PhET Progress Report

Sam Reid

September 10, 2009

 

An online version of this report is available here.

Here's a pie chart representation of the time distribution.

 

CCK

·         Following up on  #1763 and #1737, tested fixes JB & I made on 7-21-2009

·         The 3 buggy scenarios in 1737 appear resolved in 3.17.13

·         Emailed Sam M on 9/5/2009 for testing assistance for the above and to see what's next

 

Force Law Lab

·         Posted 0.01.13 and 0.01.14, which include character graphics

 

Motion Series (moving man, forces and motion, the ramp)

·         Posted 5 revisions (including 22 updates), latest is 1.03.40

·         Coalesced into a single project "motion-series"

·         Added stage coordinates, and mix with screen coordinates for improved layouts

·         Added an initial draft version of moving man based on this project

·         Implemented smoothing for position dragging on moving-man sims

 

Misc

·         Discussed with JB, JO, CM how to best identify changes that have snuck into a sim from common libraries, to help focus testing before sim deploy

·         Scala meeting on Tuesday at Boulder Java Users Group

1.      Speaker was excellent

2.      About 35 in attendance

 

Upcoming Work

·         E&E graph should have record/playback, use Scala recording controls.

1.      Noah provided a mock-up, see email

2.      Rewrite this component in Java?

·         Discuss MyCanvas layout implementation with Chris, John, Jonathan

1.      Still experimenting with it

·         Posted sim dependencies, and sims for common libraries and a report for ramp in particular

1.      Decide which of these sims should be reposted, or whether we'd like to investigate the source code for changes before investing in repost + retest.

2.      Chris recommended making common text change logs available to testers

3.      What about mining svn change logs to post with dev versions?

·         Ramp Simulation: waiting for feedback from team on several issues

·         Should we implement Charge Force Lab to combine with Gravity Force Lab in Force Law Lab?  Or post Gravity Force Lab as a solo first?

·         Motion Suite: need to discuss Robot Moving Company games with NP

·         CCK - new Physics implementation, testing and performance analysis (with Sam M)

·         JMonkeyEngine/Xith /3dzzd/Flash/Papervision3d/Feng Gui