PhET
Progress Report
Sam
Reid
August
20, 2009
An
online version of this report is available here
Here's
a pie
chart representation of the time distribution.
Ramp
·
Posted
1.03.32
with 16 changes/fixes/features, see link for what's new
·
Experimenting
with a different rendering loop to obtain good performance on slower systems,
this also has the potential to improve performance on other sims where
performance is a problem.
1.
old
algorithm
a.
update
physical model
b.
wait
30 msec
c.
view
is rendered asychronously
2.
trial
algorithm
a.
update
physical model
b.
render
the canvas synchronously
c.
wait
however long left out of 30 msec allocated for
physics + paint
·
Discussing
7 outstanding issues over email with the team
·
See
to-do list here,
includes about 26 issues (of varying complexity)
1.
Please find and report bugs or
missing features
Misc
·
Discussed
matlab and polynomial solvers with Chris
·
Discussed
timeseries and licensing with John
·
Discussed
changelogs with Dano
Upcoming
Work
·
Ramp
Simulation
·
Motion
Suite
·
Force
Law Lab based on NP's interviews
·
CCK
- new Physics implementation, testing and performance analysis (with Sam M)
·
JMonkeyEngine/Xith /3dzzd/Flash/Papervision3d/Feng
Gui
·
Work on Wicket website with Jonathan