#=============================================================================== # # US English (en) localized strings for "qwi" simulation. # #=============================================================================== #=============================================================================== # Mandatory properties #=============================================================================== qwi.name =Quantum Wave Interference qwi.description =Quantum Wave Interference qwi-dg.name =Davisson-Germer Experiment qwi-dg.description =Simulate the original experiment that proved that electrons can behave as waves. \nWatch electrons diffract off a crystal of atoms, interfering with themselves \nto create peaks and troughs of probability. davisson.germer.electron.diffraction=Davisson-Germer: Electron Diffraction qwi.invitation=Turn on the Laser #Modules module.high-intensity=High Intensity module.single-particles=Single Particles module.lasers=Lasers module.lasers.black-and-white-screen=Black & White Screen #Control Panel controls.ruler=Ruler controls.stopwatch=Stopwatch controls.reset=Reset controls.clear-wave=Clear Wave #Wave Display controls.em-wave-display=EM Wave Display controls.em-wave-display.intensity=Time-Averaged Intensity controls.em-wave-display.e-field=E-Field #Slits controls.slits.show=Double Slits >> controls.slits.hide=Disable Slits<< controls.slits.absorbing-barriers=Absorbing Barriers controls.slits.width=Slit Width controls.slits.separation=Slit Separation controls.slits.vertical-position=Vertical Position controls.slits.left-detector=Detector on Left Slit controls.slits.right-detector=Detector on Right Slit controls.slits.anti-slits=Anti-Slits #Potential controls.barriers.show=Potential Barriers>> controls.barriers.hide=Potential Barriers<< controls.barriers.title=Potential controls.barriers.add-barrier=Add Barrier controls.barriers.remove-all=Remove All #Detectors controls.detectors.hide=Detectors<< controls.detectors.show=Detectors>> controls.detector.add=Add Detector controls.detectors.auto-detect=Autodetect controls.detectors.repeat=Repeat Detect controls.detectors.detect=Detect! controls.detectors.title=Detection #Screen screen.title=Screen screen.clear=Clear screen.copy=Copy Screen screen.brightness=Screen Brightness screen.display=Display screen.intensity=Average Intensity screen.hits=Hits screen.fade=Fade #particles particles.photons=Photons particles.electrons=Electrons particles.helium-atoms=Helium Atoms particles.neutrons=Neutrons #Gun Control gun.title=Electron Gun Controls gun.controls=Gun Controls gun.auto-repeat=Auto-Repeat gun.fire=Fire gun.off=Off gun.on=On gun.km-s=km/s gun.velocity=Velocity gun.FIRE=FIRE #Menus menus.options=Options menus.save=Save (detectors & barriers) menus.load=Load (detectors & barriers) menus.show-expectation-y=Show Expectation Value menus.show-expectation-x=Show Expectation Value menus.resolution=Resolution menus.time-step=Time Step #Scale scale.slowing-down-time=Slowing Down Time scale.speeding-up-time=Speeding Up Time scale.zooming-out=Zooming Out scale.zooming-in=Zooming In #################################################################################################################### # The following properties are internal and do not need to be translated #################################################################################################################### intensity.screen=Intensity Screen confirm=Confirm v.0.km.s.d.1.nm=v={0} km/s, D={1} nm 1.l=1/L simulation=Simulation>> y0=Y0 atom.shape=Atom Shape ev.fs.2.nm.2=eV fs^2/nm^2 radial=Radial nm=nm live.data=Live Data intensity.plot=Intensity Plot multiplier=Multiplier atom.separation.d=Atom Separation (D) 1.p.2=1/p^2 double.slit=Double Slit protractor=Protractor error=Error fs=fs atom.radius=Atom Radius magnitude.0=Magnitude={0} show=Show>> source.wave=Source wave print.model.parameter=Print Model Parameter propagators=Propagators ps=ps simulation1=Simulation waveform.decrement=Waveform Decrement circular=Circular right=Right total.average.intensity.0.particles.second=Total average Intensity={0} particles/second split.operator=Split Operator magnitude=Magnitude wave.function.display=Wave Function Display create.detector.array=Create Detector Array resolution1=Resolution>> x= y= energy.vs.position.save.0=Energy vs. Position (save #{0}) avg=Avg intensity.reader.testing.only=Intensity Reader (testing only) size0=Size0 unitless=unitless initial.conditions=Initial Conditions counts.0.time.1=counts={0}, time={1} opacity=Opacity x0=X0 observables=Observables>> save.snapshot=Save Snapshot show.momenta=Show momenta som.controls=SOM controls intensity=Intensity scale=scale confirm.save=Confirm save? real.part=Real Part plot=Plot fire.particle=Fire Particle y1=Y covariance=Covariance wave=wave square=Square size=Size units=units imaginary.part=Imaginary Part gun.type=Gun Type main.wave=Main wave hide=Hide<< left=Left error.in.probability.normalization.norm.0.err.1=Error in probability normalization, norm={0}, err={1} getvalue.scale.0=getValue() / scale = {0} ev.ps=eV ps dt=DT enable.all=Enable all screen1=Screen>> modified.richardson=Modified Richardson finite.difference=finite difference location.0=Location={0} resolution2=Resolution<< phase.color=Phase Color hide.simulation=Hide Simulation<< edge=Edge 0.1.nm={0}: {1} nm y.axis=y-axis x.axis=x-axis ev.fs=eV fs depth=Depth screen2=Screen<< advanced=Advanced>> clear.snapshots=Clear Snapshots ui=UI ns=ns hide.advanced=Hide Advanced<< momentum.x0=Momentum-x0 richardson=Richardson crank.nicholson=Crank-Nicholson? save=Save probability.inflation=Probability Inflation momentum.y0=Momentum-y0 hide.observables=Hide Observables<< value=Value=??? propagator=Propagator angle.degrees=Angle (degrees) separation=Separation particle.y0=Particle y0 dectector.prob.scale=Dectector prob-scale