{
  "en": {
    "QUANTUM_WAVE_INTERFERENCE/screen.experiment.name": "‪Experiment‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentScreen.screenButtonsHelpText": "‪Explore how source, slit, and detector settings shape intensity and hits patterns.‬",
    "QUANTUM_WAVE_INTERFERENCE/screen.singleParticles.name": "‪Single Particles‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.singleParticlesScreen.screenButtonsHelpText": "‪Explore how one particle at a time builds a probability pattern.‬",
    "QUANTUM_WAVE_INTERFERENCE/screen.highIntensity.name": "‪High Intensity‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.highIntensityScreen.screenButtonsHelpText": "‪Explore how interfering waves build patterns on a detector screen.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenSummary.playAreaExperiment": "‪A highly configurable three-part experimental setup includes a particle source emitter, double-slit barrier, and detector screen. When experiment is running, particles pass through available slits in barrier to land on detector screen and form patterns. You can choose and adjust source particles, configure slitted barrier, and observe and take snapshots of resulting patterns on detector screen. Additionally, a graph of detector screen data can be shown.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sceneRadioButtonGroup.accessibleContextResponse": "‪{ $isMaxHitsReached ->\n  [true] { $sourceType ->\n    [photons] Photon\n    [electrons] Electron\n    [neutrons] Neutron\n   *[heliumAtoms] Helium atom\n  } experiment at max hits. Clear detector screen to make more observations.\n *[false] { $isEmitting ->\n    [true] { $sourceType ->\n      [photons] Photon\n      [electrons] Electron\n      [neutrons] Neutron\n     *[heliumAtoms] Helium atom\n    } experiment, detector pattern changed.\n   *[false] Source off. { $sourceType ->\n      [photons] Photon\n      [electrons] Electron\n      [neutrons] Neutron\n     *[heliumAtoms] Helium atom\n    } experiment ready to start.\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.timeControlNode.simSpeedDescription": "‪Choose Normal or Fast speed. In Hits mode, Fast collects hits more quickly for faster data collection.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.clearScreen.accessibleContextResponse": "‪{ $isEmitting ->\n  [true] { $isPlaying ->\n    [true] Hits pattern cleared. Hits detection restarted. Individual hits increasing\n    on detector screen.\n   *[false] Hits pattern cleared. Sim paused.\n  }\n *[false] Hits pattern cleared. Screen empty.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.clearScreen.accessibleName": "‪Clear Hits‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.clearScreen.accessibleHelpText": "‪Clear hits pattern on detector screen.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenSummary.playAreaSingleParticles": "‪A zoomed-in wave area shows a single-particle source, double-slit barrier, and detector screen. When the source is on, individual particles travel through available slits and build a hits pattern on the detector screen. You can change particle type, slit configuration, wave display, detector view, and measurement tools.‬",
    "QUANTUM_WAVE_INTERFERENCE/autoRepeat": "‪Auto-repeat‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.slitConfigurationChanged": "‪{ $isRestarting ->\n  [true] { $sourceRestartedResponse }\n *[false] { $slitSetting ->\n    [bothOpen] In barrier, both slits open.\n    [leftCovered] In barrier, top slit covered.\n    [rightCovered] In barrier, bottom slit covered.\n    [leftDetector] Detector added to top slit in barrier.\n    [rightDetector] Detector added to bottom slit in barrier.\n    [noBarrier] Barrier removed from experiment.\n   *[bothDetectors] Detectors added to both slits in barrier.\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.sourceRestarted": "‪Source restarted.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.singleParticlesScreen.detectorPatternGraph.zoomButtonGroup.accessibleParagraph": "‪{ $level ->\n  [1] Zoom level 1.\n  [2] Zoom level 2.\n  [3] Zoom level 3.\n  [4] Zoom level 4.\n  [5] Zoom level 5.\n  [6] Zoom level 6.\n *[other] Zoom level { $level }.\n} Use up to 6 zoom levels to zoom in on small data sets or zoom out on large data sets and optimize amount of data visible on graph.‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorProbe": "‪Detector Probe‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.singleParticlesScreen.detectorProbeCheckbox.accessibleHelpText": "‪Use added detector probe to measure probability of detecting particle in circular region of wave area.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.displayModeChanged": "‪{ $displayMode ->\n  [graph] Graph shown. { $graphState }\n *[screen] Detector screen shown.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentDetectorScreenDetails.leadingParagraph": "‪{ $detectorScreenStatus ->\n  [empty] { a11y_experimentDetectorScreenDetails_displaySurface } is empty. { $sourceType ->\n    [photons] Photon\n    [electrons] Electron\n    [neutrons] Neutron\n   *[heliumAtoms] Helium atom\n  } experiment ready.\n  [emptyWavePropagating] { a11y_experimentDetectorScreenDetails_displaySurface } is empty.\n *[pattern] { a11y_experimentDetectorScreenDetails_displaySurface } shows { $detectionMode ->\n    [intensity] an intensity pattern\n   *[hits] a hits pattern\n  } of a { $sourceType ->\n    [photons] photon\n    [electrons] electron\n    [neutrons] neutron\n   *[heliumAtoms] helium atom\n  } experiment.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.zoomButtonGroup.accessibleParagraph": "‪{ $level ->\n  [1] Zoom level 1.\n  [2] Zoom level 2.\n  [3] Zoom level 3.\n  [4] Zoom level 4.\n  [5] Zoom level 5.\n  [6] Zoom level 6.\n *[other] Zoom level { $level }.\n} Use up to 6 zoom levels to zoom in on small data sets or zoom out on large data sets and optimize amount of data visible on graph.‬",
    "QUANTUM_WAVE_INTERFERENCE/intensity": "‪Intensity‬",
    "QUANTUM_WAVE_INTERFERENCE/hits": "‪Hits‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectionModeRadioButtons.accessibleName": "‪Detection Mode‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectionModeRadioButtons.accessibleHelpText": "‪Choose continuous intensity pattern or individual hits pattern for particle detection.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenSummary.playAreaHighIntensity": "‪A zoomed-in wave area shows a particle source, double-slit barrier, and detector screen. When the source is on, waves travel through available slits and build a pattern on the detector screen. You can change particle type, slit configuration, wave display, detector view, and measurement tools.‬",
    "QUANTUM_WAVE_INTERFERENCE/ruler": "‪Ruler‬",
    "QUANTUM_WAVE_INTERFERENCE/sourceIntensity": "‪Source Intensity‬",
    "QUANTUM_WAVE_INTERFERENCE/emissionRate": "‪Emission Rate‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.rulerCheckbox.accessibleHelpText": "‪Add ruler to measure distances on detector screen or graph. Once added, move ruler up or down with keyboard shortcuts.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.rulerCheckbox.accessibleContextResponseChecked": "‪Ruler added near detector screen.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.rulerCheckbox.accessibleContextResponseUnchecked": "‪Ruler removed.‬",
    "QUANTUM_WAVE_INTERFERENCE/photons": "‪Photons‬",
    "QUANTUM_WAVE_INTERFERENCE/electrons": "‪Electrons‬",
    "QUANTUM_WAVE_INTERFERENCE/neutrons": "‪Neutrons‬",
    "QUANTUM_WAVE_INTERFERENCE/heliumAtoms": "‪Helium Atoms‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sceneRadioButtonGroup.photonsRadioButton.accessibleContextResponse": "‪Now experimenting with photons. Source, slits, and screen settings updated.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sceneRadioButtonGroup.electronsRadioButton.accessibleContextResponse": "‪Now experimenting with electrons. Source, slits, and screen settings updated.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sceneRadioButtonGroup.neutronsRadioButton.accessibleContextResponse": "‪Now experimenting with neutrons. Source, slits, and screen settings updated.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sceneRadioButtonGroup.heliumAtomsRadioButton.accessibleContextResponse": "‪Now experimenting with helium atoms. Source, slits, and screen settings updated.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sceneRadioButtonGroup.accessibleName": "‪Particle Type‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sceneRadioButtonGroup.accessibleHelpText": "‪Change particle type for source emitter and change experiment setup.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenSummary.currentDetails": "‪Currently, { $isPlaying ->\n  [false] sim is paused. { $isMaxHitsReached ->\n    [true] Source is off. Max number of { $sourceType ->\n      [photons] photon\n      [electrons] electron\n      [neutrons] neutron\n     *[heliumAtoms] helium atom\n    } hits reached. Detector screen shows hits pattern.\n   *[false] { $isEmitting ->\n      [true] Source emits { $sourceType ->\n        [photons] photons\n        [electrons] electrons\n        [neutrons] neutrons\n      *[heliumAtoms] helium atoms\n      } directly at double-slit barrier with { $slitSetting ->\n        [bothOpen] both slits open\n        [leftCovered] { $slitOrientation ->\n          [topBottom] top slit covered\n         *[leftRight] left slit covered\n        }\n        [rightCovered] { $slitOrientation ->\n          [topBottom] bottom slit covered\n         *[leftRight] right slit covered\n        }\n        [leftDetector] { $slitOrientation ->\n          [topBottom] detector on top slit\n         *[leftRight] detector on left slit\n        }\n        [rightDetector] { $slitOrientation ->\n          [topBottom] detector on bottom slit\n         *[leftRight] detector on right slit\n        }\n        [noBarrier] no barrier\n       *[bothDetectors] detectors on both slits\n      }. { $detectionMode ->\n        [intensity] { $hasHits ->\n          [true] Detector screen shows intensity pattern.\n         *[false] Detector screen is empty.\n        }\n       *[hits] { $hasHits ->\n          [false] Detector screen has no hits.\n         *[true] Detector screen shows hits pattern.\n        }\n      }\n     *[false] Source is off. { $detectionMode ->\n        [intensity] Detector screen is empty.\n       *[hits] { $hasHits ->\n          [false] Detector screen is empty.\n         *[true] Detector screen shows hits pattern.\n        }\n      }\n    }\n  }\n *[true] { $isMaxHitsReached ->\n    [true] source is off. Max number of { $sourceType ->\n      [photons] photon\n      [electrons] electron\n      [neutrons] neutron\n     *[heliumAtoms] helium atom\n    } hits reached. Detector screen shows hits pattern.\n   *[false] { $isEmitting ->\n      [true] source emits { $sourceType ->\n        [photons] photons\n        [electrons] electrons\n        [neutrons] neutrons\n      *[heliumAtoms] helium atoms\n      } directly at double-slit barrier with { $slitSetting ->\n        [bothOpen] both slits open\n        [leftCovered] { $slitOrientation ->\n          [topBottom] top slit covered\n         *[leftRight] left slit covered\n        }\n        [rightCovered] { $slitOrientation ->\n          [topBottom] bottom slit covered\n         *[leftRight] right slit covered\n        }\n        [leftDetector] { $slitOrientation ->\n          [topBottom] detector on top slit\n         *[leftRight] detector on left slit\n        }\n        [rightDetector] { $slitOrientation ->\n          [topBottom] detector on bottom slit\n         *[leftRight] detector on right slit\n        }\n        [noBarrier] no barrier\n       *[bothDetectors] detectors on both slits\n      }. { $detectionMode ->\n        [intensity] { $hasHits ->\n          [true] Detector screen shows intensity pattern.\n         *[false] Detector screen is empty.\n        }\n       *[hits] { $hasHits ->\n          [false] Detector screen has no hits.\n         *[true] Detector screen shows hits pattern.\n        }\n      }\n     *[false] source is off. { $detectionMode ->\n        [intensity] Detector screen is empty.\n       *[hits] { $hasHits ->\n          [false] Detector screen is empty.\n         *[true] Detector screen shows hits pattern.\n        }\n      }\n    }\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenSummary.interactionHint": "‪{ $isEmitting ->\n  [true] Adjust source or slits and watch for changes on detector screen.\n *[false] Turn on { $sourceType ->\n    [photons] photon\n    [electrons] electron\n    [neutrons] neutron\n   *[heliumAtoms] helium atom\n  } source and observe detector screen.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenSummary.maxHitsReachedHint": "‪Clear detector screen to make more observations.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenSummary.controlArea": "‪Measurement tools can be added or removed to assist with data collection and analysis. Reset sim to start over.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.sourceStarted": "‪{ $isPlaying ->\n  [false] Source started. Sim is paused.\n *[true] Source started on { $timeSpeed } speed.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.hitsIncreasing": "‪Individual hits increasing on detector screen.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.maxHitsReached.accessibleContextResponse": "‪Maximum number of hits reached. Source is off. Clear detector screen to make more observations.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.bandSpacingContextResponse": "‪{ $trend ->\n  [increased] Longer wavelength, bright bands get farther apart.\n *[decreased] Shorter wavelength, bright bands get closer together.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.particleSpeedSlider.bandSpacingContextResponse": "‪{ $trend ->\n  [increased] Faster particles, bright bands get closer together.\n *[decreased] Slower particles, bright bands get farther apart.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.slitSeparationSlider.bandSpacingContextResponse": "‪{ $trend ->\n  [increased] Wider slit separation, bright bands get closer together.\n *[decreased] Narrower slit separation, bright bands get farther apart.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentDetectorScreenDetails.experimentDetailsLeadingParagraph": "‪Experiment details:‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentDetectorScreenDetails.detectorScreenAndExperimentDetailsHeading": "‪Detector Screen and Experiment Details‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sourceHeading": "‪Source Controls‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.slitsHeading": "‪Slits and Screen Configuration‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenHeading": "‪Detector Screen Controls‬",
    "QUANTUM_WAVE_INTERFERENCE/measuringTape": "‪Measuring Tape‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.measuringTapeCheckbox.accessibleHelpText": "‪Add measuring tape to measure distances on detector screen or graph. Once added, move with keyboard shortcuts.‬",
    "QUANTUM_WAVE_INTERFERENCE/stopwatch": "‪Stopwatch‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.stopwatchCheckbox.accessibleHelpText": "‪Add stopwatch to time experiment. Once added, Start, Pause, Reset Stopwatch, and move with keyboard shortcuts.‬",
    "QUANTUM_WAVE_INTERFERENCE/timePlot": "‪Time Plot‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.timePlotCheckbox.accessibleHelpText": "‪Use added time plot to graph wave value at position over time.‬",
    "QUANTUM_WAVE_INTERFERENCE/positionPlot": "‪Position Plot‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.positionPlotCheckbox.accessibleHelpText": "‪Use added position plot to graph wave value across positions in wave area.‬",
    "QUANTUM_WAVE_INTERFERENCE/count": "‪Count‬",
    "QUANTUM_WAVE_INTERFERENCE/screenGraphSwitch.screen": "‪Screen‬",
    "QUANTUM_WAVE_INTERFERENCE/screenGraphSwitch.graph": "‪Graph‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.screenGraphSwitch.accessibleHelpText": "‪Choose screen or graph representation for data analysis.‬",
    "QUANTUM_WAVE_INTERFERENCE/maximumHitsReached": "‪Maximum hits reached‬",
    "QUANTUM_WAVE_INTERFERENCE/electronMassLabel": "‪m<sub>e</sub> = 9.1×10<sup>−31</sup> kg‬",
    "QUANTUM_WAVE_INTERFERENCE/neutronMassLabel": "‪m<sub>n</sub> = 1.7×10<sup>−27</sup> kg‬",
    "QUANTUM_WAVE_INTERFERENCE/heliumAtomMassLabel": "‪m<sub>He</sub> = 6.6×10<sup>−27</sup> kg‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorProbe.accessibleParagraph": "‪{ $state ->\n  [detected] Particle detected in probe region.\n  [notDetected] Particle not detected in probe region.\n *[ready] Chance of detecting particle in probe region is { $probability }.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorProbe.accessibleName": "‪Detector Probe‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorProbe.accessibleHelpText": "‪Move probe to choose circular region of wave area to check for particle.‬",
    "QUANTUM_WAVE_INTERFERENCE/detect": "‪Detect‬",
    "QUANTUM_WAVE_INTERFERENCE/resetDetector": "‪Reset‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorSize": "‪Size‬",
    "QUANTUM_WAVE_INTERFERENCE/particleDetected": "‪Particle<br>detected‬",
    "QUANTUM_WAVE_INTERFERENCE/notDetected": "‪No particle<br>detected‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.emitterButton.accessibleName": "‪{ $sourceType ->\n  [photons] Photon Source Emitter\n  [electrons] Electron Source Emitter\n  [neutrons] Neutron Source Emitter\n *[heliumAtoms] Helium Atom Source Emitter\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.emitterButton.singleParticleAccessibleHelpText": "‪{ $autoRepeat ->\n  [true] { $isEmitting ->\n    [true] { $sourceType ->\n      [electrons] Turn source off to stop experiment. Electron mass is 9.1\n      times 10 to the negative 31 kilograms.\n      [neutrons] Turn source off to stop experiment. Neutron mass is 1.7\n      times 10 to the negative 27 kilograms.\n      [heliumAtoms] Turn source off to stop experiment. Helium atom mass is\n      6.6 times 10 to the negative 27 kilograms.\n     *[photons] Turn source off to stop experiment.\n    }\n   *[false] { $sourceType ->\n      [electrons] Fire single particle wave packets continuously. Electron mass is 9.1\n      times 10 to the negative 31 kilograms.\n      [neutrons] Fire single particle wave packets continuously. Neutron mass is 1.7\n      times 10 to the negative 27 kilograms.\n      [heliumAtoms] Fire single particle wave packets continuously. Helium atom mass is\n      6.6 times 10 to the negative 27 kilograms.\n     *[photons] Fire single particle wave packets continuously.\n    }\n  }\n *[false] { $sourceType ->\n    [electrons] Fire single particle wave packets one at a time. Electron mass is 9.1\n    times 10 to the negative 31 kilograms.\n    [neutrons] Fire single particle wave packets one at a time. Neutron mass is 1.7\n    times 10 to the negative 27 kilograms.\n    [heliumAtoms] Fire single particle wave packets one at a time. Helium atom mass is\n    6.6 times 10 to the negative 27 kilograms.\n   *[photons] Fire single particle wave packets one at a time.\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.spatialDescription.rulerDoubleSlit": "‪{ $style ->\n  [bands] { $count } bands centered at 0 millimeters, spaced roughly { $spacing } apart.\n  *[peaks] { $count } peaks centered at 0 millimeters, spaced roughly { $spacing } apart.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.spatialDescription.rulerDoubleSlitArrangement": "‪{ $style ->\n  [bands] Bands centered at 0 millimeters, spaced roughly { $spacing } apart.\n  *[peaks] Peaks centered at 0 millimeters, spaced roughly { $spacing } apart.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.spatialDescription.noRulerDoubleSlit": "‪{ $style ->\n  [bands] { $count } bands centered on the screen, spread symmetrically to either side.\n  *[peaks] { $count } peaks centered on the graph, spread symmetrically to either side.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.spatialDescription.noRulerDoubleSlitArrangement": "‪{ $style ->\n  [bands] Bands are centered on screen and spread symmetrically to either side.\n  *[peaks] Peaks are centered on graph and spread symmetrically to either side.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.spatialDescription.rulerSingleSlit": "‪{ $style ->\n  [bands] The central band spans roughly { $centralWidth }, centered at 0.\n  *[peaks] The central peak spans roughly { $centralWidth }, centered at 0.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.spatialDescription.noRulerSingleSlit": "‪{ $style ->\n  [bands] A broad central area centered on the screen, tapering toward the edges.\n  *[peaks] A broad central peak, tapering toward the edges.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.intensityOff": "‪Graph is empty. Source is off.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.intensity": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Graph traces intensity versus position with repeated peaks grouped into two close areas.\n  [clusteringIntoTwoDistinctSections] Graph traces intensity versus position with repeated peaks grouped into two distinct areas.\n *[brightestAtCenter] Graph traces intensity versus position with tall central peak and smaller peaks on either side. { $spatialDescription }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.intensityNoBarrier": "‪Graph traces uniform intensity versus position as a flat horizontal line.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.intensitySingleSlit": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Graph traces intensity versus position as two peaks that are close together.\n  [clusteringIntoTwoDistinctSections] Graph traces intensity versus position as two distinct peaks.\n *[brightestAtCenter] Graph traces intensity versus position as a single broad peak centered on the graph, tapering smoothly toward the edges.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsNone": "‪Histogram empty. No particles counted.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsFew": "‪A few bars at scattered positions across histogram.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsEmerging": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Histogram growing, with bars beginning to group into two close areas.\n  [clusteringIntoTwoDistinctSections] Histogram growing, with bars beginning to group into two distinct areas.\n *[brightestAtCenter] Histogram growing. Some bars are becoming taller than others at repeated positions across graph.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsDeveloping": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Taller bars at regular intervals are grouped into two close areas.\n  [clusteringIntoTwoDistinctSections] Taller bars at regular intervals are grouped into two distinct areas.\n *[brightestAtCenter] Taller bars at regular intervals, with shorter bars between them. { $spatialDescription }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsClear": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Histogram shows repeated peaks grouped into two close areas, with lower bars between peaks.\n  [clusteringIntoTwoDistinctSections] Histogram shows repeated peaks grouped into two distinct areas, with lower bars between peaks.\n *[brightestAtCenter] Histogram shows a tall central peak with repeating side peaks and lower bars between them. { $spatialDescription }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsNoBarrier": "‪Histogram shows evenly distributed hits across graph.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsSingleSlitEmerging": "‪Histogram growing, with taller bars near center and shorter bars toward edges.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorPatternGraph.accessibleParagraph.hitsSingleSlitClear": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Histogram shows two peaks that are close together.\n  [clusteringIntoTwoDistinctSections] Histogram shows two distinct peaks.\n *[brightestAtCenter] Histogram shows a broad central peak that tapers toward edges.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentDetectorScreenDetails.graphAndExperimentDetailsHeading": "‪Graph and Experiment Details‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.singleParticlesState.sourcePacket": "‪{ $waveDisplayMode ->\n  [amplitude] Round packet of solid { a11y_sourceWaveFragments_lowercaseColor } wave\n  moves toward { a11y_sourceWaveFragments_slitTarget }\n *[electricField] Round packet of { a11y_sourceWaveFragments_lowercaseColor } and black\n  waves moves toward { a11y_sourceWaveFragments_slitTarget }\n  { a11y_sourceWaveFragments_wavePeakSpacing }\n  [realPart] Round packet of { a11y_sourceWaveFragments_lowercaseColor } and black\n  waves moves toward { a11y_sourceWaveFragments_slitTarget }\n  { a11y_sourceWaveFragments_wavePeakSpacing }\n  [imaginaryPart] Round packet of { a11y_sourceWaveFragments_lowercaseColor } and black\n  waves moves toward { a11y_sourceWaveFragments_slitTarget }\n  { a11y_sourceWaveFragments_wavePeakSpacing }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.waveProgressChanged": "‪{ $waveProgressStage ->\n  [sourceOff] Source is off, so no wave is traveling.\n  [atSlits] { $waveDisplayMode ->\n    [amplitude] { $patternKind ->\n      [doubleSlitInterference] Solid circular waves emerge from both slits and overlap.\n      [singleSlitDiffraction] Solid circular wave emerges from open slit only.\n      [whichPathDiffraction] As detection events occur, solid circular waves emerge from both slits one at a time\n      and do not interact.\n     *[noBarrier] Solid wave moves directly toward the detector screen.\n    }\n   *[electricField] { $patternKind ->\n      [doubleSlitInterference] Circular wave fronts emerge from both slits and overlap.\n      [singleSlitDiffraction] Circular wave fronts emerge from open slit only.\n      [whichPathDiffraction] As detection events occur, circular wave fronts emerge from both slits\n      one at a time and do not interact.\n     *[noBarrier] Plane wave fronts move directly toward the detector screen.\n    }\n    [realPart] { $patternKind ->\n      [doubleSlitInterference] Circular wave fronts emerge from both slits and overlap.\n      [singleSlitDiffraction] Circular wave fronts emerge from open slit only.\n      [whichPathDiffraction] As detection events occur, circular wave fronts emerge from both slits\n      one at a time and do not interact.\n     *[noBarrier] Plane wave fronts move directly toward the detector screen.\n    }\n    [imaginaryPart] { $patternKind ->\n      [doubleSlitInterference] Circular wave fronts emerge from both slits and overlap.\n      [singleSlitDiffraction] Circular wave fronts emerge from open slit only.\n      [whichPathDiffraction] As detection events occur, circular wave fronts emerge from both slits\n      one at a time and do not interact.\n     *[noBarrier] Plane wave fronts move directly toward the detector screen.\n    }\n  }\n  [interferingAfterSlits] { $waveDisplayMode ->\n    [amplitude] Overlapping solid circular waves add and cancel, and spread fan-shaped rays toward detector screen.\n   *[electricField] Overlapping circular wave fronts add and cancel, and spread checkered pattern toward detector screen.\n    [realPart] Overlapping circular wave fronts add and cancel, and spread checkered pattern toward detector screen.\n    [imaginaryPart] Overlapping circular wave fronts add and cancel, and spread checkered pattern toward detector screen.\n  }\n  [diffractingAfterSlits] { $waveDisplayMode ->\n    [amplitude] Solid circular wave spreads toward detector screen.\n   *[electricField] Circular wave fronts spread toward detector screen.\n    [realPart] Circular wave fronts spread toward detector screen.\n    [imaginaryPart] Circular wave fronts spread toward detector screen.\n  }\n  [whichPathAfterSlits] { $waveDisplayMode ->\n    [amplitude] Non-interacting solid circular waves spread toward detector screen.\n   *[electricField] Non-interacting circular wave fronts spread toward detector screen.\n    [realPart] Non-interacting circular wave fronts spread toward detector screen.\n    [imaginaryPart] Non-interacting circular wave fronts spread toward detector screen.\n  }\n  [directToScreen] { $waveDisplayMode ->\n    [amplitude] Solid wave moves directly toward the detector screen.\n   *[electricField] Plane wave fronts move directly toward the detector screen.\n    [realPart] Plane wave fronts move directly toward the detector screen.\n    [imaginaryPart] Plane wave fronts move directly toward the detector screen.\n  }\n *[hittingScreen] { $waveDisplayMode ->\n    [amplitude] Solid wave reached the detector screen.\n   *[electricField] Wave fronts reached the detector screen.\n    [realPart] Wave fronts reached the detector screen.\n    [imaginaryPart] Wave fronts reached the detector screen.\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.singleParticlesState.autoRepeatStatus": "‪PLACEHOLDER MESSAGE : AUTO REPEAT MODE CONTINUES TO SEND PARTICLES‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.color.violet": "‪violet‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.color.blue": "‪blue‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.color.indigo": "‪indigo‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.color.green": "‪green‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.color.yellow": "‪yellow‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.color.orange": "‪orange‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.color.red": "‪red‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.emitterButton.accessibleHelpText": "‪{ $isEmitting ->\n  [true] Turn source off to stop experiment.\n *[false] { $sourceType ->\n    [photons] Turn source on to start experiment.\n    [electrons] Turn source on to start experiment. Electron mass is 9.1\n    times 10 to the negative 31 kilograms.\n    [neutrons] Turn source on to start experiment. Neutron mass is 1.7\n    times 10 to the negative 27 kilograms.\n   *[heliumAtoms] Turn source on to start experiment. Helium atom mass is\n    6.6 times 10 to the negative 27 kilograms.\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.advancingWave": "‪{ $beamDescription }‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorScreen": "‪Detector Screen‬",
    "QUANTUM_WAVE_INTERFERENCE/photonSource": "‪Photon Source‬",
    "QUANTUM_WAVE_INTERFERENCE/electronSource": "‪Electron Source‬",
    "QUANTUM_WAVE_INTERFERENCE/neutronSource": "‪Neutron Source‬",
    "QUANTUM_WAVE_INTERFERENCE/heliumAtomSource": "‪Helium Atom Source‬",
    "QUANTUM_WAVE_INTERFERENCE/detector": "‪Detector‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorHitsCountPattern": "‪{{count}} Hits‬",
    "QUANTUM_WAVE_INTERFERENCE/doubleSlit": "‪Slitted Barrier‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.zoomInButton.accessibleName": "‪Zoom In‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.zoomOutButton.accessibleName": "‪Zoom Out‬",
    "QUANTUM_WAVE_INTERFERENCE/hitsCountPattern": "‪Hits: {{count}}‬",
    "QUANTUM_WAVE_INTERFERENCE/hitsGraph": "‪Hits Graph‬",
    "QUANTUM_WAVE_INTERFERENCE/intensityGraph": "‪Intensity Graph‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.graphAccordionBox.zoomButtonGroup.accessibleParagraph": "‪{ $level ->\n  [1] Zoom level 1.\n  [2] Zoom level 2.\n  [3] Zoom level 3.\n  [4] Zoom level 4.\n  [5] Zoom level 5.\n  [6] Zoom level 6.\n *[other] Zoom level { $level }.\n} Use up to 6 zoom levels to zoom in on small data sets or zoom out on large data sets and optimize amount of data visible on graph.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.graphAccordionBox.accessibleContextResponseExpanded": "‪{ $detectionMode ->\n  [intensity] Dynamic graph of intensity pattern shown. { $graphState }\n *[hits] Dynamic histogram of hits data shown. { $graphState }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.graphAccordionBox.accessibleContextResponseCollapsed": "‪{ $detectionMode ->\n  [intensity] Intensity graph hidden.\n *[hits] Hits histogram hidden.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.graphAccordionBox.accessibleHelpTextCollapsed": "‪Explore a graph of the detector screen pattern.‬",
    "QUANTUM_WAVE_INTERFERENCE/screenBrightness": "‪Screen Brightness‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.brightnessSlider.accessibleName": "‪Screen Brightness‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.brightnessSlider.accessibleHelpText": "‪Adjust brightness for pattern on detector screen.‬",
    "QUANTUM_WAVE_INTERFERENCE/slitConfiguration": "‪Slit Configuration‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.screenEmpty": "‪Screen is empty. Start particle source.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.bandSpacingDescription": "‪{ $spacing ->\n  [extremelyFarApart] extremely far apart\n  [veryFarApart] very far apart\n  [farApart] far apart\n  [somewhatCloseTogether] somewhat close together\n  [closeTogether] close together\n  [veryCloseTogether] very close together\n *[extremelyCloseTogether] extremely close together\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.measuredBandSpacingLessThanOneTenthDescription": "‪less than 0.1 millimeters apart‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.measuredBandSpacingDescription": "‪roughly { $spacing } apart‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.intensity": "‪Across detector screen, evenly-spaced bright bands are { $spacingDescription }, brightest at center.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.hitsClear": "‪Across detector screen, evenly-spaced bright bands are { $spacingDescription }, brightest at center.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentState.detectorPattern": "‪{ $isEmitting ->\n  [false] Source is off. Detector screen is empty.\n *[true] { $detectionMode ->\n    [intensity] { $patternFormation ->\n      [empty] Detector screen is empty while the wave travels toward it.\n      [forming] { $patternKind ->\n        [doubleSlitInterference] Evenly-spaced bright bands form on detector screen.\n        [singleSlitDiffraction] { $slitSetting ->\n          [leftCovered] Broad central area forms on detector screen.\n         *[rightCovered] Broad central area forms on detector screen.\n        }\n        [whichPathDiffraction] Broad central area forms on detector screen.\n       *[noBarrier] { $waveDisplayMode ->\n          [amplitude] Solid wave forms uniform glow on detector screen.\n         *[electricField] Plane wave fronts form uniform glow on detector screen.\n          [realPart] Plane wave fronts form uniform glow on detector screen.\n          [imaginaryPart] Plane wave fronts form uniform glow on detector screen.\n        }\n      }\n      [complete] { $patternKind ->\n        [doubleSlitInterference] { $doubleSlitClustering ->\n          [true] { $envelope ->\n            [clusteringIntoTwoFaintSections] Across detector screen, evenly-spaced bright bands are grouped into two close areas.\n            [clusteringIntoTwoDistinctSections] Across detector screen, evenly-spaced bright bands are grouped into two distinct areas.\n           *[brightestAtCenter] Across detector screen, evenly-spaced bright bands are { $bandSpacing ->\n              [extremelyFarApart] extremely far apart\n              [veryFarApart] very far apart\n              [farApart] far apart\n              [somewhatCloseTogether] somewhat close together\n              [closeTogether] close together\n              [veryCloseTogether] very close together\n             *[extremelyCloseTogether] extremely close together\n            }, brightest at center.\n          }\n         *[false] Across detector screen, evenly-spaced bright bands are { $bandSpacing ->\n            [extremelyFarApart] extremely far apart\n            [veryFarApart] very far apart\n            [farApart] far apart\n            [somewhatCloseTogether] somewhat close together\n            [closeTogether] close together\n            [veryCloseTogether] very close together\n           *[extremelyCloseTogether] extremely close together\n          }, brightest at center.\n        }\n        [singleSlitDiffraction] { $slitSetting ->\n          [leftCovered] Across detector screen is a broad central area that tapers toward the edges, brightest at center.\n         *[rightCovered] Across detector screen is a broad central area that tapers toward the edges, brightest at center.\n        }\n        [whichPathDiffraction] { $envelope ->\n          [clusteringIntoTwoFaintSections] Across detector screen, brightness is closely clustering into two areas, directly across from the slits.\n          [clusteringIntoTwoDistinctSections] Across detector screen are two distinct bright areas, directly across from the slits, each fading toward its edges.\n         *[brightestAtCenter] Across detector screen is a broad central area that tapers toward the edges, brightest at center.\n        }\n       *[noBarrier] Across detector screen is a uniform glow from edge to edge.\n      }\n      [paused] Detector pattern formation is paused.\n      [notApplicable] Detector pattern status is unavailable for the current setup.\n     *[collectingHits] Detector pattern is collecting hits.\n    }\n   *[hits] { $hitStage ->\n      [none] Detector screen is empty. No particles have arrived yet.\n      [few] Individual scattered hits on detector screen.\n      [emerging] { $patternKind ->\n        [doubleSlitInterference] { $doubleSlitClustering ->\n          [true] { $envelope ->\n            [clusteringIntoTwoFaintSections] Hits begin to form faint bands grouped into two close areas.\n            [clusteringIntoTwoDistinctSections] Hits begin to form faint bands grouped into two distinct areas.\n           *[brightestAtCenter] Hits begin to form faint bands.\n          }\n         *[false] Hits begin to form faint bands.\n        }\n        [singleSlitDiffraction] Hits collect in a broad region near the center of the screen, with fewer toward the edges.\n        [whichPathDiffraction] { $envelope ->\n          [clusteringIntoTwoFaintSections] Hits are closely clustering into two areas, directly across from the slits.\n          [clusteringIntoTwoDistinctSections] Hits collect in two distinct areas, directly across from the slits.\n         *[brightestAtCenter] Hits collect in a broad region near the center of the screen, with fewer toward the edges.\n        }\n       *[noBarrier] Evenly scattered hits across the detector screen.\n      }\n      [developing] { $patternKind ->\n        [doubleSlitInterference] { $doubleSlitClustering ->\n          [true] { $envelope ->\n            [clusteringIntoTwoFaintSections] Evenly-spaced bands are grouped into two close areas.\n            [clusteringIntoTwoDistinctSections] Evenly-spaced bands are grouped into two distinct areas.\n           *[brightestAtCenter] Evenly-spaced bands more distinct.\n          }\n         *[false] Evenly-spaced bands more distinct.\n        }\n        [singleSlitDiffraction] Hits form a broad central area that tapers toward the edges.\n        [whichPathDiffraction] { $envelope ->\n          [clusteringIntoTwoFaintSections] Hits are closely clustering into two areas, directly across from the slits.\n          [clusteringIntoTwoDistinctSections] Hits collect in two distinct areas, directly across from the slits.\n         *[brightestAtCenter] Hits form a broad central area that tapers toward the edges.\n        }\n       *[noBarrier] Evenly scattered hits collect across the detector screen.\n      }\n     *[clear] { $patternKind ->\n        [doubleSlitInterference] { $doubleSlitClustering ->\n          [true] { $envelope ->\n            [clusteringIntoTwoFaintSections] Across detector screen, evenly-spaced bright bands are grouped into two close areas.\n            [clusteringIntoTwoDistinctSections] Across detector screen, evenly-spaced bright bands are grouped into two distinct areas.\n           *[brightestAtCenter] Across detector screen, evenly-spaced bright bands are { $bandSpacing ->\n              [extremelyFarApart] extremely far apart\n              [veryFarApart] very far apart\n              [farApart] far apart\n              [somewhatCloseTogether] somewhat close together\n              [closeTogether] close together\n              [veryCloseTogether] very close together\n             *[extremelyCloseTogether] extremely close together\n            }, brightest at center.\n          }\n         *[false] Across detector screen, evenly-spaced bright bands are { $bandSpacing ->\n            [extremelyFarApart] extremely far apart\n            [veryFarApart] very far apart\n            [farApart] far apart\n            [somewhatCloseTogether] somewhat close together\n            [closeTogether] close together\n            [veryCloseTogether] very close together\n           *[extremelyCloseTogether] extremely close together\n          }, brightest at center.\n        }\n        [singleSlitDiffraction] Hits form a broad central area that tapers toward the edges.\n        [whichPathDiffraction] { $envelope ->\n          [clusteringIntoTwoFaintSections] Hits are closely clustering into two areas, directly across from the slits.\n          [clusteringIntoTwoDistinctSections] Hits collect in two distinct areas, directly across from the slits.\n         *[brightestAtCenter] Hits form a broad central area that tapers toward the edges.\n        }\n       *[noBarrier] Evenly scattered hits collect across the detector screen.\n      }\n    }\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.intensityNoBarrier": "‪Plane wave fronts move directly to the detector screen. Uniform glow from plane wave fronts.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.intensitySingleSlit": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Brightness is closely clustering into two areas, directly across from the slits.\n  [clusteringIntoTwoDistinctSections] Detector screen shows two distinct bright areas, directly across from the slits.\n *[brightestAtCenter] Detector screen shows a broad central area, brightest in the middle and tapering toward the edges.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.hitsNone": "‪Detector screen is empty. No particles have arrived yet.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.hitsFew": "‪Individual scattered hits on detector screen.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.hitsEmerging": "‪Hits begin to form faint bands.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.hitsDeveloping": "‪Evenly-spaced bands more distinct.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsNone": "‪Detector screen is empty. { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n} No particles have arrived yet.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsFew": "‪A handful of particles are visible at scattered positions across the screen. { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsEmerging": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] More particles, and faint vertical stripes are grouped into two close areas.\n  [clusteringIntoTwoDistinctSections] More particles, and faint vertical stripes are grouped into two distinct areas.\n *[brightestAtCenter] More particles, and faint vertical stripes are becoming visible with gaps between them.\n} { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsDeveloping": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Individual impacts are gathering into evenly-spaced bands grouped into two close areas.\n  [clusteringIntoTwoDistinctSections] Individual impacts are gathering into evenly-spaced bands grouped into two distinct areas.\n *[brightestAtCenter] Individual impacts are gathering into distinct vertical bands, separated by regions with fewer particles. { $spatialDescription }\n} { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsClear": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Distinct vertical bands are grouped into two close areas.\n  [clusteringIntoTwoDistinctSections] Distinct vertical bands are grouped into two distinct areas.\n *[brightestAtCenter] Distinct vertical bands fill the screen, with dense stripes separated by nearly empty gaps. { $spatialDescription }\n} { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsNoBarrier": "‪Evenly scattered hits across the detector screen. { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsSingleSlitEmerging": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Hits are closely clustering into two areas, directly across from the slits.\n  [clusteringIntoTwoDistinctSections] Hits collect in two distinct areas, directly across from the slits.\n *[brightestAtCenter] Hits collect in a broad region near the center of the screen, with fewer toward the edges.\n} { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.snapshotHitsSingleSlitClear": "‪{ $envelope ->\n  [clusteringIntoTwoFaintSections] Hits are closely clustering into two areas, directly across from the slits.\n  [clusteringIntoTwoDistinctSections] Hits collect in two distinct areas, directly across from the slits.\n *[brightestAtCenter] Hits form a broad central area that tapers toward the edges.\n} { $hitCount ->\n    [one] Detector screen shows a total of 1 hit.\n   *[other] Detector screen shows a total of { $hitCount } hits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentSetupDetails.wavelength": "‪Wavelength is { $wavelength }, in { $color } zone.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentSetupDetails.particleSpeed": "‪Particle Speed is { $speed }.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentSetupDetails.slitConfiguration": "‪{ $slitSetting ->\n  [bothOpen] Both slits open.\n  [leftCovered] { $slitOrientation ->\n    [topBottom] Top slit covered.\n   *[leftRight] Left slit covered.\n  }\n  [rightCovered] { $slitOrientation ->\n    [topBottom] Bottom slit covered.\n   *[leftRight] Right slit covered.\n  }\n  [leftDetector] { $slitOrientation ->\n    [topBottom] Detector on top slit.\n   *[leftRight] Detector on left slit.\n  }\n  [rightDetector] { $slitOrientation ->\n    [topBottom] Detector on bottom slit.\n   *[leftRight] Detector on right slit.\n  }\n  [noBarrier] No barrier.\n *[bothDetectors] Detector on both slits.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentSetupDetails.slitSeparation": "‪Slit separation distance is { $distance }.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.snapshotsDialog.screenBrightness": "‪Screen brightness is { $brightness }.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentSetupDetails.screenDistance": "‪Barrier-screen distance is { $distance }.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentSetupDetails.leadingParagraph": "‪Experiment details:‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.sourceStopped": "‪{ $hasHitsData ->\n  [true] Source off. Hits data remain.\n *[false] Source off.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.accessibleParagraph.intensityOff": "‪Detector screen empty.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentDetectorScreenDetails.empty": "‪Detector screen is empty.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.slitSettingsComboBox.accessibleName": "‪Slit Configuration‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.slitSettingsComboBox.accessibleHelpText": "‪Choose slit configuration for barrier.‬",
    "QUANTUM_WAVE_INTERFERENCE/bothOpen": "‪Both Open‬",
    "QUANTUM_WAVE_INTERFERENCE/coverTop": "‪Cover Top‬",
    "QUANTUM_WAVE_INTERFERENCE/coverBottom": "‪Cover Bottom‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorTop": "‪Detector Top‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorBottom": "‪Detector Bottom‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorBoth": "‪Detector Both‬",
    "QUANTUM_WAVE_INTERFERENCE/noBarrier": "‪No Barrier‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.takeSnapshot.accessibleHelpText": "‪{ $snapshotCount ->\n  [0] Capture and store up to { $maxSnapshots } snapshots of detector screen pattern.\n  [1] One snapshot stored. Capture and store up to { $maxSnapshots } snapshots of detector screen pattern.\n  [2] Two snapshots stored. Capture and store up to { $maxSnapshots } snapshots of detector screen pattern.\n  [3] Three snapshots stored. Capture and store up to { $maxSnapshots } snapshots of detector screen pattern.\n  [4] Four snapshots stored. Capture and store up to { $maxSnapshots } snapshots of detector screen pattern.\n *[other] { $snapshotCount } snapshots stored. Capture and store up to { $maxSnapshots } snapshots of detector screen pattern.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.takeSnapshot.accessibleContextResponse": "‪{ $snapshotCount ->\n  [4] Max number of snapshots stored. View snapshots to review or delete.\n *[other] Detector screen snapshot stored.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.takeSnapshot.accessibleName": "‪Take Snapshot‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.snapshotsDialog.accessibleHeading": "‪{ $snapshotCount } { $sourceType ->\n  [photons] Photon\n  [electrons] Electron\n  [neutrons] Neutron\n *[heliumAtoms] Helium Atom\n} Experiment { $snapshotCount ->\n  [one] Snapshot\n *[other] Snapshots\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.snapshotsDialog.snapshotDeletedDialogClosedContextResponse": "‪Snapshot deleted, dialog closed.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.snapshotsDialog.snapshotDeletedContextResponse": "‪Snapshot deleted.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.viewSnapshots.accessibleContextResponse": "‪{ $snapshotCount ->\n  [one] 1 snapshot ready to review.\n *[other] { $snapshotCount } snapshots ready to review.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.viewSnapshots.accessibleName": "‪View Snapshots‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenButtons.viewSnapshots.accessibleHelpText": "‪{ $snapshotCount ->\n  [0] After taking snapshots, open for comparison or deletion.\n  [1] One snapshot stored. Open for comparison or deletion.\n  [2] Two snapshots stored. Open for comparison or deletion.\n  [3] Three snapshots stored. Open for comparison or deletion.\n  [4] Four snapshots stored. Open for comparison or deletion.\n *[other] { $snapshotCount } snapshots stored. Open for comparison or deletion.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/electricField": "‪Electric Field‬",
    "QUANTUM_WAVE_INTERFERENCE/amplitude": "‪Amplitude‬",
    "QUANTUM_WAVE_INTERFERENCE/waveDisplay": "‪Wave Display‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.photonWaveDisplayComboBox.accessibleHelpText": "‪Choose Electric Field or Amplitude display for photon wave.‬",
    "QUANTUM_WAVE_INTERFERENCE/realPart": "‪Real Part‬",
    "QUANTUM_WAVE_INTERFERENCE/imaginaryPart": "‪Imaginary Part‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.matterWaveDisplayComboBox.accessibleHelpText": "‪Choose real part, imaginary part, or amplitude display for matter wave function.‬",
    "QUANTUM_WAVE_INTERFERENCE/waveFunctionDisplay": "‪Wave Function Display‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.barrierPositionSlider.accessibleContextResponse": "‪{ $position ->\n  [closest] Closest to detector screen.\n  [closer] Closer to detector screen.\n  [farthest] Farthest from detector screen.\n *[farther] Farther from detector screen.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.barrierPositionSlider.accessibleName": "‪Barrier-Screen Distance‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.barrierPositionSlider.accessibleHelpText": "‪{ $sourceType ->\n  [photons] Move slitted barrier closer to or farther from detector screen in micrometers.\n  [electrons] Move slitted barrier closer to or farther from detector screen in nanometers.\n  [neutrons] Move slitted barrier closer to or farther from detector screen in nanometers.\n *[heliumAtoms] Move slitted barrier closer to or farther from detector screen in nanometers.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.barrierPositionSlider.accessibleValue": "‪{ $value }‬",
    "QUANTUM_WAVE_INTERFERENCE/position": "‪Position‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.positionPlot.accessibleName": "‪Position Plot Probe‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.positionPlot.accessibleHelpText": "‪Move probe up or down to choose which row of wave area is graphed.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.positionPlot.accessibleValue": "‪{ $slitState ->\n  [openSlit] { $region } of wave area, across open slit\n  [coveredSlit] { $region } of wave area, across covered slit\n  [detectorSlit] { $region } of wave area, across slit with detector\n *[noSlit] { $region } of wave area\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.positionPlot.accessibleRegion": "‪{ $region ->\n  [nearTop] Near top\n  [aboveCenter] Above center\n  [center] Center\n  [belowCenter] Below center\n *[nearBottom] Near bottom\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.positionPlot.accessibleParagraph": "‪Chart shows { $waveDisplayMode ->\n  [electricField] electric field\n  [realPart] real part of wave function\n  [imaginaryPart] imaginary part of wave function\n *[amplitude] amplitude\n} versus position along selected row of wave area.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.timePlot.chart.accessibleName": "‪Time Plot Chart‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.timePlot.chart.accessibleHelpText": "‪Move chart to a convenient position.‬",
    "QUANTUM_WAVE_INTERFERENCE/time": "‪Time‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.timePlot.probe.accessibleName": "‪Time Plot Probe‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.timePlot.probe.accessibleHelpText": "‪Move probe to choose which point of wave area is graphed over time.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.timePlot.accessibleParagraph": "‪Chart shows { $waveDisplayMode ->\n  [electricField] electric field\n  [realPart] real part of wave function\n  [imaginaryPart] imaginary part of wave function\n *[amplitude] amplitude\n} at probe position versus time.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.particleTypeChanged": "‪{ $sourceType ->\n  [photons] Photon\n  [electrons] Electron\n  [neutrons] Neutron\n *[heliumAtoms] Helium atom\n} experiment { $isEmitting ->\n  [true] in progress.\n *[false] ready to start.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.slitSeparationChanged": "‪{ $isRestarting ->\n  [true] { $sourceRestartedResponse }\n *[false] Slit separation changed. Experiment changed. Previous hits cleared.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.wavelengthChanged": "‪{ $isRestarting ->\n  [true] { $sourceRestartedResponse }\n *[false] Wavelength changed. Experiment changed. Previous hits cleared.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.speedChanged": "‪{ $isRestarting ->\n  [true] { $sourceRestartedResponse }\n *[false] Particle speed changed.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.brightnessChanged": "‪Screen brightness { $brightnessTrend ->\n  [increased] increased.\n  [decreased] decreased.\n *[unchanged] unchanged.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.waveDisplayChanged": "‪Wave display changed to { $waveDisplayMode ->\n  [electricField] Electric Field.\n  [realPart] Real Part.\n  [imaginaryPart] Imaginary Part.\n *[amplitude] Amplitude.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.toolChanged": "‪{ $tool ->\n  [measuringTape] Measuring tape\n  [stopwatch] Stopwatch\n  [timePlot] Time plot\n *[positionPlot] Position plot\n} { $isVisible ->\n  [true] shown.\n *[false] hidden.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.screenCleared": "‪{ $isRestarting ->\n  [true] { $sourceRestartedResponse }\n *[false] Wave area cleared. Sim still paused.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.maxHitsReached": "‪Maximum number of hits reached. Source is off. Clear detector screen to make more observations.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentResponses.reset": "‪Experiment reset. Source is off and detector screen is empty.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentState.sourceBeam": "‪{ $isEmitting ->\n  [false] No beam is visible in the wave area.\n *[true] { $waveDisplayMode ->\n    [amplitude] Solid { a11y_sourceWaveFragments_lowercaseColor } wave moves toward\n    { a11y_sourceWaveFragments_slitTarget }\n   *[electricField] { a11y_sourceWaveFragments_capitalizedColorAndBlack } plane wave fronts\n    move toward { a11y_sourceWaveFragments_slitTarget }\n    { a11y_sourceWaveFragments_wavePeakSpacing }\n    [realPart] { a11y_sourceWaveFragments_capitalizedColorAndBlack } plane wave fronts\n    move toward { a11y_sourceWaveFragments_slitTarget }\n    { a11y_sourceWaveFragments_wavePeakSpacing }\n    [imaginaryPart] { a11y_sourceWaveFragments_capitalizedColorAndBlack } plane wave fronts\n    move toward { a11y_sourceWaveFragments_slitTarget }\n    { a11y_sourceWaveFragments_wavePeakSpacing }\n  }\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentState.photonDetail": "‪Photon wavelength is { $wavelength }, in the { $color } zone.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentState.particleDetail": "‪{ $sourceType ->\n  [electrons] Electron\n  [neutrons] Neutron\n *[heliumAtoms] Helium atom\n} speed is { $speed }. Effective matter wavelength is about { $wavelength }.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.waveExperimentState.slits": "‪{ $slitSetting ->\n  [bothOpen] Both slits are open. Slit separation is { $separation }.\n  [leftCovered] Top slit is covered. Wave fronts emerge from bottom slit only.\n  [rightCovered] Bottom slit is covered. Wave fronts emerge from top slit only.\n  [leftDetector] Top slit has a detector.\n  [rightDetector] Bottom slit has a detector.\n  [noBarrier] No barrier is between source and detector screen.\n *[bothDetectors] Both slits have detectors.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.accessibleValue": "‪{ $value }, { $color } zone‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.wavelengthSlider.accessibleHelpText": "‪Change wavelength of emitted photons in nanometers from shortest, violet, to longest, red.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sourceStrengthSlider.accessibleContextResponse": "‪{ $change ->\n  [more] More { $sourceType ->\n    [photons] photons\n    [electrons] electrons\n    [neutrons] neutrons\n   *[heliumAtoms] helium atoms\n  }.\n  [less] Less { $sourceType ->\n    [photons] photons\n    [electrons] electrons\n    [neutrons] neutrons\n   *[heliumAtoms] helium atoms\n  }.\n  [max] Max { $sourceType ->\n    [photons] photons\n    [electrons] electrons\n    [neutrons] neutrons\n   *[heliumAtoms] helium atoms\n  }.\n *[zero] Zero { $sourceType ->\n    [photons] photons\n    [electrons] electrons\n    [neutrons] neutrons\n   *[heliumAtoms] helium atoms\n  }.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sourceStrengthSlider.accessibleHelpText": "‪{ $sourceType ->\n  [photons] Change number of photons emitted per second to adjust source intensity.\n  [electrons] Change number of electrons emitted per second to adjust emission rate.\n  [neutrons] Change number of neutrons emitted per second to adjust emission rate.\n *[heliumAtoms] Change number of helium atoms emitted per second to adjust emission rate.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/max": "‪Max‬",
    "QUANTUM_WAVE_INTERFERENCE/particleSpeed": "‪Particle Speed‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.particleSpeedSlider.accessibleHelpText": "‪Change speed of emitted particles in kilometers or meters per second.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.slitSeparationSlider.accessibleHelpText": "‪Change distance between centers of slits in barrier.‬",
    "QUANTUM_WAVE_INTERFERENCE/slitSeparation": "‪Slit Separation‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenPositionSlider.accessibleContextResponseNoPattern": "‪{ $position ->\n  [closest] Closest to barrier.\n  [closer] Closer to barrier.\n  [farthest] Farthest from barrier.\n *[farther] Farther from barrier.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenPositionSlider.accessibleContextResponseHits": "‪{ $position ->\n  [closest] Closest to barrier\n  [closer] Closer to barrier\n  [farthest] Farthest from barrier\n *[farther] Farther from barrier\n}, hits cleared{ $isPlaying ->\n  [true] , new pattern forming.\n *[false] .\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenPositionSlider.accessibleContextResponse": "‪{ $position ->\n  [closest] Closest to barrier\n  [closer] Closer to barrier\n  [farthest] Farthest from barrier\n *[farther] Farther from barrier\n}, { $patternEffect ->\n  [doubleSlitCloser] bright bands get closer together\n  [doubleSlitFarther] bright bands get farther apart\n  [singleSlitCloser] central bright area gets narrower\n *[singleSlitFarther] central bright area gets wider\n}.‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreenPositionSlider.accessibleHelpText": "‪Move detector screen closer to or farther from slitted barrier in meters.‬",
    "QUANTUM_WAVE_INTERFERENCE/screenDistance": "‪Barrier-Screen Distance‬",
    "QUANTUM_WAVE_INTERFERENCE/coverLeft": "‪Cover Left‬",
    "QUANTUM_WAVE_INTERFERENCE/coverRight": "‪Cover Right‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorLeft": "‪Detector Left‬",
    "QUANTUM_WAVE_INTERFERENCE/detectorRight": "‪Detector Right‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.slitSettingsComboBox.accessibleContextResponse": "‪{ $slitSetting ->\n  [bothOpen] In barrier, both slits open.\n  [leftCovered] In barrier, left slit covered.\n  [rightCovered] In barrier, right slit covered.\n  [leftDetector] Detector added to left slit in barrier.\n  [rightDetector] Detector added to right slit in barrier.\n  [noBarrier] No barrier.\n *[bothDetectors] Detectors added to both slits in barrier.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.detectorScreen.zoomButtonGroup.accessibleParagraph": "‪{ $level ->\n  [1] Zoom level 1.\n  [2] Zoom level 2.\n  [3] Zoom level 3.\n  [4] Zoom level 4.\n *[other] Zoom level { $level }.\n} Use 4 zoom levels to get desired detail of pattern on detector screen.‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.bothOpen": "‪Both slits open‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.coverLeft": "‪Left slit covered‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.coverRight": "‪Right slit covered‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.detectorLeft": "‪Detector on left slit‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.detectorRight": "‪Detector on right slit‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.detectorBoth": "‪Detector on both slits‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.noBarrier": "‪No barrier‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.coverTop": "‪Top slit covered‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.coverBottom": "‪Bottom slit covered‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.detectorTop": "‪Detector on top slit‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotSlitConfiguration.detectorBottom": "‪Detector on bottom slit‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotLabelValuePattern": "‪{{label}}: {{value}}‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotNumberPattern": "‪Snapshot {{number}}‬",
    "QUANTUM_WAVE_INTERFERENCE/snapshotHeadingPattern": "‪{{snapshot}}: {{detectionMode}}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.snapshotNode.deleteSnapshotAccessibleName": "‪Delete { $snapshotTitle }‬",
    "QUANTUM_WAVE_INTERFERENCE/quantum-wave-interference.title": "‪Quantum Wave Interference‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.experimentDetectorScreenDetails.displaySurface": "‪{ $surface ->\n  [graph] Graph\n *[detectorScreen] Detector screen\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sourceWaveFragments.lowercaseColor": "‪{ $sourceType ->\n  [photons] { $photonColor ->\n    [violet] violet\n    [blue] blue\n    [indigo] indigo\n    [green] green\n    [yellow] yellow\n    [orange] orange\n   *[red] red\n  }\n *[electrons] gray\n  [neutrons] gray\n  [heliumAtoms] gray\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sourceWaveFragments.slitTarget": "‪{ $slitSetting ->\n  [noBarrier] detector screen.\n *[bothOpen] slitted barrier.\n  [leftCovered] slitted barrier.\n  [rightCovered] slitted barrier.\n  [leftDetector] slitted barrier.\n  [rightDetector] slitted barrier.\n  [bothDetectors] slitted barrier.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sourceWaveFragments.wavePeakSpacing": "‪{ $wavefrontSpacing ->\n  [extremelyFarApart] Wave peaks, extremely far apart.\n  [veryFarApart] Wave peaks, very far apart.\n  [farApart] Wave peaks, far apart.\n  [somewhatCloseTogether] Wave peaks, somewhat close together.\n  [closeTogether] Wave peaks, close together.\n  [veryCloseTogether] Wave peaks, very close together.\n *[extremelyCloseTogether] Wave peaks, extremely close together.\n}‬",
    "QUANTUM_WAVE_INTERFERENCE/a11y.sourceWaveFragments.capitalizedColorAndBlack": "‪{ $sourceType ->\n  [photons] { $photonColor ->\n    [violet] Violet\n    [blue] Blue\n    [indigo] Indigo\n    [green] Green\n    [yellow] Yellow\n    [orange] Orange\n   *[red] Red\n  } and black\n *[electrons] Gray and black\n  [neutrons] Gray and black\n  [heliumAtoms] Gray and black\n}‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/units.percent.symbol": "‪%‬",
    "SCENERY_PHET/units.percent.symbolPattern": "‪{{value}}%‬",
    "SCENERY_PHET/a11y.units.percent.pattern": "‪{ $value } percent‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪choices‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.timingControls": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.nanometers.symbol": "‪nm‬",
    "SCENERY_PHET/units.nanometers.symbolPattern": "‪{{value}} nm‬",
    "SCENERY_PHET/a11y.units.nanometers.pattern": "‪{ $value ->\n  [one] { $value } nanometer\n  *[other] { $value } nanometers\n}‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.millimeters.symbol": "‪mm‬",
    "SCENERY_PHET/units.millimeters.symbolPattern": "‪{{value}} mm‬",
    "SCENERY_PHET/a11y.units.millimeters.pattern": "‪{ $value ->\n  [one] { $value } millimeter\n  *[other] { $value } millimeters\n}‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.microseconds.symbol": "‪μs‬",
    "SCENERY_PHET/units.microseconds.symbolPattern": "‪{{value}} μs‬",
    "SCENERY_PHET/a11y.units.microseconds.pattern": "‪{ $value ->\n  [one] { $value } microsecond\n  *[other] { $value } microseconds\n}‬",
    "SCENERY_PHET/units.femtoseconds.symbol": "‪fs‬",
    "SCENERY_PHET/units.femtoseconds.symbolPattern": "‪{{value}} fs‬",
    "SCENERY_PHET/a11y.units.femtoseconds.pattern": "‪{ $value ->\n  [one] { $value } femtosecond\n  *[other] { $value } femtoseconds\n}‬",
    "SCENERY_PHET/units.milliseconds.symbol": "‪ms‬",
    "SCENERY_PHET/units.milliseconds.symbolPattern": "‪{{value}} ms‬",
    "SCENERY_PHET/a11y.units.milliseconds.pattern": "‪{ $value ->\n  [one] { $value } millisecond\n  *[other] { $value } milliseconds\n}‬",
    "SCENERY_PHET/units.nanoseconds.symbol": "‪ns‬",
    "SCENERY_PHET/units.nanoseconds.symbolPattern": "‪{{value}} ns‬",
    "SCENERY_PHET/a11y.units.nanoseconds.pattern": "‪{ $value ->\n  [one] { $value } nanosecond\n  *[other] { $value } nanoseconds\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.picoseconds.symbol": "‪ps‬",
    "SCENERY_PHET/units.picoseconds.symbolPattern": "‪{{value}} ps‬",
    "SCENERY_PHET/a11y.units.picoseconds.pattern": "‪{ $value ->\n  [one] { $value } picosecond\n  *[other] { $value } picoseconds\n}‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SCENERY_PHET/units.micrometers.symbol": "‪μm‬",
    "SCENERY_PHET/units.micrometers.symbolPattern": "‪{{value}} μm‬",
    "SCENERY_PHET/a11y.units.micrometers.pattern": "‪{ $value ->\n  [one] { $value } micrometer\n  *[other] { $value } micrometers\n}‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/units.kilometersPerSecond.symbol": "‪km/s‬",
    "SCENERY_PHET/units.kilometersPerSecond.symbolPattern": "‪{{value}} km/s‬",
    "SCENERY_PHET/a11y.units.kilometersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } kilometer per second\n  *[other] { $value } kilometers per second\n}‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/units.picometers.symbol": "‪pm‬",
    "SCENERY_PHET/units.picometers.symbolPattern": "‪{{value}} pm‬",
    "SCENERY_PHET/a11y.units.picometers.pattern": "‪{ $value ->\n  [one] { $value } picometer\n  *[other] { $value } picometers\n}‬",
    "SCENERY_PHET/wavelength": "‪Wavelength‬",
    "SCENERY_PHET/wavelengthNMValuePattern": "‪{0} nm‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬"
  }
}