{
  "QUANTUM_BOUND_STATES/screen.manyWells": "‪Many Wells‬",
  "QUANTUM_BOUND_STATES/a11y.screens.manyWellsScreen.screenButtonsHelpText": "‪Explore how multiple closely-spaced potential wells influence bound states.‬",
  "QUANTUM_BOUND_STATES/screen.oneWell": "‪One Well‬",
  "QUANTUM_BOUND_STATES/a11y.screens.oneWellScreen.screenButtonsHelpText": "‪Explore bound states across multiple, modifiable single well potentials.‬",
  "QUANTUM_BOUND_STATES/screen.superposition": "‪Superposition‬",
  "QUANTUM_BOUND_STATES/a11y.screens.superpositionScreen.screenButtonsHelpText": "‪Explore superposition states and their time-dependent behavior for various potentials.‬",
  "QUANTUM_BOUND_STATES/screen.twoWells": "‪Two Wells‬",
  "QUANTUM_BOUND_STATES/a11y.screens.twoWellsScreen.screenButtonsHelpText": "‪Explore how proximity of a second potential well impacts bound states.‬",
  "QUANTUM_BOUND_STATES/keyboardHelp.potentialHandles.heading": "‪Potential Handles‬",
  "QUANTUM_BOUND_STATES/keyboardHelp.magnifier.heading": "‪Magnifier‬",
  "QUANTUM_BOUND_STATES/keyboardHelp.comboBox.heading": "‪Combo Boxes‬",
  "QUANTUM_BOUND_STATES/phaseFeatureControl.label": "‪Wave Function Phase‬",
  "QUANTUM_BOUND_STATES/phaseFeatureControl.description": "‪Adds a Phase checkbox to control panels for showing and hiding the phase of the wave function.‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset1.groundState0": "‪cΨ<sub>0</sub> + cΨ<sub>1</sub>‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset1.groundState1": "‪cΨ<sub>1</sub> + cΨ<sub>2</sub>‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionConfigurations.preset1": "‪{ $groundStateIndex ->\n  [0] c times psi sub 0 plus c times psi sub 1\n  *[1] c times psi sub 1 plus c times psi sub 2\n}‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset2.groundState0": "‪cΨ<sub>0</sub> + cΨ<sub>2</sub>‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset2.groundState1": "‪cΨ<sub>1</sub> + cΨ<sub>3</sub>‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionConfigurations.preset2": "‪{ $groundStateIndex ->\n  [0] c times psi sub 0 plus c times psi sub 2\n  *[1] c times psi sub 1 plus c times psi sub 3\n}‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset3.groundState0": "‪cΨ<sub>0</sub> - cΨ<sub>1</sub>‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset3.groundState1": "‪cΨ<sub>1</sub> - cΨ<sub>2</sub>‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionConfigurations.preset3": "‪{ $groundStateIndex ->\n  [0] c times psi sub 0 minus c times psi sub 1\n  *[1] c times psi sub 1 minus c times psi sub 2\n}‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset4.groundState0": "‪cΨ<sub>0</sub> + cΨ<sub>1</sub> + cΨ<sub>2</sub>‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset4.groundState1": "‪cΨ<sub>1</sub> + cΨ<sub>2</sub> + cΨ<sub>3</sub>‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionConfigurations.preset4": "‪{ $groundStateIndex ->\n  [0] c times psi sub 0 plus c times psi sub 1 plus c times psi sub 2\n  *[1] c times psi sub 1 plus c times psi sub 2 plus c times psi sub 3\n}‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.preset5": "‪Localized Particle‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.custom1": "‪Custom 1‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.custom2": "‪Custom 2‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.custom3": "‪Custom 3‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.custom4": "‪Custom 4‬",
  "QUANTUM_BOUND_STATES/superpositionConfigurations.custom5": "‪Custom 5‬",
  "QUANTUM_BOUND_STATES/keyboardHelp.referenceLine.heading": "‪Reference Line‬",
  "QUANTUM_BOUND_STATES/angularFrequencyPattern": "‪ω = {{value}} fs<sup>-1</sup>‬",
  "QUANTUM_BOUND_STATES/energyDiagram": "‪Energy Diagram‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagramControls.accessibleHeading": "‪Energy Diagram Controls‬",
  "QUANTUM_BOUND_STATES/a11y.screens.oneWellScreen.screenSummary.playArea.energyDiagram": "‪In the Energy Diagram, observe the energy level structure of the chosen potential well.\nModify each potential well shape and explore the changes to the bound state energy levels. \nChange the potential well type to explore different shapes. You can also change the mass of the system.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.oneWellScreen.screenSummary.playArea.quantumStateGraph": "‪In the Quantum State Graph, you can observe the probability density or wave function for\nthe selected energy level. If viewing\nthe wave function, you can toggle parts of the graph, such as the real or imaginary part.\nThere is also an option to show the magnitude and, if enabled, the phase of the wave function.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.oneWellScreen.screenSummary.controlArea": "‪There are a few controls for visual inspection of the energy diagram or controlling the speed\nof the simulation. Toggle the visual labels on the energy diagram. Add a reference line to \nvisually compare the probability density or wave function to the boundaries of the potential\nwell. A magnifier can aid in telling apart closely spaced energy levels. You can track the\ntime the system has been evolving or hide it. There are controls to pause, step through, or \nrestart the system. For slowly evolving states, you can increase the sim speed.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.oneWellScreen.screenSummary.interactionHint": "‪Select an energy level or change the properties of the well to begin exploring.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.manyWellsScreen.screenSummary.playArea.energyDiagram": "‪In the Energy Diagram, observe how a row of identical wells changes the energy level structure. \nDrag the handles on the curve to change all the potential wells sizes or the separation between wells. \nChange the number of wells and explore how the energy levels respond as the lattice grows. Apply an\nelectric field and explore its effect on the energy levels. Change the potential well type to\nexplore the effects of shape.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.manyWellsScreen.screenSummary.playArea.quantumStateGraph": "‪In the Quantum State Graph, you can observe the probability density or wave function for the\nselected energy level, or the average probability density across a whole band.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.manyWellsScreen.screenSummary.controlArea": "‪There are controls for building the lattice and for controlling the speed of the simulation.\nSet the number of wells in the lattice and apply an electric field. Toggle the value labels\non the Energy Diagram, add a Reference Line, and add a Magnifier, which is especially handy\nfor telling apart closely spaced energy levels. You can track\nthe time the system has been evolving or hide it. There are controls to pause, step through,\nor restart the system. For slowly evolving states, you can increase the sim speed.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.manyWellsScreen.screenSummary.interactionHint": "‪Select an energy level, change the properties of the wells, or change the number of wells to begin exploring.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.manyWellsScreen.screenSummary.currentDetails.accessibleTemplate.listItems.numberOfWells": "‪Number of wells set to { $numberOfWells }.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.manyWellsScreen.screenSummary.currentDetails.accessibleTemplate.listItems.electricField": "‪Electric field set to { $electricField } volts per nanometer.‬",
  "QUANTUM_BOUND_STATES/potentialWells.finiteSquare": "‪Finite Square‬",
  "QUANTUM_BOUND_STATES/potentialWells.asymmetricTriangle": "‪Asymmetric Triangle‬",
  "QUANTUM_BOUND_STATES/potentialWells.poschlTeller": "‪Pöschl-Teller‬",
  "QUANTUM_BOUND_STATES/potentialWells.coulomb": "‪Coulomb‬",
  "QUANTUM_BOUND_STATES/potentialWells.harmonicOscillator": "‪Harmonic Oscillator‬",
  "QUANTUM_BOUND_STATES/potentialWells.infiniteSquare": "‪Infinite Square‬",
  "QUANTUM_BOUND_STATES/potentialWells.morse": "‪Morse‬",
  "QUANTUM_BOUND_STATES/potentialWells.infiniteStep": "‪Infinite Step‬",
  "QUANTUM_BOUND_STATES/potentialWells.doubleSquare": "‪Double Square‬",
  "QUANTUM_BOUND_STATES/a11y.screens.twoWellsScreen.screenSummary.playArea.energyDiagram": "‪In the Energy Diagram, observe the energy levels of two closely spaced potential wells,\na simple model of a two-atom molecule. Drag the handles change the shape of the wells, and explore \nhow the energy levels and states respond as the wells move together or apart. Change the potential \nwell type to explore a different two-well shape.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.twoWellsScreen.screenSummary.playArea.quantumStateGraph": "‪In the Quantum State Graph, you can observe the probability density or wave function for the \nselected energy level. If viewing the wave function, you can toggle parts of the graph, such\nas the real or imaginary part, the magnitude, and, if enabled, the phase.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.twoWellsScreen.screenSummary.controlArea": "‪There are tools for inspecting the graphs and options for controlling the speed of the\nsimulation. Toggle the value labels on the Energy Diagram. Add a Reference Line to compare\nthe graphs to the boundaries of the wells. A Magnifier can aid in telling apart closely \nspaced energy levels. You can track the time the system has been evolving or hide it.\nThere are controls to pause, step through, or restart the system. For slowly evolving states,\nyou can increase the sim speed.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.twoWellsScreen.screenSummary.interactionHint": "‪Select an energy level or change the properties of the wells to begin exploring.‬",
  "QUANTUM_BOUND_STATES/probabilityDensityDetailsButton": "‪|Ψ(x,t)|<sup>2</sup> = ...‬",
  "QUANTUM_BOUND_STATES/a11y.probabilityDensityDetailsButton.accessibleName": "‪Probability Density Details‬",
  "QUANTUM_BOUND_STATES/a11y.probabilityDensityDetailsButton.accessibleHelpText": "‪Open the full equation for the probability density of the selected state.‬",
  "QUANTUM_BOUND_STATES/a11y.probabilityDensityDetailsButton.accessibleContextResponse": "‪Probability Density equation shown.‬",
  "QUANTUM_BOUND_STATES/superposition": "‪Superposition‬",
  "QUANTUM_BOUND_STATES/a11y.screens.superpositionScreen.screenSummary.playArea.energyDiagram": "‪In the Energy Diagram, observe the energy levels of the chosen potential. The levels that\ncontribute to the current superposition are emphasized in proportion to their weight. Change\nthe potential well type to explore a different shape.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.superpositionScreen.screenSummary.playArea.quantumStateGraph": "‪In the Quantum State Graph, you can observe the probability density or wave function for the\ncurrent superposition state. Press Play to explore how this state changes over time. Open the\nDetails to view the full equation along with the magnitude and phase of each contributing level.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.superpositionScreen.screenSummary.controlArea": "‪There are controls for building superpositions and for controlling the speed of the simulation.\nSwitch between curated Preset superposition states or set your own Custom combinations. Open Customize\nto set the magnitude and phase of each level. Toggle the value labels on the Energy Diagram,\nadd a Reference Line, and add a Magnifier. You can track the time the system has been evolving\nor hide it. There are controls to pause, step through, or restart the system. For slowly\nevolving states, you can increase the sim speed.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.superpositionScreen.screenSummary.interactionHint": "‪Choose a preset superposition and observe the quantum state graph to explore how the state changes over time.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.superpositionScreen.screenSummary.currentDetails.accessibleTemplate.listItems.superPosition": "‪{ $type ->\n  [preset] Superposition is set to preset { $presetName }.\n  *[custom] Superposition is set to { $customName }.\n}‬",
  "QUANTUM_BOUND_STATES/waveFunctionDetailsButton": "‪Ψ(x,t) = ...‬",
  "QUANTUM_BOUND_STATES/a11y.waveFunctionDetailsButton.accessibleName": "‪Wave Function Details‬",
  "QUANTUM_BOUND_STATES/a11y.waveFunctionDetailsButton.accessibleHelpText": "‪Open the full equation for the wave function of the selected state.‬",
  "QUANTUM_BOUND_STATES/a11y.waveFunctionDetailsButton.accessibleContextResponse": "‪Wave Function equation shown.‬",
  "QUANTUM_BOUND_STATES/keyboardHelp.referenceLine.readValues": "‪Read values<br>(accessibility)‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagram.accessibleHeading": "‪Energy Diagram‬",
  "QUANTUM_BOUND_STATES/energy_eV": "‪Energy (eV)‬",
  "QUANTUM_BOUND_STATES/potentialEnergy": "‪Potential Energy‬",
  "QUANTUM_BOUND_STATES/totalEnergy": "‪Total Energy‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.accessibleHeading": "‪Magnifier‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.accessibleParagraph": "‪The Magnifier shows a zoomed-in view of part of the Energy Diagram, helpful for telling apart closely spaced energy levels.‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.viewer.accessibleObjectResponse": "‪lens at POSITION nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.viewer.accessibleName": "‪Viewer‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.viewer.accessibleHelpText": "‪Move the viewer that shows the zoomed-in view.‬",
  "QUANTUM_BOUND_STATES/magnificationPower": "‪{{value}}×‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.probe.accessibleObjectResponse": "‪probe centered at POSITION nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.probe.accessibleName": "‪Probe‬",
  "QUANTUM_BOUND_STATES/a11y.magnifier.probe.accessibleHelpText": "‪Move the probe over the Energy Diagram to inspect closely spaced energy levels.‬",
  "QUANTUM_BOUND_STATES/quantumStateGraph": "‪Quantum State Graph‬",
  "QUANTUM_BOUND_STATES/a11y.quantumStateGraphControls.accessibleHeading": "‪Quantum State Graph Controls‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleName": "‪Reference Line‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleHelpText": "‪Move across graphs to set a reference position.‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleRoleDescription": "‪custom slider‬",
  "QUANTUM_BOUND_STATES/a11y.curvesVisibleToggleButton.accessibleNameOn": "‪Hide Curves‬",
  "QUANTUM_BOUND_STATES/a11y.curvesVisibleToggleButton.accessibleNameOff": "‪Show Curves‬",
  "QUANTUM_BOUND_STATES/a11y.curvesVisibleToggleButton.accessibleHelpTextOn": "‪Hide the curves to predict their shape, then reveal them to check.‬",
  "QUANTUM_BOUND_STATES/a11y.curvesVisibleToggleButton.accessibleHelpTextOff": "‪Show the curves to reveal the shape of the state.‬",
  "QUANTUM_BOUND_STATES/a11y.curvesVisibleToggleButton.accessibleContextResponseOn": "‪Curves shown.‬",
  "QUANTUM_BOUND_STATES/a11y.curvesVisibleToggleButton.accessibleContextResponseOff": "‪Curves hidden.‬",
  "QUANTUM_BOUND_STATES/probabilityDensity": "‪Probability Density‬",
  "QUANTUM_BOUND_STATES/a11y.probabilityDensityGraph.accessibleHeading": "‪Probability Density Graph‬",
  "QUANTUM_BOUND_STATES/a11y.probabilityDensityGraph.accessibleParagraph": "‪The Probability Density graph shows the probability density across the well for energy level { $energyLevelIndex }.\nThe curve has { $numberOfNodes ->\n  [one] { $numberOfNodes } node.\n *[other] { $numberOfNodes } nodes.\n }\n Listen to the shape with sonification, or move the Reference Line to read the potential value at any position.‬",
  "QUANTUM_BOUND_STATES/waveFunction": "‪Wave Function‬",
  "QUANTUM_BOUND_STATES/a11y.waveFunctionGraph.accessibleHeading": "‪Wave Function Graph‬",
  "QUANTUM_BOUND_STATES/a11y.waveFunctionGraph.accessibleParagraph": "‪The Wave Function graph shows the real, imaginary, and magnitude parts of the wave function\nacross the well for energy level { $energyLevelIndex }. Listen to each part with sonification, move the\nReference Line to read values, and play time to explore how the parts behave.‬",
  "QUANTUM_BOUND_STATES/a11y.toolControls.accessibleHeading": "‪Tool Controls‬",
  "QUANTUM_BOUND_STATES/a11y.timeControls.accessibleHeading": "‪Time Controls‬",
  "QUANTUM_BOUND_STATES/a11y.screens.defaults.screenSummary.currentDetails.accessibleTemplate.listItems.selectedPotential": "‪Potential well type is {$potentialName}.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.defaults.screenSummary.currentDetails.accessibleTemplate.listItems.selectedGraph": "‪{ $graphName } is displayed for energy level { $energyLevelIndex }.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.defaults.screenSummary.currentDetails.accessibleTemplate.listItems.referenceLineIsAdded": "‪Reference Line is added.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.defaults.screenSummary.currentDetails.accessibleTemplate.listItems.magnifierIsAdded": "‪Magnifier is added.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.defaults.screenSummary.currentDetails.accessibleTemplate.listItems.simState": "‪{ $isPlaying ->\n  [true] Sim is playing.\n  *[false] Sim is paused.\n}‬",
  "QUANTUM_BOUND_STATES/a11y.screens.defaults.screenSummary.currentDetails.accessibleTemplate.listItems.simSpeed": "‪Sim speed is set to SIM_SPEED.‬",
  "QUANTUM_BOUND_STATES/a11y.screens.defaults.screenSummary.currentDetails.accessibleTemplate.leadingParagraph": "‪Currently,‬",
  "QUANTUM_BOUND_STATES/energyLevel": "‪Energy Level‬",
  "QUANTUM_BOUND_STATES/energyLevelPattern": "‪E<sub>{{index}}</sub>‬",
  "QUANTUM_BOUND_STATES/a11y.energyLevelSpinner.accessibleName": "‪Energy Level‬",
  "QUANTUM_BOUND_STATES/a11y.energyLevelSpinner.accessibleHelpText": "‪Step up or down through the energy levels and observe the selected state change in both graphs.‬",
  "QUANTUM_BOUND_STATES/a11y.potentialComboBox.accessibleName": "‪Potential‬",
  "QUANTUM_BOUND_STATES/a11y.potentialComboBox.accessibleHelpText": "‪Choose a potential shape for Energy Diagram.‬",
  "QUANTUM_BOUND_STATES/a11y.electricFieldControl.accessibleHelpText": "‪Apply an electric field and explore its effect on the energy levels.‬",
  "QUANTUM_BOUND_STATES/electricField": "‪Electric Field‬",
  "QUANTUM_BOUND_STATES/a11y.numberOfWellsControl.accessibleHelpText": "‪Add or remove wells in the lattice and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/numberOfWells": "‪Number of Wells‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagram.accessibleTemplate.listItems.selectedPotential": "‪Potential well type is {$potentialName}.‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagram.accessibleTemplate.listItems.numberOfWells": "‪Number of wells set to {$numberOfWells}.‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagram.accessibleTemplate.listItems.electronMasses": "‪Mass of the system set to {$electronMasses} electron masses.‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagram.accessibleTemplate.listItems.electricField": "‪Electric field set to {$electricField} volts per nanometer.‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagram.accessibleTemplate.listItems.energyLevel": "‪Energy level {$energyLevelIndex} selected at { $energy } electron volts.‬",
  "QUANTUM_BOUND_STATES/a11y.energyDiagram.accessibleTemplate.leadingParagraph": "‪The Energy Diagram shows the potential energy curve and energy levels for the selected \npotential well type. Currently,‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.positionPhrase": "‪at {$value} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.potentialEnergyPhrase": "‪potential energy is {$value} electron volts‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.probabilityDensityPhrase": "‪probability density is {$value}‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.realPartPhrase": "‪real part is {$value}‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.imaginaryPartPhrase": "‪imaginary part is {$value}‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.magnitudePhrase": "‪magnitude is {$value}‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.phasePhrase": "‪phase is {$value} radians‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLine.accessibleObjectResponse.joinPattern": "‪{$first}, {$second}‬",
  "QUANTUM_BOUND_STATES/a11y.values.positiveInfinity": "‪positive infinity‬",
  "QUANTUM_BOUND_STATES/a11y.values.negativeInfinity": "‪negative infinity‬",
  "QUANTUM_BOUND_STATES/a11y.electronMassesControl.accessibleHelpText": "‪Adjust the relative mass of the system and explore how the wave function and energy levels respond.‬",
  "QUANTUM_BOUND_STATES/mass": "‪Mass‬",
  "QUANTUM_BOUND_STATES/energyOffset": "‪Energy Offset‬",
  "QUANTUM_BOUND_STATES/a11y.energyOffsetSpinner.accessibleName": "‪Energy Offset‬",
  "QUANTUM_BOUND_STATES/a11y.energyOffsetSpinner.accessibleHelpText": "‪Shift the zero of the energy scale up or down.‬",
  "QUANTUM_BOUND_STATES/probabilityDensityDialogTitle": "‪Probability Density‬",
  "QUANTUM_BOUND_STATES/a11y.probabilityDensityDetailsDialog.accessibleParagraph": "‪PLACEHOLDER_FOR_EQUATION The probability density of the selected state equals the magnitude\nof the wave function squared.‬",
  "QUANTUM_BOUND_STATES/waveFunctionDialogTitle": "‪Wave Function‬",
  "QUANTUM_BOUND_STATES/a11y.waveFunctionDetailsDialog.accessibleParagraph": "‪PLACEHOLDER_FOR_EQUATION The wave function of the selected state, psi of x and t, equals\npsi times exp of negative i E t over h-bar.‬",
  "QUANTUM_BOUND_STATES/a11y.presetCustomSwitch.accessibleHelpText": "‪Switch between curated preset superpositions and your own custom superpositions.‬",
  "QUANTUM_BOUND_STATES/preset": "‪Preset‬",
  "QUANTUM_BOUND_STATES/custom": "‪Custom‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionCustomComboBox.accessibleName": "‪Superposition Custom‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionCustomComboBox.accessibleHelpText": "‪Choose one of your saved custom superpositions to explore.‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionCustomizationButton.accessibleName": "‪Superposition Customization‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionCustomizationButton.accessibleHelpText": "‪Open the Customize Superposition dialog to set the magnitude and phase of each energy level.‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionCustomizationButton.accessibleContextResponse": "‪Superposition Customization dialog opened.‬",
  "QUANTUM_BOUND_STATES/superpositionCustomizationDialogTitle": "‪Superposition Customization‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionDetailsButton.accessibleName": "‪Superposition Details‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionDetailsButton.accessibleHelpText": "‪Open the full equation and coefficient list for the current superposition state.‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionDetailsButton.accessibleContextResponse": "‪Superposition Details dialog opened.‬",
  "QUANTUM_BOUND_STATES/superpositionDetailsDialogTitle": "‪Superposition Details‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionPresetComboBox.accessibleName": "‪Superposition Preset‬",
  "QUANTUM_BOUND_STATES/a11y.superpositionPresetComboBox.accessibleHelpText": "‪Choose a ready-made combination of energy levels to explore as a superposition.‬",
  "QUANTUM_BOUND_STATES/a11y.quantumStateGraphRadioButtonGroup.accessibleName": "‪Quantum State Graph‬",
  "QUANTUM_BOUND_STATES/a11y.quantumStateGraphRadioButtonGroup.accessibleHelpText": "‪Choose which representation of the selected state to graph below the Energy Diagram.‬",
  "QUANTUM_BOUND_STATES/a11y.waveFunctionParts.accessibleHeading": "‪Wave Function Parts‬",
  "QUANTUM_BOUND_STATES/position_nm": "‪Position (nm)‬",
  "QUANTUM_BOUND_STATES/a11y.restartButton.accessibleHelpText": "‪Reset the clock to zero without changing any well or energy settings.‬",
  "QUANTUM_BOUND_STATES/a11y.restartButton.accessibleContextResponse": "‪{ $timeVisible ->\n  [true] Time reset to 0 femtoseconds.\n  *[false] Time reset.\n}‬",
  "QUANTUM_BOUND_STATES/a11y.playPauseButton.accessibleContextResponseOff": "‪{ $timeVisible ->\n  [true] Sim paused at { $time } femtoseconds.\n  *[false] Sim is paused.\n}‬",
  "QUANTUM_BOUND_STATES/a11y.playPauseButton.accessibleHelpTextPlaying": "‪Pause to stop time and inspect the current state.‬",
  "QUANTUM_BOUND_STATES/a11y.playPauseButton.accessibleHelpTextPaused": "‪Play to start time and explore what happens.‬",
  "QUANTUM_BOUND_STATES/a11y.stepForwardButton.accessibleHelpText": "‪Step forward time while paused.‬",
  "QUANTUM_BOUND_STATES/a11y.stepForwardButton.accessibleContextResponse": "‪{ $timeVisible ->\n  [true] Time stepped forward to { $time } femtoseconds.\n  *[false] Time stepped forward.\n}‬",
  "QUANTUM_BOUND_STATES/a11y.timeButtonGroup.accessibleHeading": "‪Time Buttons‬",
  "QUANTUM_BOUND_STATES/a11y.timeButtonGroup.accessibleHelpText": "‪Restart, play, pause, and step the system forward in time.‬",
  "QUANTUM_BOUND_STATES/a11y.timeControls.numberDisplay.accessibleParagraph": "‪{ $timeState ->\n  [isHidden] Time is hidden.\n  [isPlaying] Pause sim to read current time.\n  *[isPaused] { $time } femtoseconds\n}‬",
  "QUANTUM_BOUND_STATES/a11y.timeSpeedSlider.accessibleName": "‪Time Speed‬",
  "QUANTUM_BOUND_STATES/a11y.timeSpeedSlider.accessibleHelpText": "‪Change how fast time passes, from 1, slowest, to 5, fastest. Observe changes in the Quantum State Graph.\nEach speed increment speeds time up by a factor of ten. At Speed 3, one femtosecond in the sim happens in one real second.‬",
  "QUANTUM_BOUND_STATES/slowest": "‪slowest‬",
  "QUANTUM_BOUND_STATES/fastest": "‪fastest‬",
  "QUANTUM_BOUND_STATES/a11y.timeDisplayToggleButton.accessibleNameOn": "‪Hide Time Display‬",
  "QUANTUM_BOUND_STATES/a11y.timeDisplayToggleButton.accessibleNameOff": "‪Show Time Display‬",
  "QUANTUM_BOUND_STATES/a11y.timeDisplayToggleButton.accessibleHelpText": "‪Show or hide the elapsed time readout in femtoseconds.‬",
  "QUANTUM_BOUND_STATES/a11y.timeDisplayToggleButton.accessibleContextResponseOn": "‪Time display shown.‬",
  "QUANTUM_BOUND_STATES/a11y.timeDisplayToggleButton.accessibleContextResponseOff": "‪Time display hidden.‬",
  "QUANTUM_BOUND_STATES/magnifier": "‪Magnifier‬",
  "QUANTUM_BOUND_STATES/a11y.magnifierCheckbox.accessibleHelpText": "‪Show or hide magnifier.‬",
  "QUANTUM_BOUND_STATES/a11y.magnifierCheckbox.accessibleContextResponseChecked": "‪Magnifier shown.‬",
  "QUANTUM_BOUND_STATES/a11y.magnifierCheckbox.accessibleContextResponseUnchecked": "‪Magnifier hidden.‬",
  "QUANTUM_BOUND_STATES/values": "‪Values‬",
  "QUANTUM_BOUND_STATES/a11y.valuesCheckbox.accessibleHelpText": "‪Keep values visible for handles and energy levels.‬",
  "QUANTUM_BOUND_STATES/a11y.valuesCheckbox.accessibleContextResponseChecked": "‪Values stay visible.‬",
  "QUANTUM_BOUND_STATES/a11y.valuesCheckbox.accessibleContextResponseUnchecked": "‪Values shown on focus.‬",
  "QUANTUM_BOUND_STATES/referenceLine": "‪Reference Line‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLineCheckbox.accessibleHelpText": "‪Show or hide vertical Reference Line across Energy Diagram and Quantum State Graph.‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLineCheckbox.accessibleContextResponseChecked": "‪Reference Line shown.‬",
  "QUANTUM_BOUND_STATES/a11y.referenceLineCheckbox.accessibleContextResponseUnchecked": "‪Reference Line hidden.‬",
  "QUANTUM_BOUND_STATES/a11y.potentials.accessibleTemplate.listItems.energyOffset": "‪Energy offset set to {$energyOffset} electron volts.‬",
  "QUANTUM_BOUND_STATES/a11y.potentials.accessibleTemplate.listItems.width": "‪Well width set to {$width} nanometers.‬",
  "QUANTUM_BOUND_STATES/a11y.potentials.accessibleTemplate.listItems.depth": "‪Well depth set to {$depth} electron volts.‬",
  "QUANTUM_BOUND_STATES/a11y.potentials.accessibleTemplate.listItems.separation": "‪Separation set to {$separation} nanometers.‬",
  "QUANTUM_BOUND_STATES/a11y.potentials.accessibleTemplate.listItems.spacing": "‪Spacing set to {$spacing} nanometers.‬",
  "QUANTUM_BOUND_STATES/a11y.potentials.accessibleTemplate.listItems.stepHeight": "‪Step height set to {$stepHeight} electron volts.‬",
  "QUANTUM_BOUND_STATES/a11y.potentials.accessibleTemplate.listItems.angularFrequency": "‪Angular frequency is {$angularFrequency} inverse femtoseconds.‬",
  "QUANTUM_BOUND_STATES/imaginaryPart": "‪Imaginary Part‬",
  "QUANTUM_BOUND_STATES/a11y.imaginaryPartCheckbox.accessibleHelpText": "‪Show or hide imaginary part of wave function.‬",
  "QUANTUM_BOUND_STATES/a11y.imaginaryPartCheckbox.accessibleContextResponseChecked": "‪Imaginary part shown.‬",
  "QUANTUM_BOUND_STATES/a11y.imaginaryPartCheckbox.accessibleContextResponseUnchecked": "‪Imaginary part hidden.‬",
  "QUANTUM_BOUND_STATES/magnitude": "‪Magnitude‬",
  "QUANTUM_BOUND_STATES/a11y.magnitudeCheckbox.accessibleHelpText": "‪Show or hide magnitude of wave function.‬",
  "QUANTUM_BOUND_STATES/a11y.magnitudeCheckbox.accessibleContextResponseChecked": "‪Magnitude shown.‬",
  "QUANTUM_BOUND_STATES/a11y.magnitudeCheckbox.accessibleContextResponseUnchecked": "‪Magnitude hidden.‬",
  "QUANTUM_BOUND_STATES/phase": "‪Phase‬",
  "QUANTUM_BOUND_STATES/a11y.phaseCheckbox.accessibleHelpText": "‪Show or hide phase of wave function.‬",
  "QUANTUM_BOUND_STATES/a11y.phaseCheckbox.accessibleContextResponseChecked": "‪Phase shown.‬",
  "QUANTUM_BOUND_STATES/a11y.phaseCheckbox.accessibleContextResponseUnchecked": "‪Phase hidden.‬",
  "QUANTUM_BOUND_STATES/realPart": "‪Real Part‬",
  "QUANTUM_BOUND_STATES/a11y.realPartCheckbox.accessibleHelpText": "‪Show or hide real part of wave function.‬",
  "QUANTUM_BOUND_STATES/a11y.realPartCheckbox.accessibleContextResponseChecked": "‪Real part shown.‬",
  "QUANTUM_BOUND_STATES/a11y.realPartCheckbox.accessibleContextResponseUnchecked": "‪Real part hidden.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.coulombWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/widthPattern": "‪width = {{value}} nm‬",
  "QUANTUM_BOUND_STATES/a11y.handles.coulombWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.coulombWidthHandle.accessibleHelpText": "‪Scale the Coulomb well and explore how its energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareDepthHandle.accessibleObjectResponse": "‪{$depth} electron volts‬",
  "QUANTUM_BOUND_STATES/depthPattern": "‪depth = {{value}} eV‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareDepthHandle.accessibleName": "‪depth handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareDepthHandle.accessibleHelpText": "‪Deepen or raise the well wall and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareSeparationHandle.accessibleObjectResponse": "‪{$separation} nanometers‬",
  "QUANTUM_BOUND_STATES/separationPattern": "‪separation = {{value}} nm‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareSeparationHandle.accessibleName": "‪separation handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareSeparationHandle.accessibleHelpText": "‪Bring the two wells together or apart and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.finiteSquareWidthHandle.accessibleHelpText": "‪Widen or narrow the well and observe how the energy levels and wave function respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.harmonicOscillatorWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.handles.harmonicOscillatorWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.harmonicOscillatorWidthHandle.accessibleHelpText": "‪Change the spring constant of the parabolic well and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteSquareWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteSquareWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteSquareWidthHandle.accessibleHelpText": "‪Widen or narrow the box and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.morseDepthHandle.accessibleObjectResponse": "‪{$depth} electron volts‬",
  "QUANTUM_BOUND_STATES/a11y.handles.morseDepthHandle.accessibleName": "‪depth handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.morseDepthHandle.accessibleHelpText": "‪Deepen the Morse well and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.morseWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.handles.morseWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.morseWidthHandle.accessibleHelpText": "‪Change the width of the Morse well and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.asymmetricTriangleDepthHandle.accessibleObjectResponse": "‪{$depth} electron volts‬",
  "QUANTUM_BOUND_STATES/a11y.handles.asymmetricTriangleDepthHandle.accessibleName": "‪depth handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.asymmetricTriangleDepthHandle.accessibleHelpText": "‪Steepen or soften the slope of the triangular well and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.asymmetricTriangleWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.handles.asymmetricTriangleWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.asymmetricTriangleWidthHandle.accessibleHelpText": "‪Widen or narrow the triangular well and observe how the energy levels and wave function respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteStepHeightHandle.accessibleObjectResponse": "‪{$stepHeight} electron volts‬",
  "QUANTUM_BOUND_STATES/stepHeightPattern": "‪step height = {{value}} eV‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteStepHeightHandle.accessibleName": "‪step height handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteStepHeightHandle.accessibleHelpText": "‪Raise or lower the step and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteStepWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteStepWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.infiniteStepWidthHandle.accessibleHelpText": "‪Set how far the low-energy region extends before the step, and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerDepthHandle.accessibleObjectResponse": "‪{$depth} electron volts‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerDepthHandle.accessibleName": "‪depth handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerDepthHandle.accessibleHelpText": "‪Deepen the Pöschl-Teller well and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerSpacingHandle.accessibleObjectResponse": "‪{$spacing} nanometers‬",
  "QUANTUM_BOUND_STATES/spacingPattern": "‪spacing = {{value}} nm‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerSpacingHandle.accessibleName": "‪spacing handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerSpacingHandle.accessibleHelpText": "‪Change the separation between the Pöschl-Teller wells and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerWidthHandle.accessibleObjectResponse": "‪{$width} nanometers‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerWidthHandle.accessibleName": "‪width handle‬",
  "QUANTUM_BOUND_STATES/a11y.handles.poschlTellerWidthHandle.accessibleHelpText": "‪Change the width of the Pöschl-Teller well and observe how the energy levels respond.‬",
  "QUANTUM_BOUND_STATES/a11y.handles.accessibleRoleDescription": "‪custom slider‬",
  "QUANTUM_BOUND_STATES/quantum-bound-states.title": "‪Quantum Bound States‬",
  "JOIST/privacyPolicy": "‪Privacy Policy‬",
  "JOIST/translation.credits.link": "‪Translation Credits‬",
  "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
  "JOIST/donateToPhet": "‪Donate to PhET‬",
  "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
  "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
  "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
  "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
  "JOIST/a11y.simScreen": "‪Sim Screen‬",
  "JOIST/a11y.home": "‪Home‬",
  "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
  "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
  "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
  "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
  "JOIST/a11y.simScreens": "‪Sim Screens‬",
  "JOIST/a11y.simResources": "‪Sim Resources‬",
  "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
  "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
  "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
  "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
  "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
  "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
  "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
  "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
  "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
  "JOIST/a11y.phetMenu": "‪PhET Menu‬",
  "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
  "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
  "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
  "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
  "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
  "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
  "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
  "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
  "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
  "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
  "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
  "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
  "JOIST/a11y.inControlArea": "‪In Control Area:‬",
  "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
  "JOIST/a11y.soundToggle.label": "‪All Audio‬",
  "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
  "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
  "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
  "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
  "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
  "JOIST/menuItem.screenshot": "‪Screenshot‬",
  "JOIST/menuItem.fullscreen": "‪Full Screen‬",
  "JOIST/menuItem.about": "‪About…‬",
  "JOIST/preferences.title": "‪Preferences‬",
  "JOIST/versionPattern": "‪version {0}‬",
  "JOIST/license.title": "‪License‬",
  "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
  "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
  "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
  "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
  "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
  "JOIST/credits.title": "‪Credits‬",
  "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
  "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
  "JOIST/credits.team": "‪Team: {0}‬",
  "JOIST/credits.contributors": "‪Contributors: {0}‬",
  "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
  "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
  "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
  "JOIST/credits.thanks": "‪Thanks‬",
  "JOIST/updates.checking": "‪Checking for updates…‬",
  "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
  "JOIST/updates.outOfDate": "‪New version available‬",
  "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
  "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
  "JOIST/updates.getUpdate": "‪Get Update…‬",
  "JOIST/updates.noThanks": "‪No Thanks‬",
  "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
  "JOIST/updates.offline": "‪Unable to check for updates.‬",
  "JOIST/preferences.tabs.overview.title": "‪Overview‬",
  "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
  "JOIST/preferences.tabs.visual.title": "‪Visual‬",
  "JOIST/preferences.tabs.audio.title": "‪Audio‬",
  "JOIST/preferences.tabs.input.title": "‪Input‬",
  "JOIST/preferences.tabs.localization.title": "‪Localization‬",
  "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
  "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
  "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
  "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
  "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
  "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
  "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
  "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
  "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
  "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
  "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
  "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
  "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
  "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
  "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
  "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
  "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
  "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
  "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
  "JOIST/projectorMode": "‪Projector Mode‬",
  "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
  "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
  "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
  "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
  "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
  "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
  "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
  "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
  "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
  "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
  "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
  "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
  "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
  "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪choice‬",
  "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪choices‬",
  "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
  "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
  "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
  "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
  "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
  "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
  "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
  "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
  "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
  "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
  "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
  "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
  "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
  "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
  "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
  "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
  "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
  "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
  "SCENERY_PHET/keyboardHelpDialog.timingControls.timingControls": "‪Time Controls‬",
  "SCENERY_PHET/units.electronMasses.symbol": "‪m<sub>e</sub>‬",
  "SCENERY_PHET/units.electronMasses.symbolPattern": "‪{{value}} m<sub>e</sub>‬",
  "SCENERY_PHET/a11y.units.electronMasses.pattern": "‪{ $value ->\n  [one] { $value } electron mass\n  *[other] { $value } electron masses\n}‬",
  "SCENERY_PHET/units.voltsPerNanometer.symbol": "‪V/nm‬",
  "SCENERY_PHET/units.voltsPerNanometer.symbolPattern": "‪{{value}} V/nm‬",
  "SCENERY_PHET/a11y.units.voltsPerNanometer.pattern": "‪{ $value ->\n  [one] { $value } volt per nanometer\n  *[other] { $value } volts per nanometer\n}‬",
  "SCENERY_PHET/units.electronVolts.symbol": "‪eV‬",
  "SCENERY_PHET/units.electronVolts.symbolPattern": "‪{{value}} eV‬",
  "SCENERY_PHET/a11y.units.electronVolts.pattern": "‪{ $value ->\n  [one] { $value } electron volt\n  *[other] { $value } electron volts\n}‬",
  "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
  "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
  "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
  "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
  "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
  "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
  "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
  "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
  "SCENERY_PHET/key.shift": "‪Shift‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
  "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
  "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
  "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
  "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
  "SCENERY_PHET/units.nanometers.symbol": "‪nm‬",
  "SCENERY_PHET/units.nanometers.symbolPattern": "‪{{value}} nm‬",
  "SCENERY_PHET/a11y.units.nanometers.pattern": "‪{ $value ->\n  [one] { $value } nanometer\n  *[other] { $value } nanometers\n}‬",
  "SCENERY_PHET/units.inverseFemtoseconds.symbol": "‪fs<sup>-1</sup>‬",
  "SCENERY_PHET/units.inverseFemtoseconds.symbolPattern": "‪{{value}} fs<sup>-1</sup>‬",
  "SCENERY_PHET/a11y.units.inverseFemtoseconds.pattern": "‪{ $value ->\n  [one] { $value } inverse femtosecond\n  *[other] { $value } inverse femtoseconds\n}‬",
  "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
  "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
  "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
  "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
  "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
  "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
  "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
  "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
  "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
  "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
  "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
  "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
  "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
  "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
  "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
  "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
  "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
  "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
  "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
  "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
  "SCENERY_PHET/key.home": "‪Home‬",
  "SCENERY_PHET/key.end": "‪End‬",
  "SCENERY_PHET/key.space": "‪Space‬",
  "SCENERY_PHET/key.tab": "‪Tab‬",
  "SCENERY_PHET/key.backspace": "‪Backspace‬",
  "SCENERY_PHET/key.delete": "‪Delete‬",
  "SCENERY_PHET/key.a": "‪A‬",
  "SCENERY_PHET/key.b": "‪B‬",
  "SCENERY_PHET/key.c": "‪C‬",
  "SCENERY_PHET/key.d": "‪D‬",
  "SCENERY_PHET/key.e": "‪E‬",
  "SCENERY_PHET/key.f": "‪F‬",
  "SCENERY_PHET/key.g": "‪G‬",
  "SCENERY_PHET/key.h": "‪H‬",
  "SCENERY_PHET/key.i": "‪I‬",
  "SCENERY_PHET/key.j": "‪J‬",
  "SCENERY_PHET/key.k": "‪K‬",
  "SCENERY_PHET/key.l": "‪L‬",
  "SCENERY_PHET/key.m": "‪M‬",
  "SCENERY_PHET/key.n": "‪N‬",
  "SCENERY_PHET/key.o": "‪O‬",
  "SCENERY_PHET/key.p": "‪P‬",
  "SCENERY_PHET/key.q": "‪Q‬",
  "SCENERY_PHET/key.r": "‪R‬",
  "SCENERY_PHET/key.s": "‪S‬",
  "SCENERY_PHET/key.t": "‪T‬",
  "SCENERY_PHET/key.u": "‪U‬",
  "SCENERY_PHET/key.v": "‪V‬",
  "SCENERY_PHET/key.w": "‪W‬",
  "SCENERY_PHET/key.x": "‪X‬",
  "SCENERY_PHET/key.y": "‪Y‬",
  "SCENERY_PHET/key.z": "‪Z‬",
  "SCENERY_PHET/key.zero": "‪0‬",
  "SCENERY_PHET/key.one": "‪1‬",
  "SCENERY_PHET/key.two": "‪2‬",
  "SCENERY_PHET/key.three": "‪3‬",
  "SCENERY_PHET/key.four": "‪4‬",
  "SCENERY_PHET/key.five": "‪5‬",
  "SCENERY_PHET/key.six": "‪6‬",
  "SCENERY_PHET/key.seven": "‪7‬",
  "SCENERY_PHET/key.eight": "‪8‬",
  "SCENERY_PHET/key.nine": "‪9‬",
  "SCENERY_PHET/key.option": "‪Option‬",
  "SCENERY_PHET/key.alt": "‪Alt‬",
  "SCENERY_PHET/key.return": "‪Return‬",
  "SCENERY_PHET/key.enter": "‪Enter‬",
  "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
  "SCENERY_PHET/key.esc": "‪Esc‬",
  "SCENERY_PHET/key.fn": "‪Fn‬",
  "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
  "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
  "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
  "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
  "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
  "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
  "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
  "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
  "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
  "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
  "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
  "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
  "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
  "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
  "SCENERY_PHET/units.femtoseconds.symbol": "‪fs‬",
  "SCENERY_PHET/units.femtoseconds.symbolPattern": "‪{{value}} fs‬",
  "SCENERY_PHET/a11y.units.femtoseconds.pattern": "‪{ $value ->\n  [one] { $value } femtosecond\n  *[other] { $value } femtoseconds\n}‬",
  "SCENERY_PHET/a11y.close": "‪Close‬",
  "SCENERY_PHET/a11y.info": "‪Info‬",
  "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
  "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
  "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
  "SCENERY_PHET/a11y.restartButton.accessibleName": "‪Restart‬",
  "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
  "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
  "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
  "SUN/a11y.closed": "‪Closed‬",
  "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
  "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
  "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
}