{
  "NUMBER_PAIRS/screen.game": "‪Game‬",
  "NUMBER_PAIRS/a11y.screenButtonsHelpText.game": "‪Challenge yourself to find missing addends or create sums from { $min }-{ $max } with two numbers.‬",
  "NUMBER_PAIRS/screen.intro": "‪Intro‬",
  "NUMBER_PAIRS/a11y.screenButtonsHelpText.intro": "‪Break apart numbers { $min }-{ $max } by moving fun objects between counting areas.‬",
  "NUMBER_PAIRS/automaticallyHearPhrase": "‪Automatically Hear Phrase‬",
  "NUMBER_PAIRS/automaticallyHearPhraseDescription": "‪Hear phrase read automatically each time addends change. When toggled on, auto-read phrase may interfere with screen readers.‬",
  "NUMBER_PAIRS/screen.sum": "‪Sum‬",
  "NUMBER_PAIRS/a11y.screenButtonsHelpText.sum": "‪Create totals of { $min }-{ $max } by adding or removing magic beads or kittens, or addends to an interactive number line.‬",
  "NUMBER_PAIRS/screen.ten": "‪Ten‬",
  "NUMBER_PAIRS/a11y.screenButtonsHelpText.ten": "‪Break apart numbers { $min }-{ $max } by sliding magic beads, grouping and changing kitten colors, or interacting with a number line.‬",
  "NUMBER_PAIRS/screen.twenty": "‪Twenty‬",
  "NUMBER_PAIRS/a11y.screenButtonsHelpText.twenty": "‪Break apart numbers { $min }-{ $max } by moving and interacting with fun and magic objects in counting areas.‬",
  "NUMBER_PAIRS/a11y.apples.accessibleName": "‪Apples‬",
  "NUMBER_PAIRS/a11y.apples.singularAccessibleName": "‪Apple‬",
  "NUMBER_PAIRS/a11y.soccerBalls.accessibleName": "‪Soccer Balls‬",
  "NUMBER_PAIRS/a11y.soccerBalls.singularAccessibleName": "‪Soccer Ball‬",
  "NUMBER_PAIRS/a11y.butterflies.accessibleName": "‪Butterflies‬",
  "NUMBER_PAIRS/a11y.butterflies.singularAccessibleName": "‪Butterfly‬",
  "NUMBER_PAIRS/a11y.ones.accessibleName": "‪One Cards‬",
  "NUMBER_PAIRS/a11y.ones.singularAccessibleName": "‪One Card‬",
  "NUMBER_PAIRS/a11y.kittens.accessibleName": "‪Kittens‬",
  "NUMBER_PAIRS/a11y.kittens.singularAccessibleName": "‪Kitten‬",
  "NUMBER_PAIRS/a11y.beads.accessibleName": "‪Beads‬",
  "NUMBER_PAIRS/a11y.beads.singularAccessibleName": "‪Bead‬",
  "NUMBER_PAIRS/a11y.numberLine.accessibleName": "‪Number Line‬",
  "NUMBER_PAIRS/numberBond": "‪Number Bond‬",
  "NUMBER_PAIRS/barModel": "‪Bar Model‬",
  "NUMBER_PAIRS/keyboardHelpDialog.gameScreen.moveKittenItemHeading": "‪Move Kitten‬",
  "NUMBER_PAIRS/keyboardHelpDialog.objectHeading": "‪Object‬",
  "NUMBER_PAIRS/keyboardHelpDialog.object": "‪object‬",
  "NUMBER_PAIRS/keyboardHelpDialog.introScreen.moveGrabbableItemHeading": "‪Move Grabbed Object‬",
  "NUMBER_PAIRS/keyboardHelpDialog.moveGrabbedObjectToOppositeSide": "‪Move Grabbed Object to Opposite Side‬",
  "NUMBER_PAIRS/decompositionPhrasePattern": "‪<total>{{total}}</total> can be decomposed into <left>{{leftAddend}}</left> and <right>{{rightAddend}}</right>‬",
  "NUMBER_PAIRS/decompositionPhraseSpeechPattern": "‪{{total}} can be decomposed into {{leftAddend}} and {{rightAddend}}‬",
  "NUMBER_PAIRS/keyboardHelpDialog.beadHeading": "‪Bead‬",
  "NUMBER_PAIRS/keyboardHelpDialog.bead": "‪bead‬",
  "NUMBER_PAIRS/keyboardHelpDialog.sumScreen.moveGrabbableItemHeading": "‪Move Kitten or Grabbed Bead‬",
  "NUMBER_PAIRS/keyboardHelpDialog.moveBeadsToOppositeSide": "‪Move Beads to Opposite Side‬",
  "NUMBER_PAIRS/sumPhrasePattern": "‪<left>{{leftAddend}}</left> plus <right>{{rightAddend}}</right> equals <total>{{total}}</total>‬",
  "NUMBER_PAIRS/sumPhraseSpeechPattern": "‪{{leftAddend}} plus {{rightAddend}} equals {{total}}‬",
  "NUMBER_PAIRS/total": "‪Total‬",
  "NUMBER_PAIRS/a11y.controls.totalCheckbox.accessibleHelpText": "‪Show or hide sum of addends.‬",
  "NUMBER_PAIRS/a11y.controls.totalCheckbox.accessibleContextResponseChecked": "‪Total shown.‬",
  "NUMBER_PAIRS/a11y.controls.totalCheckbox.accessibleContextResponseUnchecked": "‪Total hidden.‬",
  "NUMBER_PAIRS/a11y.unknownNumber": "‪unknown number‬",
  "NUMBER_PAIRS/a11y.left": "‪left‬",
  "NUMBER_PAIRS/a11y.leftAddendColor": "‪Yellow‬",
  "NUMBER_PAIRS/a11y.right": "‪right‬",
  "NUMBER_PAIRS/a11y.rightAddendColor": "‪Blue‬",
  "NUMBER_PAIRS/a11y.controls.countingObjectControl.accessibleHeading": "‪Addend Controls‬",
  "NUMBER_PAIRS/keyboardHelpDialog.tenScreen.moveGrabbableItemHeading": "‪Move Kitten or Grabbed Bead‬",
  "NUMBER_PAIRS/keyboardHelpDialog.countingObjectOrBeadHeading": "‪Apple, One, or Bead‬",
  "NUMBER_PAIRS/keyboardHelpDialog.countingObjectOrBead": "‪apple, one, or bead‬",
  "NUMBER_PAIRS/keyboardHelpDialog.twentyScreen.moveGrabbableItemHeading": "‪Move Grabbed Object in Counting Area‬",
  "NUMBER_PAIRS/a11y.preferences.sumScreenModelOrientation.totalOnBottom": "‪Total on Bottom‬",
  "NUMBER_PAIRS/a11y.preferences.sumScreenModelOrientation.totalOnTop": "‪Total on Top‬",
  "NUMBER_PAIRS/sumScreenNumberModelOrientation": "‪Sum Screen Number Model Orientation‬",
  "NUMBER_PAIRS/sumScreenNumberModelOrientationDescription": "‪On the sum screen only, this changes the orientation of the total in the number decomposition model.‬",
  "NUMBER_PAIRS/numberModelType": "‪Number Model Type‬",
  "NUMBER_PAIRS/numberModelTypeDescription": "‪Choose between a traditional number bond representation or a proportional bar model.‬",
  "NUMBER_PAIRS/keyboardHelpDialog.kittenSectionHeading": "‪Interact With Kittens‬",
  "NUMBER_PAIRS/a11y.gameScreen.challengePrompt": "‪{ $decompositionOrSum ->\n  [decomposition] { $total } can be decomposed into { $leftAddend } and { $rightAddend }?\n  *[sum] { $leftAddend } plus { $rightAddend } equals { $total }?\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.whatNumber": "‪what number‬",
  "NUMBER_PAIRS/barModelLowercase": "‪bar model‬",
  "NUMBER_PAIRS/numberBondLowercase": "‪number bond‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level1": "‪Missing addend in a {{numberModelType}} ({{yValueMin}}-{{yValueMax}})‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level2": "‪Missing addend in a {{numberModelType}} ({{yValue}} only)‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level3": "‪Missing addend in a decomposition equation ({{yValue}} only)‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level4": "‪Missing addend in a sum equation ({{yValue}} only)‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level5": "‪Missing addend in a {{numberModelType}} ({{yValueMin}}-{{yValueMax}})‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level6": "‪Missing addend in a decomposition equation ({{yValueMin}}-{{yValueMax}})‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level7": "‪Missing addend or total in a sum equation ({{yValueMin}}-{{yValueMax}})‬",
  "NUMBER_PAIRS/gameScreen.levelDescriptions.level8": "‪Equations with the number line ({{yValueMin}}-{{yValueMax}})‬",
  "NUMBER_PAIRS/levelPattern": "‪Level {{level}}‬",
  "NUMBER_PAIRS/a11y.gameScreen.level.accessibleHelpText": "‪{ $levelNumber ->\n  [1] Find a missing addend in a { a11y_numberBondOrBarModelLowercase } with total between 2 and 10.\n  [2] Find a missing addend in a { a11y_numberBondOrBarModelLowercase } with total always 10.\n  [3] Find a missing addend in a decomposition equation with total always 10.\n  [4] Find a missing addend in a sum equation with total always 10.\n  [5] Find a missing addend in a { a11y_numberBondOrBarModelLowercase } with total between 11 and 20.\n  [6] Find a missing addend in a decomposition equation with total between 11 and 20.\n  [7] Find a missing addend or total in a sum equation with total between 11 and 20.\n  *[8] Find a missing addend in a sum equation using the number line with total between 0 and 20.\n}‬",
  "NUMBER_PAIRS/gameScreen.infoDialog.levelWithDescription": "‪Level {{level}}: {{description}}‬",
  "NUMBER_PAIRS/equation": "‪Equation‬",
  "NUMBER_PAIRS/a11y.gameScreen.challengeSupports.accessibleHeading": "‪Counting Area Supports‬",
  "NUMBER_PAIRS/keyboardHelpDialog.moveToLeftSidePattern": "‪Move grabbed {{items}} to left side‬",
  "NUMBER_PAIRS/keyboardHelpDialog.moveToRightSidePattern": "‪Move grabbed {{items}} to right side‬",
  "NUMBER_PAIRS/a11y.keyboardHelpDialog.moveAcrossDescription.labelInnerContent": "‪Move grabbed { $item } to { $addend } side with { $key } key.‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.accessibleHelpText": "‪Represent decomposition as a { a11y_numberBondOrBarModelLowercase }.‬",
  "NUMBER_PAIRS/a11y.introScreen.screenSummary.currentDetails.objectsPattern": "‪{ $total ->\n  [one] Currently, { $total } object in counting area.\n *[other] Currently, { $total } objects in counting areas.\n}‬",
  "NUMBER_PAIRS/a11y.introScreen.screenSummary.currentDetails.hiddenAreaPattern": "‪Currently, { $total } total, { $hiddenAddend } counting area hidden.‬",
  "NUMBER_PAIRS/a11y.introScreen.screenSummary.currentDetails.bothHidden": "‪Currently, { $total } total, both counting areas hidden.‬",
  "NUMBER_PAIRS/a11y.introScreen.screenSummary.playArea": "‪{ a11y_playAreaIntroSentence } A decomposition phrase and a   { a11y_numberBondOrBarModelLowercase } represent the total number broken apart into two addends. Additionally, choose any total from { $min } to { $max }, automatically organize objects into rows, or swap addends.‬",
  "NUMBER_PAIRS/a11y.introScreen.screenSummary.controlArea": "‪Reset the sim to start over.‬",
  "NUMBER_PAIRS/a11y.introScreen.screenSummary.interactionHint": "‪Count or grab an object. Organize or move objects in counting area to play.‬",
  "NUMBER_PAIRS/aNumber": "‪a number‬",
  "NUMBER_PAIRS/someNumber": "‪some number‬",
  "NUMBER_PAIRS/anotherNumber": "‪another number‬",
  "NUMBER_PAIRS/a11y.controls.phrase.accessibleHelpTextCollapsed": "‪{ $screenType ->\n  [sumScreen] Phrase describes the sum equation.\n  *[other] Phrase tells how total is decomposed.\n}‬",
  "NUMBER_PAIRS/phrase": "‪Phrase‬",
  "NUMBER_PAIRS/keyboardHelpDialog.numberOfObjects": "‪number of objects‬",
  "NUMBER_PAIRS/keyboardHelpDialog.adjustObjectsTitle": "‪Adjust Number of Colored Objects‬",
  "NUMBER_PAIRS/a11y.keyboardHelpDialog.adjustObjectsKeyboard.labelInnerContent": "‪Adjust number of objects with arrow keys.‬",
  "NUMBER_PAIRS/a11y.equationAccordionBox.accessibleHelpTextCollapsed": "‪{ $screenType ->\n  [other] View decomposition equation.\n  *[sumScreen] View sum equation.\n}‬",
  "NUMBER_PAIRS/a11y.controls.bothAddendsVisibleButton.accessibleName": "‪Counting Area Visibility‬",
  "NUMBER_PAIRS/a11y.controls.bothAddendsVisibleButton.accessibleHelpTextPattern": "‪Show or hide counting area and both addends in { a11y_numberBondOrBarModelLowercase }.‬",
  "NUMBER_PAIRS/a11y.controls.addendVisibleButton.accessibleContextResponseOff": "‪contents visible‬",
  "NUMBER_PAIRS/a11y.controls.addendVisibleButton.accessibleContextResponseOn": "‪contents hidden‬",
  "NUMBER_PAIRS/a11y.kittens.changeColorAccessibleName": "‪Change Color‬",
  "NUMBER_PAIRS/a11y.controls.speechSynthesis.accessibleName": "‪Hear Phrase‬",
  "NUMBER_PAIRS/a11y.controls.speechSynthesis.accessibleHelpText": "‪Hear phrase read aloud.‬",
  "NUMBER_PAIRS/a11y.controls.speechSynthesis.noVoiceAccessibleName": "‪No Voice Found‬",
  "NUMBER_PAIRS/a11y.controls.speechSynthesis.noVoiceAccessibleParagraph": "‪There is no voice found on this device for the selected language. Your device may support downloading additional voices for this language.‬",
  "NUMBER_PAIRS/a11y.controls.localeSwitch.accessibleHelpText": "‪Choose between two languages to hear and read phrase.‬",
  "NUMBER_PAIRS/a11y.controls.tenFrameButton.accessibleContextResponse": "‪{ $representationType ->\n  [kittens] { $distribution }, kittens in rows.\n  [beads] Divider separates groups by color.\n  *[other] Left and right counting areas organized into rows.\n}‬",
  "NUMBER_PAIRS/a11y.controls.tenFrameButton.sumDistribution": "‪One array combines color‬",
  "NUMBER_PAIRS/a11y.controls.tenFrameButton.decompositionDistribution": "‪Two arrays separated by color‬",
  "NUMBER_PAIRS/a11y.controls.tenFrameButton.accessibleName": "‪Organize { $representation }‬",
  "NUMBER_PAIRS/a11y.controls.tenFrameButton.accessibleHelpText": "‪Create groups of 5 { $representation }.‬",
  "NUMBER_PAIRS/a11y.controls.commutativeButton.accessibleContextResponse": "‪{ $representationType ->\n  [attribute] { $leftAddend } yellow, { $rightAddend } blue.\n  [numberLine] { $leftAddend } in left yellow section, { $rightAddend } in right blue section.\n  *[other] { $leftAddend } on left, { $rightAddend } on right.\n}‬",
  "NUMBER_PAIRS/a11y.controls.commutativeButton.accessibleName": "‪Swap Addends‬",
  "NUMBER_PAIRS/a11y.controls.commutativeButton.accessibleHelpText": "‪Switches left and right addends.‬",
  "NUMBER_PAIRS/a11y.kittens.accessibleHelpText": "‪Look for movable kittens. Once focused, use keyboard shortcuts to change color or move around.‬",
  "NUMBER_PAIRS/a11y.controls.countFromZeroSwitch.valueAAccessibleName": "‪Count On‬",
  "NUMBER_PAIRS/a11y.controls.countFromZeroSwitch.valueBAccessibleName": "‪Count from Zero‬",
  "NUMBER_PAIRS/a11y.controls.countFromZeroSwitch.accessibleHelpText": "‪Choose where to start counting. Count on from first addend to get total or count to first addend starting at zero.‬",
  "NUMBER_PAIRS/a11y.controls.countingAreaSupports.accessibleHeading": "‪Counting Area Supports‬",
  "NUMBER_PAIRS/a11y.tenOrTwentyScreen.screenSummary.currentDetails": "‪{ $shownSides ->\n  [none] Counting area currently hidden.\n  [right] Currently, { $total } total, left counting area hidden.\n  [left] Currently, { $total } total, right counting area hidden.\n  *[both] { $representationType ->\n            [numberLine] Currently, total of { $total } splits colored sections with addend splitter knob in counting area.\n            [beads] Currently, { $total } total { $itemType } split by color in counting area.\n            [kittens] Currently, { $total } total { $itemType } split by color in counting area.\n            *[location] { a11y_introScreen_screenSummary_currentDetails_objectsPattern }\n          }\n}‬",
  "NUMBER_PAIRS/a11y.tenOrTwentyScreen.screenSummary.interactionHint": "‪{ $representationType ->\n  [beads] Navigate to and grab bead to create groups, or move across divider to change color.\n  [kittens] Choose kitten to move, organize or change its color.\n  [numberLine] Move addend splitter knob to change length of yellow and blue sections.\n  *[location] { a11y_introScreen_screenSummary_interactionHint }\n}‬",
  "NUMBER_PAIRS/a11y.tenOrTwentyScreen.screenSummary.playArea": "‪{ $representationType ->\n  [numberLine] There is a number line showing total as a green line broken into two sections, yellow on left and blue on right. A movable knob changes how total is broken apart by changing lengths of yellow and blue sections. A decomposition phrase, { a11y_numberBondOrBarModelLowercase }, and equation represent how total is broken  apart into two addends. Additionally, choose any total from { $min } to { $max } or swap addends.\n  [beads] There are movable yellow and blue beads you can slide along a wire to organize or change color to change how total is broken apart. A decomposition phrase, { a11y_numberBondOrBarModelLowercase }, and equation represent how total is broken  apart into two addends. Additionally, choose any total from { $min } to { $max }, automatically organize  objects, or swap addends.\n  [kittens] There are freely movable yellow and blue kittens you can organize or change color to change how total is broken apart. A decomposition phrase, { a11y_numberBondOrBarModelLowercase }, and equation represent how total is broken  apart into two addends. Additionally, choose any total from { $min } to { $max }, automatically organize  objects, or swap addends.\n  *[location] { a11y_playAreaIntroSentence } Additionally, choose any total from { $min } to { $max }, automatically organize  objects, or swap addends.\n}‬",
  "NUMBER_PAIRS/a11y.tenOrTwentyScreen.screenSummary.controlArea": "‪{ a11y_introScreen_screenSummary_controlArea }‬",
  "NUMBER_PAIRS/a11y.sumScreen.screenSummary.currentDetails": "‪{ $shown ->\n  [none] Currently, total hidden, counting area hidden.\n  [total] Currently, total of { $total }, counting area hidden.\n  [countingArea] { $representationType ->\n                   [numberLine] Currently, total hidden, created by adding lengths of yellow and blue sections.\n                   *[other] Currently, total hidden, created by adding all { $itemType }.\n                 }\n  *[all] { $representationType ->\n           [numberLine] Currently, total of { $total } created by adding lengths of yellow and blue sections.\n           *[other] Currently, { $total } total { $itemType } created by adding all { $itemType }.\n         }\n}‬",
  "NUMBER_PAIRS/a11y.sumScreen.screenSummary.interactionHint": "‪{ $representationType ->\n  [beads] Navigate to and grab bead to create groups, or move across divider to change color. Add or remove beads with number spinners to change total.\n  [kittens] Choose kitten to move, organize, or change color. Add or remove beads with number spinners to change total.\n  *[numberLine] Move addend splitter knob to change length of yellow and blue sections that create total. Add one or remove one from yellow or blue section to change total.\n}‬",
  "NUMBER_PAIRS/a11y.sumScreen.screenSummary.playArea": "‪{ $representationType ->\n  [numberLine] Total is shown on number line with a green line broken into two sections, yellow on left and blue \n               on right. A movable knob changes how total is broken apart by changing lengths of yellow and blue \n               sections. Number spinners add one or remove one from yellow or blue section. An addition phrase, { a11y_numberBondOrBarModelLowercase }, and equation represent how two numbers \n               add to total. Additionally, create totals from { $min } to { $max } or swap addends.\n  *[other] There are yellow and blue { $representation } you can move to organize or change color to find \n           different ways to create a total number of { $representation }. An addition phrase, { a11y_numberBondOrBarModelLowercase }, and equation represent how two numbers \n           add to total. Additionally, create totals from { $min } to { $max }, automatically organize objects, or swap addends.\n}‬",
  "NUMBER_PAIRS/a11y.sumScreen.screenSummary.controlArea": "‪{ a11y_introScreen_screenSummary_controlArea }‬",
  "NUMBER_PAIRS/keyboardHelpDialog.changeKittenColor": "‪Change kitten color‬",
  "NUMBER_PAIRS/a11y.keyboardHelpDialog.kittenInteraction.changeColorLabelInnerContent": "‪{ $key ->\n  [enter] Change color with Space or Enter key.\n  *[return] Change color with Space or Return key.\n}‬",
  "NUMBER_PAIRS/keyboardHelpDialog.jumpToFirstKitten": "‪Jump to first kitten‬",
  "NUMBER_PAIRS/a11y.keyboardHelpDialog.kittenInteraction.jumpToFirstLabelInnerContent": "‪Jump to first kitten with Home key.‬",
  "NUMBER_PAIRS/keyboardHelpDialog.jumpToLastKitten": "‪Jump to last kitten‬",
  "NUMBER_PAIRS/a11y.keyboardHelpDialog.kittenInteraction.jumpToLastLabelInnerContent": "‪Jump to last kitten with End key.‬",
  "NUMBER_PAIRS/a11y.controls.tenFrameButton.accessibleContextResponseGameCombined": "‪One array with combined colors, kittens in rows.‬",
  "NUMBER_PAIRS/a11y.controls.tenFrameButton.accessibleContextResponseGameSeparate": "‪Two arrays separated by color, kittens in rows.‬",
  "NUMBER_PAIRS/a11y.gameScreen.tenFrameButton.accessibleHelpText": "‪Create groups of 5 Kittens‬",
  "NUMBER_PAIRS/totalJump": "‪Total Jump‬",
  "NUMBER_PAIRS/a11y.controls.totalJumpCheckbox.accessibleHelpText": "‪Show or hide total jump on number line.‬",
  "NUMBER_PAIRS/a11y.controls.totalJumpCheckbox.accessibleContextResponseChecked": "‪Total jump of { $total } shown and labeled.‬",
  "NUMBER_PAIRS/a11y.controls.totalJumpCheckbox.accessibleContextResponseUnchecked": "‪Total jump not shown.‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.accessibleParagraph": "‪{ $type ->\n  [kittens] Right now, { $leftAddend } Yellow Kittens, { $rightAddend } Blue Kittens in Counting Area.\n  *[numberLine] { $visible ->\n                  [none] { a11y_gameScreen_countingArea_numberLineSentence }\n                  [addends] { a11y_gameScreen_countingArea_numberLineSentence } { a11y_gameScreen_countingArea_numberLineAddends }\n                  [tickMarks] { a11y_gameScreen_countingArea_numberLineSentence } { a11y_gameScreen_countingArea_numberLineTickMarks }\n                  *[both] { a11y_gameScreen_countingArea_numberLineSentence } { a11y_gameScreen_countingArea_numberLineAddends } { a11y_gameScreen_countingArea_numberLineTickMarks }\n                }\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.responses.correctAnswerOnFirstTry": "‪{ $levelType ->\n  [sum] You are correct! { $leftAddend } plus { $rightAddend } equals { $total }. { a11y_gameScreen_responses__correctAnswerScore }\n  *[decomposition] You are correct! { $total } can be decomposed into { $leftAddend } and { $rightAddend }. { a11y_gameScreen_responses__correctAnswerScore }\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.responses.correctAnswer": "‪{ $levelType ->\n  [decomposition] You are correct! { $total } can be decomposed into { $leftAddend } and { $rightAddend }.\n  *[sum] You are correct! { $leftAddend } plus { $rightAddend } equals { $total }. Nice work.\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.responses.incorrectAnswer": "‪{ $levelType ->\n  [decomposition] Not quite. { $total } cannot be decomposed into { $leftAddend } and { $rightAddend }. Try again.\n  *[sum] Not quite. { $leftAddend } plus { $rightAddend } does not equal { $total }. Try again.\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.level.accessibleHeading": "‪{ $levelType ->\n  [decompositionEquation] Decomposition Equation Challenge\n  [sumEquation] Sum Equation Challenge\n  *[bondOrBarModel] { a11y_numberBondOrBarModel } Challenge\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.accessibleHeading": "‪Counting Area‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.hiddenAccessibleParagraph": "‪Right now, counting area is hidden.‬",
  "NUMBER_PAIRS/a11y.gameScreen.bothAddendsEyeToggleButton.accessibleHelpText": "‪Show or hide counting area.‬",
  "NUMBER_PAIRS/a11y.gameScreen.bothAddendsEyeToggleButton.accessibleContextResponseOff": "‪{ $levelType ->\n  [kittens] Kittens visible.\n  *[numberLine] Number line visible.\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.bothAddendsEyeToggleButton.accessibleContextResponseOn": "‪{ $levelType ->\n  [kittens] Kittens hidden.\n  *[numberLine] Number line hidden.\n}‬",
  "NUMBER_PAIRS/tryAgain": "‪Try Again‬",
  "NUMBER_PAIRS/a11y.gameScreen.resetChallengeButton.accessibleName": "‪Reset Challenge‬",
  "NUMBER_PAIRS/a11y.gameScreen.resetChallengeButton.accessibleHelpText": "‪Reset challenge back to beginning.‬",
  "NUMBER_PAIRS/a11y.gameScreen.resetChallengeButton.accessibleContextResponse": "‪Challenge reset.‬",
  "NUMBER_PAIRS/a11y.totalSceneSelection.totalNumberPattern": "‪Total Number‬",
  "NUMBER_PAIRS/a11y.totalSceneSelection.accessibleHelpText": "‪Choose total for counting area.‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.barModelAccessibleParagraph": "‪{ $orientation ->\n  [totalOnTop] Two matching rectangles are stacked on top of each other. Top rectangle is not split and tells total number of objects, bottom rectangle is split by addends, showing two sections that adjust based on value of addends.\n  *[totalOnBottom] Two matching rectangles are stacked on top of each other. Top rectangle is split by addends, showing two sections that adjust based on value of addends. Bottom rectangle is not split and tells the sum of two addends, also called the total.\n}‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.largerAndSmaller": "‪larger and smaller‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.smallerAndLarger": "‪smaller and larger‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.equal": "‪equal‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.barModelStateAccessibleParagraph": "‪{ $orientation ->\n  [totalOnTop] Right now, { $total } in top rectangle, { $left } and { $right } in bottom rectangle, split into { $proportions } sections.\n  *[totalOnBottom] Right now, { $left } and { $right } top rectangle, split into { $proportions } sections, { $total } in bottom rectangle.\n}‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.numberBondAccessibleParagraph": "‪{ $orientation ->\n  [totalOnBottom] Number bond has three circles arranged with two on top and one underneath like a triangle. Top circles tell the addends. Left circle is left addend, right circle is right addend. Bottom circle is total.\n  *[totalOnTop] Number bond has three circles arranged with one circle on top and two underneath like a triangle. Bottom circles tell the addends. Top circle tells total number of objects, left circle is left addend, right circle is right addend.\n}‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.numberBondStateAccessibleParagraph": "‪{ $orientation ->\n  [totalOnTop] Right now, { $total } in top circle, { $left } in left circle, { $right } in right circle.\n  *[totalOnBottom] Right now, { $left } in left circle, { $right } in right circle, { $total } in bottom circle.\n}‬",
  "NUMBER_PAIRS/a11y.equationAccordionBox.addendsOnRightAccessibleParagraph": "‪Right now, equation shows { $total } = { $leftAddend } + { $rightAddend }‬",
  "NUMBER_PAIRS/a11y.equationAccordionBox.addendsOnLeftAccessibleParagraph": "‪Right now, equation shows { $leftAddend } + { $rightAddend } = { $total }‬",
  "NUMBER_PAIRS/a11y.controls.addendVisibleButton.accessibleNamePattern": "‪{ $addend } Counting Area Visibility‬",
  "NUMBER_PAIRS/a11y.leftCapitalized": "‪Left‬",
  "NUMBER_PAIRS/a11y.controls.addendVisibleButton.accessibleHelpTextPattern": "‪Show or hide { $addend } counting area and { $addend } addend in { a11y_numberBondOrBarModelLowercase }.‬",
  "NUMBER_PAIRS/a11y.rightCapitalized": "‪Right‬",
  "NUMBER_PAIRS/a11y.controls.countingObjectControl.accessibleName": "‪{ $representationType ->\n  [kittens] { $color } Kitten\n  [beads] { $color } Bead\n  *[other] { $color } Section\n}‬",
  "NUMBER_PAIRS/a11y.controls.countingObjectControl.accessibleHelpText": "‪{ $representationType ->\n  [kittens] Add or remove one { $color } kitten.\n  [beads] Add or remove one { $color } bead.\n  *[other] Add or remove one from { $addend } section.\n}‬",
  "NUMBER_PAIRS/a11y.controls.countingObjectControl.incrementContextResponse": "‪{ $representationType ->\n  [kittens] One { $color } kitten added to counting area.\n  [beads] One { $color } bead added to counting area.\n  *[other] One added to { $addend } { $color } section of total.\n}‬",
  "NUMBER_PAIRS/a11y.controls.countingObjectControl.decrementContextResponse": "‪{ $representationType ->\n  [kittens] One { $color } kitten removed from counting area.\n  [beads] One { $color } bead removed from counting area.\n  *[other] One removed from { $addend } { $color } section of total.\n}‬",
  "NUMBER_PAIRS/a11y.beads.crossedDividerContextResponse": "‪{ $side ->\n  [left] bead now yellow on left\n  *[right] bead now blue on right\n}‬",
  "NUMBER_PAIRS/a11y.beads.objectResponse": "‪{ $grabbedOrReleased ->\n  [grabbed] { $side ->\n              [left] grabbed, left of divider\n              *[right] grabbed, right of divider\n            }\n  *[released] { $side ->\n                [left] released, left of divider\n                *[right] released, right of divider\n              }\n}‬",
  "NUMBER_PAIRS/a11y.beads.leftAddendBead": "‪Yellow Bead‬",
  "NUMBER_PAIRS/a11y.beads.rightAddendBead": "‪Blue Bead‬",
  "NUMBER_PAIRS/a11y.kittens.kittenPattern": "‪{ $descriptor ->\n  [first] First { $color} Kitten\n  [last] Last { $color } Kitten\n  [only] Only { $color } Kitten\n  *[other] { $color } Kitten\n}‬",
  "NUMBER_PAIRS/a11y.countingArea.addendValueHidden": "‪some‬",
  "NUMBER_PAIRS/a11y.countingArea.leftSideListItemPattern": "‪{ $value } on left side‬",
  "NUMBER_PAIRS/a11y.countingArea.rightSideListItemPattern": "‪{ $value } on right side‬",
  "NUMBER_PAIRS/a11y.countingArea.yellowListItemPattern": "‪{ $value } yellow‬",
  "NUMBER_PAIRS/a11y.countingArea.blueListItemPattern": "‪{ $value } blue‬",
  "NUMBER_PAIRS/a11y.countingArea.leftSideBeadsPattern": "‪{ $value } yellow on left side‬",
  "NUMBER_PAIRS/a11y.countingArea.rightSideBeadsPattern": "‪{ $value } blue on right side‬",
  "NUMBER_PAIRS/a11y.countingArea.leadingParagraph": "‪{ $totalVisible ->\n  [hidden] Total is hidden\n  *[shown] { $total ->\n               [1] Right now, 1 total { $item } in Counting area.\n               *[other] Right now, { $total } total { $items } in Counting area.\n           }\n}‬",
  "NUMBER_PAIRS/a11y.countingArea.accessibleHeading": "‪Counting Area‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.movedAccessibleResponse": "‪now in { $addend } counting area‬",
  "NUMBER_PAIRS/a11y.numberLine.addendSplitterKnob.accessibleName": "‪Addend Splitter Knob‬",
  "NUMBER_PAIRS/a11y.numberLine.addendSplitterKnob.accessibleHelpText": "‪Move knob to change how addends are split.‬",
  "NUMBER_PAIRS/a11y.representationType.accessibleName": "‪Representation Type‬",
  "NUMBER_PAIRS/a11y.representationType.accessibleHelpText": "‪Choose representation for counting area.‬",
  "NUMBER_PAIRS/addends": "‪Addends‬",
  "NUMBER_PAIRS/a11y.controls.addendsCheckbox.accessibleHelpText": "‪Show or hide addend values.‬",
  "NUMBER_PAIRS/a11y.controls.addendsCheckbox.accessibleContextResponseChecked": "‪Addends are { $leftAddend } and { $rightAddend }, labeled on number line.‬",
  "NUMBER_PAIRS/a11y.controls.addendsCheckbox.accessibleContextResponseUnchecked": "‪Addends hidden.‬",
  "NUMBER_PAIRS/tickNumbers": "‪Tick Numbers‬",
  "NUMBER_PAIRS/a11y.controls.tickNumbersCheckbox.accessibleHelpText": "‪Show or hide tick mark numbers on number line.‬",
  "NUMBER_PAIRS/a11y.controls.tickNumbersCheckbox.accessibleContextResponseChecked": "‪Tick marks labeled.‬",
  "NUMBER_PAIRS/a11y.controls.tickNumbersCheckbox.accessibleContextResponseUnchecked": "‪Tick mark not labeled.‬",
  "NUMBER_PAIRS/a11y.gameScreen.answerButton.wrongAccessibleName": "‪{$value}, incorrect answer‬",
  "NUMBER_PAIRS/a11y.gameScreen.responses.answerSelected": "‪{ $representationType ->\n  [kittens] {$value} chosen for { a11y_gameScreen_challengeType }. {$value} { $color } kittens now in Counting Area.\n  [numberLine] {$value} chosen for { a11y_gameScreen_challengeType }. Unknown jump now {$value} on number line.\n  *[sum] { $value } chosen for sum. No new kittens added or removed from Counting Area.\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.responses.answerCleared": "‪Answer cleared.‬",
  "NUMBER_PAIRS/a11y.gameScreen.answerButtonGroup.accessibleHeading": "‪{ a11y_gameScreen_answerChoices }‬",
  "NUMBER_PAIRS/a11y.gameScreen.answerButtonGroup.accessibleHelpText": "‪{ $levelType ->\n  [kittens] { $addendOrSum ->\n              [addend] Choose number for { a11y_gameScreen_challengeType } to add { $color } Kittens to Counting Area. If needed, count, organize, or hide Kittens to help solve challenge. Check Answer to submit.\n              *[sum] Choose number for Sum of blue and yellow kittens. If needed, count, organize, or hide Kittens in Counting Area to help solve challenge. Check Answer to submit.\n            }\n  *[numberLine] Choose number for { a11y_gameScreen_challengeType } to make dotted jump have that length. Check Answer to submit and make dotted jump turn { $color } if correct.\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.missingValue": "‪a mystery number‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.leftAddendMissing": "‪a mystery number‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.rightAddendMissing": "‪another mystery number‬",
  "NUMBER_PAIRS/a11y.controls.numberModel.totalMissing": "‪a mystery total‬",
  "NUMBER_PAIRS/a11y.movableRoleDescription": "‪movable‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.grabbedAccessibleResponse": "‪grabbed, in { $addend } counting area‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.releasedAccessibleResponse": "‪released, in { $addend } counting area‬",
  "NUMBER_PAIRS/a11y.countingAreaEmpty": "‪Counting Area Empty‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.leftSide.firstItemPattern": "‪First { $item } on left side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.leftSide.itemPattern": "‪{ $item } on left side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.leftSide.lastItemPattern": "‪Last { $item } on left side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.leftSide.onlyItemPattern": "‪Only { $item } on left side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.rightSide.firstItemPattern": "‪First { $item } on right side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.rightSide.itemPattern": "‪{ $item } on right side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.rightSide.lastItemPattern": "‪Last { $item } on right side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.rightSide.onlyItemPattern": "‪Only { $item } on right side‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.grabbedHelpTextPattern": "‪{ $representationType ->\n  [beads] Move one or more beads to create groups.\n  *[other] Move { $item } in or between left and right counting areas.\n}‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.releasedHelpText": "‪{ $representationType ->\n  [beads] Look for beads to navigate and move. Use keyboard shortcuts to navigate and count, or grab and slide along the wire.\n  *[other] Look for { $representation } to navigate and move. Use keyboard shortcuts to navigate and count, or grab and move to different sides of Counting Area.\n}‬",
  "NUMBER_PAIRS/a11y.grabOrReleaseInteraction.noItemSelected": "‪No item selected‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.leftEdgeLabel": "‪left edge‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.totalLabel": "‪total‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.knobLabel": "‪knob‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.totalStartsPattern": "‪Total starts at { $start }, ends at { $end }‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.totalSpansPattern": "‪Total spans from { $start } to { $end }‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.knobIsAtPattern": "‪Knob is at { $value }‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.knobSplits": "‪Knob splits total into 2 sections‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.countOnLeftAddendPattern": "‪Left addend, { $left }, marked on number line‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.countOnJumpPattern": "‪Jump of length { $right } starts at { $start } and ends at total‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.countFromZeroLeftAddendPattern": "‪Left addend, { $left }, is shown above jump from left edge to knob‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.countFromZeroRightAddendPattern": "‪Right addend, { $right }, is shown above jump from { $start } to total‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.countOnTotalJumpPattern": "‪Jump of length { $total } is labeled‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.countFromZeroTotalJumpPattern": "‪Jump spans total length, { $total }‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.leadingCountOn": "‪Number line shows a green line representing total and a blue jump from knob to total:‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.leadingCountFromZero": "‪Number line shows a green line representing total, a yellow jump from left edge to knob, and a blue jump from knob to total:‬",
  "NUMBER_PAIRS/a11y.numberLineDescription.leadingHidden": "‪Number line is hidden.‬",
  "NUMBER_PAIRS/a11y.numberLine.contextResponse": "‪{ $addendsShowing ->\n  [addendsVisible] { $total } is split into { $left } and { $right }.\n  *[addendsHidden] { $sections ->\n                     [smallerAndLarger] { $total } is split into smaller and larger sections.\n                     [equal] { $total } is split into equal sections.\n                     *[largerAndSmaller] { $total } is split into larger and smaller sections.\n                   }\n}‬",
  "NUMBER_PAIRS/number-pairs.title": "‪Number Pairs‬",
  "NUMBER_PAIRS/a11y.numberBondOrBarModelLowercase": "‪{ $numberModelType ->\n  [numberBond] { numberBondLowercase }\n  *[barModel] { barModelLowercase }\n}‬",
  "NUMBER_PAIRS/a11y.playAreaIntroSentence": "‪There are left and right counting areas with fun objects. You can organize objects inside a counting area or move them between counting areas to break total apart in different ways.‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.numberLineAddends": "‪{ $leftAddend } is shown above { a11y_gameScreen_countingArea_numberLineLeftAddendColor } jump representing left addend. {$rightAddend} is shown above { a11y_gameScreen_countingArea_numberLineRightAddendColor } jump representing right addend.‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.numberLineLeftAddendColor": "‪{ $leftAddendMissing ->\n  [missing] dotted\n  *[notMissing] yellow\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.numberLineRightAddendColor": "‪{ $rightAddendMissing ->\n  [missing] dotted\n  *[notMissing] blue\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.numberLineSentence": "‪Right now, number line shows a green line representing total and two end-to-end jumps: a { a11y_gameScreen_countingArea_numberLineLeftAddendColor } jump from left edge, then a { a11y_gameScreen_countingArea_numberLineRightAddendColor } jump to total.‬",
  "NUMBER_PAIRS/a11y.gameScreen.countingArea.numberLineTickMarks": "‪Dot at { $total }.‬",
  "NUMBER_PAIRS/a11y.numberBondOrBarModel": "‪{ $numberModelType ->\n  [numberBond] { numberBond }\n  *[barModel] { barModel }\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.answerChoices": "‪{ $challengeType ->\n  [leftAddend] Left Addend Choices\n  [rightAddend] Right Addend Choices\n  *[total] Sum Choices\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.challengeType": "‪{ $challengeType ->\n  [leftAddend] left addend\n  [rightAddend] right addend\n  *[total] sum\n}‬",
  "NUMBER_PAIRS/a11y.gameScreen.responses._correctAnswerScore": "‪{ $totalScore ->\n  [ 1 ] 1 star!\n  *[ other ] { $totalScore } Stars!\n}‬",
  "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
  "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
  "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
  "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
  "JOIST/a11y.simScreen": "‪Sim Screen‬",
  "JOIST/a11y.home": "‪Home‬",
  "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
  "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
  "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
  "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
  "JOIST/a11y.simScreens": "‪Sim Screens‬",
  "JOIST/a11y.simResources": "‪Sim Resources‬",
  "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
  "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
  "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
  "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
  "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
  "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
  "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
  "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
  "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
  "JOIST/a11y.phetMenu": "‪PhET Menu‬",
  "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
  "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
  "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
  "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
  "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
  "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
  "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
  "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
  "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
  "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
  "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
  "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
  "JOIST/a11y.inControlArea": "‪In Control Area:‬",
  "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
  "JOIST/a11y.soundToggle.label": "‪All Audio‬",
  "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
  "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
  "JOIST/preferences.title": "‪Preferences‬",
  "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
  "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
  "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
  "JOIST/menuItem.screenshot": "‪Screenshot‬",
  "JOIST/menuItem.fullscreen": "‪Full Screen‬",
  "JOIST/menuItem.about": "‪About…‬",
  "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
  "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
  "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
  "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
  "JOIST/versionPattern": "‪version {0}‬",
  "JOIST/license.title": "‪License‬",
  "JOIST/credits.title": "‪Credits‬",
  "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
  "JOIST/privacyPolicy": "‪Privacy Policy‬",
  "JOIST/translation.credits.link": "‪Translation Credits‬",
  "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
  "JOIST/donateToPhet": "‪Donate to PhET‬",
  "JOIST/updates.checking": "‪Checking for updates…‬",
  "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
  "JOIST/updates.outOfDate": "‪New version available‬",
  "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
  "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
  "JOIST/updates.getUpdate": "‪Get Update…‬",
  "JOIST/updates.noThanks": "‪No Thanks‬",
  "JOIST/updates.offline": "‪Unable to check for updates.‬",
  "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
  "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
  "JOIST/credits.team": "‪Team: {0}‬",
  "JOIST/credits.contributors": "‪Contributors: {0}‬",
  "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
  "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
  "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
  "JOIST/credits.thanks": "‪Thanks‬",
  "JOIST/preferences.tabs.overview.title": "‪Overview‬",
  "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
  "JOIST/preferences.tabs.visual.title": "‪Visual‬",
  "JOIST/preferences.tabs.audio.title": "‪Audio‬",
  "JOIST/preferences.tabs.input.title": "‪Input‬",
  "JOIST/preferences.tabs.localization.title": "‪Localization‬",
  "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
  "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
  "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
  "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
  "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
  "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
  "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
  "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
  "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
  "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
  "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
  "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
  "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
  "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
  "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
  "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
  "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
  "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
  "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
  "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
  "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
  "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
  "JOIST/projectorMode": "‪Projector Mode‬",
  "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
  "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
  "NUMBER_SUITE_COMMON/noVoiceFoundDescription": "‪There is no voice found on this device for the selected language.‬",
  "NUMBER_SUITE_COMMON/yourDeviceMaySupportDescription": "‪Your device may support downloading an additional voice for your language.‬",
  "NUMBER_SUITE_COMMON/a11y.languageCarousel.accessibleName": "‪Language, {{value}}‬",
  "NUMBER_SUITE_COMMON/languageTitle": "‪Language‬",
  "NUMBER_SUITE_COMMON/voice": "‪Voice‬",
  "NUMBER_SUITE_COMMON/a11y.voiceCarousel.accessibleName": "‪Voice, {{value}}‬",
  "NUMBER_SUITE_COMMON/oneTwoThree": "‪1 2 3‬",
  "NUMBER_SUITE_COMMON/secondLanguage": "‪Second Language‬",
  "NUMBER_SUITE_COMMON/secondLanguageDescription": "‪Select a second language to support multilingual learning.‬",
  "NUMBER_SUITE_COMMON/toDisplayASecondLanguageDescription": "‪To display a second language, run the multilingual version of this simulation at:‬",
  "NUMBER_SUITE_COMMON/zero": "‪zero‬",
  "NUMBER_SUITE_COMMON/one": "‪one‬",
  "NUMBER_SUITE_COMMON/two": "‪two‬",
  "NUMBER_SUITE_COMMON/three": "‪three‬",
  "NUMBER_SUITE_COMMON/four": "‪four‬",
  "NUMBER_SUITE_COMMON/five": "‪five‬",
  "NUMBER_SUITE_COMMON/six": "‪six‬",
  "NUMBER_SUITE_COMMON/seven": "‪seven‬",
  "NUMBER_SUITE_COMMON/eight": "‪eight‬",
  "NUMBER_SUITE_COMMON/nine": "‪nine‬",
  "NUMBER_SUITE_COMMON/ten": "‪ten‬",
  "NUMBER_SUITE_COMMON/eleven": "‪eleven‬",
  "NUMBER_SUITE_COMMON/twelve": "‪twelve‬",
  "NUMBER_SUITE_COMMON/thirteen": "‪thirteen‬",
  "NUMBER_SUITE_COMMON/fourteen": "‪fourteen‬",
  "NUMBER_SUITE_COMMON/fifteen": "‪fifteen‬",
  "NUMBER_SUITE_COMMON/sixteen": "‪sixteen‬",
  "NUMBER_SUITE_COMMON/seventeen": "‪seventeen‬",
  "NUMBER_SUITE_COMMON/eighteen": "‪eighteen‬",
  "NUMBER_SUITE_COMMON/nineteen": "‪nineteen‬",
  "NUMBER_SUITE_COMMON/twenty": "‪twenty‬",
  "NUMBER_SUITE_COMMON/a11y.carouselItemNode.accessibleNameSelected": "‪{{value}}, selected‬",
  "VEGAS/newLevel": "‪New Level‬",
  "VEGAS/keepGoing": "‪Keep Going‬",
  "VEGAS/a11y.gameInfoButton.accessibleName": "‪Game Info‬",
  "VEGAS/a11y.gameInfoButton.accessibleHelpText": "‪If needed, read brief details for each level.‬",
  "VEGAS/check": "‪Check‬",
  "VEGAS/a11y.checkButton.accessibleName": "‪Check Answer‬",
  "VEGAS/next": "‪Next‬",
  "VEGAS/pattern.0challenge.1max": "‪Challenge {0} of {1}‬",
  "VEGAS/chooseYourLevel": "‪Choose Your Level!‬",
  "VEGAS/keyboardHelpDialog.gameShortcuts": "‪Game Shortcuts‬",
  "VEGAS/a11y.rewardDialog.accessibleContextResponseShown": "‪Level { $levelNumber } complete with { $stars }.‬",
  "VEGAS/a11y.rewardDialog.accessibleName": "‪Level { $levelNumber } Summary‬",
  "VEGAS/a11y.rewardDialog.phetGirl.accessibleParagraph": "‪PhET Girl juggles a few of your { $stars }.‬",
  "VEGAS/a11y.rewardDialog.newLevelButton.accessibleParagraph": "‪Choose a New Level or Keep Going with Level { $levelNumber }.‬",
  "VEGAS/a11y.rewardDialog.keepGoingButton.accessibleContextResponse": "‪Continue playing Level { $levelNumber }.‬",
  "VEGAS/levels": "‪Levels‬",
  "VEGAS/a11y.levelSelectionScreenNode.screenSummary.introWithOptions": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Set available game options to your liking. Clear everything with Reset All to start over.‬",
  "VEGAS/a11y.levelSelectionScreenNode.screenSummary.intro": "‪Welcome to the { $screenName } Screen. Choose a level to start earning stars. Clear everything with Reset All to start over.‬",
  "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingChooseLevel": "‪Choose Your Level‬",
  "VEGAS/a11y.levelSelectionScreenNode.accessibleHeadingOptions": "‪Game Options‬",
  "VEGAS/a11y.levelSelectionScreenNode.accessibleContextResponseShow": "‪Choose Your Level!‬",
  "VEGAS/a11y.scoreDisplays.scoreDisplayNumberAndStar.accessibleScore": "‪{ $stars ->\n  [one] { $stars } star\n  *[other] { $stars } stars\n }‬",
  "VEGAS/keyboardHelpDialog.checkAnswer": "‪Check Answer‬",
  "VEGAS/a11y.keyboardHelpDialog.checkAnswerButton.accessibleParagraph": "‪Check Answer with { $altOrOption } key plus C key.‬",
  "VEGAS/a11y.levelSelectionButton.accessibleNameWithLevelName": "‪Level { $levelNumber }: { $levelName }, { $scoreDescription }‬",
  "VEGAS/a11y.levelSelectionButton.accessibleName": "‪Level { $levelNumber }, { $scoreDescription }‬",
  "VEGAS/a11y.challengeScreenNode.accessibleHeadingChallenge": "‪Challenge‬",
  "VEGAS/a11y.challengeScreenNode.accessibleAnswerSection": "‪Answer Submission‬",
  "VEGAS/a11y.statusBar.accessibleHeadingWithLevelNumber": "‪Level { $levelNumber } Progress‬",
  "VEGAS/a11y.statusBar.accessibleHeading": "‪Level Progress‬",
  "VEGAS/a11y.scoreDisplays.scoreDisplayStars.accessibleScore": "‪{ $stars ->\n  [one] { $stars } star\n  *[other] { $stars } stars\n }‬",
  "VEGAS/a11y.statusBar.backButton.accessibleName": "‪Back‬",
  "VEGAS/a11y.statusBar.backButton.accessibleHelpText": "‪Go back to choose a new level.‬",
  "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
  "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
  "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
  "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.draggableItems.moveDescription": "‪Move with arrow keys or W, A, S, or D keys.‬",
  "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.draggableItems.moveSlowerDescription": "‪Move slower with Shift plus arrow keys or Shift plus W, A, S, or D keys.‬",
  "SCENERY_PHET/keyboardHelpDialog.grabOrReleaseHeadingPattern": "‪Grab or Release {{thing}}‬",
  "SCENERY_PHET/keyboardHelpDialog.grabOrReleaseLabelPattern": "‪Grab or release {{thing}}‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.grabOrReleaseDescriptionPattern": "‪Grab or release {{thing}} with Space or {{enterOrReturn}} keys.‬",
  "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
  "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
  "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
  "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
  "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
  "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
  "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
  "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
  "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
  "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
  "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
  "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
  "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
  "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
  "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
  "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
  "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
  "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or {{enterOrReturn}} keys.‬",
  "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
  "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
  "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
  "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
  "SCENERY_PHET/key.option": "‪Option‬",
  "SCENERY_PHET/key.alt": "‪Alt‬",
  "SCENERY_PHET/key.return": "‪Return‬",
  "SCENERY_PHET/key.enter": "‪Enter‬",
  "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
  "SCENERY_PHET/key.esc": "‪Esc‬",
  "SCENERY_PHET/key.end": "‪End‬",
  "SCENERY_PHET/key.backspace": "‪Backspace‬",
  "SCENERY_PHET/key.delete": "‪Delete‬",
  "SCENERY_PHET/key.fn": "‪Fn‬",
  "SCENERY_PHET/key.home": "‪Home‬",
  "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
  "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
  "SCENERY_PHET/key.space": "‪Space‬",
  "SCENERY_PHET/key.shift": "‪Shift‬",
  "SCENERY_PHET/key.tab": "‪Tab‬",
  "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
  "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
  "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
  "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
  "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
  "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
  "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
  "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
  "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
  "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
  "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
  "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
  "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
  "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
  "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
  "SCENERY_PHET/a11y.info": "‪Info‬",
  "SCENERY_PHET/key.a": "‪A‬",
  "SCENERY_PHET/key.c": "‪C‬",
  "SCENERY_PHET/key.d": "‪D‬",
  "SCENERY_PHET/key.l": "‪L‬",
  "SCENERY_PHET/key.r": "‪R‬",
  "SCENERY_PHET/key.s": "‪S‬",
  "SCENERY_PHET/key.w": "‪W‬",
  "SCENERY_PHET/key.one": "‪1‬",
  "SCENERY_PHET/key.two": "‪2‬",
  "SCENERY_PHET/key.three": "‪3‬",
  "SCENERY_PHET/a11y.close": "‪Close‬",
  "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
  "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
  "SCENERY_PHET/a11y.groupSort.navigable": "‪navigable‬",
  "SCENERY_PHET/a11y.groupSort.sortable": "‪sortable‬",
  "SCENERY_PHET/a11y.groupSort.grabbedAccessibleObjectResponse": "‪Grabbed.‬",
  "SCENERY_PHET/a11y.groupSort.releasedAccessibleObjectResponse": "‪Released.‬",
  "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
  "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
  "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
  "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
  "SUN/a11y.carousel.nextPreviousButtons.accessibleContextResponse": "‪{{number}} more items available.‬",
  "SUN/a11y.carousel.nextPreviousButtons.nextButton.accessibleName": "‪Next‬",
  "SUN/a11y.carousel.nextPreviousButtons.previousButton.accessibleName": "‪Previous‬",
  "SUN/a11y.carousel.accessibleRoleDescription": "‪carousel‬",
  "SUN/a11y.carousel.page.accessibleName": "‪Page‬",
  "SUN/a11y.pageControl.accessibleName": "‪Pages‬",
  "SUN/a11y.pageControl.dotNode.accessibleNamePattern": "‪Page {{pageNumber}}‬",
  "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
  "SUN/a11y.closed": "‪Closed‬",
  "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
  "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬"
}