{
  "en": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Left Force‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Right Force‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Sum of Forces‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Sum of Forces = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Applied Force‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Friction Force‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blue Wins!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Red Wins!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Go!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pause‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Values‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Return‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forces‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Force‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masses‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Friction‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪None‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Lots‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forces and Motion: Basics‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Net Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Motion‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "am": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪የማያገለግሉ የጥያቄ መለኪያዎች‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ከእነዚህ መጠይቅ መለኪያዎች ውስጥ አንድ ወይም  ከዚያ በላይ <br>ልክ ያልሆኑ እሴቶች አሏቸው፡‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ሲሙሌሽኑ  ለተጠየቁት መለኪያዎች <br> በነባሪ ዋጋዎች ይጀምራል።‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ምርጫዎች‬",
    "JOIST/menuItem.phetWebsite": "‪ፌት ድረ-ገጽ...‬",
    "JOIST/menuItem.reportAProblem": "‪ችግሩን አመልክት/ች...‬",
    "JOIST/menuItem.getUpdate": "‪ማሻሻያዎች ካለ አረጋግጥ/ጭ...‬",
    "JOIST/menuItem.screenshot": "‪ሰሌዳ ማንሻ‬",
    "JOIST/menuItem.fullscreen": "‪ሙሉ ሰሌዳ‬",
    "JOIST/menuItem.about": "‪ስለ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪ህጋዊ ጉዳዮች‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ለትርጉሙ ተመስጋኝ‬",
    "JOIST/thirdParty.credits.link": "‪ሶስተኛ ወገን ምስጋና‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪የቁልፍ ሰሌዳ አቋራጮች‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ለመጀመር‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ቅጂ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ምስጋና‬",
    "JOIST/preferences.tabs.overview.title": "‪እይታ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ሲሙሌሽን(ምስያ)‬",
    "JOIST/preferences.tabs.visual.title": "‪እይታ‬",
    "JOIST/preferences.tabs.audio.title": "‪ድምጽ‬",
    "JOIST/preferences.tabs.input.title": "‪ግብአት‬",
    "JOIST/preferences.tabs.localization.title": "‪አካባቢያዊነት‬",
    "JOIST/updates.checking": "‪ማሻሻያ መኖሩን እያረጋገጥኩ ነው...‬",
    "JOIST/updates.upToDate": "‪ይህ ሲሙሌሽን የተዘመነ ነው።‬",
    "JOIST/updates.outOfDate": "‪አዲስ ቅጂ አለ‬",
    "JOIST/updates.newVersionAvailable": "‪አዲስ ቅጂ ይገኛል፡ {0}።‬",
    "JOIST/updates.yourCurrentVersion": "‪የተሻሻለው ቅጂ ፡{0}።‬",
    "JOIST/updates.getUpdate": "‪ማሻሻያውን አግኝ/ኚ...‬",
    "JOIST/updates.noThanks": "‪አልፈልግም አመሰግናለሁ‬",
    "JOIST/updates.offline": "‪ማሻሻያ መኖሩን ማረጋገጥ አልቻልኩም።‬",
    "JOIST/credits.leadDesign": "‪መሪ ቀራፂ፡{0}‬",
    "JOIST/credits.softwareDevelopment": "‪የሶፍትዌር ልማት፡{0}‬",
    "JOIST/credits.team": "‪ቡድን፡{0}‬",
    "JOIST/credits.contributors": "‪አስተዋጽዖ አበርካቾች: {0}‬",
    "JOIST/credits.qualityAssurance": "‪የጥራት ማረጋገጫ፡{0}‬",
    "JOIST/credits.graphicArts": "‪ግራፊክ ጥበባት፡{0}‬",
    "JOIST/credits.soundDesign": "‪የድምፅ አቀናባሪ፡ {0}‬",
    "JOIST/credits.thanks": "‪አመሰግናለሁ‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪የድምጽ ባህሪያት‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ክልልና ባህል‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ቋንቋዎች‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ሲሙሌሽኖቻችንን  የበለጠ አካታች ለማድረግ ባህሪያትን እየጨመርን እንገኛለን። ከእነዚህ ባህሪያት መካከል አንዳንዶቹ የተለያየ ፍላጎት ላላቸው እና በተለያዩ አካባቢዎች ውስጥ ላሉ ተማሪዎች ተደራሽነትን ይደግፋሉ። ነባሪውን የአቀራረብ ቅንጅቶችን ለመገምገም ወይም ለመቀየር በዚህ ምናሌ ውስጥ ያሉትን ትሮችን ያስሱ።‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ሌሎች አካታች ባህሪያትን ያካተቱ ሲሙሌሽኖችን ለማግኘት በሲሙሌሽን ማጣሪያ ገጽ ላይ መዳረሻ እና ማካተትን ይፈልጉ እና በአካታች ባህሪ ያጣሩ።‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪መስተጋብራዊ ድምቀቶች‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪ማውዙን በመንካት መስተጋብር በሚፈጥሩበት ወቅት ምስላዊ ድምቀቶችን ያክሉ።‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ተጨማሪ ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪መስተጋብር በሚፈጥሩበት ጊዜ ሶኒፊኬሽን እና የድምጽ ተፅእኖዎችን ያጫውቱ።‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪ለአንዳንድ ተማሪዎች ጠቃሚ ሊሆን የሚችል ተጨማሪ ድምጽ ያጫውቱ።‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ድምጽ መስጠት (እንግሊዝኛ ብቻ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪በሚገናኙበት ጊዜ ድምጽ እና ይዘትን አድምቅ/ቂ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪አፍሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪አፍሪካ(ልከኛ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪እስያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ላቲን አሜሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ኦሼኒያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪በዘፈቀደ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪አሜሪካ‬",
    "JOIST/projectorMode": "‪የፕሮጀክተር ሁኔታ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪በክፍሎች ውስጥ ለተሻለ ታይነት የቀለም ንፅፅርን ይጨምሩ።‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪በግራ በኩል ያለ ሀይል‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪በቀኝ በኩል ያለ ሀይል‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪የሀይል ድምረት‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪የሁሉም ሀይል ድምር = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ሽምጠጣ‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪የተተገበረው ሀይል‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪የሰበቃ ሀይል‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪ቶሎታ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪ሰማያዊ አሸንፏል!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ቀይ አሸንፏል!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪ሂድ!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ቁም‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪ዋጋ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ተመለስ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} ኪ.ግ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ሀይላት‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ሀይል‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪መጠነ ቁሶች‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} ሜ/ሴ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ሰበቃ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ምንም‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪ብዙ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪መሰረታዊ ሀይልና እንቅስቃሴ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪ንጥር ሀይል‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪እንቅስቃሴ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪ሁሉንም ዳግም አስጀምር‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ወደሚቀጥለው ምር1ጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ወደቅድሙ ምርጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪በቡድን ውስጥ ባሉ ምርጫዎች መካከል ሂድ/ጅ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ቁልፎቹን ተጫን/ኝ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ከውይይት ውጣ/ጭ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪በቁልፍ ሰሌዳ ውስጥ ዋጋዎቹን ያስቀምጡ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪አመልካች ሳጥኖችን ቀይር‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ዋና ተግባራት‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ወይም‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ማንሸራተቻ መቆጣጠርያዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪አስተካክል/ይ‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ማንሸራተቻ‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ከፍተኛ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ዝቅተኛ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ወደ ትልቁ ዝለል‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ወደ ትንሹ ዝለል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ተንሸራታቹን አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪በትንንሽ ደረጃዎች አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪በትልልቅ ደረጃዎች አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} በትንሽ ደረጃዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} በትላልቅ ደረጃዎች‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪ዝለል{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪ዝለል {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪ምርጫ‬",
    "SCENERY_PHET/key.alt": "‪የቁልፍ ሰሌዳ.Alt‬",
    "SCENERY_PHET/key.capsLock": "‪የቁልፍ ሰሌዳ.Caps Lock (ካፕስ ሎክ ፊደልን ወደ ትልቆቹ ወይም ወደ ትንሾቹ መቀያየሪያ)‬",
    "SCENERY_PHET/key.esc": "‪እየተካሄድ ካለዉ ሁነት የሚያስወጣ የቁልፍ ሰሌዳ(ዝለል)‬",
    "SCENERY_PHET/key.end": "‪መጨረሻ‬",
    "SCENERY_PHET/key.enter": "‪ግባ/ቢ‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪አገልግሎት ሰጭ የቁልፍ ሰሌዳ‬",
    "SCENERY_PHET/key.home": "‪ቤት‬",
    "SCENERY_PHET/key.pageDown": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደ ታች ማንሸራተትበመጠቀም አንድ ገፅ ወደላይ ማንሸራተት)‬",
    "SCENERY_PHET/key.pageUp": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደላይ ማንሸራተት‬",
    "SCENERY_PHET/key.space": "‪የቁልፍ ሰሌዳ በመጠቀም ቦታ መስጠት‬",
    "SCENERY_PHET/key.shift": "‪ቀይር‬",
    "SCENERY_PHET/key.tab": "‪የቁልፍ ሰሌዳ በመጠቀም ወደ ጎን በተወሰነ ልዩነት መሄድ‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪ፈጣን‬",
    "SCENERY_PHET/speed.normal": "‪መደበኛ‬",
    "SCENERY_PHET/speed.slow": "‪በዝግታ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪አ‬",
    "SCENERY_PHET/key.c": "‪ቸ‬",
    "SCENERY_PHET/key.d": "‪ደ‬",
    "SCENERY_PHET/key.l": "‪ለ‬",
    "SCENERY_PHET/key.r": "‪ረ‬",
    "SCENERY_PHET/key.s": "‪ሰ‬",
    "SCENERY_PHET/key.w": "‪ወ‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ወደ <b>ያዝ/ዥ</b>ወይም <b>ልቀቅ/ቂ</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ar_MA": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معطيات بحث غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫واحدة أو أكثر من معامِلات البحث تحتوي على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫تفضيلات‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET‬",
    "JOIST/menuItem.reportAProblem": "‫التبليغ عن مشكلة‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من التحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫تصوير شاشة الحاسوب‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫معلومات حول الاصدار‬",
    "JOIST/termsPrivacyAndLicensing": "‫الشروط، الخصوصية، والترخيص‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫رصيد الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫أرصدة الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫أزرار مختصرة‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫اضغط للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫نسخة {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫اعتمادات‬",
    "JOIST/preferences.tabs.overview.title": "‫نظرة شاملة‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫الصوت‬",
    "JOIST/preferences.tabs.input.title": "‫مدخلات (معطيات)‬",
    "JOIST/preferences.tabs.localization.title": "‫الموقع الجغرافي‬",
    "JOIST/updates.checking": "‫جاري التحقق من الحديثات ...‬",
    "JOIST/updates.upToDate": "‫تم تحديث هذه المحاكاة‬",
    "JOIST/updates.outOfDate": "‫اصدار جديد متوفر‬",
    "JOIST/updates.newVersionAvailable": "‫النسخة الجديدة المتوفرة:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}‬",
    "JOIST/updates.getUpdate": "‫احصل على تحديث‬",
    "JOIST/updates.noThanks": "‫لا، شكرا‬",
    "JOIST/updates.offline": "‫لا يمكن الحصول على تحديثات‬",
    "JOIST/credits.leadDesign": "‫انجاز التصميم: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫مطور التطبيق: {0}‬",
    "JOIST/credits.team": "‫فريق العمل: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة:{0}‬",
    "JOIST/credits.graphicArts": "‫انجاز فنون الجرافيك: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ضبط الصوت‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة و الثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫اختر تصوير الأشخاص أو الأماكن أو الأشياء في المحاكاة. الصور لا تهدف إلى تمثيل التنوع الكامل لمنطقة أو ثقافة معينة.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫قم بتغيير اللغة لترجمة النص المعروض على الشاشة. ستبقى الأوصاف الإضافية، إن وجدت، باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للتلاميذ ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف علامات التبويب في هذه القائمة لمراجعة أو تغيير إعدادات العرض التقديمي الافتراضية.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث في صفحة مرشح المحاكاة وقم بالضبط حسب الميزة الشاملة.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫إضاءات تفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫أضف تمييزات مرئية للماوس ولوحة المفاتيح أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صوت مرتفع‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوت والمؤثرات الصوتية أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫تشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫تشغيل الصوت (خاص باللغة الانجليزية)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بتشغيل الصوت وإبراز المحتوى أثناء تفاعلك‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افريقيا (المتواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫اعتباطي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضعية المسلاط‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لتوضيح الرؤية أفضل داخل القسم‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫القوة المطبقة من جهة اليسار‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫القوة المطبقة من جهة اليمين‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫مجموع القوى‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫مجموع القوى = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫التسارع‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫القوة المطبقة‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫قوى الاحتكاكات‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‫{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫السرعة‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫فوز الفريق الأزرق!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫فوز الفريق الأحمر!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫هيا بنا !‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫استراحة‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫القيم‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫الرجوع‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‫{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} نيوتن‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‫{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫القوى‬",
    "FORCES_AND_MOTION_BASICS/force": "‫القوة‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫الكتل‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‫{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫الاحتكاكات‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫منعدمة‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫كمية كبيرة‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫أساسيات حول القوى و الحركة‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫القوة الاجمالية‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫الحركة‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة الموالية‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫التنقل بين عناصر المجموعة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫ادخال القيم باستعمال لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫اعدادات السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫قم بالتعديل‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز الى أعلى قيمة‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز الى أصغر قيمة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تعديل السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫التعديل بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫التعديل بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫القفز الى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫القفز الى {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‫عناصر تحكم الدوران‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‫دولاب دوار‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/key.option": "‫اختيارات‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫الزر Esc‬",
    "SCENERY_PHET/key.end": "‫نهاية‬",
    "SCENERY_PHET/key.enter": "‫تأكيد‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫الزر Fn‬",
    "SCENERY_PHET/key.home": "‫الصفحة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫اضغط هنا للنزول لأسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اضغط هنا للصعود لأعلى الصفحة‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫أسرع‬",
    "SCENERY_PHET/speed.normal": "‫عادي‬",
    "SCENERY_PHET/speed.slow": "‫بطىء‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b> انتزع </ b> أو <b> قم بتحرير </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫تشغيل أو ايقاف الحركة‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ar_SA": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معاملات الاستفسار غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫تحتوي واحدة أو أكثر من معامِلات طلب البحث هذه على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫التفضيلات‬",
    "JOIST/menuItem.phetWebsite": "‫موقع فيت الالكتروني‬",
    "JOIST/menuItem.reportAProblem": "‫الابلاغ عن مشكلة‬",
    "JOIST/menuItem.getUpdate": "‫البحث عن تحديث‬",
    "JOIST/menuItem.screenshot": "‫لقطة الشاشة‬",
    "JOIST/menuItem.fullscreen": "‫شاشة كاملة‬",
    "JOIST/menuItem.about": "‫حول‬",
    "JOIST/termsPrivacyAndLicensing": "‫الشروط ، الترخيص ، الترخيص‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫شكرللترجمة‬",
    "JOIST/thirdParty.credits.link": "‫اعتماد من طرف ثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫اختصارات لوحة المفاتيح‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫الاعتمادات‬",
    "JOIST/preferences.tabs.overview.title": "‫ملخص‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫صوت‬",
    "JOIST/preferences.tabs.input.title": "‫ادخال‬",
    "JOIST/preferences.tabs.localization.title": "‫التعريب‬",
    "JOIST/updates.checking": "‫يبحث عن تحديث‬",
    "JOIST/updates.upToDate": "‫هذة المحاكاة محدثة‬",
    "JOIST/updates.outOfDate": "‫يتوفر اصدار جديد‬",
    "JOIST/updates.newVersionAvailable": "‫There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‫احصل على التحديث‬",
    "JOIST/updates.noThanks": "‫لا شكرا‬",
    "JOIST/updates.offline": "‫تحديث‬",
    "JOIST/credits.leadDesign": "‫Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫Software Development: {0}‬",
    "JOIST/credits.team": "‫الفريق: {0}‬",
    "JOIST/credits.contributors": "‫المشاركون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة: {0}‬",
    "JOIST/credits.graphicArts": "‫Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‫Sound Design: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫خصائص الصوت‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة والثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫حدد تصوير الأشخاص أو الأماكن أو الأشياء في بطاقة sim. ليس المقصود من الصور أن تمثل التنوع الكامل لمنطقة أو ثقافة ما.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫غيّر اللغة لترجمة النص على الشاشة. الأوصاف الإضافية، إن وُجدت، تبقى باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى نماذج المحاكاة لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للمتعلمين ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف هذه القائمة لمراجعة إعدادات العرض التقديمي الافتراضية أو تغييرها.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث عن Access and Inclusion في صفحة مرشح المحاكاة وقم بالتصفية حسب الميزة الشاملة‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫يسلط الضوء على التفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫أضف تمييزات مرئية للماوس والمس أثناء التفاعل.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫أصوات اضافية‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫الرجاء استخدام متصفح مختلف لتشغيل هذه المحاكاة.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫قم بتشغيل صوت إضافي هذا قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫الأصوات (الإنجليزية فقط)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بالصوت وإبراز المحتوى أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫أفريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫أفريقيا (متواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫أوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫عشوائي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضع جهاز الاسقاط الضوئي‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لرؤية أفضل في الفصول الدراسية.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫القوة اليسرى‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫القوة اليمنى‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫محصلة القوى‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫محصلة القوة = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫التسارع‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫تطبيق القوة‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫قوة الاحتكاك‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‫{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫السرعة‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫الأزرق فائز‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫الاحمر فائز‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫إبدأ‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫إيقاف مؤقت‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫القيم‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫إعاده‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‫{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} نيوتون‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‫{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫القوى‬",
    "FORCES_AND_MOTION_BASICS/force": "‫القوة‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫الكتل‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‫{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫الاحتكاك في الحركة‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫سطح املس‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫سطح خشن‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫مبادئ القوة و الحركة‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫محصلة القوة‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫الحركة‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫إعادة ضبط الجميع‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة التالية‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫تحرّك بين العناصر داخل المجموعة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط على المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج من المحادثة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫قم بتعيين القيم داخل لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الاجراءات الرئيسية‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫ضوابط المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫ضبط‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫أقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز إلى الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز إلى الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫ضبط شريط التمرير‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫اضبطه بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫اضبط بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫انتقل إلى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫انتقل إلى {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‫عناصر تحكم الدوران‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‫دولاب دوار‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‫خيار‬",
    "SCENERY_PHET/key.alt": "‫زر Alt فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.capsLock": "‫زر Caps Lock فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.esc": "‫زر Esc فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.end": "‫النهاية‬",
    "SCENERY_PHET/key.enter": "‫ادخل‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫زر Fn فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.home": "‫الشاشة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫للأعلى‬",
    "SCENERY_PHET/key.pageUp": "‫للأسفل‬",
    "SCENERY_PHET/key.space": "‫فراغ‬",
    "SCENERY_PHET/key.shift": "‫shift‬",
    "SCENERY_PHET/key.tab": "‫انقر‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫سريع‬",
    "SCENERY_PHET/speed.normal": "‫عادي‬",
    "SCENERY_PHET/speed.slow": "‫بطيء‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‫أ‬",
    "SCENERY_PHET/key.c": "‫ج‬",
    "SCENERY_PHET/key.d": "‫د‬",
    "SCENERY_PHET/key.l": "‫ل‬",
    "SCENERY_PHET/key.r": "‫ر‬",
    "SCENERY_PHET/key.s": "‫س‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b>امساك</b> أو <b>اطلاق</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫توقف مؤقتًا أو لعب الحركة‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ar": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معاملات الاستفسار غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫تحتوي واحدة أو أكثر من معامِلات طلب البحث هذه على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫التفضيلات‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫الإبلاغ عن مشكلة…‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من وجود تحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫لقطة شاشة‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫حول ...‬",
    "JOIST/termsPrivacyAndLicensing": "‫شروط الخصوصية والترخيص‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫اعتمادات الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫ائتمانات الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫اختصارات لوحة المفاتيح‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫الإصدار {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫الاعتمادات‬",
    "JOIST/preferences.tabs.overview.title": "‫ملخص‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫صوتي‬",
    "JOIST/preferences.tabs.input.title": "‫مدخل‬",
    "JOIST/preferences.tabs.localization.title": "‫التعريب‬",
    "JOIST/updates.checking": "‫البحث عن تحديثات …‬",
    "JOIST/updates.upToDate": "‫هذه المحاكاة محدثة.‬",
    "JOIST/updates.outOfDate": "‫نسخة جديدة متاحة‬",
    "JOIST/updates.newVersionAvailable": "‫هناك إصدار جديد متاح: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}.‬",
    "JOIST/updates.getUpdate": "‫احصل على التحديث ...‬",
    "JOIST/updates.noThanks": "‫لا شكرا‬",
    "JOIST/updates.offline": "‫غير قادر على التحقق من وجود تحديثات.‬",
    "JOIST/credits.leadDesign": "‫تصميم العميل المحتمل: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫تطوير البرمجيات: {0}‬",
    "JOIST/credits.team": "‫الفريق: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة: {0}‬",
    "JOIST/credits.graphicArts": "‫فنون الرسومية: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ميزات الصوت‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة والثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫حدد تصوير الأشخاص أو الأماكن أو الأشياء في بطاقة sim. ليس المقصود من الصور أن تمثل التنوع الكامل لمنطقة أو ثقافة ما.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫غيّر اللغة لترجمة النص على الشاشة. الأوصاف الإضافية، إن وُجدت، تبقى باللغة الإنجليزية.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة الخاصة بنا لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للمتعلمين ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف هذه القائمة لمراجعة إعدادات العرض التقديمي الافتراضية أو تغييرها‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث عن Access and Inclusion في صفحة مرشح المحاكاة وقم بالتصفية حسب الميزة الشاملة‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫يسلط الضوء على التفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضف تمييزات مرئية للماوس وألمس أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫أصوات إضافية‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوتنة والمؤثرات الصوتية أثناء التفاعل.والمؤثرات الصوتية أثناء تفاعلك‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫قم بتشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫الأصوات (الإنجليزية فقط)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بالصوت وإبراز المحتوى أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫أفريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫أفريقيا (متواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫أوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫عشوائي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضع جهاز الاسقاط الضوئي‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لرؤية أفضل في الفصول الدراسية.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫القوة اليسرى‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫القوة اليمنى‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫مجموع القوى‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫مجموع القوى = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫التعجيل (التسارع)‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫القوة المؤثرة‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫قوة الاحتكاك‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‫{0}: {1} م/ث<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫السرعة‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫الازرق يفوز‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫الاحمر يفوز‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫انطلق!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫قف‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫القيم‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫العودة للبداية‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‫{0} نيوتن‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} نيوتن‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‫{0} كجم‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫القوى‬",
    "FORCES_AND_MOTION_BASICS/force": "‫القوة‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫الكتل‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‫{0} م/ث‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫الاحتكاك‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫معدوم‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫كثير‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫القوى و الحركة : الاوليات‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫القوة المحصلة‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫الحركة‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫إعادة ضبط الجميع‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة التالية‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫تحرّك بين العناصر داخل المجموعة‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط على الأزرار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج من مربع الحوار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫قم بتعيين القيم داخل لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫ضوابط المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫ضبط‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫أقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز إلى الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز إلى الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫ضبط شريط التمرير‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫اضبطه بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫اضبط بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫انتقل إلى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫انتقل إلى {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‫عناصر تحكم الدوران‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‫دولاب دوار‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‫خيار‬",
    "SCENERY_PHET/key.alt": "‫زر Alt فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.capsLock": "‫زر Caps Lock فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.esc": "‫زر Esc فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.end": "‫النهاية‬",
    "SCENERY_PHET/key.enter": "‫ادخال‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫زر Fn فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.home": "‫الشاشة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫أسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اعلى الصفحة‬",
    "SCENERY_PHET/key.space": "‫مساحة‬",
    "SCENERY_PHET/key.shift": "‫زرShift في لوحة المفاتيح‬",
    "SCENERY_PHET/key.tab": "‫زرTab في لوحة المفاتيح‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫سريع‬",
    "SCENERY_PHET/speed.normal": "‫طبيعي‬",
    "SCENERY_PHET/speed.slow": "‫بطئ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‫أ‬",
    "SCENERY_PHET/key.c": "‫ج‬",
    "SCENERY_PHET/key.d": "‫د‬",
    "SCENERY_PHET/key.l": "‫ل‬",
    "SCENERY_PHET/key.r": "‫ر‬",
    "SCENERY_PHET/key.s": "‫س‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b>امساك</b> أو <b>اطلاق</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫توقف مؤقتًا أو لعب الحركة‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "az": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yanlış sorğu parametrləri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bu sorğu parametrlərindən birində və ya bir neçəsində<br>yanlış dəyərlər var:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyasiya həmin sorğu parametrləri üçün<br>cari dəyərlərlə başlayacaq.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Üstünlüklər‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Veb Səhifəsi‬",
    "JOIST/menuItem.reportAProblem": "‪Problemi Bildirin...‬",
    "JOIST/menuItem.getUpdate": "‪Güncəlləmələri yoxla...‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam ekran‬",
    "JOIST/menuItem.about": "‪Haqqında...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Şərtlər, Gizlilik və Lisenziyalaşdırma‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tərcümə Yardımçıları‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü-tərəf yardımçılar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatura qısa yolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamaq üçün‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versiya {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Tanıtım - Yardımçılar‬",
    "JOIST/preferences.tabs.overview.title": "‪Ümumi baxış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyasiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Daxil edilən‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasiya‬",
    "JOIST/updates.checking": "‪Yeniləmələr yoxlanılır...‬",
    "JOIST/updates.upToDate": "‪Bu simulyasiya yenilənmişdir.‬",
    "JOIST/updates.outOfDate": "‪Yeni versiya mövcuddur‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni versiya mövcuddur: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Cari versiyanız: {0}‬",
    "JOIST/updates.getUpdate": "‪Yeniləmələri əldə edin...‬",
    "JOIST/updates.noThanks": "‪Xeyr, təşəkkürlər‬",
    "JOIST/updates.offline": "‪Güncəlləmələri yoxlamaq mümkün olmadı.‬",
    "JOIST/credits.leadDesign": "‪Baş Dizayner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Proqram tərtibatçıları: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪İştirak edənlər: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Keyfiyyətin təminatı: {0}‬",
    "JOIST/credits.graphicArts": "‪Qrafik sənətlər tərtibatçısı: {0}‬",
    "JOIST/credits.soundDesign": "‪Səs dizaynı: {0}‬",
    "JOIST/credits.thanks": "‪Təşəkkürlər‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xüsusiyyətlər‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region və Mədəniyyət‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪SİM-də insanların, yerlərin və ya obyektlərin təsvirini seçin. Şəkillər regionun və ya mədəniyyətin bütün müxtəlifliyini təmsil etmək üçün nəzərdə tutulmayıb.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulyasiyalarımızı daha əhatəli etmək üçün onlara yeni funksiyalar əlavə edirik. Bu xüsusiyyətlərdən bəziləri xüsusi ehtiyacları olan və müxtəlif mühitlərdə olan öyrənənlər üçün əlçatanlığı dəstəkləməkdir. Ənənəvi təqdimat parametrlərini nəzərdən keçirmək və ya dəyişmək üçün bu menyunu araşdırın.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Əhatəli xüsusiyyətlərə malik digər simulyasiyaları tapmaq üçün simulyasiya filtri səhifəsində \"Giriş və Daxiletmə\"ni axtarın və əhatəli xüsusiyyətə görə filtrləyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪İnteraktiv vurğular‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Siçan üçün vizual vurğu əlavə edin və əlaqə qurduqca toxunun.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Səslər‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Əlavə səslər‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Qarşılıqlı əlaqə zamanı sonifikasiyaları və səs effektlərini səsləndirin.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bəzi öyrənənlər üçün faydalı ola biləcək əlavə səs səsləndirin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Səsləndirmə (Yalnız İngilis dili)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Qarşılıqlı əlaqə qurarkən səs verin və məzmunu vurğulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (örtülü)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Təsadüfən‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birləşmiş Ştatları‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinif otaqlarında daha yaxşı görünmə üçün rəng kontrastını artırın.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Sol qüvvə‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Sağ qüvvə‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Əvəzləyici qüvvə‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Əvəzləyici qüvvə = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Təcil‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Təsir edən qüvvə‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Sürtünmə qüvvəsi‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/san<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Sürət‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Göylər udur!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Qırmızılar udur!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Başlat!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Fasilə ver‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Dəyərlər‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Geri qayıt‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Nyuton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kq‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Qüvvələr‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Qüvvə‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Kütlələr‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/san‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Sürtünmə‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪0‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Maks‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Qüvvələr və hərəkət‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Əvəzləyici qüvvə‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Hərəkət‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hamısını Sıfırla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Növbəti maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Əvvəlki maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Qrupdakı növbəti maddəyə keçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düymələrə basın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pəncərəni bağlayın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviatura daxilində qiymətlər təyin edin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Seçim qutusunu dəyişdirin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Əsas fəaliyyətlər‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ya‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sürgüyə nəzarət‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪tənzimləyin‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Sürgü‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma get‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma get‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slayderi tənzimlə‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kiçik addımlarla sürüşdür‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Böyük addımlarla sürüşdür‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}}nü {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪Kiçik addımlarla {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪Böyük addımlarla {{verb}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}a keçid edin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}a keçid edin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Seçim‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Boşluq (Space)‬",
    "SCENERY_PHET/key.shift": "‪Yerdəyişmə‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Sürətli‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Yavaş‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Tut</b> yaxud <b>Burax</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Fəaliyyəti dayandırın və ya oynayın‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "be": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Няправільныя параметры запыту‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Адзін або некалькі з гэтых параметраў запыту маюць<br>памылковыя значэнні:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Мадэляванне пачнецца са значэнняў па ўмаўчанні для<br>гэтых параметраў запыту.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Лайкі‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Паведаміць аб памылцы ...‬",
    "JOIST/menuItem.getUpdate": "‪Праверыць наяўнасць абнаўленняў ...‬",
    "JOIST/menuItem.screenshot": "‪Здымак экрана‬",
    "JOIST/menuItem.fullscreen": "‪На ўвесь экран‬",
    "JOIST/menuItem.about": "‪Аб...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Умовы ліцэнзавання прыватнасці‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Над перакладам працавалі‬",
    "JOIST/thirdParty.credits.link": "‪Іншыя распрацоўшчыкі‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Гарачыя клавішы‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪каб пачаць‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Над праграмай працавалі‬",
    "JOIST/preferences.tabs.overview.title": "‪Агляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Сімуляцыя‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальны‬",
    "JOIST/preferences.tabs.audio.title": "‪Аўдыё‬",
    "JOIST/preferences.tabs.input.title": "‪Увод‬",
    "JOIST/preferences.tabs.localization.title": "‪Лакалізацыя‬",
    "JOIST/updates.checking": "‪Праверка абнаўленняў ...‬",
    "JOIST/updates.upToDate": "‪Абнаўленне не патрабуецца‬",
    "JOIST/updates.outOfDate": "‪Даступна новая версія‬",
    "JOIST/updates.newVersionAvailable": "‪Даступна новая версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша бягучая версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Атрымаць абнаўленне ...‬",
    "JOIST/updates.noThanks": "‪Не, дзякуй‬",
    "JOIST/updates.offline": "‪Немагчыма праверыць наяўнасць абнаўленняў.‬",
    "JOIST/credits.leadDesign": "‪Дызайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Распрацоўка ПЗ: {0}‬",
    "JOIST/credits.team": "‪Каманда: {0}‬",
    "JOIST/credits.contributors": "‪Аўтары: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тэсціраванне: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Гукавы дызайн: {0}‬",
    "JOIST/credits.thanks": "‪Падзякі‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функцыі аўдыё‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Рэгіён і культура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Выберыце выяву людзей, месцаў або прадметаў у сімулятары. Выявы не прызначаны для адлюстравання ўсёй разнастайнасці рэгіёна або культуры.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Мовы‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Змяніце мову для перакладу тэксту на экране. Дадатковыя апісанні, калі яны ёсць, застаюцца на англійскай мове.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы дадаем функцыі ў нашы сімуляцыі, каб зрабіць іх больш інклюзіўнымі. Некаторыя з гэтых функцый падтрымліваюць даступнасць для навучэнцаў з рознымі патрэбамі і ў розных умовах. Даследуйце ўкладкі ў гэтым меню, каб праглядзець або змяніць налады прэзентацыі па змаўчанні.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Каб знайсці іншыя сімуляцыі з інклюзіўнымі функцыямі, шукайце‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтэрактыўныя асноўныя моманты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Дадавайце візуальныя моманты для мышы і дотыку падчас узаемадзеяння.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Гукі‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дадатковыя гукі‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Гуляйце агучванне і гукавыя эфекты падчас узаемадзеяння.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Прайграйце дадатковы гук, які можа быць карысны некаторым навучэнцам.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Агучванне (толькі на англійскай мове)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Агучвайце і вылучайце змесціва падчас узаемадзеяння.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Афрыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Афрыка (сціплы)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Азія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Лацінская Амерыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Акіянія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Выпадковы‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Злучаныя штаты Амерыкі‬",
    "JOIST/projectorMode": "‪Рэжым праектара‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Павялічце каляровы кантраст для лепшай бачнасці ў класах.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Сіла злева‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Сіла справа‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Раўнадзейная сіла‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Раўнадзейная сіла = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Паскарэнне‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Прыкладзеная сіла‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Сіла трэння‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} м/с<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Скорасць‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Перамога блакітных!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Перамога чырвоных!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Пачаць!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Паўза‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Значэнні сіл‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Паўтарыць‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}Н‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Ньютанаў‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} кг‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Сілы‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Сіла‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Масы‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} м/с‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Трэнне‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Няма‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Вялікае‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Сілы і рух: Асновы‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Раўнадзейная сіла‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Рух‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скінуць усе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пераход да наступнага элемента або групы‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перайсці да папярэдняга элемента або групы‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Перамяшчайцеся паміж элементамі ў групе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Націскаць кнопкі‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйсці з дыялогу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Задайце значэнні з дапамогай клавіятуры‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Пераключыце сцяжкі‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Асноўныя дзеянні‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Элементы кіравання паўзункамі‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Адрэгулюйце‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪паўзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максімум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪мінімум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Перайсці да максімуму‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Перайсці да мінімуму‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Адрэгулюйце паўзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Рэгулюйце меншымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Адрэгулюйце больш буйнымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} меншымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} большымі крокамі‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перайсці да {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перайсці да {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Варыянт‬",
    "SCENERY_PHET/key.alt": "‪Усё‬",
    "SCENERY_PHET/key.capsLock": "‪Верхні рэгістр‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Дадому‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Прастора‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Хутка‬",
    "SCENERY_PHET/speed.normal": "‪Нармальна‬",
    "SCENERY_PHET/speed.slow": "‪Павольна‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪каб <b>Захапіць</b> або <b>Адпусціць</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Прыпыніце або прайграйце дзеянне‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bg": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Невалидни параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Един или повече от тези параметри са невалидни:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулацията ще започне със стандартните стойности за тези параметри.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Настройки‬",
    "JOIST/menuItem.phetWebsite": "‪Сайтът на PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Съобщи за проблем‬",
    "JOIST/menuItem.getUpdate": "‪Провери за обновления‬",
    "JOIST/menuItem.screenshot": "‪Снимка на екрана‬",
    "JOIST/menuItem.fullscreen": "‪Цял екран‬",
    "JOIST/menuItem.about": "‪Относно‬",
    "JOIST/termsPrivacyAndLicensing": "‪Условия, поверителност и лиценз‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Превод‬",
    "JOIST/thirdParty.credits.link": "‪Използвани авторски права‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Клавишни комбинации‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪начало‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Автори‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулация‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуални‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Въвеждане‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализиране‬",
    "JOIST/updates.checking": "‪Проверява за обновления‬",
    "JOIST/updates.upToDate": "‪Симулацията е актуална‬",
    "JOIST/updates.outOfDate": "‪Има нова версия‬",
    "JOIST/updates.newVersionAvailable": "‪Има нова версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Настоящата версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Вземи обновление‬",
    "JOIST/updates.noThanks": "‪Не, благодаря‬",
    "JOIST/updates.offline": "‪Неуспешна проверка за обновления.\n\nНе може да се обнови‬",
    "JOIST/credits.leadDesign": "‪Водещи дизайнери: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработил софтуера: {0}‬",
    "JOIST/credits.team": "‪Екип: {0}‬",
    "JOIST/credits.contributors": "‪Сътрудници:  {0}‬",
    "JOIST/credits.qualityAssurance": "‪Качествен контрол: {0}‬",
    "JOIST/credits.graphicArts": "‪Графични дизайнери: {0}‬",
    "JOIST/credits.soundDesign": "‪Аудио режисьор: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Звукови ефекти‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Регион и Култура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Добавяме функции към нашите симулации, за да ги направим по-приобщаващи. Някои от тези функции поддържат достъпност за учащи с различни нужди и в различни среди. Разгледайте това меню, за да прегледате или промените настройките за представяне по подразбиране.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪За да намерите други симулации с включени функции, потърсете Достъп и включване на страницата с филтър за симулация и филтрирайте по включена функция.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни маркери‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавете визуални очертания за мишката и обектите, с които взаимодействате.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуци‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Допълнителни звуци‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Възпроизвеждай звукови ефекти при взаимодействие.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Възпроизвеждай допълнителни звуци, които могат да бъдат полезни на някои ученици.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Озвучение (само на аглийски)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Озвучение и акценти докато взаимодействате.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проекторен режим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Увеличете цветния контраст за по-добра видимост в класната стая.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Лява сила‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Дясна сила‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Сбор на силите‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Сборът на силите = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Ускорение‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Приложи силата‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Сила на триене‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Скорост‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Сините победиха‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Червените победиха‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Старт!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Пауза‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Стойност‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Върни се‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} нютона‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Сили‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Сила‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Маси‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Триене‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Няма‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Голямо‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Действие на силите и движение‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Нетна сила‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Движение‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Нулирай всичко‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Отиди на следващ обект‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Отиди на предходен обект‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Движи се между обектите‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисни бутона‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Затвори прозореца‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Въведи стойности от клавиатурата‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Маркирай квадратчето‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основни действия‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Настройки на плъзгачите‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Коригирай‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪плъзгач‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимално‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимално‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} на малки стъпки‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} на големи стъпки‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Отиди на {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Отиди на {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Бързо‬",
    "SCENERY_PHET/speed.normal": "‪Средно‬",
    "SCENERY_PHET/speed.slow": "‪Бавно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪за <b>Хващане</b> или <b>Освобождаване</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Спри или пусни действие‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bn": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪পদার্থবিজ্ঞান শিক্ষা প্রযুক্তি  ওয়েবসাইট...‬",
    "JOIST/menuItem.reportAProblem": "‪(সমস্যার জন্য রিপোর্ট  করো... )‬",
    "JOIST/menuItem.getUpdate": "‪আপডেটের জন্য চেক কর(Check for Updates…)‬",
    "JOIST/menuItem.screenshot": "‪স্ক্রিনশট‬",
    "JOIST/menuItem.fullscreen": "‪ফুল স্ক্রীন‬",
    "JOIST/menuItem.about": "‪সম্পর্কে‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪(Debasis Halder,HCC, B.Sc ,M.S in Physics, M.S in RET, PG.Dip in ICT, PG.Dip in Capital Market )‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ভার্সন {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ক্রেডিট‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪সিমুলেশন‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪অডিও‬",
    "JOIST/preferences.tabs.input.title": "‪ইনপুট [Input]‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪আপডেট চেক করা  হচ্ছে (Checking for updates…)‬",
    "JOIST/updates.upToDate": "‪এই সিমুলেশন আপ-টু-ডেট‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪তোমার বর্তমান ভার্সন হয়: {0}.‬",
    "JOIST/updates.getUpdate": "‪(আপডেট  পাও ) Get Update…‬",
    "JOIST/updates.noThanks": "‪না, ধন্যবাদ‬",
    "JOIST/updates.offline": "‪আপডেট  খুঁজতে  অসমর্থ‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ধন্যবাদ‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪মানুষ, স্থান বা বস্তুর চিত্রায়ন নির্বাচন করুন। চিত্রগুলি একটি অঞ্চল বা সংস্কৃতির সমগ্র বৈচিত্র্যের প্রতিনিধিত্ব করার উদ্দেশ্যে নয়।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪আমরা আমাদের সিমুলেশনগুলিতে বৈশিষ্ট্যগুলি যুক্ত করছি যাতে সেগুলিকে আরও অন্তর্ভুক্ত করা যায়৷ এই বৈশিষ্ট্যগুলির মধ্যে কয়েকটি বৈচিত্র্যময় প্রয়োজন এবং বিভিন্ন পরিবেশের মধ্যে শিক্ষার্থীদের জন্য অ্যাক্সেসযোগ্যতা সমর্থন করে। ডিফল্ট উপস্থাপনা সেটিংস পর্যালোচনা বা পরিবর্তন করতে এই মেনুটি অন্বেষণ করুন৷ (We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.)‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪অন্তর্ভুক্ত বৈশিষ্ট্য সহ অন্যান্য সিমুলেশনগুলি খুঁজে পেতে, সিমুলেশন ফিল্টার পৃষ্ঠায় অ্যাক্সেস এবং অন্তর্ভুক্তির সন্ধান করুন এবং অন্তর্ভুক্ত বৈশিষ্ট্য দ্বারা ফিল্টার করুন (To find other simulations with inclusive features, look for Access and Inclusion on the simulation filter page and filter by inclusive feature.)‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪শব্দ [Sounds]‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪অতিরিক্ত শব্দাবলী‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪আফ্রিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪আফ্রিকা (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪এশিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ল্যাটিন আমেরিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ওশেনিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random (এলোমেলো)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪যুক্তরাষ্ট্র‬",
    "JOIST/projectorMode": "‪প্রজেক্টর মুড‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪শ্রেণীকক্ষে আরও ভালো দৃশ্যমানতার জন্য রং(color) এর  বৈসাদৃশ্য বাড়ান‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪বামদিকের বল‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪ডানদিকের বল‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪বলসমুহের যোগফল‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪বলসমূহের যোগফল = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ত্বরণ‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪প্রযুক্ত বল‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ঘর্ষণ বল‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪দ্রুতি‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blue Wins!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Red Wins!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪গো!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪বিরতি‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪মানসমূহ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ফিরে দেখা‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons (নিউটন)‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪বলসমূহ‬",
    "FORCES_AND_MOTION_BASICS/force": "‪বল‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ভরসমুহ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ঘর্ষণ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ঘর্ষণহীণ‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪বেশী‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪বল এবং গতি সম্পর্কে প্রাথমিক ধারনাসমুহ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪লব্ধি  বল‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪গতি‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪বাটনটি চাপো (Press buttons)‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪অথবা‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪সর্বাধিক‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪সর্বনিম্ন‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪জাম্প টু মাক্সিমাম‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪জাম্প টু মিনিমাম‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪অ্যাডজাস্ট  স্লাইডার‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ছোট  ধাপে অ্যাডজাস্ট করো‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪বড় ধাপে অ্যাডজাস্ট করো‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪শেষ‬",
    "SCENERY_PHET/key.enter": "‪প্রবেশ‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪হোম‬",
    "SCENERY_PHET/key.pageDown": "‪নিচের  পৃষ্ঠা‬",
    "SCENERY_PHET/key.pageUp": "‪উপরের পৃষ্ঠা‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪শিফট‬",
    "SCENERY_PHET/key.tab": "‪ট্যাব‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪নরমাল‬",
    "SCENERY_PHET/speed.slow": "‪ধীরে  ধীরে‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪বিরতি অথবা শুরু বাটন‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bo": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪སྔོན་འདེམས།‬",
    "JOIST/menuItem.phetWebsite": "‪Phet དྲ་ཚིགས།‬",
    "JOIST/menuItem.reportAProblem": "‪དཀའ་རྙོག་ཞུ་ཐོ།‬",
    "JOIST/menuItem.getUpdate": "‪ཐོན་གསར་པ་འདུག་གམ།‬",
    "JOIST/menuItem.screenshot": "‪བརྙན་ཡོལ་པར་ལེན།‬",
    "JOIST/menuItem.fullscreen": "‪བརྙན་ཡོལ་ཆ་ཚང་གཏོང་།‬",
    "JOIST/menuItem.about": "‪ངོ་སྤོད།‬",
    "JOIST/termsPrivacyAndLicensing": "‪ཆ་རྐྱེན་དང་། གསང་རྒྱ། ཁྲོལ་འཛིན།‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ཡིག་སྒྱུར་བྱེད་པོའི་ཐོ་གཞུང་།‬",
    "JOIST/thirdParty.credits.link": "‪སྡེ་བ་གསུམ་པའི་ཐོ་གཞུང་།‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪གོ་བཙུགས་པར།‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ཐོན་ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ལེགས་གསོལ་ཐོ་གཞུང་།‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪ཐད་མཐོང་།‬",
    "JOIST/preferences.tabs.audio.title": "‪སྒྲ།‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪ཐོན་གསར་པ་བལྟ་བཞིན་པ།‬",
    "JOIST/updates.upToDate": "‪མཚུངས་བཅོས་དེ་གསར་ཤོས་རེད་འདུག‬",
    "JOIST/updates.outOfDate": "‪ཐོན་གསར་པ་འདུག‬",
    "JOIST/updates.newVersionAvailable": "‪ཐོན་གསར་པ་སླེབས་འདུག {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ད་ལྟའི་ཐོན་ནི་ {0}‬",
    "JOIST/updates.getUpdate": "‪ཐོན་གསར་པ།‬",
    "JOIST/updates.noThanks": "‪མིན། ཐུགས་རྗེ་ཆེ།‬",
    "JOIST/updates.offline": "‪ཐོན་གསར་པ་བལྟ་མ་ཐུབ།‬",
    "JOIST/credits.leadDesign": "‪བཟོ་བཀོད་གཙོ་བོ། {0}‬",
    "JOIST/credits.softwareDevelopment": "‪མཉེན་ཆས་བཟོ་བསྐྲུན། {0}‬",
    "JOIST/credits.team": "‪ཚོགས་མི། {0}‬",
    "JOIST/credits.contributors": "‪མཐུན་འགྱུར་བྱེད་མེ། {0}‬",
    "JOIST/credits.qualityAssurance": "‪སྤུས་ཚད་དག་བཤེར། {0}‬",
    "JOIST/credits.graphicArts": "‪བརྐོས་རིས། {0}‬",
    "JOIST/credits.soundDesign": "‪སྒྲ་སྒྲིགས་བཀོད {0}‬",
    "JOIST/credits.thanks": "‪ཐུགས་རྗེ་ཆེ།‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪སྒྲའི་ཁྱད་ཆཽས།‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ཊི་ཊེ་ནི་ཡམ།‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪སྒྲ།‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪སྒྲ་ཁ་སྣོན།‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪གཡོན་ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪གཡས་ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ཁྱོན་བསྡོམ་ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪བསྡོམས་པའི་ཤུགས་ནི་ཀླད་ཀོར་རེད།‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪མྱུར་སྣོན།‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪འབུད་ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪རྡར་ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪མགྱོགས་ཚད།‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪སྔོན་པོར་རྒྱལ་ཁ་ཐོབ།‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪དམར་པོར་རྒྱལ་ཁ་ཐོབ།‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪འཐེན།‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪བར་མཚམས་ཞོག‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪ཐོབ་གྲངས།‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ཡང་བསྐྱར།‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0}kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪གདོས་ཚད།‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪རྡར་ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪མེད་པ།‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪མང་པོ།‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪ཤུགས་དང་གཡོ་འགུལ།‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪གཙང་ལྷག་ཤུགས།‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪གཡོ་འགུལ།‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ཡང་ན།‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪མཇུག‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪གཙོ་ལྡེབ།‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪སྟོང་ཆ།‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "bs": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nevažeći parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više ulaznih parametara ima nevažeće vrijednosti‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija će početi sa zadanim vrijednostima za ove <br> parametre upita‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Podešavanja‬",
    "JOIST/menuItem.phetWebsite": "‪PhET sajt‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem ...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeriti ažuriranja ...‬",
    "JOIST/menuItem.screenshot": "‪Slika ekrana‬",
    "JOIST/menuItem.fullscreen": "‪Cijeli ekran‬",
    "JOIST/menuItem.about": "‪O ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Uslovi, privatnost i licenciranje‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prijevod: Dino M. Ćorović‬",
    "JOIST/thirdParty.credits.link": "‪Doprinosi treće strane‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Prečice sa tastature‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪započni‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuelno‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulaz‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/updates.checking": "‪Provjera ažuriranja ...‬",
    "JOIST/updates.upToDate": "‪Ova simulacija je aktuelna.‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Postoji nova verzija: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Dobiti ažuriranja ...‬",
    "JOIST/updates.noThanks": "‪Ne hvala!‬",
    "JOIST/updates.offline": "‪Nije moguće provjeriti ažuriranja.‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Saradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Osiguranje kvaliteta: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Zahvalnost‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Postavke zvuka‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izaberite prikaz ljudi, mjesta ili objekata u simulaciji. Slike nisu namijenjene da predstavljaju cjelokupnu raznolikost regiona ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da biste preveli tekst na ekranu. Dodatni opisi, kada su prisutni, ostaju na engleskom.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Našim simulacijama dodajemo funkcije kako bismo ih učinili obuhvatnijim. Neke od ovih funkcija podržavaju pristupačnost za učenike sa različitim potrebama i u različitim okruženjima. Istražite kartice u ovom meniju da biste pregledali ili promijenili podrazumijevana podešavanja prezentacije.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije sa inkluzivnim funkcijama, potražite Pristup (Access) i uključivanje na stranici filtera za simulaciju i filtrirajte po inkluzivnoj funkciji.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni detalji‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizuelno isticanja za miša i dodir tokom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuk‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodukujte zvučne efekte i zvučne efekte dok ste u interakciji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi mogao biti od pomoći nekim učenicima‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glasajte i istaknite sadržaj dok ste u interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektor mod‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪sila nalijevo‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪sila nadesno‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪zbir sila‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪zbir sila = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ubrzanje‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Primijenjena sila‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Sila trenja‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪brzina‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Pobijedili \"Plavi\"‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Pobijedili \"Crveni\"‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Start!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pauza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪vrijednosti‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Početak‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} njutna‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Sile‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Sila‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪mase‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Trenje‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪bez‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪mnogo‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Sile i kretanje - Osnove‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Nadvlačenje konopca‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Kretanje‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Sve na početak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pređite na sljedeću stavku ili grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Vratite se na prethodnu stavku ili grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Prelazite između stavki u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni tastere‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Izađite iz dijaloga‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Podesite vrijednosti preko tastature‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Promijenite čekiranja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne radnje‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Klizač kontrole‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Podesi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Idi na maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Idi na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Podesite klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Podešavaj polahko‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Podešavaj brže‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mali koraci‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} veliki koraci‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skoči na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skoči na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opcija‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Izađi‬",
    "SCENERY_PHET/key.end": "‪Kraj‬",
    "SCENERY_PHET/key.enter": "‪Unos‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Početak‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Razmak‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Brzo‬",
    "SCENERY_PHET/speed.normal": "‪Normalno‬",
    "SCENERY_PHET/speed.slow": "‪Sporo‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Uhvati</b> ili <b>Pusti</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauzirajte ili akcija‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ca": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Els paràmetres de consulta no són vàlids.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Algun paràmetre de la consulta <br>té valors que no són vàlids:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulació començarà amb els valors per defecte <br>per aquests paràmetres consultats.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferències‬",
    "JOIST/menuItem.phetWebsite": "‪Lloc web del PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Avisa’ns d’un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Comprova les actualitzacions...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Pel que fa a...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termes, privadesa i llicències‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Reconeixements de la traducció‬",
    "JOIST/thirdParty.credits.link": "‪Reconeixements de terceres parts‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Dreceres de teclat‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per començar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versió {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Reconeixements‬",
    "JOIST/preferences.tabs.overview.title": "‪Descripció general‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulació‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuals‬",
    "JOIST/preferences.tabs.audio.title": "‪So‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localització‬",
    "JOIST/updates.checking": "‪Comprovant les actualitzacions...‬",
    "JOIST/updates.upToDate": "‪La simulació està actualitzada.‬",
    "JOIST/updates.outOfDate": "‪Hi ha una nova versió de la simulació‬",
    "JOIST/updates.newVersionAvailable": "‪Hi ha una versió nova disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪La versió actual és: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualitza...‬",
    "JOIST/updates.noThanks": "‪No, gràcies‬",
    "JOIST/updates.offline": "‪No podem comprovar les actualitzacions.‬",
    "JOIST/credits.leadDesign": "‪Director de disseny: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolupament del programari: {0}‬",
    "JOIST/credits.team": "‪Equip: {0}‬",
    "JOIST/credits.contributors": "‪Hi han contribuït: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de qualitat: {0}‬",
    "JOIST/credits.graphicArts": "‪Disseny gràfic: {0}‬",
    "JOIST/credits.soundDesign": "‪Disseny de so: {0}‬",
    "JOIST/credits.thanks": "‪Gràcies‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opcions de so‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regió i cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representació de persones, llocs o objectes a la simulació. Les imatges no pretenen representar tota la diversitat d'una regió o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Llengües‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canvia la llengua per a traduir el text en pantalla. Les descripcions addicionals, quan n’hi hagi, es mantenen en anglès.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estem afegint funcions a les nostres simulacions per fer-les més inclusives. Algunes d'aquestes funcions són compatibles per a l'accessibilitat d'estudiants amb necessitats diverses i en entorns diversos. Exploreu les pestanyes d'aquest menú per revisar o canviar la configuració per defecte de la presentació.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trobar altres simulacions amb funcions inclusives, cerqueu Accés i Inclusió a la pàgina del filtre de simulació i filtreu la funció inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Elements interactius destacats‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Afegeix elements visuals destacats a la simulació per al ratolí i el toc durant la interacció.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodueix sons i efectes sonors durant la interacció.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduir un so addicional pot ser útil per alguns estudiants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Veu (només en anglès)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Posa veu i ressalta el contingut durant la interacció.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Àfrica‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Àfrica (simple)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Àsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amèrica Llatina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatori‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estats Units d'Amèrica‬",
    "JOIST/projectorMode": "‪Mode de projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmenta el contrast de color per millorar la visibilitat a les aules.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Selecciona un estirador‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Posa la força aplicada a zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Torna a la caixa d’eines‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Selecciona un objecte‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Comença el joc de lluita de corda‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Torna el carro al centre‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Força esquerra‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Força dreta‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suma de forces‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Suma de forces = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Acceleració‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Força aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Força de fregament‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Cronòmetre‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Colors de l’estirador de la corda‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blau i vermell‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Lila i taronja‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Velocitat‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Guanya l'equip blau!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Guanya l'equip vermell!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Guanya el lila!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Guanya el taronja!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Prova-ho!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valors‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Torna-hi‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forces‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Força‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massa‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Fregament‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪cap‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪molts‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Les forces i el moviment. Nivell bàsic‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Estira la corda‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Moviment‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reinicia-ho tot‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mou-te a l’element o el grup següent‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mou-te a l’element o el grup anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mou-te entre els elements d'un grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Prem els botons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Surt d’un diàleg‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Introdueix valors al teclat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activa o desactiva la casella‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Accions bàsiques‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Control del lliscador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajusta‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪lliscador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪màxim‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Incrementa al màxim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Redueix al mínim‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajusta control lliscant‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajusta en intervals més petits‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajusta en intervals més grans‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en etapes curtes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en etapes més llargues‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta a {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta a {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Controls dels botons de regulació‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪botó de regulació‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opcions‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Majúscules activades‬",
    "SCENERY_PHET/key.esc": "‪Esc.‬",
    "SCENERY_PHET/key.end": "‪Fi‬",
    "SCENERY_PHET/key.enter": "‪Accepta‬",
    "SCENERY_PHET/key.backspace": "‪Tecla suprimir enrere‬",
    "SCENERY_PHET/key.delete": "‪Esborra‬",
    "SCENERY_PHET/key.fn": "‪Funció multimèdia‬",
    "SCENERY_PHET/key.home": "‪Inici‬",
    "SCENERY_PHET/key.pageDown": "‪Pàgina enrere‬",
    "SCENERY_PHET/key.pageUp": "‪Pàgina endavant‬",
    "SCENERY_PHET/key.space": "‪Espai‬",
    "SCENERY_PHET/key.shift": "‪Majúscules‬",
    "SCENERY_PHET/key.tab": "‪Tab.‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Ràpid‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪per <b>agafar</b> o <b>deixar anar</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Atura o reprodueix l'acció‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "cs": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Chybné parametry dotazu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden nebo více těchto parametrů dotazu má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulace začne s výchozími hodnotami pro tyto <br> parametry dotazu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Předvolby‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web…‬",
    "JOIST/menuItem.reportAProblem": "‪Oznámit problém...‬",
    "JOIST/menuItem.getUpdate": "‪Zkontrolovat aktualizace…‬",
    "JOIST/menuItem.screenshot": "‪Náhled obrazovky‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Podmínky, soukromí a licence‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zásluhy o překlad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy třetích stran‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové zkratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pro spuštění‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verze {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/preferences.tabs.overview.title": "‪Přehled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulace‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuál‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizace‬",
    "JOIST/updates.checking": "‪Kontroluji aktualizace…‬",
    "JOIST/updates.upToDate": "‪Simulace je aktuální.‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verze‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verze: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaše současná verze je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Získat aktualizaci…‬",
    "JOIST/updates.noThanks": "‪Ne děkuji‬",
    "JOIST/updates.offline": "‪Nemohu zkontrolovat aktualizace.‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj software: {0}‬",
    "JOIST/credits.team": "‪Tým: {0}‬",
    "JOIST/credits.contributors": "‪Přispěvatelé: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Zajištění kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Návrh zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Děkuji‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvukové funkce‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region a kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazení osob, míst nebo objektů v simulaci. Obrázky nemají představovat celou rozmanitost regionu nebo kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Změna jazyka pro překlad textu na obrazovce. Další popisy, pokud jsou k dispozici, zůstávají v angličtině.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulací přidáváme funkce, aby byly inkluzivnější. Některé z těchto funkcí podporují dostupnost pro studenty s různými potřebami a v různých prostředích. Prozkoumejte karty v této nabídce a zkontrolujte nebo změňte výchozí nastavení prezentace.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Chcete-li najít další simulace s inkluzivními prvky, použijte na stránce simulací filtování podle Přístupu a Použitelnosti.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivní zvýraznění‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Přidat vizuální zvýraznění myši a dotyku při interakci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Další zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Při interakci přehrávejte zvuky a zvukové efekty.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Přehrajte další zvuk, který může být pro některé studenty užitečný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Převyprávění (pouze anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Převyprávění a zvýraznění obsahu při interakci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (skromnost)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodné‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené státy americké‬",
    "JOIST/projectorMode": "‪Mód projektoru‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšení barevného kontrastu pro lepší viditelnost v učebnách.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Síla vlevo‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Síla vpravo‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Součet sil‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Součet sil = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Zychlení‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Působící síla‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Třecí síla‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Rychlost‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Modří vyhrávají!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Červení vyhrávají!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Start!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pauza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Hodnoty‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Restart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtonů‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Síly‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Síla‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Hmotnosti‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Tření‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪žádné‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪velké‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Síly a pohyb: základy‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Výslednice sil‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Pohyb‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnovit vše‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posunout na další položku nebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posunout na předchozí položku nebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posunout mezi položkami ve skupině‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisknout tlačítko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ukončit akce‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavit hodnoty na klávesnici‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Přepnout zaškrtávací políčka‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základní akce‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nebo‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ovládání posuvníku‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Upravit‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skočit na maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skočit na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Upravit posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Upravit po malých krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Upravit po velkých krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} po menších krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} po větších krocích‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skočit na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skočit na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Možnosti‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Domů‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mezerník‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Zrychleně‬",
    "SCENERY_PHET/speed.normal": "‪Normálně‬",
    "SCENERY_PHET/speed.slow": "‪Zpomaleně‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Chytit</b> nebo <b>Pustit</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastavit nebo přehrát akci‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "cy": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Gosodiadau‬",
    "JOIST/menuItem.phetWebsite": "‪Gwefan PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rhoi gwybod am Broblem...‬",
    "JOIST/menuItem.getUpdate": "‪Gwirio am ddiweddariadau...‬",
    "JOIST/menuItem.screenshot": "‪Ciplun‬",
    "JOIST/menuItem.fullscreen": "‪Maint sgrin lawn‬",
    "JOIST/menuItem.about": "‪Mwy Am...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Telerau, Preifatrwydd & Trwyddedu‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Clodrestr Cyfieithiad‬",
    "JOIST/thirdParty.credits.link": "‪Clodrestr Trydydd parti‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Llwybrau Byr Allweddfwrdd‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪i ddechrau‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪fersiwn {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Clodrestr‬",
    "JOIST/preferences.tabs.overview.title": "‪Trosolwg‬",
    "JOIST/preferences.tabs.simulation.title": "‪Efelychiad‬",
    "JOIST/preferences.tabs.visual.title": "‪Gweledol‬",
    "JOIST/preferences.tabs.audio.title": "‪Sain‬",
    "JOIST/preferences.tabs.input.title": "‪Mewnbwn‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Wrthi'n gwirio am ddiweddariadau...‬",
    "JOIST/updates.upToDate": "‪Mae'r efelychiad yma yn gyfoes.‬",
    "JOIST/updates.outOfDate": "‪Fersiwn Newydd ar gael‬",
    "JOIST/updates.newVersionAvailable": "‪Mae fersiwn newydd ar gael: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Eich fersiwn cyfredol yw: {0}‬",
    "JOIST/updates.getUpdate": "‪Estyn diweddariad...‬",
    "JOIST/updates.noThanks": "‪Dim Diolch‬",
    "JOIST/updates.offline": "‪Ddim yn gallu gwirio am ddiweddariadau.‬",
    "JOIST/credits.leadDesign": "‪Prif Dyluniad: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Datblygiad Meddalwedd: {0}‬",
    "JOIST/credits.team": "‪Tîm: {0}‬",
    "JOIST/credits.contributors": "‪Cyfranwyr: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sicrhau Ansawdd: {0}‬",
    "JOIST/credits.graphicArts": "‪Celfyddydau Graffeg:{0}‬",
    "JOIST/credits.soundDesign": "‪Dyluniad Sain: {0}‬",
    "JOIST/credits.thanks": "‪Diolch‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Nodweddion Sain‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Uchelbwyntiau Rhyngweithiol‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ychwanegu uchelbwyntiau gweledol ar gyfer y llygoden a pwyso tra eich bod yn rhyngweithio.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sain Ychwanegol‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Grym Chwith‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Grym Dde‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Grym Cydeffaith‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Grym Cydeffaith = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Cyflymiad‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Grym Gosod‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Grym Ffrithiant‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Buanedd‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Glas yn Ennill!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Coch yn Ennill!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Go!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Stop‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Gwerthoedd‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Dychwelyd‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Grymoedd‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Grym‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masau‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Ffrithiant‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Dim‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Llawer‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Grymoedd a Mudiant : sylfaenol‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Grym Cydeffaith‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Mudiant‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Symud i'r item nesaf neu grŵp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Symud i'r item neu grŵp blaenorol‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Symud rhwng eitemau yn y grŵp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pwyso botymau‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gadael y deialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toglo blychau gwirio‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Gweithrediadau sylfaenol‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪neu‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Rheolyddion llithrydd‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Neidio i'r uchafswm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Neidio i'r isafswm‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Addasu'r llithrydd‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Addasu: camau bach‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Addasu: camau mawr‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Cyflym‬",
    "SCENERY_PHET/speed.normal": "‪Arferol‬",
    "SCENERY_PHET/speed.slow": "‪Araf‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "da": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} -- {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ugyldige spørgeparametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flere af disse spørgeparametre har<br>ulovlige værdier:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med forhånds-indstillede værdier for <br>disse undersøgelsesparametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Præferencer‬",
    "JOIST/menuItem.phetWebsite": "‪PhET hjemmeside...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporter et problem...‬",
    "JOIST/menuItem.getUpdate": "‪Søg efter opdateringer...‬",
    "JOIST/menuItem.screenshot": "‪Skærmbillede‬",
    "JOIST/menuItem.fullscreen": "‪Hel skærm‬",
    "JOIST/menuItem.about": "‪Om....‬",
    "JOIST/termsPrivacyAndLicensing": "‪Betingelser, privatliv & licenser‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tak for oversættelse‬",
    "JOIST/thirdParty.credits.link": "‪Tredjeparts tak‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Genvejstaster‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for at komme igang‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kreditering‬",
    "JOIST/preferences.tabs.overview.title": "‪Oversigt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Synlig‬",
    "JOIST/preferences.tabs.audio.title": "‪Lyd‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/updates.checking": "‪Søger efter opdateringer...‬",
    "JOIST/updates.upToDate": "‪Denne simulering er nyeste version.‬",
    "JOIST/updates.outOfDate": "‪Ny version tilgængelig‬",
    "JOIST/updates.newVersionAvailable": "‪Der er en ny version tilgængelig: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuværende version er: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hent opdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tak‬",
    "JOIST/updates.offline": "‪Kunne ikke søge efter opdateringer.‬",
    "JOIST/credits.leadDesign": "‪Hoveddesign: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software udvikling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsydere: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikring: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisk udformning: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Tak‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Lyd muligheder‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region og kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vælg skildringen af ​​mennesker, steder eller genstande i simuleringen. Billeder er ikke beregnet til at repræsentere hele mangfoldigheden af ​​en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprog‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Skift sprog for at oversætte tekst på skærmen. Yderligere beskrivelser, når de findes, forbliver på engelsk.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi tilføjer funktioner til vores simuleringer, for at gøre dem mere inkluderende. Nogle af disse funktioner understøtter tilgængeligheden for elever med forskellige behov og inden for forskellige områder. Udforsk fanerne i denne menu, for at gennemgå eller ændre default præsentations-indstillinger.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Hvis du vil finde andre simuleringer med tilgængelighedsfunktioner, skal du gå til siden med simuleringsfiltre på PhET -webstedet og filtrere efter tilgængelighed.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive highlight‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tilføj synlige highlight ved mus og berøring, mens du benytter.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyde‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ekstra lyde‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Afspil baggrundslyde og lydeffekter når du benytter.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Afspil yderligere lyd, der kan være nyttig for nogle elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Stemmestyring (kun engelsk)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Indtal og fremhæv indhold, mens du bruger.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Moderne)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tilfældig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorvisning‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Øg farvekontrast for bedre synlighed i  klasselokalet.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Juster anvendt kraft‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Fra overalt på skærmen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Trækker navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Vælg trækker‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Tag den valgte trækker‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Flyt den valgte trækker‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop trækker‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set anvendt kraft til nul‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Tilbage til værktøjskasse‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Slet bevægelse‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Objektnavigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Vælg emne‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Tag det valgte objekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Flyt det valgte objekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop objekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tovtrækning‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause i tovtrækning‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Returner kort til center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Venstre kraft‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Højre kraft‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Resulterende kraft‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Resulterende kraft = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Anvendt kraft‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Friktionskraft‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopur‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Nettokraft farver‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blå og rød‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Lilla og orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Hastighed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blå vinder!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Rød vinder!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Lilla vinder!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange vinder!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Go!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pause‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Værdier‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Tilbage‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Kræfter‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kraft‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masser‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Friktion‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ingen‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Høj‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Kræfter og bevægelse: Basis‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Resulterende kraft‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Bevægelse‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nulstil alt‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flyt til næste emne eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flyt til tidligere emne eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flyt mellem emner i en gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryk knapper‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Slut en dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Indstil værdier i tastaturet‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Skift afkrydsningsfelter‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basale handlinger‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Skydeknapper‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Juster‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪skyder‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hop til maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Hop til minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Juster skydeknap‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Juster i mindre trin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Juster i større trin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} i mindre trin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} i større trin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hop til {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hop til {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner kontroller‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}}{{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/key.option": "‪Mulighed‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Slut‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Tilbage‬",
    "SCENERY_PHET/key.delete": "‪Slet‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Tilbage‬",
    "SCENERY_PHET/key.pageDown": "‪Side ned‬",
    "SCENERY_PHET/key.pageUp": "‪Side op‬",
    "SCENERY_PHET/key.space": "‪Mellemrum‬",
    "SCENERY_PHET/key.shift": "‪Skift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Hurtig‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsom‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for at <b>gribe</b> eller <b>løsne</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause eller afspil handling‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "de": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Unzulässige Eingabewerte‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein oder mehrere Eingabewerte sind nicht zulässig:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Die Simulation startet mit Grundeinstellungen für<br>die Eingabewerte.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Einstellungen‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webseite...‬",
    "JOIST/menuItem.reportAProblem": "‪Problem melden...‬",
    "JOIST/menuItem.getUpdate": "‪Updates suchen...‬",
    "JOIST/menuItem.screenshot": "‪Bildschirmfoto‬",
    "JOIST/menuItem.fullscreen": "‪Ganzer Bildschirm‬",
    "JOIST/menuItem.about": "‪Über...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Nutzungsbedingungen, Persönlichkeitsschutz & Lizenz‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Übersetzt von‬",
    "JOIST/thirdParty.credits.link": "‪Dank an Dritte‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Tastaturkürzel‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪um Auswahl zu starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/preferences.tabs.overview.title": "‪Überblick‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuell‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Eingabe‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisierung‬",
    "JOIST/updates.checking": "‪Suche nach Updates...‬",
    "JOIST/updates.upToDate": "‪Diese Simulation ist aktuell.‬",
    "JOIST/updates.outOfDate": "‪Neue Version verfügbar‬",
    "JOIST/updates.newVersionAvailable": "‪Es existiert eine neue Version: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Deine aktuelle Version ist: {0}.‬",
    "JOIST/updates.getUpdate": "‪Update herunterladen...‬",
    "JOIST/updates.noThanks": "‪Nein, danke‬",
    "JOIST/updates.offline": "‪Prüfen nach Aktualisierung nicht möglich.‬",
    "JOIST/credits.leadDesign": "‪Idee & Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Entwicklung: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Beiträge von: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Qualitätssicherung: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ton Design: {0}‬",
    "JOIST/credits.thanks": "‪Dank‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Eigenschaften‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region und Kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wähle die Darstellung von Personen, Orten oder Objekten in der Simulation aus. Die Darstellungen erheben nicht den Anspruch, Bilder die gesamte Vielfalt einer Region oder Kultur darzustellen.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprachen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ändere die Sprache, um Text auf dem Bildschirm zu übersetzen. Zusätzliche Beschreibungen, wenn vorhanden, bleiben auf Englisch.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Wir fügen unseren Simulationen Funktionen hinzu, um sie inklusiver zu machen. Einige dieser Funktionen unterstützen die Zugänglichkeit für Lernende mit unterschiedlichen Bedürfnissen und in unterschiedlichen Umgebungen. Erkunde das Menü um die Standard Präsentationseinstellung zu prüfen oder zu wechseln.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Um andere Simulationen mit inklusiven Merkmalen zu finden, suchen Sie auf der Übersichtsseite der Simulationen nach Barrierefreiheit und filtern Sie nach inklusiven Merkmalen.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Füge visuelle Highlights für Maus und Touch hinzu.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geräusche‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Zusätzlicher Ton‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Verwende Soundeffekte, wenn du interagierst.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Verwende zusätzliche Töne, die für einige Lerner hilfreich sein könnte.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sprechen und hervorheben während des Benutzens‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lateinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ozeanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Zufällig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Vereinigte Staaten von Amerika‬",
    "JOIST/projectorMode": "‪Projektions-Modus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Erhöhen sie den Farbkontrast für eine bessere Sichtbarkeit im Klassenzimmer.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Aufgebrachte Kraft anpassen‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪von irgendwo auf dem Bildschirm‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Zieher-Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Zieher auswählen‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Ausgewählten Zieher greifen‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Bewege ausgewählten Zieher‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Zieher fallen lassen‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Aufgebrachte Kraft auf Null setzen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪In den Werkzeugkasten zurücklegen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Bewegung abbrechen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Objekt-Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Objekt auswählen‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Ausgewähltes Objekt greifen‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Bewege ausgewähltes Objekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Objekt fallen lassen‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Tauziehen-Spiel starten‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Tauziehen-Spiel pausieren‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Wagen in die Mitte zurückbringen‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Kraft nach links‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Kraft nach rechts‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Kräftesumme‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Kräftesumme = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Beschleunigung‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪ausgeübte Kraft‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Reibungskraft‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopuhr‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Farben der Tauzieher‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blau und Rot‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Lila und Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Geschwindigkeit‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blau gewinnt!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Rot gewinnt!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Lila gewinnt!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange gewinnt!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Start‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pause‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Werte‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Zurück‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Kräfte‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kraft‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massen‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Reibung‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪keine‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪viel‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Kräfte und Bewegung: Grundlagen‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Tauziehen‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Bewegung‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Alle zurücksetzen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Zum nächsten Element oder nächster Gruppe wechseln‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Zum letzten Element oder letzter Gruppe wechseln‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Zwischen Elementen einer Gruppe wechseln‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Knopf drücken‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog verlassen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Werte mit der Tastatur einstellen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Checkboxen umschalten‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundoperationen‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oder‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Einstellungen des Schiebereglers‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Einstellen‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Schieberegler‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Zum Maximum springen‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Zum Minimum springen‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Regler einstellen‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪In kleinen Schritten ändern‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪In großen Schritten ändern‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in kleineren Schritten‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in größeren Schritten‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Springe zum {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Springe zum {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Kontrollen‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪Spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Sperre‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Ende‬",
    "SCENERY_PHET/key.enter": "‪Eingabe‬",
    "SCENERY_PHET/key.backspace": "‪Rücktaste‬",
    "SCENERY_PHET/key.delete": "‪Löschen‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Zurück‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Leertaste‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulator‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Schnell‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsam‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>fassen</b> oder <b>loslassen</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause oder Wiedergabe‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "el": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Λανθασμένες παράμετροι ερωτήματος‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Μία ή περισσότερες παράμετροι του ερωτήματος<br>έχουν λανθασμένες τιμές:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Η προσομοίωση θα ξεκινήσει με τις προκαθορισμένες<br>τιμές για αυτές τις παραμέτρους του ερωτήματος.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Προτιμήσεις‬",
    "JOIST/menuItem.phetWebsite": "‪Ιστότοπος PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Αναφορά προβλήματος...‬",
    "JOIST/menuItem.getUpdate": "‪Έλεγχος για ενημερώσεις...‬",
    "JOIST/menuItem.screenshot": "‪Στιγμιότυπο οθόνης‬",
    "JOIST/menuItem.fullscreen": "‪Πλήρης οθόνη‬",
    "JOIST/menuItem.about": "‪Σχετικά...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Όροι, ιδιωτικότητα & αδειοδότηση‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Εύσημα μετάφρασης‬",
    "JOIST/thirdParty.credits.link": "‪Εύσημα τρίτων κατασκευαστών‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Συντομεύσεις πληκτρολογίου‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪για να ξεκινήσετε‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪έκδοση {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Εύσημα‬",
    "JOIST/preferences.tabs.overview.title": "‪Επισκόπηση‬",
    "JOIST/preferences.tabs.simulation.title": "‪Προσομοίωση‬",
    "JOIST/preferences.tabs.visual.title": "‪Οπτικό‬",
    "JOIST/preferences.tabs.audio.title": "‪Ήχος‬",
    "JOIST/preferences.tabs.input.title": "‪Εισαγωγή‬",
    "JOIST/preferences.tabs.localization.title": "‪Μετάφραση‬",
    "JOIST/updates.checking": "‪Γίνεται έλεγχος για ενημερώσεις...‬",
    "JOIST/updates.upToDate": "‪Αυτή η προσομοίωση είναι ενημερωμένη‬",
    "JOIST/updates.outOfDate": "‪Νέα έκδοση διαθέσιμη‬",
    "JOIST/updates.newVersionAvailable": "‪Υπάρχει μια νέα έκδοση διαθέσιμη: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Η τρέχουσα έκδοση είναι: {0}‬",
    "JOIST/updates.getUpdate": "‪Λήψη ενημέρωσης...‬",
    "JOIST/updates.noThanks": "‪Όχι ευχαριστώ‬",
    "JOIST/updates.offline": "‪Αδυναμία ελέγχου για ενημερώσεις‬",
    "JOIST/credits.leadDesign": "‪Επικεφαλής σχεδιασμού: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ανάπτυξη λογισμικού: {0}‬",
    "JOIST/credits.team": "‪Ομάδα: {0}‬",
    "JOIST/credits.contributors": "‪Συνεισφέροντες: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Εγγύηση ποιότητας: {0}‬",
    "JOIST/credits.graphicArts": "‪Γραφικά: {0}‬",
    "JOIST/credits.soundDesign": "‪Σχεδιασμός ήχου: {0}‬",
    "JOIST/credits.thanks": "‪Ευχαριστίες‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Χαρακτηριστικά ήχου‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Περιοχή και Κουλτούρα‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Επιλέξτε την απεικόνιση ανθρώπων, τοποθεσιών ή αντικειμένων στην προσομοίωση. Οι απεικονίσεις δεν αντιπροσωπεύουν ολόκληρη την ποικιλομορφία μιας περιοχής ή ενός πολιτισμού.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Γλώσσες‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Αλλάξτε τη γλώσσα για να μεταφράσετε κείμενο στην οθόνη. Οι πρόσθετες περιγραφές, όταν υπάρχουν, παραμένουν στα αγγλικά.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Προσθέτουμε δυνατότητες στις προσομοιώσεις μας για να τις κάνουμε περισσότερο συμπεριληπτικές. Ορισμένες από αυτές τις δυνατότητες υποστηρίζουν την προσβασιμότητα για μαθητές με διαφορετικές ανάγκες και σε διαφορετικά περιβάλλοντα. Εξερευνήστε τις καρτέλες σε αυτό το  μενού για επισκόπηση ή αλλαγή των προκαθορισμένων ρυθμίσεων παρουσίασης.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Για να βρείτε άλλες προσομοιώσεις με λειτουργίες συμπερίληψης, κάντε αναζήτηση με τις λέξεις 'Πρόσβαση' και 'Συμπερίληψη' στη σελίδα των φίλτρων της προσομοίωσης.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Διαδραστικές επισημάνσεις‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Προσθήκη οπτικών επισημάνσεων κατά την αλληλεπίδραση με το ποντίκι ή την αφή.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Περισσότεροι ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Αναπαραγωγή υπέρηχων και εφέ ήχου κατά την αλληλεπίδραση‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Αναπαραγωγή επιπρόσθετων ήχων που ενδέχεται να είναι χρήσιμοι για κάποιους μαθητευόμενους.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Φωνή (μόνο στα αγγλικά)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Φωνή και επισήμανση περιεχομένου καθώς αλληλεπιδράτε.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Αφρική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Αφρική (απλή)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ασία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Λατινική Αμερική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ωκεανία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Τυχαία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Η.Π.Α.‬",
    "JOIST/projectorMode": "‪Λειτουργία προβολής‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ενίσχυση αντίθεσης φωτός για καλύτερη ορατότητα στην αίθουσα‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Ρύθμιση εφαρμοζόμενης δύναμης‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Από οπουδήποτε στην οθόνη‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Πλοήγηση εξολκέα‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Επιλέξτε εξολκέα‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Κράτημα επιλεγμένου εξολκέα‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Μετακίνηση εξολκέα που έχει κρατηθεί‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Εξολκέας πτώσης‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Μηδενίστε την εφαρμοζόμενη δύναμη‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Επιστροφή στην εργαλειοθήκη‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Ακύρωση μετακίνησης‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Πλοήγηση αντικειμένων‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Επιλογή αντικειμένου‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Κράτημα επιλεγμένου αντικειμένου‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Μετακίνηση αντικειμένου που έχει κρατηθεί‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Απόθεση αντικειμένου‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Ξεκινήστε το παιχνίδι διελκυστίνδας‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Παύση παιχνιδιού διελκυστίνδας‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Επιστροφή καλαθιού στο κέντρο‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Δύναμη προς τα αριστερά‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Δύναμη προς τα δεξιά‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Συνισταμένη Δύναμη‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Συνισταμένη Δύναμη = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Επιτάχυνση‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Ασκούμενη Δύναμη‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Δύναμη τριβής‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Χρονόμετρο‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Χρώματα εξολκέα καθαρής δύναμης‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Μπλε και Κόκκινο‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Μωβ και πορτοκαλί‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Ταχύτητα‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Οι μπλε κερδίζουν!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Οι κόκκινοι κερδίζουν!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Το μωβ κερδίζει!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Το πορτοκαλί κερδίζει!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Πάμε!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Παύση‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Τιμές‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Επιστροφή‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Νιούτονς‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Δυνάμεις‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Δύναμη‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Μάζες‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Τριβή‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Μικρή‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Μεγάλη‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Δυνάμεις και κίνηση: Τα βασικά‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Διελκυστίνδα‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Κίνηση‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Επαναφορά όλων‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Μετακίνηση στο επόμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Μετακίνηση στο προηγούμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Μετακίνηση μεταξύ των αντικειμένων μιας ομάδας‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Πάτημα πλήκτρων‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Κλείσιμο παραθύρου‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ορίστε τιμές στο πληκτρολόγιο‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Εναλλαγή πλαισίων ελέγχου‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Βασικές ενέργειες‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ή‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Χειριστήρια δρομέα‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ρύθμιση‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪δρομέας‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪μέγιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ελάχιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Μετάβαση στο μέγιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Μετάβαση στο ελάχιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Προσαρμογή ρυθμιστικού‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Προσαρμογή σε μικρότερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Προσαρμογή σε μεγαλύτερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} σε μικρότερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} σε μεγαλύτερα βήματα‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Μετακίνηση στο {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Μετακίνηση στο {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Χειριστήρια στροβιλιστών‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪στροβιλιστής‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Επιλογή‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Κεφαλαία‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Τέλος‬",
    "SCENERY_PHET/key.enter": "‪Καταχώριση‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Αρχική‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Διάστημα‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Γρήγορα‬",
    "SCENERY_PHET/speed.normal": "‪Κανονικά‬",
    "SCENERY_PHET/speed.slow": "‪Αργά‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪Α‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪για τo <b>Πιάσιμο</b> ή την  <b>Απελευθέρωση</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Παύση ή αναπαραγωγή δράσης‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪μ.‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} μ.‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪κ.‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} κ.‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es_ES": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de búsqueda inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o algunos de los paràmetros de búsqueda tienen<br>valores inválidos‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con valores predeterminados para<br>esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/menuItem.phetWebsite": "‪Visitar PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Informar de un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, privacidad y licencia‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Reconocimientos de la traducción‬",
    "JOIST/thirdParty.credits.link": "‪Reconocimientos terceras partes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos de teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para comenzar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/updates.checking": "‪Comprobando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tu versión actual és: {0}‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/updates.offline": "‪No se pueden comprobar actualizaciones‬",
    "JOIST/credits.leadDesign": "‪Diseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪colaboradores {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de sonido {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características de audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando características a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas características respaldan la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explore este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones inclusivas, busque Acceso e inclusión en la página de filtros de simulación y filtre por función inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Aspectos destacados de la interacción‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregue puntos destacados visuales para el mouse y toque mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos adicionales‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Poner un sonido adicional puede ser de ayuda para los estudiantes‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Fuerza izquierda‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Fuerza derecha‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suma de fuerzas‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Suma de fuerzas = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Aceleración‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Fuerza aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Fuerza de rozamiento‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}:{1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Cronómetro‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Fuerza Neta de los Tiradores de Colores‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Azul y Rojo‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Morado y Naranja‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Velocidad‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪¡Ganan los azules!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪¡Ganan los rojos!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪¡Ganan los Morados!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪¡Ganan los Naranjas!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Inicio‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valores‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Reiniciar‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Fuerzas‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Fuerza‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Rozamiento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nada‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mucho‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Fuerzas y movimiento: Fundamentos‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Fuerza neta‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Movimiento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pasar al siguiente ítem o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pasar al ítem o grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre los ítems de un mismo grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Apretar botones‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salid del diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir hasta {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir hasta {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Bloqueo de mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.enter": "‪Intro‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪página adelante‬",
    "SCENERY_PHET/key.pageUp": "‪página atrás‬",
    "SCENERY_PHET/key.space": "‪Barra espaciadora‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulador‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪_‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es_MX": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametro de Consulta Inválido‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o mas parámetros de consulta tienen valores inválidos‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados <br> para esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web de PhET ...‬",
    "JOIST/menuItem.reportAProblem": "‪Reportar un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Revisar actualizaciones‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, Privacidad y Licencias‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos a terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Uso del Teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/updates.checking": "‪Revisando Actualizaciones‬",
    "JOIST/updates.upToDate": "‪Simulación actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versión actual: {0}‬",
    "JOIST/updates.getUpdate": "‪Obtener actualización‬",
    "JOIST/updates.noThanks": "‪No gracias‬",
    "JOIST/updates.offline": "‪No se puede comprobar si hay actualizaciones.‬",
    "JOIST/credits.leadDesign": "‪Líder de Diseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de Software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Contribuciones: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:{0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más \r\n\ninclusivas. Algunas de estas funciones son compatibles con la \r\n\naccesibilidad para estudiantes con necesidades diversas y en entornos \r\n\ndiversos. Explore las pestañas de este menú para revisar o cambiar los ajustes de presentación predeterminados.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, vaya a\r\n\n la página de filtro de simulación en el sitio web de PhET y filtre por \r\n\nfunción de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo Proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Fuerza Izquierda‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Fuerza Derecha‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suma de Fuerzas‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Suma de Fuerza = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Aceleración‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Fuerza Aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Fuerza de Fricción‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Cronómetro‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Fuerza Neta de los Tiradores de Colores‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Azul y Rojo‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Morado y Naranja‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Rapidez‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪¡Ganan los azules!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪¡Ganan los rojos!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪¡Ganan los Morados!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪¡Ganan los Naranjas!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Inicio‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valores‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Reiniciar‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Fuerzas‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Fuerza‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Fricción‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nada‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mucho‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Fuerzas y Movimiento: Intro‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Fuerza neta‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Movimiento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Moverse al siguiente elemento o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Moverse al elemento o grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre los elementos de un grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar el botón‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activar/Desactivar casillas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir a {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir a {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Av Pág‬",
    "SCENERY_PHET/key.pageUp": "‪Re Pág‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Agarrar</b> o <b>Soltar</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es_PE": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más de estos parámetros de consulta tienen <br> valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para<br>esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reporta un Problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar Actualizaciones‬",
    "JOIST/menuItem.screenshot": "‪Captura de imagen‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla Completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, Privacidad & Licencia‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de la Traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del Teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/preferences.tabs.overview.title": "‪Resumen‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}‬",
    "JOIST/updates.getUpdate": "‪Obtener Actualización...‬",
    "JOIST/updates.noThanks": "‪No gracias‬",
    "JOIST/updates.offline": "‪No es posible buscar actualizaciones.‬",
    "JOIST/credits.leadDesign": "‪Diseño Principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo del Software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimientos:‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características del audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en el simulador. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con diversas necesidades y en diversos entornos. Explore las pestañas de este menú para revi‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones inclusivas, busque Acceso e inclusión en la página de filtro de simulación y filtre por función inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Luces interactivas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregue aspectos destacados visuales para el mouse y el toque mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzca un sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanía‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo Proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Ajustar la fuerza aplicada‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Desde cualquier lugar de la pantalla‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Dirección del movimiento ejercida por el jalador o tirador‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Seleccionar al jalador o tirador‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Agarrar al jalador o tirador seleccionado‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Mover al jalador o tirador agarrado‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Soltar al jalador o tirador‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Poner la fuerza aplicada a cero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Regresar a la caja de herramientas‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancelar movimiento‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Navegación de objetos‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Seleccionar objeto‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Agarrar el objeto seleccionado‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Mover el objeto agarrado‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Soltar el objeto‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Iniciar el juego de tira y afloja‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pausa el juego de tira y afloja‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Devolver el carrito al centro‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Fuerza Izquierda‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Fuerza Derecha‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suma de Fuerzas‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Suma de Fuerza = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Aceleración‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Fuerza Aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Fuerza de Fricción‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Cronómetro‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Colores del jalador de la fuerza neta‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Azul y verde‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Púrpura y naranja‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Velocidad‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪¡Ganan los azules!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪¡Ganan los rojos!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪¡El púrpura gana!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪¡La naranja gana!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪¡Vaya!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valores‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Retornar‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Fuerzas‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Fuerza‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Fricción‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nada‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mucho‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Fuerzas y Movimiento:Fundamentos‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Tira y Afloja‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Movimiento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reinicia todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover al elemento anterior o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre elementos en un grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presiones los botones‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir de un diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores dentro del teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activar casilla de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles deslizantes‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Salta al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Salta al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos más amplios‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta al {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta al {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Controles de la ruleta‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪ruleta‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Bloq Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.enter": "‪Entrar‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Página abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Página arriba‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.shift": "‪Cambiar‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> agarrar </b> o <b> soltar </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Acción de Pausar o reproducir‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "es": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más parámetros de consulta tienen valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para esos <br> parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Informe un problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Términos, privacidad y licencias‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪La simulación está realizada al día ...‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/updates.offline": "‪No se pueden buscar actualizaciones‬",
    "JOIST/credits.leadDesign": "‪Elaboración de diseño:  {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:  {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explora las pestañas de este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, dirígete a la página de filtro de simulación en el sitio web de PhET y filtra por función de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo de proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Fuerza Izquierda‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Fuerza Derecha‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suma de Fuerzas‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Suma de Fuerza = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Aceleración‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Fuerza Aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Fuerza de Fricción‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Cronómetro‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Fuerza Neta de los Tiradores de Colores‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Azul y Rojo‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Morado y Naranja‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Rapidez‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪¡Ganan los Azules!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪¡Ganan los Rojos!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪¡Ganan los Morados!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪¡Ganan los Naranjas!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Inicio‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valores‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Reiniciar‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Fuerzas‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Fuerza‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Fricción‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nada‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mucho‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Fuerzas y Movimiento: Intro‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Fuerza neta‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Movimiento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪mover al elemento o grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪mover entre los elementos del grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar botones‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir hasta {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir hasta {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Pg abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Pg arriba‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "et": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET veebileht...‬",
    "JOIST/menuItem.reportAProblem": "‪Teata probleemist...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrolli uuendusi...‬",
    "JOIST/menuItem.screenshot": "‪Ekraanitõmmis‬",
    "JOIST/menuItem.fullscreen": "‪Täisekraan‬",
    "JOIST/menuItem.about": "‪Teave...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Teenusetingimused, privaatsuseeskirjad ja kasutusõigused‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tõlgete autorid‬",
    "JOIST/thirdParty.credits.link": "‪Kolmanda osapoole autorid‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatuuri otseteed‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versioon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Autorid‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Uuenduste kontrollimine...‬",
    "JOIST/updates.upToDate": "‪Uuendusi ei ole saadaval.‬",
    "JOIST/updates.outOfDate": "‪Uus versioon on saadaval‬",
    "JOIST/updates.newVersionAvailable": "‪Uus versioon on saadaval: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sinu praegune tarkvara versioon: {0}.‬",
    "JOIST/updates.getUpdate": "‪Lae uuendus...‬",
    "JOIST/updates.noThanks": "‪Tänan ei‬",
    "JOIST/updates.offline": "‪Ei ole võimalik uuendusi kontrollida.‬",
    "JOIST/credits.leadDesign": "‪Kujundaja:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Tarkvara arendus:{0}‬",
    "JOIST/credits.team": "‪Meeskond: {0}‬",
    "JOIST/credits.contributors": "‪Kaasautorid: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvaliteedi tagamine: {0}‬",
    "JOIST/credits.graphicArts": "‪Graafika:{0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Tänusõnad‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektori režiim‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Jõud vasakule‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Jõud paremale‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Jõudude summa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Jõudude summa = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Kiirendus‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Rakendatav jõud‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Hõõrdejõud‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Kiirus‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Siniste võit!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Punaste võit!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Start!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Paus‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Arvväärtused‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Tagasi‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} njuutonit‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Jõud‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Jõud‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massid‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Hõõrdejõud‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪puudub‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪suur‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Jõud ja liikumine: algtõed‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Jõudude summa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Liikumine‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "eu": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Kontsulta-parametro baliogabeak‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kontsulta-parametro hauetako batek edo gehiagok<br>balio baliogabeak dituzte:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Aurrez zehazturiko parametroekin hasiko da simulazioa kontsulta-parametro horietarako.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Lehentasunak‬",
    "JOIST/menuItem.phetWebsite": "‪PHET Web gunea‬",
    "JOIST/menuItem.reportAProblem": "‪Arazoren berri eman...‬",
    "JOIST/menuItem.getUpdate": "‪Bilatu eguneraketak...‬",
    "JOIST/menuItem.screenshot": "‪Pantailaren kopia‬",
    "JOIST/menuItem.fullscreen": "‪Pantaila osoa‬",
    "JOIST/menuItem.about": "‪Honi buruz...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Baldintzak, Pribatutasuna eta Lizentzia‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Itzulpen kreditoak‬",
    "JOIST/thirdParty.credits.link": "‪Hirugarrenen kreditoak‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Teklatu-lasterbideak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Hasteko‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Bertsioa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kreditoak‬",
    "JOIST/preferences.tabs.overview.title": "‪ikuspegi orokorra‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazioa‬",
    "JOIST/preferences.tabs.visual.title": "‪Ikusizkoa‬",
    "JOIST/preferences.tabs.audio.title": "‪Audioa‬",
    "JOIST/preferences.tabs.input.title": "‪Sarrera‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizazioa‬",
    "JOIST/updates.checking": "‪Eguneraketak bilatzen...‬",
    "JOIST/updates.upToDate": "‪Simulazio hau eguneratuta dago.‬",
    "JOIST/updates.outOfDate": "‪Bertsio berria eskuragarri‬",
    "JOIST/updates.newVersionAvailable": "‪Bertsio berri bat \neskuragarri: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Zure bertsioa {0} duzu.‬",
    "JOIST/updates.getUpdate": "‪Eguneraketa lortu...‬",
    "JOIST/updates.noThanks": "‪Ez, eskerrik asko.‬",
    "JOIST/updates.offline": "‪Ezin dira baieztatu eguneraketak.‬",
    "JOIST/credits.leadDesign": "‪Diseinu nagusia: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software-garapena: {0}‬",
    "JOIST/credits.team": "‪Taldea: {0}‬",
    "JOIST/credits.contributors": "‪Laguntzaileak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalitate aseguroa: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte grafikoak {0}‬",
    "JOIST/credits.soundDesign": "‪Soinu diseinua: {0}‬",
    "JOIST/credits.thanks": "‪Eskerrik asko‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio ezaugarriak‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eskualdea eta Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Gure simulazioei funtzioak gehitzen ari gara inklusiboagoak izan daitezen. Ezaugarri hauetako batzuek askotariko beharrak dituzten eta ingurune desberdinetako ikasleentzako irisgarritasuna onartzen dute. Arakatu menu honetako fitxak aurkezpen ezarpen lehenetsiak berrikusteko edo aldatzeko.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ezaugarri inklusiboak dituzten beste simulazio batzuk aurkitzeko, bilatu Sarbidea eta inklusioa simulazio iragazkiaren orrian eta iragazi funtzio inklusiboaren arabera.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Keinu interaktiboak‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Gehitu saguaren eta ukituen markak elkarreragiten duzun bitartean.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Soinuak‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Soinu gehigarriak‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Erreproduzitu sonifikazioak eta soinu efektuak elkarreragiten duzun bitartean.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jolastu ikasle batzuentzat lagungarria izan daitekeen soinu gehigarriarekin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ahotsa (ingelesez soilik)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ahotsa eta edukia nabarmenduak eragiten ari zaren bitartean.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proiektore-modua‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kolore-kontrastea handitu ikasgeletan ikusgarritasun hobea izateko.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Ezkerreko indarra‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Eskuineko indarra‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Indarren batura‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Indarren batura = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Azelerazioa‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Aplikatutako indarra‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Marruskadura-indarra‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Abiadura‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Urdina irabazle!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Gorria irabazle!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Aurrera!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Geldialdia‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Balioak‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Itzuli‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Indarrak‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Indarra‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masak‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Marruskadura‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ezer ez‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪handia‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Indarrak eta higidura: oinarriak‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Sokatira‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Higidura‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Berrezarri guztiak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mugitu hurrengo elementura edo taldera‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mugitu aurreko elementura edo taldera‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mugitu taldeko elementuen artean‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Sakatu botoiak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Irten azalpen-lehiotik‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ezarri balioak teklatuaren barruan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktibatu/desaktibatu laukitxoak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Oinarrizko akzioak‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪edo‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Erreguladore-kontrolak‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Egokitu‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪graduatzailea‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximoa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimoa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jauzi maximora‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jauzi minimora‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Doitu erreguladorea‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Doitu urrats txikiagoekin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Doitu urrats handiagoekin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} urrats txiakiagoetan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} urrats handiagoetan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Joan {{minimum}} era‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Joan {{maximum}} era‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Aukera‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Maiuskulen blokeoa‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Amaiera‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Hasiera‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Azkar‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Mantso‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>-rentzat heldu </b> edo <b> askatu </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Eten edo erreproduzitu ekintza‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fa_DA": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقدارهای نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقدارهای پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/menuItem.phetWebsite": "‫سایت انترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ...‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرایط، حریم خصوصی و صدور مجوز‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام اشتراک کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫اشتراک کنندگان شخص سوم‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫فهرست نام اشتراک کنندگان‬",
    "JOIST/preferences.tabs.overview.title": "‫نگاه کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌ روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی به روز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید موجود است.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫به روزرسانی را دریافت کنید...‬",
    "JOIST/updates.noThanks": "‫نخیر متشکرم‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :اشتراک کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ویژگی‌های صوتی‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متنِ روی صفحه ترجمه شود. توضیحات اضافی، در صورت موجود بودن، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی‌های ما ویژگی‌های جدیدی به آن‌ها اضافه می‌کنیم. برخی از این خصوصیت‌ها برای یادگیرندگان با نیازهای متفاوت و در محیط‌های گوناگون دسترس‌پذیری بیشتری ارایه می‌دهد. برای ملاحظه یا تغییر تنظیمات پیش فرض گزینه‌های این منیو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای دریافت سایر شبیه سازی‌ها با خصوصیت‌های جامع، در صفحه فلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای اضافی‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش صداهای غیرگفتاری و ویژگی‌های صوتی در حین کار.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای یادگیرندگان مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات در حین کار.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫امریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده امریکا‬",
    "JOIST/projectorMode": "‫حالت پروجکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در صنف‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‫تنظیم قوۀ اعمال‌ شده‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‫از هر جای صفحه‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‫حرکت و کنترول کش کننده‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‫انتخاب کش کننده‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‫گرفتن کش کنندهٔ انتخاب‌شده‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‫جابه‌جا کردن کش کنندهٔ گرفته‌شده‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‫رها کردن کش کننده‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‫تنظیم قوۀ اعمال‌شده روی صفر‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‫بازگشت به جعبۀ ابزار‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‫لغو حرکت‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‫حرکت و کنترول اجسام‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‫انتخاب جسم‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‫گرفتن جسم انتخاب‌شده‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‫جابه‌جا کردن جسمِ گرفته‌شده‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‫رها کردن جسم‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‫شروع بازی طناب‌کشی‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‫توقف بازی طناب‌کشی‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‫بازگرداندن کارت به مرکز‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫قوهٔ سمت چپ‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫قوهٔ سمت راست‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫محصلهٔ قوه‌ها‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫محصلهٔ قوه‌ها = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫تعجیل‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫قوهٔ وارد شده‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫قوهٔ اصطكاك‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‫کرونومتر (استاپ‌واچ)‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‫رنگ‌های کشندۀ قوۀ خالص‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‫آبی و سرخ‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‫بنفش و نارنجی‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫تیزی‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫آبي برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫سرخ برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‫بنفش برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‫نارنجی برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫برو!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫توقف‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫مقدارها‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫برگشت‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} نیوتن‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫قوه‌ها‬",
    "FORCES_AND_MOTION_BASICS/force": "‫قوه‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫کتله‌ها‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫اصطکاک‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫صفر‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫زیاد‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫قوه‌ها و حركت: اساسات‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫محصلهٔ قوه‌ها‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫حرکت‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫همه را دوباره تنظیم کنید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫رفتن به بخش یا گروه بعدی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫رفتن به بخش یا گروه قبلی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫رفتن به بخش‌های یک گروه‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقدارهای صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک بکس‌ها را تغییر دهید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات اولیه‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫کنترول سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫تنظیم‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫اعظمی‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫اصغری‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫خیز به اعظمی‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫خیز به اصغری‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تنظیم سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫تنظیم با قدم های کوچک‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫تنظیم با قدم های بزرگ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} در قدم های کوتاه تر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} در قدم های طولانی تر‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫خیزش به {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫خیزش به {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‫کنترول‌ها‌ی چرخنده‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‫چرخنده‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫حرکت سریع‬",
    "SCENERY_PHET/speed.normal": "‫حرکت عادی (نورمال)‬",
    "SCENERY_PHET/speed.slow": "‫حرکت آهسته‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیرید یا رها کنید‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عملیه را پخش یا متوقف کنید‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fa": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقادیر نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقادیر پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/menuItem.phetWebsite": "‫سایت اینترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی  به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرایط، حریم خصوصی و صدور مجوز‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام مشارکت کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫مشارکت کنندگان شخص ثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫میانبرهای صفحه کلید‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫فهرست نام مشارکت کنندگان‬",
    "JOIST/preferences.tabs.overview.title": "‫نمای کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی بروز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید وجود دارد.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫بروزرسانی را دریافت کن...‬",
    "JOIST/updates.noThanks": "‫نه متشکرم‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :مشارکت کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫جلوه های صوتی‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان ها‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متن‌های روی صفحه ترجمه شوند. توضیحات اضافی، در صورت وجود، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی هایمان ویژگی های جدیدی به آنها اضافه میکنیم. برخی از این خصوصیت ها برای فراگیرانی با نیازهای متفاوت و در محیط های گوناگون دسترسپذیری بیشتری ارائه میدهد. برای ملاحظه یا تغییر تنظیمات پیشفرض گزینه های این منو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای یافتن سایر شبیه سازی ها با خصوصیت های جامع، در صفحه فیلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فیلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای ویژه‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش اصوات غیرگفتاری و جلوه های صوتی در حین کار.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای فراگیران مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات هنگام تعامل.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫آفریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫آفریقا (پوشیده)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫آمریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده آمریکا‬",
    "JOIST/projectorMode": "‫حالت پروژکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در کلاس‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫نيروي سمت چپ‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫نيروي سمت راست‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫برایند نيروها‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫برآیند نيروها = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫شتاب‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫نيروي وارد شده‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫نيروي اصطكاك‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‫<sup>2</sup> m/s {1}:{0}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‫کرنومتر‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‫رنگهای کشنده نیروی خالص‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‫آبی و قرمز‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‫بنفش و نارنجی‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫تندی‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫آبي برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫قرمز برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‫بنفش برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‫نارنجی برنده شد!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫برو!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫مكث‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫نمایش مقادیر‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫بازگشت‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‫{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} نیوتن‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‫؟‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‫{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫نيروها‬",
    "FORCES_AND_MOTION_BASICS/force": "‫نيرو‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫جرم ها‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‫m/s {0}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫اصطكاك‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫صفر‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫زياد‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫آشنايي با نيرو و حركت؛ اصول اولیه‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫نیروی خالص‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫حركت‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫بازنشانی همه‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫جابجا شدن به آیتم یا گروه بعدی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫جابجا شدن به آیتم یا گروه قبلی‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫جابجا شدن بین آیتم های یک گروه‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقادیر صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تغییر کادرهای انتخاب‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات مقدماتی‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫کنترل ورق زن‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫تنظیم‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫ورق زن‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫بیشینه‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫کمینه‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫پرش به بیشینه‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫پرش به کمیینه‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تنظیم اسلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫تنظیم با گام های کوچک‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫تنظیم با گام های بزرگ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} در قدم های کوتاه تر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} در قدم های طولانی تر‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫پرش به {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫پرش به {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‫کنترل فرفره‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‫فرفره‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫سریع‬",
    "SCENERY_PHET/speed.normal": "‫سرعت نرمال‬",
    "SCENERY_PHET/speed.slow": "‫سرعت آهسته‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫۱‬",
    "SCENERY_PHET/key.two": "‫۲‬",
    "SCENERY_PHET/key.three": "‫۳‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیر و رها کن‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عمل پخش یا توقف‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fi": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Virheelliset parametrit‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Yksi tai useampi muuttujien arvoista on<br>virheellinen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulaatio käynnistyy oletusarvoilla‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Valinnat‬",
    "JOIST/menuItem.phetWebsite": "‪PhET-sivusto...‬",
    "JOIST/menuItem.reportAProblem": "‪Ilmoita ongelmasta...‬",
    "JOIST/menuItem.getUpdate": "‪Tarkista päivitykset...‬",
    "JOIST/menuItem.screenshot": "‪Kuvankaappaus‬",
    "JOIST/menuItem.fullscreen": "‪Koko näyttö‬",
    "JOIST/menuItem.about": "‪Tietoja...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Ehdot, yksityisyys ja lisenssi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kääntäjät‬",
    "JOIST/thirdParty.credits.link": "‪Kolmannen osapuolen tunnustukset‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Pikanäppäimet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Näin pääset alkuun‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versio {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Tunnustukset‬",
    "JOIST/preferences.tabs.overview.title": "‪Yleiskatsaus‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulaatio‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuaalinen‬",
    "JOIST/preferences.tabs.audio.title": "‪Ääni‬",
    "JOIST/preferences.tabs.input.title": "‪Syöte‬",
    "JOIST/preferences.tabs.localization.title": "‪Kielivalinnat‬",
    "JOIST/updates.checking": "‪Tarkistetaan päivityksiä...‬",
    "JOIST/updates.upToDate": "‪Tämä simulaatio on ajan tasalla.‬",
    "JOIST/updates.outOfDate": "‪Uusi versio saatavilla‬",
    "JOIST/updates.newVersionAvailable": "‪Uusi versio on saatavilla: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Nykyinen versio on: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hae päivitys...‬",
    "JOIST/updates.noThanks": "‪Ei kiitos‬",
    "JOIST/updates.offline": "‪Päivitysten tarkistaminen epäonnistui.‬",
    "JOIST/credits.leadDesign": "‪Suunnittelu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ohjelmistokehitys: {0}‬",
    "JOIST/credits.team": "‪Tiimi: {0}‬",
    "JOIST/credits.contributors": "‪Tekijät: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Laadunvarmistus: {0}‬",
    "JOIST/credits.graphicArts": "‪Graafinen toteutus: {0}‬",
    "JOIST/credits.soundDesign": "‪Äänisuunnittelu: {0}‬",
    "JOIST/credits.thanks": "‪Kiitokset‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ääniominaisuudet‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Alue ja kulttuuri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Valitse simulaatiossa ihmisten, paikkojen tai esineiden esitystapa. Kuvien ei ole tarkoitus edustaa koko alueen tai kulttuurin monimuotoisuutta.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Kielivalinta‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Vaihda kieltä näytöllä näkyvän tekstin kääntämiseen. Mahdolliset lisäkuvaukset säilyvät englanniksi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Lisäämme simulaatioihimme inkluusiivisia ominaisuuksia, jotka tukevat erilaisten oppijoiden tarpeita eri oppimisympäristöissä. Voit tarkastella ja muuttaa tämän simulaation ominaisuuksia tästä valikossa.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Voit etsiä lisää käyttöaputoimintoja sisältäviä simulaatioita Etsi-sivun suodattimilla.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Vuorovaikutustehosteet‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Lisää vuorovaikutuksellisia visuaalisia tehosteita‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Äänet‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lisää ääniä‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Soita äänet valintojen aikana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Soita lisä-ääni kuulemisen helpottamiseksi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kuuntelu (vain englanniksi)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Kuuntele ja korosta sisältöä vuorovaikutuksen aikana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikka (perus)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Aasia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latino Amerikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Satunnainen‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yhdysvallat‬",
    "JOIST/projectorMode": "‪Projektoritila‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Lisää värikontrastia paremman näkyvyyden saavuttamiseksi luokkahuoneissa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Voima vasemmalle‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Voima oikealle‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Voimien summa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Voimien summa = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Kiihtyvyys‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Aiheutettu voima‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Kitkavoima‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Nopeus‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Sininen voitti!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Punainen voitti!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Liikkeelle!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pysäytä‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Arvot‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Palauta‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtonia‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Voimat‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Voima‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massat‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Kitka‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ei yhtään‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Paljon‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Voimat ja liike: perusteet‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Kokonaisvoima‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Liike‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nollaa kaikki‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Seuraava‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Edellinen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Liiku ryhmän valintojen välillä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Paina nappuloita‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Poistu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Aseta arvot näppäimistöllä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Liiku valintojen välillä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Perustoiminnot‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tai‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Liukusäädöt‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Säädä‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪liukusäädin‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Siirry maksimiin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Siirry minimiin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Säädä liukusäädintä‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Säädä pienemmissä askelissa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Säädä suuremmissa askelissa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} pienemmin askelin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} suuremmin askelin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Siirry {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Siirry {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Loppu‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Välilyönti‬",
    "SCENERY_PHET/key.shift": "‪Vaihto‬",
    "SCENERY_PHET/key.tab": "‪Sarkain‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Nopea‬",
    "SCENERY_PHET/speed.normal": "‪Normaali‬",
    "SCENERY_PHET/speed.slow": "‪Hidas‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pysäytä tai aloita toiminta‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "fr": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramètres de requête non valides‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Un ou plusieurs paramètres de requête ont <br> des valeurs invalides:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulation commencera avec les valeurs par défaut pour <br> ces paramètres de requête.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Préférences‬",
    "JOIST/menuItem.phetWebsite": "‪Site internet de PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Signaler un problème…‬",
    "JOIST/menuItem.getUpdate": "‪Vérifier les mises à jour...‬",
    "JOIST/menuItem.screenshot": "‪Capture d'écran‬",
    "JOIST/menuItem.fullscreen": "‪Plein écran‬",
    "JOIST/menuItem.about": "‪À propos ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Conditions, confidentialité et Licences‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Droits de traduction‬",
    "JOIST/thirdParty.credits.link": "‪Licences des tierces personnes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Raccourcis clavier‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Pour commencer‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Licences‬",
    "JOIST/preferences.tabs.overview.title": "‪Aperçu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrée‬",
    "JOIST/preferences.tabs.localization.title": "‪Localisation‬",
    "JOIST/updates.checking": "‪Vérification des mises à jour...‬",
    "JOIST/updates.upToDate": "‪Cette simulation est à jour.‬",
    "JOIST/updates.outOfDate": "‪Nouvelle version disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Il y a une nouvelle version disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Votre version actuelle est: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obtenir la mise à jour…‬",
    "JOIST/updates.noThanks": "‪Non Merci‬",
    "JOIST/updates.offline": "‪Impossible de vérifier les mises à jour.‬",
    "JOIST/credits.leadDesign": "‪Conception principale: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Développement de logiciel: {0}‬",
    "JOIST/credits.team": "‪Équipe: {0}‬",
    "JOIST/credits.contributors": "‪Contributeurs: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Assurance qualité: {0}‬",
    "JOIST/credits.graphicArts": "‪Arts visuels: {0}‬",
    "JOIST/credits.soundDesign": "‪Conception sonore: {0}‬",
    "JOIST/credits.thanks": "‪Merci‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caractéristiques audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Région et culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Sélectionnez la représentation des personnes, des lieux ou des objets dans la simulation. Les images ne sont pas destinées à représenter toute la diversité d'une région ou d'une culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Langues‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Changer la langue pour traduire le texte à l'écran. Les descriptions supplémentaires, lorsqu'elles sont présentes, restent en anglais.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nous ajoutons des fonctionnalités à nos simulations pour les rendre plus accessibles. Certaines de ces fonctionnalités favorisent l'accessibilité pour les apprenants ayant des besoins divers et dans des environnements variés. Explorez ce menu pour revoir‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pour trouver d'autres simulations avec des caractéristiques intégrées, recherchez Accès et intégration sur la page de filtrage des simulations et filtrez par caractéristique intégrée.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Exposition interactive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoutez des reflets visuels pour la souris et le toucher lorsque vous interagissez.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons additionnels‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Produisez des sonorités et des effets sonores pendant que vous interagissez.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Produisez des sons supplémentaires qui peuvent être utiles à certains apprenants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sonorisation (Anglais)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vocalise et surligne le contenu pendant que tu interagis.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrique‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrique (modeste)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amérique Latine‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Océanie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aléatoire‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etats unis d'Amérique‬",
    "JOIST/projectorMode": "‪Mode projecteur‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmentez le contraste des couleurs pour une meilleure visibilité dans les salles de classe.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Force orientée vers la gauche‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Force orientée vers la droite‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Somme des forces‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪La somme des forces est nulle‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Accélération‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Force appliquée‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Force de frottement‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1}m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Vitesse‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Les bleus gagnent !‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Les rouges gagnent !‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Tirez !‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pause‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valeurs‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Redémarrer‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forces‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Force‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masses‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Frottements‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nuls‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Élevés‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forces et mouvement : les bases‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Somme de forces‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Mouvement‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Réinitialiser tout‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Aller à l'élément suivant ou au groupe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Aller à l'élément précédent ou au groupe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Déplacement entre élément dans un groupe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Appuie sur le bouton‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Quitter la boîte de dialogue‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Configurer les valeurs dans le pavé numérique‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Cocher les cases‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Actions de base‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Commandes du curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Régler‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Aller au maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Aller au minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajuster le curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuster avec de plus grands incréments‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuster avec de plus petits incréments‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} avec des pas plus petits‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} avec des pas plus grands‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Aller au {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Aller au {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Commandes de sélecteur rotatif‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪sélecteur rotatif‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Verrouillage des majuscules‬",
    "SCENERY_PHET/key.esc": "‪Echap‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.enter": "‪Entrer‬",
    "SCENERY_PHET/key.backspace": "‪Retour arrière‬",
    "SCENERY_PHET/key.delete": "‪Supprimer‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Accueil‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Bas‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Haut‬",
    "SCENERY_PHET/key.space": "‪Espace‬",
    "SCENERY_PHET/key.shift": "‪Maj‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rapide‬",
    "SCENERY_PHET/speed.normal": "‪Standard‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pour <b> saisir </b> ou <b> relacher </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Arrêter ou relancer‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ga": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Sainroghanna‬",
    "JOIST/menuItem.phetWebsite": "‪Suíomh Gréasáin PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Tuairiscigh Fadhb…‬",
    "JOIST/menuItem.getUpdate": "‪Seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/menuItem.screenshot": "‪Seat scáileáin‬",
    "JOIST/menuItem.fullscreen": "‪Lánscáileán‬",
    "JOIST/menuItem.about": "‪Maidir le…‬",
    "JOIST/termsPrivacyAndLicensing": "‪Téarmaí, Príobháideachas agus Ceadúnú‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Creidiúintí Aistriúcháin‬",
    "JOIST/thirdParty.credits.link": "‪Creidiúintí tríú páirtí‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Aicearraí Méarchláir‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Chun tosú‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪leagan {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Creidiúintí‬",
    "JOIST/preferences.tabs.overview.title": "‪Forléargas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Ionsamhlú‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Fuaim‬",
    "JOIST/preferences.tabs.input.title": "‪Ionchur‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Ag seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/updates.upToDate": "‪Tá an t-ionsamhlú suas chun dáta.‬",
    "JOIST/updates.outOfDate": "‪Leagan nua ar fáil‬",
    "JOIST/updates.newVersionAvailable": "‪Tá leagan nua ar fáil: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪An leagan atá agat faoi láthair: {0}‬",
    "JOIST/updates.getUpdate": "‪Faigh nuashonrúchán...‬",
    "JOIST/updates.noThanks": "‪Ní anois‬",
    "JOIST/updates.offline": "‪Ní féidir seiceáil le haghaidh nuashonrúchán.‬",
    "JOIST/credits.leadDesign": "‪Príomhdhearthóir: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Forbairt Bogearraí: {0}‬",
    "JOIST/credits.team": "‪Foireann: {0}‬",
    "JOIST/credits.contributors": "‪Rannpháirtithe: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Dearbhú Cáilíochta: {0}‬",
    "JOIST/credits.graphicArts": "‪Ealaín Ghrafach: {0}‬",
    "JOIST/credits.soundDesign": "‪Dearadh Fuaime: {0}‬",
    "JOIST/credits.thanks": "‪Go raibh maith agat‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Gnéithe Fuaime‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Fuaimeanna‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Modh Teilgin‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Fórsa ar Chlé‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Fórsa ar Dheis‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suim na bhFórsaí‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Suim na bhFórsaí = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Luasghéarú‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Fórsa i bhFeidhm‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Fórsa Frithchuimilte‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Luas‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪An bua ag na Gormaigh!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪An bua ag na Deargaigh!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Ar aghaidh leat!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Cuir ar sos‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Luachanna‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Ar ais‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Niútan‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Fórsaí‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Fórsa‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Maiseanna‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Frithchuimilt‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪tada‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪go leor‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Fórsaí agus Gluaisne: Buneolas‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Glanfhórsa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Gluaisne‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Athshocraigh gach rud‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bog go chéad mhír nó ghrúpa eile‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bog go mír nó grúpa deireadh‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bog idir míreanna i ngrúpa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Brú cnaipí‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Scoránaigh ticbhosca‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nó‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Rialtáin Sleamhnóra‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Coigeartaigh‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sleamhnóir‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Iontráil‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Abhaile‬",
    "SCENERY_PHET/key.pageDown": "‪Lth anuas‬",
    "SCENERY_PHET/key.pageUp": "‪Lth aníos‬",
    "SCENERY_PHET/key.space": "‪Spás‬",
    "SCENERY_PHET/key.shift": "‪Imlaoid‬",
    "SCENERY_PHET/key.tab": "‪Táb‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Tapa‬",
    "SCENERY_PHET/speed.normal": "‪Gnáth‬",
    "SCENERY_PHET/speed.slow": "‪Moilligh‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "gl": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de consulta inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Un ou máis destes parámetros de consulta teñen<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Esta simulación comezará con valores por defecto para<br>estes parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/menuItem.phetWebsite": "‪Web de PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Avisar dun problema...‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizacións...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca desta simulación...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termos de uso, privacidade e licenza‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos da tradución‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceiras partes‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Atallos de teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para comezar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Buscando actualizacións...‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada.‬",
    "JOIST/updates.outOfDate": "‪Hai unha versión nova dispoñible‬",
    "JOIST/updates.newVersionAvailable": "‪Hai unha nova versión dispoñible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪A versión actual é: {0}‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪Non, grazas‬",
    "JOIST/updates.offline": "‪Non se puideron buscar actualizacións.‬",
    "JOIST/credits.leadDesign": "‪Responsables de deseño: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvemento de software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Contribucións: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Gráficos e Arte: {0}‬",
    "JOIST/credits.soundDesign": "‪Deseño de son: {0}‬",
    "JOIST/credits.thanks": "‪Agradecementos‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características de audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos engadindo opcións ás nosas simulacións para facelas máis inclusivas. Algunhas destas opcións ofrecen accesibilidade para persoas con necesidades diversas e en contornas diversas. Explora este menú para revisar ou cambiar as opcións de presentación por defecto.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para atopar outras simulacións con opcións inclusivas, busca a sección Accesibilidade e Inclusión na páxina de filtrado de simulacións e filtra pola característica inclusiva que queiras.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar elementos interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Engadir resaltes visuais para o punteiro e os toques cando interactúas.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproducir efectos de son cando interactúas.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sons adicionais que poden ser útiles para algunhas persoas.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Forza esquerda‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Forza dereita‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suma de forzas‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Suma de forzas = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Forza aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Forza de Rozamento‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Velocidade‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Azul gaña!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Vermello gaña!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Adiante!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valores‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Volver‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forzas‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Forza‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Rozamento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nada‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Moito‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forzase movemento: Inicial‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Remolcador‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Movemento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Moverse o elemento ou grupo seguinte‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Moverse o elemento ou grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Moverse entre elementos dun grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pulsar botóns‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Saír dunha xanela de diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Marcar ou desmarcar casas de verificación‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Accións básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Bloq Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Re Pág‬",
    "SCENERY_PHET/key.pageUp": "‪Av Pág‬",
    "SCENERY_PHET/key.space": "‪Espazo‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "gu": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪માગેલ માહિતી યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪એક અથવા વધુ પરિમાણોની <br>કિંમત યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪આ સિમ્યુલેશન પ્રશ્નોના પરિમાણોની<br>મૂળભૂત કિંમતો સાથે ચાલુ થશે.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪પ્રાથમિકતા‬",
    "JOIST/menuItem.phetWebsite": "‪PhET  વેબસાઈટ‬",
    "JOIST/menuItem.reportAProblem": "‪સમસ્યા જણાવો...‬",
    "JOIST/menuItem.getUpdate": "‪અપડેટ ચેક કરો...‬",
    "JOIST/menuItem.screenshot": "‪સ્ક્રીનશોટ‬",
    "JOIST/menuItem.fullscreen": "‪ફૂલ સ્ક્રીન‬",
    "JOIST/menuItem.about": "‪ના વિષે...‬",
    "JOIST/termsPrivacyAndLicensing": "‪શરતો, ગોપનીયતા  અને  લાયસન્સ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ભાષાંતર કરનાર‬",
    "JOIST/thirdParty.credits.link": "‪થર્ડ પાર્ટી ક્રેડિટ્સ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪કીબોર્ડનાં શોર્ટકટ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪પ્રારંભ કરવા માટે‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪સંસ્કરણ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪શ્રેય‬",
    "JOIST/preferences.tabs.overview.title": "‪વિહંગાલોકન‬",
    "JOIST/preferences.tabs.simulation.title": "‪સિમ્યુલેશન‬",
    "JOIST/preferences.tabs.visual.title": "‪દ્રશ્ય‬",
    "JOIST/preferences.tabs.audio.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.input.title": "‪દાખલ કરો‬",
    "JOIST/preferences.tabs.localization.title": "‪લોકલાઈઝેશન‬",
    "JOIST/updates.checking": "‪અપડેટ ચેક થઇ રહ્યુ છે...‬",
    "JOIST/updates.upToDate": "‪આ સિમ્યુલેશન અદ્યતન છે.‬",
    "JOIST/updates.outOfDate": "‪નવું સંસ્કરણ ઉપલબ્ધ છે‬",
    "JOIST/updates.newVersionAvailable": "‪નવું સંસ્કરણ ઉપલબ્ધ છે: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪આપનું હાલનું સંસ્કરણ : {0} છે.‬",
    "JOIST/updates.getUpdate": "‪અપડેટ કરો...‬",
    "JOIST/updates.noThanks": "‪ના, આભાર.‬",
    "JOIST/updates.offline": "‪અપડેટ ચેક કરી શકતા નથી‬",
    "JOIST/credits.leadDesign": "‪મુખ્ય ડીઝાઈન: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪સોફ્ટવેર ડેવલપમેન્ટ: {0}‬",
    "JOIST/credits.team": "‪ટીમ: {0}‬",
    "JOIST/credits.contributors": "‪સહયોગી :{0}‬",
    "JOIST/credits.qualityAssurance": "‪ગુણવત્તાની ખાતરી: {0}‬",
    "JOIST/credits.graphicArts": "‪ચિત્રણ : {0}‬",
    "JOIST/credits.soundDesign": "‪ધ્વનિ ડિઝાઇન: {0}‬",
    "JOIST/credits.thanks": "‪આભાર‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ધ્વની ફીચર્સ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ક્ષેત્ર અને સંસ્કૃતિ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪સિમમાં લોકો, સ્થાનો અથવા ઑબ્જેક્ટનું ચિત્રણ પસંદ કરો. છબીઓનો હેતુ પ્રદેશ અથવા સંસ્કૃતિની સમગ્ર વિવિધતાને રજૂ કરવાનો નથી.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ભાષાઓ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪લખાણ અને  વર્ણન  તમારી ભાષામાં જોવા માટે - ભાષા બદલો‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪અમે અમારા સિમ્યુલેશનમાં વિશેષતાઓ ઉમેરી રહ્યા છીએ જેથી કરીને તેને વધુ સમાવિષ્ટ બનાવી શકાય. આમાંની કેટલીક વિશેષતાઓ વિવિધ જરૂરિયાતો ધરાવતા અને વિવિધ વાતાવરણમાં શીખનારાઓ માટે સુલભતાને સમર્થન આપે છે. ડિફૉલ્ટ પ્રસ્તુતિ સેટિંગ્સની સમીક્ષા કરવા અથવા બદલવા માટે આ‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪સમાવિષ્ટ સુવિધાઓ સાથે અન્ય સિમ્યુલેશન શોધવા માટે, સિમ્યુલેશન ફિલ્ટર પૃષ્ઠ પર ઍક્સેસ અને સમાવેશ માટે જુઓ અને સમાવિષ્ટ સુવિધા દ્વારા ફિલ્ટર કરો.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ઇન્ટરેક્ટીવ હાઈલાઈટ્સ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪આપના માઉસ અને ટચની પ્રતિક્રિયા હાઈલાઈટ કરો‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪વધારાનો અવાજ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪જ્યારે તમે ક્રિયાપ્રતિક્રિયા કરો છો ત્યારે સોનિફિકેશન અને સાઉન્ડ ઇફેક્ટ્સ વગાડો.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪વધારાના અવાજ ચાલુ કરો  જે કેટલાક શીખનારાઓ માટે મદદરૂપ થઈ શકે.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪વોઈસિંગ (માત્ર અંગ્રેજીમાં)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪તમે ઇન્ટરેક્ટ કરો તે મુજબ અવાજ અને કન્ટેન્ટનું હાઈલાઇટ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪આફ્રિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪આફ્રિકા (મોડેસ્ટ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪એશિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪લેટિન અમેરિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ઓશેનિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪યાદચ્છીક‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪યુનિટેડ સ્ટેટ્સ ઓફ અમેરિકા‬",
    "JOIST/projectorMode": "‪પ્રોજેક્ટર મોડ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪વર્ગખંડમાં વધુ સારી રીતે જોવા કલર કોન્ટ્રાસ્ટ વધારો‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ડાબી બાજુનું બળ‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪જમણી બાજુનું બળ‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪બળોનો સરવાળો‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪બળોનો સરવાળો= 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪પ્રવેગ‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪લગાવેલ બળ‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ઘર્ષણ બળ‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} મી/સે<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪ગતિ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blue જીતે છે !‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Red જીતે છે !‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪જાઓ.‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪પોઝ કરો.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪મૂલ્યો‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪પાછા જાઓ.‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} ન્યૂટન‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} કિગ્રા‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪બળો‬",
    "FORCES_AND_MOTION_BASICS/force": "‪બળ‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪દળ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} મી/સે‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ઘર્ષણ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪નહિવત્‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪વધારે‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪બળ અને ગતિ: બેઝિક્સ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪કુલ બળ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ગતિ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪બધુ રીસેટ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪પછીની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪પહેલાની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ગ્રુપની અન્ય વસ્તુઓ પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪બટનો દબાવો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ડાયલોગ બોક્સ બંધ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪કી પેડ ની અંદર કિમતો સેટ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ચેક બોક્ષ અદલ બદલ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪મૂળભૂત ક્રિયાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪અથવા‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪સ્લાઇડર કંટ્રોલ્સ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ગોઠવો‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪સ્લાઇડર‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪વધુ માં વધુ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ઓછા માં ઓછું‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪મહત્તમ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪લઘુતમ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪સ્લાઇડરથી યોગ્ય ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪નાનો ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪મોટો ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} નાના પગલામાં‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} મોટા પગલામાં‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} પર જાઓ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪ઓપ્શન‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪કેપ્સ લોક‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪અંત‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪શરૂઆત‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪ઝડપી‬",
    "SCENERY_PHET/speed.normal": "‪સામાન્ય ઝડપે‬",
    "SCENERY_PHET/speed.slow": "‪ધીમે‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ને <b>પકડો</b> અથવા <b>છોડો</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪પ્લે અને પોઝ એક્શન‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ha": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ɓatattar tambaya‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Daya ko mafi yawan sigan tambaya mai neman bayanai nada<br>marar daraja (nakasu):‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Wannan kwaikwayon zai fara ta yadda aka saita shi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Abin zaɓe‬",
    "JOIST/menuItem.phetWebsite": "‪Adireshin PhET na yanar gizo...‬",
    "JOIST/menuItem.reportAProblem": "‪Sanar da wata matsala...‬",
    "JOIST/menuItem.getUpdate": "‪Bincika sababbin bayanai...‬",
    "JOIST/menuItem.screenshot": "‪Hoton allo‬",
    "JOIST/menuItem.fullscreen": "‪Hoton ya fito gaba ɗaya‬",
    "JOIST/menuItem.about": "‪Kusa ga...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Ƙa’idodi da lasisi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Godiya ga masu fassara‬",
    "JOIST/thirdParty.credits.link": "‪Godiya ga waɗanda suka taimaka‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Ƴar kusar kibod‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Domin asamu a fara‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Siga {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Lada‬",
    "JOIST/preferences.tabs.overview.title": "‪Dubawa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kama da wane‬",
    "JOIST/preferences.tabs.visual.title": "‪Gani (da ido)‬",
    "JOIST/preferences.tabs.audio.title": "‪Na saurare‬",
    "JOIST/preferences.tabs.input.title": "‪Abin saka baya I‬",
    "JOIST/preferences.tabs.localization.title": "‪Mayar da abu kan al’ada‬",
    "JOIST/updates.checking": "‪Bincikar sababbabin bayanai...‬",
    "JOIST/updates.upToDate": "‪Wannan ƙwaiƙwayon na zamani ne.‬",
    "JOIST/updates.outOfDate": "‪Akwai sabuwar siga‬",
    "JOIST/updates.newVersionAvailable": "‪Ana samun sabuwar siga: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sigar dake hannunka a yanzu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Samo sabon bayani...‬",
    "JOIST/updates.noThanks": "‪A'a an gode‬",
    "JOIST/updates.offline": "‪An kasa samun bayanan zamani.‬",
    "JOIST/credits.leadDesign": "‪Zanen da ke jagoranci: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ci gaba da samarda manhaja: {0}‬",
    "JOIST/credits.team": "‪Tawaga: {0}‬",
    "JOIST/credits.contributors": "‪Waɗanda suka bada gudummuwa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Tabbatarda inganci: {0}‬",
    "JOIST/credits.graphicArts": "‪Hoton da aka zana: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Godiya‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Siffar abin saurare‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Yanki da al'ada‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Zaɓi hoton mutane, wurare, ko abubuwa a cikin sim ɗin. Ba a yi nufin hotuna don wakiltar bambance-bambancen yanki ko al'ada ba.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Harsuna‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canja harshe don fassara rubutu akan allo. idan akwai Ƙarin bayani, ya zauna cikin Turanci.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Muna kara shigar da fasali zuwa cikin simuwarmu don yin su mafi haɗari. Wasu daga cikin wadannan fasali sun taimaka wa samar da damar yin amfani da su ga masu koyon da ke bukatar taushi daban-daban da kuma a cikin yanayi daban-daban. Duba wannan menu don bincika ko canza saitunan shirin bayyana na default.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪domin samun sauran kwaikwayon da sauran fasalta, duba hanyar da ya hadu a kwaikwayon a shafin ku cire.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪hulda mai mahimmanci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ƙara haske mai haskewa ga maus ƙwai da kuma touch yayin da kuke yin hulɗa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sautuka‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Karin saututuka‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kunna sonifications da sauti na asali yayin da kuke yin hulɗa.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kara wasu sautuka zai iya taimakawa wasu masu koyo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Saka murya ( a ingilishi kawai)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afirka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afirka(modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amurka ta latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bazuwar‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amurka ta Amurka‬",
    "JOIST/projectorMode": "‪Yanayin na'urar majigi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ƙara hasken launi don inganta gani a cikin azuzuwa‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Turi ko ja daga hagu‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Turi ko ja daga dama‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Jimlar turi ko ja‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Jimlar turi ko ja‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Ƙarin gudu‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Turi ko ja da aka dora‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Turi ko ja ta hanyar zoza abubuwa biyu ko fiye‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Gudu (nisa da Lokaci)‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Bulu yayi nasara‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Ja yayi nasara‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Tafi‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Ɗan dakata‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Yawan abu‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Dawo‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Turi ko ja‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Turi ko Ja‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Nauyi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Firicshin (Zoza abubuwa biyu ko fiye)‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ba ko ɗaya‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Da yawa‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Turi ko ja da motsi‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Turi ko ja gaba ɗaya‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Motsi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪sake saitawa gaba daya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Matsa zuwa ga abu na gaba ko zuma ga gungu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Matsa zuwa inda ka baro gungu inda ka baro‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Matsa zuwa a cikin gungun‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Danna madannai‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fita daga zance‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Sanya ƙima ta hanyar amfani da kibod‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juyawar wuraren cikawa na kan manhaja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Matakan da aka san dasu‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ko kuma‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Abin sarrafa abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Daidaita‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪mafi yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mafi zama ƙarami‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Tuma zuwa mafi yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Tuma zuwa mafi ƙaranta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Dadaita abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Dadaita a tazara mai gajera‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Dadaita a tazara doguwa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}}{{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} a ƙaramar tazara‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} a Tamara mai yawa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Tuma zuwa {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Tuma zuwa {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}}{{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/key.option": "‪zabi‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Makullin alƙalumma‬",
    "SCENERY_PHET/key.esc": "‪Fita‬",
    "SCENERY_PHET/key.end": "‪Ƙarshe‬",
    "SCENERY_PHET/key.enter": "‪Shiga‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Gida‬",
    "SCENERY_PHET/key.pageDown": "‪Zuwa Ƙasan shafi‬",
    "SCENERY_PHET/key.pageUp": "‪Zuwa saman shafi‬",
    "SCENERY_PHET/key.space": "‪Sarari‬",
    "SCENERY_PHET/key.shift": "‪Madannin shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Da sauri‬",
    "SCENERY_PHET/speed.normal": "‪Na al'ada‬",
    "SCENERY_PHET/speed.slow": "‪Sannu-sannu‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪zuwa <b>Riƙe</b> or <b>saki</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tsayar ko kaci gaba da nuna aikin‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hi": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪अमान्य अनुरोध पैरामीटर‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪इनमें से एक या अधिक अनुरोध पैरामीटर के मान अमान्य हैं:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪सिमुलेशन उन क्वेरी पैरामीटर के लिए डिफ़ॉल्ट मानों के साथ शुरू होगा।‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪प्राथमिकताएँ‬",
    "JOIST/menuItem.phetWebsite": "‪PhET वेबसाइट…‬",
    "JOIST/menuItem.reportAProblem": "‪समस्या रिपोर्ट करें…‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट जांचें…‬",
    "JOIST/menuItem.screenshot": "‪स्क्रीनशॉट‬",
    "JOIST/menuItem.fullscreen": "‪पूर्ण स्क्रीन‬",
    "JOIST/menuItem.about": "‪संबंध में…‬",
    "JOIST/termsPrivacyAndLicensing": "‪शर्त , गोपनीयता और अनुज्ञापन‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪अनुवाद श्रेय‬",
    "JOIST/thirdParty.credits.link": "‪तृतीय-पक्ष श्रेय‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪कीबोर्ड शॉर्टकट‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪शुरू करने के लिए‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪संस्करण {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪श्रेय‬",
    "JOIST/preferences.tabs.overview.title": "‪सिंहावलोकन‬",
    "JOIST/preferences.tabs.simulation.title": "‪सिमुलेशन‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪ऑडियो‬",
    "JOIST/preferences.tabs.input.title": "‪इनपुट‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानीयकरण‬",
    "JOIST/updates.checking": "‪अपडेट की जांच की जा रही है…‬",
    "JOIST/updates.upToDate": "‪यह सिमुलेशन अद्यतन (अप-टू-डेट) है।‬",
    "JOIST/updates.outOfDate": "‪नया संस्करण उपलब्ध है‬",
    "JOIST/updates.newVersionAvailable": "‪नया संस्करण उपलब्ध है: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪आपका वर्तमान संस्करण है: {0}.‬",
    "JOIST/updates.getUpdate": "‪अपडेट प्राप्त करें…‬",
    "JOIST/updates.noThanks": "‪नहीं, धन्यवाद‬",
    "JOIST/updates.offline": "‪अपडेट्स के लिए चेक नहीं कर पा रहे हैं।‬",
    "JOIST/credits.leadDesign": "‪मुख्य डिज़ाइन: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪सॉफ्टवेयर विकास :{0}‬",
    "JOIST/credits.team": "‪दल : {0}‬",
    "JOIST/credits.contributors": "‪योगदानकर्ता: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता आश्वासन : {0}‬",
    "JOIST/credits.graphicArts": "‪ग्राफिक कला: {0}‬",
    "JOIST/credits.soundDesign": "‪ध्वनि रचना :{0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ध्वनि विशेषताएँ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪क्षेत्र व संस्कृति‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulation में दिए गए विकल्पों में से व्यक्ति, स्थान और वस्तुएँ चुनें। इन चित्रों का उद्देश्य सिमुलेशन में लोगों, स्थानों या वस्तुओं की प्रस्तुति चुनें। चित्र किसी क्षेत्र या संस्कृति की पूरी विविधता का प्रतिनिधित्व करने के लिए नहीं बनाए गए हैं।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषाएँ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ऑन-स्क्रीन टेक्स्ट का अनुवाद करने के लिए भाषा बदलें। अतिरिक्त विवरण, यदि मौजूद हों, तो अंग्रेज़ी में ही रहेंगे।‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪हम अपने सिमुलेशनों में ऐसे फीचर्स जोड़ रहे हैं जो इन्हें और अधिक समावेशी बनाते हैं। इनमें से कुछ फीचर्स विभिन्न जरूरतों और वातावरण में सीखने वाले शिक्षार्थियों के लिए पहुँच-सक्षम (Accessibility) हैं। इस मेनू का अन्वेषण करें ताकि आप डिफ़ॉल्ट प्रस्तुति सेटिंग्स की समीक्षा कर सकें या उन्हें बदल सकें।‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪अन्य सिमुलेशन जो समावेशी फीचर्स के साथ हैं, उन्हें खोजने के लिए सिमुलेशन फ़िल्टर पेज पर “Access and Inclusion” देखें और समावेशी फीचर द्वारा फ़िल्टर करें।‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪मुख्य आकर्षक पारस्परिक क्रियाएँ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪पारस्परिक क्रिया (interaction) के लिए माउस और स्पर्श (touch) के स्थान विशेष पहचान के साथ जोड़ो‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪अतिरिक्त ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪इंटरैक्शन के दौरान ध्वनि प्रभाव और ध्वनिकरण (सोनिफिकेशन) चलाएँ।‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪अतिरिक्त ध्वनि चलाएँ, जो कुछ शिक्षार्थियों के लिए सहायक हो सकती है।‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज (केवल अंग्रेजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪इंटरैक्शन के दौरान सामग्री को आवाज़ में पढ़ें और हाइलाइट करें।‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪अफ़्रीका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪अफ्रीका (मॉडेस्ट)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪एशिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪लैटिन अमेरिका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ओशिनिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪यादृच्छिक (Random)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪संयुक्त राज्य अमेरिका‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪कक्षा में बेहतर दृश्यता के लिए रंगों का कॉन्ट्रास्ट बढ़ाएँ।‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪बाएं ओर बल‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪दाएँ ओर बल‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪बलों का योगफल‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪बलों का योगफल = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪त्वरण‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪प्रयुक्त बल‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪घर्षण बल‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪चाल‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪नीले जीते  !‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪लाल जीते  !‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪जाओ‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ठहरो‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪मान‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪वापस‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} न्यूटन‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} किग्रा‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪बल‬",
    "FORCES_AND_MOTION_BASICS/force": "‪बल‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪द्रव्यमान‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} मी/सें‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪घर्षण‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪शुन्य‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪सर्वाधिक‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪बल तथा गति : मूल बातें‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪कुल बल‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪गति‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪सभी को रीसेट करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪अगली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪पिछली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪समूह में वस्तुओं के बीच हिलाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪कुंजी दबाएं‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवाद से बाहर जाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪कीपैड में मान सेट करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स चयन / रद्द करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूल क्रियाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪या‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪स्लाइडर नियंत्रण‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪स्लाइडर‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪अधिकतम‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪न्यूनतम‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪अधिकतम पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪न्यूनतम पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪स्लाइडर समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪छोटे पदों में समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪बड़े पदों में समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}} {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪छोटे पदों में {{verb}} करें‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪बड़े पदों में {{verb}} करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} पर जाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪विकल्प‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪कैप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪एंटर‬",
    "SCENERY_PHET/key.backspace": "‪बैकस्पेस‬",
    "SCENERY_PHET/key.delete": "‪डिलीट‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.pageDown": "‪पेज  नीचे‬",
    "SCENERY_PHET/key.pageUp": "‪पेज  ऊपर‬",
    "SCENERY_PHET/key.space": "‪स्पेस‬",
    "SCENERY_PHET/key.shift": "‪शिफ्ट‬",
    "SCENERY_PHET/key.tab": "‪टैब‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪तेज़‬",
    "SCENERY_PHET/speed.normal": "‪सामान्य‬",
    "SCENERY_PHET/speed.slow": "‪धीमा‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>पकड़ने के लिए</b> या <b>छोड़ने के लिए</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪क्रिया रोकें या चलाएँ‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hr": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Pogrešni parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više parametara iz upita imaju pogrešne vrijednostu‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Početak simulacije je sa početnim postavkama za te <br> parametre upita.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Postavke‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web stranica‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeri nadogradnju...‬",
    "JOIST/menuItem.screenshot": "‪Snimka zaslona‬",
    "JOIST/menuItem.fullscreen": "‪Puni zaslon‬",
    "JOIST/menuItem.about": "‪O programu...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Uvjeti, privatnost i licenca‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prevoditeljske zasluge‬",
    "JOIST/thirdParty.credits.link": "‪Zasluge trećih strana‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Tipkovnički prečaci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za početak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vidni‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulazni‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/updates.checking": "‪Provjeravam nadogradnju...‬",
    "JOIST/updates.upToDate": "‪Simulacija je nadograđena‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Dostupna je nova verzija:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Nadogradi...‬",
    "JOIST/updates.noThanks": "‪Ne, hvala‬",
    "JOIST/updates.offline": "‪Nadogradnju nije moguće provjeriti.‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Suradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garancija kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuka: {0}‬",
    "JOIST/credits.thanks": "‪Zahvale‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvučne značajke‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Odaberite prikaz ljudi, mjesta ili predmeta na simulaciji. Slike nisu namijenjene predstavljanju cjelokupne raznolikosti regije ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da bi ste preveli tekst prikazan na zaslonu. Dodatna objašnjenja, kada postoje, bit će na engleskom jeziku.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Svojim simulacijama dodajemo značajke kako bismo ih učinili uključivijima. Neke od ovih značajki podržavaju pristupačnost za učenike s različitim potrebama i u različitim okruženjima. Istražite kartice u ovom izborniku kako biste pregledali ili promijenil‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije s uključivim značajkama, potražite Pristup i uključivanje na stranici filtra simulacije i filtrirajte po značajki uključivanja.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni naglasci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizualne naglaske za miša i za dodir tijekom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuci‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproducirajte sonifikacije i zvučne efekte dok ste u interakciji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi nekim učenicima mogao biti od pomoći.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Glas(samo engleski)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Zvučno ističite sadržaj tijekom interakcije.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪nasumično‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪SAD‬",
    "JOIST/projectorMode": "‪Prilagodi za projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Lijeva sila‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Desna sila‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Zbroj sila‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Zbroj sila = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Ubrzanje‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Primijenjena sila‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Sila trenja‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Brzina‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Plavi pobjeđuje!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Crveni pobjeđuje‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Kreni!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pauza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Vrijednosti‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Povratak‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Sile‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Sila‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Mase‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Trenje‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ništa‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mnogo‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Sile i gibanje: Osnove‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Sile na pravcu‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Gibanje‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj sve‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premještanje na slijedeću stavku u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premještanje na prethodnu stavku u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premještanje između stavki u grupi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisni  gumb‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪napustite dijaloški okvir‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Postavite vrijednosti pomoću tipkovnice‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Uključite potvrdne okvire‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrola klizača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Prilagodi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimalno‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimalno‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimiziraj‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimaliziraj‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Podesi klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Prilagodi na manje korake‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Prilagodi na veće korake‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} u manjim razmacima‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} u većim razmacima‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Postavi na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Postavi na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opcije‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Tipka Esc‬",
    "SCENERY_PHET/key.end": "‪Tipka End‬",
    "SCENERY_PHET/key.enter": "‪Tipka Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Tipka Home‬",
    "SCENERY_PHET/key.pageDown": "‪Tipka Page Down‬",
    "SCENERY_PHET/key.pageUp": "‪Tipka Page Up‬",
    "SCENERY_PHET/key.space": "‪Razmaknica‬",
    "SCENERY_PHET/key.shift": "‪Tipka Shift‬",
    "SCENERY_PHET/key.tab": "‪Pošaljite zapisnik unosa‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Brzo‬",
    "SCENERY_PHET/speed.normal": "‪Uobičajeno‬",
    "SCENERY_PHET/speed.slow": "‪Sporo‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Za <b>Uhvati</b> ili <b>Pusti</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauziraj ili pusti radnju‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ht": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramèt Rechèch Envalid‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Youn oswa plis nan paramèt rechèch sa yo genyen <br> valè envalid:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Similasyon an ap kòmanse ak valè defo pou <br> paramèt rechèch sa yo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferans‬",
    "JOIST/menuItem.phetWebsite": "‪Sitwèb PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapòte yon Pwoblèm...‬",
    "JOIST/menuItem.getUpdate": "‪Tcheke pou Mizajou yo...‬",
    "JOIST/menuItem.screenshot": "‪Kapti ekran‬",
    "JOIST/menuItem.fullscreen": "‪Gran ekran‬",
    "JOIST/menuItem.about": "‪Apwopo...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Kondisyon, Konfidansyalite ak Lisans‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kredi Tradiksyon yo‬",
    "JOIST/thirdParty.credits.link": "‪Kredi Twazyèm-pati‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Rakousi klavye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pou kòmanse‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪vèsyon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kredi‬",
    "JOIST/preferences.tabs.overview.title": "‪Apèsi‬",
    "JOIST/preferences.tabs.simulation.title": "‪Similasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizyèl‬",
    "JOIST/preferences.tabs.audio.title": "‪Odyo‬",
    "JOIST/preferences.tabs.input.title": "‪Antre‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasyon‬",
    "JOIST/updates.checking": "‪Tcheke mizajou...‬",
    "JOIST/updates.upToDate": "‪Similasyon sa ajou.‬",
    "JOIST/updates.outOfDate": "‪Nouvo vèsyon disponib‬",
    "JOIST/updates.newVersionAvailable": "‪Genyen yon nouvo vèsyon ki disponib: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vèsyon kounye a se: {0}.‬",
    "JOIST/updates.getUpdate": "‪Jwenn Mizajou...‬",
    "JOIST/updates.noThanks": "‪Non Mèsi‬",
    "JOIST/updates.offline": "‪Pa kapab tcheke mizajou yo.‬",
    "JOIST/credits.leadDesign": "‪Konsepsyon pwensipal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Devlopman Lojisyèl: {0}‬",
    "JOIST/credits.team": "‪Ekip: {0}‬",
    "JOIST/credits.contributors": "‪Kontribitè: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asirans Kalite: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik Atizay: {0}‬",
    "JOIST/credits.soundDesign": "‪Konsepsyon Sonò: {0}‬",
    "JOIST/credits.thanks": "‪Mési‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Fonksyonalite Odyo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rejyon ak Kilti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chwazi deskripsyon moun, kote, oswa objè nan sim la. Imaj yo pa gen entansyon reprezante tout divèsite nan yon rejyon oswa yon kilti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lang‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Chanje lang pou tradui tèks sou ekran an. Lòt deskripsyon yo, lè yo prezan, rete nan lang Anglè.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nou ap ajoute fonksyonalite nan similasyon nou yo pou fè yo plis enklizif. Kèk nan fonksyonalite sa yo sipòte aksè pou elèv k ap aprann ki gen divès bezwen ak nan divès anviwònman. Eksplore meni sa a pou revize oswa chanje paramèt prezantasyon pa defo yo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pou jwenn lòt similasyon ak fonksyonalite enklisif, chèche aksè ak enklizyon sou  paj filtè similasyon an epi filtre pa fonksyonalite enklisif.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pwen Esansyèl Entèraktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoute pwen fò visyèl pou souri a ak  touche a pandan w'ap entèraji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Son‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lòt Son‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Jwe sonifikasyon ak efè sonò pandan w ap entèraji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jwe yon son anplis ki ka itil kèk aprenan.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Vokal (Angle Sèlman)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mete vwa ak mete aksan sou kontni pandan w ap entèraji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrik‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrik (Modès)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerik Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseyani‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪O aza‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etazini‬",
    "JOIST/projectorMode": "‪Mod Pwojektè‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ogmante kontras koulè pou pi bon viziblite nan klas yo.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Ajiste Fòs Aplike‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Nenpòt kote sou ekran‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Navigasyon Ekstraktè‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Seleksyone estraktè‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Pran ekstraktè seleksyone a‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Deplase ekstraktè a‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Lage ekstraktè a‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Mete fòs aplike a, a zewo‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Retounen nan bwat zouti a‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Anile mouvman‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Navigasyon Objè‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Seleksyone objè‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Pran objè seleksyone a‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Deplase objè a‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Lage objè a‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Demare jwèt tire-kòd la‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Mete sou poz jwèt tire-kòd la‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Mete charyo a nan mitan‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Fòs Agoch‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Fòs Adwat‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Sòm Fòs yo‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Sòm Fòs yo = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Akselerasyon‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Fòs Aplike‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Fòs Friksyon‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0} {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Kronomèt‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Koulè Ekstraktè Fòs Nè‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Ble e Wouj‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Mov ak Oranj‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Vitès‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Ble Genyen!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Rouj Genyen‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Koulè Mov la Genyen!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Koulè Oranj lan Genyen!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Ale!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Poz‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valè‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Retounen‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Fòs yo‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Fòs‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Mas yo‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Friksyon‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Okenn‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Anpil‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Fòs ak Mouvman: Prensip Fondamantal‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Fòs Nèt‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Mouvman‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reyinisyalize tout‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ale nan pwochen eleman oubyen gwoup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ale nan eleman anvan oubyen gwoup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplase ant eleman nan yon gwoup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Peze bouton‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Soti nan yon bwat dyalòg‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Met valè nan klavye‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktive kaz yo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Aksyon Debaz‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oswa‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontwol Kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajiste‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Ale nan maksimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Ale nan minimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajiste kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajiste nan pi piti etap‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajiste nan pi gwo etap‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nan etap ki pi piti‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nan pi gwo etap‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ale nan {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ale nan {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Kontwol Toupiyè‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪toupiyè‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opsyon‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fen‬",
    "SCENERY_PHET/key.enter": "‪Antre‬",
    "SCENERY_PHET/key.backspace": "‪Retounen‬",
    "SCENERY_PHET/key.delete": "‪Efase‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Paj Akèy‬",
    "SCENERY_PHET/key.pageDown": "‪Pj Anba‬",
    "SCENERY_PHET/key.pageUp": "‪Pj Anwo‬",
    "SCENERY_PHET/key.space": "‪Espas‬",
    "SCENERY_PHET/key.shift": "‪Deplase‬",
    "SCENERY_PHET/key.tab": "‪Onglè‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rapid‬",
    "SCENERY_PHET/speed.normal": "‪Nòmal‬",
    "SCENERY_PHET/speed.slow": "‪Ralenti‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pou <b>Kenbe</b> oswa <b>Lache</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Mete sou poz oswa jwe aksyon an‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hu": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Érvénytelen paraméterek‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Egy vagy több paraméter értéke érvénytelen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A szimuláció alapértékekkel indul<br>a következő paraméterekre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferenciák‬",
    "JOIST/menuItem.phetWebsite": "‪A PhET oldalára‬",
    "JOIST/menuItem.reportAProblem": "‪Problémabejelentés‬",
    "JOIST/menuItem.getUpdate": "‪Frissítés ellenőrzése‬",
    "JOIST/menuItem.screenshot": "‪Képernyőfelvétel‬",
    "JOIST/menuItem.fullscreen": "‪Teljes képernyő‬",
    "JOIST/menuItem.about": "‪Névjegy‬",
    "JOIST/termsPrivacyAndLicensing": "‪Feltételek, adatvédelem, engedélyek.‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Fordítóink‬",
    "JOIST/thirdParty.credits.link": "‪Harmadik fél‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Billentyűparancsok‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Indítás‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Verzió: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Közreműködők‬",
    "JOIST/preferences.tabs.overview.title": "‪Áttekintés‬",
    "JOIST/preferences.tabs.simulation.title": "‪Szimuláció‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuális‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Nyelv‬",
    "JOIST/updates.checking": "‪Frissítés keresése...‬",
    "JOIST/updates.upToDate": "‪Ez a szimuláció naprakész.‬",
    "JOIST/updates.outOfDate": "‪Új változat érhető el‬",
    "JOIST/updates.newVersionAvailable": "‪Új változat érhető el: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Az ön jelenlegi verziója: {0}.‬",
    "JOIST/updates.getUpdate": "‪Frissítés betöltése‬",
    "JOIST/updates.noThanks": "‪Nem kérem‬",
    "JOIST/updates.offline": "‪Nem sikerült a frissítés keresése.‬",
    "JOIST/credits.leadDesign": "‪Vezető tervező: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Szoftverfejlesztés: {0}‬",
    "JOIST/credits.team": "‪Munkatársak: {0}‬",
    "JOIST/credits.contributors": "‪Munkatársak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Minőségbiztosítás: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Hangtervező: {0}‬",
    "JOIST/credits.thanks": "‪Köszönetnyilvánítás‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio jellemzők‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Régió és kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Válaszd ki az emberek, helyek vagy tárgyak ábrázolását a szimulációban. A képeknek nem céljuk egy régió vagy kultúra teljes sokszínűségének bemutatása.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Nyelvek‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Váltson nyelvet a képernyőn megjelenő szöveg lefordításához. A további leírások, ha vannak, angolul maradnak.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Szimulációinkat\r\n\nkülönböző befogadó funkciókkal egészítjük ki a jobb hozzáférhetőség végett. E funkciók a\r\n\nspeciális szükségletű tanulókat segítik különböző környezetekben. Ebben a\r\n\nmenüben áttekintheti és módosíthatja az alapértelmezett prezentációs\r\n\nbeállításokat.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪További, befogadó funkciókkal rendelkező szimulációkért keresse meg a Hozzáférés & befogadás elemet a szimulációs szűrő oldalon, és\r\n\nszűrjön befogadó funkció szerint.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktív szövegkiemelések‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuális kiemelések rendelése az egérhez és az érintéshez interakció közben.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Hangok‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra hangok‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Hangeffektusok lejátszása interakció közben‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Még egy hang lejátszása, hátha segít valakinek‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Beszéd (csak angol)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Tartalmak  kiemelése interakciónál beszéddel és vizuálisan‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikai (divat)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Óceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Véletlenszerű‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Vetítő mód‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tanteremben növelje a színkontrasztot a jobb láthatóság végett.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Balra mutató erő‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Jobbra mutató erő‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Eredő erő‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Eredő erő = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Gyorsulás‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Alkalmazott erő‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Súrlódási erő‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Sebesség‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Győzött a kék!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Győzött a piros!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Húzd!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Állj!‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪erőértékkel‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Vissza!‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Erők‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Erő‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Tömegek‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Súrlódás‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪nincs‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪jó nagy‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Erők és mozgás - alapok‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Eredő erő‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Mozgás‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Az összes visszaállítása‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mozgás a következő tételre vagy csoportra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mozgás az előző tételre vagy csoportra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mozgás a csoporton belül‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyomd a gombokat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kilépés a párbeszédből‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Értékek beállítása a billentyűzeten belül‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Jelölőnégyzet ki/be‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Alaplehetőségek‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vagy‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Csúszkabeállítás‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Beálítás‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪csúszka‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Ugrás a maximumra‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Ugrás a minimumra‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Állítsd be a csúszkát‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Beállítás kisebb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Beállítás nagyobb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kisebb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nagyobb lépésekben‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ugrás a {{minimum}}ra‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ugrás a {{maximum}}ra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Szóköz‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Gyors‬",
    "SCENERY_PHET/speed.normal": "‪Normális‬",
    "SCENERY_PHET/speed.slow": "‪Lassú‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Megragad</b> vagy <b>Elenged</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Állj/tovább működés‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "hy": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Հարցման անվավեր պարամետրեր‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Այս պարամետրերից մեկը կամ մի քանիսը ունեն<br>անիրական արժեք(ներ)‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Նմանակումը կգործարկվի  այս հարցման պարամետրերի լռելայն արժեքներով‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Նախապատվություններ‬",
    "JOIST/menuItem.phetWebsite": "‪Phet-ի կայքը‬",
    "JOIST/menuItem.reportAProblem": "‪Հաղորդել խնդրի վերաբերյալ…‬",
    "JOIST/menuItem.getUpdate": "‪Ստուգել թարմացումները…‬",
    "JOIST/menuItem.screenshot": "‪Սքրինշոթ‬",
    "JOIST/menuItem.fullscreen": "‪Ամբողջ էկրանով‬",
    "JOIST/menuItem.about": "‪Համակարգչային նմանեցման վերաբերյալ‬",
    "JOIST/termsPrivacyAndLicensing": "‪Պայմաններ, գաղտնիություն և լիցենզավորում‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Թարգմանությունների հեղինակներ‬",
    "JOIST/thirdParty.credits.link": "‪Այլ հեղինակներ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Ստեղնաշարային կոմբինացիա‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪սկզբի համար‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪տարբերակ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Հեղինակներ‬",
    "JOIST/preferences.tabs.overview.title": "‪Ակնարկ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Մոդելավորում‬",
    "JOIST/preferences.tabs.visual.title": "‪Տեսողական‬",
    "JOIST/preferences.tabs.audio.title": "‪Ձայն‬",
    "JOIST/preferences.tabs.input.title": "‪Մուտքագրում‬",
    "JOIST/preferences.tabs.localization.title": "‪Տեղայնացում‬",
    "JOIST/updates.checking": "‪Թարմացումների ստուգում…‬",
    "JOIST/updates.upToDate": "‪Թարմացում չի պահանջվում:‬",
    "JOIST/updates.outOfDate": "‪Նոր տարբերակը հասանելի է‬",
    "JOIST/updates.newVersionAvailable": "‪Հասանելի է նոր տարբերակը՝ {0}:‬",
    "JOIST/updates.yourCurrentVersion": "‪Ձեր ընթացիկ տարբերակն է՝ {0}:‬",
    "JOIST/updates.getUpdate": "‪Թարմացնել‬",
    "JOIST/updates.noThanks": "‪Ոչ, շնորհակալություն‬",
    "JOIST/updates.offline": "‪Հնարավոր չէ ստուգել թարմացումները:‬",
    "JOIST/credits.leadDesign": "‪Ոճավորումը՝ {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ծրագրաշարի մշակումը` {0}‬",
    "JOIST/credits.team": "‪Թիմը՝ {0}‬",
    "JOIST/credits.contributors": "‪Նախագծի մասնակիցներ {0}‬",
    "JOIST/credits.qualityAssurance": "‪Թեստավորումը՝ {0}‬",
    "JOIST/credits.graphicArts": "‪Գրաֆիկան՝ {0}‬",
    "JOIST/credits.soundDesign": "‪Ձայնի ձևավորում {0}‬",
    "JOIST/credits.thanks": "‪Շնորհակալություն‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ձայնի առանձնահատկություններ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Լեզուներ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Մենք մեր նմանակումներին նոր հնարավորություններ ենք ավելացնում՝ դրանք ավելի ներառական դարձնելու համար: Այս հնարավորություններից մի քանիսն ապահովում են մատչելիությունը՝ տարբեր կարիքներ ունեցող սովորողների համար և տարբեր միջավայրերում: Ուսումնասիրեք այս ընտրացանկը՝ դիտելու կամ փոխելու կանխադրված կարգավորումները:‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ներառական գործառույթներով այլ նմանակուներ գտնելու համար նմանակուների զտման էջում փնտրեք Access and Inclusion և զտեք ըստ ներառական հատկանիշի‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ինտերակտիվ իրադարձություններ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ավելացրեք տեսողական ընդգծումները մկնիկի համար և հպեք:‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Լրացուցիչ հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Նվագարկեք հնչյունները և ձայնային էֆեկտները:‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Նվագարկեք լրացուցիչ ձայնը, որը կարող է օգտակար լինել որոշ սովորողների համար:‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ձայնավորում (միայն անգլերեն)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Պրոյեկտորի ռեժիմ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Ձախ կողմի ուժը‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Աջ կողմի ուժը‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Ուժերի գումարը‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Ուժերի գումարը = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Արագացում‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Կիրառված ուժը‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Շփման ուժը‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} մ/վ<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Արագություն‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Կապույտները հաղթեցին‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Կարմիրները հաղթեցին‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Սկսել!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Դադարեցնել‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Արժեքները‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Վերադարձնել‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}Ն‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} նյուտոն‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} կգ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Ուժեր‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Ուժ‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Զանգվածը‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} մ/վ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Շփում‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Առանց շփման‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Մեծ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Ուժեր և շարժում: Հիմունքներ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Համազոր ուժ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Շարժում‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Վերականգնել բոլորը‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Տեղափոխել հաջորդ տարր կամ խումբ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Տեղափոխել նախորդ տարր կամ խումբ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Տեղափոխել խմբի տարրերի միջև‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Սեղմեք կոճակները‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Դուրս գալ երկխոսությունից‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Սահմանեք արժեքներ ստեղնաշարով‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Փոխարկելի վանդակներ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Հիմնական գործողություններ‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪կամ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Սահիչի կառավարում‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Կարգավորել‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Սահիչ‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Մաքսիմում‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Մինիմում‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Անցնել առավելագույնի‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Անցնել նվազագույնի‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Կարգավորել ավելի փոքր քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Կարգավորել ավելի մեծ քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} ավելի փոքր քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} ավելի մեծ քայլերով‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Անցում {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Անցում {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Տարբերակ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Ջնջել‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Արագ‬",
    "SCENERY_PHET/speed.normal": "‪Նորմալ‬",
    "SCENERY_PHET/speed.slow": "‪Դանդաղ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Դադարեցնել կամ գործարկել‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ig": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Enwere Ajụjụ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Nọmba ezighi ezi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ihe ngosi ga-amalite na ụkpụrụ ndabara maka<br>paramita ajụjụ ndị ahụ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Mmasị‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webụsaịtị...‬",
    "JOIST/menuItem.reportAProblem": "‪Kọọ Ahụhụ‬",
    "JOIST/menuItem.getUpdate": "‪Mmelite...‬",
    "JOIST/menuItem.screenshot": "‪Nseta Ihuenyo‬",
    "JOIST/menuItem.fullscreen": "‪Ihuenyo zuru oke‬",
    "JOIST/menuItem.about": "‪Banyere...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Usoro, Ọnọdụ na Ikike‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Ntụgharị Uru‬",
    "JOIST/thirdParty.credits.link": "‪Onye Nke Atọ Onyinye‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Azịza Ahụigodo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ọhụrụ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ụdị {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Onyinye‬",
    "JOIST/preferences.tabs.overview.title": "‪Nchịkọta‬",
    "JOIST/preferences.tabs.simulation.title": "‪ịme anwansị‬",
    "JOIST/preferences.tabs.visual.title": "‪Anya‬",
    "JOIST/preferences.tabs.audio.title": "‪Ọdịyo‬",
    "JOIST/preferences.tabs.input.title": "‪Ntinye‬",
    "JOIST/preferences.tabs.localization.title": "‪edozi na ebe‬",
    "JOIST/updates.checking": "‪Mmelite...‬",
    "JOIST/updates.upToDate": "‪Ịme anwansị bụ ihe ọhụrụ.‬",
    "JOIST/updates.outOfDate": "‪Ụdị ọhụrụ dị‬",
    "JOIST/updates.newVersionAvailable": "‪Enwere ụdị ọhụrụ dị: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Mbipute ugbua nke gi bu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Nweta Mmelite…‬",
    "JOIST/updates.noThanks": "‪Mba Daalụ‬",
    "JOIST/updates.offline": "‪Enweghị mmelite‬",
    "JOIST/credits.leadDesign": "‪Ibu Uzo Imewe:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mmepe Ngwanrọ: {0}‬",
    "JOIST/credits.team": "‪Ụlọ Ọrụ:{0}‬",
    "JOIST/credits.contributors": "‪Onye Ntinye Aka: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ntụkwasị Obi Ịdị Mma: {0}‬",
    "JOIST/credits.graphicArts": "‪Eserese:{0}‬",
    "JOIST/credits.soundDesign": "‪Ebe Olu: {0}‬",
    "JOIST/credits.thanks": "‪Daalụ‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Njirimara Ọdịyo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mpaghara na Omenala‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Anyị na-agbakwunye atụmatụ na ịme anwansị anyị iji mee ka ha na-esonye. Ụfọdụ n'ime atụmatụ ndị a na-akwado ohere maka ndị mmụta nwere mkpa dị iche iche na n'ime gburugburu ebe dị iche iche. Chọgharịa menu a ka ịlele ma ọ bụ gbanwee ntọala ngosi ndabara‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ka ịchọta ịme anwansị ndị ọzọ nwere njirimara nsonye, chọọ Access na nsonye na ibe nzacha ịme anwansị wee nzacha site na njirimara nsonye.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Isi Ihe Mmekọrịta‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tinye ihe ngosi anya maka òké na aka ka ị na-emekọrịta ihe.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Na-Ada Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Nnukwu Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kpọọ na-ada ụda na mmetụta ụda ka ị na-emekọrịta ihe.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kpọọ ụda agbakwunyere nke nwere ike ịbara ụfọdụ ndị mmụta aka.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ịkpọ ụda (Bekee naanị)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Olu ma gosi ọdịnaya ka ị na-emekọrịta ihe‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪lee ntụziaka‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mụbaa ọdịiche agba maka nhụsianya ka mma na klaasị‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Aka Ekpe Ike‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Aka Nri Ike‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Ngụkọta Arọ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Ngụkọta Arọ = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Mee ka ọ Dịkwuo Elu‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Ike Etinyere Ya‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Ike Esemokwu‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Ngwa Ngwa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Acha Anụnụ Anụnụ Emeri!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Uhie Emeri!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Gaba!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Kwụsịtụ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Ọnụọgụgụ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪laghachi‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Ike‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Ike‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Ibu Ibu‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Ọgbaghara‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ọ-dịghị‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Ezuru‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Ike  na Ngagharị: Ntọala‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Mkpokọta Ike‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Ngagharị‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tọgharịa Ha niile‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gaa na ihe ma ọ bụ otu na-esote‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gaa na ihe gara aga ma ọ bụ otu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bugharịa n'etiti ihe dị n'otu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pịa bọtịnụ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pụọ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tọọ ụkpụrụ n'ime ahụ igodo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Tụgharịa akpa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ọrụ Mbụ‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ma ọ bụ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Njikwa ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Dozie‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪kacha‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪kacha nta‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪gaa na nke kachasi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪gaa na nke kacha nta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪hazie ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪dozie n'ime obere nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪dozie na ibu nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} n'obere nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} n'ụzọ buru ibu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Gaa na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Gaa na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Nhọrọ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Nnukwu Mkpụrụedemede‬",
    "SCENERY_PHET/key.esc": "‪Mgbapụ‬",
    "SCENERY_PHET/key.end": "‪Ngwucha‬",
    "SCENERY_PHET/key.enter": "‪Imetụ Aka‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ebe Obibi‬",
    "SCENERY_PHET/key.pageDown": "‪Gaa N'okpuru‬",
    "SCENERY_PHET/key.pageUp": "‪Gaa N'elu‬",
    "SCENERY_PHET/key.space": "‪Oghere‬",
    "SCENERY_PHET/key.shift": "‪Segharia‬",
    "SCENERY_PHET/key.tab": "‪Imetụ Aka‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Ngwa Ngwa‬",
    "SCENERY_PHET/speed.normal": "‪Nkịtị‬",
    "SCENERY_PHET/speed.slow": "‪Nwayọọ Nwayọọ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ka <b>Jidere</b> ma ọ bụ <b>Hapụ</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "in": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Kriteria tidak sesuai‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Satu atau lebih patokan memiliki nilai tidak sesuai‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulasi dimulai dengan nilai dasar untuk setiap kriteria‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferensi‬",
    "JOIST/menuItem.phetWebsite": "‪Laman PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Laporkan Masalah...‬",
    "JOIST/menuItem.getUpdate": "‪Perbarui‬",
    "JOIST/menuItem.screenshot": "‪Tangkapan Layar‬",
    "JOIST/menuItem.fullscreen": "‪Layar Penuh‬",
    "JOIST/menuItem.about": "‪Tentang‬",
    "JOIST/termsPrivacyAndLicensing": "‪Persyaratan, Privasi dan Perizinan‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Hak Cipta Terjemahan‬",
    "JOIST/thirdParty.credits.link": "‪Hak Cipta Pihak Ketiga‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Tombol Pintas‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Untuk memulai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versi {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Hak Cipta‬",
    "JOIST/preferences.tabs.overview.title": "‪Gambaran singkat‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasi‬",
    "JOIST/preferences.tabs.visual.title": "‪Tampilan‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Masukan‬",
    "JOIST/preferences.tabs.localization.title": "‪Penyesuaian Bahasa Lokal‬",
    "JOIST/updates.checking": "‪Memeriksa Pembaharuan‬",
    "JOIST/updates.upToDate": "‪Simulasi ini yang Terbaru‬",
    "JOIST/updates.outOfDate": "‪Tersedia Versi Terbaru‬",
    "JOIST/updates.newVersionAvailable": "‪Kini Tersedia Versi Terbaru: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versi yang kamu punya saat ini adalah : {0}‬",
    "JOIST/updates.getUpdate": "‪Dapatkan Pembaharuan‬",
    "JOIST/updates.noThanks": "‪Tidak Terimakasih‬",
    "JOIST/updates.offline": "‪kukanTidak dapat memeriksa pembaharuan‬",
    "JOIST/credits.leadDesign": "‪Perancang Desain: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Pengembangan Software: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Kontributor: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Jaminan Kualitas: {0}‬",
    "JOIST/credits.graphicArts": "‪Tampilan Grafis: {0}‬",
    "JOIST/credits.soundDesign": "‪Pengaturan Suara: {0}‬",
    "JOIST/credits.thanks": "‪Terimakasih‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Fitur Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kami sedang menambahkan fitur-fitur baru pada simulasi kami untuk membuatnya lebih lengkap. Beberapa fitur ini mendukung aksesibilitas bagi pelajar dengan berbagai kebutuhan dan di berbagai lingkungan. Jelajahi menu ini untuk melihat atau mengubah pengaturan tampilan default.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Untuk menemukan simulasi lain dengan fitur lebih lengkap, cari 'Akses dan 'Inclusive Features' di halaman filter simulasi dan filter berdasarkan fitur inklusif.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sorotan Interaksi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tambahkan tampilan visual untuk mouse dan sentuhan begitu diarahkan‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Suara‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Suara Tambahan‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mainkan sonifikasi dan efek suara ketika menggunakan‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Gaya ke Kiri‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Gaya ke Kanan‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Jumlah Gaya‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Jumlah Gaya = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Percepatan‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Gaya yang diberikan‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Gaya Gesek‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Kecepatan‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Biru Menang‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Merah Menang‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Mulai!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Berhenti‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Nilai‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Kembali‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Gaya‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Gaya‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massa‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Gesekan‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Tidak ada‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Besar‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Gaya dan Gerak : Dasar‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Penjumlahan Gaya‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Gerak‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pindah ke pilihan berikut dalam grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pindah ke pilihan sebelumnya dalam grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pindah diantara pilihan di dalam grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tekan Tombol‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Keluar dari percakapan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tindakan dasar‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪atau‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Pengatur slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Atur ke yang paling besar‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Atur ke yang paling kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Atur slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Atur slider sedikit demi sedikit‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Atur slider sekaligus banyak‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spasi‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Cepat‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lambat‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "it": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri richiesti non validi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o più parametri della richiesta hanno prodotto un risultato <br>non valido:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulazione partirà con valori standard per i seguenti<br>parametri richiesti‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferenze‬",
    "JOIST/menuItem.phetWebsite": "‪Il sito di PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Segnala un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Controlla gli aggiornamenti...‬",
    "JOIST/menuItem.screenshot": "‪Cattura schermo‬",
    "JOIST/menuItem.fullscreen": "‪Schermo intero‬",
    "JOIST/menuItem.about": "‪A proposito di...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Condizioni, Privacy e Licenza d'uso‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Riconoscimenti di traduzione‬",
    "JOIST/thirdParty.credits.link": "‪Riconoscimenti di terze parti‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Scorciatoie da tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per iniziare‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versione {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Riconoscimenti‬",
    "JOIST/preferences.tabs.overview.title": "‪Panoramica‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazione‬",
    "JOIST/preferences.tabs.visual.title": "‪Visivo‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizzazione‬",
    "JOIST/updates.checking": "‪Controllo degli aggiornamenti...‬",
    "JOIST/updates.upToDate": "‪Questa simulazione è aggiornata.‬",
    "JOIST/updates.outOfDate": "‪Nuova versione disponibile‬",
    "JOIST/updates.newVersionAvailable": "‪C'è una nuova versione disponibile {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪La tua versione attuale è: {0}‬",
    "JOIST/updates.getUpdate": "‪Resta aggiornato...‬",
    "JOIST/updates.noThanks": "‪Nessun ringraziamento‬",
    "JOIST/updates.offline": "‪Impossibile controllare gli aggiornamenti.‬",
    "JOIST/credits.leadDesign": "‪Direttore del progetto: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Sviluppo del software {0}‬",
    "JOIST/credits.team": "‪Il Team: {0}‬",
    "JOIST/credits.contributors": "‪Collaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garanzia di Qualità: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafica: {0}‬",
    "JOIST/credits.soundDesign": "‪Progettazione sonora: {0}‬",
    "JOIST/credits.thanks": "‪Ringraziamenti‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caratteristiche audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regione e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Seleziona la rappresentazione di persone, luoghi o oggetti nella simulazione. Le immagini non intendono rappresentare l'intera diversità in una regione o di una cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingue‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia lingua per tradurre il testo delle schermate. Descrizioni aggiuntive, quando presenti, rimangono in Inglese.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Stiamo aggiungendo funzionalità alle nostre simulazioni per renderle più inclusive. Alcune di queste funzionalità supportano l'accessibilità per gli studenti con esigenze diverse e all'interno di ambienti diversi. Esplora le schede in questo menu per rivedere o cambiare le impostazioni di presentazione prefigurate‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trovare altre simulazioni con funzionalità inclusive, cerca Accesso e Inclusione nella pagina del filtro di simulazione e filtra per funzionalità inclusive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Effetti Visivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Aggiungi effetti visivi per mouse e tocco mentre interagisci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Suoni‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Suoni extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Riproduci sonorizzazioni ed effetti sonori mentre interagisci.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Riproduci suoni aggiuntivi che potrebbero essere utili per alcuni studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (solo in inglese)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dai voce ed evidenzia i contenuti mentre interagisci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (umile per condizioni sociali)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Casuale‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Modalità proiezione‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Incremento del contrasto cromatico per migliorare la visibilità in classe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Regola la forza applicata‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Da qualsiasi punto dello schermo‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Navigazione con l'estrattore‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Scegli la marionetta‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Prendi la marionetta scelta‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Sposta la marionetta afferrata‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Lascia la marionetta‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Imposta a zero la forza applicata‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Torna alla cassetta degli strumenti‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Annulla movimento‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Navigazione per oggetti‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Scegli l'oggetto‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Prendi l'oggetto selezionato‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Sposta l'oggetto afferrato‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Rilascia l'oggetto‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Avvia il gioco del tiro alla fune‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Metti in pausa il gioco del tiro alla fune‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Riporta il carrello al centro‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Forza sinistra‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Forza destra‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Somma delle forze‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Somma delle forze = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Accelerazione‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Forza applicata‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Forza di attrito‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Cronometro‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Colori dei burattini di forza netta‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blu e rosso‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Viola e arancione‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Velocità‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Il blu vince!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Il rosso vince!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Vince il viola!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Vince l'arancione!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Vai!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valori‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Indietro‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} Kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forze‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Forza‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masse‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Attrito‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nullo‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Massimo‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forze e moto: le basi‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Tiro alla fune‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Moto‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Azzera tutto‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Passa al prossimo elemento o gruppo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Passa al precedente elemento o gruppo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Muovi tra gli elementi del gruppo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Premi i pulsanti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Chiudi la finestra di dialogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Imposta i valori col tastierino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Attiva/disattiva le caselle di controllo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azioni base‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controlli del cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Regola‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪massimo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Vai al massimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Vai al minimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Regolazione cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Regola lentamente‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Regola rapidamente‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} a piccoli passi‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} a grandi passi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta al {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta al {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Controlli di rotazione‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪rotazione‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opzione‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Blocco maiuscole‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fine‬",
    "SCENERY_PHET/key.enter": "‪Invio‬",
    "SCENERY_PHET/key.backspace": "‪cancella a sinistra‬",
    "SCENERY_PHET/key.delete": "‪Canc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pag giù‬",
    "SCENERY_PHET/key.pageUp": "‪Pag su‬",
    "SCENERY_PHET/key.space": "‪Spazio‬",
    "SCENERY_PHET/key.shift": "‪Maiuscolo‬",
    "SCENERY_PHET/key.tab": "‪Tabulazione‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Veloce‬",
    "SCENERY_PHET/speed.normal": "‪Normale‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prendere</b> o <b>Lasciare</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Attiva pausa o riprendi‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "iw": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫ערכי חיפוש לא חוקיים‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫אחד או יותר מערכי החיפוש לא חוקיים:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ההדמיה תתחיל עם ערכי ברירת מחדל עבור<br>ערכי החיפוש.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫העדפות‬",
    "JOIST/menuItem.phetWebsite": "‫אתר PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫דווח על בעיה...‬",
    "JOIST/menuItem.getUpdate": "‫חיפוש עדכונים...‬",
    "JOIST/menuItem.screenshot": "‫צילום מסך‬",
    "JOIST/menuItem.fullscreen": "‫מסך מלא‬",
    "JOIST/menuItem.about": "‫אודות...‬",
    "JOIST/termsPrivacyAndLicensing": "‫תנאים, הגדרות פרטיות ורישיונות‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫קרדיטי תרגום‬",
    "JOIST/thirdParty.credits.link": "‫קרדיטים לצד ג‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫קיצורי מקשים‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫להתחלה‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫גרסה {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫קרדיטים‬",
    "JOIST/preferences.tabs.overview.title": "‫סקירה‬",
    "JOIST/preferences.tabs.simulation.title": "‫הדמיה‬",
    "JOIST/preferences.tabs.visual.title": "‫נראות‬",
    "JOIST/preferences.tabs.audio.title": "‫שמע‬",
    "JOIST/preferences.tabs.input.title": "‫קלט‬",
    "JOIST/preferences.tabs.localization.title": "‫התאמה מקומית‬",
    "JOIST/updates.checking": "‫מחפש עדכונים...‬",
    "JOIST/updates.upToDate": "‫ההדמיה מעודכנת.‬",
    "JOIST/updates.outOfDate": "‫גרסה חדשה זמינה‬",
    "JOIST/updates.newVersionAvailable": "‫קיימת גרסה חדשה זמינה: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫הגרסה הנוכחית שלך היא: {0}‬",
    "JOIST/updates.getUpdate": "‫לעדכון...‬",
    "JOIST/updates.noThanks": "‫לא, תודה‬",
    "JOIST/updates.offline": "‫בדיקת עדכונים נכשלה.‬",
    "JOIST/credits.leadDesign": "‫עיצוב ראשי: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫פיתוח תכנה: {0}‬",
    "JOIST/credits.team": "‫צוות: {0}‬",
    "JOIST/credits.contributors": "‫תורמים: {0}‬",
    "JOIST/credits.qualityAssurance": "‫אבטחת איכות: {0}‬",
    "JOIST/credits.graphicArts": "‫עיצוב אומנותי: {0}‬",
    "JOIST/credits.soundDesign": "‫עיצוב צליל: {0}‬",
    "JOIST/credits.thanks": "‫תודות‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫מאפייני שמע‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫אזור ותרבות‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫בחר את התיאור של אנשים, מקומות או חפצים בסים. תמונות אינן מיועדות לייצג את כל המגוון של אזור או תרבות.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫שפות‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫שנה שפה כדי לתרגם טקסט על המסך. תיאורים נוספים, כשיש, יישארו באנגלית.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫אנו מוסיפים תכונות לסימולציות שלנו כדי להפוך אותן מותאמות יותר. חלק מהתכונות הללו תומכות בנגישות ללומדים עם צרכים מגוונים ובגוון סביבות. סקרו את התפריט כדי לבדוק או לשנות את הגדרות תצוגת ברירות המחדל.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫למצוא הדמיות אחרות עם תכונות נגישות, יש להיכנס לעמוד המסננים של ההדמיות באתר PhET ולסנן באמצעות רכיבי נגישות.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫דגשים אינטראקטיביים‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫הוספת הדגשה חזותית עבור העכבר ומגע באינטראקציה.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫צלילים‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫הגברת קול‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫השמע התראות קוליות ואפקטים קוליים בעת אינטראקציה.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫נגן צלילים נוספים על-מנת לסייעו לחלק מהלומדים.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫הקראה (אנגלית בלבד)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫קול והדגשת תוכן בעת אינטראקציה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫אפריקה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫אפריקה (מודסט)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫אסיה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫אמריקה לטינית‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫אוקיאניה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫אקראי‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ארצות הברית‬",
    "JOIST/projectorMode": "‫מצב מקרן‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫הגדלת ניגודיות צבע לשיפור הנראות בכיתה‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‫התאמת הכוח המופעל‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‫מכל מקום במסך‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‫ניווט המושך‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‫בחירת מושך‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‫תפיסת המושך הנבחר‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‫הזזת המושך התפוס‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‫עזוב את המושך‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‫קבע את הכוח לאפס‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‫חזרה לארגז הכלים‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‫בטל תנועה‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‫ניווט עצם‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‫בחר עצמים‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‫תפוס את העצם הנבחר‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‫הזזת חפץ תפוס‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‫השלך את העצם‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‫התחל משחק משיכת חבל‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‫השהה משחק משיכת חבל‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‫הזז את העגלה למרכז‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫כוח שמאלי‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫כוח ימני‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫כוח שקול‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫כוח שקול = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫תאוצה‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫הכוח המופעל‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫כוח החיכוך‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‫{0}: {1} מטר/שניה<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‫שעון עצר‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‫צבעי משיכה של כוח נטו‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‫כחול ואדום‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‫סגול וכתום‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫מהירות‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫ניצחון לכחול!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫ניצחון לאדום!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‫סגול ניצח!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‫כתום ניצח!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫משיכה!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫השהיה‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫ערכים‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫חזרה‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‫{0} ניוטון‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} ניוטון‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‫?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‫{0} ק\"ג‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫כוחות‬",
    "FORCES_AND_MOTION_BASICS/force": "‫כוח‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫מסות‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‫{0} מטר/שנייה‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫חיכוך‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫ללא‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫הרבה‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫כוחות ותנועה: בסיס‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫כוח שקול‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫תנועה‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫אפס הכל‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫עבור לעצם או לקבוצה הבאים‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫עבור לעצם הקודם או לקבוצה הקודמת‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫עבור בין עצמים בקבוצה‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫מקשי הפעלה‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫יציאה מתיבת השיח‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫הגדר ערכים בלוח המקשים‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫בחירה בתיבות סימון‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫פעולות בסיסיות‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫או‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫בקרים‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫התאמה‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫שקופית‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫מקסימום‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫מינימום‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫קפוץ למקסימום‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫קפוץ למינימום‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫כיוונון עצמים‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫התאם בצעדים קטנים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫התאם בצעדים גדולים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} בצעדים קטנים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} בצעדים גדולים יותר‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫קפיצה ל{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫קפיצה ל{{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‫בקרי סיבוב‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‫סיבוב‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/key.option": "‫אפשרויות‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫רווח‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫מהר‬",
    "SCENERY_PHET/speed.normal": "‫רגיל‬",
    "SCENERY_PHET/speed.slow": "‫איטי‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫<b>לתפוס</b> או <b>לשחרר</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫עצור או נגן‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‫m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‫{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‫N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‫{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‫s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‫{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‫m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‫{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‫m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‫{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‫ק\"ג‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‫{{value}} ק\"‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ja": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhETのホームページ‬",
    "JOIST/menuItem.reportAProblem": "‪問題を報告‬",
    "JOIST/menuItem.getUpdate": "‪アップデートの確認‬",
    "JOIST/menuItem.screenshot": "‪スクリーンショット‬",
    "JOIST/menuItem.fullscreen": "‪全画面表示‬",
    "JOIST/menuItem.about": "‪メニュー項目‬",
    "JOIST/termsPrivacyAndLicensing": "‪期間・プライバシー・ライセンス‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻訳について‬",
    "JOIST/thirdParty.credits.link": "‪第三者団体について‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪キーボード操作方法‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪で始める‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪バージョン {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪関係者‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪アップデートを確認しています‬",
    "JOIST/updates.upToDate": "‪このシミュレーションは最新版です‬",
    "JOIST/updates.outOfDate": "‪新しいバージョンが利用できます‬",
    "JOIST/updates.newVersionAvailable": "‪新しいバージョンが入手できます: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪現在のバージョン: {0}‬",
    "JOIST/updates.getUpdate": "‪アップデートを入手‬",
    "JOIST/updates.noThanks": "‪不要‬",
    "JOIST/updates.offline": "‪アップデートをチェックできません‬",
    "JOIST/credits.leadDesign": "‪デザイン責任者: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ソフトウェア開発: {0}‬",
    "JOIST/credits.team": "‪チーム: {0}‬",
    "JOIST/credits.contributors": "‪貢献者: {0}‬",
    "JOIST/credits.qualityAssurance": "‪品質保証者 :{0}‬",
    "JOIST/credits.graphicArts": "‪グラフィックアーティスト: {0}‬",
    "JOIST/credits.soundDesign": "‪サウンドデザイン：{0}‬",
    "JOIST/credits.thanks": "‪謝辞‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪プロジェクターモード‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ー方向の力‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪＋方向の力‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪合力‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪合力＝０‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪加速度‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪加えた力‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪摩擦力‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪速さ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪青の勝ち！‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪赤の勝ち！‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪スタート！‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪中断‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪値‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪戻す‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪力‬",
    "FORCES_AND_MOTION_BASICS/force": "‪力‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪質量‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪摩擦‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪０‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪大‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪力と運動: ベーシック‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪綱引き‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪直進運動‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪次のアイテム（グループ）‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪前のアイテム（グループ）‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪グループ内で選択‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ボタンを押す‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ダイアログを終了‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪チェックボックスを切り替える‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪か‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪スライダーのコントロール‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪調節する‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪スライダー‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大値‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小値‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪最大値‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪最小値‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪つまみを動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪少しずつ動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪大きく動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪より細かく{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪より大まかに{{verb}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}へジャンプ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}へジャンプ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪再生‬",
    "SCENERY_PHET/speed.slow": "‪スロー再生‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ka": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪მოთხოვნის არასწორი პარამეტრები‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ერთ ან მეტ მოთხოვნის პარამეტრს აქვს<br>არასწორი მნიშვნელობები:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪სიმულაცია დაიწყება ნაგულისხმევი მნიშვნელობებით<br>ამ მოთხოვნის პარამეტრებისთვის.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪არჩევა‬",
    "JOIST/menuItem.phetWebsite": "‪PhET ვებ-გვერდი...‬",
    "JOIST/menuItem.reportAProblem": "‪პრობლემის შეტყობინება...‬",
    "JOIST/menuItem.getUpdate": "‪განახლება‬",
    "JOIST/menuItem.screenshot": "‪ეკრანის სურათი‬",
    "JOIST/menuItem.fullscreen": "‪გადიდება‬",
    "JOIST/menuItem.about": "‪პროგრამის შესახებ‬",
    "JOIST/termsPrivacyAndLicensing": "‪პირობები, კონფიდენციალურობა და ლიცენზირება‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪თარგმანი‬",
    "JOIST/thirdParty.credits.link": "‪მესამე მხარის რესურსები‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪კლავიატურის მოკლე ბრძანებები‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪დასაწყებად‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ვერსია {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪პროექტზე მუშაობდნენ‬",
    "JOIST/preferences.tabs.overview.title": "‪მიმოხილვა‬",
    "JOIST/preferences.tabs.simulation.title": "‪სიმულაცია‬",
    "JOIST/preferences.tabs.visual.title": "‪ვიზუალი‬",
    "JOIST/preferences.tabs.audio.title": "‪ხმა‬",
    "JOIST/preferences.tabs.input.title": "‪შეყვანა‬",
    "JOIST/preferences.tabs.localization.title": "‪ლოკალიზაცია‬",
    "JOIST/updates.checking": "‪განახლება მოწმდება‬",
    "JOIST/updates.upToDate": "‪მოცემულია სიმულაციის ბოლო განახლება.‬",
    "JOIST/updates.outOfDate": "‪ხელმისაწვდომია ახალი ვერსია‬",
    "JOIST/updates.newVersionAvailable": "‪ხელმისაწვდომია ახალი ვერსია: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪თქვენი ამჟამიდენლი ვერსია: {0}.‬",
    "JOIST/updates.getUpdate": "‪განახლების მიღება...‬",
    "JOIST/updates.noThanks": "‪არა, მადლობა‬",
    "JOIST/updates.offline": "‪განახლების შემოწმება შეუძლებელია.‬",
    "JOIST/credits.leadDesign": "‪მთავარი დიზაინი: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪პროგრამული უზრუნველყოფა: {0}‬",
    "JOIST/credits.team": "‪გუნდი: {0}‬",
    "JOIST/credits.contributors": "‪კონტრიბუტორები: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ხარისხის უზრუნველყოფა: {0}‬",
    "JOIST/credits.graphicArts": "‪გრაფიკა: {0}‬",
    "JOIST/credits.soundDesign": "‪ხმის დიზაინი: {0}‬",
    "JOIST/credits.thanks": "‪მადლობა‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ხმის პარამეტრები‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪რეგიონი და კულტურა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪აირჩიეთ სიმულაციაში ადამიანების, ადგილების ან ობიექტების ასახვა. სურათები არ არის განკუთვნილი რეგიონის ან კულტურის სრული მრავალფეროვნების წარმოსადგენად.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ენები‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ეკრანზე ტექსტის სათარგმნად შეცვალეთ ენა. დამატებითი აღწერები, მათი არსებობის შემთხვევაში, რჩება ინგლისურ ენაზე.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ჩვენ ვამატებთ ფუნქციებს ჩვენს სიმულაციებში, რათა ისინი უფრო ინკლუზიური გახდეს. ზოგიერთი ეს ფუნქცია მხარს უჭერს ხელმისაწვდომობას განსხვავებული საჭიროებების მქონე მოსწავლეებისთვის და სხვადასხვა გარემოში. შეისწავლეთ ეს მენიუ ნაგულისხმევი პარამეტრების სანახავად ან შესაცვლელად.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ხელმისაწვდომი ფუნქციების მქონე ყველა სიმულაციის სანახავად მოძებნეთ „ინკლუზიური ფუნქციები“ PhET ვებსაიტის სიმულაციების ფილტრის გვერდზე.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ინტერაქტიული მონიშვნები‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ხმები‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪დამატებითი ხმა‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪ხმოვანი ეფექტების ჩართვა ინტერაქციის დროს.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪დამატებითი ხმების ჩართვა, რაც შეიძლება სასარგებლო იყოს ზოგიერთი მოსწავლისთვის.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪გახმოვანება (მხოლოდ ინგლისურად)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪შინაარსის გახმოვანება და მონიშვნა ინტერაქციის დროს.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪აფრიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪აზია‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ლათინური ამერიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ოკეანეთი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪შემთხვევითი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ამერიკის შეერთებული შტატები‬",
    "JOIST/projectorMode": "‪პროექტორის რეჟიმი‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪გაზარდეთ ფერთა კონტრასტი საკლასო ოთახებში უკეთესი ხილვადობისთვის.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪მარცხენა ძალა‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪მარჯვენა ძალა‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ჯამური ძალა‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ჯამური ძალა=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪აჩქარება‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪ძალა‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ხახუნის ძალა‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} მ/ს<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪სიჩქარე‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪ლურჯი იმარჟვებს!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪წითელი იმარჯვებს!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪წავიდა!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪პაუზა‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪სიდიდეები‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪დაბრუნება‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}ნ‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} ნიუტონი‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} კგ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ძალები‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ძალა‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪მასები‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} მ/ს‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ხახუნის დონე‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ნული‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪მაღალი‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪ძალა და მოძრაობა 1‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪ჯამური ძალა‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪მოძრაობა‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪გადატვირთვა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ჯგუფის შემდეგ სხეულზე გადასვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ჯგუფის წინა სხეულზე გადასვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ჯგუფის სხეულებს შორის გადასვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ღილაკზე დაჭერა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪დიალოგის დახურვა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪შეიყვანეთ მნიშვნელობა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪მონიშვნის შეცვლა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ძირითადი მოქმედებები‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ან‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪სლაიდერის მართვა‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪სლაიდერი‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪მაქსიმუმი‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪მინიმუმი‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪მაქსიმუმზე გადახტომა‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪მინიმუმზე გადახტომა‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪სლაიდერის მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪მცირე ბიჯით მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪დიდი ბიჯით მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} მცირე ბიჯით‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} დიდი ბიჯით‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪გადახტომა {{minimum}}-ზე‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪გადახტომა {{maximum}}-ზე‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪გამოსვლა‬",
    "SCENERY_PHET/key.end": "‪დასრულება‬",
    "SCENERY_PHET/key.enter": "‪შეყვანა‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪სწრაფი‬",
    "SCENERY_PHET/speed.normal": "‪ჩვეულებრივი‬",
    "SCENERY_PHET/speed.slow": "‪ნელი‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>დასაჭერად</b> ან <b>გასაშვებად</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪მოქმედების შეჩერება ან გაშვება‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ki": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ndumiriri cia Kĩũria Itirĩ cia Kĩene‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ũmwe kana o maingĩ ma maciĩũria cia mũtaratara iri <br>gĩtiagĩrĩire:indo cia bata‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪simulation nĩ kuambĩrĩria na indo ca bata cia default <br>icio ciĩũria cia mũtaratara‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪maũndũ ma bata‬",
    "JOIST/menuItem.phetWebsite": "‪PhET mahiga makwa‬",
    "JOIST/menuItem.reportAProblem": "‪Riboti  Thĩna‬",
    "JOIST/menuItem.getUpdate": "‪Rora macokio merũ‬",
    "JOIST/menuItem.screenshot": "‪mbica ya mbica‬",
    "JOIST/menuItem.fullscreen": "‪gicicio giothe‬",
    "JOIST/menuItem.about": "‪Kũhũraga...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Ĩrũme, Ũtũmbĩka na Ũkĩtĩri‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Ĩnĩkĩrĩrwo ya kũhũga‬",
    "JOIST/thirdParty.credits.link": "‪Ĩnĩkĩrĩrwo ya mũtigũ wa gatatu‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Njìra ngùhì ya keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kwĩrira kũhenda‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Mùthemba {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Ĩnĩkĩrĩrwo‬",
    "JOIST/preferences.tabs.overview.title": "‪Muonekano‬",
    "JOIST/preferences.tabs.simulation.title": "‪kũgerekania‬",
    "JOIST/preferences.tabs.visual.title": "‪Cioneki‬",
    "JOIST/preferences.tabs.audio.title": "‪Mũgambo‬",
    "JOIST/preferences.tabs.input.title": "‪Gũikira‬",
    "JOIST/preferences.tabs.localization.title": "‪Kũgũrũ‬",
    "JOIST/updates.checking": "‪Kũjũria mũrũhi...‬",
    "JOIST/updates.upToDate": "‪Ũgĩkũhi ũcio ũrĩ kwa nyakũrũ‬",
    "JOIST/updates.outOfDate": "‪Kũrĩ ũgĩkũhi ũrĩ mũcikũrũ‬",
    "JOIST/updates.newVersionAvailable": "‪Hena mùthemba ùngì mwerù n nì ùranyìtìkana: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪muthemba uria wikwo riuu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Ĩngĩra Mũrũhi…‬",
    "JOIST/updates.noThanks": "‪Aca thengìo‬",
    "JOIST/updates.offline": "‪Hagatwi kũjũria mũrũhi‬",
    "JOIST/credits.leadDesign": "‪Design ndongoria: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Gììkùndi: {0}‬",
    "JOIST/credits.contributors": "‪Nyongereri: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kũmenyeria Ngumo: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Design ya thaùti: {0}‬",
    "JOIST/credits.thanks": "‪Thengiu‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Miikarire ya Mũtarĩri‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Enjimĩ na Mĩhĩrĩga‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Thirikari tĩrĩ mĩkarire-inĩ cia maturi gia kũhurĩria ũcio wa nene wa maturi-inĩ. Kĩundũ cia mĩkarire hĩrĩrĩria ũguo kũrĩrĩria-inĩ rĩa maturi-inĩ na matoro makuuru-inĩ aina mĩtego ya kũhurĩria wari ũndũ wa maturi na ũcio wa ng'etanĩ-inĩ. Tũrĩka menu ĩhĩrĩa kuona kũrĩrĩria aho ciothe kĩthĩĩrio-inĩ cia maturi-inĩ tĩragũo ciĩme-inĩ rĩa mbere‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kwĩhona njira cia kũtũgũkũra mathũngũthi-inĩ macio akeno, ũgũka gũko cia 'Access na Inclusion' kuwarĩ wa kũgũkũra rũũrũ ciothe rũmwe na kũgũkũra nĩngĩria-inĩ ũkũo cia kũtũgũkũra.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Mĩitĩrwo Mũrũ-Inĩ-ini‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Thumia kĩng'otho na ndiganĩ mũrũ-inĩ na mũthũku-inĩ ũngĩyĩreria.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Mĩtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Maingĩ mĩtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Rĩrũ ũcikũĩru na nyũmbu-inĩ ĩrĩ kũnene wakũĩri ũngerĩreria na kuonera.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Rũme rwa mũnyene ya ũtarĩrĩ wa mũtũ wakuongerera gutũmaga‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kũtũka (English Kagati)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Kũrĩa mĩciĩra na kũhĩrĩra kĩarĩrĩ na ũtũkũ wa ndungatacokio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Thimu ya kũgũtha‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kurutia kũrũra cia rangĩ ũgĩte ũrĩa wambere wĩciĩ wa mũbara-inĩ‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Hinya wa ùmotho‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Hinya wa ùrio‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Mahinya mothe mehamwe‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Mahinya mothe mehamwe =0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Kùongerera mùthiere‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Hinya uria watùmika‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Hinya ùria uranyita‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Mùthiere wa naihenya‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blue hotani!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Ndùne hotani!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Gùthie!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Rùgamia‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Thogora‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Cokia‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Mahinya‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Hinya‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Ùritù‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Hinya mùregani‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Hatirì‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Nyììngì‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Mahinya na mathiere magwo: kawaida‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Hinya wa mùico ùria uratùmakire‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Mùthiere wa hinya‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Ũhoragia Gĩtũko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Tora kũgũrũ ya rũhĩgũ rwa iria cia gĩkũgũa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Tora kũrũ ya rũhĩgũ rwa iria cia muoyo cia gĩthũmba‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tora kũrũrũ ndũng'u cia iria cia muoyo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tora miringo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kurutwo matigari‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ũthoũrwo Maundũko Inĩũ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Miringo itiganwa‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kana‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ũteithio wa Gũtongoria‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kũgarũrĩra‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪gĩthũri‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Nene‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Nini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hũũka nginya harĩa hangĩhoteka‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Gũthiĩ na mbere o ũrĩa kwahoteka‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Kũgarũra kĩbarĩ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Gũthondeka na ikinya nini‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Gũthondeka na njĩra nene‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} na makinya manini‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}}  na makinya manene‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hũũka  {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hũũka {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Kũhagiria‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Honoka‬",
    "SCENERY_PHET/key.end": "‪Mùico‬",
    "SCENERY_PHET/key.enter": "‪Gutonyia‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪kwambĩrĩria‬",
    "SCENERY_PHET/key.pageDown": "‪Ikurukia thi‬",
    "SCENERY_PHET/key.pageUp": "‪Ikurukia iguru‬",
    "SCENERY_PHET/key.space": "‪Mwanya/Kiharo‬",
    "SCENERY_PHET/key.shift": "‪Kũrĩkĩrĩ-inĩ‬",
    "SCENERY_PHET/key.tab": "‪Tabu‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Thi Narua‬",
    "SCENERY_PHET/speed.normal": "‪Mũciĩ-ini‬",
    "SCENERY_PHET/speed.slow": "‪Kahura‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪Imwe‬",
    "SCENERY_PHET/key.two": "‪Irĩ‬",
    "SCENERY_PHET/key.three": "‪ithato‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Gũtithia kana gũthaka‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "kk": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET сайты...‬",
    "JOIST/menuItem.reportAProblem": "‪Қате туралы хабарлау...‬",
    "JOIST/menuItem.getUpdate": "‪Жаңартуларды тексеру…‬",
    "JOIST/menuItem.screenshot": "‪Экранды суретке түсіру‬",
    "JOIST/menuItem.fullscreen": "‪Толық экран‬",
    "JOIST/menuItem.about": "‪Біз туралы‬",
    "JOIST/termsPrivacyAndLicensing": "‪Құпиялық және лицензиялау шарттары‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Аударма жасағандар‬",
    "JOIST/thirdParty.credits.link": "‪Үшінші тарап әзірлеушілері‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Жедел батырмалар‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪бастау үшін‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪{0}-нұсқа‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Бағдарламаны жасағандар‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Жаңа нұсқаны тексеру…‬",
    "JOIST/updates.upToDate": "‪Бұл ең соңғы нұсқасы‬",
    "JOIST/updates.outOfDate": "‪Жаңа нұсқасы шықты‬",
    "JOIST/updates.newVersionAvailable": "‪{0}-жаңа нұсқасы бар‬",
    "JOIST/updates.yourCurrentVersion": "‪{0}-қазіргі нұсқа‬",
    "JOIST/updates.getUpdate": "‪Жаңарту...‬",
    "JOIST/updates.noThanks": "‪Жоқ, рақмет‬",
    "JOIST/updates.offline": "‪Жаңа нұсқаны тексеру мүмкін емес‬",
    "JOIST/credits.leadDesign": "‪Бас дизайнер: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Бағдарламалыны құрастырушылар: {0}‬",
    "JOIST/credits.team": "‪Топ мүшелері: {0}‬",
    "JOIST/credits.contributors": "‪Жобаға ат салысқандар: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Сапаны бақылау: {0}‬",
    "JOIST/credits.graphicArts": "‪Графикалық дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Алғыс айтамыз‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проектр режимі‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Сол жақтағы күш‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Оң жақтағы күш‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Жалпы күш‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Жалпы күш = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Үдеу‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Жұмсалған күш‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Үйкеліс күші‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Көктегілер жеңді!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Қызылдар жеңді!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Алға!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Кідірту‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Мәндері‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Басынан бастау‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}Н‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Ньютон‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} кг‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Күштер‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Күш‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Денелердің салмақтары‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} м/с‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Үйкеліс‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪None‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Көп‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forces and Motion: Basics‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Арқан тартыс‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Қозғалыс‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Қайта қалпына келтіру‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Келесі элементке немесе топқа өту‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Алдыңғы элементке немесе топқа өту‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Топтағы элементтер арасында ауысу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Батырманы басу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалог терезесінен шығу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Белгіні таңдау/алып тастау‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базалық әрекеттер‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪немесе‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Реттеу‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Қалыпты‬",
    "SCENERY_PHET/speed.slow": "‪Баяу‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "kn": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪ಅನಧಿಕೃತ ವಿಚಾರಣಾ ಅಂಶಗಳು‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ಒಂದು ಅಥವಾ ಹೆಚ್ಚಿನ ಕೋರಿಕೆ ಅಂಶಗಳು <br> ಅಸಿಂಧು ಮೌಲ್ಯಗಳಾಗಿವೆ‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ಈ ಕೋರಿಕೆ ಅಂಶಗಳಿಗೆ ಸಿಮ್ಯುಲೇಶನ್ ಮೂಲ ಮೌಲ್ಯಗಳೊಂದಿಗೆ ಆರಂಭಿಸಲಾಗುವುದು.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ಆದ್ಯತೆಗಳು‬",
    "JOIST/menuItem.phetWebsite": "‪PhET ವೆಬ್ಸೈಟ್ ...‬",
    "JOIST/menuItem.reportAProblem": "‪ಸಮಸ್ಯೆ ವರದಿಮಾಡಿ ...‬",
    "JOIST/menuItem.getUpdate": "‪ನವೀಕರಣಗಳಿಗಾಗಿ ಪರಿಶೀಲಿಸಿ ...‬",
    "JOIST/menuItem.screenshot": "‪ತೆರೆಚಿತ್ರ‬",
    "JOIST/menuItem.fullscreen": "‪ಪೂರ್ಣ ಪರದೆ‬",
    "JOIST/menuItem.about": "‪ಬಗ್ಗೆ ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪ನಿಯಮಗಳು, ಗೌಪ್ಯತೆ ಮತ್ತು ಪರವಾನಗಿ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ಭಾಷಾಂತರ ಋಣ‬",
    "JOIST/thirdParty.credits.link": "‪ತೃತೀಯ-ಪಕ್ಷ  ಋಣಗಳು‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪ಕೀಲಿಮಣೆ ಕಿರುಹಾದಿಗಳು‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ಪ್ರಾರಂಭಿಸಲು‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ಆವೃತ್ತಿ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ಕ್ರೆಡಿಟ್‌ಗಳು‬",
    "JOIST/preferences.tabs.overview.title": "‪ಮೇಲ್ನೋಟ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ಸಿಮ್ಯುಲೇಶನ್‬",
    "JOIST/preferences.tabs.visual.title": "‪ದೃಶ್ಯಾತ್ಮಕ‬",
    "JOIST/preferences.tabs.audio.title": "‪ಧ್ವನಿ‬",
    "JOIST/preferences.tabs.input.title": "‪Input ಇನ್ಪುಟ್‬",
    "JOIST/preferences.tabs.localization.title": "‪ಭಾಷೆ‬",
    "JOIST/updates.checking": "‪ನವೀಕರಣಗಳನ್ನು ಪರಿಶೀಲಿಸುತ್ತಿದೆ...‬",
    "JOIST/updates.upToDate": "‪ಈ ಸಿಮ್ಯುಲೇಶನ್ ಅನ್ನು ನವೀಕರಿಸಿದೆ .‬",
    "JOIST/updates.outOfDate": "‪ಹೊಸ ಆವೃತ್ತಿ ಲಭ್ಯವಿದೆ‬",
    "JOIST/updates.newVersionAvailable": "‪ಹೊಸ ಆವೃತ್ತಿ ಲಭ್ಯವಿದೆ: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ನಿಮ್ಮ ಪ್ರಸ್ತುತ ಆವೃತ್ತಿ: {0} .‬",
    "JOIST/updates.getUpdate": "‪ನವೀಕರಣ ಪಡೆಯಿರಿ...‬",
    "JOIST/updates.noThanks": "‪ಬೇಡ, ಧನ್ಯವಾದಗಳು‬",
    "JOIST/updates.offline": "‪ನವೀಕರಣಗಳ ಪರಿಶೀಲಿಸಲು ಸಾಧ್ಯವಿಲ್ಲ.‬",
    "JOIST/credits.leadDesign": "‪ಲೀಡ್ ವಿನ್ಯಾಸ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ತಂತ್ರಾಂಶ ಅಭಿವೃದ್ಧಿ: {0}‬",
    "JOIST/credits.team": "‪ತಂಡ: {0}‬",
    "JOIST/credits.contributors": "‪ಕೊಡುಗೆದಾರರು: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ಗುಣಮಟ್ಟದ ಭರವಸೆ: {0}‬",
    "JOIST/credits.graphicArts": "‪ಗ್ರಾಫಿಕ್ ಕಲೆ: {0}‬",
    "JOIST/credits.soundDesign": "‪ಶಬ್ದ ವಿನ್ಯಾಸ: {0}‬",
    "JOIST/credits.thanks": "‪ಧನ್ಯವಾದಗಳು‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ಧ್ವನಿ ಲಕ್ಷಣಗಳು‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ಪ್ರದೇಶ ಮತ್ತು ಸಂಸ್ಕೃತಿ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ಭಾಷೆಗಳು‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ನಮ್ಮ ಸಿಮ್ಯುಲೇಶನ್‌ಗಳನ್ನು ಇನ್ನಷ್ಟು ಒಳಗೊಳ್ಳುವಂತೆ ಮಾಡಲು ನಾವು ಗುಣವಿಶೇಷಗಳನ್ನು ಸೇರಿಸುತ್ತಿದ್ದೇವೆ. ಈ ಕೆಲವು ಗುಣವಿಶೇಷಗಳು ವೈವಿಧ್ಯಮಯ ಅಗತ್ಯಗಳನ್ನು ಹೊಂದಿರುವ ಮತ್ತು ವೈವಿಧ್ಯಮಯ ಪರಿಸರದಲ್ಲಿ ಕಲಿಯುವವರಿಗೆ ಅನುಕೂಲಾವಸ್ಥೆಯನ್ನು ಬೆಂಬಲಿಸುತ್ತವೆ. ಡೀಫಾಲ್ಟ್ ಪ್ರಸ್ತುತಿ ಸೆಟ್ಟಿಂಗ್‌ಗಳನ್ನು ಪರಿಶೀಲಿಸಲು ಅಥವಾ ಬದಲಾಯಿಸಲು ಈ ಮೆನುವನ್ನು ಎಕ್ಸ್‌ಪ್ಲೋರ್ ಮಾಡಿ.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ಅಂತರ್ಗತ ವೈಶಿಷ್ಟ್ಯಗಳೊಂದಿಗೆ ಬೇರೆ ಸಿಮ್ಯುಲೇಶನ್‌ಗಳನ್ನು ಹುಡುಕಲು, ಸಿಮ್ಯುಲೇಶನ್ ಫಿಲ್ಟರ್ ಪುಟದಲ್ಲಿ ಪ್ರವೇಶ ಮತ್ತು ಸೇರ್ಪಡೆಗಾಗಿ ನೋಡಿ ಮತ್ತು ಅಂತರ್ಗತ ವೈಶಿಷ್ಟ್ಯದ ಮೂಲಕ ಫಿಲ್ಟರ್ ಮಾಡಿ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ಅಂತರ್ವರ್ತನಾ ಪ್ರಮುಖಾಂಶಗಳು‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪ಮೌಸ್ ಗೆ ದೃಶ್ಯಾವಳಿಯನ್ನು ಹೈಲೈಟ್ ಮಾಡು ಮತ್ತು ನೀನು ಪ್ರತಿಸ್ಪಂದಿಸುತ್ತಿರುವಾಗ ಸ್ಪರ್ಷಿಸು.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ಶಬ್ದಗಳು‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ಹೆಚ್ಚಿನ ಧ್ವನಿಗಳು‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪ನೀನು ಅಂತರ್ವರ್ತಿಸುವಾಗ ಶಬ್ಧ ಮತ್ತು ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪ಹೆಚ್ಚುವರಿ ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು <br> ಇದು ಕೆಲವು ಕಲಿಕಾರ್ಥಿಗಳಿಗೆ ಸಹಾಯಕವಾಗಬಹುದು.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪ನೀನು ಅಂತರ್ವರ್ತಿಸುವಾಗ ಧ್ವನಿಗಳನ್ನು ನುಡಿಸು ಮತ್ತು ಹೈಲೈಟ್ ಮಾಡು.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ಆಫ್ರಿಕಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ಏಷಿಯಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ಲ್ಯಾಟಿನ್ ಅಮೇರಿಕಾ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ಅಮೇರಿಕಾ ಸಂಯುಕ್ತ ರಾಜ್ಯಗಳು USA‬",
    "JOIST/projectorMode": "‪ಚಿತ್ರಪ್ರದರ್ಶಕ ಪ್ರಕಾರ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪ತರಗತಿಯಲ್ಲಿ ವೀಕ್ಷಿಸಲು ಅನುಕೂಲವಾಗುವಂತೆ ಕಲರ್ Contrastನ್ನು ಹೆಚ್ಚಿಸಿ.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ಎಡಗಡೆಯ ಬಲ‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪ಬಲಗಡೆಯ ಬಲ‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ಬಲಗಳ ಒಟ್ಟು ಮೊತ್ತ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ಬಲಗಳ ಒಟ್ಟು ಮೊತ್ತ = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ವೇಗೋತ್ಕರ್ಷ‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪ಅನ್ವಯಿಕ ಶಕ್ತಿಯು‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ಘರ್ಷಣಾ ಬಲ‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪ಜವ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪ನೀಲಿಯು ಗೆದ್ದಿದೆ‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ಕೆಂಪು ಗೆದ್ದಿದೆ‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪ಹೋಗು‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ವಿರಾಮ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪ಮೌಲ್ಯಗಳು‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ಮರಳಿಬಾ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} ನ್ಯೂಟನ್ಸ್‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ಬಲಗಳು‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ಬಲ‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ದ್ರವ್ಯರಾಶಿಗಳು‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ಘರ್ಷಣೆ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ಯಾವುದು ಅಲ್ಲ‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪ಬಹಳ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪ಬಲ ಮತ್ತು ಚಲನೆ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪ಒಟ್ಟುಬಲ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ಚಲನೆ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪ಎಲ್ಲವನ್ನು ರಿಸೆಟ್ ಮಾಡಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ಮುಂದಿನ ಐಟಮ್ ಅಥವ ಗುಂಪಿಗೆ ಹೋಗಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ಹಿಂದಿನ ಐಟಮ್ ಅಥವ ಗುಂಪಿಗೆ ಹೋಗಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ಒಂದು ಗುಂಪಿನಲ್ಲಿ ಅಂಶಗಳನ್ನು ಬದಲಾಯಿಸಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ಬಟನ್ ಒತ್ತಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ಡೈಲಾಗ್‍ನಿಂದ ನಿರ್ಗಮಿಸು‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ಚೆಕ್‍ಬಾಕ್ಸ್ ಬದಲಾಯಿಸಿ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ಮೂಲ ಚಟುವಟಿಕೆಗಳು‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ಅಥವಾ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ಸ್ಲೈಡರ್ ನಿಯಂತ್ರಣ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ಹೊಂದಿಸು‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ಗರಿಷ್ಟ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ಕನಿಷ್ಟ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ಗರಿಷ್ಟ ಮಟ್ಟಕ್ಕೆ ಜಿಗಿಯಿರಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ಕನಿಷ್ಟ ಮಟ್ಟಕ್ಕೆ ಜಿಗಿಯಿರಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ಸ್ಲೈಡರನ್ನು ಹೊಂದಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ಚಿಕ್ಕ ಹಂತದ ಹೆಜ್ಜೆಯನ್ನು ಹೊಂದಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪ದೊಡ್ಡ ಹಂತದ ಹೆಜ್ಜೆಯನ್ನು ಹೊಂದಿಸಿ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪ಆಯ್ಕೆ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪ಪುಟವನ್ನು ಕೆಳಗೆ ಮಾಡಿ‬",
    "SCENERY_PHET/key.pageUp": "‪ಪುಟವನ್ನು ಮೇಲೆ ಮಾಡಿ‬",
    "SCENERY_PHET/key.space": "‪ಸ್ಪೇಸ್ Space‬",
    "SCENERY_PHET/key.shift": "‪ಶಿಫ್ಟ್  Shift‬",
    "SCENERY_PHET/key.tab": "‪ಟ್ಯಾಬ್ Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪ವೇಗ‬",
    "SCENERY_PHET/speed.normal": "‪ಸಹಜ‬",
    "SCENERY_PHET/speed.slow": "‪ನಿಧಾನ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>ಹಿಡಿ</b> ಅಥವಾ <b>ಬಿಡು</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ko": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪유효하지 않은 질문 변수‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪1개 이상의 질문 변수가 유효하지 않은 값을 가짐‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪시뮬레이션이 질문 변수가 <br> 디폴트인 상태로 시작됨‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪선호도‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 웹사이트‬",
    "JOIST/menuItem.reportAProblem": "‪문제를 보고‬",
    "JOIST/menuItem.getUpdate": "‪업데이트 확인‬",
    "JOIST/menuItem.screenshot": "‪스크린 사진‬",
    "JOIST/menuItem.fullscreen": "‪전체 화면‬",
    "JOIST/menuItem.about": "‪개요‬",
    "JOIST/termsPrivacyAndLicensing": "‪개인정보 및 라이센스 조건‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪번역: 이화국 교수(whakuklee@gmail.com‬",
    "JOIST/thirdParty.credits.link": "‪제3자 크레디트‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪단축키‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪시작하기‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪버전 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪크레디트‬",
    "JOIST/preferences.tabs.overview.title": "‪개요‬",
    "JOIST/preferences.tabs.simulation.title": "‪시뮬레이션‬",
    "JOIST/preferences.tabs.visual.title": "‪시각적‬",
    "JOIST/preferences.tabs.audio.title": "‪오디오‬",
    "JOIST/preferences.tabs.input.title": "‪투입‬",
    "JOIST/preferences.tabs.localization.title": "‪지역화‬",
    "JOIST/updates.checking": "‪업데이트 확인 중‬",
    "JOIST/updates.upToDate": "‪이 시물레이션은 최신판입니다.‬",
    "JOIST/updates.outOfDate": "‪새 버전 사용 가능‬",
    "JOIST/updates.newVersionAvailable": "‪새 버전 사용 가능: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪현재의 버전은 {0} 입니다.‬",
    "JOIST/updates.getUpdate": "‪업데이트 하기‬",
    "JOIST/updates.noThanks": "‪아니요‬",
    "JOIST/updates.offline": "‪업데이트 확인 불가‬",
    "JOIST/credits.leadDesign": "‪선임 디자인: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪소프트웨어 개발: {0}‬",
    "JOIST/credits.team": "‪팀: {0}‬",
    "JOIST/credits.contributors": "‪기여자: {0}‬",
    "JOIST/credits.qualityAssurance": "‪질 보장: {0}‬",
    "JOIST/credits.graphicArts": "‪그래픽 아트: {0}‬",
    "JOIST/credits.soundDesign": "‪소리 설계: {0}‬",
    "JOIST/credits.thanks": "‪감사‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪오디오 특성‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪지역과 문화‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪시뮬레이션에서 사람, 장소 또는 사물의 묘사를 선택하세요. 이미지는 지역이나 문화의 전체 다양성을 나타내기 위한 것이 아닙니다.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪언어‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪화면 텍스트를 번역하려면 언어를 변경하세요. 추가 설명이 있는 경우 영어로 유지됩니다.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪우리는 시뮬레이션을 더욱 포괄적으로 만들기 위해 기능을 추가하고 있습니다. 이러한 기능 중 일부는 다양한 요구 사항과 다양한 환경 내에서 학습자의 접근성을 지원합니다. 기본 프리젠테이션 설정을 검토하거나 변경하려면 이 메뉴를 탐색하세요.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪특성이 내포된 다른 시뮬레이션을 찾기 위해서 시뮬레이션 필터 페이지와 포함된 특성의 필터를 찾아볼 것‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪상호작용 하이라이트‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪마우스의 시각적 하이라이트를 추가하고 상호작용할 때 터치할 것‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪소리‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪추가 소리‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪상호작용할 때 음향화와 음향 효과를 사용‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪일부 사용자를 위해 추가 음향을 사용‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪음성화(영어만 가능)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪상호작용시 음성과 하이라이트 내용‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪아프리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪아프리카 (점잖은)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪아시아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪라틴 아메리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪오세아니아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪무작위‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪미국‬",
    "JOIST/projectorMode": "‪프로젝터 모드‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪학급에서 더 잘 보이도록 색 대비를 증가시킬 것‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪좌측 힘‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪우측 힘‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪힘의 합‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪힘의 합 = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪가속‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪적용된 힘‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪마찰력‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪속도‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪청팀 승리!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪홍팀 승리!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪시작!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪정지‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪값‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪처음으로‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} 뉴턴‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪힘‬",
    "FORCES_AND_MOTION_BASICS/force": "‪힘‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪질량‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪마찰‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪없음‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪다량‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪힘과 운동: 기초‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪줄다리기‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪운동‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪모두 재설정‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪다음 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪이전 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪그룹내 항목간 이동‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪버튼 누름‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪대화 종료‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪키패드로 값 설정‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪토글 체크상자‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪기본 동작‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪또는‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪슬라이더 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪조정‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪슬라이더‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪최대‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪최소‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪최대로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪최소로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪슬라이더를 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪더 적은 단계로 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪더 큰 단계로 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} 더 적은 단계로‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} 더 큰 단계로‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}으로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}으로 점프‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪스핀 조절‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪스피너‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪선택적‬",
    "SCENERY_PHET/key.alt": "‪Alt 키‬",
    "SCENERY_PHET/key.capsLock": "‪캡 잠그기‬",
    "SCENERY_PHET/key.esc": "‪Esc 키‬",
    "SCENERY_PHET/key.end": "‪끝‬",
    "SCENERY_PHET/key.enter": "‪입력‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪홈‬",
    "SCENERY_PHET/key.pageDown": "‪다음 페이지로‬",
    "SCENERY_PHET/key.pageUp": "‪앞 페이지로‬",
    "SCENERY_PHET/key.space": "‪스페이스 키‬",
    "SCENERY_PHET/key.shift": "‪시프트 키‬",
    "SCENERY_PHET/key.tab": "‪탭 키‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪고속‬",
    "SCENERY_PHET/speed.normal": "‪정규 속도‬",
    "SCENERY_PHET/speed.slow": "‪저속‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b> 잡기</b> 또는 <b> 놓기로 </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪정지 또는 시작 활동‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lg": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Byokozesa okunoonya bifu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ekimu oba kubimu kubipimo byokubuuza bilina<br>omuwendo ogutaliyo‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Okusiiga kujja kutandika n'emiwendo egy'enjawulo egy'<br>ebipimo ebyo eby'okubuuza.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Byosimye‬",
    "JOIST/menuItem.phetWebsite": "‪Omutimbagano gwa Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Lonpa obuzibu‬",
    "JOIST/menuItem.getUpdate": "‪Kebela ebipya‬",
    "JOIST/menuItem.screenshot": "‪Kuba ekifananyi kya sikulini‬",
    "JOIST/menuItem.fullscreen": "‪Sikulini yonna‬",
    "JOIST/menuItem.about": "‪Ku‬",
    "JOIST/termsPrivacyAndLicensing": "‪Obukwakulizo, ebyomunda nemisoso.‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Obubonero bwo' kukyusa‬",
    "JOIST/thirdParty.credits.link": "‪Okusiima abalala‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Awokuyitira awangu ngokozesa amapeesa ga kompyuta‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Okutandika‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Ekika:{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Okwebaza‬",
    "JOIST/preferences.tabs.overview.title": "‪Okutwalira awamu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulesoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Ebilabwaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.input.title": "‪Ebyokuyingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Okuteekebwa mu kitundu‬",
    "JOIST/updates.checking": "‪Tukebela epipya‬",
    "JOIST/updates.upToDate": "‪Simulesoni eno elikunkoola ebipya‬",
    "JOIST/updates.outOfDate": "‪Enkola empya eliwo‬",
    "JOIST/updates.newVersionAvailable": "‪Waliwo emkola empya eliwo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ekika kyokozesa kati:{0}‬",
    "JOIST/updates.getUpdate": "‪Funa Ebipya‬",
    "JOIST/updates.noThanks": "‪Tewali kwebaza‬",
    "JOIST/updates.offline": "‪Elemeredwa okukebera ebipya‬",
    "JOIST/credits.leadDesign": "‪Entegeka enkulu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Okuzimba sofutiweeya:{0}‬",
    "JOIST/credits.team": "‪Tiimu{0}‬",
    "JOIST/credits.contributors": "‪Ebyetagisa:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Okukakasa omutindo: {0}‬",
    "JOIST/credits.graphicArts": "‪Ebifaananyi by’emikono:{0}‬",
    "JOIST/credits.soundDesign": "‪Okukola eddobozi {0}‬",
    "JOIST/credits.thanks": "‪Webaale‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloboozi nebyago‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tuleeta ebipya okusobozesa nabo abalina obulemu obwabuli ngeli. Kebera mu biliwo bwoba ayagala okukyuusa ekiliwo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Bwoba onoonya simulation ekozesebwa abaliko obulemu genda awali‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ebisukulumye‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Okwongerako ebifaananyi ebikulu ebirabika ku mouse n’okukwata nga bw’okola.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amaloboozi agasingawo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kuba amaloboozi nebivugga nga‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kuba eddoboozi eddala bweliba liyamba abayizi abamu‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Okukuba amaloboozi (Luzungu Yokka)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Eddoboozi era olage ebirimu nga bw’okolagana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Enkola ya Pulojekita‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Okwongera ku njawulo ya langi okusobola okulabika obulungi mu bibiina‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Amaanyi ga Kkono‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Amaanyi ga ddyo‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Omugatte gw’Amaanyi‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Omugatte gw’Amaanyi = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Okuseyeya‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Amaanyi agakozesebwa‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Amaanyi go'kukulukunya‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Supiidi‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Bulu yesinze‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Emyuufu  yensinze‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Genda!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Wumuuza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Emiwendo‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Komaawo‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Amaanyi‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Amaanyi‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Obuzito‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Okukulukunya‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Tewali‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Bingi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Amaanyi ne'ntambula: Ebikulu‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Amaanyi agatakyuka‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Entambula‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Genda kukintu ekidako oba ekibinja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Genda kukintu oba ekibinja kyewavudeko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Genda wakati w’ebintu ebiri mu kibinja‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyiga amapeesa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Galawo okwogerezeganya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juzamu mububokisi bwebamakinga‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ebikolwa Ebisokelwaako‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Oba‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Akafuga akaseleza‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kyusa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Akaseleza‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ekisinga obunene‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ekitono ennyo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Genda ku wasinga‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Genda ku wasembayo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ekikyusa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kyusa mumitendela emitono‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kyusa mumitendela eminene‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mu mitendera emitonotono‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mu mitendera eminene‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Buuka ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Buuka ku {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Epeesa lya Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Epeesa lya Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Epeesa lya Esc‬",
    "SCENERY_PHET/key.end": "‪Epeesa lya End‬",
    "SCENERY_PHET/key.enter": "‪Epeesa lya Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Epeesa lya Fn‬",
    "SCENERY_PHET/key.home": "‪Epeesa lya Home‬",
    "SCENERY_PHET/key.pageDown": "‪PG Dn‬",
    "SCENERY_PHET/key.pageUp": "‪PG Up‬",
    "SCENERY_PHET/key.space": "‪Epeesa lya space‬",
    "SCENERY_PHET/key.shift": "‪Epeesa lya Shift‬",
    "SCENERY_PHET/key.tab": "‪Epeesa lya tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Mangumaangu‬",
    "SCENERY_PHET/speed.normal": "‪Supidi yabulijo‬",
    "SCENERY_PHET/speed.slow": "‪Mpolampola‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lo": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪ພາລາແມັດເຕີ້ທີ່ຊອກຫາບໍ່ຖືກຕ້ອງ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ໜຶ່ງ ຫຼືຫຼາຍກ່ວາພາລາແມັດເຕີ້ທີ່ຊອກຫາມີ<br>ຄ່າທີ່ບໍ່ຖືກຕ້ອງ‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ແບບຈຳລອງຈະເລີ່ມຈາກຄ່າຕັ້ງຕົ້ນສຳລັບ<br>ຂອງພາລາແມັດເຕີ້ທີ່ຊອກຫາ‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪ເວບໄຊສ໌ຂອງ PhET‬",
    "JOIST/menuItem.reportAProblem": "‪ລາຍງານບັນຫາ‬",
    "JOIST/menuItem.getUpdate": "‪ກວດເບິ່ງການອັບເດດ‬",
    "JOIST/menuItem.screenshot": "‪ບັນທຶກພາບຫນ້າຈໍ‬",
    "JOIST/menuItem.fullscreen": "‪ເຕັມ​ຈໍ‬",
    "JOIST/menuItem.about": "‪ກ່ຽວກັບ‬",
    "JOIST/termsPrivacyAndLicensing": "‪ຊຸດ,ຄວາມເປັນສ່ວນຕົວ&ການອະນຸຍາດ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ຄວາມເຊື່ອຖືຂອງຜູ້ແປ‬",
    "JOIST/thirdParty.credits.link": "‪ຄວາມເຊື່ອຖືຂອງບຸກຄົນທີສາມ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪ທາງລັດແປ້ນພີມ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ເລີ້ມ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ສະບັບ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ຄວາມເຊື່ອຖື‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪ການກວດສອບການອັບເດດ‬",
    "JOIST/updates.upToDate": "‪ແບບຈຳລອງລ່າສຸດ‬",
    "JOIST/updates.outOfDate": "‪ເວີຊັ້ນໃຫມ່ແມ່ນເປີດໃຊ້ແລ້ວ‬",
    "JOIST/updates.newVersionAvailable": "‪ມີສະບັບປັບປຸງໃຫມ່: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪ສະບັບປະຈຸບັນ: {0}.‬",
    "JOIST/updates.getUpdate": "‪ໄດ້ຮັບການປັບປຸງ‬",
    "JOIST/updates.noThanks": "‪ບໍ່ ຂອບໃຈ‬",
    "JOIST/updates.offline": "‪ບໍ່ສາມາດກວດສອບການປັບປຸງ.‬",
    "JOIST/credits.leadDesign": "‪ການອອກແບບ{0}‬",
    "JOIST/credits.softwareDevelopment": "‪ການພັດທະນາຊອບແວ: {0}‬",
    "JOIST/credits.team": "‪ຊຸດ: {0}‬",
    "JOIST/credits.contributors": "‪ຜູ້ຮ່ວມໃຫ້ຂໍ້ມູນ:{0}‬",
    "JOIST/credits.qualityAssurance": "‪ປະກັນຄຸນນະພາບ: {0}‬",
    "JOIST/credits.graphicArts": "‪ຮູບພາບ: {0}‬",
    "JOIST/credits.soundDesign": "‪ອອກແບບສຽງ: {0}‬",
    "JOIST/credits.thanks": "‪ຂອບໃຈ‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪ໂໝດໂປເຈັກເຕີ້‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ຄວາມແຮງດ້ານຊ້າຍ‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪ຄວາມແຮງດ້ານຂວາ‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ຄວາມແຮງທັງໝົດ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ຄວາມແຮງທັງໝົດ = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ການເລັ່ງຄວາມໄວ‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪ນໍາໃຊ້ຄວາມແຮງ‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ຄວາມແຮງຮຸກຖູ‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪ຄວາມໄວ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪ສີຟ້າ ຊະນະ!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ສີແດງ ຊະນະ!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪ໄປ!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ຢຸດ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪ຄ່າຄວາມແຮງ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ກັບຄືນ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} ນິວເຕີ້ນ (N)‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} ນິວເຕີ້ນ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} ກິໂລກຼາມ (kg)‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ຄວາມແຮງ‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ຄວາມແຮງ‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ມວນສານ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} ແມັດຕໍ່ວິນາທີ (m/s)‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ການຮຸກຖູ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ບໍ່ມີ‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪ຫຼາຍ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪ຄວາມແຮງ ແລະ ການເຄື່ອນທີ່: ພື້ນຖານ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪ຄວາມແຮງສຸດທິ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ການເຄື່ອນທີ່‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ຍ້າຍໄປສິ່ງຂອງຕໍ່ໄປ ຫຼື ກຸ່ມຕໍ່ໄປ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ຍ້າຍໄປສິ່ງຂອງ ຫຼື ກຸ່ມທີ່ຜ່ານມາ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ຍ້າຍສິ່ງຂອງຢູ່ພາຍໃນກຸ່ມ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ກົດປຸ່ມ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ອອກຈາກລະບົບ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ເລືອກບ໋ອກ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ພື້ນຖານການປະຕິບັດ‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ຫຼື‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ຄວບຄຸມການເລື່ອນ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ຂ້າມໄປທີ່ສູງສຸດ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ຂ້າມໄປທີ່ຕໍ່າສຸດ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ປັບໃຫ້ເລື່ອນ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ປັບໃຫ້ນ້ອຍລົງ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪ປັບໃຫ້ໃຫ່ຍຂຶ້ນ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪ກົດປຸ່ມ Alt‬",
    "SCENERY_PHET/key.capsLock": "‪ປຸ່ມ Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪ກົດປຸ່ມ Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪ກົດປຸ່ມ Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪ປຸ່ມ Home‬",
    "SCENERY_PHET/key.pageDown": "‪ກົດປຸ່ມ Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪ກົດປຸ່ມ Pg Up‬",
    "SCENERY_PHET/key.space": "‪ກົດປຸ່ມ Space‬",
    "SCENERY_PHET/key.shift": "‪ກົດປຸ່ມ Shift‬",
    "SCENERY_PHET/key.tab": "‪ກົດປຸ່ມ Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪ໄວ‬",
    "SCENERY_PHET/speed.normal": "‪ປົກກະຕິ‬",
    "SCENERY_PHET/speed.slow": "‪ຊ້າ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪ກົດປຸ່ມ L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ເພື່ອ <b>ຈັບ</b> ຫຼື <b>ວາງ</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lt": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Neteisingi užklausos parametrai‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Vieno ar daugiau šių parametrų <br>reikšmės netinkamos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuliacija prasidės su numatytomis<br>šių parametrų reikšmėmis.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Nustatymai‬",
    "JOIST/menuItem.phetWebsite": "‪PhET svetainė‬",
    "JOIST/menuItem.reportAProblem": "‪Pranešti apie problemą‬",
    "JOIST/menuItem.getUpdate": "‪Patikrinti naujinimus...‬",
    "JOIST/menuItem.screenshot": "‪Ekrano kopija‬",
    "JOIST/menuItem.fullscreen": "‪Pilnas ekranas‬",
    "JOIST/menuItem.about": "‪Apie...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Taisyklės, privatumas ir licencijos‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Vertėjai‬",
    "JOIST/thirdParty.credits.link": "‪Trečiųjų šalių kūrėjai‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatūros trumpiniai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Pradžiai‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kūrėjai‬",
    "JOIST/preferences.tabs.overview.title": "‪Apžvalga‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuliacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vaizdas‬",
    "JOIST/preferences.tabs.audio.title": "‪Garsas‬",
    "JOIST/preferences.tabs.input.title": "‪Įvestis‬",
    "JOIST/preferences.tabs.localization.title": "‪Regionas‬",
    "JOIST/updates.checking": "‪Tikrina naujinimus...‬",
    "JOIST/updates.upToDate": "‪Ši simuliacija yra atnaujinta.‬",
    "JOIST/updates.outOfDate": "‪Yra nauja versija‬",
    "JOIST/updates.newVersionAvailable": "‪Pasiekiama nauja versija: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Jūsų versija yra: {0}.‬",
    "JOIST/updates.getUpdate": "‪Gauti atnaujinimus...‬",
    "JOIST/updates.noThanks": "‪Ačiū ne‬",
    "JOIST/updates.offline": "‪Negalima patikrinti atnaujinimų.‬",
    "JOIST/credits.leadDesign": "‪Pagr. projektuotojai: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programos kūrėjai: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪Prisidėjo: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kokybės užtikrinimas: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Garso dizainas: {0}‬",
    "JOIST/credits.thanks": "‪Ačiū‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Garso nustatymai‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regionas ir kultūra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Pasirinkite simuliacijoje vaizduojamus žmones, vietas ar objektus. Vaizdai nėra skirti atspindėti visą regiono ar kultūros įvairovę.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Kalbos‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Pakeiskite kalbą, kad būtų išverstas ekrane rodomas tekstas. Papildomi aprašymai, jei yra, lieka anglų kalba.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mes papildome simuliacijas įtraukiosiomis funkcijomis. Kai kurios jų padeda pritaikyti turinį besimokantiesiems su specialiaisiais poreikiais ir įvairiose aplinkose. Naršykite šį meniu ir keiskite numatytuosius simuliacijos pateikimo nustatymus.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Norėdami rasti kitas simuliacijas su įtraukiosiomis funkcijomis, ieškokite „Pritaikymas ir įtraukimas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sąveikos rodymas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Pridėti elemento, kurį spaudžiate ar liečiate, paryškinimą.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Garsai‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Papildomi garsai‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Groti garso efektus, kai sąveikaujate‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Groti papildomą garsą, galintį padėti kai kuriems besimokantiesiems.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Įgarsinimas (tik anglų k.)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Įgarsinti ir pažymėti turinį, kai sąveikauji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (kuklus)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lotynų Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Atsitiktinis‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Jungtinės Amerikos Valstijos‬",
    "JOIST/projectorMode": "‪Projektoriaus režimas‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Padidinkite spalvų kontrastą, kad klasėse būtų geriau matoma.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Keisti naudojamą jėgą‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Iš bet kurios ekrano vietos‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Traukėjų paieška‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Pasirinkti traukėją‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Paimti pasirinktą traukėją‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Judinti paimtą traukėją‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Mesti traukėją‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Nustatyti naudojamą jėgą į 0‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Grįžti į įrankių dėžę‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Atšaukti judėjimą‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Objektų paieška‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Pasirinkti objektą‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Paimti pasirinktą objektą‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Judinti paimtą objektą‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Mesti objektą‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Pradėti virvės traukimo žaidimą‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Sustabdyti virvės traukimo žaidimą‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Grąžinti vežimą į centrą‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Kairioji jėga‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Dešinioji jėga‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Jėgų suma‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Jėgų suma = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Pagreitis‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Veikianti jėga‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Trinties jėga‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Chronometras‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Bendros jėgos traukėjų spalvos‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Mėlynieji ir Raudonieji‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Violetiniai ir Oranžiniai‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Greitis‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Laimėjo mėlynieji!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Laimėjo raudonieji!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Violetiniai laimėjo!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Oranžiniai laimėjo!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Pirmyn!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Sustabdyti‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Vertės‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Grįžti‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Niutonai‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Jėgos‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Jėga‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masės‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Trintis‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Jokios‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Didelė‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Jėgos ir judėjimas: Pagrindai‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Atstojamoji jėga‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Judėjimas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Atstatyti viską‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Eiti į kitą elementą ar grupę‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Grįžti į buvusį elementą ar grupę‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Eiti į grupės elementus‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Paspauskite mygtukus‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Uždaryti langą‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nustatyk vertes su klaviatūra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Perjungti žymimuosius langelius‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Pagr. veiksmai‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪arba‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slankiklio valdymas‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Reguliuoti‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slankiklis‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪didžiausias‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mažiausias‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Šokti į didžiausią‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Šokti į mažiausią‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Reguliuoti slankiklį‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Keisti mažesniais žingsniais‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Keisti didesniais žingsniais‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mažesniais žingsniais‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} didesniais žingsniais‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Šokti į {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Šokti į {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Suktuko valdikliai‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪suktukas‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Tarpas‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Greitai‬",
    "SCENERY_PHET/speed.normal": "‪Normalus‬",
    "SCENERY_PHET/speed.slow": "‪Sulėtintas‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>sugriebti</b> arba <b>paleisti</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sustabdyti ar paleisti veiksmą‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "lv": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nederīgi vaicājuma parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Viens vai vairāki vaicājuma parametri<br>satur nederīgas vērtības:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulācija tiks uzsākta ar noklusētajām vērtībām<br>šiem vaicājuma parametriem.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Iestatījumi‬",
    "JOIST/menuItem.phetWebsite": "‪PhET mājas lapa...‬",
    "JOIST/menuItem.reportAProblem": "‪Ziņot par problēmu...‬",
    "JOIST/menuItem.getUpdate": "‪Meklēt atjauninājumus...‬",
    "JOIST/menuItem.screenshot": "‪Ekrānuzņēmums‬",
    "JOIST/menuItem.fullscreen": "‪Pilnekrāns‬",
    "JOIST/menuItem.about": "‪Par...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Saistības, privātums un licencēšana‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tulkojuma autori‬",
    "JOIST/thirdParty.credits.link": "‪Trešo pušu autori‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Tastatūras īsinājumtaustiņi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lai sāktu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Autori‬",
    "JOIST/preferences.tabs.overview.title": "‪Pārskats‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulācija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuāļi‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Ievade‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizācija‬",
    "JOIST/updates.checking": "‪Meklē atjauninājumus...‬",
    "JOIST/updates.upToDate": "‪Tiek lietota simulācijas jaunākā versija.‬",
    "JOIST/updates.outOfDate": "‪Pieejama jauna versija‬",
    "JOIST/updates.newVersionAvailable": "‪Pieejama jauna versija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Pašreizējā versija: {0}.‬",
    "JOIST/updates.getUpdate": "‪Iegūt atjauninājumu...‬",
    "JOIST/updates.noThanks": "‪Nē, paldies‬",
    "JOIST/updates.offline": "‪Neizdevās atrast atjauninājumus.‬",
    "JOIST/credits.leadDesign": "‪Ideja/risinājums: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programmatūras izstrāde: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪Līdzautori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitātes nodrošinājums: {0}‬",
    "JOIST/credits.graphicArts": "‪Ilustrācijas: {0}‬",
    "JOIST/credits.soundDesign": "‪Skaņa: {0}‬",
    "JOIST/credits.thanks": "‪Paldies‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio funkcijas‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reģions un kultūra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Atlasi cilvēku, vietu vai objektu attēlojumu simulācijā. Sniegtie attēli nav paredzēti, lai atspoguļotu visu reģiona vai kultūras daudzveidību.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Valodas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Maini valodu, lai tulkotu ekrānā redzamos tekstus. Papildu apraksti, ja tādi ir, paliek angļu valodā.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mēs pievienojam simulācijām papildu funkcijas, lai padarītu tās iekļaujošākas. Dažas no šīm funkcijām nodrošina piekļūstamību izglītojamajiem ar dažādām vajadzībām, dažādās vidēs. Izpēti šo izvēlni, lai pārskatītu vai mainītu noklusējuma prezentācijas iestatījumus.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lai atrastu citas simulācijas ar iekļaujošām funkcijām, simulāciju filtra lapā atrodi iekļaujošo funkciju (Inclusive Features) filtru un veic atlasi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Darbību izcelšana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuāli izcelt peles un pieskārienu mijiedarbības.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Papildu skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Atskaņot sonifikācijas un skaņas efektus, mijiedarbojoties.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Atskaņot papildu skaņas, kas varētu būt noderīgas dažiem izglītojamajiem.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izruna (tikai anļu val.)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Izrunā un izceļ saturu mijiedarbības laikā.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Āfrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Āfrika (pieticīga)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Āzija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latīņamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeānija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Nejauša‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ASV‬",
    "JOIST/projectorMode": "‪Projektēšanas režīms‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Palielināt krāsu kontrastu, lai nodrošinātu labāku redzamību klases telpās.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Spēks (kreisajā pusē)‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Spēks (labajā pusē)‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Spēku summa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Spēku summa = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Paātrinājums‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Pieliktais spēks‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Berzes spēks‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Ātrums‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Zilie uzvar!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Sarkanie uzvar!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Aiziet!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Apturēt‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Vērtības‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Sākt no jauna‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Ņūtoni‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Spēki‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Spēks‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Berze‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nav‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Liela‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Spēki un kustība: Pamati‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Kopējais pieliktais spēks‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Kustība‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Atiestatīt visu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pārvietoties uz nākamo elementu vai grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pārvietoties uz iepriekšējo elementu vai grupu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pārvietoties starp elementiem grupā‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nospiest pogas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Aizvērt dialogu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Iestatīt vērtības ar ciparu tastatūru‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Pārslēgt izvēles rūtiņu stāvokli‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Pamata darbības‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vai‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slīdošā regulatora vadība‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Pielāgot‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slīdošais regulators‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimums‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimums‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Pārvietoties uz lielāko vērtību‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Pārvietoties uz mazāko vērtību‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Izmainīt slīdošo regulatoru‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Izmainīt ar mazākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Izmainīt ar lielākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mazākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} lielākiem soļiem‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Pārvietot uz {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Pārvietot uz {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Ātrs‬",
    "SCENERY_PHET/speed.normal": "‪Normāls režīms‬",
    "SCENERY_PHET/speed.slow": "‪Palēnināts režīms‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪lai <b>Satvertu</b> vai <b>Atlaistu</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Apturēt vai turpināt darbību‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mi": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪He Tawhā Muhu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Tētahi, ētahi rānei o ēnei tawhā uiuitanga kua<br>muhu ngā uara:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ka tīmata te whaihanga ki ngā uara taunoa mō<br>ēnā tawhā uiuitanga.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Kōwhiringa‬",
    "JOIST/menuItem.phetWebsite": "‪Paetukutuku PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Whakamōhio mai he take...‬",
    "JOIST/menuItem.getUpdate": "‪Kimi Whakahoutanga...‬",
    "JOIST/menuItem.screenshot": "‪Kapomata‬",
    "JOIST/menuItem.fullscreen": "‪Mata katoa‬",
    "JOIST/menuItem.about": "‪Mō...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Whakamihi mō te whakamāoritanga‬",
    "JOIST/thirdParty.credits.link": "‪Whakamihi ki tangata kē‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Pātuhi Pokatata‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪hei tīmatanga‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪putanga {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Waetohu‬",
    "JOIST/preferences.tabs.overview.title": "‪Tirohanga Whānui‬",
    "JOIST/preferences.tabs.simulation.title": "‪Whaihanga‬",
    "JOIST/preferences.tabs.visual.title": "‪Ataata‬",
    "JOIST/preferences.tabs.audio.title": "‪Oro‬",
    "JOIST/preferences.tabs.input.title": "‪Tāuru‬",
    "JOIST/preferences.tabs.localization.title": "‪Whakatehaukāinga‬",
    "JOIST/updates.checking": "‪Kei te kimi i ngā whakahoutanga‬",
    "JOIST/updates.upToDate": "‪Kua whakahoua tēnei pūmanawa whakarite‬",
    "JOIST/updates.outOfDate": "‪Kua Rite Te Putanga Hou‬",
    "JOIST/updates.newVersionAvailable": "‪Kua Rite Te Putanga Hou: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tō putanga: {0}‬",
    "JOIST/updates.getUpdate": "‪Tiki Whakahoutanga‬",
    "JOIST/updates.noThanks": "‪Kāo‬",
    "JOIST/updates.offline": "‪Kāore i taea te kimi whakahoutanga‬",
    "JOIST/credits.leadDesign": "‪Kaiārahi Hoahoa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Hanga Pūmanawa: {0}‬",
    "JOIST/credits.team": "‪Tīma: {0}‬",
    "JOIST/credits.contributors": "‪Kaiāwhina: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kaititiro i te painga: {0}‬",
    "JOIST/credits.graphicArts": "‪Toi whakanikoniko: {0}‬",
    "JOIST/credits.soundDesign": "‪Hoahoa pūoro: {0}‬",
    "JOIST/credits.thanks": "‪Kei te mihi‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Āhuatanga Oro‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rohe, Ahurea hoki‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kōwhiria te whakaahuahanga mō ngā tāngata, wāhi, ahanoa i tēnei whakaaturanga. Kāore he whakaahuahanga mō te whānuitanga katoa mō tētahi wāhi, ahurea rānei.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngā reo‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Panonitia ate reo mō ngā tuhinga ā-mata. Ka noho tonu ētahi atu whakamārama tāpiri i te reo Ingarihi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kei te tāpiri tonu mātou i ngā āheinga ki ā mātou whaihanga, kia piki te kauawhi. Ka āwhina ētahi o ēnei āheinga mō ngā ākonga he kanorau ngā matea, ka noho ki ngā ao kanorau rānei. Tūhuratia ngā ripa o tēnei tahua, ki te pānui, panoni rānei i ngā ritenga‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ki te kimi i ērā o ngā whaihanga kua urua he āhuatanga kauawhi, kimihia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪He Tīpako Pāhekoheko‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tāpirihia he whakaaturanga tīpako, mō āu mahi kiore, pānga rānei.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngā Oro‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪He Oro Anō‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Whakatangihia he oro i a koe e pāhekoheko.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tāpirihia he oro anō tērā pea ka āwhina i ētahi o ngā ākonga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Whakaputa reo (Ingarihi noa)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Whakaputa reo, tīpako ihirangi i a koe e mahi ana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Āwherika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Āwherika (Whakamōwai)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Āhia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika ki te Tonga‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Te Moana-nui-a-Kiwa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Matapōkere‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ngā Whenua Tōpū o Amerika‬",
    "JOIST/projectorMode": "‪Pūrere Tukuata‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Whakapiki i te wana o te tae, kia ariari ti tirohanga i ngā akomanga.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Tōpana Maui‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Tōpana Katau‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Tapeke Tōpana‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Tapeke Tōpana = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Whakatere‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Tōpana Whakahāngai‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Tōpana Waku‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Tere‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Ka wini a Kahurangi!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Ka wini a Whero!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Haere!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Tatari‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Uara‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Hoki‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Tōpana‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Tōpana‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Papatipu‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Waku‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Kia kore‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Kia nui‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Ngā Tōpana me te Nekehanga: Hei Tīmatanga‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Tōpana Moremore‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Nekehanga‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tautuhi anō te Katoa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei e whai ake nei‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei o mua‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Neke ki tētahi atu tūemi o te rōpū‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pēhi pātene‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Puta atu i te pouaka kōrero‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tautuhi ngā uara‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Hohoko ngā pouaka taki‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪He Hohenga Māmā‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪rānei‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Pā Tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rāwekehia‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪mōrahi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mōkito‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Peke ki te mōrahi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Peke ki te mōkito‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Whakamahi tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kia iti iho ia takahanga‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kia nui ake ia takahanga‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}} {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kia rahi ngā neke‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} kia paku ngā neke‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Peke ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Peke ki {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Whakatina Tāwhiro‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪tāwhiro‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Kōwhiringa‬",
    "SCENERY_PHET/key.alt": "‪Pākē‬",
    "SCENERY_PHET/key.capsLock": "‪Pāpūmatua‬",
    "SCENERY_PHET/key.esc": "‪Pāputa‬",
    "SCENERY_PHET/key.end": "‪Pāmutu‬",
    "SCENERY_PHET/key.enter": "‪Pāuru‬",
    "SCENERY_PHET/key.backspace": "‪Pāmuri‬",
    "SCENERY_PHET/key.delete": "‪Pāmuku‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Kāinga‬",
    "SCENERY_PHET/key.pageDown": "‪Pāheke‬",
    "SCENERY_PHET/key.pageUp": "‪Pāhiki‬",
    "SCENERY_PHET/key.space": "‪Āputa‬",
    "SCENERY_PHET/key.shift": "‪Pāhiki‬",
    "SCENERY_PHET/key.tab": "‪Ripa‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Tere‬",
    "SCENERY_PHET/speed.normal": "‪Taunoa‬",
    "SCENERY_PHET/speed.slow": "‪Pōturi‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ki te <b>Hopu</b>, <b>Tuku</b> rānei‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pupuri, tuku rānei te mahinga‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mk": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET веб-страница…‬",
    "JOIST/menuItem.reportAProblem": "‪Пријави проблем...‬",
    "JOIST/menuItem.getUpdate": "‪Провери за ажурирања...‬",
    "JOIST/menuItem.screenshot": "‪Слика од екранот‬",
    "JOIST/menuItem.fullscreen": "‪Цел екран‬",
    "JOIST/menuItem.about": "‪За нас…‬",
    "JOIST/termsPrivacyAndLicensing": "‪Услови, приватност и лиценци‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Заслуги за превод‬",
    "JOIST/thirdParty.credits.link": "‪Заслуги на трети лица‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Кратенки на тастатура‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪верзија {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Заслуги‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Проверка на ажурирања...‬",
    "JOIST/updates.upToDate": "‪Оваа симулација е најнова.‬",
    "JOIST/updates.outOfDate": "‪Достапна е нова верзија‬",
    "JOIST/updates.newVersionAvailable": "‪Има достапна нова верзија: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Вашата тековна верзија е: {0}.‬",
    "JOIST/updates.getUpdate": "‪Преземи го ажурирањето...‬",
    "JOIST/updates.noThanks": "‪Не благодарам‬",
    "JOIST/updates.offline": "‪Не може да се провери дали има ажурирања.‬",
    "JOIST/credits.leadDesign": "‪Водечки дизајн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Развој на софтвер: {0}‬",
    "JOIST/credits.team": "‪Тим: {0}‬",
    "JOIST/credits.contributors": "‪Допринесувачи: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Квалитетно остварување: {0}‬",
    "JOIST/credits.graphicArts": "‪Графички уметности: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Благодарам‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪сила налево‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪сила надесно‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪збир на сили‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪збир на сили  = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Применета сила‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Сила на триење‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪брзина‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Сините победија!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Црвените победија!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Старт!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Пауза‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪вредности‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Почеток‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Сили‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Сила‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Маси‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Триење‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪без‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪многу‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Сили и движење - Основи‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Влечење со јаже‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Движење‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Таб‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ml": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terms, Privacy & Licensing‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪പരിഭാഷപ്പെടുത്തിയ ആള്‍‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪വേര്‍ഷന്‍ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪ഈ സിമുലേഷന്‍ ഏറ്റവും പുതിയ പതിപ്പാണ്.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪പുതിയ വേര്‍ഷന്‍ ({0})ലഭ്യമാണ്.‬",
    "JOIST/updates.yourCurrentVersion": "‪നിങ്ങള്‍ ഇപ്പോള്‍ ഉപയോഗിക്കുന്ന വേര്‍ഷന്‍ {0}‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪ടീം : {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪നന്ദി‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ഇടത് വശത്തെ ബലം‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪വലത് വശത്തെ ബലം‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ആകെ ബലം‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ആകെ ബലം = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ത്വരണം‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪പ്രയോഗിക്കപ്പെട്ട ബലം‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ഘര്‍ഷണബലം‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪വേഗത‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪നീല വിജയിച്ചു!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ചുവപ്പ് വിജയിച്ചു!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪തുടങ്ങാം‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪നിര്‍ത്തുക‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪വിലകള്‍‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪പുനരാരംഭിക്കാം‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ബലങ്ങള്‍‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ബലം‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪മാസുകള്‍‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ഘര്‍ഷണം‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪തീരെ ഇല്ല‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪വളരെ കൂടുതല്‍‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪ബലവും ചലനവും : അടിസ്ഥാന പാഠങ്ങള്‍‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪ആകെ ബലം‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ചലനം‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mn": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Тохирохгүй асуулга‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Эдгээр асуулгаас нэг буюу хэд хэдэн утга<br>буруу байна:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симуляци нь эдгээр асуулгын өгөгдмөл <br>утгуудаас эхэлнэ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Сонголтууд‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Веб сайт‬",
    "JOIST/menuItem.reportAProblem": "‪Асуудлыг мэдээлэх...‬",
    "JOIST/menuItem.getUpdate": "‪Шинэчлэлтийг шалгах...‬",
    "JOIST/menuItem.screenshot": "‪Дэлгэцийн зураг‬",
    "JOIST/menuItem.fullscreen": "‪Бүтэн дэлгэц‬",
    "JOIST/menuItem.about": "‪Тухай...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Нөхцөлүүд, нууцлал & лиценз‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Орчуулагчид‬",
    "JOIST/thirdParty.credits.link": "‪Гуравдагч талын хамтрагч‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Гарын товчилбор‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Эхэлсэн‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪хувилбар {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Нэрс‬",
    "JOIST/preferences.tabs.overview.title": "‪Давхар харах‬",
    "JOIST/preferences.tabs.simulation.title": "‪Загварчлал‬",
    "JOIST/preferences.tabs.visual.title": "‪Үзүүлэх‬",
    "JOIST/preferences.tabs.audio.title": "‪Дуу‬",
    "JOIST/preferences.tabs.input.title": "‪Оролт‬",
    "JOIST/preferences.tabs.localization.title": "‪Хэсэгчлэх‬",
    "JOIST/updates.checking": "‪Шинэчлэлтийг шалгаж байна...‬",
    "JOIST/updates.upToDate": "‪Энэ симуляци шинэ хувилбар‬",
    "JOIST/updates.outOfDate": "‪Шинэ хувилбар ашиглах‬",
    "JOIST/updates.newVersionAvailable": "‪Шинэ хувилбар ашиглах боломжтой: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Таны ашиглаж буй хувилбар бол: {0}.‬",
    "JOIST/updates.getUpdate": "‪Шинэчлэх...‬",
    "JOIST/updates.noThanks": "‪Үгүй, баярлалаа‬",
    "JOIST/updates.offline": "‪Шинэчлэлтийг шалгах боломжгүй‬",
    "JOIST/credits.leadDesign": "‪Дизайны удирдагч: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Программ хангамж хөгжүүлэгчид: {0}‬",
    "JOIST/credits.team": "‪Багийн гишүүд: {0}‬",
    "JOIST/credits.contributors": "‪Дэмжиж ажилласан: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Чанарын баталгаа: {0}‬",
    "JOIST/credits.graphicArts": "‪График дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Ая эгшиг: {0}‬",
    "JOIST/credits.thanks": "‪Баярлалаа‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Дууны тохиргоо‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Бүс ба Соёл‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Загварт хүн, газар эсвэл объектын дүрслэлийг сонгоно уу. Зургууд нь нутгийн болон соёлын ялгаатай байдлыг бүхэлд нь төлөөлөх зорилготой биш юм.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Хэл‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Дэлгэц дахь бичвэрийг орчуулахын тулд хэлээ сонго. Нэмэлт тайлбар унших бол англи хэл дээр үзнэ үү.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Бид загварчлалуудаа илүү ойлгомжтой болгохын тулд үйлдлүүдийг хөгжүүлж байна. Тэдгээр нь янз бүрийн хэрэгцээтэй, ялгаатай нөхцөлд суралцахад ойлгомжтой болгохыг хичээнэ. Үзүүлэнгийн өгөгдмөл тохиргоог харах эсвэл өөрчлөхийн тулд энэ цэсийн тайлбарыг уншаарай.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Сонирхсон загварчлалаа олохын тулд \"Загварчлалууд\" цэснээс сонголт хийнэ үү.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивийн онцлог‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Онцолсон хэсэгт хулганы заагчаар товшино уу.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Дуу‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Нэмэлт дуу‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Харьцаж байхдаа sonifications болон дууны эффектүүдийг тоглуулаарай.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Зарим суралцагчдад туслахын тулд нэмэлт дууг тоглуулаарай.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Яриа нь зөвхөн Англи‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Яриагаар тодруулах боломжтой‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Африк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Африк (Жирийн)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ази‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Латин Амерк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Далайн‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Санамсаргүй‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Америкийн Нэгдсэн Улсас‬",
    "JOIST/projectorMode": "‪Проекторын горим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Танхимд тод харагдуулахын тулд өнгөний ялгааг нэмэгдүүлээрэй.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Зүүн тийшээ хүч‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Баруун тийшээ хүч‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Нийлбэр хүч‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Нийлбэр хүч тэгтэй тэнцүү‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Хурдатгал‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Түлхэх хүч‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Үрэлтийн хүч‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} м/с<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Хурд‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Цэнхэр яллаа!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Улаан яллаа!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Эхэл!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Түр зогсох‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Тоон утга‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Буцах‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} Н‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Ньютон‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} кг‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Хүч‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Хүч‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Масс‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} м/с‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Үрэлт‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪None‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Их‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Динамикийн үндэс‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Хүчний нийлбэр‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Хөдөлгөөн‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Дахин Эхэл‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Дараагийн дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Өмнөх дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Бүлэг доторх дүрс хооронд шилжих‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Товч дар‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалогоос гарах‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Товч дахь утга тохируул‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Сонголт хийх‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Үндсэн үйлдлүүд‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪эсвэл‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Гулсагчийн хяналтын самбар‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Тохируулах‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪гулсагч‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪хамгийн их‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪хамгийн бага‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Их рүү үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Бага руу үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Хуудсын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Жижигсгэх алхамын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Томсгох алхамын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} жижиг алхам‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} том алхам‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} руу үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} руу үсрэх‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Сонголт‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Дэлгэц доош‬",
    "SCENERY_PHET/key.pageUp": "‪Дэлгэц дээш‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Түргэн‬",
    "SCENERY_PHET/speed.normal": "‪Хэвийн‬",
    "SCENERY_PHET/speed.slow": "‪Удаан‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Авах</b> эсвэл <b>Суллах</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Түр зогс эсвэл тоглуул‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mr": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪शंकेचे परिमाण चुकले आहे‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪एक किंवा एकापेक्षा जास्त शंकेची किंमत चुकली आहे <br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪हे सादृश्य त्याच्या मुळ किमती ने सुरु होइल<br>‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪प्राधान्यक्रम‬",
    "JOIST/menuItem.phetWebsite": "‪PhET संस्थळ…‬",
    "JOIST/menuItem.reportAProblem": "‪अडचण नोंदवा.‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट आहे की नाही हे तपासा‬",
    "JOIST/menuItem.screenshot": "‪स्क्रिन शॉट‬",
    "JOIST/menuItem.fullscreen": "‪पुर्ण स्क्रिन‬",
    "JOIST/menuItem.about": "‪याविषयी‬",
    "JOIST/termsPrivacyAndLicensing": "‪अटी, गोपनियता आणि अनुज्ञापन‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪भाषांतर ऋणनिर्देश‬",
    "JOIST/thirdParty.credits.link": "‪तृतियपक्षी ऋणनिर्देश‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪किबोर्ड शॉर्टकटस‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪सुरू करण्यासाठी‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪आवृत्ती {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ऋणनिर्देश‬",
    "JOIST/preferences.tabs.overview.title": "‪आढावा‬",
    "JOIST/preferences.tabs.simulation.title": "‪सादृश‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪आवाज‬",
    "JOIST/preferences.tabs.input.title": "‪पुरवलेली माहिती‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानिकीकरण‬",
    "JOIST/updates.checking": "‪अपडेट आहे की नाही हे तपासले जात आहे . . .‬",
    "JOIST/updates.upToDate": "‪हे सादृशीकरण  अद्ययावत आहे.‬",
    "JOIST/updates.outOfDate": "‪नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.newVersionAvailable": "‪{0} हे नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.yourCurrentVersion": "‪तुमची सध्याची आवृत्ती : {0} ही आहे.‬",
    "JOIST/updates.getUpdate": "‪अपडेट मिळवा‬",
    "JOIST/updates.noThanks": "‪नको, आभार‬",
    "JOIST/updates.offline": "‪अद्ययावत करण्यात अडचणी येत आहेत.‬",
    "JOIST/credits.leadDesign": "‪मुख्य रचना: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪आज्ञावली विकसन : {0}‬",
    "JOIST/credits.team": "‪संघ: {0}‬",
    "JOIST/credits.contributors": "‪सहभागी: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता अभिवचन: {0}‬",
    "JOIST/credits.graphicArts": "‪आरेखन कला: {0}‬",
    "JOIST/credits.soundDesign": "‪आवाज रचना : {0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪आवाज वैशिष्ट्ये‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪प्रांत आणि संस्कृती‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪सादृश्या मध्ये लोक, जागा आणि वस्तू निवडा. आकृत्या या त्या प्रांतातील सर्व संस्कृती दर्शवत नाहीत. त्या नमुन्यादाखल आहेत‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषा‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪आम्ही आमच्या सिम्युलेशनमध्ये त्यांना अधिक समावेशक बनवण्यासाठी वैशिष्ट्ये जोडत आहोत. यातील काही वैशिष्‍ट्ये वैविध्यपूर्ण गरजा असलेल्या आणि वैविध्यपूर्ण वातावरणात शिकणाऱ्यांसाठी प्रवेशयोग्यतेचे समर्थन करतात. डीफॉल्ट सादरीकरण सेटिंग्जचे पुनरावलोकन करण्यासाठी किंवा बदलण्यासाठी हा मेनू वापरा.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪सर्वसमावेशक वैशिष्ट्यांसह इतर सिम्युलेशन शोधण्यासाठी, सिम्युलेशन फिल्टर पृष्ठावर प्रवेश करा. समावेश शोधा आणि सर्वसमावेशक वैशिष्ट्याद्वारे गाळून घ्या.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪परस्परसंवादी हायलाइट्स‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪माउससाठी व्हिज्युअल हायलाइट्स जोडा आणि तुम्ही संवाद साधता तेव्हा स्पर्श करा.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪जास्तीचे आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪तुम्ही संवाद साधाल तेव्हा त्याचा आवाज आणि त्या आवाजाचा परिणाम सुरु करा.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪शिकणाऱ्यांसाठी उपयुक्त ठरू शकेल असा अतिरिक्त आवाज वाजवा.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज ( फक्त इंग्रजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪खेळतांना आवाज व शब्द ठळक करा‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪वर्गात सुस्पष्ट दिसण्यासाठी कलरचा कॉन्ट्रास वाढवा.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪डावे बल‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪उजवे बल‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪बलांची बेरीज‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪बलांची बेरीज  = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪त्वरण‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪लावलेले बल‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪घर्षण बल‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪वेग‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪निळे जिंकले‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪लाल जिंकले‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪जा !‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪थांबा‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪किंमत‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪परत‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} किलोग्रॅम‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪बले‬",
    "FORCES_AND_MOTION_BASICS/force": "‪बल‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪वस्तूमान‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪घर्षण‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪नाही‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪पुष्कळ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪बल आणि गती : प्राथमिक‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪एकुण बल‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪गती‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪मूळ स्थितीत आणा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ग्रुप मधील पुढील पर्यायावर जा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ग्रुप मधील मागील पर्यायावर जा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ग्रूपमधील पर्याय निवडता येतील‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪बटण दाबा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवादिकेतून बाहेर पडा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪की पॅड मधील किमती भरा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स मधील माहिती क्लिक करून निवडा/रद्द करा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूळ कृती‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪किंवा‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪सरकत्या पट्टीचे नियंत्रण‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪जुळवून घ्या‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪सरकपट्टी‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪कमाल‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪किमान‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪कमाल ला थेट‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪किमान ला थेट‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪सरकपट्टी जुळवून घ्या‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪लहान टप्प्याने बदला‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪मोठ्या टप्प्याने बदला‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} लहान टप्प्याने‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} मोठ्या टप्प्याने‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}ला थेट जा‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}ला थेट जा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪पर्याय‬",
    "SCENERY_PHET/key.alt": "‪Alt की‬",
    "SCENERY_PHET/key.capsLock": "‪कॅप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪बाहेर पडा‬",
    "SCENERY_PHET/key.end": "‪समाप्त‬",
    "SCENERY_PHET/key.enter": "‪एन्टर‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.pageDown": "‪खालचे पान‬",
    "SCENERY_PHET/key.pageUp": "‪वरचे पान‬",
    "SCENERY_PHET/key.space": "‪स्पेस बार‬",
    "SCENERY_PHET/key.shift": "‪बदला‬",
    "SCENERY_PHET/key.tab": "‪टॅब‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪जलद‬",
    "SCENERY_PHET/speed.normal": "‪सामान्य‬",
    "SCENERY_PHET/speed.slow": "‪संथ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪थांबवा किंवा पुन्हा सुरु करा‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ms": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parameter Pertanyaan Tidak Sah‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Satu atau lebih parameter mempunyai <br> nilai yang tidak sah:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulasi akan dimulakan dengan nilai tetap bagi<br>parameter yang diberi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Keutamaan‬",
    "JOIST/menuItem.phetWebsite": "‪Laman Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Laporkan Masalah...‬",
    "JOIST/menuItem.getUpdate": "‪Semak kemas kini...‬",
    "JOIST/menuItem.screenshot": "‪Tangkap Layar‬",
    "JOIST/menuItem.fullscreen": "‪Layar Penuh‬",
    "JOIST/menuItem.about": "‪Tentang...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Terma, Privasi & Pelesenan‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Hak Cipta Terjemahan‬",
    "JOIST/thirdParty.credits.link": "‪Hak Cipta Pihak Ketiga‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Pintasan Papan Kekunci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪untuk mula‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versi {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Penghargaan‬",
    "JOIST/preferences.tabs.overview.title": "‪Tinjauan meluas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasi‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Penyetempatan‬",
    "JOIST/updates.checking": "‪Sedang menyemak kemas kini...‬",
    "JOIST/updates.upToDate": "‪Simulasi ini sudah dikemas kini.‬",
    "JOIST/updates.outOfDate": "‪Versi baharu tersedia‬",
    "JOIST/updates.newVersionAvailable": "‪Terdapat versi baru tersedia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Versi terkini anda ialah: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dapatkan kemas kini...‬",
    "JOIST/updates.noThanks": "‪Tidak, Terima Kasih‬",
    "JOIST/updates.offline": "‪Tidak boleh menyemak kemas kini.‬",
    "JOIST/credits.leadDesign": "‪Reka Bentuk Utama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Pembangunan Aplikasi: {0}‬",
    "JOIST/credits.team": "‪Kumpulan: {0}‬",
    "JOIST/credits.contributors": "‪Penyumbang: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Jaminan Kualiti: {0}‬",
    "JOIST/credits.graphicArts": "‪Seni Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Rekabentuk bunyi: {0}‬",
    "JOIST/credits.thanks": "‪Terima Kasih‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ciri-ciri Audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Kawasan dan Budaya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Pilih gambaran orang, tempat atau objek dalam sim. Imej tidak bertujuan untuk mewakili keseluruhan kepelbagaian wilayah atau budaya.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Bahasa‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Tukar bahasa untuk menterjemah teks pada skrin. Penerangan tambahan, apabila ada, kekal dalam bahasa Inggeris.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kami sedang menambah ciri-ciri pada simulasi kami untuk menjadikannya lebih inklusif. Beberapa ciri ini menyokong kebolehcapaian untuk pelajar dengan pelbagai keperluan dan dalam persekitaran yang pelbagai. Kaji menu ini untuk semak semula atau ubah tetapan.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Untuk mencari simulasi lain termasuk ciri - cirinya, cari Akses dan Kemasukan pada halaman penapis simulasi dan tapis mengikut ciri-cirinya.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sorotan Interaktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tambah visual untuk tetikus dan sentuh semasa anda berinteraksi.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Bunyi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Bunyi Dipertingkat‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mainkan sonifikasi dan kesan bunyi semasa anda berinteraksi.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mainkan bunyi tambahan yang mungkin berguna untuk sesetengah pelajar.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Suara (Bahasa Inggeris Sahaja)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Suarakan dan serlahkan kandungan semasa anda berinteraksi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Sederhana)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rawak‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Syarikat‬",
    "JOIST/projectorMode": "‪Mod Projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tingkatkan kontras warna untuk kebolehlihatan yang lebih baik di dalam bilik darjah.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Daya ke kiri‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Daya ke kanan‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Jumlah Daya‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Jumlah Daya = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Pecutan‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Daya yang dikenakan‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Daya Geseran‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Jam Randik‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Warna Penarik Daya Bersih‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Biru dan Merah‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Ungu dan Oren‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Halaju‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Biru Menang!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Merah Menang!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Ungu Menang!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Oren Menang!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Mula!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Berhenti‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Nilai‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Kembali‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Daya-daya‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Daya‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Beban‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Geseran‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Sifar‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Maksimum‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Daya dan Gerakan: Asas‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Daya Bersih‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Gerakan‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Set Semula Semua‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bergerak ke item atau kumpulan selepasnya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bergerak ke item atau kumpulan sebelumnya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bergerak antara item-item di dalam kumpulan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tekan butang‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Keluar dari paparan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tetapkan nilai antara pad kekunci‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Buka/Tutup Kotak semak‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tindakan Asas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪atau‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kawalan Peluncur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ubah‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪peluncur‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Terus ke nilai maksimum.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Terus ke nilai minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Laraskan gelangsar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Laraskan dalam langkah yang lebih kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Laraskan dalam langkah yang lebih besar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} dalam langkah yang lebih kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} dalam langkah yang lebih besar‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Lompat ke {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Lompat ke {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Alat Kawalan Pemutar‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪pemutar‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Laju‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Perlahan‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Ambil</b> or <b>Lepas</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Jeda atau mainkan tindakan‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "mt": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Il-Parametri ta' dak li staqsejt invalidi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Wieħed jew iktar minn dawn il-parametri <br> b'valuri invalidu/ invalidi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Is-simulazzjoni tibda bil-valuri 'default ' għal <br> fir-parametri maghzula.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferenzi‬",
    "JOIST/menuItem.phetWebsite": "‪Websajt ta' Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Irrapporta d-diffikulta...‬",
    "JOIST/menuItem.getUpdate": "‪Iċċekkja għal aggornamenti‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Uża l-iskrijn kollu‬",
    "JOIST/menuItem.about": "‪Tagħrif...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termini, Privacy u Liċenzjar‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Krediti għat-Traduzzjoni‬",
    "JOIST/thirdParty.credits.link": "‪Krediti Third-party‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Shortcuts għat-Tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪biex tibda‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verżjoni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Krediti‬",
    "JOIST/preferences.tabs.overview.title": "‪Daqqa t'għajn‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazzjoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Viżwal‬",
    "JOIST/preferences.tabs.audio.title": "‪Awdjo‬",
    "JOIST/preferences.tabs.input.title": "‪Imla‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizzar‬",
    "JOIST/updates.checking": "‪Qed niċċekkjaw ghall-ahhar aggornamenti...‬",
    "JOIST/updates.upToDate": "‪Is-simulazzjoni hi aġġornata.‬",
    "JOIST/updates.outOfDate": "‪Verżjoni ġdida disponibbli‬",
    "JOIST/updates.newVersionAvailable": "‪Hemm verżjoni iġded disponibbli:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Il-verżjoni kurrenti tiegħek hi:{0}‬",
    "JOIST/updates.getUpdate": "‪Ġib l-aħħar aġġornament...‬",
    "JOIST/updates.noThanks": "‪Le Grazzi‬",
    "JOIST/updates.offline": "‪Ma nistgħux niċċekkjaw għall- aġġornamenti.‬",
    "JOIST/credits.leadDesign": "‪Qofol:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Żvilupp ta' Softwer:{0}‬",
    "JOIST/credits.team": "‪Tim:{0}‬",
    "JOIST/credits.contributors": "‪Kontributuri:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Assikurazzjoni tal-Kwalita:{0}‬",
    "JOIST/credits.graphicArts": "‪Arti Grafika:{0}‬",
    "JOIST/credits.soundDesign": "‪'Sound Design': {0}‬",
    "JOIST/credits.thanks": "‪Grazzi‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Karatteristici tal-awdjo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reġjun u Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Agħżel in-nies, postijiet u oggetti fis-sim.\nL-istampi mhux maħsuba biex jirrappreżentaw id-diversita tar-reġjun jew kultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingwi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ibdel il-lingwa biex tbiddel it-test fuq l-iskrijn.  Deskrizzjonijiet addizjonali, fejn hemm, jibqgħu bl-Ingliż.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Qed inżidu aktar fatturi fis-simulazzjonijiet biex isiru aktar inklusivi.  Uhud jissapportjaw aktar accessibbilita ghal studenti bi bzonnijiet varjati u ambjenti differenti. Esplora dan il-menu biex tirrevedi jew tbiddel is-settings lesti tal-prezentazzjoni.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Jekk trid simulazzjonijiet b'karatteristici inkussivi, fittex Access u Inkluzjoni fil-pagna filter tas-simulazzjoni u uzaha.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Punti importanti interattivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Uża l-mouse biex tinteragixxi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ħsejjes‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Żid dak li tisma'‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Żid l-effetti bil-ħoss u sonifikazzjonijiet int u tinteraġixxi.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Żid iktar il-ħoss biex ighin lil xi studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (bl-Ingliz biss)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vuċi u highlight tal-kontenut inti u taġixxi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oċeanja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bix-xorti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪L-Istati Uniti tal-Amerika‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Żid il-kuntrast tal-kulur għall-viżibbilita aħjar fil-klassi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Forza Xellug‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Forza Lemin‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Il-Forces f'daqqa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Il-Forces f'daqqa = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Il-Forza Applikata‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Il-Forza tal-Friction‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Rebah il-Blu!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Rebah l-Ahmar!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Imxi!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pawsa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valuri‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Erga' Ibda‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forces‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Force‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masses‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Friction‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Xejn‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪F'daqqa‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forzi u Moviment: Livell Baziku‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Net Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Moviment‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset  Kollox‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imxi għall-item jew grupp li jmiss‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imxi għall-item jew grupp ta' qabel‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mexxi bejn oġġetti fil-grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Agħfas il-buttuni‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Oħroġ barra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Issettja valuri bil-keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Għamel l-għażla tieghek billi tittikkja l-kaxxa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azzjonijiet Bażiċi‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪jew‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Aġġusta‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪massimu‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Aqbez ghall-massimu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Aqbez ghall-minimu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Aġġusta l-islider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Aġġusta b'ammonti izghar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Aġġusta b'ammonti ikbar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} f'ammonti izghar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} f'ammonti akbar‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Aqbeż ghal {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Aqbeż għall- {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Għażla‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Ittri Kapitali‬",
    "SCENERY_PHET/key.esc": "‪Oħroġ‬",
    "SCENERY_PHET/key.end": "‪Tmiem‬",
    "SCENERY_PHET/key.enter": "‪Daħħal‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Funzjoni‬",
    "SCENERY_PHET/key.home": "‪Bidu‬",
    "SCENERY_PHET/key.pageDown": "‪Paġna Isfel‬",
    "SCENERY_PHET/key.pageUp": "‪Paġna Fuq‬",
    "SCENERY_PHET/key.space": "‪Spazju‬",
    "SCENERY_PHET/key.shift": "‪Xift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Mgħaġġel‬",
    "SCENERY_PHET/speed.normal": "‪Normali‬",
    "SCENERY_PHET/speed.slow": "‪Bil-mod‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪biex <b> Taqbad </b> jew biex <b> TItlaq</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Waqqaf jew uri l-azzjoni‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "my": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪သတ်မှတ်ထားသောမေးခွန်းဘောင်အတွင်း မရနိုင်သေးပါ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪ပြဿနာများကိုတင်ပြရန်‬",
    "JOIST/menuItem.getUpdate": "‪အသစ်သစ်သောအကြောင်းအရာများအတွက် အဆင့်မြှင့်တင်ရန် စစ်ဆေးပါ‬",
    "JOIST/menuItem.screenshot": "‪screenshot‬",
    "JOIST/menuItem.fullscreen": "‪ဖန်သားမျက်နှာပြင် အပြည့်‬",
    "JOIST/menuItem.about": "‪အကြောင်းအရာ‬",
    "JOIST/termsPrivacyAndLicensing": "‪စည်မျဥ်းသတ်မှတ်ချက်၊ ပုဂ္ဂလိက လွတ်လပ်ခွင့်နှင့် လိုင်စင်‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪စတင်ရန်‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪အသိအမှတ်ပြုမှု‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪အဆင့်မြှင့်တင်ရန် စစ်ဆေးခြင်း‬",
    "JOIST/updates.upToDate": "‪ဤ simulationသည် အဆင့်မြှင့်တင်ပြီးသားဖြစ်ပါသည်‬",
    "JOIST/updates.outOfDate": "‪အသစ်အသစ်သော သတင်းအချက်အလက်များ ရယူနိုင်ပါပြီ‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪အသစ်အသစ်သော အချက်အလက်များရယူရန်‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/updates.offline": "‪အသစ်အသစ်သောအကြောင်းအရာအတွက် အဆင့်မြှင့်တင်၍မရနိုင်သေးပါ‬",
    "JOIST/credits.leadDesign": "‪ခဲ ဒီဇိုင်း {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪အဖွဲ့ {0}‬",
    "JOIST/credits.contributors": "‪ပါဝင်သူများ {0}‬",
    "JOIST/credits.qualityAssurance": "‪အရည်အသွေး အာမခံချက် {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ကျေးဇူးတင်ပါသည်‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ဘယ်သို့ ဆွဲအား‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪ညာသို့ ဆွဲအား‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪အားများ‌ပေါင်းလဒ်‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪အားများ‌ပေါင်းလဒ် = ၀‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪အရှိန်‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪သက်ရောက်အား‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ပွတ်မှုအား‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪အလျင်‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪အပြာအသင်း နိုင်သည်‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪အနီအသင်း နိုင်သည်‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪သွားပါ‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ခဏရပ်နားပါ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪တန်ဖိုးများ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ပြန်လှည့်ပါ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪အားများ‬",
    "FORCES_AND_MOTION_BASICS/force": "‪အား‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ဒြပ်ထုများ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ပွတ်မှုအား‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪တစ်ခုမျှမရှိ‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪အများအပြား‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪အားများနှင့် ရွေ့လျားမှု ( အခြေခံ )‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪အသားတင်အား‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ရွေ့လျားမှု‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪နောက်ထပ် အုပ်စုတစ်ခု (သို့) နောက် items သို့ရွှေ့ပါ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪မူလအုပ်စုသို့ ပြန်ရွှေ့ပါ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪အုပ်စုတစ်ခုအတွင်း items များကိုရွှေ့ပြောင်းပါ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪အောက်ခလုတ်ကို နှိပ်ပါ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ထွက်ပါ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪အခြေခံ လုပ်ဆောင်ချက်များ‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪သို့မဟုတ်‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ညှိပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪အနည်းဆုံး‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪အများဆုံး‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪မူလစာမျက်နှာ‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪လျင်မြန်သော‬",
    "SCENERY_PHET/speed.normal": "‪ပုံမှန်‬",
    "SCENERY_PHET/speed.slow": "‪နှေးသော‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "nb": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flere feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med standardverdier<br>for parameterne i spørsmålet.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferanser‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Nettsted‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporter problem...‬",
    "JOIST/menuItem.getUpdate": "‪Se etter oppdateringer‬",
    "JOIST/menuItem.screenshot": "‪Skjermbilde‬",
    "JOIST/menuItem.fullscreen": "‪Fullskjerm‬",
    "JOIST/menuItem.about": "‪Om...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Betingelser og lisens‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kreditering for oversettelse‬",
    "JOIST/thirdParty.credits.link": "‪Tredjehånds kreditering‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Tastatursnarveier‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for å starte‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versjon {0}.‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Krediteringer‬",
    "JOIST/preferences.tabs.overview.title": "‪Oversikt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuelt‬",
    "JOIST/preferences.tabs.audio.title": "‪Lyd‬",
    "JOIST/preferences.tabs.input.title": "‪Inndata‬",
    "JOIST/preferences.tabs.localization.title": "‪Språk‬",
    "JOIST/updates.checking": "‪Leter etter oppdateringer...‬",
    "JOIST/updates.upToDate": "‪Simuleringen er oppdatert‬",
    "JOIST/updates.outOfDate": "‪Ny versjon tilgjengelig‬",
    "JOIST/updates.newVersionAvailable": "‪Ny versjon er tilgjengelig: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nåværende versjon er: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hent oppdatering‬",
    "JOIST/updates.noThanks": "‪Nei takk‬",
    "JOIST/updates.offline": "‪Greier ikke å se etter oppdateringer.‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Utvikler: {0}‬",
    "JOIST/credits.team": "‪Gruppe: {0}.‬",
    "JOIST/credits.contributors": "‪Bidragsytere: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikret: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikk: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Takk‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Lydinnstillinger‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region og kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Velg hvordan personer, steder eller objekter skal fremstilles i simuleringen. Bildene er ikke ment å representere hele mangfoldet i en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Endre språk for å oversette teksten på skjermen. Eventuelle tilleggsbeskrivelser forblir på engelsk.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi legger til funksjoner i simuleringene våre for å gjøre dem mer inkluderende. Noen av disse funksjonene støtter tilgjengelighet for elever med ulike behov og innenfor ulike miljøer. Utforsk denne menyen for å se eller endre standard presentasjonsinnstillinger.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪For å finne andre simuleringer med inkluderende funksjoner, se etter tilgang og inkludering på simuleringsfiltersiden og filtrer etter inkluderende funksjon.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Utheving av interaktivitet‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Legg til visuell utheving for mus og berøring ved interaktivitet‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyder‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Tilleggslyder‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spill lyder og lydeffekter mens du samhandler.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spill av tilleggslyd som kan være nyttig.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Tale (Kun engelsk)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Opplesing og utheving av innhold ved aktivitet.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (nøytral framstilling)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tilfeldig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektormodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Øk fargekontrasten for bedre synlighet i klasserom.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Kraft mot venstre‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Kraft mot høyre‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Summen av kreftene‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Summen av krefter = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Akselerasjon‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Påtrykt kraft‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Friksjonskraft‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Fart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blå vinner!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Rød vinner!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Gå!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pause‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Verdier‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Tilbake‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Krefter‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kraft‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masser‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Friksjon‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ingen‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mye‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Krefter og bevegelse: Grunnleggende‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Sum av krefter‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Bevegelse‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tilbakestill alt‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytt til neste oppgave eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytt til forrige oppgave eller gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytt mellom temaer i en gruppe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Trykk på knappen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gå ut av dialogen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Sett verdier innenfor nummertastaturet‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Veksle mellom avkrysningsbokser‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grunnleggende‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Glidekontroller‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Juster‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪glider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} i mindre step‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} i større step‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hopp til {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hopp til  {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Alternativ‬",
    "SCENERY_PHET/key.alt": "‪Alle‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Slutt‬",
    "SCENERY_PHET/key.enter": "‪Kjør‬",
    "SCENERY_PHET/key.backspace": "‪Slett bakover‬",
    "SCENERY_PHET/key.delete": "‪Slett‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Hjem‬",
    "SCENERY_PHET/key.pageDown": "‪Ned en side‬",
    "SCENERY_PHET/key.pageUp": "‪Opp en side‬",
    "SCENERY_PHET/key.space": "‪Mellomrom‬",
    "SCENERY_PHET/key.shift": "‪Skift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rask‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsom‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for <b> å ta</b> eller <b>løse ut</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause og kjør‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "nl": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ongeldige Keuze Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Een of meer van de gekozen parameters hebben<br>ongeldige waarden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪De simulatie zal starten met bepaalde waarden voor<br>deze te kiezen parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Voorkeuren‬",
    "JOIST/menuItem.phetWebsite": "‪PhET website...‬",
    "JOIST/menuItem.reportAProblem": "‪Meld een probleem ...‬",
    "JOIST/menuItem.getUpdate": "‪Controleer of er updates zijn ...‬",
    "JOIST/menuItem.screenshot": "‪Schermafbeelding‬",
    "JOIST/menuItem.fullscreen": "‪Volledig scherm‬",
    "JOIST/menuItem.about": "‪Over ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Voorwaarden, privacy en licentie‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Credits vertaling‬",
    "JOIST/thirdParty.credits.link": "‪Credits van derden‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Sneltoetsen‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪om te starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versie {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/preferences.tabs.overview.title": "‪Overzicht‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulatie‬",
    "JOIST/preferences.tabs.visual.title": "‪Visueel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Invoer‬",
    "JOIST/preferences.tabs.localization.title": "‪Vertaling‬",
    "JOIST/updates.checking": "‪Aan het controleren of er updates zijn ...‬",
    "JOIST/updates.upToDate": "‪Deze simulatie is bijgewerkt.‬",
    "JOIST/updates.outOfDate": "‪Nieuwe versie beschikbaar‬",
    "JOIST/updates.newVersionAvailable": "‪Er is een nieuwe versie beschikbaar:  {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Je huidige versie is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Haal update op ...‬",
    "JOIST/updates.noThanks": "‪Nee, dank u‬",
    "JOIST/updates.offline": "‪Niet in staat updates op te halen.‬",
    "JOIST/credits.leadDesign": "‪Hoofd ontwerp: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software ontwikkeling: {0}‬",
    "JOIST/credits.team": "‪Groep: {0}‬",
    "JOIST/credits.contributors": "‪Bijdrage van: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kwaliteitsborging: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisch werk: {0}‬",
    "JOIST/credits.soundDesign": "‪Ontwerp geluid: {0}‬",
    "JOIST/credits.thanks": "‪Dank u‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio mogelijkheden‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regio en cultuur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kies de weergave van mensen, plaatsen of voorwerpen in de sim. De beelden zijn niet bedoeld om de complete diversiteit van een regio of cultuur weer te geven.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Talen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Verander de taal om een op het scherm weergegeven tekst te vertalen. Additionele beschrijvingen, indien aanwezig, blijven in het Engels.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We voegen mogelijkheden toe om ze inclusiever te maken. Sommige van deze mogelijkheden ondersteunen toegankelijkheid voor leerlingen met diverse behoeften en binnen diverse omgevingen. Onderzoek dit menu om de standaard weergave instellingen te bekijken of te wijzigen.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kijk in Toegang en inclusie op de simulatie filter pagina om andere simulaties te vinden die inclusieve mogelijkheden hebben en filter op de inclusieve mogelijkheid.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactieve highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Voeg visuele highlights voor de muis toe en klik terwijl je bezig bent.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Verbeterde geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Speel geluidseffecten af als je bezig bent‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Speel een additioneel geluid af dat sommige leerlingen kan helpen.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Uitspreken (alleen in het Engels)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Spreek en highlight de inhoud terwijl je bezig bent.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latijns Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Willekeurig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Verenigde staten van Amerika‬",
    "JOIST/projectorMode": "‪Projectie mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Verhoog het kleurencontrast voor betere zichtbaarheid in klaslokalen.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Kracht naar links‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Kracht naar rechts‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Som van de krachten‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Som van de krachten = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Versnelling‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Toegepaste kracht‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Wrijvingskracht‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Snelheid‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blauw wint!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Rood wint!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Start!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pauze‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Waarden‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Opnieuw‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Krachten‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kracht‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massa's‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Wrijving‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Geen‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Veel‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Kracht en beweging: eenvoudig‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Resultante‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Beweging‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset alles‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ga naar volgend voorwerp of groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ga naar vorig voorwerp of groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kies een voorwerp in een groep‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Druk op knoppen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Verlaat dialoog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Zet waarden in het toetsenbord‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Verwissel checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Eenvoudige acties‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪of‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Schuifregelaars‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Verander‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪schuifregelaar‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Zet op het maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Zet op het minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Pas waarde aan‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Pas in kleinere stappen aan‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Pas in grotere stappen aan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in kleinere stappen‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in grotere stappen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Spring naar {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Spring naar {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spatie‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Snel‬",
    "SCENERY_PHET/speed.normal": "‪Normaal‬",
    "SCENERY_PHET/speed.slow": "‪Traag‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauze of speel actie‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ny": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ma Parameter ofunsira Osalondola‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Chimodzi kapena zingapo zafunsozi zili ndi<br>zosavomerezeka:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Chifanifani chidzayamba ndi makonda a<br>mafunso awo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Zokonda‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webusayiti…‬",
    "JOIST/menuItem.reportAProblem": "‪Nenani Vuto...‬",
    "JOIST/menuItem.getUpdate": "‪Onani zinthu zamakono...‬",
    "JOIST/menuItem.screenshot": "‪Chithunzi cha pa sikilini‬",
    "JOIST/menuItem.fullscreen": "‪Kudzaza sikirini yonse‬",
    "JOIST/menuItem.about": "‪Za...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Migwirizano, Zazinsinsi & Chilolezo‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Chilolezo chakumasulira‬",
    "JOIST/thirdParty.credits.link": "‪Gulu lina lachilolezo‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Njira zazifupi za Kiyibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuti muyambe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Chilolezo‬",
    "JOIST/preferences.tabs.overview.title": "‪Mwachidule‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kuyerekezera‬",
    "JOIST/preferences.tabs.visual.title": "‪Zowoneka‬",
    "JOIST/preferences.tabs.audio.title": "‪Zomvera‬",
    "JOIST/preferences.tabs.input.title": "‪Zolowa‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Kuyang'ana zinthu zamakono...‬",
    "JOIST/updates.upToDate": "‪Chifanifani ichi ndi chamakono.‬",
    "JOIST/updates.outOfDate": "‪Version yatsopano ilipo‬",
    "JOIST/updates.newVersionAvailable": "‪Pali mtundu watsopano womwe ulipo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪version wanu wamakono ndi: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pezani zinthu zamakono...‬",
    "JOIST/updates.noThanks": "‪Ayi zikomo‬",
    "JOIST/updates.offline": "‪Sitinathe kuwona zosintha zamakono.‬",
    "JOIST/credits.leadDesign": "‪Dizaini yotsogolera: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Kupanga Software: {0}‬",
    "JOIST/credits.team": "‪Gulu: {0}‬",
    "JOIST/credits.contributors": "‪Wothandizira: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Chitsimikizo chadongosolo: {0}‬",
    "JOIST/credits.graphicArts": "‪Zojambulajambula: {0}‬",
    "JOIST/credits.soundDesign": "‪Kupanga dizaini liwu: {0}‬",
    "JOIST/credits.thanks": "‪Zikomo‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zinthu Zomvera‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tikuwonjezera zina paziyerekezo zathu kuti zikhale zophatikiza kwambiri. Zina mwazinthuzi zimathandizira kupezeka kwa ophunzira omwe ali ndi zosowa zosiyanasiyana komanso m'malo osiyanasiyana. Onani ma tab omwe ali patsambali kuti muwunikenso kapena kusintha zokonda zowonetsera.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kuti mupeze ziyerekezo zina zokhala ndi zophatikizika, yang'anani Kufikira ndi Kuphatikizika pa tsamba lofananira la filter ndikusefera ndi mawonekedwe ophatikiza.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Zowonetsa Zokambirana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Onjezani fundo zazikulu zowoneka za mouse ndipo dinani pamene muchitira limodzi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Liwu‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Maliwu wowonjezera‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Sewerani ma sonification ndi zomveka mukamalumikizana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sewerani mawu owonjezera omwe angakhale othandiza kwa ophunzira ena.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kulankhula (Chingerezi Chokha)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mawu ndi kuwunikira zomwe zili mukamalumikizana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Purojekitala Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Onjezani kusiyanitsa kwamitundu kuti muwonekere bwino m'makalasi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Mphamvu ya mbali yakumamzere‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Mphamvu ya mbali yakumanja‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Zotsatira pophatikiza mphamvu‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Zotsatira mutaphatikiza mphamvu ndi 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Kuthamangitsa‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Mphamvu yowonjezeredwa‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Mphamvu za kukhulana‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Liwiro‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Buluu Wapambana!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Wofiila Wapambana‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Yambani!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Imani kaye‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Manambala‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Bwererani‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Mphamvu‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Mphamvu‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Kulemera kwa zinthu‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Kukhulana‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Palibe‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Yochuluka‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Mphamvu ndi Zoyenda: Zoyambira‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Mphamvu yonse yotsala mutaphatikiza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Kuyenda‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Yambitsanso‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pitani ku chinthu china kapena gulu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pitani ku chinthu chotsatirakapena gulu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Sunthani pakati pa zinthu pagulu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Dinani Mabatani‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Tulukani pazokambirana‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sinthani mabokosi owonera‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Zochita zofunikira‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapena‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Zolamulira Chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sinthani‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Zochuluka‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Zochepa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Lumphani mpaka pamlingo waukulu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Lumphani mpaka pamlingo ochepera‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Sinthani chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Sinthani mumasitepe ang'onoang'ono‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Sinthani mumasitepe akuluakulu‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} m'masitepi ang'onoang'ono‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} m'masitepi okulirapo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Lumphani ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Lumphani ku {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Nyumba‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mpata‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Mofulumira‬",
    "SCENERY_PHET/speed.normal": "‪Mlingo wovomerezeka‬",
    "SCENERY_PHET/speed.slow": "‪Pang'onopang'ono‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku <b>Kugwira</b> kapena <b>Kutaya</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "om": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ulaagaaleewwan gaaffii sirrii hin taane‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ulaagaaleewwan gaaffii kana keessaa tokko ykn isaa ol ta'an<br>gatiiwwan sirrii hin taane qabu:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Siimuleeshinii gatiiwwan durtii<br>ulaagaaleewwan gaaffii sanaan ni jalqaba.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Filannoowwan‬",
    "JOIST/menuItem.phetWebsite": "‪Marsariitii PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rakkoo jiru gabaasi...‬",
    "JOIST/menuItem.getUpdate": "‪Fooyya’insa jiru argachuuf ilaali...‬",
    "JOIST/menuItem.screenshot": "‪Argii garagalchi‬",
    "JOIST/menuItem.fullscreen": "‪Argii Guutuu‬",
    "JOIST/menuItem.about": "‪Waa’ee...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Jechoota, Abbummaa fi Eeyyama Abbummaa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Beekamtii Hiikkaa‬",
    "JOIST/thirdParty.credits.link": "‪Beekamtii qaama sadaffaa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Qaxxamuraalee Gabatee Cuqoo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪jalqabuuf‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Beekamtii‬",
    "JOIST/preferences.tabs.overview.title": "‪Haala Waliigalaa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuleeshinii‬",
    "JOIST/preferences.tabs.visual.title": "‪Argaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Sagalee‬",
    "JOIST/preferences.tabs.input.title": "‪Galtee‬",
    "JOIST/preferences.tabs.localization.title": "‪naannootti jijjiiruu‬",
    "JOIST/updates.checking": "‪Fooyya’insa jiru argachuuf ilaalaa jira...‬",
    "JOIST/updates.upToDate": "‪Simuleeshiniin kun harawaadha.‬",
    "JOIST/updates.outOfDate": "‪Maxxansi haaraan ni argama‬",
    "JOIST/updates.newVersionAvailable": "‪Maxxansa haaraan tokko jira: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Maxxansi kee ammaa kan ta'e:{0}.‬",
    "JOIST/updates.getUpdate": "‪Fooyya’insa Argadhu...‬",
    "JOIST/updates.noThanks": "‪Lakkii Galatoomaa‬",
    "JOIST/updates.offline": "‪Fooyya'iinsa ilaaluu hin dandeenye.‬",
    "JOIST/credits.leadDesign": "‪Bocca Dursaa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Misooma Mosajjii: {0}‬",
    "JOIST/credits.team": "‪Garee: {0}‬",
    "JOIST/credits.contributors": "‪Gumaachitoota: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Wabii Qulqullinaa: {0}‬",
    "JOIST/credits.graphicArts": "‪Aartii Giraafiksii: {0}‬",
    "JOIST/credits.soundDesign": "‪Wixinee Sagalee: {0}‬",
    "JOIST/credits.thanks": "‪Galatoomi‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloota Sagalee‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Naannoo fi Aadaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Fakkii namoota, iddoowwan, ykn wantoota sim keessa jiran filadhu. Fakkiiwwan garaagarummaa naannoo ykn aadaa tokkoo guutuu bakka bu’uuf kan yaadaman miti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Afaanota‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Barruu iskiriinii irratti argamu hiikuuf afaan jijjiiri. Ibsi dabalataa, yeroo argamu, Afaan Ingiliffaatiin hafa.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simuleeshinoota  keenya irratti amaloota dabalaa jirra, akka isaan caalaatti hammataman taasisaa jirra. Amaloonni kun tokko tokko barattoota fedhii adda addaa qabaniifi naannoo adda addaa keessatti dhaqqabummaa ni deeggaru. Sajoo dhiheessi durtii ilaaluuf‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Simuleeshinii biroo amaloota hammataa qaban argachuuf, fuula filataa simuleeshinii irratti argachuu fi hammatamuu barbaadi fi amala hammataatiin calaqqisi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ijoo dubbii Wal-qunnamtii‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Hantuutee fi wantoota  ijoo mul’atan  dababalii yeroo walqunnamtu itti tuqqii.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sagaleewwan‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sagaleewwan Dabalataa‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Yeroo wal qunamtu sagalee uumtuu fi galtee sagalee waliin taphachiisi.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sagalee dabalataa barattoota tokko tokkoof gargaaruu danda’u taphachiisi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sagaleessa (Afaan Ingiliffaa Qofa) .‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Yeroo walqunnamtan qabiyyee sagalee dhageessisaa fi calaqqisiisi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikaa (Ammayyaa)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Eeshiyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Laatiin Ameerikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oshiniyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Akka carraa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yunaayitid Isteetis Ameerikaa‬",
    "JOIST/projectorMode": "‪Haala Pirojektaraa‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Daree keessatti mul’achuu fooyya’aa ta’eef walfaallaa halluu guddisuu.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Humna Bitaa‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Humna Mirgaa‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Ida'ama Humnoota‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Ida'amni Humnoota=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Guula‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Humna Fe'umsaa‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Humna Rigataa‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Lakkooftu Sa'ati‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Halluuwwan Harkisaa Humna Ida'ama‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Cuquliissa fi Diimaa‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Diimaa fi Burtukaana‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Saffisa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Kan mo'e Cuquliisa!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Kan mo'e Diimaadha!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Diimaa-cuquliisa Injifate!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Burtukaana Injifate!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Adeemi!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Dhaabi‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Gatiiwwan‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Deebi'i‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0}kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Humnoota‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Humna‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Hangoota‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Rigata‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Homaa‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Danuu‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Humnoota fi Sochii: Bu'urota‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Humna Dimshaasha‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Sochii‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hundaa Irra Deebi'ii Saagi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gara wanta ykn garee itti aanutti ce'i‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gara wanta ykn garee duraatti ce'i‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Wantoota garee keessa jiran gidduutti sochoosi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Qabdoota  dhiibaa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Qaaqa tokko keessaa ba'i‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Gatii qindeessi  cuqoo lakkafsaa kessaatti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sanduuqawwan filannoo jijjiiri‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tarkaanfiiwwan Bu’uuraa‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ykn‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪To'annoo Islaayidaraa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sirreessi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪islaayidarii‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ol’aanaa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪xiqqaa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Gara ol'aanaatti utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Gara xiqqaatti utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Islaayidara sirreessi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Tarkaanfiiwwan xixiqqoodhaan sirreessaa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Tarkaanfiiwwan gurguddoon sirreessaa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} tarkaanfii xixiqqoodhaan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} tarkaanfiiwwan gurguddoon‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Gara {{minimum}} utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Gara {{maximum}} utaali‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪To'annaa qartuu‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪qartuu‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Filannoo‬",
    "SCENERY_PHET/key.alt": "‪Jijjiirtuu (Alt)‬",
    "SCENERY_PHET/key.capsLock": "‪Furtuu Qubguddaa‬",
    "SCENERY_PHET/key.esc": "‪Darbi‬",
    "SCENERY_PHET/key.end": "‪Xummura‬",
    "SCENERY_PHET/key.enter": "‪Seeni‬",
    "SCENERY_PHET/key.backspace": "‪Duubxooftu‬",
    "SCENERY_PHET/key.delete": "‪Haquu‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ka'umsa‬",
    "SCENERY_PHET/key.pageDown": "‪Fuulgadee‬",
    "SCENERY_PHET/key.pageUp": "‪Fuulolee‬",
    "SCENERY_PHET/key.space": "‪Iddoo‬",
    "SCENERY_PHET/key.shift": "‪Jijjiirraa‬",
    "SCENERY_PHET/key.tab": "‪Caancala‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Ariifataa‬",
    "SCENERY_PHET/speed.normal": "‪Idilee‬",
    "SCENERY_PHET/speed.slow": "‪Suuta‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪gara <b>Qabi</b> ykn <b>Gadhiisi</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tarkaanfii dhaabi ykn taphachisii‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "or": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪ଫେଟ୍‍ ୱେବସାଇଟ୍‍‬",
    "JOIST/menuItem.reportAProblem": "‪ତ୍ରୁଟି ଜଣାନ୍ତୁ…‬",
    "JOIST/menuItem.getUpdate": "‪ଅପଡେଟ୍‍ ଯାଞ୍ଚ କରିବା…‬",
    "JOIST/menuItem.screenshot": "‪ସ୍କ୍ରିନ୍ ର ପ୍ରତିଛବି‬",
    "JOIST/menuItem.fullscreen": "‪ବଡ ସ୍କ୍ରିନ୍‬",
    "JOIST/menuItem.about": "‪ବିଷୟରେ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪ସର୍ତ୍ତାବଳୀ,ଅନୁମତି ଓ ଗୁମର ନୀତି‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ଅନୁବାଦ ସ୍ୱୀକୃତି‬",
    "JOIST/thirdParty.credits.link": "‪ତୃତୀୟ ପକ୍ଷ ର ସ୍ୱୀକୃତି‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ସ୍ୱୀକୃତି‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪ଅପଡେଟ୍‍ ଯାଞ୍ଚ କରୁଅଛି...‬",
    "JOIST/updates.upToDate": "‪ଏହି ସୀମୁଲେସନ୍‍ଟି  ଅପ୍‍ଟୁଡେଟ୍‍ ଅଛି।‬",
    "JOIST/updates.outOfDate": "‪ନୂତନ ସଂସ୍କରଣ ଉପଲବ୍ଧ‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪ଅପଡେଟ୍‍ ନିଅନ୍ତୁ…‬",
    "JOIST/updates.noThanks": "‪ନାଁ,ଧନ୍ୟବାଦ‬",
    "JOIST/updates.offline": "‪ଅପ୍‍ଡେଟଗୁଡିକୁ ଯାଞ୍ଚ କରିବା ପାଇଁ ଅସମର୍ଥ।‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ଧନ୍ୟବାଦ୍‍‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪ପ୍ରକ୍ଷେପକ ପ୍ରକାର‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ବାମ ବଳ‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪ଡାହାଣ ବଳ‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ବଳର ଯୋଗଫଳ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ବଳର ଯୋଗଫଳ=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ତ୍ୱରଣ‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪ପ୍ରଯୁକ୍ତ ବଳ‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ଘର୍ଷଣ ବଳ‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪ବେଗ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪ନୀଳ ଜିତିଲା‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ନାଲି ଜିତିଲା‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪ଯାଅ‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ବିରତି‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪ମୂଲ୍ୟ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ଫେରିଆସ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ବଳ‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ବଳ‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ବସ୍ତୁତ୍ୱ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ଘର୍ଷଣ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ଶୂନ୍ୟ‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪ସର୍ବାଧିକ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪ବଳ ଓ ଗତି : ମୌଳିକ ଧାରଣା‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪ମୋଟ ବଳ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ଗତି‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "pl": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Błędne parametry query‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Co najmniej jeden z tych parametrów query ma<br>nieprawidłowe wartości:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Symulacja rozpocznie się z wartościami domyślnymi<br>tych parametrów query.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencje‬",
    "JOIST/menuItem.phetWebsite": "‪Witryna PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Zgłoś problem...‬",
    "JOIST/menuItem.getUpdate": "‪Sprawdź aktualizacje…‬",
    "JOIST/menuItem.screenshot": "‪Zrzut ekranu‬",
    "JOIST/menuItem.fullscreen": "‪Pełny ekran‬",
    "JOIST/menuItem.about": "‪O aplikacji...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Warunki, prywatność i licencjonowanie‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tłumacze‬",
    "JOIST/thirdParty.credits.link": "‪Firmy zewnętrzne‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Skróty klawiaturowe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪aby rozpocząć‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪wersja {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zespół autorski‬",
    "JOIST/preferences.tabs.overview.title": "‪Przegląd‬",
    "JOIST/preferences.tabs.simulation.title": "‪Symulacja‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizualne‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Wejście‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacja‬",
    "JOIST/updates.checking": "‪Sprawdzanie aktualizacji…‬",
    "JOIST/updates.upToDate": "‪Ta symulacja jest aktualna.‬",
    "JOIST/updates.outOfDate": "‪Nowa wersja dostępna‬",
    "JOIST/updates.newVersionAvailable": "‪Dostępna jest nowa wersja: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Twoja aktualna wersja to: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pobierz aktualizację...‬",
    "JOIST/updates.noThanks": "‪Nie, dziękuję‬",
    "JOIST/updates.offline": "‪Nie można sprawdzić aktualizacji.‬",
    "JOIST/credits.leadDesign": "‪Główny projektant: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Rozwój oprogramowania: {0}‬",
    "JOIST/credits.team": "‪Zespół: {0}‬",
    "JOIST/credits.contributors": "‪Współtwórcy: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola jakości: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Projektowanie dźwięku: {0}‬",
    "JOIST/credits.thanks": "‪Podziękowania‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcje audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wybierz sposób przedstawiania ludzi, miejsc lub obiektów w symulacji. Obrazy nie mają na celu przedstawiania całej różnorodności regionu lub kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Języki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmień język, aby przetłumaczyć tekst na ekranie. Dodatkowe opisy, jeśli są obecne, pozostają w języku angielskim.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Dodajemy funkcjonalności do naszych symulacji, aby uczynić je bardziej inkluzywnymi. Niektóre z tych funkcji wspierają dostępność dla uczniów o zróżnicowanych potrzebach i w różnych środowiskach. Skorzystaj z tego menu, aby przejrzeć lub zmienić domyślne ustawienia wyświetlania.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Aby znaleźć inne symulacje z funkcjami ułatwień dostępu, poszukaj opcji Dostęp i integracja na stronie filtrowania symulacji i filtruj według funkcji ułatwień dostępu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktywne wyróżnienia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj wizualne wyróżnienia dla myszy i dotyku podczas interakcji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatkowe dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Odtwarzaj sonifikacje i efekty dźwiękowe podczas interakcji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Odtwórz dodatkowy dźwięk, który może być pomocny dla niektórych uczniów.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Udźwiękowienie (tylko w angielskim)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dźwięki i wyróżnienie treści podczas interakcji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afryka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afryka (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Ameryka Łacińska‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Losowo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Stany Zjednoczone Ameryki‬",
    "JOIST/projectorMode": "‪Tryb projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zwiększ kontrast kolorów dla lepszej widoczności w salach lekcyjnych.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Reguluj przyłożoną siłę‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Z dowolnego miejsca na ekranie‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Nawigacja zawodnikiem‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Wybierz zawodnika‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Chwyć wybranego zawodnika‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Przesuń chwyconego zawodnika‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Upuść zawodnika‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Ustaw siłę przyłożoną na zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Wróć do zestawu narzędzi‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Anuluj ruch‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Nawigacja obiektem‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Wybierz obiekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Chwyć wybrany obiekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Przesuń chwycony obiekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Upuść obiekt‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Rozpocznij grę w przeciąganie liny‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Zatrzymaj grę w przeciąganie liny‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Przywróć wózek do środka‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Siła w lewo‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Siła w prawo‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Suma sił‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Siła wypadkowa = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Przyspieszenie‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Przyłożona siła‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Siła tarcia‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stoper‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Kolory zawodników‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Niebieski i czerwony‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Fioletowy i pomarańczowy‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Szybkość‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Niebiescy wygrali!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Czerwoni wygrali!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Fioletowi wygrali!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Pomarańczowi wygrali!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Start!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pauza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Wartości‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Wróć‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} niutonów‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Siły‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Siła‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masy‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Tarcie‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪brak‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪duże‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Siły i ruch: Podstawy‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Siła wypadkowa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Ruch‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetuj wszystko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Przejdź do następnej pozycji lub grupy‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Przejdź do poprzedniej pozycji lub grupy‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Przechodź między pozycjami w grupie‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Naciśnij przycisk‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Wyjdź z okna dialogowego‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ustaw wartości za pomocą klawiatury‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Przełącz pola wyboru‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Podstawowe działania‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪lub‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sterowanie suwakiem‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ustaw‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪suwak‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skocz do maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skocz do minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Przesuń suwak‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Przesuń w mniejszych krokach‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Przesuń w większych krokach‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mniejszymi krokami‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} większymi krokami‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skocz do: {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skocz do: {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Sterowanie pokrętłem‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪pokrętło‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opcja‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spacja‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Szybko‬",
    "SCENERY_PHET/speed.normal": "‪Normalnie‬",
    "SCENERY_PHET/speed.slow": "‪Wolno‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪aby <b>chwycić</b> lub <b>uwolnić</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauza lub odtwarzanie akcji‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ps": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫د غوښتنې ناسم پارامترونه‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫د غوښتنې له دغو پارامترونو څخه یو یا څو یی ناسمې اندازې لري:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫د غوښتنې د دغو پارامترونو لپاره به سېمولېشن د مخکنیو اندازو سره شروع کیږي.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫لومړیتوبونه‬",
    "JOIST/menuItem.phetWebsite": "‫د PhET ویب پاڼه...‬",
    "JOIST/menuItem.reportAProblem": "‫د یوې ستونزې راپور ورکول...‬",
    "JOIST/menuItem.getUpdate": "‫د نویو معلوماتو لټون...‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‫ټوله صفحه‬",
    "JOIST/menuItem.about": "‫په اړه...‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرایط، فردي حریم او د جواز صادرېدل‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫د ژباړې امتیازونه‬",
    "JOIST/thirdParty.credits.link": "‫درېیم ګډون کوونکې امتیازونه‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫د کیبورډ لنډیزونه‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫د پیل کېدو په حال کې‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫بڼه {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫امتیازونه‬",
    "JOIST/preferences.tabs.overview.title": "‫عمومي کتنه‬",
    "JOIST/preferences.tabs.simulation.title": "‫سېمولېشن‬",
    "JOIST/preferences.tabs.visual.title": "‫انځوریز‬",
    "JOIST/preferences.tabs.audio.title": "‫آواز‬",
    "JOIST/preferences.tabs.input.title": "‫داخلیدل‬",
    "JOIST/preferences.tabs.localization.title": "‫محلي کول‬",
    "JOIST/updates.checking": "‫د نویو معلوماتو د لټون په حال کې...‬",
    "JOIST/updates.upToDate": "‫دغه سېمولېشن آپډیټ دی.‬",
    "JOIST/updates.outOfDate": "‫نوی بڼه شتون لري‬",
    "JOIST/updates.newVersionAvailable": "‫یو نوی بڼه شتون لري: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫ستاسو موجوده بڼه: {0}‬",
    "JOIST/updates.getUpdate": "‫نوي معلومات تر لاسه کړئ...‬",
    "JOIST/updates.noThanks": "‫نه، مننه‬",
    "JOIST/updates.offline": "‫د نویو معلوماتو پلټنه نشئ کولی.‬",
    "JOIST/credits.leadDesign": "‫مشر ډيزاینر : {0}‬",
    "JOIST/credits.softwareDevelopment": "‫د سافټ ویرونو پراختیا: {0}‬",
    "JOIST/credits.team": "‫ټیم: {0}‬",
    "JOIST/credits.contributors": "‫مرسته کوونکي: {0}‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫ګرافیکي هنرونه: {0}‬",
    "JOIST/credits.soundDesign": "‫غږیزه طرحه : {0}‬",
    "JOIST/credits.thanks": "‫مننه‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫غږیزې ځانګړتیاوې‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫سیمه او کلتور‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫په سېمولېشن کې د خلکو، ځای یا څیز انځور غوره کړئ. د انځورونو موخه دا نه ده چې د یوې سیمې یا کلتور ټول استازیتوب وکړي.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫ژبې‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫د صفحې پر مخ د متن د ترجمې لپاره، ژبه بدله کړئ. د اضافي توضیحاتو د موجودیت په صورت کې به هغه په انګلیسي ژبه پاتې شي.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫د سېمولېشن د جامع کولو لپاره مونږ ځینې ځاننګړتیاوې اضافه کوو، له دې اضافه کولو څخه یې ځینې يې په مختلفو محیطونو او شرایطو کې د زده کوونکو مختلفې اړتیاوې  په ښه ډول پوره کوي. دغه مینیو وپلتئ او یا هم تنظیمات اولني حالت ته راوړئ.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫د نورو سېمولېشنونو او د جامع ځانګړتیاوو ته د لاس رسې لپاره د سېمولېشن د فلټر په صفحه کې   Access and Inclusion وګورئ، او نتایج یې د جامعو ځانګړتیاوي په نظر کې نیولو سره  فلتر یا تصفیه کړئ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫په زړه پورې لنډيزونه‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫د موس لپاره د لیدنې وړ نښې اضافه کړئ او کار کولو په وخت کې یی استعمال کړئ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫اضافي غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫کله چې تاسو متقابل عمل وکړئ سونیفیکیشن او غږیز اثر چالان کړئ.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫نور غږونه چې شاید د ځینو زده کوونکو لپاره ګټور وي چالان کړئ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫غږیز (یواځې په انګلیسي)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫کله چې تاسې کار کوئ، غږ وکړئ او په نښه یی کړئ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫اسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫لاتینه امریکا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫د امریکا متحده ایالاتونه‬",
    "JOIST/projectorMode": "‫د پروجکټور موډ (حالت)‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫په ټولګیو کې د ښه لید لپاره د رنګ تفاوت زیات کړئ.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‫د تطبیق شوې قوې تنظیم‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‫د صفحې د هر ځای څخه‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‫د کشوونکي کنټرول او حرکت‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‫د کشوونکي ټاکل‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‫د ټاکل شوي کشوونکي نیول‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‫د ټاکل شوي کشوونکي لېږدول‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‫د کشوونکي پرېښودل‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‫د تطبیق شوې قوې صفر ته تنظیم‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‫د وسایلو صندوق ته بېرته ګرځیدل‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‫د حرکت لغوه کول‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‫د جسمونو کنټرول او حرکت‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‫د جسم ټاکل‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‫د ټاکل شوي جسم نیول‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‫د ټاکل شوي جسم لېږدول‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‫د جسم پرېښودل‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‫د رسۍ‌کشولو لوبې پیل‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‫د رسۍ‌کشولو لوبې درول‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‫مرکز ته د کارت بېرته ګرځول‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫چپه قوه‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫ښي قوه‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫د قوو مجموعه‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫د قوو مجموعه = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫تعجیل‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫عامله قوه‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫د اصطکاک قوه‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‫کرونومتر (اسټاپ واچ)‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‫د کشوونکي خالصې قوې رنګونه‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‫ابي او سور‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‫بنفش او نارنجي‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫چټکتیا‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫آبي وګټله!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫سره وګټله!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‫بنفش وګټله‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‫نارنجي وګټله!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫ځه!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫درول‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫مقدارونه‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫راستنېدل‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} نیوټنه‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫قوې‬",
    "FORCES_AND_MOTION_BASICS/force": "‫قوه‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫کتلې‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫اصطکاک‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫صفر‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫زیات‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫قوي او حرکت: بنسټونه‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫خالصه قوه‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫حرکت‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫ټول اولني خالت ته راولئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫یو بلې ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫مخکنۍ ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫یو ډله جنسونو ته ورتلل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫بټن کیکاږئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫د دیالوګ څخه وتل‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫د کیلیو په صفحې کې د مقدارونو تنظیم‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک باکس وتاکئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫لومړنۍ کړنې‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫د خوځونکې کنترول‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫تنظیم کول‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫خوځیدونکی‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫اعظمي‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫اصغري‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫اعظمي ته ټو پ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫اصغري ته ټو پ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫خوځونکی تنظیم کړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫په کوچنیو مرحلو کې يې تنظیم کړئ.‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫په لویو مرحلو کې يې تنظیم کړئ.‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} په کوچنیو مرحلو کې‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} په لویو مرحلو کې‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫{{minimum}} ته ټوپ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫{{maximum}} ته ټوپ وکړئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‫د څرخېدونکي کنترول‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‫څرخېدونکی‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‫ټاکنه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫چټک حرکت‬",
    "SCENERY_PHET/speed.normal": "‫عادي حرکت‬",
    "SCENERY_PHET/speed.slow": "‫ورو حرکت‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫د خپرېدو او ودرولو عملیه‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "pt_BR": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta Inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros de consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação iniciará com valores padrão para esses<br>parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/menuItem.phetWebsite": "‪Portal PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Informar problema...‬",
    "JOIST/menuItem.getUpdate": "‪Conferir atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de tela‬",
    "JOIST/menuItem.fullscreen": "‪Tela Cheia‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termos, Privacidade & Licenciamento‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Traduzido por‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de Terceiros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Teclas de Atalho‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão Geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/updates.checking": "‪Procurando atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Há uma nova versão disponível: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Atualizar...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/updates.offline": "‪Não foi possível verificar atualizações.‬",
    "JOIST/credits.leadDesign": "‪Líder do Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipe: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garantia de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de Som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimentos‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de Áudio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na Sim. As imagens não pretendem representar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Alterar idioma para traduzir o texto na tela. Descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos adicionando recursos às nossas simulações para torná-las mais inclusivas. Alguns deles oferecem acessibilidade para estudantes com diversas necessidades e em diversos ambientes. Explore as guias neste menu para revisar ou alterar as configurações.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Procure outras simulações com acessibilidade! Na página das simulações no Portal do PhET, olhe em Acessibilidade & Inclusão e filtre por Recursos Inclusivos.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicione destaques visuais para mouse e toque conforme você interage.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extras‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Habilitar efeitos sonoros enquanto você interage.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tocar sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (apenas em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque ao conteúdo enquanto você interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪EUA‬",
    "JOIST/projectorMode": "‪Modo Projetor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste de cores para melhor visibilidade em sala de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Força para a Esquerda‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Força para a Direita‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Soma das Forças‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Soma das Forças = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Aceleração‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Força Aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Força de Atrito‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Velocidade‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Vitória do Azul!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Vitória do Vermelho!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Iniciar!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Parar‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valores‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Voltar‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forças‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Força‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Atrito‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nenhum‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Muito‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forças e Movimento: Noções Básicas‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Cabo de Guerra‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Movimento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o próximo item ou grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para item ou grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens de um grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressione os botões‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controle Deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Pular para o máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Pular para o mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar controle deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuste em etapas menores‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuste em etapas maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} aos poucos‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} bastante‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Saltar até {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Saltar até {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Botões de Ajuste‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪ajuste‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn/Descer página‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up/Subir página‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Pegar</b> ou <b>Soltar</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa ou continua‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "pt": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta não Válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros da consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação começará com valores padrão<br>para estes parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/menuItem.phetWebsite": "‪Website PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reportar um problema...‬",
    "JOIST/menuItem.getUpdate": "‪Procurar atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de ecrã‬",
    "JOIST/menuItem.fullscreen": "‪Ecrã inteiro‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termos, Privacidade & Licenciamento‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Créditos da tradução‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceiros‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Atalhos do teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para começar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/updates.checking": "‪A procurar atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Está disponível uma nova versão: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪A sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obter atualização...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/updates.offline": "‪Não é possível procurar atualizações.‬",
    "JOIST/credits.leadDesign": "‪Direção de Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipa: {0}‬",
    "JOIST/credits.contributors": "‪Contribuidores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Controlo de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafismo: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimento‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de áudio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na simulação. As imagens não pretendem representar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Linguagens‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Altere o idioma para traduzir o texto no ecrã. As descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos a adicionar recursos às nossas simulações para as tornar mais inclusivas. Alguns destes recursos são acessíveis a alunos com necessidades diversas e em ambientes diversos. Explore este menu para rever ou alterar as configurações padrão de apresenntação.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar outras simulações com recursos inclusivos, procure por Acessível e Inclusão na página de filtros de simulação e filtre por recurso inclusivo.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicionar destaques visuais para o rato e toque de acordo com a sua interação.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extra‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduzir sonorizações e efeitos de som de acordo com a interação.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzir sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (somente em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque o conteúdo enquanto interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (Modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceânia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos da América‬",
    "JOIST/projectorMode": "‪Modo de Projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste das cores para melhor visibilidade nas salas de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Força Esquerda‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Força Direita‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Soma das Forças‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Soma das Forças = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Aceleração‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Força Aplicada‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Força da Fricção‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Velocidade‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪O Azul ganhou!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪O Vermelho ganhou!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Ir!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pausa‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valores‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Voltar‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Força‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Força‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massas‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Fricção‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nenhuma‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Alta‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forças e Movimento: Noções Básicas‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Força Líquida‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Movimento‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o item ou grupo seguinte‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para o item ou grupo anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens num grupo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressionar botões‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controlos do Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar para o máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar para o mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar controle deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuste em etapas menores‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuste em etapas maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} em passos menores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} em passos maiores‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir para {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir para {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Botões de Ajuste‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪ajuste‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Iniciar‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Agarrar</b> ou <b>Largar</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar ou reproduzir ação‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ro": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri de interogare greșiți‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Unul sau mai mulți parametri de interogare listați au <br> valori greșite:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simularea va începe cu valori implicite pentru <br> acei parametri de interogare.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferințe‬",
    "JOIST/menuItem.phetWebsite": "‪Pagina web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportează o problemă...‬",
    "JOIST/menuItem.getUpdate": "‪Caută actualizări...‬",
    "JOIST/menuItem.screenshot": "‪Captură de ecran‬",
    "JOIST/menuItem.fullscreen": "‪Afișare pe tot ecranul‬",
    "JOIST/menuItem.about": "‪Despre...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termeni și condiții, confidențialitate & licențiere‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Traducere‬",
    "JOIST/thirdParty.credits.link": "‪Terți‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Scurtături tastatură‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pentru a începe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versiunea {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Credite‬",
    "JOIST/preferences.tabs.overview.title": "‪Prezentare generală‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulare‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Intrare‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizare‬",
    "JOIST/updates.checking": "‪Se caută actualizări...‬",
    "JOIST/updates.upToDate": "‪Această simulare este la zi.‬",
    "JOIST/updates.outOfDate": "‪Versiune nouă disponibilă‬",
    "JOIST/updates.newVersionAvailable": "‪Nouă versiune disponibilă: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versiunea curentă este: {0}‬",
    "JOIST/updates.getUpdate": "‪Descarcă actualizare...‬",
    "JOIST/updates.noThanks": "‪Nu, mulțumesc!‬",
    "JOIST/updates.offline": "‪Nu se pot căuta actualizări.‬",
    "JOIST/credits.leadDesign": "‪Design principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dezvoltare software: {0}‬",
    "JOIST/credits.team": "‪Echipa: {0}‬",
    "JOIST/credits.contributors": "‪Colaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asigurarea calității: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafică: {0}‬",
    "JOIST/credits.soundDesign": "‪Sunet: {0}‬",
    "JOIST/credits.thanks": "‪Mulțumiri‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opțiuni audio‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regiune și cultură‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selectați reprezentarea persoanelor, a locurilor sau a obiectelor din simulare. Imaginile nu sunt concepute pentru a reprezenta întreaga diversitate a unei regiuni sau culturi.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Limbi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Schimbați limba pentru a traduce textul de pe ecran. Descrierile suplimentare, atunci când sunt prezente, rămân în limba engleză‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Adăugăm caracteristici simulărilor noastre pentru a le face mai incluzive. Unele dintre aceste caracteristici sprijină accesibilitatea pentru cursanții cu nevoi diverse și în medii diverse. Explorați acest meniu pentru a revizui sau schimba setările implicite ale prezentării.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pentru a găsi alte simulatoare cu caracteristici incluzive, caută Acces și Incluziune în pagina de filtrare a simulatoarelor și filtrează după caracteristicile incluzive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Evidențiatori interactivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Evidențiază cursorul în timpul interacțiunii cu mouse sau ecran tactil.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sunete‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sunete suplimentare‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Redă reprezentări și efecte sonore în timpul interacțiunii.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Redă sunet suplimentar care poate fi de ajutor unora.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voce (doar în engleză)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voce și conținut evidențiat la interacțiune‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latină‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatoriu‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Statele Unite ale Americii‬",
    "JOIST/projectorMode": "‪Mod videoproiector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Creșteți contrastul culorilor pentru o mai bună vizibilitate în sala de clasă.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Forța netă stânga‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Forța netă dreapta‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Rezultanta‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Rezultanta=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Accelerația‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Forța aplicată‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Forța de frecare‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Cronometru‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Culori pentru forța rezultantă‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Albastru și roșu‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Violet și portocaliu‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Viteza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Albaștrii câștigă!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Roșii câștigă!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Violetul câștigă!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Portocaliul câștigă!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Start!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pauză‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valori‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Revino la start‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Orientare forțe‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Forța‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Mase‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Frecare‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Zero‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mare‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forțe și mișcare - noțiuni de bază‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Rezultanta‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Mișcare‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetare‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mergi la următorul element sau grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mergi la elementul sau grupul anterior‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplasare între elementele unui grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Apasă butoanele‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ieși din fereastră‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Setați valorile din tastatură‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Comutare casete de selectare‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acțiuni de bază‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪sau‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controale cursor‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Reglaje‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪glisor‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maxim‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Sari la maxim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Sari la minim‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Reglaj cursor‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Reglaj în pași mici‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Reglaj în pași mari‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} în pași mai mici‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} în pași mai mari‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Sari la {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Sari la {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Controale săgeți‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪Săgeți‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Opțiuni‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Șterge‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Acasă‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rapid‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prinde</b> sau <b>eliberează</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauză sau redare acțiune‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ru": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неверные параметры запроса‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один или несколько параметров запроса имеют недопустимые значения:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделирование начнется со значений по умолчанию<br>для этих параметров запроса.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Предпочтения‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Сообщить об ошибке...‬",
    "JOIST/menuItem.getUpdate": "‪Проверить на наличие обновлений...‬",
    "JOIST/menuItem.screenshot": "‪Фотография экрана‬",
    "JOIST/menuItem.fullscreen": "‪Во весь экран‬",
    "JOIST/menuItem.about": "‪Справка‬",
    "JOIST/termsPrivacyAndLicensing": "‪Условия лицензирования конфиденциальности‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Над переводом работали‬",
    "JOIST/thirdParty.credits.link": "‪Сторонние разработчики‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Горячие клавиши‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪чтобы начать‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Над программой работали‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуальный‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Проверка обновлений...‬",
    "JOIST/updates.upToDate": "‪Обновление не требуется‬",
    "JOIST/updates.outOfDate": "‪Доступна новая версия‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна новая версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Текущая версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Обновить...‬",
    "JOIST/updates.noThanks": "‪Нет, спасибо‬",
    "JOIST/updates.offline": "‪Невозможно проверить наличие обновлений.‬",
    "JOIST/credits.leadDesign": "‪Дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработка ПО: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪В проекте участвовали: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тестирование: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Звуковое оформление: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Аудио функции‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы добавляем функции в наши интерактивные модели, чтобы сделать их более содержательными. Некоторые из этих функций поддерживают доступность для обучающихся с различными потребностями и в различных средах. Изучите вкладки в этом меню, чтобы просмотреть ил‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Чтобы найти другие интерактивные модели с инклюзивными функциями, найдите «Доступ и включение» на странице фильтра симуляций и отфильтруйте по функции содержания.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивные базовые моменты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавьте визуальную подсветку для мыши и сенсорного экрана во время работы.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звук‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дополнительные звуки‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Озвучивание и воспроизведение звуковых эффектов во время работы.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Воспроизведите больше звуков, которые может быть полезны для некоторых обучающихся‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Силы слева‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Силы справа‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Сумма сил‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Сумма сил = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Ускорение‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Приложенная сила‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Сила трения‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} м/с<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Скорость‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Синие победили!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Красные победили!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Старт!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Пауза‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Значения‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Начать заново‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}Н‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Ньютонов‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} кг‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Силы‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Сила‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Массы тел‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} м/c‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Трение‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Слабое‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Сильное‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Силы и движение: основы‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Равнодействующая сила‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Движение‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Перейти к следующему<br>пункту или группе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти к предыдущему<br>пункту или группе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переход между пунктами в группе‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Нажать графическую кнопку‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйти из диалогового окна‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Установить/снять галочку‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базовые действия‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ползунок управления‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Регулировать‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Ползунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Установить максимальное значение‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Установить минимальное значение‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Регулировка ползунка‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Регулировка мелкими шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Регулировка крупными шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} малыми шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} большими шагами‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перейти к {{minimum}}у‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перейти к {{maximum}}у‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Пробел‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪быстрый‬",
    "SCENERY_PHET/speed.normal": "‪Стандартная скорость‬",
    "SCENERY_PHET/speed.slow": "‪Медленно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪чтобы <b>захватить</b> или <b>отпустить</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "rw": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ibisabwa ntibihura‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kimwe cyangwa byinshi muri ibi bipimo by'ibibazo bifite agaciro <br>  ntizemewe:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Igereranya rizatangirana n'agaciro gasanzwe kuri <br> ibyo bipimo by'ibibazo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Amahitamo‬",
    "JOIST/menuItem.phetWebsite": "‪Urubuga rwa Phet...‬",
    "JOIST/menuItem.reportAProblem": "‪Vuga niba hari ikibazo...‬",
    "JOIST/menuItem.getUpdate": "‪Kureba ibigezweho...‬",
    "JOIST/menuItem.screenshot": "‪Ifoto ya ekara‬",
    "JOIST/menuItem.fullscreen": "‪Ekara yuzuye‬",
    "JOIST/menuItem.about": "‪Kuri...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Amagambo, Ibanga & Uruhushya‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Gushimira abasemuzi‬",
    "JOIST/thirdParty.credits.link": "‪Abadafite aho babogamiye mu itangazwa ry'iki gikorwa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Inzira ya bugufi kuri karaviye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪gutangira‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ingeri {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Gushimira‬",
    "JOIST/preferences.tabs.overview.title": "‪Incamake‬",
    "JOIST/preferences.tabs.simulation.title": "‪Iyigana‬",
    "JOIST/preferences.tabs.visual.title": "‪Bigaragara‬",
    "JOIST/preferences.tabs.audio.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.input.title": "‪Ibishyirwamo‬",
    "JOIST/preferences.tabs.localization.title": "‪Ahantu‬",
    "JOIST/updates.checking": "‪Kureba niba ibigezweho byakozwe...‬",
    "JOIST/updates.upToDate": "‪Uku kwigana gukoresheje ikoranabuhanga kujyanye n'igihe.‬",
    "JOIST/updates.outOfDate": "‪Ingeri nshya ihari ubu‬",
    "JOIST/updates.newVersionAvailable": "‪Hari indi verisiyo nshyashya:{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ubu ingeri yawe ni:{0}.‬",
    "JOIST/updates.getUpdate": "‪Guhuza n'igihe...‬",
    "JOIST/updates.noThanks": "‪Oya  Murakoze‬",
    "JOIST/updates.offline": "‪Ntushobora kugenzura ibijyanye n'igihe.‬",
    "JOIST/credits.leadDesign": "‪Uwabihimbye bwa mbere: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Inonosora rya porogaramu:{0}‬",
    "JOIST/credits.team": "‪Itsinda:{0}‬",
    "JOIST/credits.contributors": "‪Abagize uruhare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ubwishingizi bufite ireme:{0}‬",
    "JOIST/credits.graphicArts": "‪Ubugeni:{0}‬",
    "JOIST/credits.soundDesign": "‪Ijwi ryongerewe:{0}‬",
    "JOIST/credits.thanks": "‪Murakoze‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ibiranga amajwi‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Idini n'umuco‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Turimo kongeramo ibiranga mu mayigana byacu kugirango turusheho gufasha abantu bose. Bimwe muri ibi biranga gushyigikira abiga bafite ibyo bakeneye bitandukanye kandi mu buryo butandukanye. Shakisha ibisobanuro biri muri iyi menu kugirango usubiremo .‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kugirango ubone andi mayigana hamwe n'ibintu birimo, reba uburyo bwo Kwinjira no Kwinjiza ku rupapuro rwigana rwa filteri na filteri ukoresheje ibintu byose.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Iby'ingenzi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ongeraho ibintu byi'ngenzi byerekana suri no gukoraho igihe uri gukora .‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amajwi y'inyongera‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Curanga za nyiramubande nk'uko musabana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Gucuranga amajwi y'inyongera ashobora gufasha bamwe mu biga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Amajwi(Icyongereza gusa)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ijwi kandi ugaragaze ibirimo nkuko musabana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Uburyo bwa porojegiteri‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kongera uburyo ishusho rigaragara‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Imbaraga z'ibumoso‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Imbaraga z'iburyo‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Igiteranyo cy'imbaraga‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Igiteranyo cy'imbaraga=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Uguhinduka k'umuvuduko‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Imbaraga zashyizweho‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Imbaraga zo kwikubanaho‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}:{1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Umuvuduko‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Ubururu buratsinda!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Umukara uratsinda!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Kugenda‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Kuruhuka‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Agaciro‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Kugaruka‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Imbaraga‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Imbaraga‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Uburemere‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Kwikubanaho‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Nta na kimwe‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Byinshi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Imbaraga n'urugendo:Iby'ibanze‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Igiteranyo cy'imbaraga‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Urugendo‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tangira bushyashya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imura ku kintu cyangwa itsinda rikurikira‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imura ku bintu byabanjirije cyangwa itsinda‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Imura hagati y'ibintu mu matsinda‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Kanda izi buto‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kurekeraho ikiganiro‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Kuzuza utudirishya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ibikorwa by'ibanze‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪cyangwa‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kugenzura paji‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kujyanisha‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪paji‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Kinini cyane‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Gito cyane‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Simbukira ku kinini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Simbukira ku gito‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Hindura paji‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Hindura ukoresheje inzira ngufi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Hindura ukoresheje inzira ndende‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mu ntera nto‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mu ntera nini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jya kuri  {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jya kuri {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Amahitamo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Iherezo‬",
    "SCENERY_PHET/key.enter": "‪Injira‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ahabanza‬",
    "SCENERY_PHET/key.pageDown": "‪Paji yo hasi‬",
    "SCENERY_PHET/key.pageUp": "‪Paji yo hejuru‬",
    "SCENERY_PHET/key.space": "‪Umwanya‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Byihuta‬",
    "SCENERY_PHET/speed.normal": "‪Bisanzwe‬",
    "SCENERY_PHET/speed.slow": "‪Buhoro‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Kuri <b> Gufata </b> cyangwa <b> Kurekura </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "si": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/menuItem.phetWebsite": "‪PhET වෙබ් අඩවිය ...‬",
    "JOIST/menuItem.reportAProblem": "‪ගැටලුවක් වාර්තා කරන්න ...‬",
    "JOIST/menuItem.getUpdate": "‪යාවත්කාලීන කිරීම් සඳහා පරීක්ෂා කරන්න ...‬",
    "JOIST/menuItem.screenshot": "‪තිරයේ පිටපත‬",
    "JOIST/menuItem.fullscreen": "‪සම්පූර්ණ තිරය‬",
    "JOIST/menuItem.about": "‪පිළිබඳ…‬",
    "JOIST/termsPrivacyAndLicensing": "‪නියමයන්, පෞද්ගලිකත්වය සහ බලපත්‍ර ලබා දීම‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪පරිවර්තන ගෞරවය‬",
    "JOIST/thirdParty.credits.link": "‪තෙවන පාර්ශ්වීය ගෞරවය‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪යතුරුපුවරු කෙටිමං‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ආරම්භ කිරීමට‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪අනුවාදය  {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ගෞරව කිරීම්‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪යාවත්කාලීන කිරීම් සඳහා පරීක්ෂා කෙරේ....‬",
    "JOIST/updates.upToDate": "‪මෙම අනුරූපනය යාවත්කාලීනය.‬",
    "JOIST/updates.outOfDate": "‪නව සංස්කරණය ලබා ගත හැකිය‬",
    "JOIST/updates.newVersionAvailable": "‪ලබා ගත හැකි නව අනුවාදයක් තිබේ : {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪ඔබගේ නව අනුවාදය වනුයේ : {0}‬",
    "JOIST/updates.getUpdate": "‪යාවත්කාලීන ලබා ගන්න ...‬",
    "JOIST/updates.noThanks": "‪ස්තුතියි, අවශ්‍ය නැත‬",
    "JOIST/updates.offline": "‪යාවත්කාලීන තිබේදැයි පරීක්ෂා කළ නොහැකිය.‬",
    "JOIST/credits.leadDesign": "‪මග පෙන්වන නිර්මාණ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪මෘදුකාංග සංවර්ධනය: {0}‬",
    "JOIST/credits.team": "‪කණ්ඩායම: {0}‬",
    "JOIST/credits.contributors": "‪දායකයින්: {0}‬",
    "JOIST/credits.qualityAssurance": "‪තත්ත්ව සහතිකය: {0}‬",
    "JOIST/credits.graphicArts": "‪ප්‍රස්තාරික චිත්‍ර : {0}‬",
    "JOIST/credits.soundDesign": "‪ශබ්ද නිර්මාණය: {0}‬",
    "JOIST/credits.thanks": "‪ස්තූතියි‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪ප්‍රක්ෂේපන ආකාරය‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪වම් පස බලය‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪දකුණු පස බලය‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪බල එකතුව‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪බල එකතුව = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ත්වරණය‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪යොදන ලද බලය‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ඝර්ෂණ බලය‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1}m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪වේගය‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪නිල් ජය!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪රතු ජය!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪අරඹන්න‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪විරාමය‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪අගය‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ආපසු‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0}  N‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪බල‬",
    "FORCES_AND_MOTION_BASICS/force": "‪බලය‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ස්කන්ධ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ඝර්ෂණය‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪නොමැත‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪වැඩි‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪බල සහ චලිතය : මූලික කරුණු‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪සම්ප්‍රයුක්ත බලය‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪චලිතය‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ඊළඟ අයිතමයට හෝ කණ්ඩායමට යන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪පෙර අයිතමයට හෝ කණ්ඩායමකට ගෙන යන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪කණ්ඩායමක අයිතම අතර ගෙන යන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪සංවාදයෙන් ඉවත් වන්න‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪හෝ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪ඇතුලත් කරන්න‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪පිටුව පහළට‬",
    "SCENERY_PHET/key.pageUp": "‪පිටුව ඉහළට‬",
    "SCENERY_PHET/key.space": "‪අවකාශය‬",
    "SCENERY_PHET/key.shift": "‪මාරුවීමේ යතුර‬",
    "SCENERY_PHET/key.tab": "‪ටැබ් යතුර‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sk": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Neplatné zadané parametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden alebo viacero z týchto parametrov má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulácia sa spustí s predvolenými hodnotami<br>pre tieto parametre nastavenia.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Predvoľby‬",
    "JOIST/menuItem.phetWebsite": "‪Stránka PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Nahlás problém‬",
    "JOIST/menuItem.getUpdate": "‪Skontroluj aktualizácie...‬",
    "JOIST/menuItem.screenshot": "‪Odfoť obrazovku‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O simulácii‬",
    "JOIST/termsPrivacyAndLicensing": "‪Podmienky používania, Súkromie & Licencie‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zásluhy za preklad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy tretích strán‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové skratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪začať‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪verzia {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/preferences.tabs.overview.title": "‪Prehľad‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulácia‬",
    "JOIST/preferences.tabs.visual.title": "‪Zobrazenie‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizácia‬",
    "JOIST/updates.checking": "‪Kontrolujú sa aktualizácie‬",
    "JOIST/updates.upToDate": "‪Táto simulácia je aktuálna‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verzia‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verzia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša súčasná verzia je: {0}‬",
    "JOIST/updates.getUpdate": "‪Aktualizuj...‬",
    "JOIST/updates.noThanks": "‪Nie, ďakujem‬",
    "JOIST/updates.offline": "‪Nie je možné skontrolovať aktualizácie‬",
    "JOIST/credits.leadDesign": "‪Vedúci dizajnu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj softvéru: {0}‬",
    "JOIST/credits.team": "‪Tím: {0}‬",
    "JOIST/credits.contributors": "‪Prispievatelia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Potvrdenie kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Vďaka‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcie zvuku‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región a kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazenie ľudí, miest alebo predmetov v sim. Obrázky nie sú určené na zobrazenie celej rozmanitosti regiónu alebo kultúry.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmeňte jazyk na preklad textu na obrazovke. Ďalšie popisy, ak sú k dispozícii, zostávajú v angličtine.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulácií pridávame funkcie, aby boli široko využiteľné. Niektoré z týchto funkcií podporujú dostupnosť pre študentov s rôznymi potrebami a v rôznych prostrediach. Preskúmajte túto ponuku a skontrolujte alebo zmeň‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ak chcete nájsť ďalšie simulácie s inkluzívnymi funkciami, tak na stránke vyberte položku „Prístupnosť“ a zadajte podmienky filtrovania podľa požadovaných funkcií.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktívne zvýraznenia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Zvýrazniť oblasť reagujúcu na stlačenie tlačidla myši.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Pri interakcii prehrávať zvuky  a zvukové efekty.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Prehrať dodatočný zvuk, ktorý môže byť pre niektorých študentov užitočný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Komentovanie (len anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Komentuje a vysvetľuje obsah počas interakcie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodný‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené štáty americké‬",
    "JOIST/projectorMode": "‪Režim projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšený farebný kontrast pre lepšiu viditeľnosť v triede.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Sila vľavo‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Sila vpravo‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Výsledná sila‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Výsledná sila = 0 N‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Zrýchlenie‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Pôsobiaca sila‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Trecia sila‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Rýchlosť‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Modrí zvíťazili!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Červení zvíťazili!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Štart!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Stop‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Veľkosť‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Odznova‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Sily‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Sila‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Hmotnosť‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Trenie‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Žiadne‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Veľké‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Sila a pohyb: základy‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Preťahovanie lanom‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Pohyb‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnoviť všetko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posun na ďalšiu položku alebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posun na predchádzajúcu položku alebo skupinu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posun medzi položkami v skupine‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stlačenie tlačidla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Koniec dialógu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavte hodnoty‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Prepnutie začiarkavacieho políčka‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základné akcie‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪alebo‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ovládanie posúvača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Upraviť‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Posun na maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Posun na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Zmena posúvača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Posun po menších krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Posun po väčších krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} po malých krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} po veľkých krokoch‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skok na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skok na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Ovládanie‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪hodnotu‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Možnosť‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Medzera‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Rýchlo‬",
    "SCENERY_PHET/speed.normal": "‪Normálne‬",
    "SCENERY_PHET/speed.slow": "‪Spomalene‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>chytiť</b> alebo <b>pustiť</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastaviť alebo prehrať akciu‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sl": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Napačni iskalni parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Eden ali več od naštetih iskalnih<br>parametrov ima napačne vrednosti:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija se bo začela s privzetimi<br>vrednostmi za te iskalne parametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preference‬",
    "JOIST/menuItem.phetWebsite": "‪PhET spletna stran…‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi težavo‬",
    "JOIST/menuItem.getUpdate": "‪Preveri posodobitve...‬",
    "JOIST/menuItem.screenshot": "‪Zaslonska slika‬",
    "JOIST/menuItem.fullscreen": "‪Celozaslonska slika‬",
    "JOIST/menuItem.about": "‪O tem‬",
    "JOIST/termsPrivacyAndLicensing": "‪Pogoji, pravice in licenca‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zahvala prevajalcu‬",
    "JOIST/thirdParty.credits.link": "‪Zahvala tretji osebi.‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Bližnjice na tipkovnici‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za začetek‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Verzija{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Zahvala‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizualno‬",
    "JOIST/preferences.tabs.audio.title": "‪Avdio‬",
    "JOIST/preferences.tabs.input.title": "‪Vnos‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/updates.checking": "‪Preverjanje za novimi posodobitvami...‬",
    "JOIST/updates.upToDate": "‪Ta simulacija je posodobljena.‬",
    "JOIST/updates.outOfDate": "‪Na voljo je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Na voljo je nova verzija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša verzija je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pridobi posodobitev...‬",
    "JOIST/updates.noThanks": "‪Ne hvala‬",
    "JOIST/updates.offline": "‪Ni mogoče preveriti, če so na voljo nove posodobitve.‬",
    "JOIST/credits.leadDesign": "‪Vodja oblikovanja: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programiranje: {0}‬",
    "JOIST/credits.team": "‪Skupina: {0}‬",
    "JOIST/credits.contributors": "‪Sodelavci: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Zvok: {0}‬",
    "JOIST/credits.thanks": "‪Hvala‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Avdio nastavitve‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija in kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izberi sliko oseb, krajev in okolice v simulaciji. Slike niso namenjene predstavitvi celotne raznolikosti okolja ali kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jeziki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Izberi jezik za prevajanje besedila. Dodatni opisi, če obstajajo, bodo ostali v angleščini.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulacijam dodajamo lastnosti, da postajajo bolj inkluzivne. Nekatere od lastnosti podpirajo dostop za osebe z različnimi potrebami znotraj različnih okolij. S pomočjo tega menuja preglejte ali spremenite privzete nastavitve za prikaz.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Če želite poiskati druge simulacije z inkluzivnimi lastnostmi, poglejte pod Dostop in Inkluzija na strani s simulacijami in filtrirajte po parametru inkluzija.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni napisi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj napise za miško in dotik‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Predvajaj zvoke in zvočne učinke ob interakciji.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Predvajaj dodatni zvok, ki bi lahko bil v pomoč nekaterim učečim.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izgovarjanje (le v angleščini)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glas in označevanje vsebine ob interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (M)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Naključno‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Združene države Amerike‬",
    "JOIST/projectorMode": "‪Način projekcije‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povečaj barvni kontrast za boljšo vidnost v učilnici.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Prilagodi uporabljeno silo‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪Kjerkoli na ekranu‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Navigacija med figurami‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Izberi figuro‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Primi figuro‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Premakni figuro‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Spusti figuro‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Nastavi izbrano silo na vrednost nič‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Vrni v orodjarno‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Prekini gibanje‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Navigacija po predmetih‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Izberi predmet‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Primi predmet‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Premakni predmet‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Spusti predmet‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Začni igro vlečenja‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Zaustavitev igre vlečenja‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Vrni voziček na sredino‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Sila v levo‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Sila v desno‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Rezultanta sil‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Vsota vseh sil je‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Pospešek‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Določi silo‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Sila trenja‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Štoparica‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Barva rezultante vleke‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Modra in rdeča‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Vijolična in oranžna‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Hitrost‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Zmaga modrega!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Zmaga rdečega!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Zmaga vijoličnega!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Zmaga oranžnega!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Začni‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Končaj‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Vrednosti‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Na začetek‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Sile‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Rezultanta sil‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masa‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪S trenjem‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪nič‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Veliko‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Vzporedne sile‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Sile‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Brez trenja‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj vse‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premakni se na naslednji predmet ali skupino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premakni se na prejšnji predmet ali skupino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premik med predmeti v skupini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni na gumb‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Zapri okno‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavi vrednosti s številčno tipkovnico‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Označi kvadratke‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ali‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrolniki drsnika‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Prilagodi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪drsnik‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skoči na maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skoči na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Prilagodi drsnik‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Povečaj v manjših korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Povečaj v večjih korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} v manjših korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} v večjih korakih‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skoči na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skoči na {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Nadzorni gumb‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪gumb‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Možnost‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Velike črke‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Konec‬",
    "SCENERY_PHET/key.enter": "‪Vnašalka‬",
    "SCENERY_PHET/key.backspace": "‪Vračalka‬",
    "SCENERY_PHET/key.delete": "‪Izbriši‬",
    "SCENERY_PHET/key.fn": "‪Fn (funkcijska tipka)‬",
    "SCENERY_PHET/key.home": "‪Domov‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Preslednica‬",
    "SCENERY_PHET/key.shift": "‪Dvigalka‬",
    "SCENERY_PHET/key.tab": "‪Tab(tabulatorska tipka)‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Hitro‬",
    "SCENERY_PHET/speed.normal": "‪Realno‬",
    "SCENERY_PHET/speed.slow": "‪Počasneje‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪za <b>držanje</> ali <b>sprostitev</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ustavi ali predvajaj‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sq": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametra Hyrës të Papranueshëm‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Një ose disa parametra hyrëse kanë vlera të papranueshme:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulimi do të fillojë me vlerat e paracaktuara për<br>këto parametra hyrës.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencat‬",
    "JOIST/menuItem.phetWebsite": "‪Uebfaqja PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportoni një Problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrolloni për Përditësime...‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Ekran i Plotë‬",
    "JOIST/menuItem.about": "‪Për...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Termat, Privatësia dhe Liçensimi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kreditet e Përkthimit‬",
    "JOIST/thirdParty.credits.link": "‪Kreditë për palët e treta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Shkurtesat e Tastierës‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪për të filluar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪versioni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kreditë:‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪E dukshme‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Të dhëna hyrëse‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Duke kontrolluar për përditësime...‬",
    "JOIST/updates.upToDate": "‪Ky simulim është i përditësuar.‬",
    "JOIST/updates.outOfDate": "‪Version i ri në dispozicion‬",
    "JOIST/updates.newVersionAvailable": "‪Ekziston një version i ri: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versioni i juaj është: {0}.‬",
    "JOIST/updates.getUpdate": "‪Merr Përditësime...‬",
    "JOIST/updates.noThanks": "‪Jo Faleminderit‬",
    "JOIST/updates.offline": "‪Nuk mund të gjejmë përditësimet.‬",
    "JOIST/credits.leadDesign": "‪Dizajni udhëheqës: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Zhvillimi i Softuerit: {0}‬",
    "JOIST/credits.team": "‪Ekipi: {0}‬",
    "JOIST/credits.contributors": "‪Kontribues: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sigurimi i Cilësisë: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte Grafike: {0}‬",
    "JOIST/credits.soundDesign": "‪Rregullimi i Zërit: {0}‬",
    "JOIST/credits.thanks": "‪Faleminderit‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Veçoritë e Audios‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ne po shtojmë veçori në simulimet tona për t'i bërë ato më gjithëpërfshirëse. Disa nga këto veçori mbështesin aksesin për nxënësit me nevoja të ndryshme dhe brenda mjediseve të ndryshme. Eksploroni këtë menu për të rishikuar ose ndryshuar cilësimet e para‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Për të gjetur simulime të tjera me veçori gjithëpërfshirëse, kërkoni për Leje dhe Përfshirje (Access and Inclusion) në faqen e filtrit të simulimit dhe filtrojeni sipas veçorisë përfshirëse.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pika kryesore Interaktive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Shtoni pikat kryesore vizuale për miun (mouse) dhe prekjen ndërsa ndërveproni.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tingujt‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Tinguj Shtesë‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Luani njoftime tingujsh dhe efekte zanore ndërsa ndërveproni.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Luani një tingull shtesë që mund të jetë i dobishëm për disa nxënës.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Formati i projektorit‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Rritni kontrastin e ngjyrave për shikueshmëri më të mirë në klasa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Forca e majtë‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Forca e djathtë‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Shuma e forcave‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Shuma e forcave = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Nxitimi‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Forca e zbatuar‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Forca e fërkimit‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Shpejtësia‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪e kaltërta fiton!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪e kuqja fiton!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Fillo!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Pusho‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Vlerat‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Rikthe‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Njuton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Forcat‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Forca‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Masat‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Fërkimi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Asnjë‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Shumë‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forcat dhe lëvizja: Bazat‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Forca rezultante‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Lëvizja‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Lëvizni në objektin ose grupin e ardhshëm‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Lëvizni në objektin ose grupin paraardhës‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Lëvizni ndërmjet objekteve në grup‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Shtypni butonat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dilni nga dialogu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Ndryshoni kutitë e kontrollit‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Veprimet Bazë‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ose‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrolli i Rregulluesit‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rregulloni‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪rrëshqitës‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimumi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimumi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Kërce në maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Kërce në minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Rregullo drejtimin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Rregullo me hapa më të vegjël‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Rregullo me hapa më të mëdhenj‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} në hapa më të vegjël‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} në hapa më të mëdhenj‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Shkoni në {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Shkoni në {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Shpejt‬",
    "SCENERY_PHET/speed.normal": "‪Normale‬",
    "SCENERY_PHET/speed.slow": "‪Ngadalë‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ë <b>kapësh</b> ose të <b>lëshosh</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sr": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неважећи параметри упита‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Један или више улазних параметара има неважеће вредности‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулација ће почети са заданим вредностима за ове <br> параметре упита‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Подешавања‬",
    "JOIST/menuItem.phetWebsite": "‪PhET вебсајт...‬",
    "JOIST/menuItem.reportAProblem": "‪Пријави проблем...‬",
    "JOIST/menuItem.getUpdate": "‪Провери ажурирања‬",
    "JOIST/menuItem.screenshot": "‪Слика екрана (скриншот)‬",
    "JOIST/menuItem.fullscreen": "‪Цео екран‬",
    "JOIST/menuItem.about": "‪Детаљи...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Услови, приватност и лиценцирање‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Владан Ал. Младеновић‬",
    "JOIST/thirdParty.credits.link": "‪Доприноси треће стране‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Пречице са тастатуре‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪започни‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Верзија {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Заслуге‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулација‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуелно‬",
    "JOIST/preferences.tabs.audio.title": "‪Звук‬",
    "JOIST/preferences.tabs.input.title": "‪Улаз‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализација‬",
    "JOIST/updates.checking": "‪Провера ажурирања‬",
    "JOIST/updates.upToDate": "‪Ова симулација је ажурирана.‬",
    "JOIST/updates.outOfDate": "‪Доступна нова верзија‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова верзија: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша тренутна верзија је: {0}.‬",
    "JOIST/updates.getUpdate": "‪Ажурирај...‬",
    "JOIST/updates.noThanks": "‪Не хвала!‬",
    "JOIST/updates.offline": "‪Не могу да проверим ажурирања.‬",
    "JOIST/credits.leadDesign": "‪Дизајн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Развој софтвера: {0}‬",
    "JOIST/credits.team": "‪Тим: {0}‬",
    "JOIST/credits.contributors": "‪Сарадници: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Гаранција квалитета: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Хвала‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Поставке звука‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Изаберите приказ људи, места или објеката у симулацији. Слике нису намењене да представљају целокупну разноликост региона или културе.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Језици‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Промените језик да бисте превели текст на екрану. Додатни описи, када су присутни, остају на енглеском.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Нашим симулацијама додајемо функције како бисмо их учинили обухватнијим. Неке од ових функција подржавају приступачност за ученике са различитим потребама и у различитим окружењима. Истражите картице у овом менију да бисте прегледали или променили подразумевана подешавања презентације.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Да бисте пронашли друге симулације са инклузивним функцијама, потражите Приступ (Access) и укључивање на страници филтера за симулацију и филтрирајте по инклузивној функцији.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни детаљи‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додајте визуелно истицања за миша и додир током интеракције.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звукови‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додатни звук‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Репродукујте звучне ефекте и звучне ефекте док сте у интеракцији.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Пустите додатни звук који би могао бити од помоћи неким ученицима‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Гласајте и истакните садржај док сте у интеракцији.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Пројектор мод‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Повећајте контраст боја за бољу видљивост у учионицама‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪сила налево‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪сила надесно‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪збир сила‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪збир сила  = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪убрзање‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Примењена сила‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Сила трења‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪брзина‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Победили \"Плави\" (Грађански)‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Победили \"Црвени\" (Раднички)‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Старт!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Пауза‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪вредности‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Почетак‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} њутна‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Силе‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Сила‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪масе‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Трење‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪без‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪много‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Силе и кретање - Основе‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Надвлачење конопца‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Кретање‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Све на почетак‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пређите на следећу ставку или  групу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Вратите се на претходну ставку или групу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Прелазите између ставки у групи‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Притисни тастере‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Изађите из дијалога‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Подесите вредности преко тастатуре‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Промените чекирања‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основне радње‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Клизач контроле‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Подеси‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪клизач‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Иди на максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Иди на минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Подесите клизач‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Подешавај полако‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Подешавај брже‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} мали кораци‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} велики кораци‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Скочи на {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Скочи на {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Опција‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Изађи‬",
    "SCENERY_PHET/key.end": "‪Крај‬",
    "SCENERY_PHET/key.enter": "‪Унос‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Почетак‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Размак‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Брзо‬",
    "SCENERY_PHET/speed.normal": "‪Нормално‬",
    "SCENERY_PHET/speed.slow": "‪Споро‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Ухвати</b> или <b>Пусти</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Паузирајте или акција‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "st": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Mekhahlelo e Fokotseng ea Potso‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪E 'ngoe kapa tse ngata tsa lipotso tsena li na le<br>litheko tse fosahetseng:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ketsiso e tla qala ka boleng ba kamehla bakeng sa<br>litlhophiso tseo tsa potso.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪likhetho‬",
    "JOIST/menuItem.phetWebsite": "‪Website ea PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Tlaleha bothata‬",
    "JOIST/menuItem.getUpdate": "‪Sheba liphethoho‬",
    "JOIST/menuItem.screenshot": "‪Senepe‬",
    "JOIST/menuItem.fullscreen": "‪Sekerine  se felletseng‬",
    "JOIST/menuItem.about": "‪Mabapi...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Lipehelo, Lekunutu le Litumello‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Litlotlo mabapi le mosebetsi oa phetolelo‬",
    "JOIST/thirdParty.credits.link": "‪Litlotlo tsa motho oa boraro‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Likhaoletso tsa Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ho qala‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Phetolelo e nngoe: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Litlotlo‬",
    "JOIST/preferences.tabs.overview.title": "‪kakaretso‬",
    "JOIST/preferences.tabs.simulation.title": "‪seka-papali‬",
    "JOIST/preferences.tabs.visual.title": "‪pono‬",
    "JOIST/preferences.tabs.audio.title": "‪molumo‬",
    "JOIST/preferences.tabs.input.title": "‪kenya letsoho‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Hlahloba liphethoho‬",
    "JOIST/updates.upToDate": "‪Simulation ena e ntse ele nakong‬",
    "JOIST/updates.outOfDate": "‪Sehlahisoa sa morao sea fumaneha‬",
    "JOIST/updates.newVersionAvailable": "‪Phethoho e ncha e ea fumaneha: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phetolelo e teng hona joale: {0}‬",
    "JOIST/updates.getUpdate": "‪Fumana Phethoho‬",
    "JOIST/updates.noThanks": "‪Che kea leboha‬",
    "JOIST/updates.offline": "‪Ho se khone ho sheba liphethoho‬",
    "JOIST/credits.leadDesign": "‪Boqapi  ba pele: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Khaho ea Software : {0}‬",
    "JOIST/credits.team": "‪Sehlopha: {0}‬",
    "JOIST/credits.contributors": "‪bat'sehetsi{0}‬",
    "JOIST/credits.qualityAssurance": "‪Netefatso ea boleng (quality): {0}‬",
    "JOIST/credits.graphicArts": "‪Lits'oants'o (Botaki): {0}‬",
    "JOIST/credits.soundDesign": "‪molumo o iketselitsoeng {0}‬",
    "JOIST/credits.thanks": "‪Kea leboha‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Likarolo tsa melumo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪re eketsa likaroloana ho etsa liketsiso tsa rona li kenyeletse motho e mong le e mong, hore baithuti bohle ba ithute ka nako ea bona le ho latela litlhoko tsa bona.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ho fumana mekhoa e meng e kenyelelitsoeng ka simulation, batlana le Tokollo le ho Kenyelletsa holuma leqephe le sefang la simulation ebe u sefa ka mokhoa o kenyeletsang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪lintlha-kholo tse rutang‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Kenya khanya Tsa pono bakeng sa toeba ebe u t'soara u ntse u sebetsa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪melumo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪moimo o ekelitsoeng‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪bapala sonification le molumo ha u sebetsa.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪bapala molumo o ka thusang moithuti haholo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪lentsoe(senyesemane feela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪lentsoe le totobatsa litaba ha u ntse u sebetsa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪khuliso ka porojektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪eketsa khanya ea 'mala ho bonahala hantle  ka lihlopheng‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Matla a leqeleng‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Matla a lehojeng‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Kakaretso ea matla‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Kakaretso ea matla=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Lebelo‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Matla a sebelisitsoeng‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Matla a khohlano‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Lebelo‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Mopotso o moputsoa‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Moputso o mofubelu‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Tsamaea‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Emisa ha nakoana‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Litekanyetso‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Khutlisa‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Matla‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Matla‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Boima‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Khohlano‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Letho‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Ngata‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Matla le motsamao:tsa motheo‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Kakaretso ea matla‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Motsamao‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪E-ea ho ntho kapa sehlopha se latelang‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Suthela nthong kapa sehlopha se fetileng‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tsamaisa pakeng tsa dintho ka sehlopha‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tobetsa likonopo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪tsoa puisano‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Fetolela li-checkbox‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Liketso tsa Motheo‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapa‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪laola sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪eketsa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪e felletseng‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪e sa fellang‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ho qhoma ho felletseng‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ho qhoma ho sa fellang‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪fetola sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪fetola mehato e khut'soanyane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪fetola mehato e meholoanyane‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mehato e menyane‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mehato e meholo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪qhomela ho {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪qhomela ho  {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Likhetho‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Senotlolo sa litlhaku tse kholo‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Qetello‬",
    "SCENERY_PHET/key.enter": "‪Kenya‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Hae‬",
    "SCENERY_PHET/key.pageDown": "‪Leqephe Tlase‬",
    "SCENERY_PHET/key.pageUp": "‪Leqephe Holimo‬",
    "SCENERY_PHET/key.space": "‪Sebaka‬",
    "SCENERY_PHET/key.shift": "‪Chechisa‬",
    "SCENERY_PHET/key.tab": "‪Tlanya‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪kapele‬",
    "SCENERY_PHET/speed.normal": "‪tloaelo‬",
    "SCENERY_PHET/speed.slow": "‪butle‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ho <b>Ho tshwara</b> kapa <b>ho lokolla</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ketso ea ho Emisa ha nakoana kapa ho bapala‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sv": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ogiltiga parametrar‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flera av dessa variabler har<br>ogiltiga värden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen börjar med standardvärden för<br>dessa variabler.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Inställningar‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webbsida…‬",
    "JOIST/menuItem.reportAProblem": "‪Rapportera ett problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrollera uppdateringar...‬",
    "JOIST/menuItem.screenshot": "‪Skärmdump‬",
    "JOIST/menuItem.fullscreen": "‪Helskärm‬",
    "JOIST/menuItem.about": "‪Om...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Licens och villkor‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Översättning‬",
    "JOIST/thirdParty.credits.link": "‪Tredjepart‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Kortkommandon för tangentbordet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪för att komma igång‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Medverkande‬",
    "JOIST/preferences.tabs.overview.title": "‪Översikt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Synligt‬",
    "JOIST/preferences.tabs.audio.title": "‪Ljud‬",
    "JOIST/preferences.tabs.input.title": "‪Inmatning‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/updates.checking": "‪Kontrollerar uppdateringar...‬",
    "JOIST/updates.upToDate": "‪Denna simulering är uppdaterad‬",
    "JOIST/updates.outOfDate": "‪Ny version tillgänglig‬",
    "JOIST/updates.newVersionAvailable": "‪Det finns en ny version att använda: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuvarande version är: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hämta uppdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tack‬",
    "JOIST/updates.offline": "‪Det går inte att kontrollera uppdateringar.‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mjukvaruutveckling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsgivare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetskontroll: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ljudskapare: {0}‬",
    "JOIST/credits.thanks": "‪Tack‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ljudfunktioner‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region och kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Välj skildring av människor, platser eller föremål i simuleringen. Bilder är inte avsedda att representera hela mångfalden av en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Välj språk för att översätta skärmtext. Ytterligare text, när den finns, förblir på engelska.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi lägger till funktioner i våra simuleringar för att göra dem mer inkluderande. Vissa av dessa funktioner stödjer tillgänglighet för elever med olika behov och inom olika miljöer. Utforska flikarna i den här menyn för att granska eller ändra standardinstä‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪För att hitta andra simuleringar med inkluderande funktioner, leta efter Access och Inclusion på simuleringsfiltersidan och filtrera efter inkluderande funktion.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiva höjdpunkter‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Visa markering när du använder mus eller pekfunktion.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ljud‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra ljud‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spela upp ljud och ljudeffekter‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spela upp ytterligare ljud som kan vara till hjälp för vissa elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Röststöd(Endast engelska)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Röststöd och markera innehåll medan du använder simuleringen.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika(Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Slumpmässig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorläge‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Öka färgkontrasten för bättre bild i klassrum.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Vänster kraft‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Höger kraft‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Summan av krafter‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Summan av krafter = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Pålagd kraft‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Friktionskraft‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Fart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Blå vinner!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Röd vinner!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Kör!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Paus‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Värden‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Återställ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Krafter‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kraft‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massor‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Friktion‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ingen‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mycket‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Kraft och rörelse: Grunder‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Dragkamp‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Rörelse‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Återställ allt‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytta till nästa objekt eller grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytta till föregående objekt eller grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytta mellan objekt i en grupp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryck på knapparna‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Lämna ett dialogfönster‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ställ in värden med knappsatsen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Markera i bockrutorna‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundläggande åtgärder‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Skjutreglage‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Anpassa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪reglage‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Justera reglaget‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Justera med mindre steg‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Justera med större steg‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} med mindre steg‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} med större steg‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hoppa till {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hoppa till {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Alternativ‬",
    "SCENERY_PHET/key.alt": "‪alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Hem‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mellanslag‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Snabb‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Långsam‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa eller spela förlopp‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "sw": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Vigezo Batili vya Maulizo‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Moja au zaidi ya vigezo ulivyoweka vina<br>thamani batili:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mwigo utaanza na taarifa msingi za <br> maulizo yaliyowekwa‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Mapendeleo‬",
    "JOIST/menuItem.phetWebsite": "‪Tovuti ya PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Wasilisha Itilafu...‬",
    "JOIST/menuItem.getUpdate": "‪Angalia toleo jipya...‬",
    "JOIST/menuItem.screenshot": "‪Picha ya Skrini‬",
    "JOIST/menuItem.fullscreen": "‪Skrini Nzima‬",
    "JOIST/menuItem.about": "‪Kuhusu...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Masharti, Faragha & Leseni‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Shukurani kwa Waliotafsiri‬",
    "JOIST/thirdParty.credits.link": "‪Shukurani kwa watu wa nje‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Njiamkato za Kiibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuanza‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Toleo {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Shukurani‬",
    "JOIST/preferences.tabs.overview.title": "‪Maoni‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mwigo‬",
    "JOIST/preferences.tabs.visual.title": "‪Kuona‬",
    "JOIST/preferences.tabs.audio.title": "‪Sauti‬",
    "JOIST/preferences.tabs.input.title": "‪Ingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Ujanibishaji‬",
    "JOIST/updates.checking": "‪Inaangalia uwepo wa toleo jipya...‬",
    "JOIST/updates.upToDate": "‪Mwigo huu ni toleo jipya‬",
    "JOIST/updates.outOfDate": "‪Toleo jipya linapatikana‬",
    "JOIST/updates.newVersionAvailable": "‪Kuna Toleo jipya linapatikana: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Toleo lako la sasa ni {0}.‬",
    "JOIST/updates.getUpdate": "‪Pata toleo jipya...‬",
    "JOIST/updates.noThanks": "‪Ghairi‬",
    "JOIST/updates.offline": "‪Imeshindwa kuangalia toleo jipya.‬",
    "JOIST/credits.leadDesign": "‪Muundo mama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Uundaji wa maunzilaini: {0}‬",
    "JOIST/credits.team": "‪Timu: {0}‬",
    "JOIST/credits.contributors": "‪Walio Changia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Udhibiti Ubora: {0}‬",
    "JOIST/credits.graphicArts": "‪Sanaa na Michoro: {0}‬",
    "JOIST/credits.soundDesign": "‪Muundo wa sauti {0}‬",
    "JOIST/credits.thanks": "‪Shukrani‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Vipengele vya Sauti‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eneo na Utamaduni‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chagua picha ya watu, maeneo, au vitu kwenye sim. Picha hazikusudiwa kuwakilisha utofauti wote wa eneo au utamaduni.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lugha‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Badili Lunga kutafsiri kwenyemaandishi ya  kiwambo. maelezo ya ziada ikiwa yanapatikana, yanabaki kwa Kiingereza‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tunaongeza vipengele kwenye simulesheni yetu ili kuzifanya ziwe jumuishi zaidi. Baadhi ya vipengele hivi vinawezesha wanafunzi wenye mahitaji tofauti na mazingira tofauti kuweza kuzitumia. Chunguza menyu hii ili uboreshe au ubadili mipangilio ya muonekano msingi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ili kupata  simulesheni nyingine zilizojitosheleza, tafuta ufikiaji na utoshelevu kwenye kichujio cha simulesheni na uchuje kwa kipengele cha utoshelevu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Mambo Muhimu Yanayoingiliana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ruhusu mwanga kwa ajili ya kipanya na kigusio wakati unapovitumia‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sauti‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sauti za ziada‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Cheza uimbaji na athari za sauti unapowasiliana.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Cheza sauti ya ziada inayoweza kuwasaidia baadhi ya wanafunzi‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kutoa sauti (Kiingereza Pekee)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sauti na onyesha yaliyomo unapoingiliana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika ya latini‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ohenia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bila kuzingatia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Umoja wa mataifa ya marekani‬",
    "JOIST/projectorMode": "‪Projekta hali-tumizi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ongeza Utofauti wa rangi kwaajili ya kuonekana vizuri darasani‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Kani ya Kushoto‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Kani Ya Kulia‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Jumla ya Kani‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Jumla ya Kani = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪kuongeza kasi‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪kutumia kani‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪kani ya Msuguano‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪kasi‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Samawati Kushinda!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Nyekundu kushinda!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Nenda!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Sitisha‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Vipimo‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Rudisha‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Kani‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kani‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Tungamo/masi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Msuguano‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Hakuna‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Mengi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Kani na Mwendo : Mambo Msingi‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Kani Jumla‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Mwendo‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪weka upya zote‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Nenda kwenye bidha au kundi  linalofuata‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Rudi kwenye bidhaa au kundi lililopita‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pita kati ya vitu katika kundi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bonyeza vitufe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Funga ujumbe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Weka thamani ndani ya vitufe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Badili vitufe vya kuteua‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪matendo za Msingi‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Au‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Vidhibiti vya Kitelezi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rekebisha‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪kitelezi‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Juu kabisa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Chini kabisa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Nenda Hadi mwisho‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Nenda Hadi chini‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Rekebisha katika hatua ndogo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Maelezo madogo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Rekebisha katika hatua kubwa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kwa hatua ndogo‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} kwa hatua kubwa zaidi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ruka hadi {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ruka hadi {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪mzibiti mzunguko‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪Mzungushaji‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Chaguo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Kitufe cha herufi kubwa‬",
    "SCENERY_PHET/key.esc": "‪Ondoka‬",
    "SCENERY_PHET/key.end": "‪Mwisho‬",
    "SCENERY_PHET/key.enter": "‪Ingiza‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Mwanzo‬",
    "SCENERY_PHET/key.pageDown": "‪shusha kurasa‬",
    "SCENERY_PHET/key.pageUp": "‪pandisha kurasa‬",
    "SCENERY_PHET/key.space": "‪Nafasi‬",
    "SCENERY_PHET/key.shift": "‪hamisha‬",
    "SCENERY_PHET/key.tab": "‪kichupo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Haraka‬",
    "SCENERY_PHET/speed.normal": "‪Kawaida‬",
    "SCENERY_PHET/speed.slow": "‪polepole‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ili <b>Kunyakua</b> au <b>Kuachilia</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sitisha au cheza kitendo‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ta": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪விருப்பத்தெரிவுகள்‬",
    "JOIST/menuItem.phetWebsite": "‪PhET வலைத்தளம்‬",
    "JOIST/menuItem.reportAProblem": "‪பிரச்சினையை அறிவி...‬",
    "JOIST/menuItem.getUpdate": "‪இற்றைப்படுத்தலை சரிபார்‬",
    "JOIST/menuItem.screenshot": "‪திரைக்காட்சி‬",
    "JOIST/menuItem.fullscreen": "‪முழுத் திரை‬",
    "JOIST/menuItem.about": "‪பற்றி...‬",
    "JOIST/termsPrivacyAndLicensing": "‪விதிமுறைகள், அந்தரங்கம் மற்றும் உரிமம்‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪மொழிபெயர்ப்பு உதவிகள்‬",
    "JOIST/thirdParty.credits.link": "‪மூன்றாம் தரப்பு நன்றிகள்‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪விசைப்பலகைக் குறுக்கு வழி‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪தொடங்க‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪பதிப்பு {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪நன்றிகள்‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪காட்சி‬",
    "JOIST/preferences.tabs.audio.title": "‪ஒலி‬",
    "JOIST/preferences.tabs.input.title": "‪உள்ளீடு‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪இற்றைப்படுத்தல் சரிபார்க்கப் படுகிறது‬",
    "JOIST/updates.upToDate": "‪இந்த உருவகப்படுத்துதல் இற்றைப் படுத்தப்பட்டுள்ளது.‬",
    "JOIST/updates.outOfDate": "‪புதிய பதிப்பு கிடைக்கும்‬",
    "JOIST/updates.newVersionAvailable": "‪புதிய பதிப்பு பெற்றுக் கொள்ளலாம்: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪உமது தற்போதைய பதிப்பு: {0}.‬",
    "JOIST/updates.getUpdate": "‪இற்றைப்படுத்தலை பெறு‬",
    "JOIST/updates.noThanks": "‪வேண்டாம் நன்றி‬",
    "JOIST/updates.offline": "‪இற்றைப் படுத்தலைச் சரிபார்க்க முடியாது‬",
    "JOIST/credits.leadDesign": "‪தலைமை வடிவமைப்பு: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪மென்பொருள் விருத்தி: {0}‬",
    "JOIST/credits.team": "‪குழு: {0}‬",
    "JOIST/credits.contributors": "‪பங்களிப்பாளர்கள்: {0}‬",
    "JOIST/credits.qualityAssurance": "‪தர உறுதி: {0}‬",
    "JOIST/credits.graphicArts": "‪வரைபடக் கலைகள்: {0}‬",
    "JOIST/credits.soundDesign": "‪ஒலி வடிவமைப்பு: {0}‬",
    "JOIST/credits.thanks": "‪நன்றிகள்‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ஒலி அமைப்புக்கள்‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪மொழிகள்‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and Inclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ஒலிகள்‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪மேலதிக ஒலி‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ஆப்பிரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ஆப்பிரிக்கா (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ஆசியா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪இலத்தீன் அமெரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪அமெரிக்க ஐக்கிய நாடுகள்‬",
    "JOIST/projectorMode": "‪ப்ரொஜெக்டர் வழி‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪இடப்பக்க விசை‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪வலப்பக்க விசை‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪மொத்த விசை‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ஒட்டு மொத்த விசை = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪முடுக்கம்‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪செலுத்தப்படும் விசை‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪உராய்வு விசை‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪வேகம்‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪நீல  அணி வெற்றி!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪சிவப்பு அணி வெற்றி!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪ஆரம்பி‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪தாமதி‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪பெறுமதிகள்‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪மீண்டும்‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪விசை‬",
    "FORCES_AND_MOTION_BASICS/force": "‪விசை‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪திணிவுகள்‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪உராய்வு‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ஒன்மிறுல்லை‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪நிறைய‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪விசைகளும் அசைவும்:  அடிப்படைகள்‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪நிகர விசை‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪அசைவு‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪அடுத்து செல்ல‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪முன் செல்ல‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪வெளியேற‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪அடிப்படைச் செயற்பாடு‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪சீராக்க‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪பெருமம்‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪சிறுமம்‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪விசைப்பலகையின் PageDown‬",
    "SCENERY_PHET/key.pageUp": "‪விசைப்பலகையின் PageUp‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪வேகம்‬",
    "SCENERY_PHET/speed.normal": "‪இயல்பாக‬",
    "SCENERY_PHET/speed.slow": "‪மெதுவாக‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b> பிடிக்க </b> or <b> விட</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "te": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪చెల్లని ప్రశ్న పారామీటర్లు‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ఒకటి లేదా మరెన్నోల్లో ప్రశ్న పారామీటర్లలో   <br> చెల్లని విలువలు ఉన్నాయి:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ఆ క్వెరీ పరామితుల కోసం డిఫాల్ట్ విలువలతో సిమ్యులేషన్ ప్రారంభమవుతుంది.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ప్రాధాన్యతలు‬",
    "JOIST/menuItem.phetWebsite": "‪PhET వెబ్సైట్ ...‬",
    "JOIST/menuItem.reportAProblem": "‪సమస్యను నివేదించండి ...‬",
    "JOIST/menuItem.getUpdate": "‪అప్డేట్ల కోసం తనిఖీ చేయండి ...‬",
    "JOIST/menuItem.screenshot": "‪స్క్రీన్ షాట్‬",
    "JOIST/menuItem.fullscreen": "‪పూర్తి స్క్రీన్‬",
    "JOIST/menuItem.about": "‪గురించి ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪నిబంధనలు,  గోప్యత & లైసెన్సు‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪అనువాద క్రెడిట్స్‬",
    "JOIST/thirdParty.credits.link": "‪థర్డ్ పార్టీ క్రెడిట్స్‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪కీబోర్డ్ చిట్కాలు‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪మొదలుపెట్టండి‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪వెర్షన్ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪క్రెడిట్స్‬",
    "JOIST/preferences.tabs.overview.title": "‪విహంగ వీక్షణం‬",
    "JOIST/preferences.tabs.simulation.title": "‪సిమ్యులేషన్‬",
    "JOIST/preferences.tabs.visual.title": "‪దృశ్యం‬",
    "JOIST/preferences.tabs.audio.title": "‪శ్రవణం‬",
    "JOIST/preferences.tabs.input.title": "‪ఇన్‌పుట్‬",
    "JOIST/preferences.tabs.localization.title": "‪స్థానికీకరణ‬",
    "JOIST/updates.checking": "‪అప్డేట్ల కోసం తనిఖీ చేస్తోంది ...‬",
    "JOIST/updates.upToDate": "‪ఈ సిమ్యులేషన్  తాజాగా ఉంది.‬",
    "JOIST/updates.outOfDate": "‪అందుబాటులో న్యూ వెర్షన్‬",
    "JOIST/updates.newVersionAvailable": "‪అందుబాటులో కొత్త వెర్షన్ ఉంది :{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪మీ ప్రస్తుత వెర్షన్:{0}‬",
    "JOIST/updates.getUpdate": "‪అప్డేట్ల ను పొందండి ...‬",
    "JOIST/updates.noThanks": "‪వద్దండీ, ధన్యవాదాలు!‬",
    "JOIST/updates.offline": "‪అప్డేట్ల  కోసం తనిఖీ చెయ్యలేకపోయాము.‬",
    "JOIST/credits.leadDesign": "‪లీడ్ డిజైన్: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪సాఫ్ట్వేర్ డెవలప్మెంట్: {0}‬",
    "JOIST/credits.team": "‪జట్టు: {0}‬",
    "JOIST/credits.contributors": "‪సహకారులు: {0}‬",
    "JOIST/credits.qualityAssurance": "‪క్వాలిటీ అస్యూరెన్స్ : {0}‬",
    "JOIST/credits.graphicArts": "‪గ్రాఫిక్ ఆర్ట్స్ : {0}‬",
    "JOIST/credits.soundDesign": "‪సౌండ్ డిజైన్: {0}‬",
    "JOIST/credits.thanks": "‪ధన్యవాదాలు‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪శ్రవణ విశిష్టతలు‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ప్రాంతమూ, సంస్కతి‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪సిమ్‌లో వ్యక్తులు, ప్రదేశాలు లేదా వస్తువుల ప్రతిరూపాన్ని ఎంచుకోండి. చిత్రాలు ఒక ప్రాంతం లేదా సంస్కృతిలోని మొత్తం వైవిధ్యాన్ని ప్రతిబింబించడానికి ఉద్దేశించబడలేదు.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪భాషలు‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪స్క్రీన్‌పై ఉన్న పాఠ్యాన్ని అనువదించడానికి భాషను మార్చండి. అదనపు వివరణలు ఉన్నట్లయితే అవి ఇంగ్లీష్‌లోనే ఉంటాయి. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪మా సిమ్యులేషన్లను మరింత సమగ్రంగా చేయడానికి కొత్త ఫీచర్లను జోడిస్తున్నాము. ఈ ఫీచర్లలో కొన్ని వివిధ అవసరాలు కలిగిన అభ్యాసకులకు మరియు భిన్నమైన పరిసరాల్లో యాక్సెసిబిలిటీని మెరుగుపరచడానికి సహాయపడతాయి. డిఫాల్ట్ ప్రెజెంటేషన్ సెట్టింగ్స్‌ను సమీక్షించడానికి లేదా మార్చడానికి ఈ మెనూను అన్వేషించండి.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪అందుబాటులో ఉన్న అన్ని ఫీచర్లతో కూడిన సిమ్యులేషన్లను కనుగొనడానికి PhET వెబ్‌సైట్‌లోని Simulations Filter పేజీలో Inclusive Features కోసం చూడండి.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ఇంటరాక్టివ్ హైలైట్స్‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు మౌస్ మరియు టచ్ కోసం విజువల్ హైలైట్స్‌ను జోడించండి.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪అదనపు ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు సోనిఫికేషన్స్ మరియు సౌండ్ ఎఫెక్ట్స్‌ను ప్లే చేయండి.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪కొంతమంది అభ్యాసకులకు ఉపయోగకరంగా ఉండే అదనపు శబ్దాలను ప్లే చేయండి.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪వాయిసింగ్ (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు కంటెంట్‌ను వాయిస్ ద్వారా చదివి హైలైట్ చేయండి.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ఆఫ్రికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ఆఫ్రికా(మోడెస్ట్)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ఆసియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪లాటిన్ అమెరికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ఓషేనియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪యాదృచ్ఛిక‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪అమెరికా సంయుక్త రాష్ట్రాలు‬",
    "JOIST/projectorMode": "‪ప్రొజెక్టర్ వీక్షణం‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪తరగతి గదిలో మెరుగైన దృశ్య స్పష్టత కోసం రంగుల గాఢతను పెంచండి.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ఎడమ బలం‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪కుడి బలం‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ఫలిత బలం‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ఫలితం బలం=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪త్వరణం‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪అనువర్తిత బలం‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ఘర్షణ బలం‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪వడి‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪నీలం గెలుపు!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ఎరుపు గెలుపు!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪పదండి!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪కాస్త ఆగండి‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪విలువలు‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪మళ్ళీ మొదటికి‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪బలాలు‬",
    "FORCES_AND_MOTION_BASICS/force": "‪బలం‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ద్రవ్యరాశులు‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ఘర్షణ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪శూన్యం‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪అధికం‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪బలాలు మరియు చలనం: ప్రాథమికాంశాలు‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪నికర బలం‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪చలనం‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪అన్నింటిని పునఃసాధన చేయు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪తర్వాతి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪మునుపటి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ఒక సమూహంలోని వివిధ అంశాల మధ్య కదులు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪బటన్లను నొక్కండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪పరిశీలనాంశం నుండి బయటకు రండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪కీప్యాడ్‌లో విలువలను సెట్ చేయండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪చెక్ బాక్స్‌లను మార్చు‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ప్రాథమిక క్రియలు‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪లేదా‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪స్లైడర్ నియంత్రణలు‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪స్లైడర్‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪గరిష్ట‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪కనిష్ట‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪గరిష్ఠ స్థానానికి దుంకు‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪కనిష్ఠ స్థానానికి దుంకు‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪స్లైడర్ ను సర్దుబాటు చేయండి‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪చిన్న చిన్న అంచెలలో మార్చండి‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪పెద్ద పెద్ద అంచెలలో మార్చండి‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}}చిన్న దశల్లో‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} పెద్ద దశల్లో‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪త్వరితం‬",
    "SCENERY_PHET/speed.normal": "‪సాధారణం‬",
    "SCENERY_PHET/speed.slow": "‪నిదానం‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "th": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪พารามิเตอร์ผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪พารามิเตอร์ที่เลือกใช้<br>ตั้งค่าผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪แบบจำลองจะเริ่มต้นด้วยค่าปริยายสำหรับ<br>พารามิเตอร์ที่ต้องใช้‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ปรับแต่งค่าการเล่น‬",
    "JOIST/menuItem.phetWebsite": "‪เว็บไซต์ของ PhET‬",
    "JOIST/menuItem.reportAProblem": "‪แจ้งปัญหาการใช้งาน‬",
    "JOIST/menuItem.getUpdate": "‪ตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/menuItem.screenshot": "‪ภาพหน้าจอ‬",
    "JOIST/menuItem.fullscreen": "‪แสดงผลแบบเต็มจอ‬",
    "JOIST/menuItem.about": "‪ข้อมูลสถานการณ์จำลอง‬",
    "JOIST/termsPrivacyAndLicensing": "‪ข้อกำหนด, ความปลอดภัย, และลิขสิทธิ์‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ข้อมูลผู้แปลภาษา‬",
    "JOIST/thirdParty.credits.link": "‪ผู้พัฒนาภายนอก‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪ทางลัด‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪เพื่อเริ่มต้นใช้งาน‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪เวอร์ชันที่ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ผู้พัฒนา‬",
    "JOIST/preferences.tabs.overview.title": "‪ภาพรวม‬",
    "JOIST/preferences.tabs.simulation.title": "‪สถานการณ์จำลอง‬",
    "JOIST/preferences.tabs.visual.title": "‪แสดงภาพ‬",
    "JOIST/preferences.tabs.audio.title": "‪เสียง‬",
    "JOIST/preferences.tabs.input.title": "‪ตัวรับเข้า‬",
    "JOIST/preferences.tabs.localization.title": "‪การรองรับหลายภาษา‬",
    "JOIST/updates.checking": "‪กำลังตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/updates.upToDate": "‪สถานการณ์จำลองนี้เป็นเวอร์ชันล่าสุด‬",
    "JOIST/updates.outOfDate": "‪เวอร์ชันใหม่พร้อมแล้ว‬",
    "JOIST/updates.newVersionAvailable": "‪มีสถานการณ์จำลองเวอร์ชันใหม่มาแล้ว: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪สถานการณ์จำลองนี้เป็นเวอร์ชัน: {0}‬",
    "JOIST/updates.getUpdate": "‪รับสารสนเทศล่าสุด‬",
    "JOIST/updates.noThanks": "‪ไม่เป็นไร ขอบคุณ‬",
    "JOIST/updates.offline": "‪ตรวจสอบแล้วไม่พบการปรับปรุงใหม่กว่านี้‬",
    "JOIST/credits.leadDesign": "‪ผู้ออกแบบหลัก: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ผู้พัฒนาซอฟแวร์: {0}‬",
    "JOIST/credits.team": "‪ทีมผู้ร่วมพัฒนา: {0}‬",
    "JOIST/credits.contributors": "‪ตัวช่วย: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ผู้ควบคุมคุณภาพการผลิต: {0}‬",
    "JOIST/credits.graphicArts": "‪ผู้ออกแบบกราฟิก: {0}‬",
    "JOIST/credits.soundDesign": "‪ออกแบบเสียง {0}‬",
    "JOIST/credits.thanks": "‪ขอบคุณ‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ปรับการแสดงเสียง‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ภูมิภาคและวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪เลือกการแสดงภาพบุคคล สถานที่ หรือวัตถุในแบบจำลอง ภาพต่าง ๆ ไม่ได้มีจุดประสงค์ในการนำเสนอถึงความหลากหลายทั้งหมดของภูมิภาคหรือวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ภาษา‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪เปลี่ยนภาษาเพื่อแสดงผลลัพธ์ของการแปลภาษา แต่หากมีคำอธิบายเพิ่มเติมในการนำเสนอนั้นจะยังคงเป็นภาษาอังกฤษเป็นหลัก‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪เราจะเพิ่มส่วนประกอบยังการจำลองแบบเพื่อให้สอดคล้องที่สุด โดยส่วนประกอบนี้จะช่วยตอบสนองความต้องการของผู้เรียนที่แตกต่างกันได้ โดยสามารถปรับแต่งจากค่าตั้งต้นได้‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪หาสถานการณ์จำลองอื่น ๆ ที่มีส่วนประกอบเพิ่มเติม กรุณาเลือกใช้ตัวกรองที่หน้าการจำลองแบบ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ไฮไลท์การมีปฏิสัมพันธ์‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪แสดงตำแหน่งให้เห็นได้ของเมาส์และการทัชตามการใช้งาน‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪เสียง‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪เสียงพิเศษ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪เล่นเสียงเตือนและเสียงเอฟเฟกต์เมื่อมีการลงมือทำ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪เล่นเสียงเพิ่มเติมเพื่อช่วยเหลือผู้เรียนบางกลุ่ม‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪เล่นเสียง (ภาษาอังกฤษเท่านั้น)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪เสียงและเนื้อหาสำคัญที่ถูกใช้งาน‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪แอฟริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪แอฟริกา (สมัยใหม่)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪เอเชีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ละตินอเมริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪โอเชียเนีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪สุ่ม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪สหรัฐอเทริกา‬",
    "JOIST/projectorMode": "‪โหมดฉายภาพ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪เพิ่มความแตกต่างสีเพื่อให้สังเกตง่ายขึ้นในชั้นเรียน‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪แรงด้านซ้าย‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪แรงด้านขวา‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ผลรวมของแรง‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ผลรวมของแรงเท่ากับศูนย์‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ความเร่ง‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪แรงพยายาม‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪แรงเสียดทาน‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1}เมตรต่อวินาที<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪อัตราเร็ว‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪ทีมน้ำเงินชนะ!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ทีมแดงชนะ!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪ดูผล!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪หยุดชั่วคราว‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪แสดงค่าแรง‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪ย้อนกลับ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} นิวตัน‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} นิวตัน‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} กิโลกรัม‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪แรง‬",
    "FORCES_AND_MOTION_BASICS/force": "‪แรง‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪มวล‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} เมตรต่อวินาที‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ความเสียดทาน‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ไม่มี‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪จำนวนมาก‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪แรงและการเคลื่อนที่: พื้นฐาน‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪แรงลัพธ์‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪การเคลื่อนที่‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪เริ่มใหม่ทั้งหมด‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มถัดไป‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มที่แล้ว‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ย้ายระหว่างตัวเลือกในกลุ่ม‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪กดปุ่ม‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ออกจากกล่องข้อความ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪ตั้งค่าด้วยปุ่มตัวเลข‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪เลือกกล่องข้อความ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪การใช้งานโดยพื้นฐาน‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪หรือ‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ควบคุมตัวสไลด์‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ปรับค่า‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ตัวเลื่อน‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪มากที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪น้อยที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ไปยังค่ามากที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ไปยังค่าน้อยที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ปรับตัวสไลด์‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ปรับการเพิ่มลดลง‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪ปรับการเพิ่มมากขึ้น‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} การเพิ่มค่าแคบลง‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} การเพิ่มค่ากว้างขึ้น‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪ไปที่ {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪ไปที่ {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪กดแป้น Option‬",
    "SCENERY_PHET/key.alt": "‪กดแป้น Alt‬",
    "SCENERY_PHET/key.capsLock": "‪กดแป้น Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪กดแป้น Esc‬",
    "SCENERY_PHET/key.end": "‪สิ้นสุด‬",
    "SCENERY_PHET/key.enter": "‪เข้าใช้งาน‬",
    "SCENERY_PHET/key.backspace": "‪กดแป้น Backspace‬",
    "SCENERY_PHET/key.delete": "‪กดแป้น Delete‬",
    "SCENERY_PHET/key.fn": "‪กดแป้น Fn‬",
    "SCENERY_PHET/key.home": "‪กดแป้น Home‬",
    "SCENERY_PHET/key.pageDown": "‪เลื่อนหน้าลง‬",
    "SCENERY_PHET/key.pageUp": "‪เลื่อนหน้าขึ้น‬",
    "SCENERY_PHET/key.space": "‪กดแป้น Space‬",
    "SCENERY_PHET/key.shift": "‪กดแป้น Shift‬",
    "SCENERY_PHET/key.tab": "‪กดแป้น Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪เร็ว‬",
    "SCENERY_PHET/speed.normal": "‪ปกติ‬",
    "SCENERY_PHET/speed.slow": "‪ช้า‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪กดแป้น A‬",
    "SCENERY_PHET/key.c": "‪กดแป้น C‬",
    "SCENERY_PHET/key.d": "‪กดแป้น D‬",
    "SCENERY_PHET/key.l": "‪กดแป้น L‬",
    "SCENERY_PHET/key.r": "‪กดแป้น R‬",
    "SCENERY_PHET/key.s": "‪กดแป้น S‬",
    "SCENERY_PHET/key.w": "‪กดแป้น W‬",
    "SCENERY_PHET/key.one": "‪กดแป้น 1‬",
    "SCENERY_PHET/key.two": "‪กดแป้น 2‬",
    "SCENERY_PHET/key.three": "‪กดแป้น 3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪เพื่อ <b>จับ</b> หรือ <b>ปล่อย</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪หยุดชั่วคราวหรือให้แสดงผล‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ti": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ኣማራፅታት‬",
    "JOIST/menuItem.phetWebsite": "‪PhET መርበብ ሓበሬታ…‬",
    "JOIST/menuItem.reportAProblem": "‪ፀገም እንተሎ ይሓብሩ…‬",
    "JOIST/menuItem.getUpdate": "‪እዋናዊ ምዕባለታት እንተሃልዩ ይኣልሹ...‬",
    "JOIST/menuItem.screenshot": "‪ምስሊ ስክሪን‬",
    "JOIST/menuItem.fullscreen": "‪ምሉእ ስክሪን‬",
    "JOIST/menuItem.about": "‪ብዛዕባ...‬",
    "JOIST/termsPrivacyAndLicensing": "‪ውዕሊ፣ግላውነት፣ፍቓድ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ኣፍልጦ ስራሕቲ ትርጕም‬",
    "JOIST/thirdParty.credits.link": "‪ሳልሳይ ወገን ኣፍልጦ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪ሓፂር ሜላ ኣጠቓቕማ ኪቦርድ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ንምጅማር‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪ቕዳሕ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪ኣፍልጦ‬",
    "JOIST/preferences.tabs.overview.title": "‪ሓፈሻዊ ትሕዝቶ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ተግባራዊ መርኣያ‬",
    "JOIST/preferences.tabs.visual.title": "‪ምስላዊ‬",
    "JOIST/preferences.tabs.audio.title": "‪ድምፂ‬",
    "JOIST/preferences.tabs.input.title": "‪እታዎት‬",
    "JOIST/preferences.tabs.localization.title": "‪ከባብያዊ ምግባር‬",
    "JOIST/updates.checking": "‪እዋናዊ ምዕባለታት ኣብ ምእላሽ ይርኸብ...‬",
    "JOIST/updates.upToDate": "‪እዚ ተግባራዊ መርኣያ እዋናዊ እዩ ።‬",
    "JOIST/updates.outOfDate": "‪ሓድሽ ቅዳሕ ኣሎ‬",
    "JOIST/updates.newVersionAvailable": "‪ሓድሽ ምዕባለ ኣሎ: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪ሐዚ ዘሎ ቅዳሕ: {0}.‬",
    "JOIST/updates.getUpdate": "‪ምዕባለታት ይርኸቡ...‬",
    "JOIST/updates.noThanks": "‪የቐንየለይ ኣይፋል‬",
    "JOIST/updates.offline": "‪እዋናዊ ምዕባለታት ንምርኻብ ኣይተኻኣለን።‬",
    "JOIST/credits.leadDesign": "‪መሪሕ ሃንዳሲ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ኣማዕባሊ ሶፍትዌር: {0}‬",
    "JOIST/credits.team": "‪ጉጅለ: {0}‬",
    "JOIST/credits.contributors": "‪ኣስተዋፅኦ ዝገበሩ : {0}‬",
    "JOIST/credits.qualityAssurance": "‪ፅሬየት ተቖፃፃሪ: {0}‬",
    "JOIST/credits.graphicArts": "‪ግራፊክ ጥበብ: {0}‬",
    "JOIST/credits.soundDesign": "‪ድምፂ ሃንዳሲ: {0}‬",
    "JOIST/credits.thanks": "‪የቐንየልና‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪መዳያት ድምፂ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ኣሳታፊ መርኣያታት‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ድምፅታት‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ተወሰክቲ ድምፅታት‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪ፀጋማይ ሓይሊ‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪የማናይ ሓይሊ‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪ጥሙር ሓይሊ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪ድምር ሓይልታት = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ቅልጣፈ‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪ዝዓረፈ ሓይሊ‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪ሓይሊ ፍሕፍሕ‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} ሜ/ሴ<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪ናህሪ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪ሰማያዊ ጉጅለ ተዓዊቱ !‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪ቀይሕ ጉጅለ ተዓዊቱ !‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪ጀምሩ!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ደው ኣብሉ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪መጠን‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪መልሱ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}ኒ‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} ኒውተን‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} ኪ.ግ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪ሓይልታት‬",
    "FORCES_AND_MOTION_BASICS/force": "‪ሓይሊ‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪መጠነኣካል‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} ሜ/ሴ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ፍሕፍሕ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ምንም ኣብዘይብሉ‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪ብዙሕ ኣብዘለዎ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪ሓይልን ሕግታት ቅስቃሰ ኒውተንን ፡ መሰርታዊ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪ድምር ሓይሊ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ቅስቃሰ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪ዝተለምደ ምንቅስቃስ‬",
    "SCENERY_PHET/speed.slow": "‪ህዱእ ምንቅስቃስ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tk": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Sorag parametrleri nädogry‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Şu sorag parametrleriniň biriniň ýa-da birnäçesiniň<br> bahasy nädogry:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Şol sorag parametrleri üçin bu simulýasiýa<br> öňden bellenen bahalar bilen başlar.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Saýlamalar‬",
    "JOIST/menuItem.phetWebsite": "‪PhET websaýty…‬",
    "JOIST/menuItem.reportAProblem": "‪Meseläni habar ber…‬",
    "JOIST/menuItem.getUpdate": "‪Täzelenmeleri barla…‬",
    "JOIST/menuItem.screenshot": "‪Ekran suraty‬",
    "JOIST/menuItem.fullscreen": "‪Doly ekran‬",
    "JOIST/menuItem.about": "‪Hakynda…‬",
    "JOIST/termsPrivacyAndLicensing": "‪Düzgünler, gizlinlik we lisenziýa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Terjime edenler‬",
    "JOIST/thirdParty.credits.link": "‪Üçünji taraplaryň ýerine ýetiren işleri‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Düwme gysga ýollary‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak üçin‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪wersiýa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Ýerine ýetirijiler barada maglumat‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Giriz‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/updates.checking": "‪Täzelenmeleri barlaýar…‬",
    "JOIST/updates.upToDate": "‪Bu simulýasiýa täzelenen.‬",
    "JOIST/updates.outOfDate": "‪Täze wersiýa elýeterli‬",
    "JOIST/updates.newVersionAvailable": "‪Täze elýeterli wersiýa bar: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Siziň häzirki wersiýaňyz: {0}.‬",
    "JOIST/updates.getUpdate": "‪Täzelenme al…‬",
    "JOIST/updates.noThanks": "‪Ýok, sag boluň‬",
    "JOIST/updates.offline": "‪Täzelenmeleri barlap bilmeýär.‬",
    "JOIST/credits.leadDesign": "‪Baş dizaýner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programma üpjünçiligini düzenler: {0}.‬",
    "JOIST/credits.team": "‪Topar: {0}‬",
    "JOIST/credits.contributors": "‪Goşant goşanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Hil barlagy: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika işleri: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses bezegi: {0}‬",
    "JOIST/credits.thanks": "‪Minnetdarlyk‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses aýratynlyklary‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulýasiýalarymyzy inklýuziw etmek üçin olara aýratynlyklary goşýarys. Bu aýratynlyklaryň käbirleri dürli zerurlyklary bolan we dürli gurşawdaky öwrenijilere elýeterliligi goldaýar. Öňden bellenen görkeziş sazlamalaryny gözden geçirmek ýa-da üýtgetmek üçin bu menýuny görüň.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklýuziw aýratynlyklary bolan başga simulýasiýalary tapmak üçin, simulýasiýa süzgüji sahypasynda Elýeterlilik we Inklýuziýa gözläň we inklýuziýa aýratynlygy boýunça süzüň.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiw tapawutlanmalar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Täsirleşip syçanjyk we basmak üçin wizual effektleri goş‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Baýlaşdyrylan sesler‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Täsirleşeniňizde sonifikaiýalary we ses effektlerini aýtdyr.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Käbir öwrenijiler üçin peýdaly bolup biljek goşmaça sesi aýtdyr.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proýektor tertibi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Synplarda gowy görünmegi üçin reňk kontrastyny ýokarlandyr.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Çep güýç‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Sag güýç‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Güýçleriň jemi‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Güýçleriň jemi = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Tizlenme‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Täsir edýän güýç‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Sürtülme güýji‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Tizlik‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Gök utdy!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Gyzyl utdy!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Git!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Sägindir‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Bahalar‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Dolan‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} nýuton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Güýçler‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Güýç‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massalar‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Sürtülme‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Hiç‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Köp‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Güýçler we hereket: Başlangyç‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Jemi galan güýç‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Hereket‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Indiki elemente ýa-da topara geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Öňki elemente ýa-da topara geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Toparyň içindäki elementleriň arasynda geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düwmelere bas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gepleşik penjiresinden çyk‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Barlag gutularyny belle-aýyr‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Esasy hereketler‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ýa-da‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slaýder dolandyryşlary‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slaýder‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma bök‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma bök‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slaýderi sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kiçiräk ädimlerde sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ulurak ädimlerde sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪Kiçiräk ädimlerde {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪Ulurak ädimlerde {{verb}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}-a bök‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}-a bök‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Sahypa aşak‬",
    "SCENERY_PHET/key.pageUp": "‪Sahypa ýokaryk‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Tiz‬",
    "SCENERY_PHET/speed.normal": "‪Kadaly‬",
    "SCENERY_PHET/speed.slow": "‪Haýal‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tut</b> ýa-da <b>goýber</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tr": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Geçersiz Sorgu Parametreleri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir ya da daha fazla sorgu parametresi <br>geçersiz değerlere sahip:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Bu Simülasyon mevcut sorgu parametreleri için <br>varsayılan değerlerle başlayacak.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Seçenekler‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Anasayfa‬",
    "JOIST/menuItem.reportAProblem": "‪Problem Bildir‬",
    "JOIST/menuItem.getUpdate": "‪Güncellemeler için tıklayınız‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam Ekran‬",
    "JOIST/menuItem.about": "‪Hakkında...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Şartlar, Gizlilik & Lisanslama‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Çeviri tanıtımı‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü taraf tanıtımı‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Klavye Kısayolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak için‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Versiyon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Tanıtım‬",
    "JOIST/preferences.tabs.overview.title": "‪Genel Bakış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simülasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Görsel‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Girdi‬",
    "JOIST/preferences.tabs.localization.title": "‪Yerelleştirme‬",
    "JOIST/updates.checking": "‪Güncellemeler kontrol ediliyor‬",
    "JOIST/updates.upToDate": "‪Simülasyon güncel‬",
    "JOIST/updates.outOfDate": "‪Yeni versiyonu mevcut‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni sürüm mevcut: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Kullandığınız versiyon: {0}‬",
    "JOIST/updates.getUpdate": "‪Güncelle..‬",
    "JOIST/updates.noThanks": "‪Hayır, teşekkürler‬",
    "JOIST/updates.offline": "‪Güncellemeler kontrol edilemiyor.‬",
    "JOIST/credits.leadDesign": "‪Ana dizayn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Yazılım Geliştirme: {0}‬",
    "JOIST/credits.team": "‪Takım: {0}‬",
    "JOIST/credits.contributors": "‪Katkıda bulunanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalite Garantisi: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikler: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses Tasarımı: {0}‬",
    "JOIST/credits.thanks": "‪Teşekkürler‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses Özellikleri‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Bölge ve Kültür‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simülasyondaki insanların, yerlerin veya nesnelerin tasvirini seçin. Görseller bir bölgenin veya kültürün tüm çeşitliliğini temsil etmeyi amaçlamaz.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Diller‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandaki metni çevirmek için dili değiştirin. Mevcut olduğunda ek açıklamalar İngilizce olarak kalır.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simülasyonlarımızı daha kapsayıcı hale getirmek için özellikler ekliyoruz. Bu özelliklerden bazıları, farklı ihtiyaçları olan ve farklı ortamlarda bulunan öğrenciler için erişilebilirliği destekler. Varsayılan sunum ayarlarını gözden geçirmek veya değiştirmek için bu menüyü inceleyin.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kapsayıcı özelliklere sahip diğer simülasyonları bulmak için, simülasyon filtresi sayfasında Erişim ve Dahil Etme'yi arayın ve kapsayıcı özelliğe göre filtreleyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Simülasyonda Öne Çıkanlar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Etkileşim sırasında fare ve dokunma için görsel vurgular ekleyin.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ek Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Etkileşim kurarken sonifikasyonları ve ses efektlerini çalın.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bazı öğrenciler için yararlı olabilecek ek sesi çalın.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Seslendirme (Yalnızca İngilizce)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Etkileşim kurarken içeriği seslendirin ve vurgulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okyanusya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rastgele‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birleşik Devletleri‬",
    "JOIST/projectorMode": "‪Projektör Modu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sınıflarda daha iyi görünüm için renk kontrastını arttır.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Sol Kuvvet‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Sağ Kuvvet‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Net Kuvvet‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Net Kuvvet = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪İvme‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Uygulanan Kuvvet‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Sürtünme Kuvveti‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Hız‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Mavi takım kazandı!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Kırmızı takım kazandı!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Başla!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Duraklat‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Kuvvetlerin Büyüklüklerini Göster‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Yeniden başla‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Kuvvetler‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kuvvet‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Kütleleri Göster‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Sürtünme Kuvveti‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Az‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Çok‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Kuvvet ve Hareket: Temel Prensipler‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Halat Çekme Oyunu‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Hareket‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hepsini sıfırla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Sonraki maddeye ya da gruba geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Önceki maddeye ya da gruba geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Grup içindeki maddeler arasında geçiş yap‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düğmelere basın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Diyaloğu kapat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tuş takımı içinde değerleri ayarlayın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Onay kutularını aç/kapat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Temel Eylemler‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪veya‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sürgü Ayarları‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Hizala‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sürgü‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma atla‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma atla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Kaydırıcıyı ayarl‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Daha küçük adımlarla ayarla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Daha büyük adımlarla ayarla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} küçük adımlarla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} büyük adımlarla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Şuna atla {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Şuna atla {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Seçenek‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Büyük Harf Tuşu‬",
    "SCENERY_PHET/key.esc": "‪Çıkış‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.enter": "‪Giriş‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Anasayfa‬",
    "SCENERY_PHET/key.pageDown": "‪Aşağı‬",
    "SCENERY_PHET/key.pageUp": "‪Yukarı‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.shift": "‪Değiştir‬",
    "SCENERY_PHET/key.tab": "‪Sekme‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Hızlı‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Yavaş‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Duraklatma veya oynatma eylemi‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "tw": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nkwankyerɛ a eni ngyinasoↄ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Baako anaa Dodoɔ a ɛwɔ adeyɔ yi mu<br> ne no mfa:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Dwumadie yi bɛhyɛ aseɛ wɔ ɔno ara tumi so<br>ɛwɔ adeyɔ yi mu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Nkyɛnsodeɛ‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Ntentanfidie...‬",
    "JOIST/menuItem.reportAProblem": "‪Ka ɔhaw a aba...‬",
    "JOIST/menuItem.getUpdate": "‪Hwɛ deɛ Akɔsi...‬",
    "JOIST/menuItem.screenshot": "‪Twa ani‬",
    "JOIST/menuItem.fullscreen": "‪Ma Anii Nyɛ Kɛse‬",
    "JOIST/menuItem.about": "‪ɛfa ho...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Nhyehyeyɛ, Kukuam & Akwannya‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Nkyerɛaseɛ Abasobɔ Nsɛm‬",
    "JOIST/thirdParty.credits.link": "‪Deɛ wabɛka ho no abasobɔ nsɛm‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Kwan tiawa a yɛfa so Timtim‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ansa na wo b3 hyease no‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Ade pɔtee {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Mfasoɔ‬",
    "JOIST/preferences.tabs.overview.title": "‪Tofa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Nfatohɔ nfonii‬",
    "JOIST/preferences.tabs.visual.title": "‪Ahwihwɛdeɛ‬",
    "JOIST/preferences.tabs.audio.title": "‪Otie‬",
    "JOIST/preferences.tabs.input.title": "‪Nea wo de ahyɛ mu (Input)‬",
    "JOIST/preferences.tabs.localization.title": "‪Nfibea‬",
    "JOIST/updates.checking": "‪Hwehwɛ deɛ Akɔsi...‬",
    "JOIST/updates.upToDate": "‪Dwumadie yi yɛ foforɔ koraa.‬",
    "JOIST/updates.outOfDate": "‪Ade foforɔ aba‬",
    "JOIST/updates.newVersionAvailable": "‪Ade foforɔ aba: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Wo mprenpren foforɔyɛ no yɛ: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pɛ deɛ Akɔsi...‬",
    "JOIST/updates.noThanks": "‪Daabi Meda wo ase‬",
    "JOIST/updates.offline": "‪Antumi anhwɛ deɛ Akɔsi.‬",
    "JOIST/credits.leadDesign": "‪Adeyɛ Asehyɛ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Nniema foforɔ adeyɛ: {0}‬",
    "JOIST/credits.team": "‪ɛkou: {0}‬",
    "JOIST/credits.contributors": "‪Aboafoɔ: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Mfomsoɔ kwansie: {0}‬",
    "JOIST/credits.graphicArts": "‪Mfonini Adeyɛ: {0}‬",
    "JOIST/credits.soundDesign": "‪Ngyegee adeyɛ: {0}‬",
    "JOIST/credits.thanks": "‪Mada wo ase‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Otie ahyɛnsode‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Biai a wɔfri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Yɛ de dwumadie yi su bi ɛɛka ho sɛ nia ɛbɛ yɛ a, ɛbɛ si pi. Saa ɛsu yi boa ma asuafoɔ a wowɔ miamia bebire bɛ di ho mfasoɔ. Hwiwhɛ ɛsu yi mu na sesa nhyɛasedie a wo de ayɛ ayɛ dwuma yi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Sɛ wo rehwihwɛ dwumadie yi su a biribiara wom a, hwɛ dwumadie yi mu kratafa a wa hyɛ biribiara no.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Nkomↄdie napↄso‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Fa nhwɛe ngyinasoɔ no be ka ho, nɛ som abre a wo redi nkitahodie no.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngygee dodoɔ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ngyegye3 nkeka ho‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Bɔ ngyegyeɛ no nsunsoansoɔ abre a wo redi nkitahodie.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bɔ ngygeɛ a ɛbɛ ba mfasoɔ ama adesuafoɔ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kasa (Brɔfo Pɛ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projekta Nsususo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪bue hann no yie sedeɛ yɛbɛhunu sukuu dan no mu yie‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Bonkom Fɔɔse‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Nifa Fɔɔse‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Fɔɔse Nkabom‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Fɔɔse Nkabom = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Asɛlɛrahyen‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Aplaid Fɔɔse‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Frikhyen Fɔɔse‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Mirika‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Bibire (Bluu) Nkonimdea!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Kɔkɔɔ‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Kɔ!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Twentwɛn so‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Valuus‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪San kɔ w'akyi‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Fɔɔses‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Fɔɔse‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Maas dodoɔ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Frekhyen‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪ɛnyɛ mu bia‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Bebiree‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Fɔɔse ne Anammɔntuo: Nhyɛaseɛ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Fɔɔse nkabom‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Anammɔntuo‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hyɛ biri biaasi bio‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Kɔ ade foforɔ so Anaa ekuo foforɔ mu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪San kɔ deɛ atwam no so Anaa ekuo foforɔ nu mu bio‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kyinkyini akuo no mu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Mia so‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fa nkitahodie no bra awieeɛ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sɔ anaa ɛensɔ wɔ adaka yi mu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Mfiase ndeyɛe‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪anaa‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Watiri di so‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Siesie‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Watiri‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪deɛ ɛso‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ketewa, deɛ ɛsua‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hure kɔ kɛseɛ mu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Hure kɔ nketewa mu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Sesa slaida‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Sesa wɔ anamɔn nketewam‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Sesa wɔ anamɔn nketewam‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nketewa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} akɛseɛ tia‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Huri kɔ {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Huri kɔ {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Deɛ ɛbɔ Ntwerɛdeɛ Akɛseɛ‬",
    "SCENERY_PHET/key.esc": "‪Firi mu‬",
    "SCENERY_PHET/key.end": "‪Awiei‬",
    "SCENERY_PHET/key.enter": "‪Wuramu‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Efie‬",
    "SCENERY_PHET/key.pageDown": "‪Pia ko fom koraa‬",
    "SCENERY_PHET/key.pageUp": "‪Pia ko soro koraa‬",
    "SCENERY_PHET/key.space": "‪Gya kwan tum‬",
    "SCENERY_PHET/key.shift": "‪Twe kɔ‬",
    "SCENERY_PHET/key.tab": "‪Kɔ foforɔ so‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Nt3m‬",
    "SCENERY_PHET/speed.normal": "‪Nɔɔmal‬",
    "SCENERY_PHET/speed.slow": "‪Bɔkɔɔ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪kɔ <b>Sɔ mu</b> or <b>Gyae mu</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "uk": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Недійсні параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один або кілька параметрів запиту мають недійсні значення:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделювання розпочнеться із значень за замовчуванням для таких <br>параметрів.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Вподобання‬",
    "JOIST/menuItem.phetWebsite": "‪Вебсайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Повідомте про проблему...‬",
    "JOIST/menuItem.getUpdate": "‪Перевір оновлення‬",
    "JOIST/menuItem.screenshot": "‪Скріншот‬",
    "JOIST/menuItem.fullscreen": "‪Повний екран‬",
    "JOIST/menuItem.about": "‪Інформ.‬",
    "JOIST/termsPrivacyAndLicensing": "‪Умови, конфіденційність та ліцензування‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Кредити перекладу‬",
    "JOIST/thirdParty.credits.link": "‪Кредити сторонніх осіб‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Гарячі клавіші‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪розпочати‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Кредити‬",
    "JOIST/preferences.tabs.overview.title": "‪Огляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симуляція‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальн.‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудіо‬",
    "JOIST/preferences.tabs.input.title": "‪Введення даних‬",
    "JOIST/preferences.tabs.localization.title": "‪Переклад‬",
    "JOIST/updates.checking": "‪Перевірка оновлення‬",
    "JOIST/updates.upToDate": "‪Це моделювання оновлено.‬",
    "JOIST/updates.outOfDate": "‪Нова версія‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша поточна версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Отримати оновлення..‬",
    "JOIST/updates.noThanks": "‪Ні, дякуємо‬",
    "JOIST/updates.offline": "‪Не вдається перевірити наявність оновлень.‬",
    "JOIST/credits.leadDesign": "‪Провідний дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Розробка програмного забезпечення: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪Автори: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Забезпечення якості: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Дизайн звуку: {0}‬",
    "JOIST/credits.thanks": "‪Дякуємо‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функції аудіо‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ми додаємо функції до наших симуляцій, щоб зробити їх більш інклюзивними. Деякі з цих функцій підтримують доступність для учнів з різними потребами та в різних середовищах. Перегляньте вкладки в цьому меню, щоб переглянути або змінити налаштування предста‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Щоб знайти інші моделювання з інклюзивними функціями, знайдіть‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтерактивні моменти‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додайте візуальні виділення для миші та дотику під час взаємодії.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додаткові звуки‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Використовуйте озвучування та звукові ефекти під час взаємодії.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Відтворюйте додатковий звук, який може бути корисним для деяких учнів.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Підвищити контраст для того, щоб було краще видно в класі‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Ліва сила‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Права сила‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Сума сил‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Сума сил = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Прискорення‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Прикладена сила‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Сила тертя‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} м/с<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Швидкість‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Сині виграють!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Червоні виграють!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Старт!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Пауза‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Величини‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Повернутися‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}Н‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Ньютони(ів)‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} кг‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Сили‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Сила‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Маси‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} м/с‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Тертя‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Немає‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Велике‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Сили і рух: Основи‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Тільки сила‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Рух‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скинути налаштування‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Переміщення до наступного елементу чи групи‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти до попередньої позиції чи групи‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переміщення між елементами в групі‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисніть на кнопку‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Вийти з діалогового вікна‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Перемкнути прапорці‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основні дії‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Управління повзунками‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Налаштуйте‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪повзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪мінімум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Перейти до максимуму‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Перейти до мінімуму‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Налаштуйте повзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Налаштуйте менші кроки‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Налаштуйте більші кроки‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} меншими кроками‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} більшими кроками‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перейти до {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перейти до {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Ввести‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Швидко‬",
    "SCENERY_PHET/speed.normal": "‪Нормально‬",
    "SCENERY_PHET/speed.slow": "‪Повільно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪до <b> Схопити </b> або <b> Відпустити </b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "ur": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫سوال کے غلط پیرامیٹرز‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫ایک یا زیادہ سوالات کے پیرامیٹرز میں<br> غلط اقدار ہیں :‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ان پیرامیٹرز کے لئیے پہلے سے طے شدہ <br>اقدار کے ساتھ سیمولیشن شروع ہو جائے گی۔‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫ترجیہات‬",
    "JOIST/menuItem.phetWebsite": "‫فیٹ ویب سائٹ‬",
    "JOIST/menuItem.reportAProblem": "‫مسئلہ کو رپورٹ کیجئے۔۔۔‬",
    "JOIST/menuItem.getUpdate": "‫تازہ اطلاعات کی جانچ کریں ۔۔۔‬",
    "JOIST/menuItem.screenshot": "‫اسکرین شاٹ‬",
    "JOIST/menuItem.fullscreen": "‫مکمل اسکرین‬",
    "JOIST/menuItem.about": "‫اس سیمولیشن کے متعلق۔۔۔۔‬",
    "JOIST/termsPrivacyAndLicensing": "‫شرائط، رازداری اور لائسنسنگ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫ترجمہ بشکریہ‬",
    "JOIST/thirdParty.credits.link": "‫تھرڈ پارٹی کا شکریہ‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‫کی بورڈ شارٹ کٹ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫شروع کرنے لے لئے‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‫ورژن: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‫بشکریہ (کریڈٹ)‬",
    "JOIST/preferences.tabs.overview.title": "‫اجمالی نظر‬",
    "JOIST/preferences.tabs.simulation.title": "‫سیمولیشن‬",
    "JOIST/preferences.tabs.visual.title": "‫بصریات‬",
    "JOIST/preferences.tabs.audio.title": "‫آواز‬",
    "JOIST/preferences.tabs.input.title": "‫ان پٹ (اندراج)‬",
    "JOIST/preferences.tabs.localization.title": "‫مقامی ہم آہنگی‬",
    "JOIST/updates.checking": "‫تازہ اطلاعات کی جانچ کی جارہی  ہے ۔۔۔‬",
    "JOIST/updates.upToDate": "‫یہ سیمولیشن نیا اور مکمل ہے‬",
    "JOIST/updates.outOfDate": "‫نیا ورژن دستیاب ہے‬",
    "JOIST/updates.newVersionAvailable": "‫نیا ورژن موجود ہے: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫آپ کا موجودہ ورژن ہے: {0}‬",
    "JOIST/updates.getUpdate": "‫تازہ تفصیلات حاصل کریں:‬",
    "JOIST/updates.noThanks": "‫نہیں، شکریہ‬",
    "JOIST/updates.offline": "‫اپ ڈیٹ کی جانچ نہیں ہو پا رہی ہے ہوسکی/ہوسکتی‬",
    "JOIST/credits.leadDesign": "‫ناظمِ تزئین: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫سافٹ ویر کی تخلیق: {0}‬",
    "JOIST/credits.team": "‫ٹیم: {0}‬",
    "JOIST/credits.contributors": "‫شراکت دار: {0}‬",
    "JOIST/credits.qualityAssurance": "‫معیار کی ضمانت : {0}‬",
    "JOIST/credits.graphicArts": "‫گرافک آرٹس: {0}‬",
    "JOIST/credits.soundDesign": "‫صوتی تزئین : {0}‬",
    "JOIST/credits.thanks": "‫شکریہ‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫صوتی خصوصیات‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫علاقہ اور ثقافت‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫سیمولیشن میں لوگوں، مقامات یا اشیاء کی تصویر کشی کو منتخب کریں۔ تصاویر کا مقصد کسی علاقے یا ثقافت کے پورے تنوع کی نمائندگی کرنا نہیں ہے۔‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبانیں‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫آن اسکرین متن کا ترجمہ کرنے کے لیے زبان تبدیل کریں۔ اضافی وضاحتیں(جب کبھی موجود ہوں) انگریزی میں ہونگی۔‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫ہم اپنے سیمولیشنوں میں کئی نئی خصوصیات شامل کر رہے ہیں تاکہ انہیں مزید جامع بنایا جا سکے۔ ان میں سے کچھ خصوصیات متنوع ضروریات کے ساتھ اور متنوع ماحول میں سیکھنے والوں کے لیے رسائی کی سہولت فراہم کرتی ہیں۔ پہلے سے طے شدہ پیشکش کی ترتیبات کا جائزہ لینے یا تبدیل کرنے کے لیے اس مینو کو دیکھیں۔‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫شمولیاتی خصائص والے دیگر سیمولیشن کو ڈھونڈھنے کیلئے سیمولیشن فلٹر پیج پر ایکسس اور انکلوزن پر نگاہ ڈالیں اور شمولیاتی فیچر کے ساتھ فلٹر کریں‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫تعاملاتی نکات‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫ماؤز اور ٹچ کو بصری چمکداریت عطا کیجئے‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫آواز‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫مزید آوازیں‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫دوران اکتساب سونیفیکیشن اور اصوات کا استعمال کریں‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫چند اضافی ساوّنڈ پلے کریں تاکہ دیگر طلبا کو سہولت ہو‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫آواز (صرف انگریزی)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫آواز اور تعامل کے دوران مواد کو نمایاں کرنے کے لئے‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫آفریقہ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫آفریقہ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫ایشیاء‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫لاطینی امریکہ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اوشیانا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫بے ترتیب‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ریاستہائے متحدہ امریکہ‬",
    "JOIST/projectorMode": "‫پروجیکٹر کے لئے‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫رنگوں کی چمک کو بڑھائیں تاکہ کلاس روم میں اچھا نظر آئے‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‫بائیں جانب کی قوت‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‫دائیں جانب کی قوت‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‫کل قوت‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‫کل قوت = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‫ایکسلریشن (تیزی)‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‫اپلاؑیڈ قوت (کل قوت کا اطلاق)‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‫فرکشن قوت (رگڑن کی قوت)‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‫{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‫رفتار‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‫نیلی رنگت کی جیت!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‫لال رنگت کی جیت!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‫شروع کیجیے!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‫توقف‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‫قدر(ویلیوز)‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‫واپس آییے‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‫{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‫{0} نیوٹن‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‫{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‫قوت‬",
    "FORCES_AND_MOTION_BASICS/force": "‫قوت‬",
    "FORCES_AND_MOTION_BASICS/masses": "‫مادہ (ماس)‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‫{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‫فرکشن (رگڑن)‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‫کویؑ بھی نہیں‬",
    "FORCES_AND_MOTION_BASICS/lots": "‫بہت زیادہ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‫قوت اور حرکت : بنیادی باتیں‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‫کل قوت‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‫حرکت‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫سب کو ریسیٹ کرئیے‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫اگلی شئے یا گروپ پر جائیں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫پچھلی شئے یا گروپ پر جائیں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫گروپ کے اندرون مختلف اشیا کے درمیان جائیں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫بٹن دبانا‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫اخراج کریں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫کی پیاڈ میں قدروں کو سبٹ کریں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫کنٹرول باکس ٹوگل کرنا‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫بنیادی اقدام‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫سلائیڈر کنٹرولس‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫ایڈجسٹ کریں۔‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫سلائیڈر‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫سب سے زیادہ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫سب سے کم‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫آخری حد تک جائیں‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫کم سے کم تک جائیں‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫ایڈجسٹ سلائڈر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫چھوٹے اقدامات ایڈجسٹ کریں‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫بڑے اقدامات ایڈجسٹ کریں‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} چھوٹے قدموں میں‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بڑے قدموں میں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫{{minimum}} جائیں‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫{{maximum}} جائیں‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‫اختیار‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.capsLock": "‫کیاپس لوک‬",
    "SCENERY_PHET/key.esc": "‫باہر‬",
    "SCENERY_PHET/key.end": "‫ختم شد‬",
    "SCENERY_PHET/key.enter": "‫داخل ہوں‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫ہوم‬",
    "SCENERY_PHET/key.pageDown": "‫نچلا پیج‬",
    "SCENERY_PHET/key.pageUp": "‫اوپری پیج‬",
    "SCENERY_PHET/key.space": "‫جگہ (اسپیس)‬",
    "SCENERY_PHET/key.shift": "‫شِفٹ بٹن‬",
    "SCENERY_PHET/key.tab": "‫ٹیاب‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‫تیز‬",
    "SCENERY_PHET/speed.normal": "‫حسب معمول‬",
    "SCENERY_PHET/speed.slow": "‫آہستہ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫یا <b>Grab</b> یا <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫روکئے یا چلائیے‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "uz": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yaroqsiz so‘rov parametrlari‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir yoki ko‘proq ushbu so‘rov paramentrlarida<br>yaroqsiz qiymat mavjud:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyatsiya ushbu<br>so‘rov parametrlari uchun avvaldan belgilangan qiymatlar bilan boshlanadi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Afzalliklar‬",
    "JOIST/menuItem.phetWebsite": "‪PhET vebsayti...‬",
    "JOIST/menuItem.reportAProblem": "‪Muammo haqida xabar berish...‬",
    "JOIST/menuItem.getUpdate": "‪Yangilanishlarni tekshirish…‬",
    "JOIST/menuItem.screenshot": "‪Ekranni rasmga olish‬",
    "JOIST/menuItem.fullscreen": "‪To‘liq ekran‬",
    "JOIST/menuItem.about": "‪Simulyatsiya haqida…‬",
    "JOIST/termsPrivacyAndLicensing": "‪Shartlar, maxfiylik va litsenziyalash‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tarjima uchun minnatdorchilik‬",
    "JOIST/thirdParty.credits.link": "‪Uchinchi tomon qatnashchilar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Tezkor tugmalar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪boshlash‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪{0} versiya‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Kreditlar‬",
    "JOIST/preferences.tabs.overview.title": "‪Umumiy koʻrinish‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyatsiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Kiritish‬",
    "JOIST/preferences.tabs.localization.title": "‪Tillar‬",
    "JOIST/updates.checking": "‪Yangilanishlar tekshirilmoqda…‬",
    "JOIST/updates.upToDate": "‪Ushbu simulyatsiya eng so`nggi talqingacha yangilangan‬",
    "JOIST/updates.outOfDate": "‪Yangi versiyasi mavjud‬",
    "JOIST/updates.newVersionAvailable": "‪Yangi versiyasi mavjud: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Sizdagi hozirgi versiya: {0}‬",
    "JOIST/updates.getUpdate": "‪Yangilanishlarni olish…‬",
    "JOIST/updates.noThanks": "‪Yo‘q, rahmat‬",
    "JOIST/updates.offline": "‪Yangilanishlarni tekshirib bo‘lmadi‬",
    "JOIST/credits.leadDesign": "‪Loyiha yetakchisi:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dasturiy ta'minot ishlab chiqarish: {0}‬",
    "JOIST/credits.team": "‪Jamoa: {0}‬",
    "JOIST/credits.contributors": "‪Hissa qo‘shganlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sifat nazoratchilari: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika muharrirlari: {0}‬",
    "JOIST/credits.soundDesign": "‪Ovoz dizayni: {0}‬",
    "JOIST/credits.thanks": "‪Minnatdorchilik bildiramiz‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xususiyatlari‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mintaqa va madaniyat‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulyatsiyadagi odamlar, joylar yoki narsalarning ko'rinishini belgilang. Rasmlar biror bir hudud yoki madaniyatning to'liq xilma-xilligini ifodalash uchun mo'ljallanmagan.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tillar‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandagi matnni tarjima qilish uchun tilni oʻzgartiring. Qo'shimcha tavsiflar, agar mavjud bo'lsa, ingliz tilida qoladi.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Biz simulyatsiyalarimizni yanada qamrab olish uchun xususiyatlarni qo'shmoqdamiz. Ushbu xususiyatlardan ba'zilari turli xil ehtiyojlarga ega va turli muhitlarda o'quvchilar uchun foydalanish imkoniyatini qo'llab-quvvatlaydi. Standart taqdimot sozlamalarini ko‘rib chiqish yoki o‘zgartirish uchun ushbu menyuni o‘rganing.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklyuziv xususiyatlarga ega boshqa simulyatsiyalarni topish uchun simulyatsiya filtri sahifasida Kirish va Inklyuzionni qidiring va inklyuziv xususiyat bo'yicha filtrlang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiv diqqatga sazovor joylar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪O'zaro aloqada sichqoncha va teginish uchun alohida vizual o‘rinlarni qo'shing.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Qo‘shimcha tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪O‘zaro aloqada bo'lganingizda sonifikatsiyalar va ovoz effektlarini chaling.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Ba'zi o‘quvchilar uchun foydali bo'lishi mumkin bo'lgan qo'shimcha tovushni ijro eting.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ovoz berish (Faqat Ingliz tilida)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Aloqada bo‘lganingizda ovoz chiqaring va kontentni ta'kidlang.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (kichik)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Osiyo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lotin Amerikasi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tasodifiy‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Qo'shma Shtatlari‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinflarda yaxshiroq ko'rinish uchun ranglar kontrastini oshiring.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Chapga yo‘nalgan kuch‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪O‘ngga yo‘nalgan kuch‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Kuchlarning yig‘indisi‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Kuchlarning yig‘indisi = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Tezlanish‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Itaruvchi kuch‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Ishqalanish kuchi‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Tezlik‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Qizillar yutdi!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Ko‘klar yutdi!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Boshla!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪To‘xtatib turish‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Qiymatlar‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Qayta boshlash‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0} N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} nyuton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Kuchlar‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Kuch‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Massa‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Ishqalanish‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Yo‘q‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Katta‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Kuchlar va harakat:Asosiy tushunchalar‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Natijaviy kuch‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Harakat‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hammasini tiklash‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Keyingi element yoki elementlar guruhiga o‘tish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Avvalgi element yoki elementlar guruhiga qaytish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Guruh elementlari orasida harakatlantirish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tugmachalarni bosing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog oynani tark etish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviaturada qiymatlarni o'rnating‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪O‘tish qutilari‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Asosiy  harakatlar‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪yoki‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Dastak boshqaruvi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪tutqich‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimal‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimal‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Eng yuqorisiga chiqarish‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Eng pastgisiga tushirish‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slayderni sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kichikroq oraliqda sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kattaroq oraliqda sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪kichikroq qadamlarda {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪kattaroq qadamlarda {{verb}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} ga oʻtish‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} ga oʻtish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Variant‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Tez‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Sekin‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪l‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tanlash</b>yoki<b>Bekor qilish</b>uchun‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪To‘xtatib turish yoki o‘ynatish‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "vi": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Một hay nhiều tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mô phỏng sẽ bắt đầu với giá trị mặc định đối với<br> tham số được yêu cầu‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Điều chỉnh‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Thông báo sự cố...‬",
    "JOIST/menuItem.getUpdate": "‪Kiểm tra phiên bản...‬",
    "JOIST/menuItem.screenshot": "‪Ảnh chụp màn hình‬",
    "JOIST/menuItem.fullscreen": "‪Toàn màn hình‬",
    "JOIST/menuItem.about": "‪Thông tin...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Các điều khoản về sự riêng tư, cấp phép‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Công trạng phần biên dịch‬",
    "JOIST/thirdParty.credits.link": "‪Công trạng bên thứ ba‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Phím tắt‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪để bắt đầu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪phiên bản {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Công trạng‬",
    "JOIST/preferences.tabs.overview.title": "‪Tổng quan‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mô phỏng‬",
    "JOIST/preferences.tabs.visual.title": "‪Hình ảnh‬",
    "JOIST/preferences.tabs.audio.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Địa phương hoá‬",
    "JOIST/updates.checking": "‪Kiểm tra phiên bản...‬",
    "JOIST/updates.upToDate": "‪Phiên bản đã cập nhật‬",
    "JOIST/updates.outOfDate": "‪Đã có phiên bản mới‬",
    "JOIST/updates.newVersionAvailable": "‪Đã có phiên bản mới: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phiên bản hiện tại: {0}‬",
    "JOIST/updates.getUpdate": "‪Tải cập nhật...‬",
    "JOIST/updates.noThanks": "‪Không, cám ơn‬",
    "JOIST/updates.offline": "‪Không thể kiểm tra phiên bản‬",
    "JOIST/credits.leadDesign": "‪Thiết kế chính: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Phát triển phần mềm: {0}‬",
    "JOIST/credits.team": "‪Nhóm thiết kế: {0}‬",
    "JOIST/credits.contributors": "‪Những người đóng góp:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Kiểm định chất lượng: {0}‬",
    "JOIST/credits.graphicArts": "‪Đồ hoạ: {0}‬",
    "JOIST/credits.soundDesign": "‪Thiết kế âm thanh: {0}‬",
    "JOIST/credits.thanks": "‪Tri ân‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngôn ngữ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Đổi ngôn ngữ để dịch văn bản trên màn hình‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. \n\nSome of these features support accessibility for learners with diverse \n\nneeds and within diverse environments. Explore the tabs in this menu to \n\nreview or change the default‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and \n\nInclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Thêm âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Tiếng (tiếng Anh)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Chế độ đèn chiếu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tăng độ tương phản‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Lực bên trái‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Lực bên phải‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Tổng lực‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Tổng lực = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Gia tốc‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Lực tác dụng‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Lực ma sát‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Đếm giờ‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Màu của hợp lực‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Xanh và đỏ‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Tím và cam‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Tốc độ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Xanh thắng!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Đỏ thắng!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Tím thắng!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Cam thắng!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Kéo!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Dừng‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Trị số‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Trả lại như cũ‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newton‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0}kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Lực‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Lực‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Khối lượng‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Ma sát‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Không‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Nhiều‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Lực và chuyển động: Phần cơ bản‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Hợp lực‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪Chuyển động‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset all‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Chuyển tới đối tượng/nhóm kế tiếp‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Chuyển tới đối tượng/nhóm trước đó‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Di chuyển giữa các đối tượng‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bấm phím‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Thoát khỏi dialog‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Thay đổi dấu chọn‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Thao tác cơ bản‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪hay‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Điều khiển con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Điều chỉnh‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪cực đại‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪cực tiểu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Nhảy tới trị cực đại‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Nhảy tới trị cực tiểu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Điều chỉnh con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Điều chỉnh từng phần nhỏ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Điều chỉnh từng phần lớn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}}  {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nhiều bước nhỏ hơn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nhiều bước lớn hơn‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Chuyển tới {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Chuyển tới {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Điều khiển con quay‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪Con quay‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Tuỳ chọn‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪Nhanh‬",
    "SCENERY_PHET/speed.normal": "‪Bình thường‬",
    "SCENERY_PHET/speed.slow": "‪Chậm‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Giữ</b>hay<b>Thả</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ngừng hay chạy tiếp‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "yo": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Awọn paramita ibeere ti ko tọ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ọkan tabi diẹ ẹ sii ti awọn paramita ibeere wọnyi ni<br>aiṣedeede esi:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulation yoo bẹrẹ pẹlu aiyipada iye fun<br>awon paramita ibeere‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Awọn ayanfẹ‬",
    "JOIST/menuItem.phetWebsite": "‪Itakun ayelujara PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Jabọ isoro kan…‬",
    "JOIST/menuItem.getUpdate": "‪Ṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/menuItem.screenshot": "‪Asareya‬",
    "JOIST/menuItem.fullscreen": "‪Kun oju aworan‬",
    "JOIST/menuItem.about": "‪Nipa‬",
    "JOIST/termsPrivacyAndLicensing": "‪Awọn ofin, Asiri & Iwe-aṣẹ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Awọn Kirẹditi Itumọ‬",
    "JOIST/thirdParty.credits.link": "‪Awọn kirediti ẹni-kẹta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪Awọn ọna abuja Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lati bẹrẹ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪Eda{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Awọn kirediti‬",
    "JOIST/preferences.tabs.overview.title": "‪Akopọ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Afọwọṣe‬",
    "JOIST/preferences.tabs.visual.title": "‪Awoju‬",
    "JOIST/preferences.tabs.audio.title": "‪ohun‬",
    "JOIST/preferences.tabs.input.title": "‪Tewole‬",
    "JOIST/preferences.tabs.localization.title": "‪Isọdibilẹ‬",
    "JOIST/updates.checking": "‪Ṣiṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/updates.upToDate": "‪Yi kikopa jẹ imudojuiwọn‬",
    "JOIST/updates.outOfDate": "‪Eda titun ti wa‬",
    "JOIST/updates.newVersionAvailable": "‪Ẹya tuntun wa: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Eda titun: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dide...‬",
    "JOIST/updates.noThanks": "‪Rara Ese‬",
    "JOIST/updates.offline": "‪Ko le ṣayẹwo fun awọn imudojuiwọn.‬",
    "JOIST/credits.leadDesign": "‪Siwaju batani: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Idagbasoke Software: {0}‬",
    "JOIST/credits.team": "‪Egbe: {0}‬",
    "JOIST/credits.contributors": "‪Àwọn olùkópa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪: {0}‬",
    "JOIST/credits.graphicArts": "‪Aworan: {0}‬",
    "JOIST/credits.soundDesign": "‪Apẹrẹ ohun: {0}‬",
    "JOIST/credits.thanks": "‪E se‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Awọn ẹya ara ẹrọ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Ekun ati Asa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Yan aworan eniyan, awọn aaye, tabi awọn nkan ninu SIM yi. Awọn aworan ko ni ipinnu lati ṣe aṣoju gbogbo oniruuru agbegbe tabi aṣa.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Awon ede‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Yi ede pada lati tumọ lori ọrọ aworan.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪A n ṣafikun awọn ẹya si awọn iṣeṣiro wa lati jẹ ki wọn ni itọsi diẹ sii. Diẹ ninu awọn ẹya wọnyi ṣe atilẹyin iraye si fun awọn akẹẹkọ pẹlu awọn iwulo oniruuru ati laarin awọn agbegbe oniruuru. Ṣawari akojọ aṣayan yii lati ṣe atunyẹwo tabi yi awọn eto igbe‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lati wa awọn iṣeṣiro miiran pẹlu awọn ẹya ifisi, wa Wiwọle ati Ifisi lori oju-iwe àlẹmọ kikopa ati àlẹmọ nipasẹ ẹya ara ẹrọ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Banisọrọ Ifojusi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ṣafikun awọn ifojusi wiwo fun Asin ati ifọwọkan bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ohun‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Awọn ohun afikun‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mu sonifications ati awọn ipa didun ohun bi o ṣe nlo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mu ohun afikun ṣiṣẹ ti o le ṣe iranlọwọ fun diẹ ninu awọn akẹẹkọ‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ngbohun (Gẹẹsi nikan)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ohùn ati ṣe afihan akoonu bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ile Afirika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ile Afirika (onírẹ̀lẹ̀)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ile Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ile Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ile Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪laileto‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ilu Amẹrika‬",
    "JOIST/projectorMode": "‪Pirojekito Ipo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mu iyatọ awọ pọ si fun hihan to dara julọ ni awọn yara ikawe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪Ipá apa òsì‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪Ipá apa ọ̀tún‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪Akopọ Ipá‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪Akopọ Ipá  = 0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪Ìyára‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪Ipá‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪Ipá idena láàárín ohun‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪Iyárá‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪Awọ búlúù bori!‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪Awọ pupa bori!‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪Lọ!‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪Dúró díẹ̀‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪Iwọ̀n‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪Dápádá‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪Ipá‬",
    "FORCES_AND_MOTION_BASICS/force": "‪Ipá‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪Órisirisi Àkójọ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪Idena láàárín ohun‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪Ko si‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪Pupọ‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Ipá ati ìsún: Ipilẹ‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪Ipá lapapọ‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪ìsún‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tun Gbogbo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gbe lọ si nkan ti o tẹle tabi ẹgbẹ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gbe lọ si nkan iṣaaju tabi ẹgbẹ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Gbe laarin awọn ohun kan ninu ẹgbẹ kan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tẹ awọn bọtini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Jade ajọṣọ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ṣeto awọn iye laarin oriṣi bọtini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Yipada awọn apoti ayẹwo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Awọn iṣe ipilẹ‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tabi‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Awọn iṣakoso Slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ṣatunṣe‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪esun‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪to pọju‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪to kere ju‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Lọ si iwọn ti o pọju‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Lọ si iwon ti o kere julọ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ṣatunṣe esun‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ṣatunṣe ni awọn igbesẹ kekere‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ṣatunṣe ni awọn igbesẹ nla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} awọn igbesẹ kekere‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} o tobi awọn igbesẹ ti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪Aṣayan‬",
    "SCENERY_PHET/key.alt": "‪yiyan‬",
    "SCENERY_PHET/key.capsLock": "‪Botini ise leta nla‬",
    "SCENERY_PHET/key.esc": "‪ona abayo‬",
    "SCENERY_PHET/key.end": "‪Ipari‬",
    "SCENERY_PHET/key.enter": "‪Sàtẹ̀wọlé‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪bọtini iṣẹ‬",
    "SCENERY_PHET/key.home": "‪Ile‬",
    "SCENERY_PHET/key.pageDown": "‪oju-iwe si isalẹ‬",
    "SCENERY_PHET/key.pageUp": "‪oju-iwe soke‬",
    "SCENERY_PHET/key.space": "‪Alàfo‬",
    "SCENERY_PHET/key.shift": "‪Yi lọ yi bọ‬",
    "SCENERY_PHET/key.tab": "‪táàbù‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪kíákíá‬",
    "SCENERY_PHET/speed.normal": "‪Deedee‬",
    "SCENERY_PHET/speed.slow": "‪Lọ̀rà‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sinmi tabi mu igbese‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "zh_CN": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪无效的查询值‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪一个或多个参数有<br>无效值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪模拟应用将会从<br>这些询问值的默认值开始‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪参数设定‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 网站…‬",
    "JOIST/menuItem.reportAProblem": "‪报告问题……‬",
    "JOIST/menuItem.getUpdate": "‪检查更新……‬",
    "JOIST/menuItem.screenshot": "‪屏幕截图‬",
    "JOIST/menuItem.fullscreen": "‪全屏‬",
    "JOIST/menuItem.about": "‪关于……‬",
    "JOIST/termsPrivacyAndLicensing": "‪条款,隐私&授权‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻译组‬",
    "JOIST/thirdParty.credits.link": "‪第三方协助‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪快捷键‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪开始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪制作者‬",
    "JOIST/preferences.tabs.overview.title": "‪综述‬",
    "JOIST/preferences.tabs.simulation.title": "‪仿真‬",
    "JOIST/preferences.tabs.visual.title": "‪视觉‬",
    "JOIST/preferences.tabs.audio.title": "‪音频‬",
    "JOIST/preferences.tabs.input.title": "‪输入‬",
    "JOIST/preferences.tabs.localization.title": "‪本地化‬",
    "JOIST/updates.checking": "‪正在检查更新……‬",
    "JOIST/updates.upToDate": "‪已经是最新版本‬",
    "JOIST/updates.outOfDate": "‪新版本可用‬",
    "JOIST/updates.newVersionAvailable": "‪有一个新的版本可用: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪当前版本: {0}‬",
    "JOIST/updates.getUpdate": "‪获取更新…‬",
    "JOIST/updates.noThanks": "‪不了谢谢‬",
    "JOIST/updates.offline": "‪无法检查更新‬",
    "JOIST/credits.leadDesign": "‪首席设计: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪软件开发: {0}‬",
    "JOIST/credits.team": "‪团队: {0}‬",
    "JOIST/credits.contributors": "‪投稿者:{0}‬",
    "JOIST/credits.qualityAssurance": "‪品质保证: {0}‬",
    "JOIST/credits.graphicArts": "‪美工设计: {0}‬",
    "JOIST/credits.soundDesign": "‪声音设计：{0}‬",
    "JOIST/credits.thanks": "‪致谢‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪声音特性‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪地域与文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪选择模拟程序中的人物、地点或物体的描绘。这些图像并非展现某一地区或文化的全貌。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪语言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪更改语言可实现屏幕上显示特定语言。若有其他说明，仍以英文呈现。‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我们正在为模拟程序添加一些功能，使其更具包容性。其中一些功能能够满足不同需求的学习者以及不同环境下的学习者。请浏览此菜单，以查看或更改默认的展示设置。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪若要查找具有包容性的其他模拟程序，请在筛选页面中找到“访问”和“包容性”，然后根据包容性特征进行筛选。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互动两点‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪在您进行互动时，为鼠标或触摸操作增加视觉效果‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪声音‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪额外声音‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪互动时播放音频和音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放可能对部分学习者有帮助的额外音频。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪发声（仅限英语）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪与他人交流时，播报并突显相关内容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪中非‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亚洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪随机‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美国‬",
    "JOIST/projectorMode": "‪投影模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增强颜色对比度，使得在教室环境下有更好的视觉效果。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪向左的力‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪向右的力‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪合力‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪合力为0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪加速度‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪推力‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪摩擦力‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪速度‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪蓝队获胜‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪红队获胜！‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪开始！‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪暂停‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪数值‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪重新开始‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} Newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0}千克‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪力‬",
    "FORCES_AND_MOTION_BASICS/force": "‪力‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪质量‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪摩擦力‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪没有‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪许多‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪力和运动：基础‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪拔河比赛‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪运动‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪重置‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪下一个物体或组合‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪上一个物体或组合‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪移到组内物体‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按钮‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪退出对话‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用键盘设置数值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪勾选框‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或者‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪滑块控件‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪调整‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪滑块‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪调到最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪调到最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪调整滑块‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪小跨度调整‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪大跨度调整‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} 小幅度‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} 大幅度‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪调到{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪调到{{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪选择‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪锁定大写‬",
    "SCENERY_PHET/key.esc": "‪退出‬",
    "SCENERY_PHET/key.end": "‪结束‬",
    "SCENERY_PHET/key.enter": "‪输入‬",
    "SCENERY_PHET/key.backspace": "‪返回‬",
    "SCENERY_PHET/key.delete": "‪删除‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪主页‬",
    "SCENERY_PHET/key.pageDown": "‪下翻‬",
    "SCENERY_PHET/key.pageUp": "‪上翻‬",
    "SCENERY_PHET/key.space": "‪空格‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪快‬",
    "SCENERY_PHET/speed.normal": "‪正常‬",
    "SCENERY_PHET/speed.slow": "‪慢速‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C\nC‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暂停或执行动作‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "zh_TW": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪查詢參數不正確‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪查詢參數中有不正確的值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪此模擬教材會以這些參數當預設值。‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪喜好設定‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 網站...‬",
    "JOIST/menuItem.reportAProblem": "‪回報問題...‬",
    "JOIST/menuItem.getUpdate": "‪檢查更新...‬",
    "JOIST/menuItem.screenshot": "‪螢幕快照‬",
    "JOIST/menuItem.fullscreen": "‪全螢幕‬",
    "JOIST/menuItem.about": "‪關於...‬",
    "JOIST/termsPrivacyAndLicensing": "‪術語、隱私與授權條款‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻譯貢獻者‬",
    "JOIST/thirdParty.credits.link": "‪感謝第三方團體的協助‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪快捷鍵‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪開始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪謝誌‬",
    "JOIST/preferences.tabs.overview.title": "‪概觀‬",
    "JOIST/preferences.tabs.simulation.title": "‪模擬‬",
    "JOIST/preferences.tabs.visual.title": "‪視覺‬",
    "JOIST/preferences.tabs.audio.title": "‪音效‬",
    "JOIST/preferences.tabs.input.title": "‪輸入‬",
    "JOIST/preferences.tabs.localization.title": "‪在地化‬",
    "JOIST/updates.checking": "‪正在檢查更新...‬",
    "JOIST/updates.upToDate": "‪此模擬已是最新版本‬",
    "JOIST/updates.outOfDate": "‪有新版本可使用‬",
    "JOIST/updates.newVersionAvailable": "‪已經有新版本：{0}。‬",
    "JOIST/updates.yourCurrentVersion": "‪您目前的版本為 {0}。‬",
    "JOIST/updates.getUpdate": "‪取得更新...‬",
    "JOIST/updates.noThanks": "‪不用了，謝謝‬",
    "JOIST/updates.offline": "‪無法檢查更新。‬",
    "JOIST/credits.leadDesign": "‪首席設計：{0}‬",
    "JOIST/credits.softwareDevelopment": "‪軟體開發：{0}‬",
    "JOIST/credits.team": "‪團隊：{0}‬",
    "JOIST/credits.contributors": "‪貢獻者：{0}‬",
    "JOIST/credits.qualityAssurance": "‪品管：{0}‬",
    "JOIST/credits.graphicArts": "‪美術設計：{0}‬",
    "JOIST/credits.soundDesign": "‪音效設計：{0}‬",
    "JOIST/credits.thanks": "‪感謝‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪音效功能‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪區域與文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪選擇模擬遊戲中人物、地點或物件的圖像。圖像並未意圖代表一個地區或文化的整體多樣性。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪語言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪改變螢幕上顯示的語言。若有額外的描述則會仍保持在英文。‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我們正嘗試在模擬教材中加入更多功能。這些功能中有些是為了支援各種無障礙需求的學習者與環境。在此選單的分頁中查看與變更預設的設定。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪要查詢其他有無障礙功能的模擬教材，請到教材清單的過濾器選擇。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互動突顯‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪用滑鼠游標或觸控互動時加上視覺突顯。‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪額外音效‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪在您玩模擬教材時播放聲音與音效。‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放額外的音效可能對一些學習者有幫助。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪語音（只有英文）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪互動時發出語音與突顯內容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪非洲（小型區域）‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亞洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪隨機‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美國‬",
    "JOIST/projectorMode": "‪投射模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增加色彩對比，以便在教室內能看得更清楚。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪左邊力量‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪右邊力量‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪力量總和‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪力量總和=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪加速度‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪作用力‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪摩擦力‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} 公尺/秒平方‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪速度‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪藍隊獲勝！‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪紅隊獲勝！‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪開始！‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪暫停‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪值‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪返回‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}牛頓‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} 牛頓‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} 公斤‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪力量‬",
    "FORCES_AND_MOTION_BASICS/force": "‪力量‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪資訊‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} 公尺/秒‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪摩擦‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪無‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪很多‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪Forces and Motion:Basics_力和運動：基礎‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪拔河‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪運動‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪全部重置‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪移動到下一個項目或群組‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪移動到前一個項目或群組‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪在一個群組裡的項目間移動‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按鍵‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪離開對話框‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用數字鍵設定值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪切換勾選盒‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本動作‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪滑動器控制‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪調整‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪滑動器‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪跳到最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪跳到最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪調整滑動器‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪以較小幅度調整‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪以較大幅度調整‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪以較小幅度{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪以較大幅度{{verb}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪跳到 {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪跳到 {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪旋轉器控制‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪旋轉器‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪選項‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.capsLock": "‪大寫鎖定‬",
    "SCENERY_PHET/key.esc": "‪ESC 鍵‬",
    "SCENERY_PHET/key.end": "‪End 鍵‬",
    "SCENERY_PHET/key.enter": "‪Enter 鍵‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn 鍵‬",
    "SCENERY_PHET/key.home": "‪Home 鍵‬",
    "SCENERY_PHET/key.pageDown": "‪Page Down 鍵‬",
    "SCENERY_PHET/key.pageUp": "‪Page Up 鍵‬",
    "SCENERY_PHET/key.space": "‪空白鍵‬",
    "SCENERY_PHET/key.shift": "‪Shift 鍵‬",
    "SCENERY_PHET/key.tab": "‪Tab 鍵‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪快‬",
    "SCENERY_PHET/speed.normal": "‪正常‬",
    "SCENERY_PHET/speed.slow": "‪慢‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>抓</b>或<b>放</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暫停或播放‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  },
  "zu": {
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Amapharamitha Wombuzo Angavumemelekile‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪eyodwa noma ngaphezulu yale pharamitha yombuzo inamanani <br>angavumelekile:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ukulingisa kuzoqala ngamavelu azenzakalelayo<br> alawo mapharamitha wombuzo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪izintandokazi‬",
    "JOIST/menuItem.phetWebsite": "‪Iwebhusayathi ye-PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Bika inkinga...‬",
    "JOIST/menuItem.getUpdate": "‪Hlola izibuyekezo...‬",
    "JOIST/menuItem.screenshot": "‪Sithombe-skrini‬",
    "JOIST/menuItem.fullscreen": "‪Sikrini esigcwele‬",
    "JOIST/menuItem.about": "‪Mayelana...‬",
    "JOIST/termsPrivacyAndLicensing": "‪Imigomo,ubumfihlo & ukulayisensa‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Amakhredithi okuhumosha‬",
    "JOIST/thirdParty.credits.link": "‪Amakhredithi ezinkampani zangaphandle‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/keyboardShortcuts.title": "‪izinqamuleli sekhibhodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ukuze uqalise‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/credits.title": "‪Amakhredithi‬",
    "JOIST/preferences.tabs.overview.title": "‪ukubuka konke‬",
    "JOIST/preferences.tabs.simulation.title": "‪ukulingiswa‬",
    "JOIST/preferences.tabs.visual.title": "‪ezibonakalayo‬",
    "JOIST/preferences.tabs.audio.title": "‪umsindo‬",
    "JOIST/preferences.tabs.input.title": "‪okokufaka‬",
    "JOIST/preferences.tabs.localization.title": "‪ukwenziwa kwasendaweni‬",
    "JOIST/updates.checking": "‪Ibheka izibuyekezo‬",
    "JOIST/updates.upToDate": "‪Lokhu sekulingisa. kusesikhathini samanje‬",
    "JOIST/updates.outOfDate": "‪Inguqulo entsha etholakalayo‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Thola isibuyekezo...‬",
    "JOIST/updates.noThanks": "‪Cha \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\ncha ngiyabonga‬",
    "JOIST/updates.offline": "‪Ayikwazi ukuhlola izibuyekezo‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Ngiyabonga‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪izici zomsindo‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Isifunda Namasiko‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Sengeza izici emifanekisweni yethu ukuze siyenze ibandakanye kakhudlwana. Ezinye zalezi zic zisekela ukufinyeleleka abafundi anezidingo ezihlukahlukene futhi ngaphakathi kwendawo ehlukahlukene,Hlola le menyu ukuze ubuyekeze noma uguqule izilungiselelo zephrezentheshini ezizenzakalelayo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ukuze uthole okunye ukulingisa okunezici ezikhethekile, bheka okuthi Ukufinyelela nokufakwa ekhasini.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪amaphuzu avelele asebenzisanayo‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪engeza okuvelele okubukwayo kwegundane bese uthinta njengoba‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪umsindo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪umsindo owengeziwe‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Dlala i-sonification nemisindo njengoba uhlanganyela.‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪dlala umsindo owengeziwe ongaba usizo kwabanye abafundi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ukuphimisa(isiNgisi kuphela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪izwi futhi ugqamise okuqukethwe njengoba uhlanganyela.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Imodi Yeprojektha‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪khulisa ukugqama kombala ukuze kubonakale kangcono emakilasini.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.adjustAppliedForce": "‪Adjust Applied Force‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.adjustAppliedForce.zeroAppliedForceDescription": "‪Set applied force to zero with 0 key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pullerNavigation": "‪Puller Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectPuller": "‪Select puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.selectPullerDescription": "‪Select puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabPuller": "‪Grab selected puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.grabPullerDescription": "‪Grab selected puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedPuller": "‪Move grabbed puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.moveGrabbedPullerDescription": "‪Move grabbed puller with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropPuller": "‪Drop puller‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.dropPullerDescription": "‪Drop puller with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.returnToToolboxDescription": "‪Return grabbed puller to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.pullerNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.zeroAppliedForce": "‪Set applied force to zero‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.cancelMovement": "‪Cancel movement‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.objectNavigation": "‪Object Navigation‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.selectObject": "‪Select object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.selectObjectDescription": "‪Select object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.grabObject": "‪Grab selected object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.grabObjectDescription": "‪Grab selected object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.moveGrabbedObject": "‪Move grabbed object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.moveGrabbedObjectDescription": "‪Move grabbed object with Left and Right Arrow keys or A and D keys.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.dropObject": "‪Drop object‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.dropObjectDescription": "‪Drop object with Space or Enter keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.returnToToolboxDescription": "‪Return grabbed object to toolbox with Delete or Backspace keys.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.objectNavigation.cancelMovement": "‪Cancel movement with Escape key.‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.startGame": "‪Start tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.pauseGame": "‪Pause tug-of-war game‬",
    "FORCES_AND_MOTION_BASICS/keyboardHelpDialog.returnCartToCenter": "‪Return cart to center‬",
    "FORCES_AND_MOTION_BASICS/leftForce": "‪amandla okudonsa noma ukusunduza kwesokunnxele‬",
    "FORCES_AND_MOTION_BASICS/rightForce": "‪amandla okudonsa noma ukusunduza kwesokudla‬",
    "FORCES_AND_MOTION_BASICS/sumOfForces": "‪isamba samandla okudosa noma ukusunduza‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.teamName": "‪{ $color ->\n    [blue]   Blue Team\n    [red]    Red Team\n    [purple] Purple Team\n   *[orange] Orange Team\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.pullerInstruction": "‪Grab puller. Once grabbed, use keyboard shortcuts to change position. Knots are numbered from left-to-right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleName": "‪{ a11y_netForceScreen_puller_size } { a11y_netForceScreen_colorName } Puller { $index }‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.playAreaControls.accessibleHeading": "‪Tug-of-War Controls‬",
    "FORCES_AND_MOTION_BASICS/sumOfForcesEqualsZero": "‪isamba samandla okudonsa noma ukusunduza=0‬",
    "FORCES_AND_MOTION_BASICS/acceleration": "‪ukusheshisa‬",
    "FORCES_AND_MOTION_BASICS/appliedForce": "‪amandla asetshenziwe‬",
    "FORCES_AND_MOTION_BASICS/frictionForce": "‪amandla okunhqubuzana‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsAcceleration": "‪{0}: {1} m/s<sup>2</sup>‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.accessibleHeading": "‪Applied Force Control‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.playAreaControls.appliedForceControl.description": "‪Set force applied by pusher on the stack.‬",
    "FORCES_AND_MOTION_BASICS/stopwatch": "‪Stopwatch‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.skateboard": "‪Stack on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.stack": "‪Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingRight": "‪Stack moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackMovingLeft": "‪Stack moving left.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackMovement.stackStationary": "‪Stack stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.pusherResponses.fellDownAppliedForceZero": "‪Pusher fell down, applied force now 0 newtons.‬",
    "FORCES_AND_MOTION_BASICS/netForcePullerColors": "‪Net Force Puller Colors‬",
    "FORCES_AND_MOTION_BASICS/blueAndRed": "‪Blue and Red‬",
    "FORCES_AND_MOTION_BASICS/purpleAndOrange": "‪Purple and Orange‬",
    "FORCES_AND_MOTION_BASICS/a11y.preferences.netForcePullerColorControl.accessibleHelpText": "‪Select team colors for tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.startGameDescription": "‪Start tug-of-war game with { $altOrOptionKey } plus G key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.pauseGameDescription": "‪Pause tug-of-war game with { $altOrOptionKey } plus P key.‬",
    "FORCES_AND_MOTION_BASICS/a11y.keyboardHelpDialog.fromAnywhereInSim.returnCartToCenterDescription": "‪Return cart to center with { $altOrOptionKey } plus C key.‬",
    "FORCES_AND_MOTION_BASICS/speed": "‪isivinini‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingRight": "‪Cart moving right.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartMovingLeft": "‪Cart moving left.‬",
    "FORCES_AND_MOTION_BASICS/blueWins": "‪blue iwina‬",
    "FORCES_AND_MOTION_BASICS/redWins": "‪obomvu uyawina‬",
    "FORCES_AND_MOTION_BASICS/purpleWins": "‪Purple Wins!‬",
    "FORCES_AND_MOTION_BASICS/orangeWins": "‪Orange Wins!‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.quantitativeDescription": "‪{ $forceMagnitude ->\n  [one] { $forceMagnitude } newton\n  *[other] { $forceMagnitude } newtons\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.netForceScreenHeading": "‪Forces on Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.medium": "‪medium‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.somewhatLarge": "‪somewhat large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.leftForceArrow": "‪Left force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.rightForceArrow": "‪Right force arrow is { $description }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesArrow": "‪Sum of forces arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.sumOfForcesZero": "‪Sum of forces is 0‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.noForcesDisplayed": "‪No forces displayed.‬",
    "FORCES_AND_MOTION_BASICS/go": "‪hamba‬",
    "FORCES_AND_MOTION_BASICS/pause": "‪ima kancane‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextPause": "‪Pause tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.accessibleHelpTextGo": "‪Start tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartStationary": "‪Cart stationary.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.goPauseButton.cartPaused": "‪Cart paused.‬",
    "FORCES_AND_MOTION_BASICS/values": "‪amanani‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleHelpText": "‪Show or hide sum of forces arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.netForceControlPanel.sumOfForces.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForce": "‪Show or hide force values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.checkedResponse": "‪Numeric values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.uncheckedResponse": "‪Numeric values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleHelpText": "‪Show or hide speedometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.controlArea.description": "‪You can turn on sum of forces, values, or speed. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameInProgress": "‪Currently, tug-of-war game in progress.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameNotStarted": "‪Currently, tug-of-war game not started.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.accessibleNameCompleted": "‪Currently, tug-of-war game completed.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.teamAttached": "‪{ $count ->\n  [0] No { a11y_netForceScreen_colorName } pullers are on rope.\n  [one] { $count } { a11y_netForceScreen_colorName } puller is on rope.\n *[other] { $count } { a11y_netForceScreen_colorName } pullers are on rope.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.currentDetails.noPullersAttached": "‪No pullers attached to ropes.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.playArea.description": "‪There is a tug-of-war game between { $leftColor } and { $rightColor } teams over a wheeled cart full of candy. { $leftTeamName } pullers are on left, { $rightTeamName } pullers are on right. Cart sits on flat surface with a rope attached to each side. Ropes have knots that pullers can grab. There are buttons to start or pause tug-of-war or return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.colorName": "‪{ $color ->\n    [blue]   Blue\n    [red]    Red\n    [purple] Purple\n   *[orange] Orange\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenSummary.interactionHint": "‪Place pullers on knots to begin tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.stationary": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.verySlow": "‪very slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.slow": "‪slow‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.fast": "‪fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.speedingUp": "‪speeding up‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationDescriptions.slowingDown": "‪slowing down‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeedWithAcceleration": "‪Cart speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.cartSpeed": "‪Cart speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.heading": "‪Speed‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.leftSide": "‪Left‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.rightSide": "‪Right‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.knotDescription": "‪{ $side } knot { $number }‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overReturnToToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.pullers.overKnotDescription": "‪{ $side ->\n    [left] Over left knot { $number ->\n    [1] 1, furthest from cart\n    [4] 4, closest to cart\n    *[other] { $number }\n  }\n    *[right] Over right knot { $number ->\n    [1] 1, closest to cart\n    [4] 4, furthest from cart\n    *[other] { $number }\n  }\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.accessibleRoleDescription": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.navigable": "‪navigable‬",
    "FORCES_AND_MOTION_BASICS/a11y.sortable": "‪sortable‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.cartReturnedToCenter": "‪Cart returned to center.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleName": "‪Return Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.returnButton.accessibleHelpText": "‪Return cart to center.‬",
    "FORCES_AND_MOTION_BASICS/return": "‪buyela‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.heading": "‪Tug-of-War for Candy Cart‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.knotOccupied": "‪{ $side } knot { $number }: { $pullerName }‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.list.leadingParagraph": "‪Pullers attached to ropes, from left-to-right:‬",
    "FORCES_AND_MOTION_BASICS/a11y.tugOfWar.noPullersOnRope": "‪No pullers on rope‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsN": "‪{0}N‬",
    "FORCES_AND_MOTION_BASICS/pattern.0valueUnitsNewtons": "‪{0} newtons‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToStack": "‪Returned to stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.returnedToToolbox": "‪Returned to toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overToolbox": "‪Over toolbox‬",
    "FORCES_AND_MOTION_BASICS/unknownValueIndicator": "‪?‬",
    "FORCES_AND_MOTION_BASICS/pattern.0massUnitsKilograms": "‪{0} kg‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onSkateboard.accessibleName": "‪Objects on Skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.onGround.accessibleName": "‪Objects on Ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectStackGroup.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleRoleDescription": "‪group‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.accessibleName": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectToolbox.descriptionContent": "‪Grab object. Once grabbed, use keyboard shortcuts to move object.‬",
    "FORCES_AND_MOTION_BASICS/a11y.objectToolboxes.objectToolbox": "‪Object Toolbox‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.zero": "‪zero‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.verySmall": "‪very small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.small": "‪small‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.moderate": "‪moderate‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.large": "‪large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.veryLarge": "‪very large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.extremelyLarge": "‪extremely large‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.left": "‪left‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.qualitativeDescriptions.right": "‪right‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationOnly": "‪Acceleration is { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithValue": "‪Acceleration is { $accelerationDescription } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirection": "‪Acceleration is { $accelerationDescription } to the { $direction }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.accelerationWithDirectionAndValue": "‪Acceleration is { $accelerationDescription } to the { $direction } at { $accelerationMetersPerSecondSquared ->\n  [one] { $accelerationMetersPerSecondSquared } meter per second squared\n  *[other] { $accelerationMetersPerSecondSquared } meters per second squared\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.acceleration.heading": "‪Acceleration‬",
    "FORCES_AND_MOTION_BASICS/forces": "‪amandla okudonza noma ukusunduza‬",
    "FORCES_AND_MOTION_BASICS/force": "‪amandla okudonza noma ukusunduza‬",
    "FORCES_AND_MOTION_BASICS/masses": "‪ubuningi‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleHelpText": "‪Show or hide applied force arrow.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleHelpText": "‪Show or hide applied force and friction force arrows.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseChecked": "‪Applied force arrow shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseChecked": "‪Force arrows shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forceCheckbox.accessibleContextResponseUnchecked": "‪Applied force arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.forcesCheckbox.accessibleContextResponseUnchecked": "‪Force arrows hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleHelpText": "‪Check to show an arrow representing the sum of all forces.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.sumOfForcesCheckbox.accessibleContextResponseUnchecked": "‪Sum of forces arrow hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeedAcceleration": "‪Show or hide force, speed, and acceleration values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.valuesCheckbox.accessibleHelpTextForceSpeed": "‪Show or hide force and speed values.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleHelpText": "‪Show or hide masses of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseChecked": "‪Mass values shown.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.massesCheckbox.accessibleContextResponseUnchecked": "‪Mass values hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleHelpText": "‪Show or hide accelerometer.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.accelerationCheckbox.accessibleContextResponseUnchecked": "‪Accelerometer hidden.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleHelpText": "‪Show or hide stopwatch.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseChecked": "‪Stopwatch added to Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionControlPanel.stopwatchCheckbox.accessibleContextResponseUnchecked": "‪Stopwatch removed from Play Area.‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.motionScreensHeading": "‪Forces on Stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.appliedForceArrow": "‪Applied force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.forces.frictionForceArrow": "‪Friction force arrow is { $description }, pointing { $direction }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.motionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects on a skateboard. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.frictionDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.playArea.accelerationDescription": "‪A pusher stands on the flat ground, ready to apply force to a stack of objects. Objects can be moved from the toolbox to the stack.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.motionDescription": "‪You can turn on forces, values, or measurement tools. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.frictionDescription": "‪You can turn on forces, values, or measurement tools. The Friction slider sets the roughness of the ground. Reset sim to start over.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.controlArea.accelerationDescription": "‪{ a11y_motionScreen_screenSummary_controlArea_frictionDescription }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.skateboard": "‪skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.surface.ground": "‪ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.stationary": "‪stationary‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingRight": "‪moving right‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackState.movingLeft": "‪moving left‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.currentDetails.summary": "‪{ $count ->\n  [0]      Currently, no objects on the { $surface }.\n  [1]      Currently, 1 object on the { $surface }. Stack is { $motionState }.\n *[other]  Currently, { $count } objects on the { $surface }. Stack is { $motionState }.\n}‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.screenSummary.interactionHint": "‪Create a stack of objects and give them a push.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.veryFast": "‪very fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.qualitativeDescriptions.extremelyFast": "‪extremely fast‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnly": "‪Speed is { $speedDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedOnlyWithAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValue": "‪Speed is { $speedDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.speed.speedWithValueAndAcceleration": "‪Speed is { $speedDescription } and { $accelerationDescription } at { $speedMetersPerSecond ->\n  [one] { $speedMetersPerSecond } meter per second\n  *[other] { $speedMetersPerSecond } meters per second\n}.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.stackedOnSurface": "‪Objects on { $surface }:‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.stackList.noObjectsOnSurface": "‪No objects on { $surface }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.fridge": "‪Fridge‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate1": "‪Crate 1‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.crate2": "‪Crate 2‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.girl": "‪Girl‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.man": "‪Man‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.trash": "‪Trash Can‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.mystery": "‪Mystery Object‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.names.bucket": "‪Bucket of Water‬",
    "FORCES_AND_MOTION_BASICS/pattern.0name.1valueUnitsVelocity": "‪{0} m/s‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerAttachedToKnot": "‪{ a11y_netForceScreen_puller_accessibleName } attached to { $knotDescription }.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerReturnedToToolbox": "‪{ a11y_netForceScreen_puller_accessibleName } returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.pullerResponses.pullerInteractionCancelled": "‪{ a11y_netForceScreen_puller_accessibleName } interaction cancelled.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.massUnknown": "‪mass unknown‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objects.objectAccessibleNameWithMass": "‪{ $objectName }, { $mass }‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overStack": "‪Over stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overSkateboard": "‪Over skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.overGround": "‪Over ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnSkateboard": "‪Dropped on skateboard‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnGround": "‪Dropped on ground‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStack": "‪Dropped on stack‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.objectResponses.droppedOnStackBottomObjectReturned": "‪Dropped on stack. Bottom object returned to toolbox.‬",
    "FORCES_AND_MOTION_BASICS/friction": "‪ukungqubuzana‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.accessibleHelpText": "‪Set static coefficient of friction, ranging from none to lots.‬",
    "FORCES_AND_MOTION_BASICS/none": "‪akukho‬",
    "FORCES_AND_MOTION_BASICS/lots": "‪inkatho‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.rougher": "‪Ground rougher.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.icy": "‪Ground icy.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionSlider.contextResponse.smoother": "‪Ground smoother.‬",
    "FORCES_AND_MOTION_BASICS/forces-and-motion-basics.title": "‪amandla okudonsa noma ukusunduza nokunyakaza: okuyisisekelo‬",
    "FORCES_AND_MOTION_BASICS/netForce": "‪amandla enetha okudonsa noma ukuphusha‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.screenButtonsHelpText": "‪Explore net force in a tug-of-war game.‬",
    "FORCES_AND_MOTION_BASICS/motion": "‪umnyakaso‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.motionScreenButtonsHelpText": "‪Create a stack of objects and give them a push to explore motion.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.frictionScreenButtonsHelpText": "‪Experiment with friction when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.motionScreen.accelerationScreenButtonsHelpText": "‪Measure the acceleration when pushing a stack of objects.‬",
    "FORCES_AND_MOTION_BASICS/a11y.netForceScreen.puller.size": "‪{ $size ->\n  [small] Small\n  [medium] Medium\n *[large] Large\n}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪setha ka busha konke‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.resetAllDescriptionPattern": "‪Reset All with {{altOrOption}} plus R key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪hambisa entweni elandelayo noma eqenjini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.tabGroupDescription": "‪Move to next item or group with Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪hambisa entweni yangaphambilini noma eqenjini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.shiftTabGroupDescription": "‪Move to previous item or group with Shift plus Tab key.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪hamba phaka kwezinto ngeqembu‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.groupNavigationDescription": "‪Move between items in a group with Left and Right arrow keys or Up and Down arrow keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪cindezela izinkinobho‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.pressButtonsDescription": "‪Press buttons with Space or Enter keys.‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪phuma engxoxweni‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.exitDialogDescription": "‪Exit a dialog with Escape key.‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪setha amanani ngaphakathi kwekhiphedi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪guqula amabhokisi okuhlola‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.toggleCheckboxesDescription": "‪Toggle checkboxes with Space key.‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Izenzo Eziyisisekelo‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪noma‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪izilawuli zesilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪lungisa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪isilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪esiphezulu‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ubuncane‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪gxumela phezulu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪gxuma ube ubuncane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪lungisa isilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪lungisa ngezinyathelo ezincane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪lungisa ngezinyathelo ezinkulu‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.leftRightArrowKeys": "‪Left and Right arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.upDownArrowKeys": "‪Up and Down arrow keys‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.orKeysPattern": "‪{{leftRight}}, or {{upDown}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsAdjustSliderDescriptionPattern": "‪{{adjustSlider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.defaultStepsDescriptionPattern": "‪{{verb}} {{slider}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftLeftRightArrowKeys": "‪Shift plus Left or Right arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.shiftUpDownArrowKeys": "‪Shift plus Up or Down arrow key‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsAdjustSliderDescriptionPattern": "‪{{adjustInSmallerSteps}} with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.smallerStepsDescriptionPattern": "‪{{verb}} in smaller steps with {{keys}}.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsAdjustSliderDescriptionPattern": "‪{{adjustInLargerSteps}} with Page Up or Page Down key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.largerStepsDescriptionPattern": "‪{{verb}} in larger steps with Page Up or Page Down key.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMinimumDescriptionPattern": "‪Jump to {{minimum}} with Home key.‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.slider.jumpToMaximumDescriptionPattern": "‪Jump to {{maximum}} with End key.‬",
    "SCENERY_PHET/keyboardHelpDialog.spinnerControls": "‪Spinner Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.spinner": "‪spinner‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/a11y.timeControlNode.label": "‪Time Controls‬",
    "SCENERY_PHET/a11y.measuringTape": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTapeTip": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/key.option": "‪inketho‬",
    "SCENERY_PHET/key.alt": "‪okunye‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪qeda‬",
    "SCENERY_PHET/key.enter": "‪ngena‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪ekhaya‬",
    "SCENERY_PHET/key.pageDown": "‪ehla ngekhasi‬",
    "SCENERY_PHET/key.pageUp": "‪ikhasi phezulu‬",
    "SCENERY_PHET/key.space": "‪isikhala‬",
    "SCENERY_PHET/key.shift": "‪shift‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/speed.fast": "‪ngokushesha‬",
    "SCENERY_PHET/speed.normal": "‪okuvamile‬",
    "SCENERY_PHET/speed.slow": "‪kancane‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku<b>bamba</b>noma<b>khulula</b>‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim Paused.‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim Playing.‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪phumula noma udlale isenzo‬",
    "SCENERY_PHET/a11y.stepButton.stepForward": "‪Step Forward‬",
    "SCENERY_PHET/units.metersPerSecond.symbol": "‪m/s‬",
    "SCENERY_PHET/units.metersPerSecond.symbolPattern": "‪{{value}} m/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second\n  *[other] { $value } meters per second\n}‬",
    "SCENERY_PHET/units.newtons.symbol": "‪N‬",
    "SCENERY_PHET/units.newtons.symbolPattern": "‪{{value}} N‬",
    "SCENERY_PHET/a11y.units.newtons.pattern": "‪{ $value ->\n  [one] { $value } newton\n  *[other] { $value } newtons\n}‬",
    "SCENERY_PHET/units.seconds.symbol": "‪s‬",
    "SCENERY_PHET/units.seconds.symbolPattern": "‪{{value}} s‬",
    "SCENERY_PHET/a11y.units.seconds.pattern": "‪{ $value ->\n  [one] { $value } second\n  *[other] { $value } seconds\n}‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbol": "‪m/s/s‬",
    "SCENERY_PHET/units.metersPerSecondPerSecond.symbolPattern": "‪{{value}} m/s/s‬",
    "SCENERY_PHET/a11y.units.metersPerSecondPerSecond.pattern": "‪{ $value ->\n  [one] { $value } meter per second per second\n  *[other] { $value } meters per second per second\n}‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/units.kilograms.symbol": "‪kg‬",
    "SCENERY_PHET/units.kilograms.symbolPattern": "‪{{value}} kg‬",
    "SCENERY_PHET/a11y.units.kilograms.pattern": "‪{ $value ->\n  [one] { $value } kilogram\n  *[other] { $value } kilograms\n}‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times ${ $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬",
    "SUN/a11y.numberSpinnerRoleDescription": "‪number spinner‬"
  }
}