{
  "en": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graphs‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Measure‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Playground‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Time‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Position‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energy Graph‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Position (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energy (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Time (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energy‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Height = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Speed = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Height = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Moon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tiny‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lots‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪None‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Small‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Large‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energy Skate Park‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem…‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates…‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About…‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Checking for updates…‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Get Update…‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Unable to check for updates.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Thanks‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪choices‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Slow‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "am": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪ግራፎች‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪መግቢያ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪ለካ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪መጫወቻ ቦታ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪ተንቀሳቃሽ‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪እምቅ‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ሙቅት‬",
    "ENERGY_SKATE_PARK/energies.total": "‪ጠቅላላ‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪ጊዜ‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪አቀማመጥ‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪የጉልበት ግራፍ‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪አቀማመጥ(ሜትር)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪ጉልበት(ጁል)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪ጊዜ(ሴኮንድ)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ጉልበት‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪ቁመት = {{value}} ሜ‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪ፍጥነት = {{value}} ሜ/ሴ‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪መንሸራተቻውን እንደገና አስጀምር/ሪ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪ፍጥነት‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} ሜ/ሴ‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪ሜ‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0ሜ‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ቁመት = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} ኒውተን/ኪሎ ግራም‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪መንገድ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪የማጣቀሻ ቁመት‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪ፍርግርግ‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪በትራክ ላይ ተገናኝቶዋል‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪የፓይ ቻርት‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪ፍጥነት‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ሰበቃ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} ሜ/ሴ<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ስበት‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪ጨረቃ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪መሬት‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ጁፒተር‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪ጥቃቅን‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪ብዙ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ምንም‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ክብደት‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} ኪ.ግ‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪ትንሽ‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪ትልቅ‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ማስተካከያ‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪የጉልበት መንሸራተቻ ፓርክ‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ለትርጉሙ ተመስጋኝ‬",
    "JOIST/thirdParty.credits.link": "‪ሶስተኛ ወገን ምስጋና‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪የማያገለግሉ የጥያቄ መለኪያዎች‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ከእነዚህ መጠይቅ መለኪያዎች ውስጥ አንድ ወይም  ከዚያ በላይ <br>ልክ ያልሆኑ እሴቶች አሏቸው፡‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ሲሙሌሽኑ  ለተጠየቁት መለኪያዎች <br> በነባሪ ዋጋዎች ይጀምራል።‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪ፌት ድረ-ገጽ...‬",
    "JOIST/menuItem.reportAProblem": "‪ችግሩን አመልክት/ች...‬",
    "JOIST/menuItem.getUpdate": "‪ማሻሻያዎች ካለ አረጋግጥ/ጭ...‬",
    "JOIST/menuItem.screenshot": "‪ሰሌዳ ማንሻ‬",
    "JOIST/menuItem.fullscreen": "‪ሙሉ ሰሌዳ‬",
    "JOIST/menuItem.about": "‪ስለ...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ምርጫዎች‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ቅጂ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪የቁልፍ ሰሌዳ አቋራጮች‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ለመጀመር‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪ማሻሻያ መኖሩን እያረጋገጥኩ ነው...‬",
    "JOIST/updates.upToDate": "‪ይህ ሲሙሌሽን የተዘመነ ነው።‬",
    "JOIST/updates.outOfDate": "‪አዲስ ቅጂ አለ‬",
    "JOIST/updates.newVersionAvailable": "‪አዲስ ቅጂ ይገኛል፡ {0}።‬",
    "JOIST/updates.yourCurrentVersion": "‪የተሻሻለው ቅጂ ፡{0}።‬",
    "JOIST/updates.getUpdate": "‪ማሻሻያውን አግኝ/ኚ...‬",
    "JOIST/updates.noThanks": "‪አልፈልግም አመሰግናለሁ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪ማሻሻያ መኖሩን ማረጋገጥ አልቻልኩም።‬",
    "JOIST/credits.title": "‪ምስጋና‬",
    "JOIST/credits.leadDesign": "‪መሪ ቀራፂ፡{0}‬",
    "JOIST/credits.softwareDevelopment": "‪የሶፍትዌር ልማት፡{0}‬",
    "JOIST/credits.team": "‪ቡድን፡{0}‬",
    "JOIST/credits.contributors": "‪አስተዋጽዖ አበርካቾች: {0}‬",
    "JOIST/credits.qualityAssurance": "‪የጥራት ማረጋገጫ፡{0}‬",
    "JOIST/credits.graphicArts": "‪ግራፊክ ጥበባት፡{0}‬",
    "JOIST/credits.soundDesign": "‪የድምፅ አቀናባሪ፡ {0}‬",
    "JOIST/credits.thanks": "‪አመሰግናለሁ‬",
    "JOIST/preferences.tabs.overview.title": "‪እይታ‬",
    "JOIST/preferences.tabs.simulation.title": "‪ሲሙሌሽን(ምስያ)‬",
    "JOIST/preferences.tabs.visual.title": "‪እይታ‬",
    "JOIST/preferences.tabs.audio.title": "‪ድምጽ‬",
    "JOIST/preferences.tabs.input.title": "‪ግብአት‬",
    "JOIST/preferences.tabs.localization.title": "‪አካባቢያዊነት‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪የድምጽ ባህሪያት‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪መስተጋብር በሚፈጥሩበት ጊዜ ሶኒፊኬሽን እና የድምጽ ተፅእኖዎችን ያጫውቱ።‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ክልልና ባህል‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ቋንቋዎች‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ሲሙሌሽኖቻችንን  የበለጠ አካታች ለማድረግ ባህሪያትን እየጨመርን እንገኛለን። ከእነዚህ ባህሪያት መካከል አንዳንዶቹ የተለያየ ፍላጎት ላላቸው እና በተለያዩ አካባቢዎች ውስጥ ላሉ ተማሪዎች ተደራሽነትን ይደግፋሉ። ነባሪውን የአቀራረብ ቅንጅቶችን ለመገምገም ወይም ለመቀየር በዚህ ምናሌ ውስጥ ያሉትን ትሮችን ያስሱ።‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ሌሎች አካታች ባህሪያትን ያካተቱ ሲሙሌሽኖችን ለማግኘት በሲሙሌሽን ማጣሪያ ገጽ ላይ መዳረሻ እና ማካተትን ይፈልጉ እና በአካታች ባህሪ ያጣሩ።‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪መስተጋብራዊ ድምቀቶች‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪ማውዙን በመንካት መስተጋብር በሚፈጥሩበት ወቅት ምስላዊ ድምቀቶችን ያክሉ።‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪ተጨማሪ ድምጾች‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪ለአንዳንድ ተማሪዎች ጠቃሚ ሊሆን የሚችል ተጨማሪ ድምጽ ያጫውቱ።‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ድምጽ መስጠት (እንግሊዝኛ ብቻ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪በሚገናኙበት ጊዜ ድምጽ እና ይዘትን አድምቅ/ቂ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪አፍሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪አፍሪካ(ልከኛ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪እስያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ላቲን አሜሪካ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ኦሼኒያ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪በዘፈቀደ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪አሜሪካ‬",
    "JOIST/projectorMode": "‪የፕሮጀክተር ሁኔታ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪በክፍሎች ውስጥ ለተሻለ ታይነት የቀለም ንፅፅርን ይጨምሩ።‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ወደሚቀጥለው ምር1ጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ወደቅድሙ ምርጫ ወይም ቡድን ሂድ/ጅ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪በቡድን ውስጥ ባሉ ምርጫዎች መካከል ሂድ/ጅ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ቁልፎቹን ተጫን/ኝ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ከውይይት ውጣ/ጭ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪በቁልፍ ሰሌዳ ውስጥ ዋጋዎቹን ያስቀምጡ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪አመልካች ሳጥኖችን ቀይር‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ዋና ተግባራት‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪ክፍት የሆነ ምናሌ ብቅ አድርግ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪አማራጭ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪አማራጮች‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪ምንም ሳይቀየር ዝርዝሩን ዝጋ/ጊ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪ብቅ ባይ ዝርዝር {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪ማለፍ {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪አዲስ ምረጥ {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ማንሸራተቻ መቆጣጠርያዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪አስተካክል/ይ‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ማንሸራተቻ‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ከፍተኛ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ዝቅተኛ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ወደ ትልቁ ዝለል‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ወደ ትንሹ ዝለል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ተንሸራታቹን አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪በትንንሽ ደረጃዎች አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪በትልልቅ ደረጃዎች አስተካክል‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} በትንሽ ደረጃዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} በትላልቅ ደረጃዎች‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪ዝለል{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪ዝለል {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪ተጎታች ነገሮችን አንቀሳቅስ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪አንቀሳቅስ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪ቀስ ብለው ይንቀሳቀሱ‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ወይም‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪ሁሉንም ዳግም አስጀምር‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪ቀይር‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪አ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪ቸ‬",
    "SCENERY_PHET/key.d": "‪ደ‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪ኬ‬",
    "SCENERY_PHET/key.l": "‪ለ‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪ረ‬",
    "SCENERY_PHET/key.s": "‪ሰ‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪ወ‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪ምርጫ‬",
    "SCENERY_PHET/key.alt": "‪የቁልፍ ሰሌዳ.Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ግባ/ቢ‬",
    "SCENERY_PHET/key.capsLock": "‪የቁልፍ ሰሌዳ.Caps Lock (ካፕስ ሎክ ፊደልን ወደ ትልቆቹ ወይም ወደ ትንሾቹ መቀያየሪያ)‬",
    "SCENERY_PHET/key.esc": "‪እየተካሄድ ካለዉ ሁነት የሚያስወጣ የቁልፍ ሰሌዳ(ዝለል)‬",
    "SCENERY_PHET/key.end": "‪መጨረሻ‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪አገልግሎት ሰጭ የቁልፍ ሰሌዳ‬",
    "SCENERY_PHET/key.home": "‪ቤት‬",
    "SCENERY_PHET/key.pageDown": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደ ታች ማንሸራተትበመጠቀም አንድ ገፅ ወደላይ ማንሸራተት)‬",
    "SCENERY_PHET/key.pageUp": "‪የቁልፍ ሰሌዳን በመጠቀም አንድ ገፅ ወደላይ ማንሸራተት‬",
    "SCENERY_PHET/key.space": "‪የቁልፍ ሰሌዳ በመጠቀም ቦታ መስጠት‬",
    "SCENERY_PHET/key.tab": "‪የቁልፍ ሰሌዳ በመጠቀም ወደ ጎን በተወሰነ ልዩነት መሄድ‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪ፈጣን‬",
    "SCENERY_PHET/speed.normal": "‪መደበኛ‬",
    "SCENERY_PHET/speed.slow": "‪በዝግታ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ወደ <b>ያዝ/ዥ</b>ወይም <b>ልቀቅ/ቂ</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ar_MA": {
    "ENERGY_SKATE_PARK/screens.graphs": "‫مبيانات الطاقة‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‫مقدمة‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‫قياسات تجريبية‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‫فضاء للعب‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫الحركية‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫الثقالية‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫الحرارية‬",
    "ENERGY_SKATE_PARK/energies.total": "‫الاجمالية‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‫الزمن‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‫الموضع‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‫مبيان الطاقة‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‫الموضع (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‫الطاقة (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‫الزمن (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫الطاقة‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‫{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‫الارتفاع = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‫السرعة = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫اعادة المتزلج‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫السرعة‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫0 متر‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫الارتفاع = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫المسار‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫مرجع الارتفاع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫الشبكة‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫تتبع المسار‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫المبيان الدائري‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫السرعة‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫شدة الاحتكاكات‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫شدة الثقالة‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫القمر‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫الأرض‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫المشتري‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫رقيق‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫كمية كبيرة‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫منعدم‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫الكتلة‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫صغير‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫كبير‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫حسب الاختيار‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‫طاقة المتزحلق‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫رصيد الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫أرصدة الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معطيات بحث غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫واحدة أو أكثر من معامِلات البحث تحتوي على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET‬",
    "JOIST/menuItem.reportAProblem": "‫التبليغ عن مشكلة‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من التحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫تصوير شاشة الحاسوب‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫معلومات حول الاصدار‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫تفضيلات‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫نسخة {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‫أزرار مختصرة‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫اضغط للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‫جاري التحقق من الحديثات ...‬",
    "JOIST/updates.upToDate": "‫تم تحديث هذه المحاكاة‬",
    "JOIST/updates.outOfDate": "‫اصدار جديد متوفر‬",
    "JOIST/updates.newVersionAvailable": "‫النسخة الجديدة المتوفرة:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}‬",
    "JOIST/updates.getUpdate": "‫احصل على تحديث‬",
    "JOIST/updates.noThanks": "‫لا، شكرا‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫لا يمكن الحصول على تحديثات‬",
    "JOIST/credits.title": "‫اعتمادات‬",
    "JOIST/credits.leadDesign": "‫انجاز التصميم: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫مطور التطبيق: {0}‬",
    "JOIST/credits.team": "‫فريق العمل: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة:{0}‬",
    "JOIST/credits.graphicArts": "‫انجاز فنون الجرافيك: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/preferences.tabs.overview.title": "‫نظرة شاملة‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫الصوت‬",
    "JOIST/preferences.tabs.input.title": "‫مدخلات (معطيات)‬",
    "JOIST/preferences.tabs.localization.title": "‫الموقع الجغرافي‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ضبط الصوت‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوت والمؤثرات الصوتية أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة و الثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫اختر تصوير الأشخاص أو الأماكن أو الأشياء في المحاكاة. الصور لا تهدف إلى تمثيل التنوع الكامل لمنطقة أو ثقافة معينة.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫قم بتغيير اللغة لترجمة النص المعروض على الشاشة. ستبقى الأوصاف الإضافية، إن وجدت، باللغة الإنجليزية.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للتلاميذ ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف علامات التبويب في هذه القائمة لمراجعة أو تغيير إعدادات العرض التقديمي الافتراضية.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث في صفحة مرشح المحاكاة وقم بالضبط حسب الميزة الشاملة.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫إضاءات تفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫أضف تمييزات مرئية للماوس ولوحة المفاتيح أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صوت مرتفع‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫تشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫تشغيل الصوت (خاص باللغة الانجليزية)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بتشغيل الصوت وإبراز المحتوى أثناء تفاعلك‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افريقيا (المتواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫اعتباطي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضعية المسلاط‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لتوضيح الرؤية أفضل داخل القسم‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة الموالية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫التنقل بين عناصر المجموعة‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫ادخال القيم باستعمال لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‫Pop open menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‫اختيار‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‫خيارات‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‫أغلق اللائحة دون أي تغييرات‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‫قائمة منبثقة من {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‫تحرك من خلال {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‫اختر {{thingSingular}} جديد‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫اعدادات السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫قم بالتعديل‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز الى أعلى قيمة‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز الى أصغر قيمة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تعديل السكة‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫التعديل بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫التعديل بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫القفز الى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫القفز الى {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫تحريك العناصر القابلة للسحب‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫تحريك‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫تحريك بطيء‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫تشغيل أو ايقاف الحركة‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.option": "‫اختيارات‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫تأكيد‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫الزر Esc‬",
    "SCENERY_PHET/key.end": "‫نهاية‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫الزر Fn‬",
    "SCENERY_PHET/key.home": "‫الصفحة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫اضغط هنا للنزول لأسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اضغط هنا للصعود لأعلى الصفحة‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‫أسرع‬",
    "SCENERY_PHET/speed.normal": "‫عادي‬",
    "SCENERY_PHET/speed.slow": "‫بطىء‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b> انتزع </ b> أو <b> قم بتحرير </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ar": {
    "ENERGY_SKATE_PARK/screens.graphs": "‫الرسومات البيانية‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‫مقدّمة‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‫قِسْ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‫الملعب‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫الحركية‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫الوضع‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫الحرارية‬",
    "ENERGY_SKATE_PARK/energies.total": "‫المجموع‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‫الزمن‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‫الموضع‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‫التمثيل البياني لنوع الطاقة‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‫الموضع (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‫الطاقة (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‫الزمن (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫نوع الطاقة‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Height = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Speed = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫إعادة التزلّج‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫السرعة‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫الارتفاع = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫المسار‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫مرجع الارتفاع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫شُبَيْكَة الإحداثيات‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫ملازمة المسار‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫الرسم البياني الدائري‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫السرعة‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫مقدار الاحتكاك‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫مقدار الجاذبية‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫القمر‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫الأرض‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫المشتري‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫منخفض‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫عالٍ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫صفر‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫الكتلة‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫صغير‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫كبير‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫إختيارُ المسار‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‫الطاقة في منتزه التزلج‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫اعتمادات الترجمة‬",
    "JOIST/thirdParty.credits.link": "‫ائتمانات الطرف الثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫معاملات الاستفسار غير صالحة‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫تحتوي واحدة أو أكثر من معامِلات طلب البحث هذه على <br> قيم غير صالحة:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ستبدأ المحاكاة بالقيم الافتراضية <br> معامِلات طلب البحث هذه‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‫موقع PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫الإبلاغ عن مشكلة…‬",
    "JOIST/menuItem.getUpdate": "‫تحقق من وجود تحديثات ...‬",
    "JOIST/menuItem.screenshot": "‫لقطة شاشة‬",
    "JOIST/menuItem.fullscreen": "‫تكبير الشاشة‬",
    "JOIST/menuItem.about": "‫حول ...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫التفضيلات‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫الإصدار {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‫اختصارات لوحة المفاتيح‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫للبدء‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‫البحث عن تحديثات …‬",
    "JOIST/updates.upToDate": "‫هذه المحاكاة محدثة.‬",
    "JOIST/updates.outOfDate": "‫نسخة جديدة متاحة‬",
    "JOIST/updates.newVersionAvailable": "‫هناك إصدار جديد متاح: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫نسختك الحالية هي: {0}.‬",
    "JOIST/updates.getUpdate": "‫احصل على التحديث ...‬",
    "JOIST/updates.noThanks": "‫لا شكرا‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫غير قادر على التحقق من وجود تحديثات.‬",
    "JOIST/credits.title": "‫الاعتمادات‬",
    "JOIST/credits.leadDesign": "‫تصميم العميل المحتمل: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫تطوير البرمجيات: {0}‬",
    "JOIST/credits.team": "‫الفريق: {0}‬",
    "JOIST/credits.contributors": "‫المساهمون: {0}‬",
    "JOIST/credits.qualityAssurance": "‫ضمان الجودة: {0}‬",
    "JOIST/credits.graphicArts": "‫فنون الرسومية: {0}‬",
    "JOIST/credits.soundDesign": "‫تصميم الصوت: {0}‬",
    "JOIST/credits.thanks": "‫شكرا‬",
    "JOIST/preferences.tabs.overview.title": "‫ملخص‬",
    "JOIST/preferences.tabs.simulation.title": "‫محاكاة‬",
    "JOIST/preferences.tabs.visual.title": "‫مرئي‬",
    "JOIST/preferences.tabs.audio.title": "‫صوتي‬",
    "JOIST/preferences.tabs.input.title": "‫مدخل‬",
    "JOIST/preferences.tabs.localization.title": "‫التعريب‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ميزات الصوت‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫تشغيل الصوتنة والمؤثرات الصوتية أثناء التفاعل.والمؤثرات الصوتية أثناء تفاعلك‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫المنطقة والثقافة‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫حدد تصوير الأشخاص أو الأماكن أو الأشياء في بطاقة sim. ليس المقصود من الصور أن تمثل التنوع الكامل لمنطقة أو ثقافة ما.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫اللغات‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫غيّر اللغة لترجمة النص على الشاشة. الأوصاف الإضافية، إن وُجدت، تبقى باللغة الإنجليزية.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫نحن نضيف ميزات إلى عمليات المحاكاة الخاصة بنا لجعلها أكثر شمولاً. تدعم بعض هذه الميزات إمكانية الوصول للمتعلمين ذوي الاحتياجات المتنوعة وفي بيئات متنوعة. استكشف هذه القائمة لمراجعة إعدادات العرض التقديمي الافتراضية أو تغييرها‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫للعثور على عمليات محاكاة أخرى ذات ميزات شاملة ، ابحث عن Access and Inclusion في صفحة مرشح المحاكاة وقم بالتصفية حسب الميزة الشاملة‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫يسلط الضوء على التفاعلية‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضف تمييزات مرئية للماوس وألمس أثناء التفاعل‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫أصوات‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫أصوات إضافية‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫قم بتشغيل صوت إضافي قد يكون مفيدًا لبعض المتعلمين.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫الأصوات (الإنجليزية فقط)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫قم بالصوت وإبراز المحتوى أثناء تفاعلك.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫أفريقيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫أفريقيا (متواضعة)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫أمريكا اللاتينية‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫أوقيانوسيا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫عشوائي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫الولايات المتحدة الأمريكية‬",
    "JOIST/projectorMode": "‫وضع جهاز الاسقاط الضوئي‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫زيادة تباين الألوان لرؤية أفضل في الفصول الدراسية.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫انتقل إلى العنصر أو المجموعة التالية‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫انتقل إلى العنصر أو المجموعة السابقة‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫تحرّك بين العناصر داخل المجموعة‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫اضغط على الأزرار‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫الخروج من مربع الحوار‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫قم بتعيين القيم داخل لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تبديل مربعات الاختيار‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫الإجراءات الأساسية‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‫افتح القائمة‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‫خيار‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‫خيارات‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‫4. إغلاق القائمة دون تغيير‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‫1. قائمة منبثقة من {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‫2. تحرك من خلال {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‫3. اختر جديد {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫ضوابط المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫ضبط‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫المنزلق‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫أقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫القفز إلى الحد الأقصى‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫القفز إلى الحد الأدنى‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫ضبط شريط التمرير‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫اضبطه بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫اضبط بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بخطوات أصغر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بخطوات أكبر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫انتقل إلى {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫انتقل إلى {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫نقل العناصر القابلة للسحب‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫يتحرك‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫يتحرك بشكل أبطأ‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫أو‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫توقف مؤقتًا أو لعب الحركة‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫إعادة ضبط الجميع‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫زرShift في لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‫أ‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫ج‬",
    "SCENERY_PHET/key.d": "‫د‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫ك‬",
    "SCENERY_PHET/key.l": "‫ل‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫ر‬",
    "SCENERY_PHET/key.s": "‫س‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.option": "‫خيار‬",
    "SCENERY_PHET/key.alt": "‫زر Alt فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫ادخال‬",
    "SCENERY_PHET/key.capsLock": "‫زر Caps Lock فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.esc": "‫زر Esc فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.end": "‫النهاية‬",
    "SCENERY_PHET/key.backspace": "‫مسافة للخلف‬",
    "SCENERY_PHET/key.delete": "‫يمسح‬",
    "SCENERY_PHET/key.fn": "‫زر Fn فى لوحة المفاتيح‬",
    "SCENERY_PHET/key.home": "‫الشاشة الرئيسية‬",
    "SCENERY_PHET/key.pageDown": "‫أسفل الصفحة‬",
    "SCENERY_PHET/key.pageUp": "‫اعلى الصفحة‬",
    "SCENERY_PHET/key.space": "‫مساحة‬",
    "SCENERY_PHET/key.tab": "‫زرTab في لوحة المفاتيح‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‫سريع‬",
    "SCENERY_PHET/speed.normal": "‫طبيعي‬",
    "SCENERY_PHET/speed.slow": "‫بطئ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫من أجل <b>امساك</b> أو <b>اطلاق</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "az": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Qrafiklər‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Sürətləndirmə vahidləri‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kq‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Giriş‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Ölçü‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Oyun meydançası‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪İstilik‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ümumi‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Zaman‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Mövqe‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Enerji qrafiki‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Mövqe (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Enerji (C)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Zaman (san)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enerji‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} C‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Hündürlük = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Sürət = {{value}} m/san‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Skeytbordçunu yenidən başlat‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Sürət‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/san‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Hündürlük = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kq‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪İz‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪İstinad hündürlüyü‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Tor‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Yolu izləyin‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie diaqramı‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Sürət‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Sürtünmə‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/san<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Qravitasiya‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ay‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Yer‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Yupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kiçik‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Çox‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Heç‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Kütlə‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kq‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kiçik‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Böyük‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ənənəvi‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Enerji Skeyt Parkı‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Tərcümə Yardımçıları‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü-tərəf yardımçılar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yanlış sorğu parametrləri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bu sorğu parametrlərindən birində və ya bir neçəsində<br>yanlış dəyərlər var:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyasiya həmin sorğu parametrləri üçün<br>cari dəyərlərlə başlayacaq.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Veb Səhifəsi‬",
    "JOIST/menuItem.reportAProblem": "‪Problemi Bildirin...‬",
    "JOIST/menuItem.getUpdate": "‪Güncəlləmələri yoxla...‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam ekran‬",
    "JOIST/menuItem.about": "‪Haqqında...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Üstünlüklər‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versiya {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Klaviatura qısa yolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamaq üçün‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Yeniləmələr yoxlanılır...‬",
    "JOIST/updates.upToDate": "‪Bu simulyasiya yenilənmişdir.‬",
    "JOIST/updates.outOfDate": "‪Yeni versiya mövcuddur‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni versiya mövcuddur: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Cari versiyanız: {0}‬",
    "JOIST/updates.getUpdate": "‪Yeniləmələri əldə edin...‬",
    "JOIST/updates.noThanks": "‪Xeyr, təşəkkürlər‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Güncəlləmələri yoxlamaq mümkün olmadı.‬",
    "JOIST/credits.title": "‪Tanıtım - Yardımçılar‬",
    "JOIST/credits.leadDesign": "‪Baş Dizayner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Proqram tərtibatçıları: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪İştirak edənlər: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Keyfiyyətin təminatı: {0}‬",
    "JOIST/credits.graphicArts": "‪Qrafik sənətlər tərtibatçısı: {0}‬",
    "JOIST/credits.soundDesign": "‪Səs dizaynı: {0}‬",
    "JOIST/credits.thanks": "‪Təşəkkürlər‬",
    "JOIST/preferences.tabs.overview.title": "‪Ümumi baxış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyasiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Daxil edilən‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasiya‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xüsusiyyətlər‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Qarşılıqlı əlaqə zamanı sonifikasiyaları və səs effektlərini səsləndirin.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region və Mədəniyyət‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪SİM-də insanların, yerlərin və ya obyektlərin təsvirini seçin. Şəkillər regionun və ya mədəniyyətin bütün müxtəlifliyini təmsil etmək üçün nəzərdə tutulmayıb.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulyasiyalarımızı daha əhatəli etmək üçün onlara yeni funksiyalar əlavə edirik. Bu xüsusiyyətlərdən bəziləri xüsusi ehtiyacları olan və müxtəlif mühitlərdə olan öyrənənlər üçün əlçatanlığı dəstəkləməkdir. Ənənəvi təqdimat parametrlərini nəzərdən keçirmək və ya dəyişmək üçün bu menyunu araşdırın.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Əhatəli xüsusiyyətlərə malik digər simulyasiyaları tapmaq üçün simulyasiya filtri səhifəsində \"Giriş və Daxiletmə\"ni axtarın və əhatəli xüsusiyyətə görə filtrləyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪İnteraktiv vurğular‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Siçan üçün vizual vurğu əlavə edin və əlaqə qurduqca toxunun.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Səslər‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Əlavə səslər‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bəzi öyrənənlər üçün faydalı ola biləcək əlavə səs səsləndirin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Səsləndirmə (Yalnız İngilis dili)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Qarşılıqlı əlaqə qurarkən səs verin və məzmunu vurğulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (örtülü)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Təsadüfən‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birləşmiş Ştatları‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinif otaqlarında daha yaxşı görünmə üçün rəng kontrastını artırın.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Növbəti maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Əvvəlki maddəyə yaxud qrupa keçin‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Qrupdakı növbəti maddəyə keçin‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düymələrə basın‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pəncərəni bağlayın‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviatura daxilində qiymətlər təyin edin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Seçim qutusunu dəyişdirin‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Əsas fəaliyyətlər‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Menyunu açın‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪seçim‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪seçimlər‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Dəyişmədən siyahını bağlayın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪{{thingPlural}}in açılan siyahısı‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪{{thingPlural}}i hərəkət etdirin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Yeni {{thingSingular}} seçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sürgüyə nəzarət‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪tənzimləyin‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Sürgü‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma get‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma get‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slayderi tənzimlə‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kiçik addımlarla sürüşdür‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Böyük addımlarla sürüşdür‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}}nü {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪Kiçik addımlarla {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪Böyük addımlarla {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}a keçid edin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}a keçid edin‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Çəkilə bilən elementləri hərəkət etdirin.‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Hərəkət edin‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Daha yavaş hərəkət edin‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ya‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Fəaliyyəti dayandırın və ya oynayın‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hamısını Sıfırla‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Yerdəyişmə‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Seçim‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Boşluq (Space)‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Sürətli‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Yavaş‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Tut</b> yaxud <b>Burax</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "be": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Графікі‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Адзінкі паскарэння‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Уводзіны‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Вымярэнні‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Гульнёвая пляцоўка‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кінетычная‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Патэнцыяльная‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Цяплавая‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Поўная‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Час‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Становішча‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Графікі энергіі‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Становішча, м‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Энергія, Дж‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Час, с‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Энергія‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} Дж‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Вышыня = {{value}} м‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Скорасць = {{value}} м/с‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Перазапусціць‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Скорасць‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Вышыня = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Траекторыя‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Нулявы ўзровень‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Сетка‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Прытрымвайцеся трэка‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Кругавая дыяграма‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Скорасць‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Трэнне‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Гравітацыя‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Месяц‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Зямля‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпітар‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Нізкая‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Шмат‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Няма‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Маса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Маленькі‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Вялікі‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Карыстальнік‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Энергетычны скейт-парк‬",
    "JOIST/privacyPolicy": "‪Палітыка прыватнасці‬",
    "JOIST/translation.credits.link": "‪Над перакладам працавалі‬",
    "JOIST/thirdParty.credits.link": "‪Іншыя распрацоўшчыкі‬",
    "JOIST/donateToPhet": "‪Ахвяраваць PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Няправільныя параметры запыту‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Адзін або некалькі з гэтых параметраў запыту маюць<br>памылковыя значэнні:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Мадэляванне пачнецца са значэнняў па ўмаўчанні для<br>гэтых параметраў запыту.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Паведаміць аб памылцы ...‬",
    "JOIST/menuItem.getUpdate": "‪Праверыць наяўнасць абнаўленняў ...‬",
    "JOIST/menuItem.screenshot": "‪Здымак экрана‬",
    "JOIST/menuItem.fullscreen": "‪На ўвесь экран‬",
    "JOIST/menuItem.about": "‪Аб...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Лайкі‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪Ліцэнзія‬",
    "JOIST/keyboardShortcuts.title": "‪Гарачыя клавішы‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪каб пачаць‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Праверка абнаўленняў ...‬",
    "JOIST/updates.upToDate": "‪Абнаўленне не патрабуецца‬",
    "JOIST/updates.outOfDate": "‪Даступна новая версія‬",
    "JOIST/updates.newVersionAvailable": "‪Даступна новая версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша бягучая версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Атрымаць абнаўленне ...‬",
    "JOIST/updates.noThanks": "‪Не, дзякуй‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Немагчыма праверыць наяўнасць абнаўленняў.‬",
    "JOIST/credits.title": "‪Над праграмай працавалі‬",
    "JOIST/credits.leadDesign": "‪Дызайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Распрацоўка ПЗ: {0}‬",
    "JOIST/credits.team": "‪Каманда: {0}‬",
    "JOIST/credits.contributors": "‪Аўтары: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тэсціраванне: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Гукавы дызайн: {0}‬",
    "JOIST/credits.thanks": "‪Падзякі‬",
    "JOIST/preferences.tabs.overview.title": "‪Агляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Сімуляцыя‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальны‬",
    "JOIST/preferences.tabs.audio.title": "‪Аўдыё‬",
    "JOIST/preferences.tabs.input.title": "‪Увод‬",
    "JOIST/preferences.tabs.localization.title": "‪Лакалізацыя‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функцыі аўдыё‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Гуляйце агучванне і гукавыя эфекты падчас узаемадзеяння.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Рэгіён і культура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Выберыце выяву людзей, месцаў або прадметаў у сімулятары. Выявы не прызначаны для адлюстравання ўсёй разнастайнасці рэгіёна або культуры.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Мовы‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Змяніце мову для перакладу тэксту на экране. Дадатковыя апісанні, калі яны ёсць, застаюцца на англійскай мове.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы дадаем функцыі ў нашы сімуляцыі, каб зрабіць іх больш інклюзіўнымі. Некаторыя з гэтых функцый падтрымліваюць даступнасць для навучэнцаў з рознымі патрэбамі і ў розных умовах. Даследуйце ўкладкі ў гэтым меню, каб праглядзець або змяніць налады прэзентацыі па змаўчанні.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Каб знайсці іншыя сімуляцыі з інклюзіўнымі функцыямі, шукайце‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтэрактыўныя асноўныя моманты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Дадавайце візуальныя моманты для мышы і дотыку падчас узаемадзеяння.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Гукі‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дадатковыя гукі‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Прайграйце дадатковы гук, які можа быць карысны некаторым навучэнцам.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Агучванне (толькі на англійскай мове)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Агучвайце і вылучайце змесціва падчас узаемадзеяння.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Афрыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Афрыка (сціплы)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Азія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Лацінская Амерыка‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Акіянія‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Выпадковы‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Злучаныя штаты Амерыкі‬",
    "JOIST/projectorMode": "‪Рэжым праектара‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Павялічце каляровы кантраст для лепшай бачнасці ў класах.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пераход да наступнага элемента або групы‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перайсці да папярэдняга элемента або групы‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Перамяшчайцеся паміж элементамі ў групе‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Націскаць кнопкі‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйсці з дыялогу‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Задайце значэнні з дапамогай клавіятуры‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Пераключыце сцяжкі‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Асноўныя дзеянні‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Адкрытае меню‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪параметр‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪параметры‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Закрыць спіс без змяненняў‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Усплываючы спіс {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Перамясціцеся па {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Выберыце новы {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Элементы кіравання паўзункамі‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Адрэгулюйце‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪паўзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максімум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪мінімум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Устанавіць максімум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Устанавіць мінімум‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Адрэгулюйце паўзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Рэгулюйце меншымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Адрэгулюйце больш буйнымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} меншымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} большымі крокамі‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перайсці да {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перайсці да {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Перамяшчайце элементы, якія можна перацягваць‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Рухайцеся‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Рухайцеся павольней‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Прыпыніце або прайграйце дзеянне‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скінуць усе‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Варыянт‬",
    "SCENERY_PHET/key.alt": "‪Усё‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Верхні рэгістр‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Дадому‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Прастора‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Хутка‬",
    "SCENERY_PHET/speed.normal": "‪Нармальна‬",
    "SCENERY_PHET/speed.slow": "‪Павольна‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪каб <b>Захапіць</b> або <b>Адпусціць</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "bg": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Графики‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Единици за ускорение‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Въведение‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Измерване‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Площадка‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетична‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенциална‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Термична‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Общо‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Време‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Позиция‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Графики на Енергията‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Позиция (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Енергия (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Време (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Енергия‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Височина = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Скорост= {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Пусни отново‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Скорост‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Височина = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Траектория‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Еталонна височина‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Мрежа‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Придържайте се към пистата‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Кръгова диаграма‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Скорост‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Триене‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Гравитация‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Луна‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земя‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпитер‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Малка‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Голяма‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Без‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Тегло‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Малко‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Голямо‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪По избор‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Енергия Скейт Парк‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Превод‬",
    "JOIST/thirdParty.credits.link": "‪Използвани авторски права‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Невалидни параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Един или повече от тези параметри са невалидни:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулацията ще започне със стандартните стойности за тези параметри.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Сайтът на PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Съобщи за проблем‬",
    "JOIST/menuItem.getUpdate": "‪Провери за обновления‬",
    "JOIST/menuItem.screenshot": "‪Снимка на екрана‬",
    "JOIST/menuItem.fullscreen": "‪Цял екран‬",
    "JOIST/menuItem.about": "‪Относно‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Настройки‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Клавишни комбинации‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪начало‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Проверява за обновления‬",
    "JOIST/updates.upToDate": "‪Симулацията е актуална‬",
    "JOIST/updates.outOfDate": "‪Има нова версия‬",
    "JOIST/updates.newVersionAvailable": "‪Има нова версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Настоящата версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Вземи обновление‬",
    "JOIST/updates.noThanks": "‪Не, благодаря‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Неуспешна проверка за обновления.\n\nНе може да се обнови‬",
    "JOIST/credits.title": "‪Автори‬",
    "JOIST/credits.leadDesign": "‪Водещи дизайнери: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработил софтуера: {0}‬",
    "JOIST/credits.team": "‪Екип: {0}‬",
    "JOIST/credits.contributors": "‪Сътрудници:  {0}‬",
    "JOIST/credits.qualityAssurance": "‪Качествен контрол: {0}‬",
    "JOIST/credits.graphicArts": "‪Графични дизайнери: {0}‬",
    "JOIST/credits.soundDesign": "‪Аудио режисьор: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулация‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуални‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Въвеждане‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализиране‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Звукови ефекти‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Възпроизвеждай звукови ефекти при взаимодействие.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Регион и Култура‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Добавяме функции към нашите симулации, за да ги направим по-приобщаващи. Някои от тези функции поддържат достъпност за учащи с различни нужди и в различни среди. Разгледайте това меню, за да прегледате или промените настройките за представяне по подразбиране.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪За да намерите други симулации с включени функции, потърсете Достъп и включване на страницата с филтър за симулация и филтрирайте по включена функция.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни маркери‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавете визуални очертания за мишката и обектите, с които взаимодействате.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуци‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Допълнителни звуци‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Възпроизвеждай допълнителни звуци, които могат да бъдат полезни на някои ученици.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Озвучение (само на аглийски)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Озвучение и акценти докато взаимодействате.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проекторен режим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Увеличете цветния контраст за по-добра видимост в класната стая.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Отиди на следващ обект‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Отиди на предходен обект‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Движи се между обектите‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисни бутона‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Затвори прозореца‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Въведи стойности от клавиатурата‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Маркирай квадратчето‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основни действия‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Отвори падащо меню‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪настройка‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪настройки‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Затворете списъка без промяна‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Изскачащ списък на {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Движение през {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Езбери нов {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Настройки на плъзгачите‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Коригирай‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪плъзгач‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимално‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимално‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} на малки стъпки‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} на големи стъпки‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Отиди на {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Отиди на {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Премести вачещи се обекти‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Премести‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Премести бавно‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Спри или пусни действие‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Нулирай всичко‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Бързо‬",
    "SCENERY_PHET/speed.normal": "‪Средно‬",
    "SCENERY_PHET/speed.slow": "‪Бавно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪за <b>Хващане</b> или <b>Освобождаване</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "bn": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪লেখচিত্র‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪ত্বরণের একক‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪প্রারম্ভ/সুচনা‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪পরিমাপ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪প্লেগ্রাউন্ড‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪গতি‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪বিভব‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪তাপীয়‬",
    "ENERGY_SKATE_PARK/energies.total": "‪মোট‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪সময়‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪অবস্থান‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪শক্তি লেখচিত্র‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪অবস্থান (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪শক্তি (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪সময় (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪শক্তি‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪উচ্চতা  = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪দ্রুতি = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪স্কেটার পুনরায় শুরু করো‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪দ্রুতি‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪মিটার‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪উচ্চতা = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪পথ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪প্রসঙ্গ উচ্চতা‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪গ্রিড (Grid)‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stick to Track‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪পাই চার্ট‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪দ্রুতি‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ঘর্ষণ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪মহাকর্ষ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪চন্দ্র‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪পৃথিবী‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪বৃহস্পতি গ্রহ (Jupiter)‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪হালকা‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪বেশী ঘর্ষণ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ঘর্ষণহীন‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ভর‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪ছোট‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪বড়‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪কাস্টম (Custom)‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪এনার্জি স্কেট  পার্ক‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪(Debasis Halder,HCC, B.Sc ,M.S in Physics, M.S in RET, PG.Dip in ICT, PG.Dip in Capital Market )‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website‬",
    "JOIST/menuItem.reportAProblem": "‪Report a Problem ...‬",
    "JOIST/menuItem.getUpdate": "‪Check for Updates …‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Full Screen‬",
    "JOIST/menuItem.about": "‪About‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪to get started‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪আপডেট চেক করা  হচ্ছে (Checking for updates…)‬",
    "JOIST/updates.upToDate": "‪This simulation is up to date.‬",
    "JOIST/updates.outOfDate": "‪New version available‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}‬",
    "JOIST/updates.getUpdate": "‪Get Updates‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Unable to check updates.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ধন্যবাদ‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪সিমুলেশন‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪মানুষ, স্থান বা বস্তুর চিত্রায়ন নির্বাচন করুন। চিত্রগুলি একটি অঞ্চল বা সংস্কৃতির সমগ্র বৈচিত্র্যের প্রতিনিধিত্ব করার উদ্দেশ্যে নয়।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ভাষা‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪on-screen লেখা অনুবাদ করতে ভাষা পরিবর্তন করো। অতিরিক্ত বর্ণনা উপস্থিত হলে, English ভাষাতে থাকো‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪আমাদের সিমুলেশনগুলিকে আরও সবার জন্য উপযোগী করতে আমরা কিছু নতুন সুবিধা যোগ করেছি। এর একটি বিশেষ বৈশিষ্ট্য হলো, যা বিভিন্ন ধরনের চাহিদা এবং ভিন্ন ভিন্ন পরিস্থিতিতে থাকা শিক্ষার্থীদের জন্য সহজ ব্যবহার নিশ্চিত করবে। আগে থেকে সেট করা সিমুলেশন গুলির সেটিংস পরীক্ষা করতে বা পরিবর্তন করতে এই মেনুটি ব্যবহার করো‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪সব ধরনের সুবিধা সম্বলিত সিমুলেশনগুলো খুঁজে পেতে PhET ওয়েবসাইটের সিমুলেশন ফিল্টার পেজে গিয়ে ‘Inclusive Features’ অপশনটি ব্যবহার করো‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sound‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sound‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪আফ্রিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪আফ্রিকা (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪এশিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ল্যাটিন আমেরিকা‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ওশেনিয়া‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random (এলোমেলো)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪আমেরিকা যুক্তরাষ্ট্র‬",
    "JOIST/projectorMode": "‪প্রজেক্টর মোড‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪ক্লাসরুমের মধ্যে মডেল গুলির বৈচিত্র্য ও দৃশ্যমানতা বাড়াতে রঙের বৈপরীত্য (Colour Contrust) বাড়িয়ে দিন।‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Move to next item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Move to previous item or group‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press button‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Option‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪option‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪options‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pop up list of {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Option {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪সর্বাধিক‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪সর্বনিম্ন‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪অথবা‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause বা Play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪নিচের  পৃষ্ঠা‬",
    "SCENERY_PHET/key.pageUp": "‪উপরের পৃষ্ঠা‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Fast‬",
    "SCENERY_PHET/speed.normal": "‪নরমাল‬",
    "SCENERY_PHET/speed.slow": "‪ধীরে  ধীরে‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "bs": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafici‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Uvod‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mjerenje‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Igralište‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetička‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencijalna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Toplotna‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ukupna‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Vrijeme‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Položaj‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Grafik energije‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Položaj (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energija (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Vrijeme (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Visina = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Brzina = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Vrati skejtera‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Brzina‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Visina = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Putanja‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referentna visina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mreža‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pričvrsti za stazu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Kružni grafik‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Brzina‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitacija‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mjesec‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zemlja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Slaba‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mnogo‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Bez‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Mala‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Velika‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Podesi‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energija u skejt parku‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prijevod: Dino M. Ćorović‬",
    "JOIST/thirdParty.credits.link": "‪Doprinosi treće strane‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nevažeći parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više ulaznih parametara ima nevažeće vrijednosti‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija će početi sa zadanim vrijednostima za ove <br> parametre upita‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET sajt‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem ...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeriti ažuriranja ...‬",
    "JOIST/menuItem.screenshot": "‪Slika ekrana‬",
    "JOIST/menuItem.fullscreen": "‪Cijeli ekran‬",
    "JOIST/menuItem.about": "‪O ...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Podešavanja‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Prečice sa tastature‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪započni‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Provjera ažuriranja ...‬",
    "JOIST/updates.upToDate": "‪Ova simulacija je aktuelna.‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Postoji nova verzija: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Dobiti ažuriranja ...‬",
    "JOIST/updates.noThanks": "‪Ne hvala!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nije moguće provjeriti ažuriranja.‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Saradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Osiguranje kvaliteta: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Zahvalnost‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuelno‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulaz‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Postavke zvuka‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodukujte zvučne efekte i zvučne efekte dok ste u interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izaberite prikaz ljudi, mjesta ili objekata u simulaciji. Slike nisu namijenjene da predstavljaju cjelokupnu raznolikost regiona ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da biste preveli tekst na ekranu. Dodatni opisi, kada su prisutni, ostaju na engleskom.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Našim simulacijama dodajemo funkcije kako bismo ih učinili obuhvatnijim. Neke od ovih funkcija podržavaju pristupačnost za učenike sa različitim potrebama i u različitim okruženjima. Istražite kartice u ovom meniju da biste pregledali ili promijenili podrazumijevana podešavanja prezentacije.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije sa inkluzivnim funkcijama, potražite Pristup (Access) i uključivanje na stranici filtera za simulaciju i filtrirajte po inkluzivnoj funkciji.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni detalji‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizuelno isticanja za miša i dodir tokom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuk‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi mogao biti od pomoći nekim učenicima‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glasajte i istaknite sadržaj dok ste u interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektor mod‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pređite na sljedeću stavku ili grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Vratite se na prethodnu stavku ili grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Prelazite između stavki u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni tastere‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Izađite iz dijaloga‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Podesite vrijednosti preko tastature‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Promijenite čekiranja‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne radnje‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Iskačući meni‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opcija‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opcije‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Zatvorite listu bez promjene‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Iskačuća lista {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Kretanje kroz {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Izaberite nivo {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Klizač kontrole‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Podesi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Idi na maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Idi na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Podesite klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Podešavaj polahko‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Podešavaj brže‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mali koraci‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} veliki koraci‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skoči na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skoči na {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Pomjerite stavke koje se mogu prevući‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Kreni‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Krećite se sporije‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauzirajte ili akcija‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Sve na početak‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opcija‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Unos‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Izađi‬",
    "SCENERY_PHET/key.end": "‪Kraj‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Početak‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Razmak‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Brzo‬",
    "SCENERY_PHET/speed.normal": "‪Normalno‬",
    "SCENERY_PHET/speed.slow": "‪Sporo‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Uhvati</b> ili <b>Pusti</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ca": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Gràfiques‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unitats d'acceleració‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Introducció‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mesura‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Pati de jocs‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinètica‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tèrmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Temps‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posició‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Gràfica d'energia‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posició (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Temps (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altura = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Velocitat = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reinicia el patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocitat‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajectòria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referència d'altura‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Quadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Enganxar-se a la pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagrama circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocitat‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricció‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravetat‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪la Lluna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪la Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poca‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Molta‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Cap‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Petita‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Gran‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalitza‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia a la pista de patinatge‬",
    "JOIST/privacyPolicy": "‪Política de privacitat‬",
    "JOIST/translation.credits.link": "‪Reconeixements de la traducció‬",
    "JOIST/thirdParty.credits.link": "‪Reconeixements de terceres parts‬",
    "JOIST/donateToPhet": "‪Fes una donació a PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Els paràmetres de consulta no són vàlids.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Algun paràmetre de la consulta <br>té valors que no són vàlids:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulació començarà amb els valors per defecte <br>per aquests paràmetres consultats.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Lloc web del PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Avisa’ns d’un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Comprova les actualitzacions...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Pel que fa a...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferències‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versió {0}‬",
    "JOIST/license.title": "‪Llicència‬",
    "JOIST/keyboardShortcuts.title": "‪Dreceres de teclat‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per a començar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Comprovant les actualitzacions...‬",
    "JOIST/updates.upToDate": "‪La simulació està actualitzada.‬",
    "JOIST/updates.outOfDate": "‪Hi ha una nova versió de la simulació‬",
    "JOIST/updates.newVersionAvailable": "‪Hi ha una versió nova disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪La versió actual és: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualitza...‬",
    "JOIST/updates.noThanks": "‪No, gràcies‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No podem comprovar les actualitzacions.‬",
    "JOIST/credits.title": "‪Reconeixements‬",
    "JOIST/credits.leadDesign": "‪Director de disseny: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolupament del programari: {0}‬",
    "JOIST/credits.team": "‪Equip: {0}‬",
    "JOIST/credits.contributors": "‪Hi han contribuït: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de qualitat: {0}‬",
    "JOIST/credits.graphicArts": "‪Disseny gràfic: {0}‬",
    "JOIST/credits.soundDesign": "‪Disseny de so: {0}‬",
    "JOIST/credits.thanks": "‪Gràcies‬",
    "JOIST/preferences.tabs.overview.title": "‪Descripció general‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulació‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuals‬",
    "JOIST/preferences.tabs.audio.title": "‪So‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localització‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opcions de so‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reprodueix sons i efectes sonors durant la interacció.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regió i cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representació de persones, llocs o objectes a la simulació. Les imatges no pretenen representar tota la diversitat d'una regió o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Llengües‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canvia la llengua per a traduir el text en pantalla. Les descripcions addicionals, quan n’hi hagi, es mantenen en anglès.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estem afegint funcions a les nostres simulacions per fer-les més inclusives. Algunes d'aquestes funcions són compatibles per a l'accessibilitat d'estudiants amb necessitats diverses i en entorns diversos. Exploreu les pestanyes d'aquest menú per revisar o canviar la configuració per defecte de la presentació.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trobar altres simulacions amb funcions inclusives, cerqueu Accés i Inclusió a la pàgina del filtre de simulació i filtreu la funció inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Elements interactius destacats‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Afegeix elements visuals destacats a la simulació per al ratolí i el toc durant la interacció.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduir un so addicional pot ser útil per alguns estudiants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Veu (només en anglès)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Posa veu i ressalta el contingut durant la interacció.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Àfrica‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Àfrica (simple)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Àsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amèrica Llatina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatori‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estats Units d'Amèrica‬",
    "JOIST/projectorMode": "‪Mode de projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmenta el contrast de color per millorar la visibilitat a les aules.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mou-te a l’element o el grup següent‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mou-te a l’element o el grup anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mou-te entre els elements d'un grup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Prem els botons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Surt d’un diàleg‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Introdueix valors al teclat‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activa o desactiva la casella‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Accions bàsiques‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Menú d'obertura emergent‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Opció‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Opcions‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Tanca la llista sense canvis‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Llista emergent de/d' {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Mou a través de/d' {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Tria un nou/una nova {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Control del lliscador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajusta‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪lliscador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪màxim‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Incrementa al màxim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Redueix al mínim‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajusta control lliscant‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajusta en intervals més petits‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajusta en intervals més grans‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en etapes curtes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en etapes més llargues‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta a {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta a {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mou els elements arrossegables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mou‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mou més lentament‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Atura o reprodueix l'acció‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reinicia-ho tot‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Majúscules‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opcions‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Retorn‬",
    "SCENERY_PHET/key.enter": "‪Accepta‬",
    "SCENERY_PHET/key.capsLock": "‪Majúscules activades‬",
    "SCENERY_PHET/key.esc": "‪Esc.‬",
    "SCENERY_PHET/key.end": "‪Fi‬",
    "SCENERY_PHET/key.backspace": "‪Tecla suprimir enrere‬",
    "SCENERY_PHET/key.delete": "‪Esborra‬",
    "SCENERY_PHET/key.fn": "‪Funció multimèdia‬",
    "SCENERY_PHET/key.home": "‪Inici‬",
    "SCENERY_PHET/key.pageDown": "‪Pàgina enrere‬",
    "SCENERY_PHET/key.pageUp": "‪Pàgina endavant‬",
    "SCENERY_PHET/key.space": "‪Espai‬",
    "SCENERY_PHET/key.tab": "‪Tab.‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Ràpid‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪per <b>agafar</b> o <b>deixar anar</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "cs": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafy‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Jednotky zrychlení‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Vybrat jednotky, které se mají zobrazovat v ovládacím prvku Nastavení gravitace.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Úvod‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Měření‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Hřiště‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Připojit konec dráhy‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪možnost‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪možnosti‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Zrušit‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Ovládací prvky grafického kurzoru‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Chytit nebo pustit‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Pohnout nebo skočit s uchopeným skejťákem‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Z libovolného místa na obrazovce‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Ovládací prvky stopek a měřicího pásma‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Ovládací prvky dráhy‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪kinetická‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪potenciální‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪tepelná‬",
    "ENERGY_SKATE_PARK/energies.total": "‪celková‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Čas‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Pozice‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graf energie‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Výška [m]‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energie [J]‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Čas [s]‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Výška = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Rychlost = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restartovat skejťačku‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪rychlost‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪pro <b>Výběr připojení</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Přejít na skejťáka‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restartovat skejťáka‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Zpět do sady nástrojů‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Odebrat ze sady nástrojů‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pozastavit nebo přehrát‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Projít data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Pohybovat se po dráze‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Přejít na začátek dráhy‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Přejít na konec dráhy‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Odpojit od dráhy‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Uříznout trasu v kontrolním bodě‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Smazat kontrolní bod‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Připojit k nejbližšímu začátku dráhy‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Výška = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Dráha‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referenční výška‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mřížka‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Držet stopu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Koláčový graf‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rychlost‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Tření‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitace‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Měsíc‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Země‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪maličká‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪velké‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪žádné‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Hmotnost‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪malá‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪velká‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪nastavitelná‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energetický skatepark‬",
    "JOIST/privacyPolicy": "‪Zásady ochrany osobních údajů‬",
    "JOIST/translation.credits.link": "‪Zásluhy o překlad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy třetích stran‬",
    "JOIST/donateToPhet": "‪Darovat PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Chybné parametry dotazu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden nebo více těchto parametrů dotazu má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulace začne s výchozími hodnotami pro tyto <br> parametry dotazu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web…‬",
    "JOIST/menuItem.reportAProblem": "‪Oznámit problém...‬",
    "JOIST/menuItem.getUpdate": "‪Zkontrolovat aktualizace…‬",
    "JOIST/menuItem.screenshot": "‪Náhled obrazovky‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Předvolby‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verze {0}‬",
    "JOIST/license.title": "‪Licence‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové zkratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pro spuštění‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kontroluji aktualizace…‬",
    "JOIST/updates.upToDate": "‪Simulace je aktuální.‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verze‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verze: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaše současná verze je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Získat aktualizaci…‬",
    "JOIST/updates.noThanks": "‪Ne děkuji‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nemohu zkontrolovat aktualizace.‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/credits.leadDesign": "‪Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj software: {0}‬",
    "JOIST/credits.team": "‪Tým: {0}‬",
    "JOIST/credits.contributors": "‪Přispěvatelé: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Zajištění kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Návrh zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Děkuji‬",
    "JOIST/preferences.tabs.overview.title": "‪Přehled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulace‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuál‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizace‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvukové funkce‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Při interakci přehrávejte zvuky a zvukové efekty.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region a kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazení osob, míst nebo objektů v simulaci. Obrázky nemají představovat celou rozmanitost regionu nebo kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Změna jazyka pro překlad textu na obrazovce. Další popisy, pokud jsou k dispozici, zůstávají v angličtině.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulací přidáváme funkce, aby byly inkluzivnější. Některé z těchto funkcí podporují dostupnost pro studenty s různými potřebami a v různých prostředích. Prozkoumejte karty v této nabídce a zkontrolujte nebo změňte výchozí nastavení prezentace.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Chcete-li najít další simulace s inkluzivními prvky, použijte na stránce simulací filtování podle Přístupu a Použitelnosti.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivní zvýraznění‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Přidat vizuální zvýraznění myši a dotyku při interakci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Další zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Přehrajte další zvuk, který může být pro některé studenty užitečný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Převyprávění (pouze anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Převyprávění a zvýraznění obsahu při interakci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (skromnost)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodné‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené státy americké‬",
    "JOIST/projectorMode": "‪Mód projektoru‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšení barevného kontrastu pro lepší viditelnost v učebnách.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posunout na další položku nebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posunout na předchozí položku nebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posunout mezi položkami ve skupině‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisknout tlačítko‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ukončit akce‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavit hodnoty na klávesnici‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Přepnout zaškrtávací políčka‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základní akce‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Rozbalit nabídku‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪možnost‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪možnosti‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Zavřít seznam beze změny‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Vyskakovací seznam {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Procházet {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Vybrat novou {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ovládání posuvníku‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Upravit‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skočit na maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skočit na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Upravit posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Upravit po malých krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Upravit po velkých krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} po menších krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} po větších krocích‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skočit na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skočit na {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Přesunout přesunutelné položky‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Přesunout‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Přesunout pomaleji‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nebo‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastavit nebo přehrát akci‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnovit vše‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Možnosti‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Domů‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mezerník‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Zrychleně‬",
    "SCENERY_PHET/speed.normal": "‪Normálně‬",
    "SCENERY_PHET/speed.slow": "‪Zpomaleně‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Chytit</b> nebo <b>Pustit</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "cy": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graffiau‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Cyflwyniad‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mesur‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Cae chwarae‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinetig‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermol‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Cyfanswm‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Amser‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Lleoliad‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graff Egni‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Lleoliad (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Egni (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Amser (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Egni‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Uchder  = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Buanedd = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ail-gychwyn y sgrialwr‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Buanedd‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Uchder = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Llwybr‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Uchder cyfeirio‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Gludo i'r Trac‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Siart Cylch‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Buanedd‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Ffrithiant‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Disgyrchiant‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lleuad‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Y Ddaear‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Iau‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Bychan‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Llawer‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Dim‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mas‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Bach‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Mawr‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Addasu‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Parc Sglefrio Egni‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Clodrestr Cyfieithiad‬",
    "JOIST/thirdParty.credits.link": "‪Clodrestr Trydydd parti‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Gwefan PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rhoi gwybod am Broblem...‬",
    "JOIST/menuItem.getUpdate": "‪Gwirio am ddiweddariadau...‬",
    "JOIST/menuItem.screenshot": "‪Ciplun‬",
    "JOIST/menuItem.fullscreen": "‪Maint sgrin lawn‬",
    "JOIST/menuItem.about": "‪Mwy Am...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Gosodiadau‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪fersiwn {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Llwybrau Byr Allweddfwrdd‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪i ddechrau‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Wrthi'n gwirio am ddiweddariadau...‬",
    "JOIST/updates.upToDate": "‪Mae'r efelychiad yma yn gyfoes.‬",
    "JOIST/updates.outOfDate": "‪Fersiwn Newydd ar gael‬",
    "JOIST/updates.newVersionAvailable": "‪Mae fersiwn newydd ar gael: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Eich fersiwn cyfredol yw: {0}‬",
    "JOIST/updates.getUpdate": "‪Estyn diweddariad...‬",
    "JOIST/updates.noThanks": "‪Dim Diolch‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ddim yn gallu gwirio am ddiweddariadau.‬",
    "JOIST/credits.title": "‪Clodrestr‬",
    "JOIST/credits.leadDesign": "‪Prif Dyluniad: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Datblygiad Meddalwedd: {0}‬",
    "JOIST/credits.team": "‪Tîm: {0}‬",
    "JOIST/credits.contributors": "‪Cyfranwyr: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sicrhau Ansawdd: {0}‬",
    "JOIST/credits.graphicArts": "‪Celfyddydau Graffeg:{0}‬",
    "JOIST/credits.soundDesign": "‪Dyluniad Sain: {0}‬",
    "JOIST/credits.thanks": "‪Diolch‬",
    "JOIST/preferences.tabs.overview.title": "‪Trosolwg‬",
    "JOIST/preferences.tabs.simulation.title": "‪Efelychiad‬",
    "JOIST/preferences.tabs.visual.title": "‪Gweledol‬",
    "JOIST/preferences.tabs.audio.title": "‪Sain‬",
    "JOIST/preferences.tabs.input.title": "‪Mewnbwn‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Nodweddion Sain‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Uchelbwyntiau Rhyngweithiol‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ychwanegu uchelbwyntiau gweledol ar gyfer y llygoden a pwyso tra eich bod yn rhyngweithio.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sain Ychwanegol‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Symud i'r item nesaf neu grŵp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Symud i'r item neu grŵp blaenorol‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Symud rhwng eitemau yn y grŵp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pwyso botymau‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gadael y deialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toglo blychau gwirio‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Gweithrediadau sylfaenol‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪choices‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Rheolyddion llithrydd‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Neidio i'r uchafswm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Neidio i'r isafswm‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Addasu'r llithrydd‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Addasu: camau bach‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Addasu: camau mawr‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪neu‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Cyflym‬",
    "SCENERY_PHET/speed.normal": "‪Arferol‬",
    "SCENERY_PHET/speed.slow": "‪Araf‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "da": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafer‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Accelerationsenheder‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Vælg de enheder, der vises i tyngdekraftskontrollen.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Introduktion‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Måling‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Legeområde‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Forbind sporets endepunkter‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪mulighed‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪muligheder‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Slet‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Tag cursorkontroller‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Tag eller slip‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Flyt eller hop valgte skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Fra alle steder på skærmen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopur og målebånds-kontroller‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Sporkontroller‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisk‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentiel‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termisk‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tid‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Position‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energigraf‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Position (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energi (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tid (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energi‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Højde = {{value}} m.‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Hastighed = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Genstart skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Hastighed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪For at <b>Vælge forbindelse</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Hop til skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Genstart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Retur til værktøjskasse‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Fjern fra værktøjskasse‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause eller spil‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Skrub gennem data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Flyt langs spor‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Hop til start af sporet‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Hop til slutning af sporet‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Løsne fra sporet‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Skær spor ved kontrolpunkt‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Slet kontrolpunkt‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Fastgør til nærmeste sporstart‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Højde = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Sti‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Højde-reference‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Tern‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Bliv på sporet‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Lagkage‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hastighed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friktion‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}}m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Tyngdekraft‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Månen‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Jorden‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Lille‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ingen‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Vægt‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Lille‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Tilfældig‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energi-skatepark‬",
    "JOIST/privacyPolicy": "‪Privatlivspolitik‬",
    "JOIST/translation.credits.link": "‪Tak for oversættelse‬",
    "JOIST/thirdParty.credits.link": "‪Tredjeparts tak‬",
    "JOIST/donateToPhet": "‪Donér til PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ugyldige spørgeparametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flere af disse spørgeparametre har<br>ulovlige værdier:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med forhånds-indstillede værdier for <br>disse undersøgelsesparametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET hjemmeside...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapporter et problem...‬",
    "JOIST/menuItem.getUpdate": "‪Søg efter opdateringer...‬",
    "JOIST/menuItem.screenshot": "‪Skærmbillede‬",
    "JOIST/menuItem.fullscreen": "‪Hel skærm‬",
    "JOIST/menuItem.about": "‪Om....‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Præferencer‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪Licens‬",
    "JOIST/keyboardShortcuts.title": "‪Genvejstaster‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for at komme igang‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Søger efter opdateringer...‬",
    "JOIST/updates.upToDate": "‪Denne simulering er nyeste \nversion.‬",
    "JOIST/updates.outOfDate": "‪Ny version tilgængelig‬",
    "JOIST/updates.newVersionAvailable": "‪Der er en ny version \ntilgængelig: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuværende version er: \n{0}.‬",
    "JOIST/updates.getUpdate": "‪Hent opdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tak‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Kunne ikke søge efter \nopdateringer.‬",
    "JOIST/credits.title": "‪Kreditering‬",
    "JOIST/credits.leadDesign": "‪Hoveddesign: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software udvikling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsydere: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikring: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisk udformning: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Tak‬",
    "JOIST/preferences.tabs.overview.title": "‪Oversigt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Synlig‬",
    "JOIST/preferences.tabs.audio.title": "‪Lyd‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Lyd muligheder‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Afspil baggrundslyde og lydeffekter når du benytter.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region og kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vælg skildringen af ​​mennesker, steder eller genstande i simuleringen. Billeder er ikke beregnet til at repræsentere hele mangfoldigheden af ​​en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprog‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Skift sprog for at oversætte tekst på skærmen. Yderligere beskrivelser, når de findes, forbliver på engelsk.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi tilføjer funktioner til vores simuleringer, for at gøre dem mere brugervenlige. Nogle af disse funktioner understøtter tilgængeligheden for elever med forskellige behov og inden for forskellige miljøer. Udforsk fanerne i denne menu, for at gennemgå eller ændre default præsentations-indstillinger.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪For at finde andre simuleringer med inkluderende egenskaber, søg da efter Adgang og inklusion i simulationsfilter-siden, og filtrer efter inkluderende egenskaber.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive highlight‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tilføj synlige highlight ved mus og berøring, mens du benytter.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyde‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ekstra lyde‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Afspil yderligere lyd, der kan være nyttig for nogle elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Stemmestyring (kun engelsk)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Indtal og fremhæv indhold, mens du interagerer.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Moderne)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tilfældig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorvisning‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Øg farvekontrast for bedre synlighed i  klasselokalet.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flyt til næste emne eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flyt til tidligere emne eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flyt mellem emner i en gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryk knapper‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Slut en dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Indstil værdier i tastaturet‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Skift afkrydsningsfelter‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basale handlinger‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Skift valg‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪valg‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪valg‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Luk uden ændring‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Vis {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Flyt gennem {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Vælg ny {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Skydeknapper‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Juster‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪skyder‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hop til maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Hop til minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Juster skydeknap‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Juster i mindre trin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Juster i større trin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} i mindre trin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} i større trin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hop til {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hop til {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Flyt bevægelige emner‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Flyt‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Flyt langsommere‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause eller afspil handling‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nulstil alt‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Skift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}}{{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Mulighed‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Tilbage‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Slut‬",
    "SCENERY_PHET/key.backspace": "‪Tilbage‬",
    "SCENERY_PHET/key.delete": "‪Slet‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Tilbage‬",
    "SCENERY_PHET/key.pageDown": "‪Side ned‬",
    "SCENERY_PHET/key.pageUp": "‪Side op‬",
    "SCENERY_PHET/key.space": "‪Mellemrum‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Hurtig‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsom‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for at <b>gribe</b> eller <b>slippe</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "de": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafiken‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Beschleinigungseinheiten‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Wähle die in der Schwerkraftsteuerung angezeigten Einheiten aus.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Einführung‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Messen‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪eigene Bahn‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Track-Endpunkte verbinden‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪Option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪Optionen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Abbrechen‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Diagramm-Cursor-Steuerelemente‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Greifen oder loslassen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Gegriffenen Skater bewegen oder springen lassen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Von überall auf dem Bildschirm‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stoppuhr- und Maßbandsteuerung‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Tracksteuerung‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪kinetisch‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪potentiell‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪thermisch‬",
    "ENERGY_SKATE_PARK/energies.total": "‪gesamt‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Zeit‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Position‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energie Grafik‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Position (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energie (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Zeit (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Höhe = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Geschwindigkeit = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Skater neu starten‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Geschwindigkeit‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪Zu <b>Verbindung auswählen</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Zum Skater springen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Skater neustarten‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Zurück zum Werkzeugkasten‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Vom Werkzeugkasten entfernen‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Anhalten oder abspielen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Daten durchsuchen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Entlang des Tracks bewegen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Zum Start des Tracks springen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Zum Ende des Tracks springen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Vom Track abtrennen‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Track am Kontrollpunkt zerschneiden‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Kontrollpunkt löschen‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪An den nächsten Spurstart anbringen‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Höhe = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Spur anzeigen‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referenzhöhe‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gitternetz‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪an Boden heften‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Kreisdiagramm‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Geschwindigkeit‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Reibung‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitation‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mond‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Erde‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪winzig‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪viel‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪keine‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masse‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪klein‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪gross‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪anpassen‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energieskatepark‬",
    "JOIST/privacyPolicy": "‪Datenschutzpolitik‬",
    "JOIST/translation.credits.link": "‪Übersetzt von‬",
    "JOIST/thirdParty.credits.link": "‪Dank an Dritte‬",
    "JOIST/donateToPhet": "‪An PhET spenden‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Unzulässige Eingabewerte‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein oder mehrere Eingabewerte sind nicht zulässig:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Die Simulation startet mit Grundeinstellungen für<br>die Eingabewerte.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webseite...‬",
    "JOIST/menuItem.reportAProblem": "‪Problem melden...‬",
    "JOIST/menuItem.getUpdate": "‪Updates suchen...‬",
    "JOIST/menuItem.screenshot": "‪Bildschirmfoto‬",
    "JOIST/menuItem.fullscreen": "‪Ganzer Bildschirm‬",
    "JOIST/menuItem.about": "‪Über...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Einstellungen‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Version {0}‬",
    "JOIST/license.title": "‪Lizenz‬",
    "JOIST/keyboardShortcuts.title": "‪Tastaturkürzel‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪um Auswahl zu starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Suche nach Updates...‬",
    "JOIST/updates.upToDate": "‪Diese Simulation ist aktuell.‬",
    "JOIST/updates.outOfDate": "‪Neue Version verfügbar‬",
    "JOIST/updates.newVersionAvailable": "‪Es existiert eine neue Version: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Deine aktuelle Version ist: {0}.‬",
    "JOIST/updates.getUpdate": "‪Update herunterladen...‬",
    "JOIST/updates.noThanks": "‪Nein, danke‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Prüfen nach Aktualisierung nicht möglich.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Idee & Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Entwicklung: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Beiträge von: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Qualitätssicherung: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ton Design: {0}‬",
    "JOIST/credits.thanks": "‪Dank‬",
    "JOIST/preferences.tabs.overview.title": "‪Überblick‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuell‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Eingabe‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisierung‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Eigenschaften‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Verwende Soundeffekte, wenn du interagierst.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region und Kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wähle die Darstellung von Personen, Orten oder Objekten in der Simulation aus. Die Darstellungen erheben nicht den Anspruch, Bilder die gesamte Vielfalt einer Region oder Kultur darzustellen.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Sprachen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ändere die Sprache, um Text auf dem Bildschirm zu übersetzen. Zusätzliche Beschreibungen, wenn vorhanden, bleiben auf Englisch.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Wir fügen unseren Simulationen Funktionen hinzu, um sie inklusiver zu machen. Einige dieser Funktionen unterstützen die Zugänglichkeit für Lernende mit unterschiedlichen Bedürfnissen und in unterschiedlichen Umgebungen. Erkunde das Menü um die Standard Präsentationseinstellung zu prüfen oder zu wechseln.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Um andere Simulationen mit inklusiven Merkmalen zu finden, suchen Sie auf der Übersichtsseite der Simulationen nach Barrierefreiheit und filtern Sie nach inklusiven Merkmalen.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Füge visuelle Highlights für Maus und Touch hinzu.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geräusche‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Zusätzlicher Ton‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Verwende zusätzliche Töne, die für einige Lerner hilfreich sein könnte.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sprechen und hervorheben während des Benutzens‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lateinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ozeanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Zufällig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Vereinigte Staaten von Amerika‬",
    "JOIST/projectorMode": "‪Projektions-Modus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Erhöhen sie den Farbkontrast für eine bessere Sichtbarkeit im Klassenzimmer.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Zum nächsten Element oder nächster Gruppe wechseln‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Zum letzten Element oder letzter Gruppe wechseln‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Zwischen Elementen einer Gruppe wechseln‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Knopf drücken‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog verlassen‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Werte mit der Tastatur einstellen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Checkboxen umschalten‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundoperationen‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Öffne Menü‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Option‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Optionen‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Schließe die Liste, ohne sie zu ändern‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Popup-Liste von {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Bewege durch {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Wähle neu {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Einstellungen des Schiebereglers‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Einstellen‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Schieberegler‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Zum Maximum springen‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Zum Minimum springen‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Regler einstellen‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪In kleinen Schritten ändern‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪In großen Schritten ändern‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in kleineren Schritten‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in größeren Schritten‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Springe zum {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Springe zum {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Greifbares Element bewegen‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Bewegen‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Langsamer bewegen‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oder‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause oder Wiedergabe‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Alle zurücksetzen‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Eingabe‬",
    "SCENERY_PHET/key.capsLock": "‪Sperre‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Ende‬",
    "SCENERY_PHET/key.backspace": "‪Rücktaste‬",
    "SCENERY_PHET/key.delete": "‪Löschen‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Zurück‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Leertaste‬",
    "SCENERY_PHET/key.tab": "‪Tabulator‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Schnell‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Langsam‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>fassen</b> oder <b>loslassen</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "el": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Γραφήματα‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Μονάδες επιτάχυνσης‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/κ.‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Εισαγωγή‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Μέτρηση‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Παιδική χαρά‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Κινητική‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Δυναμική‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Θερμική‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Συνολική‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Χρόνος‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Θέση‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Γράφημα ενέργειας‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Θέση (μ.)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Ενέργεια (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Χρόνος (δ.)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Ενέργεια‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Ύψος = {{value}} μ.‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Ταχύτητα = {{value}} μ./δ.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Επανεκκίνηση πατινέρ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ταχύτητα‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} μ./δ.‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪μ.‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 μ.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Ύψος = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/κ.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Διαδρομή‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Ύψος αναφοράς‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Πλέγμα‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Παραμονή στην τροχιά‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Υπόμνημα‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Ταχύτητα‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Τριβή‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} μ./δ.<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Βαρύτητα‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Σελήνη‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Γη‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Δίας‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Μικρή‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Μεγάλη‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Καμία‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Μάζα‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} κ.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Μικρό‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Μεγάλο‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Προσαρμοσμένο‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Ενεργειακό πάρκο πατινάζ‬",
    "JOIST/privacyPolicy": "‪Πολιτική απορρήτου‬",
    "JOIST/translation.credits.link": "‪Εύσημα μετάφρασης‬",
    "JOIST/thirdParty.credits.link": "‪Εύσημα τρίτων κατασκευαστών‬",
    "JOIST/donateToPhet": "‪Δωρέα στο PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Λανθασμένες παράμετροι ερωτήματος‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Μία ή περισσότερες παράμετροι του ερωτήματος<br>έχουν λανθασμένες τιμές:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Η προσομοίωση θα ξεκινήσει με τις προκαθορισμένες<br>τιμές για αυτές τις παραμέτρους του ερωτήματος.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Ιστότοπος PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Αναφορά προβλήματος...‬",
    "JOIST/menuItem.getUpdate": "‪Έλεγχος για ενημερώσεις...‬",
    "JOIST/menuItem.screenshot": "‪Στιγμιότυπο οθόνης‬",
    "JOIST/menuItem.fullscreen": "‪Πλήρης οθόνη‬",
    "JOIST/menuItem.about": "‪Σχετικά...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Προτιμήσεις‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪έκδοση {0}‬",
    "JOIST/license.title": "‪Άδεια‬",
    "JOIST/keyboardShortcuts.title": "‪Συντομεύσεις πληκτρολογίου‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪για να ξεκινήσετε‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Γίνεται έλεγχος για ενημερώσεις...‬",
    "JOIST/updates.upToDate": "‪Αυτή η προσομοίωση είναι ενημερωμένη‬",
    "JOIST/updates.outOfDate": "‪Νέα έκδοση διαθέσιμη‬",
    "JOIST/updates.newVersionAvailable": "‪Υπάρχει μια νέα έκδοση διαθέσιμη: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Η τρέχουσα έκδοση είναι: {0}‬",
    "JOIST/updates.getUpdate": "‪Λήψη ενημέρωσης...‬",
    "JOIST/updates.noThanks": "‪Όχι ευχαριστώ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Αδυναμία ελέγχου για ενημερώσεις‬",
    "JOIST/credits.title": "‪Εύσημα‬",
    "JOIST/credits.leadDesign": "‪Επικεφαλής σχεδιασμού: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ανάπτυξη λογισμικού: {0}‬",
    "JOIST/credits.team": "‪Ομάδα: {0}‬",
    "JOIST/credits.contributors": "‪Συνεισφέροντες: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Εγγύηση ποιότητας: {0}‬",
    "JOIST/credits.graphicArts": "‪Γραφικά: {0}‬",
    "JOIST/credits.soundDesign": "‪Σχεδιασμός ήχου: {0}‬",
    "JOIST/credits.thanks": "‪Ευχαριστίες‬",
    "JOIST/preferences.tabs.overview.title": "‪Επισκόπηση‬",
    "JOIST/preferences.tabs.simulation.title": "‪Προσομοίωση‬",
    "JOIST/preferences.tabs.visual.title": "‪Οπτικό‬",
    "JOIST/preferences.tabs.audio.title": "‪Ήχος‬",
    "JOIST/preferences.tabs.input.title": "‪Εισαγωγή‬",
    "JOIST/preferences.tabs.localization.title": "‪Μετάφραση‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Χαρακτηριστικά ήχου‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Αναπαραγωγή υπέρηχων και εφέ ήχου κατά την αλληλεπίδραση‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Περιοχή και Κουλτούρα‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Επιλέξτε την απεικόνιση ανθρώπων, τοποθεσιών ή αντικειμένων στην προσομοίωση. Οι απεικονίσεις δεν αντιπροσωπεύουν ολόκληρη την ποικιλομορφία μιας περιοχής ή ενός πολιτισμού.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Γλώσσες‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Αλλάξτε τη γλώσσα για να μεταφράσετε κείμενο στην οθόνη. Οι πρόσθετες περιγραφές, όταν υπάρχουν, παραμένουν στα αγγλικά.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Προσθέτουμε δυνατότητες στις προσομοιώσεις μας για να τις κάνουμε περισσότερο συμπεριληπτικές. Ορισμένες από αυτές τις δυνατότητες υποστηρίζουν την προσβασιμότητα για μαθητές με διαφορετικές ανάγκες και σε διαφορετικά περιβάλλοντα. Εξερευνήστε τις καρτέλες σε αυτό το  μενού για επισκόπηση ή αλλαγή των προκαθορισμένων ρυθμίσεων παρουσίασης.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Για να βρείτε άλλες προσομοιώσεις με λειτουργίες συμπερίληψης, κάντε αναζήτηση με τις λέξεις 'Πρόσβαση' και 'Συμπερίληψη' στη σελίδα των φίλτρων της προσομοίωσης.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Διαδραστικές επισημάνσεις‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Προσθήκη οπτικών επισημάνσεων κατά την αλληλεπίδραση με το ποντίκι ή την αφή.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Περισσότεροι ήχοι‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Αναπαραγωγή επιπρόσθετων ήχων που ενδέχεται να είναι χρήσιμοι για κάποιους μαθητευόμενους.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Φωνή (μόνο στα αγγλικά)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Φωνή και επισήμανση περιεχομένου καθώς αλληλεπιδράτε.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Αφρική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Αφρική (απλή)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ασία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Λατινική Αμερική‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ωκεανία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Τυχαία‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Η.Π.Α.‬",
    "JOIST/projectorMode": "‪Λειτουργία προβολής‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ενίσχυση αντίθεσης φωτός για καλύτερη ορατότητα στην αίθουσα‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Μετακίνηση στο επόμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Μετακίνηση στο προηγούμενο αντικείμενο ή ομάδα‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Μετακίνηση μεταξύ των αντικειμένων μιας ομάδας‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Πάτημα πλήκτρων‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Κλείσιμο παραθύρου‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ορίστε τιμές στο πληκτρολόγιο‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Εναλλαγή πλαισίων ελέγχου‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Βασικές ενέργειες‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Αλλαγή επιλογής‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪επιλογή‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪επιλογές‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Κλείσιμο χωρίς αλλαγές‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Εμφάνιση {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Μετακίνηση μέσω {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Αλλαγή {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Χειριστήρια δρομέα‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ρύθμιση‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪δρομέας‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪μέγιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ελάχιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Μετάβαση στο μέγιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Μετάβαση στο ελάχιστο‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Προσαρμογή ρυθμιστικού‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Προσαρμογή σε μικρότερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Προσαρμογή σε μεγαλύτερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} σε μικρότερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} σε μεγαλύτερα βήματα‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Μετακίνηση στο {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Μετακίνηση στο {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Μετακίνηση αντικειμένων με δυνατότητα μεταφοράς‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Μετακίνηση‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Αργή μετακίνηση‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ή‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Παύση ή αναπαραγωγή δράσης‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Επαναφορά όλων‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪μ.‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} μ.‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪Α‬",
    "SCENERY_PHET/key.b": "‪Β‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪Ε‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪Κ‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Επιλογή‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Επιστροφή‬",
    "SCENERY_PHET/key.enter": "‪Καταχώριση‬",
    "SCENERY_PHET/key.capsLock": "‪Κεφαλαία‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Τέλος‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Αρχική‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Διάστημα‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Γρήγορα‬",
    "SCENERY_PHET/speed.normal": "‪Κανονικά‬",
    "SCENERY_PHET/speed.slow": "‪Αργά‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪για τo <b>Πιάσιμο</b> ή την  <b>Απελευθέρωση</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "es_PE": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Gráficos‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unidades de aceleración‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Introducción‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Medida‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Patio de Recreo‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Conectar puntos finales de seguimiento‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪opción‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪opciones‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancelar‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Controles del cursor del gráfico‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Agarrar o soltar‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Mover o saltar Agarrado patín‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Desde cualquier lugar de la pantalla‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Controles del cronómetro y la cinta métrica‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Controles de vía‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tiempo‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posición‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Gráfico de la Energía‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posición (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energía (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tiempo (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energía‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altura = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Velocidad = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocidad‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪<b>Elegir conexión</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Saltar al patinador‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Volver a la caja de herramientas‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Eliminar de la caja de herramientas‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pausar o reproducir‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Examine los datos‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Avanza por la vía‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Saltar al inicio de la pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Saltar al final de la pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Desengancharse de la vía‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cortar la vía en el punto de control‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Eliminar punto de control‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Conectar al inicio de pista más cercano‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayectoria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura de referencia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Cuadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantener la trayectoria‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfico circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocidad‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravedad‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪La Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪La Tierra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poco‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mucho‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ninguno‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeño‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Parque de patinaje de la energía‬",
    "JOIST/privacyPolicy": "‪Política de privacidad‬",
    "JOIST/translation.credits.link": "‪Créditos de la Traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Dona a PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parámetros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más de estos parámetros de consulta tienen <br> valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para<br>esos parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reporta un Problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar Actualizaciones‬",
    "JOIST/menuItem.screenshot": "‪Captura de imagen‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla Completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versión {0}‬",
    "JOIST/license.title": "‪Licencia‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del Teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones‬",
    "JOIST/updates.upToDate": "‪Esta simulación está actualizada‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}‬",
    "JOIST/updates.getUpdate": "‪Obtener Actualización...‬",
    "JOIST/updates.noThanks": "‪No gracias‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No es posible buscar actualizaciones.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Diseño Principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo del Software: {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Control de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimientos:‬",
    "JOIST/preferences.tabs.overview.title": "‪Resumen‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Características del audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en el simulador. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con diversas necesidades y en diversos entornos. Explore las pestañas de este menú para revi‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones inclusivas, busque Acceso e inclusión en la página de filtro de simulación y filtre por función inclusiva.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Luces interactivas‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregue aspectos destacados visuales para el mouse y el toque mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzca un sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanía‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo Proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover al elemento anterior o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre elementos en un grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presiones los botones‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir de un diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores dentro del teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Activar casilla de verificación‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Abrir menú emergente‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opción‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opciones‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Cierra la lista sin cambiar‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Lista emergente de {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Moverse a través de {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Elije nuevo {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles deslizantes‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Salta al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Salta al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos más amplios‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta al {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta al {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover elementos arrastrables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Muévete más lento‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Acción de Pausar o reproducir‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Cambiar‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪l‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Entrar‬",
    "SCENERY_PHET/key.capsLock": "‪Bloq Mayús‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Página abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Página arriba‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> agarrar </b> o <b> soltar </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "es": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Gráficas‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unidades de Aceleración‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Medidas‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Patio de Juego‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tiempo‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posición‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Gráfica de Energía‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posición (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energía (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tiempo (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energía‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altura = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Rapidez = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar patinador‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayectoria‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura de Referencia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Cuadrícula‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantener en la pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfica circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rapidez‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fricción‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravedad‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Tierra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Poca‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ninguna‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeño‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energía en la pista de patinaje‬",
    "JOIST/privacyPolicy": "‪Política de Privacidad‬",
    "JOIST/translation.credits.link": "‪Créditos de traducción‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceros‬",
    "JOIST/donateToPhet": "‪Donar a PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametros de consulta no válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o más parámetros de consulta tienen valores no válidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulación comenzará con los valores predeterminados para esos <br> parámetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Sitio web PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Informe un problema‬",
    "JOIST/menuItem.getUpdate": "‪Buscar actualizaciones...‬",
    "JOIST/menuItem.screenshot": "‪Captura de pantalla‬",
    "JOIST/menuItem.fullscreen": "‪Pantalla completa‬",
    "JOIST/menuItem.about": "‪Acerca de...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencias‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Versión {0}‬",
    "JOIST/license.title": "‪Licencia‬",
    "JOIST/keyboardShortcuts.title": "‪Atajos del teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Buscando actualizaciones...‬",
    "JOIST/updates.upToDate": "‪La simulación está realizada al día ...‬",
    "JOIST/updates.outOfDate": "‪Nueva versión disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Hay una nueva versión disponible {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Su versión actual es: {0}.‬",
    "JOIST/updates.getUpdate": "‪Actualizar...‬",
    "JOIST/updates.noThanks": "‪No, gracias‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪No se pueden buscar actualizaciones‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Elaboración de diseño:  {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desarrollo de software {0}‬",
    "JOIST/credits.team": "‪Equipo: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Seguro de calidad: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes gráficas:  {0}‬",
    "JOIST/credits.soundDesign": "‪Diseño de Sonido: {0}‬",
    "JOIST/credits.thanks": "‪Gracias‬",
    "JOIST/preferences.tabs.overview.title": "‪Visión General‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulación‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localización‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funciones de Audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduce sonificaciones y efectos de sonido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región y Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecciona la representación de personas, lugares u objetos en la simulación. Las imágenes no pretenden representar toda la diversidad de una región o cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia el idioma para traducir el texto que aparece en pantalla. Las descripciones adicionales, cuando están disponibles, permanecen en inglés.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos agregando funciones a nuestras simulaciones para hacerlas más inclusivas. Algunas de estas funciones son compatibles con la accesibilidad para estudiantes con necesidades diversas y en entornos diversos. Explora las pestañas de este menú para revisar o cambiar la configuración de presentación predeterminada.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar otras simulaciones con funciones de accesibilidad, dirígete a la página de filtro de simulación en el sitio web de PhET y filtra por función de accesibilidad.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destacar Interactivos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Agregar aspectos visuales destacados para el mouse y el tacto mientras interactúa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sonidos‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sonidos Extras‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproducir sonido adicional que pueda ser útil para algunos alumnos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (solo en inglés)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Usa la activación de voz y resalta el contenido mientras interactúas.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatorio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos de América‬",
    "JOIST/projectorMode": "‪Modo de proyector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumenta el contraste de color para una mejor visibilidad en las aulas.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪mover al siguiente elemento o grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪mover al elemento o grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪mover entre los elementos del grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Presionar botones‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Salir‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Establecer valores con el teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar casillas de verificación‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acciones Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Abrir menú emergente‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opción‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opciones‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Cerrar la lista sin hacer cambios‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Lista emergente de {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Moverse a {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Elegir nuevo {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controles del Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar al máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar al mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajustar en pasos más pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajustar en pasos más grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} en pasos pequeños‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} en pasos grandes‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir hasta {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir hasta {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover Elementos Arrastrables‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover más lento‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar o reproducir la acción‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetear Todo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opción‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Regresar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Bloquear Mayúsculas‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retroceso‬",
    "SCENERY_PHET/key.delete": "‪Borrar‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Inicio‬",
    "SCENERY_PHET/key.pageDown": "‪Pg abajo‬",
    "SCENERY_PHET/key.pageUp": "‪Pg arriba‬",
    "SCENERY_PHET/key.space": "‪Espacio‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b> Agarrar </b> o <b> Soltar </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "eu": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafikoak‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Azelerazio unitateak‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Aurkezpena‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Neurria‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Jolastokia‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Zinetikoa‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentziala‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termikoa‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Guztira‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Denbora‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posizioa‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energia grafikoa‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posizioa (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Denbora (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altuera = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Abiadura = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Berrabiarazi patinatzailea‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Abiadura‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altuera = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Bidea‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Erreferentzia altuera‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Sareta‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Jarraitu bidea‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Tarta-diagrama‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Abiadura‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Marruskadura‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Grabitatea‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ilargia‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Lurra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Txikia‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Asko‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Bat ere ez‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Txikia‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Handia‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Pertsonalizatua‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia patinatzaile-parkean‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Itzulpen kreditoak‬",
    "JOIST/thirdParty.credits.link": "‪Hirugarrenen kreditoak‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Kontsulta-parametro baliogabeak‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kontsulta-parametro hauetako batek edo gehiagok<br>balio baliogabeak dituzte:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Aurrez zehazturiko parametroekin hasiko da simulazioa kontsulta-parametro horietarako.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PHET Web gunea‬",
    "JOIST/menuItem.reportAProblem": "‪Arazoren berri eman...‬",
    "JOIST/menuItem.getUpdate": "‪Bilatu eguneraketak...‬",
    "JOIST/menuItem.screenshot": "‪Pantailaren kopia‬",
    "JOIST/menuItem.fullscreen": "‪Pantaila osoa‬",
    "JOIST/menuItem.about": "‪Honi buruz...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Lehentasunak‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Bertsioa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Teklatu-lasterbideak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Hasteko‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Eguneraketak bilatzen...‬",
    "JOIST/updates.upToDate": "‪Simulazio hau eguneratuta dago.‬",
    "JOIST/updates.outOfDate": "‪Bertsio berria eskuragarri‬",
    "JOIST/updates.newVersionAvailable": "‪Bertsio berri bat \neskuragarri: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Zure bertsioa {0} duzu.‬",
    "JOIST/updates.getUpdate": "‪Eguneraketa lortu...‬",
    "JOIST/updates.noThanks": "‪Ez, eskerrik asko.‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ezin dira baieztatu eguneraketak.‬",
    "JOIST/credits.title": "‪Kreditoak‬",
    "JOIST/credits.leadDesign": "‪Diseinu nagusia: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software-garapena: {0}‬",
    "JOIST/credits.team": "‪Taldea: {0}‬",
    "JOIST/credits.contributors": "‪Laguntzaileak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalitate aseguroa: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte grafikoak {0}‬",
    "JOIST/credits.soundDesign": "‪Soinu diseinua: {0}‬",
    "JOIST/credits.thanks": "‪Eskerrik asko‬",
    "JOIST/preferences.tabs.overview.title": "‪ikuspegi orokorra‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazioa‬",
    "JOIST/preferences.tabs.visual.title": "‪Ikusizkoa‬",
    "JOIST/preferences.tabs.audio.title": "‪Audioa‬",
    "JOIST/preferences.tabs.input.title": "‪Sarrera‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizazioa‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio ezaugarriak‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Erreproduzitu sonifikazioak eta soinu efektuak elkarreragiten duzun bitartean.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eskualdea eta Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Gure simulazioei funtzioak gehitzen ari gara inklusiboagoak izan daitezen. Ezaugarri hauetako batzuek askotariko beharrak dituzten eta ingurune desberdinetako ikasleentzako irisgarritasuna onartzen dute. Arakatu menu honetako fitxak aurkezpen ezarpen lehenetsiak berrikusteko edo aldatzeko.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ezaugarri inklusiboak dituzten beste simulazio batzuk aurkitzeko, bilatu Sarbidea eta inklusioa simulazio iragazkiaren orrian eta iragazi funtzio inklusiboaren arabera.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Keinu interaktiboak‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Gehitu saguaren eta ukituen markak elkarreragiten duzun bitartean.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Soinuak‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Soinu gehigarriak‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jolastu ikasle batzuentzat lagungarria izan daitekeen soinu gehigarriarekin.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ahotsa (ingelesez soilik)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ahotsa eta edukia nabarmenduak eragiten ari zaren bitartean.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proiektore-modua‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kolore-kontrastea handitu ikasgeletan ikusgarritasun hobea izateko.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mugitu hurrengo elementura edo taldera‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mugitu aurreko elementura edo taldera‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mugitu taldeko elementuen artean‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Sakatu botoiak‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Irten azalpen-lehiotik‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ezarri balioak teklatuaren barruan‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktibatu/desaktibatu laukitxoak‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Oinarrizko akzioak‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Ireki menua‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪aukera‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪aukerak‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Itxi zerrenda aldatu gabe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Aldiko zerrenda {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Mugitu {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Aukeratu berria {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Erreguladore-kontrolak‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Egokitu‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪graduatzailea‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximoa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimoa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jauzi maximora‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jauzi minimora‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Doitu erreguladorea‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Doitu urrats txikiagoekin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Doitu urrats handiagoekin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} urrats txiakiagoetan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} urrats handiagoetan‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Joan {{minimum}} era‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Joan {{maximum}} era‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mugitu arrastatu daitezkeen elementuak‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mugitu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mugitu motelago‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪edo‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Eten edo erreproduzitu ekintza‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Berrezarri guztiak‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Aukera‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Maiuskulen blokeoa‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Amaiera‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Hasiera‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Azkar‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Mantso‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>-rentzat heldu </b> edo <b> askatu </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fa_DA": {
    "ENERGY_SKATE_PARK/screens.graphs": "‫گراف‌ها‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‫واحدهای تعجیل‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‫مقدمه‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‫اندازه گیری‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‫میدان بازی‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫حرکی‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫پوتانشیل‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫حرارتی‬",
    "ENERGY_SKATE_PARK/energies.total": "‫مجموع‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‫زمان‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‫موقعیت‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‫گراف انرژی‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‫موقعیت (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‫انرژی (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‫زمان (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫انرژی‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‫ارتفاع =   {{value}} متر‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‫تیزی =  {{value}} متر بر ثانیه‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫اسکیت باز را برگردانید‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫تیزی‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫ارتفاع = صفر متر‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫مسیر‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫ارتفاع مرجع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫درجه‌بندی شبکه‌ای‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫چسپیدن به مسیر‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫پای چارت‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫تیزی‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫تعجیل جاذبهٔ زمین‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫مهتاب‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫زمین‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫مشتری‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫بسیار کم‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫صفر‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫کتله‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫کم‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫اختیاری‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‫انرژی در پارک اسکیت‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام اشتراک کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫اشتراک کنندگان شخص سوم‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقدارهای نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقدارهای پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‫سایت انترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‫Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌ روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی به روز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید موجود است.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫به روزرسانی را دریافت کنید...‬",
    "JOIST/updates.noThanks": "‫نخیر متشکرم‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/credits.title": "‫فهرست نام اشتراک کنندگان‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :اشتراک کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/preferences.tabs.overview.title": "‫نگاه کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫ویژگی‌های صوتی‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش صداهای غیرگفتاری و ویژگی‌های صوتی در حین کار.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متنِ روی صفحه ترجمه شود. توضیحات اضافی، در صورت موجود بودن، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی‌های ما ویژگی‌های جدیدی به آن‌ها اضافه می‌کنیم. برخی از این خصوصیت‌ها برای یادگیرندگان با نیازهای متفاوت و در محیط‌های گوناگون دسترس‌پذیری بیشتری ارایه می‌دهد. برای ملاحظه یا تغییر تنظیمات پیش فرض گزینه‌های این منیو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای دریافت سایر شبیه سازی‌ها با خصوصیت‌های جامع، در صفحه فلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای اضافی‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای یادگیرندگان مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات در حین کار.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫امریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده امریکا‬",
    "JOIST/projectorMode": "‫حالت پروجکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در صنف‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫رفتن به بخش یا گروه بعدی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫رفتن به بخش یا گروه قبلی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫رفتن به بخش‌های یک گروه‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقدارهای صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک بکس‌ها را تغییر دهید‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات اولیه‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‫تغییر انتخاب‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‫گزینه‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‫گزینه‌ها‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‫4. بستن لیست بدون تغییر‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‫1. نمایش {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‫2. حرکت در {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‫3.{{thingSingular}} را تغییر دهید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫کنترول سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫تنظیم‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫اعظمی‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫اصغری‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫خیز به اعظمی‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫خیز به اصغری‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تنظیم سلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫تنظیم با قدم های کوچک‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫تنظیم با قدم های بزرگ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} در قدم های کوتاه تر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} در قدم های طولانی تر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫خیزش به {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫خیزش به {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫حرکت بخش‌های حرکت‌پذیر‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫حرکت‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫حرکت آهسته‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عملیه را پخش یا متوقف کنید‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫همه را دوباره تنظیم کنید‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‫برگشت‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‫حرکت سریع‬",
    "SCENERY_PHET/speed.normal": "‫حرکت عادی (نورمال)‬",
    "SCENERY_PHET/speed.slow": "‫حرکت آهسته‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیرید یا رها کنید‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fa": {
    "ENERGY_SKATE_PARK/screens.graphs": "‫نمودارها‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‫واحدهای شتاب‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‫<sup>2</sup> m/s‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‫N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‫مقدمه‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‫اندازه گیری‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‫زمین بازی‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫جنبشی‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫پتانسیل‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫گرمایی‬",
    "ENERGY_SKATE_PARK/energies.total": "‫کل‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‫زمان‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‫موقعیت‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‫نمودار انرژی‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‫موقعیت (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‫انرژی (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‫زمان (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫انرژی‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‫J {{value}}‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‫ارتفاع = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‫سرعت = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫اسکیت باز را برگردان‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫سرعت‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫m 0‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫ارتفاع = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫N/kg {{value}}‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫مسیر‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫ارتفاع مرجع‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫صفحه ی شطرنجی‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫چسبیدن به مسیر‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫نمودار دایره ای‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫سرعت‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫<sup>2</sup> m/s {{value}}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫جاذبه‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫ماه‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫زمین‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫مشتری‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫خیلی کم‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫خیلی زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫هیچ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫جرم‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫kg {{value}}‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫کم‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫زیاد‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫اختیاری‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‫پارک اسکیت انرژی‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫نام مشارکت کنندگان در ترجمه‬",
    "JOIST/thirdParty.credits.link": "‫مشارکت کنندگان شخص ثالث‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫پارامترهای درخواست نامعتبر است‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یک یا تعداد بیشتری از این پارامترهای درخواست مقادیر نامعتبر دارند:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫شبیه سازی با مقادیر پیش فرض برای پارامترهای درخواستی شروع خواهد شد.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‫سایت اینترنتی PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫گزارش مشکل…‬",
    "JOIST/menuItem.getUpdate": "‫بررسی  به‌ روزرسانی‌ها…‬",
    "JOIST/menuItem.screenshot": "‫عکس از صفحه‬",
    "JOIST/menuItem.fullscreen": "‫تمام صفحه‬",
    "JOIST/menuItem.about": "‫دربارۀ‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫ترجیحات‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫نسخۀ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‫میانبرهای صفحه کلید‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫برای شروع‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‫در حال بررسی به‌روزرسانی‌ها …‬",
    "JOIST/updates.upToDate": "‫این شبیه سازی بروز است.‬",
    "JOIST/updates.outOfDate": "‫نسخه جدید موجود است‬",
    "JOIST/updates.newVersionAvailable": "‫{0} :یک نسخۀ جدید وجود دارد.‬",
    "JOIST/updates.yourCurrentVersion": "‫نسخه فعلی شما: {0} است.‬",
    "JOIST/updates.getUpdate": "‫بروزرسانی را دریافت کن...‬",
    "JOIST/updates.noThanks": "‫نه متشکرم‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫بررسی به روزرسانی ها امکان پذیر نیست.‬",
    "JOIST/credits.title": "‫فهرست نام مشارکت کنندگان‬",
    "JOIST/credits.leadDesign": "‫{0} :طراح ارشد‬",
    "JOIST/credits.softwareDevelopment": "‫{0} :توسعه نرم افزار‬",
    "JOIST/credits.team": "‫تیم: {0}‬",
    "JOIST/credits.contributors": "‫{0} :مشارکت کنندگان‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫{0} :هنرهای گرافیکی‬",
    "JOIST/credits.soundDesign": "‫{0} :طراحی صوت‬",
    "JOIST/credits.thanks": "‫با تشکر از‬",
    "JOIST/preferences.tabs.overview.title": "‫نمای کلی‬",
    "JOIST/preferences.tabs.simulation.title": "‫شبیه سازی‬",
    "JOIST/preferences.tabs.visual.title": "‫تصویری‬",
    "JOIST/preferences.tabs.audio.title": "‫صدا‬",
    "JOIST/preferences.tabs.input.title": "‫ورودی‬",
    "JOIST/preferences.tabs.localization.title": "‫زبان‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫جلوه های صوتی‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫پخش اصوات غیرگفتاری و جلوه های صوتی در حین کار.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫منطقه و فرهنگ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫تصویر افراد، مکان ها یا اشیاء را در شبیه سازی انتخاب کنید. تصاویر برای نمایش تنوع یک منطقه جغرافیایی یا فرهنگ خاص انتخاب نشده اند.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زبان ها‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زبان را تغییر دهید تا متن‌های روی صفحه ترجمه شوند. توضیحات اضافی، در صورت وجود، به زبان انگلیسی باقی می‌مانند.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫برای جامع تر کردن شبیه سازی هایمان ویژگی های جدیدی به آنها اضافه میکنیم. برخی از این خصوصیت ها برای فراگیرانی با نیازهای متفاوت و در محیط های گوناگون دسترسپذیری بیشتری ارائه میدهد. برای ملاحظه یا تغییر تنظیمات پیشفرض گزینه های این منو را بررسی کنید.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫برای یافتن سایر شبیه سازی ها با خصوصیت های جامع، در صفحه فیلتر شبیه سازی به دنبال  Access and Inclusion بگردید و نتایج را بر حسب ویژگی مد نظر فیلتر کنید.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫نکات تعاملی‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫اضافه کردن هایلایت برای نشانگر موس و لمس‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫صداها‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫صداهای ویژه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫صوت های بیشتری که ممکن است برای فراگیران مفید باشد را پخش کنید.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫صداگذاری‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫محتوای صوتی و هایلات هنگام تعامل.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫آفریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫آفریقا (پوشیده)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫آسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫آمریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفی‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ایالات متحده آمریکا‬",
    "JOIST/projectorMode": "‫حالت پروژکتور‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫افزایش تضاد رنگ برای نمایش بهتر در کلاس‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫جابجا شدن به آیتم یا گروه بعدی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫جابجا شدن به آیتم یا گروه قبلی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫جابجا شدن بین آیتم های یک گروه‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫دکمه ها را فشار دهید‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫خروج از یک دیالوگ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫تنظیم مقادیر صفحه کلید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫تغییر کادرهای انتخاب‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫اقدامات مقدماتی‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‫بازکردن منو‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‫گزینه‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‫گزینه ها‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‫۴. بستن لیست بدون تغییر‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‫۱. لیست {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‫۲. حرکت در {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‫۳. انتخاب {{thingSingular}} جدید‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫کنترل ورق زن‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫تنظیم‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫ورق زن‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫بیشینه‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫کمینه‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫پرش به بیشینه‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫پرش به کمیینه‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫تنظیم اسلایدر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫تنظیم با گام های کوچک‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫تنظیم با گام های بزرگ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} در قدم های کوتاه تر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} در قدم های طولانی تر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫پرش به {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫پرش به {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫حرکت آیتم های جابجاپذیر‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫حرکت‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫حرکت آهسته‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫عمل پخش یا توقف‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫بازنشانی همه‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫۱‬",
    "SCENERY_PHET/key.two": "‫۲‬",
    "SCENERY_PHET/key.three": "‫۳‬",
    "SCENERY_PHET/key.option": "‫گزینه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫دکمۀ Tab کیبورد‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‫سریع‬",
    "SCENERY_PHET/speed.normal": "‫سرعت نرمال‬",
    "SCENERY_PHET/speed.slow": "‫سرعت آهسته‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بگیر و رها کن‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fi": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Kuvaajat‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Johdanto‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mittaa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Leikkikenttä‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Liike-energia‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentiaalienergia‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Lämpöenergia‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Yhteensä‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Aika‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Paikka‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energian kuvaaja‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Paikka (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Aika (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Korkeus = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Vauhti = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Alusta‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Vauhti‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Korkeus = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ratakäyrä‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nollataso‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Ruudukko‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pysy radalla‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Sektoridiagrammi‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Vauhti‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Kitka‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Painovoima‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Kuu‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Maa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Hyvin pieni‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Paljon‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ei yhtään‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pieni‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Suuri‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Oma‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energiaskeittipuisto‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kääntäjät‬",
    "JOIST/thirdParty.credits.link": "‪Kolmannen osapuolen tunnustukset‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Virheelliset parametrit‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Yksi tai useampi muuttujien arvoista on<br>virheellinen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulaatio käynnistyy oletusarvoilla‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET-sivusto...‬",
    "JOIST/menuItem.reportAProblem": "‪Ilmoita ongelmasta...‬",
    "JOIST/menuItem.getUpdate": "‪Tarkista päivitykset...‬",
    "JOIST/menuItem.screenshot": "‪Kuvankaappaus‬",
    "JOIST/menuItem.fullscreen": "‪Koko näyttö‬",
    "JOIST/menuItem.about": "‪Tietoja...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Valinnat‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versio {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Pikanäppäimet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Näin pääset alkuun‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Tarkistetaan päivityksiä...‬",
    "JOIST/updates.upToDate": "‪Tämä simulaatio on ajan tasalla.‬",
    "JOIST/updates.outOfDate": "‪Uusi versio saatavilla‬",
    "JOIST/updates.newVersionAvailable": "‪Uusi versio on saatavilla: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Nykyinen versio on: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hae päivitys...‬",
    "JOIST/updates.noThanks": "‪Ei kiitos‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Päivitysten tarkistaminen epäonnistui.‬",
    "JOIST/credits.title": "‪Tunnustukset‬",
    "JOIST/credits.leadDesign": "‪Suunnittelu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ohjelmistokehitys: {0}‬",
    "JOIST/credits.team": "‪Tiimi: {0}‬",
    "JOIST/credits.contributors": "‪Tekijät: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Laadunvarmistus: {0}‬",
    "JOIST/credits.graphicArts": "‪Graafinen toteutus: {0}‬",
    "JOIST/credits.soundDesign": "‪Äänisuunnittelu: {0}‬",
    "JOIST/credits.thanks": "‪Kiitokset‬",
    "JOIST/preferences.tabs.overview.title": "‪Yleiskatsaus‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulaatio‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuaalinen‬",
    "JOIST/preferences.tabs.audio.title": "‪Ääni‬",
    "JOIST/preferences.tabs.input.title": "‪Syöte‬",
    "JOIST/preferences.tabs.localization.title": "‪Kielivalinnat‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ääniominaisuudet‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Soita äänet valintojen aikana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Alue ja kulttuuri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Valitse simulaatiossa ihmisten, paikkojen tai esineiden esitystapa. Kuvien ei ole tarkoitus edustaa koko alueen tai kulttuurin monimuotoisuutta.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Kielivalinta‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Vaihda kieltä näytöllä näkyvän tekstin kääntämiseen. Mahdolliset lisäkuvaukset säilyvät englanniksi.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Lisäämme simulaatioihimme inkluusiivisia ominaisuuksia, jotka tukevat erilaisten oppijoiden tarpeita eri oppimisympäristöissä. Voit tarkastella ja muuttaa tämän simulaation ominaisuuksia tästä valikossa.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Voit etsiä lisää käyttöaputoimintoja sisältäviä simulaatioita Etsi-sivun suodattimilla.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Vuorovaikutustehosteet‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Lisää vuorovaikutuksellisia visuaalisia tehosteita‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Äänet‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lisää ääniä‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Soita lisä-ääni kuulemisen helpottamiseksi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kuuntelu (vain englanniksi)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Kuuntele ja korosta sisältöä vuorovaikutuksen aikana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikka (perus)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Aasia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latino Amerikka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Satunnainen‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yhdysvallat‬",
    "JOIST/projectorMode": "‪Projektoritila‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Lisää värikontrastia paremman näkyvyyden saavuttamiseksi luokkahuoneissa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Seuraava‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Edellinen‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Liiku ryhmän valintojen välillä‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Paina nappuloita‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Poistu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Aseta arvot näppäimistöllä‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Liiku valintojen välillä‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Perustoiminnot‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Ponnahdusvalikko‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪valinta‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪valinnat‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Sulje tallentamatta‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}} ponnahdusvalikko‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Mene  {{thingPlural}} kautta‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Valitse uusi {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Liukusäädöt‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Säädä‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪liukusäädin‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Siirry maksimiin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Siirry minimiin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Säädä liukusäädintä‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Säädä pienemmissä askelissa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Säädä suuremmissa askelissa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} pienemmin askelin‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} suuremmin askelin‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Siirry {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Siirry {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Siirrä liikutettavia kohteita‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Liiku‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Liiku hitaammin‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tai‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pysäytä tai aloita toiminta‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Nollaa kaikki‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Vaihto‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Loppu‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Välilyönti‬",
    "SCENERY_PHET/key.tab": "‪Sarkain‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Nopea‬",
    "SCENERY_PHET/speed.normal": "‪Normaali‬",
    "SCENERY_PHET/speed.slow": "‪Hidas‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "fr": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graphes‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unités de l'accélération‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mesures‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Terrain de jeux‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinétique‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentielle‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermique‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totale‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Temps‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Position‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graphe d'énergie‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Position (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energie (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Temps (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Énergie‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altitude = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Vitesse = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Redémarrer le patineur‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Vitesse‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altitude = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajectoire‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altitude de référence‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grille‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Rester sur la piste‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagramme circulaire‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Vitesse‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frottements‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Pesanteur‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lune‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terre‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Faible‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Beaucoup‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Aucun‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masse‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Petit‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grand‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personnaliser‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Énergies au Skate Park‬",
    "JOIST/privacyPolicy": "‪Politique de confidentialité‬",
    "JOIST/translation.credits.link": "‪Droits de traduction‬",
    "JOIST/thirdParty.credits.link": "‪Licences des tierces personnes‬",
    "JOIST/donateToPhet": "‪Donner à PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramètres de requête non valides‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Un ou plusieurs paramètres de requête ont <br> des valeurs invalides:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulation commencera avec les valeurs par défaut pour <br> ces paramètres de requête.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Site internet de PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Signaler un problème…‬",
    "JOIST/menuItem.getUpdate": "‪Vérifier les mises à jour...‬",
    "JOIST/menuItem.screenshot": "‪Capture d'écran‬",
    "JOIST/menuItem.fullscreen": "‪Plein écran‬",
    "JOIST/menuItem.about": "‪À propos ...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Préférences‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪Licence‬",
    "JOIST/keyboardShortcuts.title": "‪Raccourcis clavier‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Pour commencer‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Vérification des mises à jour...‬",
    "JOIST/updates.upToDate": "‪Cette simulation est à jour.‬",
    "JOIST/updates.outOfDate": "‪Nouvelle version disponible‬",
    "JOIST/updates.newVersionAvailable": "‪Il y a une nouvelle version disponible: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Votre version actuelle est: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obtenir la mise à jour…‬",
    "JOIST/updates.noThanks": "‪Non Merci‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Impossible de vérifier les mises à jour.‬",
    "JOIST/credits.title": "‪Licences‬",
    "JOIST/credits.leadDesign": "‪Conception principale: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Développement de logiciel: {0}‬",
    "JOIST/credits.team": "‪Équipe: {0}‬",
    "JOIST/credits.contributors": "‪Contributeurs: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Assurance qualité: {0}‬",
    "JOIST/credits.graphicArts": "‪Arts visuels: {0}‬",
    "JOIST/credits.soundDesign": "‪Conception sonore: {0}‬",
    "JOIST/credits.thanks": "‪Merci‬",
    "JOIST/preferences.tabs.overview.title": "‪Aperçu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrée‬",
    "JOIST/preferences.tabs.localization.title": "‪Localisation‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caractéristiques audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Produisez des sonorités et des effets sonores pendant que vous interagissez.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Région et culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Sélectionnez la représentation des personnes, des lieux ou des objets dans la simulation. Les images ne sont pas destinées à représenter toute la diversité d'une région ou d'une culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Langues‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Changer la langue pour traduire le texte à l'écran. Les descriptions supplémentaires, lorsqu'elles sont présentes, restent en anglais.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nous ajoutons des fonctionnalités à nos simulations pour les rendre plus accessibles. Certaines de ces fonctionnalités favorisent l'accessibilité pour les apprenants ayant des besoins divers et dans des environnements variés. Explorez ce menu pour revoir‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pour trouver d'autres simulations avec des caractéristiques intégrées, recherchez Accès et intégration sur la page de filtrage des simulations et filtrez par caractéristique intégrée.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Exposition interactive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoutez des reflets visuels pour la souris et le toucher lorsque vous interagissez.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons additionnels‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Produisez des sons supplémentaires qui peuvent être utiles à certains apprenants.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sonorisation (Anglais)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vocalise et surligne le contenu pendant que tu interagis.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrique‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrique (modeste)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amérique Latine‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Océanie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aléatoire‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etats unis d'Amérique‬",
    "JOIST/projectorMode": "‪Mode projecteur‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Augmentez le contraste des couleurs pour une meilleure visibilité dans les salles de classe.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Aller à l'élément suivant ou au groupe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Aller à l'élément précédent ou au groupe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Déplacement entre élément dans un groupe‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Appuie sur le bouton‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Quitter la boîte de dialogue‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Configurer les valeurs dans le pavé numérique‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Cocher les cases‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Actions de base‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Menu d'ouverture Pop‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪option‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪options‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Fermer la liste sans rien changer‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pop up Liste de {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Déplacer {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Choisir un nouveau {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Commandes du curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Régler‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Aller au maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Aller au minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajuster le curseur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuster avec de plus grands incréments‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuster avec de plus petits incréments‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} avec des pas plus petits‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} avec des pas plus grands‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Aller au {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Aller au {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Déplacer les objets mobiles‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Se déplacer‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Se déplacer plus lentement‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Arrêter ou relancer‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Réinitialiser tout‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Maj‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Retour‬",
    "SCENERY_PHET/key.enter": "‪Entrer‬",
    "SCENERY_PHET/key.capsLock": "‪Verrouillage des majuscules‬",
    "SCENERY_PHET/key.esc": "‪Echap‬",
    "SCENERY_PHET/key.end": "‪Fin‬",
    "SCENERY_PHET/key.backspace": "‪Retour arrière‬",
    "SCENERY_PHET/key.delete": "‪Supprimer‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Accueil‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Bas‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Haut‬",
    "SCENERY_PHET/key.space": "‪Espace‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪S‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rapide‬",
    "SCENERY_PHET/speed.normal": "‪Standard‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pour <b> saisir </b> ou <b> relacher </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ga": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graif‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intreoir‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Tomhas‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Cló Súgartha‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinéiteach‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Poitéinseal‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Teirmeach‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Iomlán‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Am‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Suíomh‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graf Fuinnimh‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Suíomh (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Fuinneamh (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Am (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Fuinneamh‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Airde = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Luas = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Atosaigh Scátálaí‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Luas‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Airde = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Conair‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Airde Tagairt‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Greille‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Fan ar raon‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Píchairt‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Luas‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frithchuimilt‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Imtharraingt‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Gealach‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Domhan‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Iúpatar‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Bídeach‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Neart‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Tada‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mais‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Beag‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Mór‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Páirc Scátála Fuinnimh‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Creidiúintí Aistriúcháin‬",
    "JOIST/thirdParty.credits.link": "‪Creidiúintí tríú páirtí‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Suíomh Gréasáin PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Tuairiscigh Fadhb…‬",
    "JOIST/menuItem.getUpdate": "‪Seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/menuItem.screenshot": "‪Seat scáileáin‬",
    "JOIST/menuItem.fullscreen": "‪Lánscáileán‬",
    "JOIST/menuItem.about": "‪Maidir le…‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Sainroghanna‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪leagan {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Aicearraí Méarchláir‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Chun tosú‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Ag seiceáil le haghaidh nuashonrúchán…‬",
    "JOIST/updates.upToDate": "‪Tá an t-ionsamhlú suas chun dáta.‬",
    "JOIST/updates.outOfDate": "‪Leagan nua ar fáil‬",
    "JOIST/updates.newVersionAvailable": "‪Tá leagan nua ar fáil: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪An leagan atá agat faoi láthair: {0}‬",
    "JOIST/updates.getUpdate": "‪Faigh nuashonrúchán...‬",
    "JOIST/updates.noThanks": "‪Ní anois‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ní féidir seiceáil le haghaidh nuashonrúchán.‬",
    "JOIST/credits.title": "‪Creidiúintí‬",
    "JOIST/credits.leadDesign": "‪Príomhdhearthóir: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Forbairt Bogearraí: {0}‬",
    "JOIST/credits.team": "‪Foireann: {0}‬",
    "JOIST/credits.contributors": "‪Rannpháirtithe: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Dearbhú Cáilíochta: {0}‬",
    "JOIST/credits.graphicArts": "‪Ealaín Ghrafach: {0}‬",
    "JOIST/credits.soundDesign": "‪Dearadh Fuaime: {0}‬",
    "JOIST/credits.thanks": "‪Go raibh maith agat‬",
    "JOIST/preferences.tabs.overview.title": "‪Forléargas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Ionsamhlú‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Fuaim‬",
    "JOIST/preferences.tabs.input.title": "‪Ionchur‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Gnéithe Fuaime‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Fuaimeanna‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Modh Teilgin‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bog go chéad mhír nó ghrúpa eile‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bog go mír nó grúpa deireadh‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bog idir míreanna i ngrúpa‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Brú cnaipí‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Exit a dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Scoránaigh ticbhosca‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Basic Actions‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪choices‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Rialtáin Sleamhnóra‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Coigeartaigh‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sleamhnóir‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪nó‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Athshocraigh gach rud‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Imlaoid‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Iontráil‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Abhaile‬",
    "SCENERY_PHET/key.pageDown": "‪Lth anuas‬",
    "SCENERY_PHET/key.pageUp": "‪Lth aníos‬",
    "SCENERY_PHET/key.space": "‪Spás‬",
    "SCENERY_PHET/key.tab": "‪Táb‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Tapa‬",
    "SCENERY_PHET/speed.normal": "‪Gnáth‬",
    "SCENERY_PHET/speed.slow": "‪Moilligh‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "gu": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪આલેખ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪માહિતી‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪માપન‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪રમતનું મેદાન‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪ગતિઉર્જા‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪સ્થીતીઉર્જા‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ઉષ્માઉર્જા‬",
    "ENERGY_SKATE_PARK/energies.total": "‪કૂલઉર્જા‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪સમય‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪સ્થાન‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪ઉર્ઝા આલેખ‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪સ્થાન (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪ઉર્ઝા (j)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪સમય (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ઉર્જા‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Height = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Speed = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪ફરીથી ચાલુ કરો‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪ઝડપ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ઊંચાઈ = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪રસ્તો‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪સંદર્ભ ઊંચાઈ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪જાળી‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ટ્રેક ચાલુ રાખો‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪પાઈ ચાર્ટ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪ઝડપ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ઘર્ષણ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ગુરુત્વાકર્ષણ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪ચંદ્ર‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪પૃથ્વી‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ગુરૂ‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪નાનું‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪વધારે‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪નહીવત‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪દળ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪નાનું‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪મોટું‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪અન્ય‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪સ્કેટ ઉર્જા પાર્ક‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ભાષાંતર કરનાર‬",
    "JOIST/thirdParty.credits.link": "‪થર્ડ પાર્ટી ક્રેડિટ્સ‬",
    "JOIST/donateToPhet": "‪અમને દાન આપો‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪માગેલ માહિતી યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪એક અથવા વધુ પરિમાણોની <br>કિંમત યોગ્ય નથી.‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪આ સિમ્યુલેશન પ્રશ્નોના પરિમાણોની<br>મૂળભૂત કિંમતો સાથે ચાલુ થશે.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET  વેબસાઈટ‬",
    "JOIST/menuItem.reportAProblem": "‪સમસ્યા જણાવો...‬",
    "JOIST/menuItem.getUpdate": "‪અપડેટ ચેક કરો...‬",
    "JOIST/menuItem.screenshot": "‪સ્ક્રીનશોટ‬",
    "JOIST/menuItem.fullscreen": "‪ફૂલ સ્ક્રીન‬",
    "JOIST/menuItem.about": "‪ના વિષે...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪પ્રાથમિકતા‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪સંસ્કરણ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪કીબોર્ડનાં શોર્ટકટ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪પ્રારંભ કરવા માટે‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪અપડેટ ચેક થઇ રહ્યુ છે...‬",
    "JOIST/updates.upToDate": "‪આ સિમ્યુલેશન અદ્યતન છે.‬",
    "JOIST/updates.outOfDate": "‪નવું સંસ્કરણ ઉપલબ્ધ છે‬",
    "JOIST/updates.newVersionAvailable": "‪નવું સંસ્કરણ ઉપલબ્ધ છે: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪આપનું હાલનું સંસ્કરણ : {0} છે.‬",
    "JOIST/updates.getUpdate": "‪અપડેટ કરો...‬",
    "JOIST/updates.noThanks": "‪ના, આભાર.‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪અપડેટ ચેક કરી શકતા નથી‬",
    "JOIST/credits.title": "‪શ્રેય‬",
    "JOIST/credits.leadDesign": "‪મુખ્ય ડીઝાઈન: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪સોફ્ટવેર ડેવલપમેન્ટ: {0}‬",
    "JOIST/credits.team": "‪ટીમ: {0}‬",
    "JOIST/credits.contributors": "‪સહયોગી :{0}‬",
    "JOIST/credits.qualityAssurance": "‪ગુણવત્તાની ખાતરી: {0}‬",
    "JOIST/credits.graphicArts": "‪ચિત્રણ : {0}‬",
    "JOIST/credits.soundDesign": "‪ધ્વનિ ડિઝાઇન: {0}‬",
    "JOIST/credits.thanks": "‪આભાર‬",
    "JOIST/preferences.tabs.overview.title": "‪વિહંગાલોકન‬",
    "JOIST/preferences.tabs.simulation.title": "‪સિમ્યુલેશન‬",
    "JOIST/preferences.tabs.visual.title": "‪દ્રશ્ય‬",
    "JOIST/preferences.tabs.audio.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.input.title": "‪દાખલ કરો‬",
    "JOIST/preferences.tabs.localization.title": "‪લોકલાઈઝેશન‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ધ્વની ફીચર્સ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪જ્યારે તમે ક્રિયાપ્રતિક્રિયા કરો છો ત્યારે સોનિફિકેશન અને સાઉન્ડ ઇફેક્ટ્સ વગાડો.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ક્ષેત્ર અને સંસ્કૃતિ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪સિમમાં લોકો, સ્થાનો અથવા ઑબ્જેક્ટનું ચિત્રણ પસંદ કરો. છબીઓનો હેતુ પ્રદેશ અથવા સંસ્કૃતિની સમગ્ર વિવિધતાને રજૂ કરવાનો નથી.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ભાષાઓ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪લખાણ અને  વર્ણન  તમારી ભાષામાં જોવા માટે - ભાષા બદલો‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪અમે અમારા સિમ્યુલેશનમાં વિશેષતાઓ ઉમેરી રહ્યા છીએ જેથી કરીને તેને વધુ સમાવિષ્ટ બનાવી શકાય. આમાંની કેટલીક વિશેષતાઓ વિવિધ જરૂરિયાતો ધરાવતા અને વિવિધ વાતાવરણમાં શીખનારાઓ માટે સુલભતાને સમર્થન આપે છે. ડિફૉલ્ટ પ્રસ્તુતિ સેટિંગ્સની સમીક્ષા કરવા અથવા બદલવા માટે આ‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪સમાવિષ્ટ સુવિધાઓ સાથે અન્ય સિમ્યુલેશન શોધવા માટે, સિમ્યુલેશન ફિલ્ટર પૃષ્ઠ પર ઍક્સેસ અને સમાવેશ માટે જુઓ અને સમાવિષ્ટ સુવિધા દ્વારા ફિલ્ટર કરો.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ઇન્ટરેક્ટીવ હાઈલાઈટ્સ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪આપના માઉસ અને ટચની પ્રતિક્રિયા હાઈલાઈટ કરો‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ધ્વની‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪વધારાનો અવાજ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪વધારાના અવાજ ચાલુ કરો  જે કેટલાક શીખનારાઓ માટે મદદરૂપ થઈ શકે.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪વોઈસિંગ (માત્ર અંગ્રેજીમાં)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪તમે ઇન્ટરેક્ટ કરો તે મુજબ અવાજ અને કન્ટેન્ટનું હાઈલાઇટ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪આફ્રિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪આફ્રિકા (મોડેસ્ટ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪એશિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪લેટિન અમેરિકા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ઓશેનિયા‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪યાદચ્છીક‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪યુનિટેડ સ્ટેટ્સ ઓફ અમેરિકા‬",
    "JOIST/projectorMode": "‪પ્રોજેક્ટર મોડ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪વર્ગખંડમાં વધુ સારી રીતે જોવા કલર કોન્ટ્રાસ્ટ વધારો‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪પછીની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪પહેલાની વસ્તુ અથવા જૂથ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ગ્રુપની અન્ય વસ્તુઓ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪બટનો દબાવો‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ડાયલોગ બોક્સ બંધ કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪કી પેડ ની અંદર કિમતો સેટ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪ચેક બોક્ષ અદલ બદલ કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪મૂળભૂત ક્રિયાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪પોપ ઓપન મેનૂ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪વિકલ્પ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪વિકલ્પો‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. બદલ્યા વિના યાદી બંધ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}} માંથી પસંદ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. {{thingPlural}} સુધી ખસેડો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. નવું {{thingSingular}} પસંદ કરો‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪સ્લાઇડર કંટ્રોલ્સ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ગોઠવો‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪સ્લાઇડર‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪વધુ માં વધુ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ઓછા માં ઓછું‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪મહત્તમ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪લઘુતમ પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪સ્લાઇડરથી યોગ્ય ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪નાનો ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪મોટો ફેરફાર કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} નાના પગલામાં‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} મોટા પગલામાં‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} પર જાઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪વધુ ડ્રેગ કરી શકાય એવી વસ્તુઓ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪ખસેડો‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪વધુ ધીમે‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪અથવા‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪પ્લે અને પોઝ એક્શન‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪બધુ રીસેટ કરો‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪ઓપ્શન‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪કેપ્સ લોક‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪અંત‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪શરૂઆત‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪ઝડપી‬",
    "SCENERY_PHET/speed.normal": "‪સામાન્ય ઝડપે‬",
    "SCENERY_PHET/speed.slow": "‪ધીમે‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ને <b>પકડો</b> અથવા <b>છોડો</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ha": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Layukkan bayanai‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Gabatarwa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Aunawa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Gurin wasa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Attakkar da kega abinda ke Tafiya‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Attakkar abinda ke Sama‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Na zafi‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jimla‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Lokaci‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Matsayi‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Taswirar attakka‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Matsayi‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Attakka‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Lokaci (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Attakka/Kuzari‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Tsawo = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Gudu= {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sake kunna siketar‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Gudu‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Tsawo = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Hanya‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Layi na din-din-din‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Layukka masu gida-gida‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Tsaya kan hanya‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Taswira mai da’ira‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Gudu‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Gogawa ko Zoza Abubuwa biyu‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}}m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Nauyin iska‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Wata‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Duniyar ƙasa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Duniyar Jopita‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Ɗan ƙarami‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Da yawa‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ba ko ɗaya ba‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Nauyi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ƙarami‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Babba‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Na al’ada‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Ƙarfin siketa a mashaƙata‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Godiya ga masu fassara‬",
    "JOIST/thirdParty.credits.link": "‪Godiya ga waɗanda suka taimaka‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ɓatattar tambaya‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Daya ko mafi yawan sigan tambaya mai neman bayanai nada<br>marar daraja (nakasu):‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Wannan kwaikwayon zai fara ta yadda aka saita shi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Adireshin PhET na yanar gizo...‬",
    "JOIST/menuItem.reportAProblem": "‪Sanar da wata matsala...‬",
    "JOIST/menuItem.getUpdate": "‪Bincika sababbin bayanai...‬",
    "JOIST/menuItem.screenshot": "‪Hoton allo‬",
    "JOIST/menuItem.fullscreen": "‪Hoton ya fito gaba ɗaya‬",
    "JOIST/menuItem.about": "‪Kusa ga...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Abin zaɓe‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Siga {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Ƴar kusar kibod‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Domin asamu a fara‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Bincikar sababbabin bayanai...‬",
    "JOIST/updates.upToDate": "‪Wannan ƙwaiƙwayon na zamani ne.‬",
    "JOIST/updates.outOfDate": "‪Akwai sabuwar siga‬",
    "JOIST/updates.newVersionAvailable": "‪Ana samun sabuwar siga: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sigar dake hannunka a yanzu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Samo sabon bayani...‬",
    "JOIST/updates.noThanks": "‪A'a an gode‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪An kasa samun bayanan zamani.‬",
    "JOIST/credits.title": "‪Lada‬",
    "JOIST/credits.leadDesign": "‪Zanen da ke jagoranci: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ci gaba da samarda manhaja: {0}‬",
    "JOIST/credits.team": "‪Tawaga: {0}‬",
    "JOIST/credits.contributors": "‪Waɗanda suka bada gudummuwa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Tabbatarda inganci: {0}‬",
    "JOIST/credits.graphicArts": "‪Hoton da aka zana: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Godiya‬",
    "JOIST/preferences.tabs.overview.title": "‪Dubawa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kama da wane‬",
    "JOIST/preferences.tabs.visual.title": "‪Gani (da ido)‬",
    "JOIST/preferences.tabs.audio.title": "‪Na saurare‬",
    "JOIST/preferences.tabs.input.title": "‪Abin saka baya I‬",
    "JOIST/preferences.tabs.localization.title": "‪Mayar da abu kan al’ada‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Siffar abin saurare‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kunna sonifications da sauti na asali yayin da kuke yin hulɗa.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Yanki da al'ada‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Zaɓi hoton mutane, wurare, ko abubuwa a cikin sim ɗin. Ba a yi nufin hotuna don wakiltar bambance-bambancen yanki ko al'ada ba.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Harsuna‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Canja harshe don fassara rubutu akan allo. idan akwai Ƙarin bayani, ya zauna cikin Turanci.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Muna kara shigar da fasali zuwa cikin simuwarmu don yin su mafi haɗari. Wasu daga cikin wadannan fasali sun taimaka wa samar da damar yin amfani da su ga masu koyon da ke bukatar taushi daban-daban da kuma a cikin yanayi daban-daban. Duba wannan menu don bincika ko canza saitunan shirin bayyana na default.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪domin samun sauran kwaikwayon da sauran fasalta, duba hanyar da ya hadu a kwaikwayon a shafin ku cire.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪hulda mai mahimmanci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ƙara haske mai haskewa ga maus ƙwai da kuma touch yayin da kuke yin hulɗa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sautuka‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Karin saututuka‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kara wasu sautuka zai iya taimakawa wasu masu koyo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Saka murya ( a ingilishi kawai)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afirka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afirka(modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asiya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amurka ta latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bazuwar‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amurka ta Amurka‬",
    "JOIST/projectorMode": "‪Yanayin na'urar majigi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ƙara hasken launi don inganta gani a cikin azuzuwa‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Matsa zuwa ga abu na gaba ko zuma ga gungu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Matsa zuwa inda ka baro gungu inda ka baro‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Matsa zuwa a cikin gungun‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Danna madannai‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fita daga zance‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Sanya ƙima ta hanyar amfani da kibod‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juyawar wuraren cikawa na kan manhaja‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Matakan da aka san dasu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Pop open menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪zaɓi‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪zaɓi da ban-da ban‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Zaɓi sabon jeri batare da canzawa ba‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Jerin {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Yi tafiya cikin {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Zaɓi sabo {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Abin sarrafa abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Daidaita‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪mafi yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mafi zama ƙarami‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Tuma zuwa mafi yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Tuma zuwa mafi ƙaranta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Dadaita abin darjewa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Dadaita a tazara mai gajera‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Dadaita a tazara doguwa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}}{{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} a ƙaramar tazara‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} a Tamara mai yawa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Tuma zuwa {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Tuma zuwa {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Yi motsi da abubuwan da ake iya motsarwa‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Yi motsi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Yi motsi da sannu‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ko kuma‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tsayar ko kaci gaba da nuna aikin‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}}{{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪sake saitawa gaba daya‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Madannin shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}}{{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪zabi‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Shiga‬",
    "SCENERY_PHET/key.capsLock": "‪Makullin alƙalumma‬",
    "SCENERY_PHET/key.esc": "‪Fita‬",
    "SCENERY_PHET/key.end": "‪Ƙarshe‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Gida‬",
    "SCENERY_PHET/key.pageDown": "‪Zuwa Ƙasan shafi‬",
    "SCENERY_PHET/key.pageUp": "‪Zuwa saman shafi‬",
    "SCENERY_PHET/key.space": "‪Sarari‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Da sauri‬",
    "SCENERY_PHET/speed.normal": "‪Na al'ada‬",
    "SCENERY_PHET/speed.slow": "‪Sannu-sannu‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪zuwa <b>Riƙe</b> or <b>saki</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hi": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪लेखाचित्र‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪प्रस्तावना‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪माप‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪खेल का मैदान‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪गतिज‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪स्थितिज‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ऊष्मीय‬",
    "ENERGY_SKATE_PARK/energies.total": "‪कुल‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪समय‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪स्थिति‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪ऊर्जा ग्राफ‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪स्थिति (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪ऊर्जा (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪समय (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ऊर्जा‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪ऊंचाई = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪गति = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪स्केटिंग करनेवाला पुनर्प्रारंभ करें‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪गति‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ऊंचाई = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪पथ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪संदर्भ ऊंचाई‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪ग्रिड‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪छड़ी से ट्रैक (पगडंडी)‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪पाई चार्ट (आरेख,)‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪गति‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪घर्षण‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪गुरुत्वाकर्षण‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪चन्द्रमा‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪धरती‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪बृहस्पति‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪बहुत छोटा, बारीक‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪बहुत‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪बिल्कुल नहीं‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪द्रव्यमान‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪छोटा‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪विशाल‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪प्रथा, प्रचलन‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪स्केट पार्क ऊर्जा‬",
    "JOIST/privacyPolicy": "‪गोपनीयता नीति‬",
    "JOIST/translation.credits.link": "‪अनुवाद श्रेय‬",
    "JOIST/thirdParty.credits.link": "‪तृतीय-पक्ष श्रेय‬",
    "JOIST/donateToPhet": "‪PhET को दान दें‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪अमान्य अनुरोध पैरामीटर‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪इनमें से एक या अधिक अनुरोध पैरामीटर के मान अमान्य हैं:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪सिमुलेशन उन क्वेरी पैरामीटर के लिए डिफ़ॉल्ट मानों के साथ शुरू होगा।‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET वेबसाइट‬",
    "JOIST/menuItem.reportAProblem": "‪समस्या रिपोर्ट करें…‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट जांचें…‬",
    "JOIST/menuItem.screenshot": "‪स्क्रीनशॉट‬",
    "JOIST/menuItem.fullscreen": "‪पूर्ण स्क्रीन‬",
    "JOIST/menuItem.about": "‪के बारे मे‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪प्राथमिकताएँ‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪संस्करण {0}‬",
    "JOIST/license.title": "‪अनुज्ञप्ति‬",
    "JOIST/keyboardShortcuts.title": "‪कीबोर्ड शॉर्टकट‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪शुरू करने के लिए‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪अपडेट की जांच की जा रही है…‬",
    "JOIST/updates.upToDate": "‪यह सिमुलेशन अद्यतन (अप-टू-डेट) है।‬",
    "JOIST/updates.outOfDate": "‪नया संस्करण उपलब्ध है‬",
    "JOIST/updates.newVersionAvailable": "‪नया संस्करण उपलब्ध है: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪आपका वर्तमान संस्करण है: {0}.‬",
    "JOIST/updates.getUpdate": "‪अपडेट प्राप्त करें…‬",
    "JOIST/updates.noThanks": "‪नहीं, धन्यवाद‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪अपडेट्स के लिए चेक नहीं कर पा रहे हैं।‬",
    "JOIST/credits.title": "‪श्रेय‬",
    "JOIST/credits.leadDesign": "‪मुख्य डिज़ाइन: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪सॉफ्टवेयर विकास :{0}‬",
    "JOIST/credits.team": "‪दल : {0}‬",
    "JOIST/credits.contributors": "‪योगदानकर्ता: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता आश्वासन : {0}‬",
    "JOIST/credits.graphicArts": "‪ग्राफिक कला: {0}‬",
    "JOIST/credits.soundDesign": "‪ध्वनि रचना :{0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/preferences.tabs.overview.title": "‪सिंहावलोकन‬",
    "JOIST/preferences.tabs.simulation.title": "‪सिमुलेशन‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪ऑडियो‬",
    "JOIST/preferences.tabs.input.title": "‪इनपुट‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानीयकरण‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ध्वनि विशेषताएँ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪इंटरैक्शन के दौरान ध्वनि प्रभाव और ध्वनिकरण (सोनिफिकेशन) चलाएँ।‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪क्षेत्र व संस्कृति‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulation में दिए गए विकल्पों में से व्यक्ति, स्थान और वस्तुएँ चुनें। इन चित्रों का उद्देश्य सिमुलेशन में लोगों, स्थानों या वस्तुओं की प्रस्तुति चुनें। चित्र किसी क्षेत्र या संस्कृति की पूरी विविधता का प्रतिनिधित्व करने के लिए नहीं बनाए गए हैं।‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषाएँ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ऑन-स्क्रीन टेक्स्ट का अनुवाद करने के लिए भाषा बदलें। अतिरिक्त विवरण, यदि मौजूद हों, तो अंग्रेज़ी में ही रहेंगे।‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪हम अपने सिमुलेशनों में ऐसे फीचर्स जोड़ रहे हैं जो इन्हें और अधिक समावेशी बनाते हैं। इनमें से कुछ फीचर्स विभिन्न जरूरतों और वातावरण में सीखने वाले शिक्षार्थियों के लिए पहुँच-सक्षम (Accessibility) हैं। इस मेनू का अन्वेषण करें ताकि आप डिफ़ॉल्ट प्रस्तुति सेटिंग्स की समीक्षा कर सकें या उन्हें बदल सकें।‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪अन्य सिमुलेशन जो समावेशी फीचर्स के साथ हैं, उन्हें खोजने के लिए सिमुलेशन फ़िल्टर पेज पर “Access and Inclusion” देखें और समावेशी फीचर द्वारा फ़िल्टर करें।‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪मुख्य आकर्षक पारस्परिक क्रियाएँ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪पारस्परिक क्रिया (interaction) के लिए माउस और स्पर्श (touch) के स्थान विशेष पहचान के साथ जोड़ो‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪अतिरिक्त ध्वनि‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪अतिरिक्त ध्वनि चलाएँ, जो कुछ शिक्षार्थियों के लिए सहायक हो सकती है।‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज (केवल अंग्रेजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪इंटरैक्शन के दौरान सामग्री को आवाज़ में पढ़ें और हाइलाइट करें।‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪अफ़्रीका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪अफ्रीका (मॉडेस्ट)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪एशिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪लैटिन अमेरिका‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ओसिनिया‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪यादृच्छिक (Random)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪संयुक्त राज्य अमेरिका‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪कक्षा में बेहतर दृश्यता के लिए रंगों का कॉन्ट्रास्ट बढ़ाएँ।‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪अगली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪पिछली वस्तु या समूह पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪समूह में वस्तुओं के बीच हिलाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪कुंजी दबाएं‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवाद से बाहर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪कीपैड में मान सेट करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स चयन / रद्द करें‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूल क्रियाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪विकल्प बदलें‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪विकल्प‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪विकल्प‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. बिना बदले बंद करें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}} दिखाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. {{thingPlural}} के माध्यम से हिलाएँ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. {{thingSingular}} बदलें‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪स्लाइडर नियंत्रण‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪स्लाइडर‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪अधिकतम‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪न्यूनतम‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪अधिकतम पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪न्यूनतम पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪स्लाइडर समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪छोटे पदों में समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪बड़े पदों में समायोजित करें‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}} {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪छोटे पदों में {{verb}} करें‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪बड़े पदों में {{verb}} करें‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} पर जाएँ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪चलाए जा सकने वाली वस्तुओं को चलाए‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪चलाए‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪धीमे चलाए‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪या‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪क्रिया रोकें या चलाएँ‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪सभी को रीसेट करें‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪शिफ्ट‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪विकल्प‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪एंटर‬",
    "SCENERY_PHET/key.capsLock": "‪कैप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪बैकस्पेस‬",
    "SCENERY_PHET/key.delete": "‪डिलीट‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.pageDown": "‪पेज  नीचे‬",
    "SCENERY_PHET/key.pageUp": "‪पेज  ऊपर‬",
    "SCENERY_PHET/key.space": "‪स्पेस‬",
    "SCENERY_PHET/key.tab": "‪टैब‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪तीव्र‬",
    "SCENERY_PHET/speed.normal": "‪सामान्य‬",
    "SCENERY_PHET/speed.slow": "‪मंद‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>पकड़ने के लिए</b> या <b>छोड़ने के लिए</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hr": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graf‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Uvod‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mjerenje‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Igralište‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetička‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencijalna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Toplinska‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ukupna‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Vrijeme‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Pozicija‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graf energije‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Pozicija (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energija (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Vrijeme (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Visina = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Brzina = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Restart skatera‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Brzina‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Visina = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Put‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referentna visina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mreža‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pričvrsti na stazu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pi-graf‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Brzina‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitacija‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mjesec‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zemlja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Mala‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Puno‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ništa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Mala‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Velika‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Prilagođeno‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energija - Skate Park‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Prevoditeljske zasluge‬",
    "JOIST/thirdParty.credits.link": "‪Zasluge trećih strana‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Pogrešni parametri upita‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jedan ili više parametara iz upita imaju pogrešne vrijednostu‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Početak simulacije je sa početnim postavkama za te <br> parametre upita.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET web stranica‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi problem...‬",
    "JOIST/menuItem.getUpdate": "‪Provjeri nadogradnju...‬",
    "JOIST/menuItem.screenshot": "‪Snimka zaslona‬",
    "JOIST/menuItem.fullscreen": "‪Puni zaslon‬",
    "JOIST/menuItem.about": "‪O programu...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Postavke‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verzija {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Tipkovnički prečaci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za početak‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Provjeravam nadogradnju...‬",
    "JOIST/updates.upToDate": "‪Simulacija je nadograđena‬",
    "JOIST/updates.outOfDate": "‪Dostupna je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Dostupna je nova verzija:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša trenutna verzija je: {0}‬",
    "JOIST/updates.getUpdate": "‪Nadogradi...‬",
    "JOIST/updates.noThanks": "‪Ne, hvala‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nadogradnju nije moguće provjeriti.‬",
    "JOIST/credits.title": "‪Zasluge‬",
    "JOIST/credits.leadDesign": "‪Glavni dizajn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Razvoj softvera: {0}‬",
    "JOIST/credits.team": "‪Tim: {0}‬",
    "JOIST/credits.contributors": "‪Suradnici: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garancija kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuka: {0}‬",
    "JOIST/credits.thanks": "‪Zahvale‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vidni‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Ulazni‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zvučne značajke‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproducirajte sonifikacije i zvučne efekte dok ste u interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Odaberite prikaz ljudi, mjesta ili predmeta na simulaciji. Slike nisu namijenjene predstavljanju cjelokupne raznolikosti regije ili kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jezici‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Promijenite jezik da bi ste preveli tekst prikazan na zaslonu. Dodatna objašnjenja, kada postoje, bit će na engleskom jeziku.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Svojim simulacijama dodajemo značajke kako bismo ih učinili uključivijima. Neke od ovih značajki podržavaju pristupačnost za učenike s različitim potrebama i u različitim okruženjima. Istražite kartice u ovom izborniku kako biste pregledali ili promijenil‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Da biste pronašli druge simulacije s uključivim značajkama, potražite Pristup i uključivanje na stranici filtra simulacije i filtrirajte po značajki uključivanja.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni naglasci‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodajte vizualne naglaske za miša i za dodir tijekom interakcije.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvukovi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvuci‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Pustite dodatni zvuk koji bi nekim učenicima mogao biti od pomoći.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Glas(samo engleski)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Zvučno ističite sadržaj tijekom interakcije.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪nasumično‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪SAD‬",
    "JOIST/projectorMode": "‪Prilagodi za projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povećajte kontrast boja za bolju vidljivost u učionicama.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premještanje na slijedeću stavku u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premještanje na prethodnu stavku u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premještanje između stavki u grupi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stisni  gumb‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪napustite dijaloški okvir‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Postavite vrijednosti pomoću tipkovnice‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Uključite potvrdne okvire‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪promijeni opciju‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opciju‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opcije‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Izaberite popis bez izmjena‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Popunite popis {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Prođite kroz {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Izaberite novu {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrola klizača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Prilagodi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimalno‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimalno‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimiziraj‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimaliziraj‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Podesi klizač‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Prilagodi na manje korake‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Prilagodi na veće korake‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} u manjim razmacima‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} u većim razmacima‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Postavi na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Postavi na {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Premjestite stavke koje se mogu povlačiti‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Pomiči‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Pomiči sporije‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ili‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauziraj ili pusti radnju‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj sve‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Tipka Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opcije‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Tipka Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Tipka Esc‬",
    "SCENERY_PHET/key.end": "‪Tipka End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Tipka Home‬",
    "SCENERY_PHET/key.pageDown": "‪Tipka Page Down‬",
    "SCENERY_PHET/key.pageUp": "‪Tipka Page Up‬",
    "SCENERY_PHET/key.space": "‪Razmaknica‬",
    "SCENERY_PHET/key.tab": "‪Pošaljite zapisnik unosa‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Brzo‬",
    "SCENERY_PHET/speed.normal": "‪Uobičajeno‬",
    "SCENERY_PHET/speed.slow": "‪Sporo‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Za <b>Uhvati</b> ili <b>Pusti</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ht": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graf‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Inite Akselarasyon‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Entwo‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mezi‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Tèren jwèt‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Sinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potansyèl‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tèmik‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tan‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Pozisyon‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Enèji Graf‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Pozisyon (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Enèji (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tan (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enèji‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Wotè = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Vitès = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Redemare Patinè‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Vitès‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Otè = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajektwa‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Wotè Referans‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Griy‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Rete sou Pis‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Dyagram Sikilè‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Vitès‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friksyon‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravite‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lalin‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Latè‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jipitè‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Tou piti‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Anpil‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Okenn‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mas‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Piti‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Laj‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Pèsonalize‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Enèji Paten sou Pis‬",
    "JOIST/privacyPolicy": "‪Règleman sou enfòmasyon Prive‬",
    "JOIST/translation.credits.link": "‪Kredi Tradiksyon yo‬",
    "JOIST/thirdParty.credits.link": "‪Kredi Twazyèm-pati‬",
    "JOIST/donateToPhet": "‪Fè yon don pou PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Paramèt Rechèch Envalid‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Youn oswa plis nan paramèt rechèch sa yo genyen <br> valè envalid:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Similasyon an ap kòmanse ak valè defo pou <br> paramèt rechèch sa yo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Sitwèb PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rapòte yon Pwoblèm...‬",
    "JOIST/menuItem.getUpdate": "‪Tcheke pou Mizajou yo...‬",
    "JOIST/menuItem.screenshot": "‪Kapti ekran‬",
    "JOIST/menuItem.fullscreen": "‪Gran ekran‬",
    "JOIST/menuItem.about": "‪Apwopo...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferans‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪vèsyon {0}‬",
    "JOIST/license.title": "‪Lisans‬",
    "JOIST/keyboardShortcuts.title": "‪Rakousi klavye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pou kòmanse‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Tcheke mizajou...‬",
    "JOIST/updates.upToDate": "‪Similasyon sa ajou.‬",
    "JOIST/updates.outOfDate": "‪Nouvo vèsyon disponib‬",
    "JOIST/updates.newVersionAvailable": "‪Genyen yon nouvo vèsyon ki disponib: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Vèsyon kounye a se: {0}.‬",
    "JOIST/updates.getUpdate": "‪Jwenn Mizajou...‬",
    "JOIST/updates.noThanks": "‪Non Mèsi‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Pa kapab tcheke mizajou yo.‬",
    "JOIST/credits.title": "‪Kredi‬",
    "JOIST/credits.leadDesign": "‪Konsepsyon pwensipal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Devlopman Lojisyèl: {0}‬",
    "JOIST/credits.team": "‪Ekip: {0}‬",
    "JOIST/credits.contributors": "‪Kontribitè: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asirans Kalite: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik Atizay: {0}‬",
    "JOIST/credits.soundDesign": "‪Konsepsyon Sonò: {0}‬",
    "JOIST/credits.thanks": "‪Mési‬",
    "JOIST/preferences.tabs.overview.title": "‪Apèsi‬",
    "JOIST/preferences.tabs.simulation.title": "‪Similasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizyèl‬",
    "JOIST/preferences.tabs.audio.title": "‪Odyo‬",
    "JOIST/preferences.tabs.input.title": "‪Antre‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizasyon‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Fonksyonalite Odyo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Jwe sonifikasyon ak efè sonò pandan w ap entèraji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rejyon ak Kilti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chwazi deskripsyon moun, kote, oswa objè nan sim la. Imaj yo pa gen entansyon reprezante tout divèsite nan yon rejyon oswa yon kilti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lang‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Chanje lang pou tradui tèks sou ekran an. Lòt deskripsyon yo, lè yo prezan, rete nan lang Anglè.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Nou ap ajoute fonksyonalite nan similasyon nou yo pou fè yo plis enklizif. Kèk nan fonksyonalite sa yo sipòte aksè pou elèv k ap aprann ki gen divès bezwen ak nan divès anviwònman. Eksplore meni sa a pou revize oswa chanje paramèt prezantasyon pa defo yo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pou jwenn lòt similasyon ak fonksyonalite enklisif, chèche aksè ak enklizyon sou  paj filtè similasyon an epi filtre pa fonksyonalite enklisif.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pwen Esansyèl Entèraktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ajoute pwen fò visyèl pou souri a ak  touche a pandan w'ap entèraji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Son‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Lòt Son‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Jwe yon son anplis ki ka itil kèk aprenan.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Vokal (Angle Sèlman)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mete vwa ak mete aksan sou kontni pandan w ap entèraji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrik‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrik (Modès)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerik Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oseyani‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪O aza‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Etazini‬",
    "JOIST/projectorMode": "‪Mod Pwojektè‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ogmante kontras koulè pou pi bon viziblite nan klas yo.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ale nan pwochen eleman oubyen gwoup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ale nan eleman anvan oubyen gwoup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplase ant eleman nan yon gwoup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Peze bouton‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Soti nan yon bwat dyalòg‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Met valè nan klavye‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Aktive kaz yo‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Aksyon Debaz‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Chanje Chwa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪chwa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪chwa yo‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Fèmen san chanje‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Montre {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Deplase nan {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Chanje {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontwol Kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajiste‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Ale nan maksimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Ale nan minimòm‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajiste kisè‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajiste nan pi piti etap‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajiste nan pi gwo etap‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nan etap ki pi piti‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nan pi gwo etap‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ale nan {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ale nan {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Deplase Elemen ki deplasab yo‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Deplase‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Deplase pi dousman‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪oswa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Mete sou poz oswa jwe aksyon an‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reyinisyalize tout‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Deplase‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opsyon‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Retounen‬",
    "SCENERY_PHET/key.enter": "‪Antre‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fen‬",
    "SCENERY_PHET/key.backspace": "‪Retounen‬",
    "SCENERY_PHET/key.delete": "‪Efase‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Paj Akèy‬",
    "SCENERY_PHET/key.pageDown": "‪Pj Anba‬",
    "SCENERY_PHET/key.pageUp": "‪Pj Anwo‬",
    "SCENERY_PHET/key.space": "‪Espas‬",
    "SCENERY_PHET/key.tab": "‪Onglè‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rapid‬",
    "SCENERY_PHET/speed.normal": "‪Nòmal‬",
    "SCENERY_PHET/speed.slow": "‪Ralenti‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪pou <b>Kenbe</b> oswa <b>Lache</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hu": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafikonok‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Bevezetés‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mérés‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Játszótér‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetikus‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenciális‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Hő‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Összes‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Idő‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Hely‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energiagrafikon‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Hely (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Idő (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Magasság = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Sebesség = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Deszkázót vissza!‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Sebesség‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Magasság = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Pálya‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Vonatkoztatási szint‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rács‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pályához tapad‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Lepénydiagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Sebesség‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Súrlódás‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitáció‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Hold‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Föld‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kicsi‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Nagy‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪0‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Tömeg‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kicsi‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nagy‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Egyéni‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia Gördeszkapark‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Fordítóink‬",
    "JOIST/thirdParty.credits.link": "‪Harmadik fél‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Érvénytelen paraméterek‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Egy vagy több paraméter értéke érvénytelen:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A szimuláció alapértékekkel indul<br>a következő paraméterekre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪A PhET oldalára‬",
    "JOIST/menuItem.reportAProblem": "‪Problémabejelentés‬",
    "JOIST/menuItem.getUpdate": "‪Frissítés ellenőrzése‬",
    "JOIST/menuItem.screenshot": "‪Képernyőfelvétel‬",
    "JOIST/menuItem.fullscreen": "‪Teljes képernyő‬",
    "JOIST/menuItem.about": "‪Névjegy‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferenciák‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Verzió: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Billentyűparancsok‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Indítás‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Frissítés keresése...‬",
    "JOIST/updates.upToDate": "‪Ez a szimuláció naprakész.‬",
    "JOIST/updates.outOfDate": "‪Új változat érhető el‬",
    "JOIST/updates.newVersionAvailable": "‪Új változat érhető el: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Az ön jelenlegi verziója: {0}.‬",
    "JOIST/updates.getUpdate": "‪Frissítés betöltése‬",
    "JOIST/updates.noThanks": "‪Nem kérem‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nem sikerült a frissítés keresése.‬",
    "JOIST/credits.title": "‪Közreműködők‬",
    "JOIST/credits.leadDesign": "‪Vezető tervező: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Szoftverfejlesztés: {0}‬",
    "JOIST/credits.team": "‪Munkatársak: {0}‬",
    "JOIST/credits.contributors": "‪Munkatársak: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Minőségbiztosítás: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Hangtervező: {0}‬",
    "JOIST/credits.thanks": "‪Köszönetnyilvánítás‬",
    "JOIST/preferences.tabs.overview.title": "‪Áttekintés‬",
    "JOIST/preferences.tabs.simulation.title": "‪Szimuláció‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuális‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Nyelv‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio jellemzők‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Hangeffektusok lejátszása interakció közben‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Régió és kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Válaszd ki az emberek, helyek vagy tárgyak ábrázolását a szimulációban. A képeknek nem céljuk egy régió vagy kultúra teljes sokszínűségének bemutatása.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Nyelvek‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Váltson nyelvet a képernyőn megjelenő szöveg lefordításához. A további leírások, ha vannak, angolul maradnak.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Szimulációinkat\r\n\nkülönböző befogadó funkciókkal egészítjük ki a jobb hozzáférhetőség végett. E funkciók a\r\n\nspeciális szükségletű tanulókat segítik különböző környezetekben. Ebben a\r\n\nmenüben áttekintheti és módosíthatja az alapértelmezett prezentációs\r\n\nbeállításokat.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪További, befogadó funkciókkal rendelkező szimulációkért keresse meg a Hozzáférés & befogadás elemet a szimulációs szűrő oldalon, és\r\n\nszűrjön befogadó funkció szerint.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktív szövegkiemelések‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuális kiemelések rendelése az egérhez és az érintéshez interakció közben.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Hangok‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra hangok‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Még egy hang lejátszása, hátha segít valakinek‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Beszéd (csak angol)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Tartalmak  kiemelése interakciónál beszéddel és vizuálisan‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikai (divat)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázsia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin-Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Óceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Véletlenszerű‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Vetítő mód‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tanteremben növelje a színkontrasztot a jobb láthatóság végett.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mozgás a következő tételre vagy csoportra‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mozgás az előző tételre vagy csoportra‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mozgás a csoporton belül‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyomd a gombokat‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kilépés a párbeszédből‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Értékek beállítása a billentyűzeten belül‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Jelölőnégyzet ki/be‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Alaplehetőségek‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Opció megváltoztatása‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opció‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opciók‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Zárd be változtatás nélkül‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Mutasd ezeket: {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Lássuk ezeket: {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Változtasd ezt: {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Csúszkabeállítás‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Beálítás‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪csúszka‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Ugrás a maximumra‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Ugrás a minimumra‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Állítsd be a csúszkát‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Beállítás kisebb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Beállítás nagyobb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kisebb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nagyobb lépésekben‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ugrás a {{minimum}}ra‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ugrás a {{maximum}}ra‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mozgasd a vonszolható elemeket‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mozgasd‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mozgasd lassabban‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vagy‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Állj/tovább működés‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Az összes visszaállítása‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Szóköz‬",
    "SCENERY_PHET/key.tab": "‪Tabulátor‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Gyors‬",
    "SCENERY_PHET/speed.normal": "‪Normális‬",
    "SCENERY_PHET/speed.slow": "‪Lassú‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Megragad</b> vagy <b>Elenged</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "hy": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Գրաֆիկներ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Ներածություն‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Չափել‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Խաղահրապարակ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Կինետիկ‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Պոտենցիալ‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ջերմային‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ընդհանուր‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Ժամանակ‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Դիրք‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Էներգիայի գրաֆիկ‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Դիրք  (մ)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Էներգիա (Ջ)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Ժամանակ  (վ)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Էներգիա‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} Ջ‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Բարձրություն= {{value}} մ‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Արագություն= {{value}} մ/վ‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Նորից սկսել‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Արագություն‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} մ/վ‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪մ‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 մ‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Բարձրություն= 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Ն/կգ‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ճանապարհ‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪0-ական մակարդակ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Ցանցավանդակ‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Շարժվել շարժուղով‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Դիագրամ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Արագություն‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Շփում‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} մ/վ<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Գրավիտացիա‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Լուսին‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Երկիր‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Յուպիտեր‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Բարակ‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Մեծ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Առանց շփման‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Զանգված‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} կգ‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Փոքր‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Մեծ‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Տնտրովի‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Էներգիայի ուսումնասիրման խաղադաշտ‬",
    "JOIST/privacyPolicy": "‪Գաղտնիության քաղաքականություն‬",
    "JOIST/translation.credits.link": "‪Թարգմանությունների հեղինակներ‬",
    "JOIST/thirdParty.credits.link": "‪Այլ հեղինակներ‬",
    "JOIST/donateToPhet": "‪Նվիրաբերել PhET֊ին‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Հարցման անվավեր պարամետրեր‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Այս պարամետրերից մեկը կամ մի քանիսը ունեն<br>անիրական արժեք(ներ)‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Նմանակումը կգործարկվի  այս հարցման պարամետրերի լռելայն արժեքներով‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Phet-ի կայքը‬",
    "JOIST/menuItem.reportAProblem": "‪Հաղորդել խնդրի վերաբերյալ…‬",
    "JOIST/menuItem.getUpdate": "‪Ստուգել թարմացումները…‬",
    "JOIST/menuItem.screenshot": "‪Սքրինշոթ‬",
    "JOIST/menuItem.fullscreen": "‪Ամբողջ էկրանով‬",
    "JOIST/menuItem.about": "‪Համակարգչային նմանեցման վերաբերյալ‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Նախապատվություններ‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪տարբերակ {0}‬",
    "JOIST/license.title": "‪Արտոնագիր‬",
    "JOIST/keyboardShortcuts.title": "‪Ստեղնաշարային կոմբինացիա‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪սկզբի համար‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Թարմացումների ստուգում…‬",
    "JOIST/updates.upToDate": "‪Թարմացում չի պահանջվում:‬",
    "JOIST/updates.outOfDate": "‪Նոր տարբերակը հասանելի է‬",
    "JOIST/updates.newVersionAvailable": "‪Հասանելի է նոր տարբերակը՝ {0}:‬",
    "JOIST/updates.yourCurrentVersion": "‪Ձեր ընթացիկ տարբերակն է՝ {0}:‬",
    "JOIST/updates.getUpdate": "‪Թարմացնել‬",
    "JOIST/updates.noThanks": "‪Ոչ, շնորհակալություն‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Հնարավոր չէ ստուգել թարմացումները:‬",
    "JOIST/credits.title": "‪Հեղինակներ‬",
    "JOIST/credits.leadDesign": "‪Ոճավորումը՝ {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Ծրագրաշարի մշակումը` {0}‬",
    "JOIST/credits.team": "‪Թիմը՝ {0}‬",
    "JOIST/credits.contributors": "‪Նախագծի մասնակիցներ {0}‬",
    "JOIST/credits.qualityAssurance": "‪Թեստավորումը՝ {0}‬",
    "JOIST/credits.graphicArts": "‪Գրաֆիկան՝ {0}‬",
    "JOIST/credits.soundDesign": "‪Ձայնի ձևավորում {0}‬",
    "JOIST/credits.thanks": "‪Շնորհակալություն‬",
    "JOIST/preferences.tabs.overview.title": "‪Ակնարկ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Մոդելավորում‬",
    "JOIST/preferences.tabs.visual.title": "‪Տեսողական‬",
    "JOIST/preferences.tabs.audio.title": "‪Ձայն‬",
    "JOIST/preferences.tabs.input.title": "‪Մուտքագրում‬",
    "JOIST/preferences.tabs.localization.title": "‪Տեղայնացում‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ձայնի առանձնահատկություններ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Նվագարկեք հնչյունները և ձայնային էֆեկտները:‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Տարածաշրջան և Մշակույթ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Ընտրիր սիմուլյացիայում մարդկանց, վայրերի կամ առարկաների ներկայացումը։ Պատկերները նախատեսված չեն տվյալ տարածաշրջանի կամ մշակույթի ամբողջ բազմազանությունը ներկայացնելու համար։‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Լեզուներ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Փոխիր լեզուն՝ էկրանին երևացող տեքստը թարգմանելու համար։ Լրացուցիչ նկարագրությունները, եթե առկա են, մնում են անգլերեն։‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Մենք մեր նմանակումներին նոր հնարավորություններ ենք ավելացնում՝ դրանք ավելի ներառական դարձնելու համար: Այս հնարավորություններից մի քանիսն ապահովում են մատչելիությունը՝ տարբեր կարիքներ ունեցող սովորողների համար և տարբեր միջավայրերում: Ուսումնասիրեք այս ընտրացանկը՝ դիտելու կամ փոխելու կանխադրված կարգավորումները:‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ներառական գործառույթներով այլ նմանակուներ գտնելու համար նմանակուների զտման էջում փնտրեք Access and Inclusion և զտեք ըստ ներառական հատկանիշի‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ինտերակտիվ իրադարձություններ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ավելացրեք տեսողական ընդգծումները մկնիկի համար և հպեք:‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Լրացուցիչ հնչյուններ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Նվագարկեք լրացուցիչ ձայնը, որը կարող է օգտակար լինել որոշ սովորողների համար:‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ձայնավորում (միայն անգլերեն)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Աֆրիկա‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Աֆրիկա (Պարզեցվախ)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ասիա‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Լատինական Ամերիկա‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Օվկիանիա‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Պատահական‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ամերիկայի Միացյալ Նահանգներ‬",
    "JOIST/projectorMode": "‪Պրոյեկտորի ռեժիմ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Բարձրացրեք գունային հակադրությունը՝ դասարաններում ավելի լավ տեսանելիություն ապահովելու համար։‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Տեղափոխել հաջորդ տարր կամ խումբ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Տեղափոխել նախորդ տարր կամ խումբ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Տեղափոխել խմբի տարրերի միջև‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Սեղմեք կոճակները‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Դուրս գալ երկխոսությունից‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Սահմանեք արժեքներ ստեղնաշարով‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Փոխարկելի վանդակներ‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Հիմնական գործողություններ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Բացեք ընտրացանկը‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Ընտրանք‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪ընտրանքներ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Փակել առանց փոփոխության‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Բացվող ցուցակ {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Անցնել միջով {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Ընտրել նորը {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Սահիչի կառավարում‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Կարգավորել‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Սահիչ‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Մաքսիմում‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Մինիմում‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Անցնել առավելագույնի‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Անցնել նվազագույնի‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Կարգավորել սահիկը‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Կարգավորել ավելի փոքր քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Կարգավորել ավելի մեծ քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} ավելի փոքր քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} ավելի մեծ քայլերով‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Անցում {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Անցում {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Շարժում‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪կամ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Դադարեցնել կամ գործարկել‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Վերականգնել բոլորը‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Տարբերակ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Վերադարձ‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Ջնջել‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Արագ‬",
    "SCENERY_PHET/speed.normal": "‪Նորմալ‬",
    "SCENERY_PHET/speed.slow": "‪Դանդաղ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ig": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Eserese‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Okwu mmalite‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Tụọ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Ebe egwuregwu‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Yme maka ngagharị‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪ike ndọda‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ume uzuoku‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Mkpokọta‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Oge‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Ọnọdụ‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Eserese ike‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Ọnọdụ (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Ike (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Oge(s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ụdị ume‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Ịdị Elu = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Ọsọ = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Malitegharịa‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ọsọ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Ogologo = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Uzo‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Ntụaka mbụ-ije‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪obe site n'obe‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪gaa n'ihu‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪okirikiri chaati‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Ọsọ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪adịghị ire ụtọ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Ike Ndọda‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ọnwa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ụwa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Ntakiri‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Otutu‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ọ dịghị‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ukwuego‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Obere‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nnukwu‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪na-elekọta‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Ike Wiil Buut Ubi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Ntụgharị Uru‬",
    "JOIST/thirdParty.credits.link": "‪Onye Nke Atọ Onyinye‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Enwere Ajụjụ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Nọmba ezighi ezi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ihe ngosi ga-amalite na ụkpụrụ ndabara maka<br>paramita ajụjụ ndị ahụ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webụsaịtị...‬",
    "JOIST/menuItem.reportAProblem": "‪Kọọ Ahụhụ‬",
    "JOIST/menuItem.getUpdate": "‪Mmelite...‬",
    "JOIST/menuItem.screenshot": "‪Nseta Ihuenyo‬",
    "JOIST/menuItem.fullscreen": "‪Ihuenyo zuru oke‬",
    "JOIST/menuItem.about": "‪Banyere...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Mmasị‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ụdị {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Azịza Ahụigodo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ọhụrụ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Mmelite...‬",
    "JOIST/updates.upToDate": "‪Ịme anwansị bụ ihe ọhụrụ.‬",
    "JOIST/updates.outOfDate": "‪Ụdị ọhụrụ dị‬",
    "JOIST/updates.newVersionAvailable": "‪Enwere ụdị ọhụrụ dị: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Mbipute ugbua nke gi bu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Nweta Mmelite…‬",
    "JOIST/updates.noThanks": "‪Mba Daalụ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Enweghị mmelite‬",
    "JOIST/credits.title": "‪Onyinye‬",
    "JOIST/credits.leadDesign": "‪Ibu Uzo Imewe:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mmepe Ngwanrọ: {0}‬",
    "JOIST/credits.team": "‪Ụlọ Ọrụ:{0}‬",
    "JOIST/credits.contributors": "‪Onye Ntinye Aka: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ntụkwasị Obi Ịdị Mma: {0}‬",
    "JOIST/credits.graphicArts": "‪Eserese:{0}‬",
    "JOIST/credits.soundDesign": "‪Ebe Olu: {0}‬",
    "JOIST/credits.thanks": "‪Daalụ‬",
    "JOIST/preferences.tabs.overview.title": "‪Nchịkọta‬",
    "JOIST/preferences.tabs.simulation.title": "‪ịme anwansị‬",
    "JOIST/preferences.tabs.visual.title": "‪Anya‬",
    "JOIST/preferences.tabs.audio.title": "‪Ọdịyo‬",
    "JOIST/preferences.tabs.input.title": "‪Ntinye‬",
    "JOIST/preferences.tabs.localization.title": "‪edozi na ebe‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Njirimara Ọdịyo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kpọọ na-ada ụda na mmetụta ụda ka ị na-emekọrịta ihe.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mpaghara na Omenala‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Anyị na-agbakwunye atụmatụ na ịme anwansị anyị iji mee ka ha na-esonye. Ụfọdụ n'ime atụmatụ ndị a na-akwado ohere maka ndị mmụta nwere mkpa dị iche iche na n'ime gburugburu ebe dị iche iche. Chọgharịa menu a ka ịlele ma ọ bụ gbanwee ntọala ngosi ndabara‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ka ịchọta ịme anwansị ndị ọzọ nwere njirimara nsonye, chọọ Access na nsonye na ibe nzacha ịme anwansị wee nzacha site na njirimara nsonye.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Isi Ihe Mmekọrịta‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tinye ihe ngosi anya maka òké na aka ka ị na-emekọrịta ihe.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Na-Ada Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Nnukwu Ụda‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kpọọ ụda agbakwunyere nke nwere ike ịbara ụfọdụ ndị mmụta aka.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ịkpọ ụda (Bekee naanị)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Olu ma gosi ọdịnaya ka ị na-emekọrịta ihe‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪lee ntụziaka‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mụbaa ọdịiche agba maka nhụsianya ka mma na klaasị‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gaa na ihe ma ọ bụ otu na-esote‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gaa na ihe gara aga ma ọ bụ otu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bugharịa n'etiti ihe dị n'otu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pịa bọtịnụ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Pụọ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tọọ ụkpụrụ n'ime ahụ igodo‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Tụgharịa akpa‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ọrụ Mbụ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Mepee ndepụta ihe‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪nhọrọ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪nhọrọ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. ndepụta nso na-agbanweghị‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. gbapụta ndeputa nke {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. gafere {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. họrọ ọhụrụ {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Njikwa ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Dozie‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪kacha‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪kacha nta‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪gaa na nke kachasi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪gaa na nke kacha nta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪hazie ihe mmịfe‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪dozie n'ime obere nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪dozie na ibu nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} n'obere nzọụkwụ‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} n'ụzọ buru ibu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Gaa na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Gaa na {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Bugharịa ihe nwere ike ịdọrọ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Bugharịa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Gaa nwayọọ nwayọọ‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ma ọ bụ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tọgharịa Ha niile‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Segharia‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Nhọrọ‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Imetụ Aka‬",
    "SCENERY_PHET/key.capsLock": "‪Nnukwu Mkpụrụedemede‬",
    "SCENERY_PHET/key.esc": "‪Mgbapụ‬",
    "SCENERY_PHET/key.end": "‪Ngwucha‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ebe Obibi‬",
    "SCENERY_PHET/key.pageDown": "‪Gaa N'okpuru‬",
    "SCENERY_PHET/key.pageUp": "‪Gaa N'elu‬",
    "SCENERY_PHET/key.space": "‪Oghere‬",
    "SCENERY_PHET/key.tab": "‪Imetụ Aka‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Ngwa Ngwa‬",
    "SCENERY_PHET/speed.normal": "‪Nkịtị‬",
    "SCENERY_PHET/speed.slow": "‪Nwayọọ Nwayọọ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ka <b>Jidere</b> ma ọ bụ <b>Hapụ</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "is": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Myndrit‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Mælieining fyrir hröðun‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Veldu hvaða mælieining er notuð fyrir hröðun.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Kynning‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mælingar‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Leikvöllur‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Tengja endapunkta á braut‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪valkostur‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪valkostir‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Hætta við‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Stýringar ritbendils‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grípa eða sleppa‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Færa eða stökkva með hjólabrettafara sem gripið er í‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Hvar sem er á skjánum‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stýringar skeiðklukku og málbands‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Stýringar brautar‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Hreyfiorka‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Stöðuorka‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Varmaorka‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Heildarorka‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tími‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Staða‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Orkurit‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Staða (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Orka (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tími (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Orka‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Hæð = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Hraði = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Endurstilla\nhjólabrettakappa‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Hraði‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪til að <b>velja tengingu</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Velja hjólabrettakappa‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Endurstilla hjólabrettakappa‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Aftur í verkfærakassa‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Fjarlægja úr verkfærakassa‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Gera hlé eða spila‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Skruna í gegnum gögn‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Færa eftir brautinni‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Fara að byrjun brautar‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Fara að enda brautar‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Losa frá braut‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Klippa braut við stýripunkt‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Eyða stýripunkti‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Festa við næsta upphafspunkt brautar‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Hæð = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Braut‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Viðmiðunarhæð‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rúðunet‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Haldast á braut‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Skífurit‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hraði‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Núningur‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Þyngdarhröðun‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Tunglið‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Jörðin‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpíter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Örlítil‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Hámark‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Núll‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Lítill‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Mikill‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Sérsniðið‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Orka í hjólabrettagarði‬",
    "JOIST/privacyPolicy": "‪Persónuverndarstefna‬",
    "JOIST/translation.credits.link": "‪Þýðendur‬",
    "JOIST/thirdParty.credits.link": "‪Þriðja aðila höfundar‬",
    "JOIST/donateToPhet": "‪Styrkja starfsemi PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ógildar færibreytur í fyrirspurn‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein eða fleiri af færibreytum<br>hafa ekki leyfð gildi:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Sýndartilraunin fer í gang með sjálfgefnum gildum<br>fyrir þessar fyrirspurnarbreytur.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Heimasíða PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Tilkynna vandamál…‬",
    "JOIST/menuItem.getUpdate": "‪Kanna með uppfærslur…‬",
    "JOIST/menuItem.screenshot": "‪Skjámynd‬",
    "JOIST/menuItem.fullscreen": "‪Fylla skjá‬",
    "JOIST/menuItem.about": "‪Um…‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Valkostir‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪útgáfa {0}‬",
    "JOIST/license.title": "‪Leyfi‬",
    "JOIST/keyboardShortcuts.title": "‪Flýtivísar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪til að byrja‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kanna með uppfærslur…‬",
    "JOIST/updates.upToDate": "‪Nýjasta útgáfa sýndartilraunar.‬",
    "JOIST/updates.outOfDate": "‪Ný útgáfa fáanleg‬",
    "JOIST/updates.newVersionAvailable": "‪Ný útgáfa er fáanleg: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Þetta er útgáfa: {0}‬",
    "JOIST/updates.getUpdate": "‪Sækja uppfærslu…‬",
    "JOIST/updates.noThanks": "‪Nei, takk‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Get ekki leitað að uppfærslu.‬",
    "JOIST/credits.title": "‪Höfundar‬",
    "JOIST/credits.leadDesign": "‪Hönnunarstjórn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Hugbúnaðarþróun: {0}‬",
    "JOIST/credits.team": "‪Teymið: {0}‬",
    "JOIST/credits.contributors": "‪Meðhöfundar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Gæðaeftirlit: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafík: {0}‬",
    "JOIST/credits.soundDesign": "‪Hljóðgerð: {0}‬",
    "JOIST/credits.thanks": "‪Þakkir‬",
    "JOIST/preferences.tabs.overview.title": "‪Yfirlit‬",
    "JOIST/preferences.tabs.simulation.title": "‪Hermun‬",
    "JOIST/preferences.tabs.visual.title": "‪Sýnilegt‬",
    "JOIST/preferences.tabs.audio.title": "‪Hljóð‬",
    "JOIST/preferences.tabs.input.title": "‪Inntak‬",
    "JOIST/preferences.tabs.localization.title": "‪Staðsetning‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Eiginleikar hljóðs‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spila hljóð og hljóðbrellur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Svæði og menning‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Veldu framsetningu fólks, staða, eða hluta í sýndartilrauninni. Myndum er ekki ætlað að lýsa allri fjölbreytni svæðis eða menningar.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tungumál‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Breyta tungumáli til að þýða texta á skjánum. Aukalegar lýsingar, þegar þær eru til staðar, verða áfram á ensku.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Verið er að bæta við eiginleikum við frumgerðina. Sumir þessara eiginleika styðja aðgengi fyrir nemendur með fjölbreyttar þarfir og í fjölbreyttu umhverfi. Skoðaðu þessa valmynd til að skoða eða breyta sjálfgefnum stillingum.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Til að finna aðrar hermanir með  svipuðuðum eiginleikum skaltu leita að Aðgangur og innifalinn á hermunasíusíðunni og sía eftir eiginleikum innifalinn.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Skerpa á gagnvirkni‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Bæta við sjónrænum merkjum fyrir mús og snertingu þegar unnið er með sýndartilraunina.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Hljóð‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Aukahljóð‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spila auka hljóð sem gætu verið sumum nemendum hjálpleg.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Hljóð (aðeins enska)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Hljóð og lýsingar þegar þú velur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afríka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afríka (hógvær)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asía‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Rómanska Ameríka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Eyjaálfa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Slembið‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Bandaríki Norður-Ameríku‬",
    "JOIST/projectorMode": "‪Skjávarpahamur‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Auka skerpu fyrir bætt útlit‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Færa yfir á næsta hlut eða hóp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Færa yfir á fyrri hlut eða hóp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Færa á milli hluta í hóp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Þrýsta á takka‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Loka glugga‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Setja gildi á lyklaborði‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Breyta vali‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grunnaðgerðir‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Breyta vali‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪val‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪val‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Loka án þess að breyta‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Sýna {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Fara í gegnum {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Breyta {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Stjórnun rennistiku‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Stilla‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪rennistika‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪hámark‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪lágmark‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Fara í hæsta‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Fara í minnsta‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Aðlaga rennistiku‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Aðlaga í smærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Aðlaga í stærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} í smærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} í stærri skrefum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Stökkva í {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Stökkva í {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Hreyfa færanlega hluti‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Hreyfa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Hreyfa hægar‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eða‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Keyra eða gera hlé á hermun‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Endurstilla allt‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Skiptihnappur‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Valkostur‬",
    "SCENERY_PHET/key.alt": "‪Alt lykill‬",
    "SCENERY_PHET/key.return": "‪Vendilykill‬",
    "SCENERY_PHET/key.enter": "‪Vendihnappur‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock lykill‬",
    "SCENERY_PHET/key.esc": "‪Esc lykill‬",
    "SCENERY_PHET/key.end": "‪End lykill‬",
    "SCENERY_PHET/key.backspace": "‪Hoplykill (eyða)‬",
    "SCENERY_PHET/key.delete": "‪Eyðingarlykill‬",
    "SCENERY_PHET/key.fn": "‪Fn lykill‬",
    "SCENERY_PHET/key.home": "‪Heim‬",
    "SCENERY_PHET/key.pageDown": "‪Síða niður‬",
    "SCENERY_PHET/key.pageUp": "‪Síða upp‬",
    "SCENERY_PHET/key.space": "‪Bilslá‬",
    "SCENERY_PHET/key.tab": "‪Dálklykill‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Hratt‬",
    "SCENERY_PHET/speed.normal": "‪Venjulegur hraði‬",
    "SCENERY_PHET/speed.slow": "‪Hægar‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪til að <b> grípa </b> eða <b> sleppa </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "it": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafici‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unità di accelerazione‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Scegli le unità visualizzate nel pannello di controllo di gravità.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Introduzione‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Misura‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Area di Gioco‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connetti i punti terminali della pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪opzione‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪opzioni‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancella‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Controlli del cursore del grafico‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Afferra o rilascia‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Muovi o fai saltare lo skater preso‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Da qualsiasi punto dello schermo‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Controlli del cronometro e del metro a nastro‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Controlli della pista‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinetica‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenziale‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totale‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tempo‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posizione‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Grafico dell'energia‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posizione (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tempo (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altezza = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Velocità = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Riavvia lo Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocità‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪per <b>scegliere la connessione</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Fai saltare lo skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Fai ripartire lo skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Torna alla cassetta degli attrezzi‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Togli dalla cassetta degli attrezzi‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Metti in pausa o gioca‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Analizza i dati‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Muoviti lungo la pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Salta all'inizio della pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Salta alla fine della pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Stacca dalla pista‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Taglia la pista nel punto di controllo‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Cancella i punti di controllo‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Collega alla partenza della pista più vicina‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altezza = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Percorso‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altezza di riferimento‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Griglia‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Mantieni il tracciato‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Areogramma‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocità‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Attrito‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravità‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Giove‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Minima‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Massima‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nessuno‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Piccolo‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizza‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Skate Park Energia‬",
    "JOIST/privacyPolicy": "‪Politica sulla riservatezza‬",
    "JOIST/translation.credits.link": "‪Riconoscimenti di traduzione‬",
    "JOIST/thirdParty.credits.link": "‪Riconoscimenti di terze parti‬",
    "JOIST/donateToPhet": "‪Dona a PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri richiesti non validi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Uno o più parametri della richiesta hanno prodotto un risultato <br>non valido:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪La simulazione partirà con valori standard per i seguenti<br>parametri richiesti‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Il sito di PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Segnala un problema...‬",
    "JOIST/menuItem.getUpdate": "‪Controlla gli aggiornamenti...‬",
    "JOIST/menuItem.screenshot": "‪Cattura schermo‬",
    "JOIST/menuItem.fullscreen": "‪Schermo intero‬",
    "JOIST/menuItem.about": "‪A proposito di...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferenze‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versione {0}‬",
    "JOIST/license.title": "‪Licenza‬",
    "JOIST/keyboardShortcuts.title": "‪Scorciatoie da tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪per iniziare‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Controllo degli aggiornamenti...‬",
    "JOIST/updates.upToDate": "‪Questa simulazione è aggiornata.‬",
    "JOIST/updates.outOfDate": "‪Nuova versione disponibile‬",
    "JOIST/updates.newVersionAvailable": "‪C'è una nuova versione disponibile {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪La tua versione attuale è: {0}‬",
    "JOIST/updates.getUpdate": "‪Resta aggiornato...‬",
    "JOIST/updates.noThanks": "‪Nessun ringraziamento‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Impossibile controllare gli aggiornamenti.‬",
    "JOIST/credits.title": "‪Riconoscimenti‬",
    "JOIST/credits.leadDesign": "‪Direttore del progetto: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Sviluppo del software {0}‬",
    "JOIST/credits.team": "‪Il Team: {0}‬",
    "JOIST/credits.contributors": "‪Collaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garanzia di Qualità: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafica: {0}‬",
    "JOIST/credits.soundDesign": "‪Progettazione sonora: {0}‬",
    "JOIST/credits.thanks": "‪Ringraziamenti‬",
    "JOIST/preferences.tabs.overview.title": "‪Panoramica‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazione‬",
    "JOIST/preferences.tabs.visual.title": "‪Visivo‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizzazione‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Caratteristiche audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Riproduci sonorizzazioni ed effetti sonori mentre interagisci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regione e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Seleziona la rappresentazione di persone, luoghi o oggetti nella simulazione. Le immagini non intendono rappresentare l'intera diversità in una regione o di una cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingue‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Cambia lingua per tradurre il testo delle schermate. Descrizioni aggiuntive, quando presenti, rimangono in Inglese.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Stiamo aggiungendo funzionalità alle nostre simulazioni per renderle più inclusive. Alcune di queste funzionalità supportano l'accessibilità per gli studenti con esigenze diverse e all'interno di ambienti diversi. Esplora le schede in questo menu per rivedere o cambiare le impostazioni di presentazione prefigurate‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Per trovare altre simulazioni con funzionalità inclusive, cerca Accesso e Inclusione nella pagina del filtro di simulazione e filtra per funzionalità inclusive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Effetti Visivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Aggiungi effetti visivi per mouse e tocco mentre interagisci.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Suoni‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Suoni extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Riproduci suoni aggiuntivi che potrebbero essere utili per alcuni studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (solo in inglese)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dai voce ed evidenzia i contenuti mentre interagisci.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (umile per condizioni sociali)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Casuale‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Modalità proiezione‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Incremento del contrasto cromatico per migliorare la visibilità in classe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Passa al prossimo elemento o gruppo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Passa al precedente elemento o gruppo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Muovi tra gli elementi del gruppo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Premi i pulsanti‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Chiudi la finestra di dialogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Imposta i valori col tastierino‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Attiva/disattiva le caselle di controllo‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azioni base‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Menu a comparsa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opzione‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opzioni‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Chiudi l'elenco senza cambiamenti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Mostra {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Muovi attraverso {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Scegli uno nuovo {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controlli del cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Regola‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪massimo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Vai al massimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Vai al minimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Regolazione cursore‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Regola lentamente‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Regola rapidamente‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} a piccoli passi‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} a grandi passi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Salta al {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Salta al {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Sposta gli elementi trascinabili‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Muovi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Muovi lentamente‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪o‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Attiva pausa o riprendi‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Azzera tutto‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Maiuscolo‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opzione‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Invio‬",
    "SCENERY_PHET/key.enter": "‪Invio‬",
    "SCENERY_PHET/key.capsLock": "‪Blocco maiuscole‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Fine‬",
    "SCENERY_PHET/key.backspace": "‪cancella a sinistra‬",
    "SCENERY_PHET/key.delete": "‪Canc‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pag giù‬",
    "SCENERY_PHET/key.pageUp": "‪Pag su‬",
    "SCENERY_PHET/key.space": "‪Spazio‬",
    "SCENERY_PHET/key.tab": "‪Tabulazione‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Veloce‬",
    "SCENERY_PHET/speed.normal": "‪Normale‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prendere</b> o <b>Lasciare</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "iw": {
    "ENERGY_SKATE_PARK/screens.graphs": "‫גרף‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‫יחידות תאוצה‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‫מטר\\שנייה<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‫ניוטון\\ק\"ג‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‫מבוא‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‫מידות‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‫מגרש משחקים‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‫חיבור נקודות קצה המסלול‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‫אפשרות‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‫אפשרויות‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‫4. ביטול‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‫פקדי סמן גרף‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‫תפיסה או שחרור‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‫הזזה או קפיצה של המחליק התפוס‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‫מכל מקום במסך‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‫פקדי שעון עצר וסרט מידה‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‫פקדי מסלול‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫תנועה‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫גובה‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫חום‬",
    "ENERGY_SKATE_PARK/energies.total": "‫סך הכל‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‫זמן‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‫מיקום‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‫גרף אנרגיה‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‫מיקום (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‫אנרגיה (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‫זמן (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫אנרגיה‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‫{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‫גובה = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‫מהירות = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫איפוס גולש‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫מהירות‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫מטר‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‫בחירת חיבור‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‫קפוץ לגולש‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‫הפעל מחדש את הגולש‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‫חזרה לארגז הכלים‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‫הזזה מארגז הכלים‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‫השהיה או הפעלה‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‫גרירה לבחינת הנתונים‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‫הזזה לאורך המסלול‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‫קפיצה לתחילת המסלול‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‫קפיצה לסוף המסלול‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‫ניתוק מהמסילה‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‫חיתוך המסילה בנקודת הבקרה‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‫מחיקת נקודת הבקרה‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‫חיבור לתחילת המסלול הקרוב‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫0 מטרים‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫גובה = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫{{value}} ניוטון\\ק\"ג‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫מסלול‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫גובה יחסי‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫רשת‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫הצמדה למסלול‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫גרף עוגה‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫מהירות‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫חיכוך‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫{{value}} מטר\\שנייה<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫כבידה‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫ירח‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫כדור הארץ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫צדק‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫מעט‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫הרבה‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫ללא‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫מסה‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫{{value}} ק\"ג‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫קטנה‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫גדולה‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫מותאם‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‫פארק גלישה - אנרגיה‬",
    "JOIST/privacyPolicy": "‫מדיניות פרטיות‬",
    "JOIST/translation.credits.link": "‫קרדיטי תרגום‬",
    "JOIST/thirdParty.credits.link": "‫קרדיטים לצד ג‬",
    "JOIST/donateToPhet": "‫תרמו ל-Phet‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫ערכי חיפוש לא חוקיים‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫אחד או יותר מערכי החיפוש לא חוקיים:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ההדמיה תתחיל עם ערכי ברירת מחדל עבור<br>ערכי החיפוש.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‫אתר PhET...‬",
    "JOIST/menuItem.reportAProblem": "‫דווח על בעיה...‬",
    "JOIST/menuItem.getUpdate": "‫חיפוש עדכונים...‬",
    "JOIST/menuItem.screenshot": "‫צילום מסך‬",
    "JOIST/menuItem.fullscreen": "‫מסך מלא‬",
    "JOIST/menuItem.about": "‫אודות...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫העדפות‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫גרסה {0}‬",
    "JOIST/license.title": "‫רישיון‬",
    "JOIST/keyboardShortcuts.title": "‫קיצורי מקשים‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫להתחלה‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‫מחפש עדכונים...‬",
    "JOIST/updates.upToDate": "‫ההדמיה מעודכנת.‬",
    "JOIST/updates.outOfDate": "‫גרסה חדשה זמינה‬",
    "JOIST/updates.newVersionAvailable": "‫קיימת גרסה חדשה זמינה: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‫הגרסה הנוכחית שלך היא: {0}‬",
    "JOIST/updates.getUpdate": "‫לעדכון...‬",
    "JOIST/updates.noThanks": "‫לא, תודה‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫בדיקת עדכונים נכשלה.‬",
    "JOIST/credits.title": "‫קרדיטים‬",
    "JOIST/credits.leadDesign": "‫עיצוב ראשי: {0}‬",
    "JOIST/credits.softwareDevelopment": "‫פיתוח תכנה: {0}‬",
    "JOIST/credits.team": "‫צוות: {0}‬",
    "JOIST/credits.contributors": "‫תורמים: {0}‬",
    "JOIST/credits.qualityAssurance": "‫אבטחת איכות: {0}‬",
    "JOIST/credits.graphicArts": "‫עיצוב אומנותי: {0}‬",
    "JOIST/credits.soundDesign": "‫עיצוב צליל: {0}‬",
    "JOIST/credits.thanks": "‫תודות‬",
    "JOIST/preferences.tabs.overview.title": "‫סקירה‬",
    "JOIST/preferences.tabs.simulation.title": "‫הדמיה‬",
    "JOIST/preferences.tabs.visual.title": "‫נראות‬",
    "JOIST/preferences.tabs.audio.title": "‫שמע‬",
    "JOIST/preferences.tabs.input.title": "‫קלט‬",
    "JOIST/preferences.tabs.localization.title": "‫התאמה מקומית‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫מאפייני שמע‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫השמע התראות קוליות ואפקטים קוליים בעת אינטראקציה.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫אזור ותרבות‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫בחר את התיאור של אנשים, מקומות או חפצים בסים. תמונות אינן מיועדות לייצג את כל המגוון של אזור או תרבות.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫שפות‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫שנה שפה כדי לתרגם טקסט על המסך. תיאורים נוספים, כשיש, יישארו באנגלית.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫אנו מוסיפים תכונות לסימולציות שלנו כדי להפוך אותן מותאמות יותר. חלק מהתכונות הללו תומכות בנגישות ללומדים עם צרכים מגוונים ובגוון סביבות. סקרו את התפריט כדי לבדוק או לשנות את הגדרות תצוגת ברירות המחדל.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫למצוא הדמיות אחרות עם תכונות נגישות, יש להיכנס לעמוד המסננים של ההדמיות באתר PhET ולסנן באמצעות רכיבי נגישות.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫דגשים אינטראקטיביים‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫הוספת הדגשה חזותית עבור העכבר ומגע באינטראקציה.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫צלילים‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫הגברת קול‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫נגן צלילים נוספים על-מנת לסייעו לחלק מהלומדים.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫הקראה (אנגלית בלבד)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫קול והדגשת תוכן בעת אינטראקציה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫אפריקה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫אפריקה (מודסט)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫אסיה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫אמריקה לטינית‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫אוקיאניה‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫אקראי‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ארצות הברית‬",
    "JOIST/projectorMode": "‫מצב מקרן‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫הגדלת ניגודיות צבע לשיפור הנראות בכיתה‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫עבור לעצם או לקבוצה הבאים‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫עבור לעצם הקודם או לקבוצה הקודמת‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫עבור בין עצמים בקבוצה‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫מקשי הפעלה‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫יציאה מתיבת השיח‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫הגדר ערכים בלוח המקשים‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫בחירה בתיבות סימון‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫פעולות בסיסיות‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‫פתח תפריט בחלון קופץ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‫אפשרות‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‫אפשרויות‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‫4. סגירת רשימה ללא שינויים‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‫1. רשימה נפתחת של {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‫2. הזזה דרך {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‫3. שינוי {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫בקרים‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫התאמה‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫שקופית‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫מקסימום‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫מינימום‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫קפוץ למקסימום‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫קפוץ למינימום‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫כיוונון עצמים‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫התאם בצעדים קטנים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫התאם בצעדים גדולים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} בצעדים קטנים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} בצעדים גדולים יותר‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫קפיצה ל{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫קפיצה ל{{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫הזז גופים הניתנים לשינו מקום‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫הזז‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫הזז לאט יותר‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫או‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫עצור או נגן‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{units}} {{distance}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫אפס הכל‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‫m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‫{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‫B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‫E‬",
    "SCENERY_PHET/key.f": "‫F‬",
    "SCENERY_PHET/key.g": "‫G‬",
    "SCENERY_PHET/key.h": "‫H‬",
    "SCENERY_PHET/key.i": "‫I‬",
    "SCENERY_PHET/key.j": "‫J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‫M‬",
    "SCENERY_PHET/key.n": "‫N‬",
    "SCENERY_PHET/key.o": "‫O‬",
    "SCENERY_PHET/key.p": "‫P‬",
    "SCENERY_PHET/key.q": "‫Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‫T‬",
    "SCENERY_PHET/key.u": "‫U‬",
    "SCENERY_PHET/key.v": "‫V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‫X‬",
    "SCENERY_PHET/key.y": "‫Y‬",
    "SCENERY_PHET/key.z": "‫Z‬",
    "SCENERY_PHET/key.zero": "‫0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.option": "‫אפשרויות‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‫חזור‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫רווח‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‫4‬",
    "SCENERY_PHET/key.five": "‫5‬",
    "SCENERY_PHET/key.six": "‫6‬",
    "SCENERY_PHET/key.seven": "‫7‬",
    "SCENERY_PHET/key.eight": "‫8‬",
    "SCENERY_PHET/key.nine": "‫9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‫מהר‬",
    "SCENERY_PHET/speed.normal": "‫רגיל‬",
    "SCENERY_PHET/speed.slow": "‫איטי‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫<b>לתפוס</b> או <b>לשחרר</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ja": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪グラフ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪はじめに‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪測定‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪遊び場‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪運動‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪位置‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪熱‬",
    "ENERGY_SKATE_PARK/energies.total": "‪全‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪時間‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪位置‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪エネルギーグラフ‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪位置（m）‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪エネルギー（J）‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪時間（s）‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪エネルギー‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪高さ = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪速さ = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪スケーターを戻す‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪速さ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪高さ = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪軌道‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪基準の高さ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪グリッド‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪コースに固定‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪円グラフ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪速さ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪摩擦‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪重力‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪月‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪地球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪木星‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪なし‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪質量‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪カスタム‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪エネルギースケートパーク‬",
    "JOIST/privacyPolicy": "‪プライバシーポリシー‬",
    "JOIST/translation.credits.link": "‪翻訳について‬",
    "JOIST/thirdParty.credits.link": "‪第三者団体について‬",
    "JOIST/donateToPhet": "‪PhETに寄付する‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhETのホームページ‬",
    "JOIST/menuItem.reportAProblem": "‪問題を報告‬",
    "JOIST/menuItem.getUpdate": "‪アップデートの確認‬",
    "JOIST/menuItem.screenshot": "‪スクリーンショット‬",
    "JOIST/menuItem.fullscreen": "‪全画面表示‬",
    "JOIST/menuItem.about": "‪メニュー項目‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪バージョン {0}‬",
    "JOIST/license.title": "‪ライセンス‬",
    "JOIST/keyboardShortcuts.title": "‪キーボード操作方法‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪で始める‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪アップデートを確認しています‬",
    "JOIST/updates.upToDate": "‪このシミュレーションは最新版です‬",
    "JOIST/updates.outOfDate": "‪新しいバージョンが利用できます‬",
    "JOIST/updates.newVersionAvailable": "‪新しいバージョンが入手できます: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪現在のバージョン: {0}‬",
    "JOIST/updates.getUpdate": "‪アップデートを入手‬",
    "JOIST/updates.noThanks": "‪不要‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪アップデートをチェックできません‬",
    "JOIST/credits.title": "‪関係者‬",
    "JOIST/credits.leadDesign": "‪デザイン責任者: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ソフトウェア開発: {0}‬",
    "JOIST/credits.team": "‪チーム: {0}‬",
    "JOIST/credits.contributors": "‪貢献者: {0}‬",
    "JOIST/credits.qualityAssurance": "‪品質保証者 :{0}‬",
    "JOIST/credits.graphicArts": "‪グラフィックアーティスト: {0}‬",
    "JOIST/credits.soundDesign": "‪サウンドデザイン：{0}‬",
    "JOIST/credits.thanks": "‪謝辞‬",
    "JOIST/preferences.tabs.overview.title": "‪総説‬",
    "JOIST/preferences.tabs.simulation.title": "‪シミュレーション設定‬",
    "JOIST/preferences.tabs.visual.title": "‪ビジュアル‬",
    "JOIST/preferences.tabs.audio.title": "‪音声設定‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪ローカライゼーション‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪地域と文化の設定‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪言語設定‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ハイライト‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪音声（英語のみ）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪アフリカ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪アジア‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ラテンアメリカ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪オセアニア‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪ランダム‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪アメリカ‬",
    "JOIST/projectorMode": "‪プロジェクターモード‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪コントラストを高くにし、教室内でより見やすくします。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪次のアイテム（グループ）‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪前のアイテム（グループ）‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪グループ内で選択‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ボタンを押す‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ダイアログを終了‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪チェックボックスを切り替える‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪オプション‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪オプション‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪変更を加えずにリストを閉じる‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪{{thingPlural}}のリストを表示させる‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪{{thingPlural}}の間を移動する‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪新しい{{thingSingular}}を選ぶ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪スライダーのコントロール‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪調節する‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪スライダー‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大値‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小値‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪最大値‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪最小値‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪つまみを動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪少しずつ動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪大きく動かす‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪より細かく{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪より大まかに{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}へジャンプ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}へジャンプ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪か‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪初期設定‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪速い‬",
    "SCENERY_PHET/speed.normal": "‪再生‬",
    "SCENERY_PHET/speed.slow": "‪スロー再生‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ka": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪გრაფიკები‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪შესავალი‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪გაზომვა‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪სათამაშო მოედანი‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪კინეტიკიკური‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪პოტენციური‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪სითბური‬",
    "ENERGY_SKATE_PARK/energies.total": "‪სრული‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪დრო‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪მდებარეობა‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪ენერგიის გრაფიკი‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪მდებარეობა (მ)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪ენერგია (ჯ)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪დრო (წმ)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ენერგია‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} ჯ‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪სიმაღლე = {{value}} მ‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪სიჩქარე = {{value}} მ/წმ‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪სკეიტერის დაბრუნება‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪სიჩქარე‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} მ/წმ‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪მ‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 მ‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪სიმაღლე=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} ნ/კგ‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪ტრაექტორია‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ათვლის სიმაღლე‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪უჯრები‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ბილიკზე მიმაგრება‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪წრიული დიაგრამა‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪სიჩქარე‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ხახუნი‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} მ/წმ<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪გრავიტავია‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪მთვარე‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪დედამიწა‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪იუპიტერი‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪მცირე‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪დიდი‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪0‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪მასა‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} კგ‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪მცირე‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪დიდი‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪შერჩევა‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪ენერგია სკეიტერის პარკში‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪თარგმანი‬",
    "JOIST/thirdParty.credits.link": "‪მესამე მხარის რესურსები‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪მოთხოვნის არასწორი პარამეტრები‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ერთ ან მეტ მოთხოვნის პარამეტრს აქვს<br>არასწორი მნიშვნელობები:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪სიმულაცია დაიწყება ნაგულისხმევი მნიშვნელობებით<br>ამ მოთხოვნის პარამეტრებისთვის.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET ვებ-გვერდი...‬",
    "JOIST/menuItem.reportAProblem": "‪პრობლემის შეტყობინება...‬",
    "JOIST/menuItem.getUpdate": "‪განახლება‬",
    "JOIST/menuItem.screenshot": "‪ეკრანის სურათი‬",
    "JOIST/menuItem.fullscreen": "‪გადიდება‬",
    "JOIST/menuItem.about": "‪პროგრამის შესახებ‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪არჩევა‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ვერსია {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪კლავიატურის მოკლე ბრძანებები‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪დასაწყებად‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪განახლება მოწმდება‬",
    "JOIST/updates.upToDate": "‪მოცემულია სიმულაციის ბოლო განახლება.‬",
    "JOIST/updates.outOfDate": "‪ხელმისაწვდომია ახალი ვერსია‬",
    "JOIST/updates.newVersionAvailable": "‪ხელმისაწვდომია ახალი ვერსია: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪თქვენი ამჟამიდენლი ვერსია: {0}.‬",
    "JOIST/updates.getUpdate": "‪განახლების მიღება...‬",
    "JOIST/updates.noThanks": "‪არა, მადლობა‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪განახლების შემოწმება შეუძლებელია.‬",
    "JOIST/credits.title": "‪პროექტზე მუშაობდნენ‬",
    "JOIST/credits.leadDesign": "‪მთავარი დიზაინი: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪პროგრამული უზრუნველყოფა: {0}‬",
    "JOIST/credits.team": "‪გუნდი: {0}‬",
    "JOIST/credits.contributors": "‪კონტრიბუტორები: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ხარისხის უზრუნველყოფა: {0}‬",
    "JOIST/credits.graphicArts": "‪გრაფიკა: {0}‬",
    "JOIST/credits.soundDesign": "‪ხმის დიზაინი: {0}‬",
    "JOIST/credits.thanks": "‪მადლობა‬",
    "JOIST/preferences.tabs.overview.title": "‪მიმოხილვა‬",
    "JOIST/preferences.tabs.simulation.title": "‪სიმულაცია‬",
    "JOIST/preferences.tabs.visual.title": "‪ვიზუალი‬",
    "JOIST/preferences.tabs.audio.title": "‪ხმა‬",
    "JOIST/preferences.tabs.input.title": "‪შეყვანა‬",
    "JOIST/preferences.tabs.localization.title": "‪ლოკალიზაცია‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ხმის პარამეტრები‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪ხმოვანი ეფექტების ჩართვა ინტერაქციის დროს.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪რეგიონი და კულტურა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪აირჩიეთ სიმულაციაში ადამიანების, ადგილების ან ობიექტების ასახვა. სურათები არ არის განკუთვნილი რეგიონის ან კულტურის სრული მრავალფეროვნების წარმოსადგენად.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ენები‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪ეკრანზე ტექსტის სათარგმნად შეცვალეთ ენა. დამატებითი აღწერები, მათი არსებობის შემთხვევაში, რჩება ინგლისურ ენაზე.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪ჩვენ ვამატებთ ფუნქციებს ჩვენს სიმულაციებში, რათა ისინი უფრო ინკლუზიური გახდეს. ზოგიერთი ეს ფუნქცია მხარს უჭერს ხელმისაწვდომობას განსხვავებული საჭიროებების მქონე მოსწავლეებისთვის და სხვადასხვა გარემოში. შეისწავლეთ ეს მენიუ ნაგულისხმევი პარამეტრების სანახავად ან შესაცვლელად.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪ხელმისაწვდომი ფუნქციების მქონე ყველა სიმულაციის სანახავად მოძებნეთ „ინკლუზიური ფუნქციები“ PhET ვებსაიტის სიმულაციების ფილტრის გვერდზე.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ინტერაქტიული მონიშვნები‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ხმები‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪დამატებითი ხმა‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪დამატებითი ხმების ჩართვა, რაც შეიძლება სასარგებლო იყოს ზოგიერთი მოსწავლისთვის.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪გახმოვანება (მხოლოდ ინგლისურად)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪შინაარსის გახმოვანება და მონიშვნა ინტერაქციის დროს.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪აფრიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪აზია‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ლათინური ამერიკა‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ოკეანეთი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪შემთხვევითი‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ამერიკის შეერთებული შტატები‬",
    "JOIST/projectorMode": "‪პროექტორის რეჟიმი‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪გაზარდეთ ფერთა კონტრასტი საკლასო ოთახებში უკეთესი ხილვადობისთვის.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ჯგუფის შემდეგ სხეულზე გადასვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ჯგუფის წინა სხეულზე გადასვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ჯგუფის სხეულებს შორის გადასვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪ღილაკზე დაჭერა‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪დიალოგის დახურვა‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪შეიყვანეთ მნიშვნელობა‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪მონიშვნის შეცვლა‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ძირითადი მოქმედებები‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪choices‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪სლაიდერის მართვა‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪სლაიდერი‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪მაქსიმუმი‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪მინიმუმი‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪მაქსიმუმზე გადახტომა‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪მინიმუმზე გადახტომა‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪სლაიდერის მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪მცირე ბიჯით მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪დიდი ბიჯით მორგება‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} მცირე ბიჯით‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} დიდი ბიჯით‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪გადახტომა {{minimum}}-ზე‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪გადახტომა {{maximum}}-ზე‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ან‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪მოქმედების შეჩერება ან გაშვება‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪გადატვირთვა‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪შეყვანა‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪გამოსვლა‬",
    "SCENERY_PHET/key.end": "‪დასრულება‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪სწრაფი‬",
    "SCENERY_PHET/speed.normal": "‪ჩვეულებრივი‬",
    "SCENERY_PHET/speed.slow": "‪ნელი‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>დასაჭერად</b> ან <b>გასაშვებად</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ki": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grabú‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unit ya gúthie mbere‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Kiambararia‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Gúthima‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Kííharo‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Hinya úratúmika‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Hinya úria múige‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Gúcenjia úrugarí‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ciothe hamwe‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Mathaa‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Haria iríí‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Grabú ya hinya‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Haria iríí (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Hinya (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Mathaa(S)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Hinya‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Úraihú= {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Gúthie Na ihenya = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Kwanjia ringí kw kúrugia‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Gúthie Na ihenya‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Úraihú = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Njííra‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Kúonia úraihú‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mikúruro‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kúnyitithia gwí mútambo‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Gúthie Na ihenya‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Mútara‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mwerí‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Thíí‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Mathaa‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Nyingí‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Hatiri‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Úritú‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Nini‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nene‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Njíra ya kawaida‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Kuiga Na kúhitúkira hinya‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Ĩnĩkĩrĩrwo ya kũhũga‬",
    "JOIST/thirdParty.credits.link": "‪Ĩnĩkĩrĩrwo ya mũtigũ wa gatatu‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ndumiriri cia Kĩũria Itirĩ cia Kĩene‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ũmwe kana o maingĩ ma maciĩũria cia mũtaratara iri <br>gĩtiagĩrĩire:indo cia bata‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪simulation nĩ kuambĩrĩria na indo ca bata cia default <br>icio ciĩũria cia mũtaratara‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET mahiga makwa‬",
    "JOIST/menuItem.reportAProblem": "‪Riboti  Thĩna‬",
    "JOIST/menuItem.getUpdate": "‪Rora macokio merũ‬",
    "JOIST/menuItem.screenshot": "‪mbica ya mbica‬",
    "JOIST/menuItem.fullscreen": "‪gicicio giothe‬",
    "JOIST/menuItem.about": "‪Kũhũraga...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪maũndũ ma bata‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Mùthemba {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Njìra ngùhì ya keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kwĩrira kũhenda‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kũjũria mũrũhi...‬",
    "JOIST/updates.upToDate": "‪Ũgĩkũhi ũcio ũrĩ kwa nyakũrũ‬",
    "JOIST/updates.outOfDate": "‪Kũrĩ ũgĩkũhi ũrĩ mũcikũrũ‬",
    "JOIST/updates.newVersionAvailable": "‪Hena mùthemba ùngì mwerù n nì ùranyìtìkana: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪muthemba uria wikwo riuu: {0}.‬",
    "JOIST/updates.getUpdate": "‪Ĩngĩra Mũrũhi…‬",
    "JOIST/updates.noThanks": "‪Aca thengìo‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Hagatwi kũjũria mũrũhi‬",
    "JOIST/credits.title": "‪Ĩnĩkĩrĩrwo‬",
    "JOIST/credits.leadDesign": "‪Design ndongoria: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Gììkùndi: {0}‬",
    "JOIST/credits.contributors": "‪Nyongereri: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kũmenyeria Ngumo: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Design ya thaùti: {0}‬",
    "JOIST/credits.thanks": "‪Thengiu‬",
    "JOIST/preferences.tabs.overview.title": "‪Muonekano‬",
    "JOIST/preferences.tabs.simulation.title": "‪kũgerekania‬",
    "JOIST/preferences.tabs.visual.title": "‪Cioneki‬",
    "JOIST/preferences.tabs.audio.title": "‪Mũgambo‬",
    "JOIST/preferences.tabs.input.title": "‪Gũikira‬",
    "JOIST/preferences.tabs.localization.title": "‪Kũgũrũ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Miikarire ya Mũtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Rĩrũ ũcikũĩru na nyũmbu-inĩ ĩrĩ kũnene wakũĩri ũngerĩreria na kuonera.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Enjimĩ na Mĩhĩrĩga‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Thirikari tĩrĩ mĩkarire-inĩ cia maturi gia kũhurĩria ũcio wa nene wa maturi-inĩ. Kĩundũ cia mĩkarire hĩrĩrĩria ũguo kũrĩrĩria-inĩ rĩa maturi-inĩ na matoro makuuru-inĩ aina mĩtego ya kũhurĩria wari ũndũ wa maturi na ũcio wa ng'etanĩ-inĩ. Tũrĩka menu ĩhĩrĩa kuona kũrĩrĩria aho ciothe kĩthĩĩrio-inĩ cia maturi-inĩ tĩragũo ciĩme-inĩ rĩa mbere‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kwĩhona njira cia kũtũgũkũra mathũngũthi-inĩ macio akeno, ũgũka gũko cia 'Access na Inclusion' kuwarĩ wa kũgũkũra rũũrũ ciothe rũmwe na kũgũkũra nĩngĩria-inĩ ũkũo cia kũtũgũkũra.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Mĩitĩrwo Mũrũ-Inĩ-ini‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Thumia kĩng'otho na ndiganĩ mũrũ-inĩ na mũthũku-inĩ ũngĩyĩreria.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Mĩtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Maingĩ mĩtarĩri‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Rũme rwa mũnyene ya ũtarĩrĩ wa mũtũ wakuongerera gutũmaga‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kũtũka (English Kagati)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Kũrĩa mĩciĩra na kũhĩrĩra kĩarĩrĩ na ũtũkũ wa ndungatacokio‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Thimu ya kũgũtha‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kurutia kũrũra cia rangĩ ũgĩte ũrĩa wambere wĩciĩ wa mũbara-inĩ‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Tora kũgũrũ ya rũhĩgũ rwa iria cia gĩkũgũa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Tora kũrũ ya rũhĩgũ rwa iria cia muoyo cia gĩthũmba‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tora kũrũrũ ndũng'u cia iria cia muoyo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tora miringo‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kurutwo matigari‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ũthoũrwo Maundũko Inĩũ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Miringo itiganwa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪kĩgeranio gĩa kũhingũra‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪ithurano‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪ithurano‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Kũhingũra rũrenda hatarĩ ũgarũrũku‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. kũgũrũ wa  {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Thiĩ na mbere {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Thuura Ũrĩa Mwerũ{{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ũteithio wa Gũtongoria‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kũgarũrĩra‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪gĩthũri‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Nene‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Nini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hũũka nginya harĩa hangĩhoteka‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Gũthiĩ na mbere o ũrĩa kwahoteka‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Kũgarũra kĩbarĩ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Gũthondeka na ikinya nini‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Gũthondeka na njĩra nene‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} na makinya manini‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}}  na makinya manene‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hũũka  {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hũũka {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Indo Iria Irĩ na Ũhoti wa Gũtambũrũkia‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Gũthiĩ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Thiĩ na mbere na kũhiũha‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kana‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Gũtithia kana gũthaka‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Ũhoragia Gĩtũko‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Kũrĩkĩrĩ-inĩ‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪Imwe‬",
    "SCENERY_PHET/key.two": "‪Irĩ‬",
    "SCENERY_PHET/key.three": "‪ithato‬",
    "SCENERY_PHET/key.option": "‪Kũhagiria‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Gutonyia‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Honoka‬",
    "SCENERY_PHET/key.end": "‪Mùico‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪kwambĩrĩria‬",
    "SCENERY_PHET/key.pageDown": "‪Ikurukia thi‬",
    "SCENERY_PHET/key.pageUp": "‪Ikurukia iguru‬",
    "SCENERY_PHET/key.space": "‪Mwanya/Kiharo‬",
    "SCENERY_PHET/key.tab": "‪Tabu‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Thi Narua‬",
    "SCENERY_PHET/speed.normal": "‪Mũciĩ-ini‬",
    "SCENERY_PHET/speed.slow": "‪Kahura‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "kk": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Диаграммалары‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Үдеу бірліктері‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪«Тартылыс күші бақылау» тақтасында көрсетілетін өлшем бірліктерін таңдаңыз.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Кіріспе‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Өлшем‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Ойын алаңы‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Жолдың шеткі нүктелерін біріктіру‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪Таңдау‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪Таңдаулар‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Болдырмау‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Экранның кез келген жерінен‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетикалық‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенциалдық‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Жылулық‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Жалпы‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Уақыт‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Орны‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Энергиялық диаграмма‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Орны (м)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Энергия (Дж)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Уақыт (с)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Энергия‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} Дж‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Биіктік = {{value}} м‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Жылдамдық = {{value}} м/с‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Скейтерды қайта бастау‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Жылдамдық‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪<b>Біріктіруді таңдау</b> үшін‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Скейтерге секіру‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Скейтерды қайта бастау‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Биіктік = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Жол‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Есептік биіктік‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Тор‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Жолдан ауытқымау‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Дөңгелек диаграмма‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Жылдамдық‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Үйкеліс‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Тартылыс күші‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ай‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Жер‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпитер‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Кіші‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Көп‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Жоқ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Масса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Кіші‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Үлкен‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Өзгертілген‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Энергетикалық скейт саябағы‬",
    "JOIST/privacyPolicy": "‪Құпиялық саясаты‬",
    "JOIST/translation.credits.link": "‪Аударма жасағандар‬",
    "JOIST/thirdParty.credits.link": "‪Үшінші тарап әзірлеушілері‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Жарамсыз сұраныс параметрлері‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Бұл сұраныс параметрлерінің біреуінде немесе<br>бірнешеуіндежарамсыз мәндер бар:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симуляция сол сұраныс параметрлері үшін<br>әдепкімәндермен басталады‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET сайты...‬",
    "JOIST/menuItem.reportAProblem": "‪Қате туралы хабарлау...‬",
    "JOIST/menuItem.getUpdate": "‪Жаңартуларды тексеру…‬",
    "JOIST/menuItem.screenshot": "‪Экранды суретке түсіру‬",
    "JOIST/menuItem.fullscreen": "‪Толық экран‬",
    "JOIST/menuItem.about": "‪Біз туралы‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪{0}-нұсқа‬",
    "JOIST/license.title": "‪Лицензия‬",
    "JOIST/keyboardShortcuts.title": "‪Жедел батырмалар‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪бастау үшін‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Жаңа нұсқаны тексеру…‬",
    "JOIST/updates.upToDate": "‪Бұл ең соңғы нұсқасы‬",
    "JOIST/updates.outOfDate": "‪Жаңа нұсқасы шықты‬",
    "JOIST/updates.newVersionAvailable": "‪{0}-жаңа нұсқасы бар‬",
    "JOIST/updates.yourCurrentVersion": "‪{0}-қазіргі нұсқа‬",
    "JOIST/updates.getUpdate": "‪Жаңарту...‬",
    "JOIST/updates.noThanks": "‪Жоқ, рақмет‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Жаңа нұсқаны тексеру мүмкін емес‬",
    "JOIST/credits.title": "‪Бағдарламаны жасағандар‬",
    "JOIST/credits.leadDesign": "‪Бас дизайнер: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Бағдарламалыны құрастырушылар: {0}‬",
    "JOIST/credits.team": "‪Топ мүшелері: {0}‬",
    "JOIST/credits.contributors": "‪Жобаға ат салысқандар: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Сапаны бақылау: {0}‬",
    "JOIST/credits.graphicArts": "‪Графикалық дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Дыбыс дизайны: {0}‬",
    "JOIST/credits.thanks": "‪Алғыс айтамыз‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Проектр режимі‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Сыныптарда жақсырақ көрінуі үшін түс контрастін арттырады.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Келесі элементке немесе топқа ауысу‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Алдыңғы элементке немесе топқа ауысу‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Топтағы элементтер арасында ауысу‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Батырманы басу‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалог терезесінен шығу‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Пернетақта арқылы мәндерді орнату‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Белгіні таңдау/алып тастау‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базалық әрекеттер‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Таңдауды өзгерту‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪таңдау‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪таңдаулар‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. өзгеріссіз жабу‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}}ді көрсету‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. {{thingPlural}} арасында өту‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. {{thingSingular}}ні өзгерту‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Слайдер басқару‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Реттеу‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Слайдер‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Максимумға өту‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Минимумға өту‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Слайдер реттеу‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Кіші адымдармен реттеу‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Үлкен адымдармен реттеу‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}} {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪Кіші адымдармен {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪Үлкен адымдармен {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}ға өту‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}ға өту‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Сүйрелетін элементтерді жылжыту‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Жылжыту‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Баяурақ жылжыту‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪н.‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Әрекетті кідірту немесе ойнату‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Қайта қалпына келтіру‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪м‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} м‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Жылдам‬",
    "SCENERY_PHET/speed.normal": "‪Қалыпты‬",
    "SCENERY_PHET/speed.slow": "‪Баяу‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Ұстау</b> немесе <b>жіберу</b> үшін‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ko": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪그래프‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪가속 단위‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪소개‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪측정‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪놀이터‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪운동‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪위치‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪열‬",
    "ENERGY_SKATE_PARK/energies.total": "‪합계‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪시간‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪위치‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪에너지 그래프‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪위치 (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪에너지 (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪시간 (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪에너지‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪높이 = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪속도 = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪스케이터를 다시 시작‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪속도‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪높이 = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪경로‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪참조 높이‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪그리드‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪트랙에서 벗어나지 말 것‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪파이 차트‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪속도‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪마찰‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪중력‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪달‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪지구‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪목성‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪아주 작은‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪많은‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪없음‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪질량‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪작은‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪큰‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪관례‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪에너지 스케이트 공원‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪번역: 이화국 교수(whakuklee@gmail.com‬",
    "JOIST/thirdParty.credits.link": "‪제3자 크레디트‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪유효하지 않은 질문 변수‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪1개 이상의 질문 변수가 유효하지 않은 값을 가짐‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪시뮬레이션이 질문 변수가 <br> 디폴트인 상태로 시작됨‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 웹사이트‬",
    "JOIST/menuItem.reportAProblem": "‪문제를 보고‬",
    "JOIST/menuItem.getUpdate": "‪업데이트 확인‬",
    "JOIST/menuItem.screenshot": "‪스크린 사진‬",
    "JOIST/menuItem.fullscreen": "‪전체 화면‬",
    "JOIST/menuItem.about": "‪개요‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪선호도‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪버전 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪단축키‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪시작하기‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪업데이트 확인 중‬",
    "JOIST/updates.upToDate": "‪이 시물레이션은 최신판입니다.‬",
    "JOIST/updates.outOfDate": "‪새 버전 사용 가능‬",
    "JOIST/updates.newVersionAvailable": "‪새 버전 사용 가능: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪현재의 버전은 {0} 입니다.‬",
    "JOIST/updates.getUpdate": "‪업데이트 하기‬",
    "JOIST/updates.noThanks": "‪아니요‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪업데이트 확인 불가‬",
    "JOIST/credits.title": "‪크레디트‬",
    "JOIST/credits.leadDesign": "‪선임 디자인: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪소프트웨어 개발: {0}‬",
    "JOIST/credits.team": "‪팀: {0}‬",
    "JOIST/credits.contributors": "‪기여자: {0}‬",
    "JOIST/credits.qualityAssurance": "‪질 보장: {0}‬",
    "JOIST/credits.graphicArts": "‪그래픽 아트: {0}‬",
    "JOIST/credits.soundDesign": "‪소리 설계: {0}‬",
    "JOIST/credits.thanks": "‪감사‬",
    "JOIST/preferences.tabs.overview.title": "‪개요‬",
    "JOIST/preferences.tabs.simulation.title": "‪시뮬레이션‬",
    "JOIST/preferences.tabs.visual.title": "‪시각적‬",
    "JOIST/preferences.tabs.audio.title": "‪오디오‬",
    "JOIST/preferences.tabs.input.title": "‪투입‬",
    "JOIST/preferences.tabs.localization.title": "‪지역화‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪오디오 특성‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪상호작용할 때 음향화와 음향 효과를 사용‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪지역과 문화‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪시뮬레이션에서 사람, 장소 또는 사물의 묘사를 선택하세요. 이미지는 지역이나 문화의 전체 다양성을 나타내기 위한 것이 아닙니다.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪언어‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪화면 텍스트를 번역하려면 언어를 변경하세요. 추가 설명이 있는 경우 영어로 유지됩니다.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪우리는 시뮬레이션을 더욱 포괄적으로 만들기 위해 기능을 추가하고 있습니다. 이러한 기능 중 일부는 다양한 요구 사항과 다양한 환경 내에서 학습자의 접근성을 지원합니다. 기본 프리젠테이션 설정을 검토하거나 변경하려면 이 메뉴를 탐색하세요.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪특성이 내포된 다른 시뮬레이션을 찾기 위해서 시뮬레이션 필터 페이지와 포함된 특성의 필터를 찾아볼 것‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪상호작용 하이라이트‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪마우스의 시각적 하이라이트를 추가하고 상호작용할 때 터치할 것‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪소리‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪추가 소리‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪일부 사용자를 위해 추가 음향을 사용‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪음성화(영어만 가능)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪상호작용시 음성과 하이라이트 내용‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪아프리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪아프리카 (점잖은)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪아시아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪라틴 아메리카‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪오세아니아‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪무작위‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪미국‬",
    "JOIST/projectorMode": "‪프로젝터 모드‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪학급에서 더 잘 보이도록 색 대비를 증가시킬 것‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪다음 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪이전 항목이나 그룹으로 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪그룹내 항목간 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪버튼 누름‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪대화 종료‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪키패드로 값 설정‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪토글 체크상자‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪기본 동작‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪튀어나오는 메뉴‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪옵션‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪옵션‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪목록을변경없이 닫기‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. 보이기 {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪{{thingPlural}}를 통해 이동‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. 변화 {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪슬라이더 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪조정‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪슬라이더‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪최대‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪최소‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪최대로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪최소로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪슬라이더를 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪더 적은 단계로 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪더 큰 단계로 조정‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} 더 적은 단계로‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} 더 큰 단계로‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}으로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}으로 점프‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪드래그 아이템 이동‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪이동‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪서서히 이동‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪또는‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪정지 또는 시작 활동‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪모두 재설정‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪시프트 키‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪선택적‬",
    "SCENERY_PHET/key.alt": "‪Alt 키‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪입력‬",
    "SCENERY_PHET/key.capsLock": "‪캡 잠그기‬",
    "SCENERY_PHET/key.esc": "‪Esc 키‬",
    "SCENERY_PHET/key.end": "‪끝‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪홈‬",
    "SCENERY_PHET/key.pageDown": "‪다음 페이지로‬",
    "SCENERY_PHET/key.pageUp": "‪앞 페이지로‬",
    "SCENERY_PHET/key.space": "‪스페이스 키‬",
    "SCENERY_PHET/key.tab": "‪탭 키‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪고속‬",
    "SCENERY_PHET/speed.normal": "‪정규 속도‬",
    "SCENERY_PHET/speed.slow": "‪저속‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b> 잡기</b> 또는 <b> 놓기로 </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ku": {
    "ENERGY_SKATE_PARK/screens.graphs": "‫هێڵکاری‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‫یەکەی تاودان‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‫ئەو یەکانە هەڵبژێرە کە لە بەشی کۆنترۆڵی کێشکردندا پیشان دەدرێن.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‫<sup>٢</sup>م\\چ‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‫نیوتن\\کگم‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‫ناساندن‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‫بیپێوە‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‫یاریگا‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‫بەستنەوەی خاڵەکانی کۆتاییی ڕێڕەوەکە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‫بژاردە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‫بژاردەکان‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‫هەڵوەشاندنەوە‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‫کۆنتڕۆڵەکانی ئاماژەکەری هێڵکاری‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‫گرتن یان بەردان‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‫جوڵاندن یان بازدانی یاریزانە گیراوەکە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‫لە هەر شوێنێکی شاشەکەوە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‫کۆنتڕۆڵەکانی کاتپێو و شریتی پێوانەکردن‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‫کۆنترۆڵەکانی ڕێڕەو (هێڵەکە)‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫جوڵە‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫شاراوە‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫گەرمی‬",
    "ENERGY_SKATE_PARK/energies.total": "‫گشتی‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‫کات‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‫شوێن‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‫هێڵکاری وزە‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‫شوێن (م)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‫وزە (جوول)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‫کات (چرکە)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫وزە‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‫{{value}} جوول‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‫م{{value}}=بەرزی‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‫م\\چ{{value}}=خێرایی‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫دووبارە دەستپێکردنەوەی یاریزانەکە‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫خێرایی‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‫{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‫m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‫بۆ <b>هەڵبژاردنی بەستەرەکە</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‫بازدان بۆ سەر یاریزانەکە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‫دووبارە دەستپێکردنەوەی یاریزانەکە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‫گەڕانەوە بۆ سندوقی ئامرازەکان‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‫لابردن لە سندوقی ئامرازەکان‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‫ڕاگرتن یاخود کارپێکردن‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‫گەڕان بە نێو پێدراوەکاندا‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‫جوڵان بە درێژاییی ڕێڕەوەکە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‫بازدان بۆ سەرەتای ڕێڕەوەکە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‫بازدان بۆ کۆتاییی ڕێڕەوەکە‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‫جیاکردنەوە لە ڕێڕەوەکە‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‫بڕینی ڕێڕەوەکە لە خاڵی کۆنتڕۆڵدا‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‫سڕینەوەی خاڵی کۆنتڕۆڵ‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‫بەستنەوە بە نزیکترین سەرەتای ڕێڕەوەکە‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‫0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫بەرزی = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‫نیوتن\\کگم{{value}}‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫ڕێچکە‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫بەرزیی سەرچاوە‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫هێڵە چوارگۆشەییەکان‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫لکان بە ڕێڕەوەکەوە‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫هێڵکاریی بازنەیی‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫خێرایی‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫لێکخشاندن‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‫{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫کێشکردن‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫مانگ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫زەوی‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫موشتەری‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫زۆر بچووک‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫زۆر‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫هیچ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫بارستایی‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‫{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫بچووک‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫گەورە‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫ڕێکخستنی تایبەت‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‫جۆرەکانى ووزە: شاراوە، گەرمى، جووڵە‬",
    "JOIST/privacyPolicy": "‫سیاسەتی پاراستنی تایبەتمەندێتی‬",
    "JOIST/translation.credits.link": "‫ئاماژەدان بە وەرگێڕەکان‬",
    "JOIST/thirdParty.credits.link": "‫ئاماژەدان بە لایەنی سێیەم‬",
    "JOIST/donateToPhet": "‫بەخشین بۆ PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‫{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫داواکراوەکەت هەڵەی تێدایە‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫یەکێکلە داواکاریەکەت هەڵەی تێدایە‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫ئەم تاقیکردنەوەیە بە شیوازە سەرەتایەکەی دەست پێدەکات‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‫ماڵپەڕی فێت‬",
    "JOIST/menuItem.reportAProblem": "‫گوزارشتکردن لە گرفت‬",
    "JOIST/menuItem.getUpdate": "‫گەڕان بۆ نوێکردنەوە‬",
    "JOIST/menuItem.screenshot": "‫وێنەگرتنی شاشە‬",
    "JOIST/menuItem.fullscreen": "‫پڕ شاشە‬",
    "JOIST/menuItem.about": "‫سەبارەت‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫هەڵبژاردەکان‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫وەشان {0}‬",
    "JOIST/license.title": "‫مۆڵەت‬",
    "JOIST/keyboardShortcuts.title": "‫قەدبڕی تەختە کلیل‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫بۆ ئەوەی دەست پێ بکەیت‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‫دەگەڕێت بۆ نوێ کردنەوە‬",
    "JOIST/updates.upToDate": "‫وەشانی هاوتاسازەکە نوێیە‬",
    "JOIST/updates.outOfDate": "‫وەشانی نوێ بەردەستە‬",
    "JOIST/updates.newVersionAvailable": "‫وەشانی تازە لە ئێستادا بەردەستە:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‫وەشانی ئێستا بریتیە لە {0}‬",
    "JOIST/updates.getUpdate": "‫نوێکردنەوە وەدەست بخە‬",
    "JOIST/updates.noThanks": "‫نەخێر سوپاس‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫گەڕان بۆ وەشانی نوێ سەرکەوتوو نەبوو‬",
    "JOIST/credits.title": "‫ئاماژەکردنەکان‬",
    "JOIST/credits.leadDesign": "‫داڕشتنی سەرەکی {0}‬",
    "JOIST/credits.softwareDevelopment": "‫پەرەپێدانی نەرمەواڵە:{0}‬",
    "JOIST/credits.team": "‫گروپ:{0}‬",
    "JOIST/credits.contributors": "‫بەشداربووان: {0}‬",
    "JOIST/credits.qualityAssurance": "‫دڵنیایی جۆری: {0}‬",
    "JOIST/credits.graphicArts": "‫هونەری گرافیک {0}‬",
    "JOIST/credits.soundDesign": "‫دیزاینی دەنگ: {0}‬",
    "JOIST/credits.thanks": "‫سوپاس‬",
    "JOIST/preferences.tabs.overview.title": "‫پوختە‬",
    "JOIST/preferences.tabs.simulation.title": "‫لێکچوونسازی‬",
    "JOIST/preferences.tabs.visual.title": "‫بینەیی‬",
    "JOIST/preferences.tabs.audio.title": "‫دەنگ‬",
    "JOIST/preferences.tabs.input.title": "‫داخڵکردن‬",
    "JOIST/preferences.tabs.localization.title": "‫ناوچیەتی‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫سیفەتەکانی دەنگ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫دەنگ لێبدە کاتێک کارێک ئەنجام دەدەیت‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫ناوچە و کەلتوور‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫وێناکردنی کەسەکان، شوێنەکان، یان شتەکان لە سیمەکەدا هەڵبژێرە. وێنەکان بۆ ئەوە نین کە نوێنەرایەتی تەواوی فرەچەشنی ناوچەیەک یان کولتوورێک بکەن.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫زمانەکان‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫زمان بگۆڕە بۆ وەرگێڕانی دەقی سەر شاشە. وەسفە زیادەکان، کاتێک کە هەن، بە زمانی ئینگلیزی دەمێننەوە.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫هەندێک بابەت زیاد دەکەین بۆ لێکچوونسازیەکانمان \n بۆ تا زیاتر گشتگیر بێت.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫بۆئەوەی لێکچوانسازیە گشتگیرەکان بدۆزیتەوە، بە شوێن Access and Inclusion دا بگەڕێ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫بەرچاوخستنی کارلێکەکان‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫بینەیی زیاد بکە بۆ ماوسەکە‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫دەنگ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫دەنگی زیاتر‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫دەنگی زیادە لێبدە کە ڕەنگە سود بە هەندێگ فێرخواز بگەیەنێت‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫دەنگ (تەنها ئینگلیزی)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫دەنگ و هایلایت‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫ئەفریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫ئەفریقا (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫ئاسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫ئەمریکای لاتین‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫ئۆقیانووس‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تێکەری‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫ویلایەتە یەکگرتووەکانی ئەمریکا‬",
    "JOIST/projectorMode": "‫شێوازی وێنەنوێن‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫جیاوازی ڕەنگەکان زیاد بکە بۆ باشتر بینین لە پۆلدا‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫بۆ دانەیەک یان گروپی داهاتو بجوڵی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫بۆ دانەیەک یان گروپی پێشتر بجوڵی‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫لە نێوان داناکان یان گروپەکان بجوڵی‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫کلیک لەسەر ئەم خاڵە بکە‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫چوونە دەرەوە لە بژاردە‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫نرخەکان لە نێو تەختەکلیلەکە جێگر بکە‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫گۆڕینی چێکبۆکسەکان‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫کرداری سەرەتایی‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‫گۆڕینی بژاردە‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‫هەڵبژاردن‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‫بژاردەکان‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‫4. داخستن بێ گۆڕانکاری‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‫1. پیشاندانی {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‫2. تێپەڕین بەناو {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‫3. گۆڕینی {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫کۆنتڕۆڵەکانی سلایدەر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫بیگۆڕە‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫سلایدەر‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫بەرزترین نرخ‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫نزمترین نرخ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫بازدە بۆ بەرزترین نرخ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫بازدە بۆ نزمترین نرخ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫ڕێکخستنی سلایدەر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫ڕێکخستن بە هەنگاوی بچووکتر‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫ڕێکخستن بە هەنگاوی گەورەتر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‫{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} بڕی بچووکتر‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} بڕی گەورەتر‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫{{minimum}} بازدە بۆ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫{{maximum}} بازدە بۆ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫تەنەکان بجوڵێنە‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫بیجوڵێنە‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫خاوتر بیجوڵێنە‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یان‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫وەستان یان دەستپێکردن‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‫{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫هەموو ڕێک بخەوە‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫کلیلی شیفت‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‫{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‫m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‫{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‫{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‫B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‫D‬",
    "SCENERY_PHET/key.e": "‫E‬",
    "SCENERY_PHET/key.f": "‫F‬",
    "SCENERY_PHET/key.g": "‫G‬",
    "SCENERY_PHET/key.h": "‫H‬",
    "SCENERY_PHET/key.i": "‫I‬",
    "SCENERY_PHET/key.j": "‫J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‫M‬",
    "SCENERY_PHET/key.n": "‫N‬",
    "SCENERY_PHET/key.o": "‫O‬",
    "SCENERY_PHET/key.p": "‫P‬",
    "SCENERY_PHET/key.q": "‫Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‫T‬",
    "SCENERY_PHET/key.u": "‫U‬",
    "SCENERY_PHET/key.v": "‫V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‫X‬",
    "SCENERY_PHET/key.y": "‫Y‬",
    "SCENERY_PHET/key.z": "‫Z‬",
    "SCENERY_PHET/key.zero": "‫0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.option": "‫بژاردەکان‬",
    "SCENERY_PHET/key.alt": "‫کلیلی ئاڵت‬",
    "SCENERY_PHET/key.return": "‫گەڕانەوە‬",
    "SCENERY_PHET/key.enter": "‫کلیلی ئێنتەر‬",
    "SCENERY_PHET/key.capsLock": "‫کلیلی کاپیتەڵ‬",
    "SCENERY_PHET/key.esc": "‫کلیلی ئیسکەیپ‬",
    "SCENERY_PHET/key.end": "‫کۆتایی‬",
    "SCENERY_PHET/key.backspace": "‫باکسپەیس‬",
    "SCENERY_PHET/key.delete": "‫سڕینەوە‬",
    "SCENERY_PHET/key.fn": "‫کلیلی دووەم فەنکشن - واتا ئێف ئێن‬",
    "SCENERY_PHET/key.home": "‫سەرەتا‬",
    "SCENERY_PHET/key.pageDown": "‫کلیلی لاپەڕەی خوارەوە‬",
    "SCENERY_PHET/key.pageUp": "‫کلیلی لاپاڕەی سەرەوە‬",
    "SCENERY_PHET/key.space": "‫بۆشایی‬",
    "SCENERY_PHET/key.tab": "‫کلیلی تاب‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‫4‬",
    "SCENERY_PHET/key.five": "‫5‬",
    "SCENERY_PHET/key.six": "‫6‬",
    "SCENERY_PHET/key.seven": "‫7‬",
    "SCENERY_PHET/key.eight": "‫8‬",
    "SCENERY_PHET/key.nine": "‫9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‫خيرا‬",
    "SCENERY_PHET/speed.normal": "‫خێرایی ئاسای‬",
    "SCENERY_PHET/speed.slow": "‫خێرایی خاو‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‫بۆ <b>گرتن</b> یان<b>بەردان</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "lg": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Gulaafu‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Ekitandikilwaako‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Pima‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Awazanyirwa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Amaanyi g'emisinde‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Amaanyi g'ekifo‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Amaanyi g'ebbugumu‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Awamu‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Obudde‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Ekifo‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Gulaafu elaga amaanyi‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Ekifo (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Amaanyi (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Obudde (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Amaanyi‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Obuwaanvu= {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Emisinde = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ddamu otandike gogolo‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Emisinde‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Obuwaanvu = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ekkubo we'kiyise‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Obuwanvu obwegezebwaako‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Akatimba‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Ttova mu kkubo‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Paayi kyaati‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Emisinde‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪okukuubagana‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gulavite‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Omwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ensi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Akatono‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Kuungi‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Tewali‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪obuzito‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Akatono‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Ekinene‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ngabwokyagala‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Ekibangilizi kya gogolo‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Obubonero bwo' kukyusa‬",
    "JOIST/thirdParty.credits.link": "‪Okusiima abalala‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Byokozesa okunoonya bifu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ekimu oba kubimu kubipimo byokubuuza bilina<br>omuwendo ogutaliyo‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Okusiiga kujja kutandika n'emiwendo egy'enjawulo egy'<br>ebipimo ebyo eby'okubuuza.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Omutimbagano gwa Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Lonpa obuzibu‬",
    "JOIST/menuItem.getUpdate": "‪Kebela ebipya‬",
    "JOIST/menuItem.screenshot": "‪Kuba ekifananyi kya sikulini‬",
    "JOIST/menuItem.fullscreen": "‪Sikulini yonna‬",
    "JOIST/menuItem.about": "‪Ku‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Byosimye‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Ekika:{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Awokuyitira awangu ngokozesa amapeesa ga kompyuta‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Okutandika‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Tukebela epipya‬",
    "JOIST/updates.upToDate": "‪Simulesoni eno elikunkoola ebipya‬",
    "JOIST/updates.outOfDate": "‪Enkola empya eliwo‬",
    "JOIST/updates.newVersionAvailable": "‪Waliwo emkola empya eliwo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ekika kyokozesa kati:{0}‬",
    "JOIST/updates.getUpdate": "‪Funa Ebipya‬",
    "JOIST/updates.noThanks": "‪Tewali kwebaza‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Elemeredwa okukebera ebipya‬",
    "JOIST/credits.title": "‪Okwebaza‬",
    "JOIST/credits.leadDesign": "‪Entegeka enkulu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Okuzimba sofutiweeya:{0}‬",
    "JOIST/credits.team": "‪Tiimu{0}‬",
    "JOIST/credits.contributors": "‪Ebyetagisa:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Okukakasa omutindo: {0}‬",
    "JOIST/credits.graphicArts": "‪Ebifaananyi by’emikono:{0}‬",
    "JOIST/credits.soundDesign": "‪Okukola eddobozi {0}‬",
    "JOIST/credits.thanks": "‪Webaale‬",
    "JOIST/preferences.tabs.overview.title": "‪Okutwalira awamu‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulesoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Ebilabwaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.input.title": "‪Ebyokuyingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Okuteekebwa mu kitundu‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloboozi nebyago‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Kuba amaloboozi nebivugga nga‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tuleeta ebipya okusobozesa nabo abalina obulemu obwabuli ngeli. Kebera mu biliwo bwoba ayagala okukyuusa ekiliwo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Bwoba onoonya simulation ekozesebwa abaliko obulemu genda awali‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ebisukulumye‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Okwongerako ebifaananyi ebikulu ebirabika ku mouse n’okukwata nga bw’okola.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amaloboozi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amaloboozi agasingawo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Kuba eddoboozi eddala bweliba liyamba abayizi abamu‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Okukuba amaloboozi (Luzungu Yokka)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Eddoboozi era olage ebirimu nga bw’okolagana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Enkola ya Pulojekita‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Okwongera ku njawulo ya langi okusobola okulabika obulungi mu bibiina‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Genda kukintu ekidako oba ekibinja‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Genda kukintu oba ekibinja kyewavudeko‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Genda wakati w’ebintu ebiri mu kibinja‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nyiga amapeesa‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Galawo okwogerezeganya‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Juzamu mububokisi bwebamakinga‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ebikolwa Ebisokelwaako‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Pop okuggulawo menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪eky'olondako‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Ebilondeebwaako‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Ggalawo olukalala nga tokyusizza‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Olukalala olufuluma olwa {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Tambula mu {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Londa ekipya {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Akafuga akaseleza‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kyusa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Akaseleza‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ekisinga obunene‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ekitono ennyo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Genda ku wasinga‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Genda ku wasembayo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ekikyusa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kyusa mumitendela emitono‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kyusa mumitendela eminene‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mu mitendera emitonotono‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mu mitendera eminene‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Buuka ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Buuka ku {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Oba‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Epeesa lya Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Epeesa lya Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Epeesa lya Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Epeesa lya Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Epeesa lya Esc‬",
    "SCENERY_PHET/key.end": "‪Epeesa lya End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Epeesa lya Fn‬",
    "SCENERY_PHET/key.home": "‪Epeesa lya Home‬",
    "SCENERY_PHET/key.pageDown": "‪PG Dn‬",
    "SCENERY_PHET/key.pageUp": "‪PG Up‬",
    "SCENERY_PHET/key.space": "‪Epeesa lya space‬",
    "SCENERY_PHET/key.tab": "‪Epeesa lya tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Mangumaangu‬",
    "SCENERY_PHET/speed.normal": "‪Supidi yabulijo‬",
    "SCENERY_PHET/speed.slow": "‪Mpolampola‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "lv": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafiki‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Ievads‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mērījumi‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Spēļlaukums‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinētiskā‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenciālā‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Siltuma‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Pilnā‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Laiks‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Attālums‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Enerģijas grafiks‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Attālums (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Enerģija (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Laiks (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enerģija‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Augstums = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Ātrums = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sākt no jauna‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ātrums‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Augstums = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ceļš‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Augstuma līmenis‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Koordinātu plakne‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pieturēties pie trases‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Sektoru diagramma‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Ātrums‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Berze‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitācija‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mēness‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zeme‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiters‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Maza‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Liela‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nav‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Maza‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Liela‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Pēc izvēles‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Enerģijas skeitparks‬",
    "JOIST/privacyPolicy": "‪Privātuma politika‬",
    "JOIST/translation.credits.link": "‪Tulkojuma autori‬",
    "JOIST/thirdParty.credits.link": "‪Trešo pušu autori‬",
    "JOIST/donateToPhet": "‪Ziedot PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nederīgi vaicājuma parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Viens vai vairāki vaicājuma parametri<br>satur nederīgas vērtības:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulācija tiks uzsākta ar noklusētajām vērtībām<br>šiem vaicājuma parametriem.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET mājas lapa...‬",
    "JOIST/menuItem.reportAProblem": "‪Ziņot par problēmu...‬",
    "JOIST/menuItem.getUpdate": "‪Meklēt atjauninājumus...‬",
    "JOIST/menuItem.screenshot": "‪Ekrānuzņēmums‬",
    "JOIST/menuItem.fullscreen": "‪Pilnekrāns‬",
    "JOIST/menuItem.about": "‪Par...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Iestatījumi‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versija {0}‬",
    "JOIST/license.title": "‪Licence‬",
    "JOIST/keyboardShortcuts.title": "‪Tastatūras īsinājumtaustiņi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lai sāktu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Meklē atjauninājumus...‬",
    "JOIST/updates.upToDate": "‪Tiek lietota simulācijas jaunākā versija.‬",
    "JOIST/updates.outOfDate": "‪Pieejama jauna versija‬",
    "JOIST/updates.newVersionAvailable": "‪Pieejama jauna versija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Pašreizējā versija: {0}.‬",
    "JOIST/updates.getUpdate": "‪Iegūt atjauninājumu...‬",
    "JOIST/updates.noThanks": "‪Nē, paldies‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Neizdevās atrast atjauninājumus.‬",
    "JOIST/credits.title": "‪Autori‬",
    "JOIST/credits.leadDesign": "‪Ideja/risinājums: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programmatūras izstrāde: {0}‬",
    "JOIST/credits.team": "‪Komanda: {0}‬",
    "JOIST/credits.contributors": "‪Līdzautori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitātes nodrošinājums: {0}‬",
    "JOIST/credits.graphicArts": "‪Ilustrācijas: {0}‬",
    "JOIST/credits.soundDesign": "‪Skaņa: {0}‬",
    "JOIST/credits.thanks": "‪Paldies‬",
    "JOIST/preferences.tabs.overview.title": "‪Pārskats‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulācija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizuāļi‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Ievade‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizācija‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio funkcijas‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Atskaņot sonifikācijas un skaņas efektus, mijiedarbojoties.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reģions un kultūra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Atlasi cilvēku, vietu vai objektu attēlojumu simulācijā. Sniegtie attēli nav paredzēti, lai atspoguļotu visu reģiona vai kultūras daudzveidību.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Valodas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Maini valodu, lai tulkotu ekrānā redzamos tekstus. Papildu apraksti, ja tādi ir, paliek angļu valodā.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Mēs pievienojam simulācijām papildu funkcijas, lai padarītu tās iekļaujošākas. Dažas no šīm funkcijām nodrošina piekļūstamību izglītojamajiem ar dažādām vajadzībām, dažādās vidēs. Izpēti šo izvēlni, lai pārskatītu vai mainītu noklusējuma prezentācijas iestatījumus.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lai atrastu citas simulācijas ar iekļaujošām funkcijām, simulāciju filtra lapā atrodi iekļaujošo funkciju (Inclusive Features) filtru un veic atlasi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Darbību izcelšana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Vizuāli izcelt peles un pieskārienu mijiedarbības.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Papildu skaņas‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Atskaņot papildu skaņas, kas varētu būt noderīgas dažiem izglītojamajiem.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izruna (tikai anļu val.)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Izrunā un izceļ saturu mijiedarbības laikā.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Āfrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Āfrika (pieticīga)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Āzija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latīņamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeānija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Nejauša‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪ASV‬",
    "JOIST/projectorMode": "‪Projektēšanas režīms‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Palielināt krāsu kontrastu, lai nodrošinātu labāku redzamību klases telpās.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pārvietoties uz nākamo elementu vai grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pārvietoties uz iepriekšējo elementu vai grupu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pārvietoties starp elementiem grupā‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Nospiest pogas‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Aizvērt dialogu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Iestatīt vērtības ar ciparu tastatūru‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Pārslēgt izvēles rūtiņu stāvokli‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Pamata darbības‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪iestatījumu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪iestatījumiem‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Aizvērt sarakstu neveicot izmaiņas‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Saraksts ar {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Pārvietoties starp {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Izvēlēties jaunu {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slīdošā regulatora vadība‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Pielāgot‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slīdošais regulators‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimums‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimums‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Pārvietoties uz lielāko vērtību‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Pārvietoties uz mazāko vērtību‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Izmainīt slīdošo regulatoru‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Izmainīt ar mazākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Izmainīt ar lielākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mazākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} lielākiem soļiem‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Pārvietot uz {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Pārvietot uz {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Pārvietot velkamos elementus‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Pārvietot‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Pārvietot lēnāk‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪vai‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Apturēt vai turpināt darbību‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Atiestatīt visu‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Ātrs‬",
    "SCENERY_PHET/speed.normal": "‪Normāls režīms‬",
    "SCENERY_PHET/speed.slow": "‪Palēnināts režīms‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪lai <b>Satvertu</b> vai <b>Atlaistu</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mi": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Ngā Kauwhata‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Whakataki‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Inehia‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Papa tākaro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Neke‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Moe‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Pōkākā‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Tapeke‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Wā‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Taunga‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Kauwhata Pūngao‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Taunga (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Pūngao (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Wā (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Pūngao‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Teitei = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Tere = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Whakahou Kairetireti‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tere‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Teitei = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ara‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Tautuhinga Teitei‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Tukutuku‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Piri ki te Ara‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Kauwhata Porowhita‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tere‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Waku‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Tō-ā-papa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Marama‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Papatūānuku‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Pareārau‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Iti rawa‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Maha‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Kore‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Papatipu‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Iti‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nui‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Whakawaiaro‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Te Papa Retireti Pūngao‬",
    "JOIST/privacyPolicy": "‪Kaupapahere Tūmataiti‬",
    "JOIST/translation.credits.link": "‪Whakamihi mō te whakamāoritanga‬",
    "JOIST/thirdParty.credits.link": "‪Whakamihi ki tangata kē‬",
    "JOIST/donateToPhet": "‪Koha mai ki PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪He Tawhā Muhu‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Tētahi, ētahi rānei o ēnei tawhā uiuitanga kua<br>muhu ngā uara:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ka tīmata te whaihanga ki ngā uara taunoa mō<br>ēnā tawhā uiuitanga.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Paetukutuku PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Whakamōhio mai he take...‬",
    "JOIST/menuItem.getUpdate": "‪Kimi Whakahoutanga...‬",
    "JOIST/menuItem.screenshot": "‪Kapomata‬",
    "JOIST/menuItem.fullscreen": "‪Mata katoa‬",
    "JOIST/menuItem.about": "‪Mō...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Kōwhiringa‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪putanga {0}‬",
    "JOIST/license.title": "‪Raihana‬",
    "JOIST/keyboardShortcuts.title": "‪Pātuhi Pokatata‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪hei tīmatanga‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kei te kimi i ngā whakahoutanga‬",
    "JOIST/updates.upToDate": "‪Kua whakahoua tēnei pūmanawa whakarite‬",
    "JOIST/updates.outOfDate": "‪Kua Rite Te Putanga Hou‬",
    "JOIST/updates.newVersionAvailable": "‪Kua Rite Te Putanga Hou: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Tō putanga: {0}‬",
    "JOIST/updates.getUpdate": "‪Tiki Whakahoutanga‬",
    "JOIST/updates.noThanks": "‪Kāo‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Kāore i taea te kimi whakahoutanga‬",
    "JOIST/credits.title": "‪Waetohu‬",
    "JOIST/credits.leadDesign": "‪Kaiārahi Hoahoa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Hanga Pūmanawa: {0}‬",
    "JOIST/credits.team": "‪Tīma: {0}‬",
    "JOIST/credits.contributors": "‪Kaiāwhina: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kaititiro i te painga: {0}‬",
    "JOIST/credits.graphicArts": "‪Toi whakanikoniko: {0}‬",
    "JOIST/credits.soundDesign": "‪Hoahoa pūoro: {0}‬",
    "JOIST/credits.thanks": "‪Kei te mihi‬",
    "JOIST/preferences.tabs.overview.title": "‪Tirohanga Whānui‬",
    "JOIST/preferences.tabs.simulation.title": "",
    "JOIST/preferences.tabs.visual.title": "‪Ataata‬",
    "JOIST/preferences.tabs.audio.title": "‪Oro‬",
    "JOIST/preferences.tabs.input.title": "‪Tāuru‬",
    "JOIST/preferences.tabs.localization.title": "",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Āhuatanga Oro‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Whakatangihia he oro i a koe e pāhekoheko.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Rohe, Ahurea hoki‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngā reo‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Panonitia ate reo mō ngā tuhinga ā-mata. Ka noho tonu ētahi atu whakamārama tāpiri i te reo Ingarihi.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kei te tāpiri tonu mātou i ngā āheinga ki ā mātou whaihanga, kia piki te kauawhi. Ka āwhina ētahi o ēnei āheinga mō ngā ākonga he kanorau ngā matea, ka noho ki ngā ao kanorau rānei. Tūhuratia ngā ripa o tēnei tahua, ki te pānui, panoni rānei i ngā ritenga‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ki te kimi i ērā o ngā whaihanga kua urua he āhuatanga kauawhi, kimihia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪He Tīpako Pāhekoheko‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tāpirihia he whakaaturanga tīpako, mō āu mahi kiore, pānga rānei.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngā Oro‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪He Oro Anō‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tāpirihia he oro anō tērā pea ka āwhina i ētahi o ngā ākonga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "",
    "JOIST/preferences.tabs.audio.voicing.description": "",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "",
    "JOIST/projectorMode": "‪Pūrere Tukuata‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei e whai ake nei‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Neke ki te tūemi ki te rōpū rānei o mua‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Neke ki tētahi atu tūemi o te rōpū‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pēhi pātene‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Puta atu i te pouaka kōrero‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tautuhi ngā uara‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Hohoko ngā pouaka taki‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪He Hohenga Māmā‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪kōwhiringa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪kōwhiringa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Katia te rārangi - kāore he rerekētanga‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Rārangi tahua o ngā {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Neke mā ngā {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Kōwhiria he {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Pā Tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rāwekehia‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Tāneke‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪mōrahi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mōkito‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Peke ki te mōrahi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Peke ki te mōkito‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{slider}} {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kia rahi ngā neke‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} kia paku ngā neke‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Peke ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Peke ki {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "",
    "SCENERY_PHET/keyboardHelpDialog.move": "",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪rānei‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pupuri, tuku rānei te mahinga‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tautuhi anō te Katoa‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Pāhiki‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "",
    "SCENERY_PHET/key.d": "",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "",
    "SCENERY_PHET/key.s": "",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "",
    "SCENERY_PHET/key.two": "",
    "SCENERY_PHET/key.three": "",
    "SCENERY_PHET/key.option": "‪Kōwhiringa‬",
    "SCENERY_PHET/key.alt": "‪Pākē‬",
    "SCENERY_PHET/key.return": "‪Pāuru‬",
    "SCENERY_PHET/key.enter": "‪Pāuru‬",
    "SCENERY_PHET/key.capsLock": "‪Pāpūmatua‬",
    "SCENERY_PHET/key.esc": "‪Pāputa‬",
    "SCENERY_PHET/key.end": "‪Pāmutu‬",
    "SCENERY_PHET/key.backspace": "‪Pāmuri‬",
    "SCENERY_PHET/key.delete": "‪Pāmuku‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Kāinga‬",
    "SCENERY_PHET/key.pageDown": "‪Pāheke‬",
    "SCENERY_PHET/key.pageUp": "‪Pāhiki‬",
    "SCENERY_PHET/key.space": "‪Āputa‬",
    "SCENERY_PHET/key.tab": "‪Ripa‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Tere‬",
    "SCENERY_PHET/speed.normal": "‪Taunoa‬",
    "SCENERY_PHET/speed.slow": "‪Pōturi‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ki te <b>Hopu</b>, <b>Tuku</b> rānei‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mn": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪График‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Тайлбар‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Хэмжих‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Тоглуулах‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетик‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенциал‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Дулаан‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Нийт‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Хугацаа‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Байрлал‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Энергийн График‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Байрлал (м)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Энерги (Ж)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Хугацаа (с)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Энерги‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} Ж‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Өндөр = {{value}} м‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Хурд = {{value}} м/с‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Дахин эхлэх‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Хурд‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Өндөр = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Зам‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Тэг түвшин‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Координат‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Дагах Зам‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Дугуй График‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Хурд‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Үрэлт‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Таталцал‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Сар‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Дэлхий‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Бархасбаадь‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Бага‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Их‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Үгүй‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Масс‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Жижиг‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Том‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Тохируул‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Тэшүүрчний Энергийн Парк‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Орчуулагчид‬",
    "JOIST/thirdParty.credits.link": "‪Гуравдагч талын хамтрагч‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Тохирохгүй асуулга‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Эдгээр асуулгаас нэг буюу хэд хэдэн утга<br>буруу байна:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симуляци нь эдгээр асуулгын өгөгдмөл <br>утгуудаас эхэлнэ.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Веб сайт‬",
    "JOIST/menuItem.reportAProblem": "‪Асуудлыг мэдээлэх...‬",
    "JOIST/menuItem.getUpdate": "‪Шинэчлэлтийг шалгах...‬",
    "JOIST/menuItem.screenshot": "‪Дэлгэцийн зураг‬",
    "JOIST/menuItem.fullscreen": "‪Бүтэн дэлгэц‬",
    "JOIST/menuItem.about": "‪Тухай...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Сонголтууд‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪хувилбар {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Гарын товчилбор‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Эхэлсэн‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Шинэчлэлтийг шалгаж байна...‬",
    "JOIST/updates.upToDate": "‪Энэ симуляци шинэ хувилбар‬",
    "JOIST/updates.outOfDate": "‪Шинэ хувилбар ашиглах‬",
    "JOIST/updates.newVersionAvailable": "‪Шинэ хувилбар ашиглах боломжтой: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Таны ашиглаж буй хувилбар бол: {0}.‬",
    "JOIST/updates.getUpdate": "‪Шинэчлэх...‬",
    "JOIST/updates.noThanks": "‪Үгүй, баярлалаа‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Шинэчлэлтийг шалгах боломжгүй‬",
    "JOIST/credits.title": "‪Нэрс‬",
    "JOIST/credits.leadDesign": "‪Дизайны удирдагч: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Программ хангамж хөгжүүлэгчид: {0}‬",
    "JOIST/credits.team": "‪Багийн гишүүд: {0}‬",
    "JOIST/credits.contributors": "‪Дэмжиж ажилласан: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Чанарын баталгаа: {0}‬",
    "JOIST/credits.graphicArts": "‪График дизайн: {0}‬",
    "JOIST/credits.soundDesign": "‪Ая эгшиг: {0}‬",
    "JOIST/credits.thanks": "‪Баярлалаа‬",
    "JOIST/preferences.tabs.overview.title": "‪Давхар харах‬",
    "JOIST/preferences.tabs.simulation.title": "‪Загварчлал‬",
    "JOIST/preferences.tabs.visual.title": "‪Үзүүлэх‬",
    "JOIST/preferences.tabs.audio.title": "‪Дуу‬",
    "JOIST/preferences.tabs.input.title": "‪Оролт‬",
    "JOIST/preferences.tabs.localization.title": "‪Хэсэгчлэх‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Дууны тохиргоо‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Харьцаж байхдаа sonifications болон дууны эффектүүдийг тоглуулаарай.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Бүс ба Соёл‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Загварт хүн, газар эсвэл объектын дүрслэлийг сонгоно уу. Зургууд нь нутгийн болон соёлын ялгаатай байдлыг бүхэлд нь төлөөлөх зорилготой биш юм.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Хэл‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Дэлгэц дахь бичвэрийг орчуулахын тулд хэлээ сонго. Нэмэлт тайлбар унших бол англи хэл дээр үзнэ үү.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Бид загварчлалуудаа илүү ойлгомжтой болгохын тулд үйлдлүүдийг хөгжүүлж байна. Тэдгээр нь янз бүрийн хэрэгцээтэй, ялгаатай нөхцөлд суралцахад ойлгомжтой болгохыг хичээнэ. Үзүүлэнгийн өгөгдмөл тохиргоог харах эсвэл өөрчлөхийн тулд энэ цэсийн тайлбарыг уншаарай.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Сонирхсон загварчлалаа олохын тулд \"Загварчлалууд\" цэснээс сонголт хийнэ үү.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивийн онцлог‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Онцолсон хэсэгт хулганы заагчаар товшино уу.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Дуу‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Нэмэлт дуу‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Зарим суралцагчдад туслахын тулд нэмэлт дууг тоглуулаарай.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Яриа нь зөвхөн Англи‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Яриагаар тодруулах боломжтой‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Африк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Африк (Жирийн)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ази‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Латин Амерк‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Далайн‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Санамсаргүй‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Америкийн Нэгдсэн Улсас‬",
    "JOIST/projectorMode": "‪Проекторын горим‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Танхимд тод харагдуулахын тулд өнгөний ялгааг нэмэгдүүлээрэй.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Дараагийн дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Өмнөх дүрс эсвэл бүлэгт шилжих‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Бүлэг доторх дүрс хооронд шилжих‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Товч дар‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Диалогоос гарах‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Товч дахь утга тохируул‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Сонголт хийх‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Үндсэн үйлдлүүд‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Цэсийг нээх‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪сонголт‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪сонголтууд‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Жагсаалтыг өөрчлөхгүйгээр хаах‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}} Үзэх‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. {{thingPlural}} дотогш шилж‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Шинэ {{thingSingular}} сонго‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Гулсагчийн хяналтын самбар‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Тохируулах‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪гулсагч‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪хамгийн их‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪хамгийн бага‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Их рүү үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Бага руу үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Хуудсын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Жижигсгэх алхамын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Томсгох алхамын тохируулга‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} жижиг алхам‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} том алхам‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}} руу үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}} руу үсрэх‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Чирэх боломжтой зүйлс‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Хөдлөх‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Удаан хөдлөх‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪эсвэл‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Түр зогс эсвэл тоглуул‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Дахин Эхэл‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Сонголт‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Дэлгэц доош‬",
    "SCENERY_PHET/key.pageUp": "‪Дэлгэц дээш‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Түргэн‬",
    "SCENERY_PHET/speed.normal": "‪Хэвийн‬",
    "SCENERY_PHET/speed.slow": "‪Удаан‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Авах</b> эсвэл <b>Суллах</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mr": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪आलेख‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪ओळख‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪मोजमाप‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪मैदान‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪गतीज‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪स्थितीज‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪औष्णिक‬",
    "ENERGY_SKATE_PARK/energies.total": "‪एकूण‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪वेळ‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪स्थान‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪ऊर्जा आलेख‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪स्थान (मिटर )‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪ऊर्जा (ज्यूल )‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪वेळ (सेकंद)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ऊर्जा‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J (ज्यूल)‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪ऊंची = {{value}} m मिटर‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪वेग = {{value}} m/s (मिटर/सेकंद)‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪खेळाडू मूळ जागी आणा‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪वेग‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} मि/से‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪मि‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ऊंची  = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪मार्ग‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪संदर्भ ऊंची‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪आलेख जाळी‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ट्रॅक ला चिकटून‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪वर्तुळालेख‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪वेग‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪घर्षण‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪गुरुत्वाकर्षण‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪चंद्र‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪पृथ्वी‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪गुरु‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪कमी‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪खूप जास्त‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪खूप कमी‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪वस्तूमान‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪लहान‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪मोठा‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪स्केटिंग चे ऊर्जा उद्यान‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪भाषांतर ऋणनिर्देश‬",
    "JOIST/thirdParty.credits.link": "‪तृतियपक्षी ऋणनिर्देश‬",
    "JOIST/donateToPhet": "‪PhET ला आर्थिक मदत करा‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪शंकेचे परिमाण चुकले आहे‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪एक किंवा एकापेक्षा जास्त शंकेची किंमत चुकली आहे <br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪हे सादृश्य त्याच्या मुळ किमती ने सुरु होइल<br>‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET संस्थळ…‬",
    "JOIST/menuItem.reportAProblem": "‪अडचण नोंदवा.‬",
    "JOIST/menuItem.getUpdate": "‪अपडेट आहे की नाही हे तपासा‬",
    "JOIST/menuItem.screenshot": "‪स्क्रिन शॉट‬",
    "JOIST/menuItem.fullscreen": "‪पुर्ण स्क्रिन‬",
    "JOIST/menuItem.about": "‪याविषयी‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪प्राधान्यक्रम‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪आवृत्ती {0}‬",
    "JOIST/license.title": "‪परवाना (License)‬",
    "JOIST/keyboardShortcuts.title": "‪किबोर्ड शॉर्टकटस‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪सुरू करण्यासाठी‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪अपडेट आहे की नाही हे तपासले जात आहे . . .‬",
    "JOIST/updates.upToDate": "‪हे सादृशीकरण  अद्ययावत आहे.‬",
    "JOIST/updates.outOfDate": "‪नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.newVersionAvailable": "‪{0} हे नविन संस्करण उपलब्ध आहे‬",
    "JOIST/updates.yourCurrentVersion": "‪तुमची सध्याची आवृत्ती : {0} ही आहे.‬",
    "JOIST/updates.getUpdate": "‪अपडेट मिळवा‬",
    "JOIST/updates.noThanks": "‪नको, आभार‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪अद्ययावत करण्यात अडचणी येत आहेत.‬",
    "JOIST/credits.title": "‪ऋणनिर्देश‬",
    "JOIST/credits.leadDesign": "‪मुख्य रचना: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪आज्ञावली विकसन : {0}‬",
    "JOIST/credits.team": "‪संघ: {0}‬",
    "JOIST/credits.contributors": "‪सहभागी: {0}‬",
    "JOIST/credits.qualityAssurance": "‪गुणवत्ता अभिवचन: {0}‬",
    "JOIST/credits.graphicArts": "‪आरेखन कला: {0}‬",
    "JOIST/credits.soundDesign": "‪आवाज रचना : {0}‬",
    "JOIST/credits.thanks": "‪धन्यवाद‬",
    "JOIST/preferences.tabs.overview.title": "‪आढावा‬",
    "JOIST/preferences.tabs.simulation.title": "‪सादृश‬",
    "JOIST/preferences.tabs.visual.title": "‪दृश्य‬",
    "JOIST/preferences.tabs.audio.title": "‪आवाज‬",
    "JOIST/preferences.tabs.input.title": "‪पुरवलेली माहिती‬",
    "JOIST/preferences.tabs.localization.title": "‪स्थानिकीकरण‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪आवाज वैशिष्ट्ये‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪तुम्ही संवाद साधाल तेव्हा त्याचा आवाज आणि त्या आवाजाचा परिणाम सुरु करा.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪प्रांत आणि संस्कृती‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪सादृश्या मध्ये लोक, जागा आणि वस्तू निवडा. आकृत्या या त्या प्रांतातील सर्व संस्कृती दर्शवत नाहीत. त्या नमुन्यादाखल आहेत‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪भाषा‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪आम्ही आमच्या सिम्युलेशनमध्ये त्यांना अधिक समावेशक बनवण्यासाठी वैशिष्ट्ये जोडत आहोत. यातील काही वैशिष्‍ट्ये वैविध्यपूर्ण गरजा असलेल्या आणि वैविध्यपूर्ण वातावरणात शिकणाऱ्यांसाठी प्रवेशयोग्यतेचे समर्थन करतात. डीफॉल्ट सादरीकरण सेटिंग्जचे पुनरावलोकन करण्यासाठी किंवा बदलण्यासाठी हा मेनू वापरा.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪सर्वसमावेशक वैशिष्ट्यांसह इतर सिम्युलेशन शोधण्यासाठी, सिम्युलेशन फिल्टर पृष्ठावर प्रवेश करा. समावेश शोधा आणि सर्वसमावेशक वैशिष्ट्याद्वारे गाळून घ्या.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪परस्परसंवादी हायलाइट्स‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪माउससाठी व्हिज्युअल हायलाइट्स जोडा आणि तुम्ही संवाद साधता तेव्हा स्पर्श करा.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪जास्तीचे आवाज‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪शिकणाऱ्यांसाठी उपयुक्त ठरू शकेल असा अतिरिक्त आवाज वाजवा.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪आवाज ( फक्त इंग्रजी)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪खेळतांना आवाज व शब्द ठळक करा‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪प्रोजेक्टर मोड‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪वर्गात सुस्पष्ट दिसण्यासाठी कलरचा कॉन्ट्रास वाढवा.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ग्रुप मधील पुढील पर्यायावर जा‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ग्रुप मधील मागील पर्यायावर जा‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ग्रूपमधील पर्याय निवडता येतील‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪बटण दाबा‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪संवादिकेतून बाहेर पडा‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪की पॅड मधील किमती भरा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪चेकबॉक्स मधील माहिती क्लिक करून निवडा/रद्द करा‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪मूळ कृती‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪निवड बदला‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪निवड‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪निवडी‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. बदलल्या शिवाय बंद करा‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. दाखवा {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. मधून फिरवा {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. बदला{{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪सरकत्या पट्टीचे नियंत्रण‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪जुळवून घ्या‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪सरकपट्टी‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪कमाल‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪किमान‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪कमाल ला थेट‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪किमान ला थेट‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪सरकपट्टी जुळवून घ्या‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪लहान टप्प्याने बदला‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪मोठ्या टप्प्याने बदला‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} लहान टप्प्याने‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} मोठ्या टप्प्याने‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}ला थेट जा‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}ला थेट जा‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪हलणाऱ्या वस्तू सरकवा‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪सरकवा‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪हळू सरकवा‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪किंवा‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪थांबवा किंवा पुन्हा सुरु करा‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪मूळ स्थितीत आणा‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪बदला‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪पर्याय‬",
    "SCENERY_PHET/key.alt": "‪Alt की‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪एन्टर‬",
    "SCENERY_PHET/key.capsLock": "‪कॅप्स लॉक‬",
    "SCENERY_PHET/key.esc": "‪बाहेर पडा‬",
    "SCENERY_PHET/key.end": "‪समाप्त‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪होम‬",
    "SCENERY_PHET/key.pageDown": "‪खालचे पान‬",
    "SCENERY_PHET/key.pageUp": "‪वरचे पान‬",
    "SCENERY_PHET/key.space": "‪स्पेस बार‬",
    "SCENERY_PHET/key.tab": "‪टॅब‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪जलद‬",
    "SCENERY_PHET/speed.normal": "‪सामान्य‬",
    "SCENERY_PHET/speed.slow": "‪संथ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ms": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graf‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unit Pecutan‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Ukur‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Taman permainan‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Keupayaan‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Terma‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jumlah‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Masa‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Kedudukan‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graf Tenaga‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Kedudukan (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Tenaga (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Masa (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Tenaga‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Height = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Kelajuan = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Mulakan semula pemain luncur‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Kelajuan‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Ketinggian = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Laluan‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Rujukan Ketinggian‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kekal di Litar‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Carta Pai‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Kelajuan‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Geseran‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Graviti‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Bulan‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Bumi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Musytari‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kecil‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Besar‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Tiada‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Jisim‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kecil‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Besar‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Penyesuaian‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Taman Luncur Tenaga‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Hak Cipta Terjemahan‬",
    "JOIST/thirdParty.credits.link": "‪Hak Cipta Pihak Ketiga‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parameter Pertanyaan Tidak Sah‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Satu atau lebih parameter mempunyai <br> nilai yang tidak sah:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulasi akan dimulakan dengan nilai tetap bagi<br>parameter yang diberi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Laman Web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Laporkan Masalah...‬",
    "JOIST/menuItem.getUpdate": "‪Semak kemas kini...‬",
    "JOIST/menuItem.screenshot": "‪Tangkap Layar‬",
    "JOIST/menuItem.fullscreen": "‪Layar Penuh‬",
    "JOIST/menuItem.about": "‪Tentang...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Keutamaan‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versi {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Pintasan Papan Kekunci‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪untuk mula‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Sedang menyemak kemas kini...‬",
    "JOIST/updates.upToDate": "‪Simulasi ini sudah dikemas kini.‬",
    "JOIST/updates.outOfDate": "‪Versi baharu tersedia‬",
    "JOIST/updates.newVersionAvailable": "‪Terdapat versi baru tersedia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Versi terkini anda ialah: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dapatkan kemas kini...‬",
    "JOIST/updates.noThanks": "‪Tidak, Terima Kasih‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Tidak boleh menyemak kemas kini.‬",
    "JOIST/credits.title": "‪Penghargaan‬",
    "JOIST/credits.leadDesign": "‪Reka Bentuk Utama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Pembangunan Aplikasi: {0}‬",
    "JOIST/credits.team": "‪Kumpulan: {0}‬",
    "JOIST/credits.contributors": "‪Penyumbang: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Jaminan Kualiti: {0}‬",
    "JOIST/credits.graphicArts": "‪Seni Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Rekabentuk bunyi: {0}‬",
    "JOIST/credits.thanks": "‪Terima Kasih‬",
    "JOIST/preferences.tabs.overview.title": "‪Tinjauan meluas‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulasi‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Penyetempatan‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ciri-ciri Audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mainkan sonifikasi dan kesan bunyi semasa anda berinteraksi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Kawasan dan Budaya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Pilih gambaran orang, tempat atau objek dalam sim. Imej tidak bertujuan untuk mewakili keseluruhan kepelbagaian wilayah atau budaya.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Bahasa‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Tukar bahasa untuk menterjemah teks pada skrin. Penerangan tambahan, apabila ada, kekal dalam bahasa Inggeris.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Kami sedang menambah ciri-ciri pada simulasi kami untuk menjadikannya lebih inklusif. Beberapa ciri ini menyokong kebolehcapaian untuk pelajar dengan pelbagai keperluan dan dalam persekitaran yang pelbagai. Kaji menu ini untuk semak semula atau ubah tetapan.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Untuk mencari simulasi lain termasuk ciri - cirinya, cari Akses dan Kemasukan pada halaman penapis simulasi dan tapis mengikut ciri-cirinya.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Sorotan Interaktif‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Tambah visual untuk tetikus dan sentuh semasa anda berinteraksi.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Bunyi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Bunyi Dipertingkat‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mainkan bunyi tambahan yang mungkin berguna untuk sesetengah pelajar.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Suara (Bahasa Inggeris Sahaja)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Suarakan dan serlahkan kandungan semasa anda berinteraksi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Sederhana)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latin‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rawak‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Syarikat‬",
    "JOIST/projectorMode": "‪Mod Projektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tingkatkan kontras warna untuk kebolehlihatan yang lebih baik di dalam bilik darjah.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Bergerak ke item atau kumpulan selepasnya‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Bergerak ke item atau kumpulan sebelumnya‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Bergerak antara item-item di dalam kumpulan‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tekan butang‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Keluar dari paparan‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tetapkan nilai antara pad kekunci‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Buka/Tutup Kotak semak‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tindakan Asas‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Tukar Pilihan‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪pilihan‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪pilihan‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Tutup senarai tanpa mengubah‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Papar {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Bergerak melalui {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Tukar {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kawalan Peluncur‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ubah‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪peluncur‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Terus ke nilai maksimum.‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Terus ke nilai minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Laraskan gelangsar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Laraskan dalam langkah yang lebih kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Laraskan dalam langkah yang lebih besar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} dalam langkah yang lebih kecil‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} dalam langkah yang lebih besar‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Lompat ke {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Lompat ke {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Alih Item yang boleh Bergerak‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Gerak‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Gerak perlahan‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪atau‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Jeda atau mainkan tindakan‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Set Semula Semua‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Laju‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Perlahan‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Ambil</b> or <b>Lepas</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "mt": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graphs‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Kejl‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Il-Bandli‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetika‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Shana‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totali‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Hin‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Pozizzjoni‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graph tal-Energija‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Pozizzjoni (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energija (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Hin (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Tul = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Speed = {{value}} m‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Erga' ibda bl-iSkater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Speed‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Tul = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Moghdija‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Tul Referenza‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Wahhal mat-Trakka‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪speed‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravita‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Qamar‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Id-Dinja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Gupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Zghir ferm‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Hafna‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Xejn‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Zghir‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Kbir‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Kif Trid‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energija fl-iSkate Park‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Krediti għat-Traduzzjoni‬",
    "JOIST/thirdParty.credits.link": "‪Krediti Third-party‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Il-Parametri ta' dak li staqsejt invalidi‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Wieħed jew iktar minn dawn il-parametri <br> b'valuri invalidu/ invalidi‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Is-simulazzjoni tibda bil-valuri 'default ' għal <br> fir-parametri maghzula.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Websajt ta' Phet‬",
    "JOIST/menuItem.reportAProblem": "‪Irrapporta d-diffikulta...‬",
    "JOIST/menuItem.getUpdate": "‪Iċċekkja għal aggornamenti‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Uża l-iskrijn kollu‬",
    "JOIST/menuItem.about": "‪Tagħrif...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferenzi‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verżjoni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Shortcuts għat-Tastiera‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪biex tibda‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Qed niċċekkjaw ghall-ahhar aggornamenti...‬",
    "JOIST/updates.upToDate": "‪Is-simulazzjoni hi aġġornata.‬",
    "JOIST/updates.outOfDate": "‪Verżjoni ġdida disponibbli‬",
    "JOIST/updates.newVersionAvailable": "‪Hemm verżjoni iġded disponibbli:{0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Il-verżjoni kurrenti tiegħek hi:{0}‬",
    "JOIST/updates.getUpdate": "‪Ġib l-aħħar aġġornament...‬",
    "JOIST/updates.noThanks": "‪Le Grazzi‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ma nistgħux niċċekkjaw għall- aġġornamenti.‬",
    "JOIST/credits.title": "‪Krediti‬",
    "JOIST/credits.leadDesign": "‪Qofol:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Żvilupp ta' Softwer:{0}‬",
    "JOIST/credits.team": "‪Tim:{0}‬",
    "JOIST/credits.contributors": "‪Kontributuri:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Assikurazzjoni tal-Kwalita:{0}‬",
    "JOIST/credits.graphicArts": "‪Arti Grafika:{0}‬",
    "JOIST/credits.soundDesign": "‪'Sound Design': {0}‬",
    "JOIST/credits.thanks": "‪Grazzi‬",
    "JOIST/preferences.tabs.overview.title": "‪Daqqa t'għajn‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulazzjoni‬",
    "JOIST/preferences.tabs.visual.title": "‪Viżwal‬",
    "JOIST/preferences.tabs.audio.title": "‪Awdjo‬",
    "JOIST/preferences.tabs.input.title": "‪Imla‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizzar‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Karatteristici tal-awdjo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Żid l-effetti bil-ħoss u sonifikazzjonijiet int u tinteraġixxi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Reġjun u Kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Agħżel in-nies, postijiet u oggetti fis-sim.\nL-istampi mhux maħsuba biex jirrappreżentaw id-diversita tar-reġjun jew kultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lingwi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ibdel il-lingwa biex tbiddel it-test fuq l-iskrijn.  Deskrizzjonijiet addizjonali, fejn hemm, jibqgħu bl-Ingliż.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Qed inżidu aktar fatturi fis-simulazzjonijiet biex isiru aktar inklusivi.  Uhud jissapportjaw aktar accessibbilita ghal studenti bi bzonnijiet varjati u ambjenti differenti. Esplora dan il-menu biex tirrevedi jew tbiddel is-settings lesti tal-prezentazzjoni.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Jekk trid simulazzjonijiet b'karatteristici inkussivi, fittex Access u Inkluzjoni fil-pagna filter tas-simulazzjoni u uzaha.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Punti importanti interattivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Uża l-mouse biex tinteragixxi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ħsejjes‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Żid dak li tisma'‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Żid iktar il-ħoss biex ighin lil xi studenti.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (bl-Ingliz biss)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Vuċi u highlight tal-kontenut inti u taġixxi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oċeanja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bix-xorti‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪L-Istati Uniti tal-Amerika‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Żid il-kuntrast tal-kulur għall-viżibbilita aħjar fil-klassi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imxi għall-item jew grupp li jmiss‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imxi għall-item jew grupp ta' qabel‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mexxi bejn oġġetti fil-grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Agħfas il-buttuni‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Oħroġ barra‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Issettja valuri bil-keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Għamel l-għażla tieghek billi tittikkja l-kaxxa‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Azzjonijiet Bażiċi‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Menu bl-ghazliet possibbli‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪ghazla‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪ghazliet‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Agħlaq il-lista bla bidla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪X'tista' taghzel affarijiet {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Mexxi {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Agħżel mill-gdid {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Aġġusta‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪massimu‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Aqbez ghall-massimu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Aqbez ghall-minimu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Aġġusta l-islider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Aġġusta b'ammonti izghar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Aġġusta b'ammonti ikbar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} f'ammonti izghar‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} f'ammonti akbar‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Aqbeż ghal {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Aqbeż għall- {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mexxi Oggetti li jiccaqalqu‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Imxi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Imxi aktar bil-mod‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪jew‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Waqqaf jew uri l-azzjoni‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset  Kollox‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Xift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Għażla‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Daħħal‬",
    "SCENERY_PHET/key.capsLock": "‪Ittri Kapitali‬",
    "SCENERY_PHET/key.esc": "‪Oħroġ‬",
    "SCENERY_PHET/key.end": "‪Tmiem‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Funzjoni‬",
    "SCENERY_PHET/key.home": "‪Bidu‬",
    "SCENERY_PHET/key.pageDown": "‪Paġna Isfel‬",
    "SCENERY_PHET/key.pageUp": "‪Paġna Fuq‬",
    "SCENERY_PHET/key.space": "‪Spazju‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Mgħaġġel‬",
    "SCENERY_PHET/speed.normal": "‪Normali‬",
    "SCENERY_PHET/speed.slow": "‪Bil-mod‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪biex <b> Taqbad </b> jew biex <b> TItlaq</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "my": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪ဂရပ်များ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪မိတ်ဆက်‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪တိုင်းတာပါ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪ကစားကွင်း‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪အရွေ့‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪အတည်‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪အပူ‬",
    "ENERGY_SKATE_PARK/energies.total": "‪စုစုပေါင်း‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪အချိန်‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪နေရာ‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪စွမ်းအင်ပြ ဂရပ်‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪နေရာ (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪စွမ်းအင် (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪အချိန် (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪စွမ်းအင်‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪အမြင့် = {{value}}‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪အလျင် = {{value}}‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪ပြန်လည်စတင်ပါ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪အလျင်‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪၀ မီတာ‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪အမြင့် = ၀‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪လမ်းကြောင်း‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ရည်ညွှန်းအမြင့်‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪အကွက်‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪လမ်းကြောင်းပေါ်သို့တင်ပါ‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪အလျင်‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ပွတ်မှုအား‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ဒြပ်ဆွဲအား‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪လ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪ကမ္ဘာ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ဂျူပီတာ‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪အလွန်သေးငယ်သော‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪အများအပြား‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪တစ်ခုမျှမရှိ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ဒြပ်ထု‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪သေးငယ်သော‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪ကြီးမားသော‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪စွမ်းအင်သရုပ်ပြ စကိတ်ကွင်း‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Translation Credits‬",
    "JOIST/thirdParty.credits.link": "‪Third-party Credits‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪သတ်မှတ်ထားသောမေးခွန်းဘောင်အတွင်း မရနိုင်သေးပါ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪ပြဿနာများကိုတင်ပြရန်‬",
    "JOIST/menuItem.getUpdate": "‪အသစ်သစ်သောအကြောင်းအရာများအတွက် အဆင့်မြှင့်တင်ရန် စစ်ဆေးပါ‬",
    "JOIST/menuItem.screenshot": "‪screenshot‬",
    "JOIST/menuItem.fullscreen": "‪ဖန်သားမျက်နှာပြင် အပြည့်‬",
    "JOIST/menuItem.about": "‪အကြောင်းအရာ‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferences‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪စတင်ရန်‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪အဆင့်မြှင့်တင်ရန် စစ်ဆေးခြင်း‬",
    "JOIST/updates.upToDate": "‪ဤ simulationသည် အဆင့်မြှင့်တင်ပြီးသားဖြစ်ပါသည်‬",
    "JOIST/updates.outOfDate": "‪အသစ်အသစ်သော သတင်းအချက်အလက်များ ရယူနိုင်ပါပြီ‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪အသစ်အသစ်သော အချက်အလက်များရယူရန်‬",
    "JOIST/updates.noThanks": "‪No Thanks‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪အသစ်အသစ်သောအကြောင်းအရာအတွက် အဆင့်မြှင့်တင်၍မရနိုင်သေးပါ‬",
    "JOIST/credits.title": "‪အသိအမှတ်ပြုမှု‬",
    "JOIST/credits.leadDesign": "‪ခဲ ဒီဇိုင်း {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪အဖွဲ့ {0}‬",
    "JOIST/credits.contributors": "‪ပါဝင်သူများ {0}‬",
    "JOIST/credits.qualityAssurance": "‪အရည်အသွေး အာမခံချက် {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪ကျေးဇူးတင်ပါသည်‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Look for Inclusive Features on the Simulations Filter page of the PhET website to find all simulations with available features.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projector Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪နောက်ထပ် အုပ်စုတစ်ခု (သို့) နောက် items သို့ရွှေ့ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪မူလအုပ်စုသို့ ပြန်ရွှေ့ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪အုပ်စုတစ်ခုအတွင်း items များကိုရွှေ့ပြောင်းပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪အောက်ခလုတ်ကို နှိပ်ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ထွက်ပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪အခြေခံ လုပ်ဆောင်ချက်များ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪ရွေးချယ်မှု‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪ရွေးချယ်မှုများ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ညှိပါ‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪အနည်းဆုံး‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪အများဆုံး‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪သို့မဟုတ်‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪မူလစာမျက်နှာ‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪လျင်မြန်သော‬",
    "SCENERY_PHET/speed.normal": "‪ပုံမှန်‬",
    "SCENERY_PHET/speed.slow": "‪နှေးသော‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "nl": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafieken‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Inleiding‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Meting‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Speelplaats‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisch‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentieel‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermisch‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totaal‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tijd‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Plaats‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energie grafiek‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Plaats (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energie (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tijd (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Hoogte = {{value}}m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Snelheid = {{value}}m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Herstart schaatser‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Snelheid‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Hoogte = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Baan‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referentie hoogte‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rooster‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kleef aan baan‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Taart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Snelheid‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Wrijving‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Graviteit‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Maan‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Aarde‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Klein‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Veel‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Geen‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Klein‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Groot‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Gewoon‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energie schaatspark‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Credits vertaling‬",
    "JOIST/thirdParty.credits.link": "‪Credits van derden‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ongeldige Keuze Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Een of meer van de gekozen parameters hebben<br>ongeldige waarden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪De simulatie zal starten met bepaalde waarden voor<br>deze te kiezen parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET website...‬",
    "JOIST/menuItem.reportAProblem": "‪Meld een probleem ...‬",
    "JOIST/menuItem.getUpdate": "‪Controleer of er updates zijn ...‬",
    "JOIST/menuItem.screenshot": "‪Schermafbeelding‬",
    "JOIST/menuItem.fullscreen": "‪Volledig scherm‬",
    "JOIST/menuItem.about": "‪Over ...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Voorkeuren‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versie {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Sneltoetsen‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪om te starten‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Aan het controleren of er updates zijn ...‬",
    "JOIST/updates.upToDate": "‪Deze simulatie is bijgewerkt.‬",
    "JOIST/updates.outOfDate": "‪Nieuwe versie beschikbaar‬",
    "JOIST/updates.newVersionAvailable": "‪Er is een nieuwe versie beschikbaar:  {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Je huidige versie is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Haal update op ...‬",
    "JOIST/updates.noThanks": "‪Nee, dank u‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Niet in staat updates op te halen.‬",
    "JOIST/credits.title": "‪Credits‬",
    "JOIST/credits.leadDesign": "‪Hoofd ontwerp: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software ontwikkeling: {0}‬",
    "JOIST/credits.team": "‪Groep: {0}‬",
    "JOIST/credits.contributors": "‪Bijdrage van: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kwaliteitsborging: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafisch werk: {0}‬",
    "JOIST/credits.soundDesign": "‪Ontwerp geluid: {0}‬",
    "JOIST/credits.thanks": "‪Dank u‬",
    "JOIST/preferences.tabs.overview.title": "‪Overzicht‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulatie‬",
    "JOIST/preferences.tabs.visual.title": "‪Visueel‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Invoer‬",
    "JOIST/preferences.tabs.localization.title": "‪Vertaling‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio mogelijkheden‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Speel geluidseffecten af als je bezig bent‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regio en cultuur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Kies de weergave van mensen, plaatsen of voorwerpen in de sim. De beelden zijn niet bedoeld om de complete diversiteit van een regio of cultuur weer te geven.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Talen‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Verander de taal om een op het scherm weergegeven tekst te vertalen. Additionele beschrijvingen, indien aanwezig, blijven in het Engels.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We voegen mogelijkheden toe om ze inclusiever te maken. Sommige van deze mogelijkheden ondersteunen toegankelijkheid voor leerlingen met diverse behoeften en binnen diverse omgevingen. Onderzoek dit menu om de standaard weergave instellingen te bekijken of te wijzigen.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kijk in Toegang en inclusie op de simulatie filter pagina om andere simulaties te vinden die inclusieve mogelijkheden hebben en filter op de inclusieve mogelijkheid.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactieve highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Voeg visuele highlights voor de muis toe en klik terwijl je bezig bent.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Verbeterde geluiden‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Speel een additioneel geluid af dat sommige leerlingen kan helpen.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Uitspreken (alleen in het Engels)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Spreek en highlight de inhoud terwijl je bezig bent.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (bescheiden)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latijns Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanië‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Willekeurig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Verenigde staten van Amerika‬",
    "JOIST/projectorMode": "‪Projectie mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Verhoog het kleurencontrast voor betere zichtbaarheid in klaslokalen.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Ga naar volgend voorwerp of groep‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Ga naar vorig voorwerp of groep‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kies een voorwerp in een groep‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Druk op knoppen‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Verlaat dialoog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Zet waarden in het toetsenbord‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Verwissel checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Eenvoudige acties‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Verander keuze‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪optie‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opties‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Kies een lijst zonder te veranderen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pop up lijst van {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Beweeg door {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Kies nieuw {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Schuifregelaars‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Verander‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪schuifregelaar‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Zet op het maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Zet op het minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Pas waarde aan‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Pas in kleinere stappen aan‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Pas in grotere stappen aan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in kleinere stappen‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in grotere stappen‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Spring naar {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Spring naar {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Verplaats versleepbare items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Verplaats‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Verplaats langzamer‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪of‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauze of speel actie‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset alles‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spatie‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Snel‬",
    "SCENERY_PHET/speed.normal": "‪Normaal‬",
    "SCENERY_PHET/speed.slow": "‪Traag‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "nn": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafar‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Introduksjon‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Målingar‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Leikeplass‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisk‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensiell‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termisk‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totalt‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tid‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posisjon‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energi‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posisjon (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energi (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tid (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energi‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Høgd = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Fart = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Start på ny‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Fart‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 meter‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Høgd = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Bane‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referansehøgd‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rutenett‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Fest til bane‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Sektordiagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Fart‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friksjon‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitasjon‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Månen‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Jorda‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Liten‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mykje‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ingen‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masse‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Liten‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Eigendefinert‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energi i skateparken‬",
    "JOIST/privacyPolicy": "‪Personvernerklæring‬",
    "JOIST/translation.credits.link": "‪Omsetjarar‬",
    "JOIST/thirdParty.credits.link": "‪Tredjepartskrediteringar‬",
    "JOIST/donateToPhet": "‪Donér til Phet‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ein eller flere feil i spørsmålet‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen vil starte med standardverdier for <br>parameterne i spørsmålet.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Nettstaden til PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Meld frå om eit problem…‬",
    "JOIST/menuItem.getUpdate": "‪Hent oppdateringar…‬",
    "JOIST/menuItem.screenshot": "‪Skjermbilete‬",
    "JOIST/menuItem.fullscreen": "‪Fullskjerm‬",
    "JOIST/menuItem.about": "‪Om…‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferanser‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versjon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Snarvegar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪for å starte‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Leiter etter oppdateringar…‬",
    "JOIST/updates.upToDate": "‪Simuleringa er oppdatert‬",
    "JOIST/updates.outOfDate": "‪Ny versjon tilgjengeleg‬",
    "JOIST/updates.newVersionAvailable": "‪Det finst ein ny versjon: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din versjon: {0}‬",
    "JOIST/updates.getUpdate": "‪Hent oppdatering…‬",
    "JOIST/updates.noThanks": "‪Nei takk‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Sjå etter oppdateringar.‬",
    "JOIST/credits.title": "‪Krediteringar‬",
    "JOIST/credits.leadDesign": "‪Sjefsdesignar: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programvareutvikling: {0}‬",
    "JOIST/credits.team": "‪Gruppe: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsytarar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetssikring: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikk: {0}‬",
    "JOIST/credits.soundDesign": "‪Lyddesign: {0}‬",
    "JOIST/credits.thanks": "‪Takk til‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Visuelt‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Inndata‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spel lydar og lydeffektar medan du bruker simuleringa.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi legg til funksjonar i simuleringane våre for å gjere dei meir inkluderande. Nokre av desse funksjonane støttar tilgjenge for lærande med ulike behov og i ulike situasjonar. Utforsk denne menyen for å sjå gjennom eller endre standardinnstillingane for presentasjonen.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪For å finne andre simuleringar med inkluderande funksjonar, sjå etter Tilgang og inkludering på sida med simuleringsfilter, og filtrer etter inkluderande funksjonar.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktive framhevingar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Legg til visuelle framhevingar for musepeikar og berøring når du bruker simuleringa.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Lyder‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra Sounds‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spel av ekstra lyd som kan være nyttig.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Les opp og framhev innhald når du bruker simuleringa.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projektormodus‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Auk fargekontrasten for betre synlegheit i klasserommet.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytt til neste oppgåve eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytt til førre oppgåve eller gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytt mellom tema i ei gruppe‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Trykk på knappen‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Lukk dialogboksen‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Veksle mellom sjekkboksar‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Handlingar‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪choices‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Show {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Change {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Glidebrytarar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Juster‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Juster glidebrytar‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Juster i mindre trinn‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Juster i større trinn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Heim‬",
    "SCENERY_PHET/key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/key.space": "‪Mellomrom‬",
    "SCENERY_PHET/key.tab": "‪Tabulator‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rask‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Sakte‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪for <b> å ta</b> eller <b>løse ut</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ny": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graphs‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Chiyambi‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Yesani‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Bwalo lamasewera‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Kutentha‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Zonse‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Nthawi‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Position‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energy Graph‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Position (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energy (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Nthawi (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Mphamvu‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Kutalika = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Liwiro = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Yambitsaninso Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Liwiro‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Kutalika = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Njira‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Utali wolozera‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gridi‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪kumatira ku njira‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Liwiro‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friction‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Mphamvu yokoka‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Earth‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kang'ono‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Zambiri‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Palibe‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Mass‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ching'ono‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Chikulu‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Custom‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energy Skate Park‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Chilolezo chakumasulira‬",
    "JOIST/thirdParty.credits.link": "‪Gulu lina lachilolezo‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ma Parameter ofunsira Osalondola‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Chimodzi kapena zingapo zafunsozi zili ndi<br>zosavomerezeka:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Chifanifani chidzayamba ndi makonda a<br>mafunso awo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webusayiti…‬",
    "JOIST/menuItem.reportAProblem": "‪Nenani Vuto...‬",
    "JOIST/menuItem.getUpdate": "‪Onani zinthu zamakono...‬",
    "JOIST/menuItem.screenshot": "‪Chithunzi cha pa sikilini‬",
    "JOIST/menuItem.fullscreen": "‪Kudzaza sikirini yonse‬",
    "JOIST/menuItem.about": "‪Za...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Zokonda‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Njira zazifupi za Kiyibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuti muyambe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kuyang'ana zinthu zamakono...‬",
    "JOIST/updates.upToDate": "‪Chifanifani ichi ndi chamakono.‬",
    "JOIST/updates.outOfDate": "‪Version yatsopano ilipo‬",
    "JOIST/updates.newVersionAvailable": "‪Pali mtundu watsopano womwe ulipo: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪version wanu wamakono ndi: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pezani zinthu zamakono...‬",
    "JOIST/updates.noThanks": "‪Ayi zikomo‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Sitinathe kuwona zosintha zamakono.‬",
    "JOIST/credits.title": "‪Chilolezo‬",
    "JOIST/credits.leadDesign": "‪Dizaini yotsogolera: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Kupanga Software: {0}‬",
    "JOIST/credits.team": "‪Gulu: {0}‬",
    "JOIST/credits.contributors": "‪Wothandizira: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Chitsimikizo chadongosolo: {0}‬",
    "JOIST/credits.graphicArts": "‪Zojambulajambula: {0}‬",
    "JOIST/credits.soundDesign": "‪Kupanga dizaini liwu: {0}‬",
    "JOIST/credits.thanks": "‪Zikomo‬",
    "JOIST/preferences.tabs.overview.title": "‪Mwachidule‬",
    "JOIST/preferences.tabs.simulation.title": "‪Kuyerekezera‬",
    "JOIST/preferences.tabs.visual.title": "‪Zowoneka‬",
    "JOIST/preferences.tabs.audio.title": "‪Zomvera‬",
    "JOIST/preferences.tabs.input.title": "‪Zolowa‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Zinthu Zomvera‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Sewerani ma sonification ndi zomveka mukamalumikizana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tikuwonjezera zina paziyerekezo zathu kuti zikhale zophatikiza kwambiri. Zina mwazinthuzi zimathandizira kupezeka kwa ophunzira omwe ali ndi zosowa zosiyanasiyana komanso m'malo osiyanasiyana. Onani ma tab omwe ali patsambali kuti muwunikenso kapena kusintha zokonda zowonetsera.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kuti mupeze ziyerekezo zina zokhala ndi zophatikizika, yang'anani Kufikira ndi Kuphatikizika pa tsamba lofananira la filter ndikusefera ndi mawonekedwe ophatikiza.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Zowonetsa Zokambirana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Onjezani fundo zazikulu zowoneka za mouse ndipo dinani pamene muchitira limodzi‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Liwu‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Maliwu wowonjezera‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sewerani mawu owonjezera omwe angakhale othandiza kwa ophunzira ena.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kulankhula (Chingerezi Chokha)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Mawu ndi kuwunikira zomwe zili mukamalumikizana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Purojekitala Mode‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Onjezani kusiyanitsa kwamitundu kuti muwonekere bwino m'makalasi.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Pitani ku chinthu china kapena gulu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Pitani ku chinthu chotsatirakapena gulu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Sunthani pakati pa zinthu pagulu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Dinani Mabatani‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Tulukani pazokambirana‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sinthani mabokosi owonera‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Zochita zofunikira‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Tsegulani mndandanda‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Chosankha‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Zosankha‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Tsekani mndandanda popanda kusintha‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Tulutsani mndandanda wa {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Pitani ku {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Sankhani {{thingSingular}} yatsopano‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Zolamulira Chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sinthani‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Zochuluka‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Zochepa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Lumphani mpaka pamlingo waukulu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Lumphani mpaka pamlingo ochepera‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Sinthani chosunthira‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Sinthani mumasitepe ang'onoang'ono‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Sinthani mumasitepe akuluakulu‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} m'masitepi ang'onoang'ono‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} m'masitepi okulirapo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Lumphani ku {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Lumphani ku {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapena‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Yambitsanso‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Nyumba‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mpata‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Mofulumira‬",
    "SCENERY_PHET/speed.normal": "‪Mlingo wovomerezeka‬",
    "SCENERY_PHET/speed.slow": "‪Pang'onopang'ono‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku <b>Kugwira</b> kapena <b>Kutaya</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "om": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Giraafota‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Seensa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Safara‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Hundee-taphaa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Sochii‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Kuufamaa‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ho'aa‬",
    "ENERGY_SKATE_PARK/energies.total": "‪waliigalaa‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Yeroo‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Bakka‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Giraafii Anniisaa‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Bakka(m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Anniisaa(J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Yeroo(s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Anniisaa‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Hojjaa={{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Safissa ={{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sigigaachistu Irradeebisii Kaasi‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪safissa‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Hojjaa=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪daadii‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Birqaba Dheerinaa‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Qoqoodduu‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Faanati  Qabate‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gabatee Paayi‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Safissa‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Rigata‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Guula Harkisa dachee‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Adeessa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Lafa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Juupiterii‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Haphii xixiqqoo‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Baay'ee‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Homaa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Hanga‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Xiqqoo‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Guddaa‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Aadaa‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Anniisaa Caayaa Sigigaachistuu‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Beekamtii Hiikkaa‬",
    "JOIST/thirdParty.credits.link": "‪Beekamtii qaama sadaffaa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ulaagaaleewwan gaaffii sirrii hin taane‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ulaagaaleewwan gaaffii kana keessaa tokko ykn isaa ol ta'an<br>gatiiwwan sirrii hin taane qabu:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Siimuleeshinii gatiiwwan durtii<br>ulaagaaleewwan gaaffii sanaan ni jalqaba.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Marsariitii PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Rakkoo jiru gabaasi...‬",
    "JOIST/menuItem.getUpdate": "‪Fooyya’insa jiru argachuuf ilaali...‬",
    "JOIST/menuItem.screenshot": "‪Argii garagalchi‬",
    "JOIST/menuItem.fullscreen": "‪Argii Guutuu‬",
    "JOIST/menuItem.about": "‪Waa’ee...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Filannoowwan‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Qaxxamuraalee Gabatee Cuqoo‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪jalqabuuf‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Fooyya’insa jiru argachuuf ilaalaa jira...‬",
    "JOIST/updates.upToDate": "‪Simuleeshiniin kun harawaadha.‬",
    "JOIST/updates.outOfDate": "‪Maxxansi haaraan ni argama‬",
    "JOIST/updates.newVersionAvailable": "‪Maxxansa haaraan tokko jira: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Maxxansi kee ammaa kan ta'e:{0}.‬",
    "JOIST/updates.getUpdate": "‪Fooyya’insa Argadhu...‬",
    "JOIST/updates.noThanks": "‪Lakkii Galatoomaa‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Fooyya'iinsa ilaaluu hin dandeenye.‬",
    "JOIST/credits.title": "‪Beekamtii‬",
    "JOIST/credits.leadDesign": "‪Bocca Dursaa: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Misooma Mosajjii: {0}‬",
    "JOIST/credits.team": "‪Garee: {0}‬",
    "JOIST/credits.contributors": "‪Gumaachitoota: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Wabii Qulqullinaa: {0}‬",
    "JOIST/credits.graphicArts": "‪Aartii Giraafiksii: {0}‬",
    "JOIST/credits.soundDesign": "‪Wixinee Sagalee: {0}‬",
    "JOIST/credits.thanks": "‪Galatoomi‬",
    "JOIST/preferences.tabs.overview.title": "‪Haala Waliigalaa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simuleeshinii‬",
    "JOIST/preferences.tabs.visual.title": "‪Argaa‬",
    "JOIST/preferences.tabs.audio.title": "‪Sagalee‬",
    "JOIST/preferences.tabs.input.title": "‪Galtee‬",
    "JOIST/preferences.tabs.localization.title": "‪naannootti jijjiiruu‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Amaloota Sagalee‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Yeroo wal qunamtu sagalee uumtuu fi galtee sagalee waliin taphachiisi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Naannoo fi Aadaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Fakkii namoota, iddoowwan, ykn wantoota sim keessa jiran filadhu. Fakkiiwwan garaagarummaa naannoo ykn aadaa tokkoo guutuu bakka bu’uuf kan yaadaman miti.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Afaanota‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Barruu iskiriinii irratti argamu hiikuuf afaan jijjiiri. Ibsi dabalataa, yeroo argamu, Afaan Ingiliffaatiin hafa.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simuleeshinoota  keenya irratti amaloota dabalaa jirra, akka isaan caalaatti hammataman taasisaa jirra. Amaloonni kun tokko tokko barattoota fedhii adda addaa qabaniifi naannoo adda addaa keessatti dhaqqabummaa ni deeggaru. Sajoo dhiheessi durtii ilaaluuf‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Simuleeshinii biroo amaloota hammataa qaban argachuuf, fuula filataa simuleeshinii irratti argachuu fi hammatamuu barbaadi fi amala hammataatiin calaqqisi.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Ijoo dubbii Wal-qunnamtii‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Hantuutee fi wantoota  ijoo mul’atan  dababalii yeroo walqunnamtu itti tuqqii.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sagaleewwan‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sagaleewwan Dabalataa‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Sagalee dabalataa barattoota tokko tokkoof gargaaruu danda’u taphachiisi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Sagaleessa (Afaan Ingiliffaa Qofa) .‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Yeroo walqunnamtan qabiyyee sagalee dhageessisaa fi calaqqisiisi.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrikaa (Ammayyaa)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Eeshiyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Laatiin Ameerikaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oshiniyaa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Akka carraa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Yunaayitid Isteetis Ameerikaa‬",
    "JOIST/projectorMode": "‪Haala Pirojektaraa‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Daree keessatti mul’achuu fooyya’aa ta’eef walfaallaa halluu guddisuu.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gara wanta ykn garee itti aanutti ce'i‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gara wanta ykn garee duraatti ce'i‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Wantoota garee keessa jiran gidduutti sochoosi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Qabdoota  dhiibaa‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Qaaqa tokko keessaa ba'i‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Gatii qindeessi  cuqoo lakkafsaa kessaatti‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sanduuqawwan filannoo jijjiiri‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Tarkaanfiiwwan Bu’uuraa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪baafata olbahuu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪filannoo‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪filannoowwan‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Osoo hin jijjiirin tarree cufi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Tarree ol bahuu kan {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Keessaa socho'aa {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Haaraa filadhu {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪To'annoo Islaayidaraa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sirreessi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪islaayidarii‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪ol’aanaa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪xiqqaa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Gara ol'aanaatti utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Gara xiqqaatti utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Islaayidara sirreessi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Tarkaanfiiwwan xixiqqoodhaan sirreessaa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Tarkaanfiiwwan gurguddoon sirreessaa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} tarkaanfii xixiqqoodhaan‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} tarkaanfiiwwan gurguddoon‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Gara {{minimum}} utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Gara {{maximum}} utaali‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Wantoota Harkifamuu Danda'an Sochoosi‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Sochoosi‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Suuta sochoosi‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ykn‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Tarkaanfii dhaabi ykn taphachisii‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hundaa Irra Deebi'ii Saagi‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Jijjiirraa‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Filannoo‬",
    "SCENERY_PHET/key.alt": "‪Jijjiirtuu (Alt)‬",
    "SCENERY_PHET/key.return": "‪Deebisuu‬",
    "SCENERY_PHET/key.enter": "‪Seeni‬",
    "SCENERY_PHET/key.capsLock": "‪Furtuu Qubguddaa‬",
    "SCENERY_PHET/key.esc": "‪Darbi‬",
    "SCENERY_PHET/key.end": "‪Xummura‬",
    "SCENERY_PHET/key.backspace": "‪Duubxooftu‬",
    "SCENERY_PHET/key.delete": "‪Haquu‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ka'umsa‬",
    "SCENERY_PHET/key.pageDown": "‪Fuulgadee‬",
    "SCENERY_PHET/key.pageUp": "‪Fuulolee‬",
    "SCENERY_PHET/key.space": "‪Iddoo‬",
    "SCENERY_PHET/key.tab": "‪Caancala‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Ariifataa‬",
    "SCENERY_PHET/speed.normal": "‪Idilee‬",
    "SCENERY_PHET/speed.slow": "‪Suuta‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪gara <b>Qabi</b> ykn <b>Gadhiisi</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "pl": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Wykresy‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Jednostki przyspieszenia‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Wybierz jednostki wyświetlane w module kontroli grawitacji.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Wstęp‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Pomiary‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Plac zabaw‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Połącz punkty końcowe toru‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪opcję‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪opcje‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Anuluj‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Sterowanie kursorem wykresu‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Chwyć lub puść‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Przesuń lub skocz chwyconym skaterem‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Z dowolnego miejsca na ekranie‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Sterowanie stoperem i taśmą mierniczą‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Sterowanie torem‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetyczna‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencjalna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termiczna‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Całkowita‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Czas‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Położenie‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Wykres energii‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Położenie (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Czas (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Wysokość = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Szybkość = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Przywróć skejta‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Szybkość‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪aby <b>wybrać połączenie</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Skocz do skatera‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Zrestartuj skatera‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Przywróć do przybornika‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Usuń z przybornika‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Wstrzymaj lub odtwórz‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Przeglądaj dane‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Poruszaj się wzdłuż toru‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Skocz do początku toru‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Skocz do końca toru‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Odłącz od toru‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Przerwij tor w punkcie kontrolnym‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Usuń punkt kontrolny‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Dołącz do najbliższego początku toru‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Wysokość = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ślad‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Linia odniesienia‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Pokaż siatkę‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Trzymaj się toru‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Wykres kołowy‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Szybkość‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Tarcie‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Ciążenie‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Księżyc‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ziemia‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jowisz‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪słabe‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪duże‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪brak‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪małe‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪duże‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪wybrane‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia w skateparku‬",
    "JOIST/privacyPolicy": "‪Polityka prywatności‬",
    "JOIST/translation.credits.link": "‪Tłumacze‬",
    "JOIST/thirdParty.credits.link": "‪Firmy zewnętrzne‬",
    "JOIST/donateToPhet": "‪Wesprzyj PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Błędne parametry query‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Co najmniej jeden z tych parametrów query ma<br>nieprawidłowe wartości:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Symulacja rozpocznie się z wartościami domyślnymi<br>tych parametrów query.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Witryna PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Zgłoś problem...‬",
    "JOIST/menuItem.getUpdate": "‪Sprawdź aktualizacje…‬",
    "JOIST/menuItem.screenshot": "‪Zrzut ekranu‬",
    "JOIST/menuItem.fullscreen": "‪Pełny ekran‬",
    "JOIST/menuItem.about": "‪O aplikacji...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencje‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪wersja {0}‬",
    "JOIST/license.title": "‪Licencja‬",
    "JOIST/keyboardShortcuts.title": "‪Skróty klawiaturowe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪aby rozpocząć‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Sprawdzanie aktualizacji…‬",
    "JOIST/updates.upToDate": "‪Ta symulacja jest aktualna.‬",
    "JOIST/updates.outOfDate": "‪Nowa wersja dostępna‬",
    "JOIST/updates.newVersionAvailable": "‪Dostępna jest nowa wersja: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Twoja aktualna wersja to: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pobierz aktualizację...‬",
    "JOIST/updates.noThanks": "‪Nie, dziękuję‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nie można sprawdzić aktualizacji.‬",
    "JOIST/credits.title": "‪Zespół autorski‬",
    "JOIST/credits.leadDesign": "‪Główny projektant: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Rozwój oprogramowania: {0}‬",
    "JOIST/credits.team": "‪Zespół: {0}‬",
    "JOIST/credits.contributors": "‪Współtwórcy: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola jakości: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Projektowanie dźwięku: {0}‬",
    "JOIST/credits.thanks": "‪Podziękowania‬",
    "JOIST/preferences.tabs.overview.title": "‪Przegląd‬",
    "JOIST/preferences.tabs.simulation.title": "‪Symulacja‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizualne‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Wejście‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacja‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcje audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Odtwarzaj sonifikacje i efekty dźwiękowe podczas interakcji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region i kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Wybierz sposób przedstawiania ludzi, miejsc lub obiektów w symulacji. Obrazy nie mają na celu przedstawiania całej różnorodności regionu lub kultury.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Języki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmień język, aby przetłumaczyć tekst na ekranie. Dodatkowe opisy, jeśli są obecne, pozostają w języku angielskim.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Dodajemy funkcjonalności do naszych symulacji, aby uczynić je bardziej inkluzywnymi. Niektóre z tych funkcji wspierają dostępność dla uczniów o zróżnicowanych potrzebach i w różnych środowiskach. Skorzystaj z tego menu, aby przejrzeć lub zmienić domyślne ustawienia wyświetlania.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Aby znaleźć inne symulacje z funkcjami ułatwień dostępu, poszukaj opcji Dostęp i integracja na stronie filtrowania symulacji i filtruj według funkcji ułatwień dostępu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktywne wyróżnienia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj wizualne wyróżnienia dla myszy i dotyku podczas interakcji.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatkowe dźwięki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Odtwórz dodatkowy dźwięk, który może być pomocny dla niektórych uczniów.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Udźwiękowienie (tylko w angielskim)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dźwięki i wyróżnienie treści podczas interakcji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afryka‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afryka (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azja‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Ameryka Łacińska‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Losowo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Stany Zjednoczone Ameryki‬",
    "JOIST/projectorMode": "‪Tryb projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zwiększ kontrast kolorów dla lepszej widoczności w salach lekcyjnych.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Przejdź do następnej pozycji lub grupy‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Przejdź do poprzedniej pozycji lub grupy‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Przechodź między pozycjami w grupie‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Naciśnij przycisk‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Wyjdź z okna dialogowego‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ustaw wartości za pomocą klawiatury‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Przełącz pola wyboru‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Podstawowe działania‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Otwórz menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opcję‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opcje‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Zamknij listę bez zmiany‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pokaż {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Przejdź przez {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Zmień {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sterowanie suwakiem‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ustaw‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪suwak‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skocz do maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skocz do minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Przesuń suwak‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Przesuń w mniejszych krokach‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Przesuń w większych krokach‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mniejszymi krokami‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} większymi krokami‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skocz do: {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skocz do: {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Przesuwanie elementów przeciągalnych‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Przesuń‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Przesuń wolniej‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪lub‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauza lub odtwarzanie akcji‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetuj wszystko‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opcja‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Wróć‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Spacja‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Szybko‬",
    "SCENERY_PHET/speed.normal": "‪Normalnie‬",
    "SCENERY_PHET/speed.slow": "‪Wolno‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪aby <b>chwycić</b> lub <b>uwolnić</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ps": {
    "ENERGY_SKATE_PARK/screens.graphs": "‫ګرافونه‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‫د تعجیل واحدونه‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‫سریزه‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‫اندازه کول‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‫لوبغالی‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‫حرکي‬",
    "ENERGY_SKATE_PARK/energies.potential": "‫ذخیروي‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‫حرارتي‬",
    "ENERGY_SKATE_PARK/energies.total": "‫مجموعه‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‫وخت‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‫موقعیت‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‫د انرژي ګراف‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‫موقعیت (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‫انرژي (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‫وخت (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‫انرژي‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‫لوړوالی = {{value}} متر‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‫چټکتیا = {{value}} متر پر ثانیه‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‫سکیټر بیا پیل کړئ‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‫چټکتیا‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‫لوړوالی = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‫لاره‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‫د مرجع څخه لوړوالی‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‫جدول‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‫په مسیر پورې نښلیدل‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‫پای چارټ‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‫چټکتیا‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‫اصطکاک‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‫جاذبه‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‫سپوږمۍ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‫ځمکه‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‫مشتري‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‫ډیره کوچنۍ‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‫زیات‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‫صفر‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‫کتله‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‫کوچنۍ‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‫لوی‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‫اختیاري‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‫د انرژۍ سکیټ پارک‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‫د ژباړې امتیازونه‬",
    "JOIST/thirdParty.credits.link": "‫درېیم ګډون کوونکې امتیازونه‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‫د غوښتنې ناسم پارامترونه‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‫د غوښتنې له دغو پارامترونو څخه یو یا څو یی ناسمې اندازې لري:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‫د غوښتنې د دغو پارامترونو لپاره به سېمولېشن د مخکنیو اندازو سره شروع کیږي.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‫د PhET ویب پاڼه...‬",
    "JOIST/menuItem.reportAProblem": "‫د یوې ستونزې راپور ورکول...‬",
    "JOIST/menuItem.getUpdate": "‫د نویو معلوماتو لټون...‬",
    "JOIST/menuItem.screenshot": "‫Screenshot‬",
    "JOIST/menuItem.fullscreen": "‫ټوله صفحه‬",
    "JOIST/menuItem.about": "‫په اړه...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‫لومړیتوبونه‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‫بڼه {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‫د کیبورډ لنډیزونه‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‫د پیل کېدو په حال کې‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‫د نویو معلوماتو د لټون په حال کې...‬",
    "JOIST/updates.upToDate": "‫دغه سېمولېشن آپډیټ دی.‬",
    "JOIST/updates.outOfDate": "‫نوی بڼه شتون لري‬",
    "JOIST/updates.newVersionAvailable": "‫یو نوی بڼه شتون لري: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‫ستاسو موجوده بڼه: {0}‬",
    "JOIST/updates.getUpdate": "‫نوي معلومات تر لاسه کړئ...‬",
    "JOIST/updates.noThanks": "‫نه، مننه‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‫د نویو معلوماتو پلټنه نشئ کولی.‬",
    "JOIST/credits.title": "‫امتیازونه‬",
    "JOIST/credits.leadDesign": "‫مشر ډيزاینر : {0}‬",
    "JOIST/credits.softwareDevelopment": "‫د سافټ ویرونو پراختیا: {0}‬",
    "JOIST/credits.team": "‫ټیم: {0}‬",
    "JOIST/credits.contributors": "‫مرسته کوونکي: {0}‬",
    "JOIST/credits.qualityAssurance": "‫تضمین کیفیت: {0}‬",
    "JOIST/credits.graphicArts": "‫ګرافیکي هنرونه: {0}‬",
    "JOIST/credits.soundDesign": "‫غږیزه طرحه : {0}‬",
    "JOIST/credits.thanks": "‫مننه‬",
    "JOIST/preferences.tabs.overview.title": "‫عمومي کتنه‬",
    "JOIST/preferences.tabs.simulation.title": "‫سېمولېشن‬",
    "JOIST/preferences.tabs.visual.title": "‫انځوریز‬",
    "JOIST/preferences.tabs.audio.title": "‫آواز‬",
    "JOIST/preferences.tabs.input.title": "‫داخلیدل‬",
    "JOIST/preferences.tabs.localization.title": "‫محلي کول‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‫غږیزې ځانګړتیاوې‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‫کله چې تاسو متقابل عمل وکړئ سونیفیکیشن او غږیز اثر چالان کړئ.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‫سیمه او کلتور‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‫په سېمولېشن کې د خلکو، ځای یا څیز انځور غوره کړئ. د انځورونو موخه دا نه ده چې د یوې سیمې یا کلتور ټول استازیتوب وکړي.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‫ژبې‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‫د صفحې پر مخ د متن د ترجمې لپاره، ژبه بدله کړئ. د اضافي توضیحاتو د موجودیت په صورت کې به هغه په انګلیسي ژبه پاتې شي.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‫د سېمولېشن د جامع کولو لپاره مونږ ځینې ځاننګړتیاوې اضافه کوو، له دې اضافه کولو څخه یې ځینې يې په مختلفو محیطونو او شرایطو کې د زده کوونکو مختلفې اړتیاوې  په ښه ډول پوره کوي. دغه مینیو وپلتئ او یا هم تنظیمات اولني حالت ته راوړئ.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‫د نورو سېمولېشنونو او د جامع ځانګړتیاوو ته د لاس رسې لپاره د سېمولېشن د فلټر په صفحه کې   Access and Inclusion وګورئ، او نتایج یې د جامعو ځانګړتیاوي په نظر کې نیولو سره  فلتر یا تصفیه کړئ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‫په زړه پورې لنډيزونه‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‫د موس لپاره د لیدنې وړ نښې اضافه کړئ او کار کولو په وخت کې یی استعمال کړئ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‫غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‫اضافي غږونه‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‫نور غږونه چې شاید د ځینو زده کوونکو لپاره ګټور وي چالان کړئ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‫غږیز (یواځې په انګلیسي)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‫کله چې تاسې کار کوئ، غږ وکړئ او په نښه یی کړئ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‫افریقا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‫اسیا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‫لاتینه امریکا‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‫اقیانوسیه‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‫تصادفي‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‫د امریکا متحده ایالاتونه‬",
    "JOIST/projectorMode": "‫د پروجکټور موډ (حالت)‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‫په ټولګیو کې د ښه لید لپاره د رنګ تفاوت زیات کړئ.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‫یو بلې ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‫مخکنۍ ډلې جنسونو ته ورتلل‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‫یو ډله جنسونو ته ورتلل‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‫بټن کیکاږئ‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‫د دیالوګ څخه وتل‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‫د کیلیو په صفحې کې د مقدارونو تنظیم‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‫چک باکس وتاکئ‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‫لومړنۍ کړنې‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‫د مینو خلاص کول‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‫ټاکنه‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‫ټاکنې‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‫4. د تغیراتو پرته لیست بند کړئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‫１.د {{thingPlural}} پاپ آپ لیست‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‫2. د {{thingPlural}} له لارې حرکت‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‫3. نوی {{thingSingular}} انتخاب کړئ‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‫د خوځونکې کنترول‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‫تنظیم کول‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‫خوځیدونکی‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‫اعظمي‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‫اصغري‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‫اعظمي ته ټو پ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‫اصغري ته ټو پ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‫خوځونکی تنظیم کړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‫په کوچنیو مرحلو کې يې تنظیم کړئ.‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‫په لویو مرحلو کې يې تنظیم کړئ.‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‫{{verb}} په کوچنیو مرحلو کې‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‫{{verb}} په لویو مرحلو کې‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‫{{minimum}} ته ټوپ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‫{{maximum}} ته ټوپ وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‫راکښل کېدونکی توکي وخوځوئ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‫حرکت وکړئ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‫ورو حرکت وکړئ‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‫یا‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‫د خپرېدو او ودرولو عملیه‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‫ټول اولني خالت ته راولئ‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‫-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‫Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‫A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‫C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‫K‬",
    "SCENERY_PHET/key.l": "‫L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‫R‬",
    "SCENERY_PHET/key.s": "‫S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‫W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‫1‬",
    "SCENERY_PHET/key.two": "‫2‬",
    "SCENERY_PHET/key.three": "‫3‬",
    "SCENERY_PHET/key.option": "‫ټاکنه‬",
    "SCENERY_PHET/key.alt": "‫Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‫Enter‬",
    "SCENERY_PHET/key.capsLock": "‫Caps Lock‬",
    "SCENERY_PHET/key.esc": "‫Esc‬",
    "SCENERY_PHET/key.end": "‫End‬",
    "SCENERY_PHET/key.backspace": "‫Backspace‬",
    "SCENERY_PHET/key.delete": "‫Delete‬",
    "SCENERY_PHET/key.fn": "‫Fn‬",
    "SCENERY_PHET/key.home": "‫Home‬",
    "SCENERY_PHET/key.pageDown": "‫Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‫Pg Up‬",
    "SCENERY_PHET/key.space": "‫Space‬",
    "SCENERY_PHET/key.tab": "‫Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‫چټک حرکت‬",
    "SCENERY_PHET/speed.normal": "‫عادي حرکت‬",
    "SCENERY_PHET/speed.slow": "‫ورو حرکت‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "pt_BR": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Gráficos‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unidades de Aceleração‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Selecionar as unidades exibidas no Controle de Gravidade.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Medições‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Parque‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Conectar Extremos da Pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪opção‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪opções‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancelar‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Controles do Cursor Gráfico‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Agarrar ou soltar‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Mover ou Saltar Skatista Agarrado‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪De Qualquer Lugar da Tela‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Controles de Cronômetro e Trena‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Controles da Pista‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tempo‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posição‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Gráfico de Energia‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posição (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tempo (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altura = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Velocidade = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Repor Atleta‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪para <b>Escolher Conexão</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Saltar até skatista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Reiniciar skatista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Retornar à caixa de ferramentas‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remover da caixa de ferramentas‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pausar ou iniciar‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Analise os dados‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Mover na pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Saltar para o início da pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Saltar para o fim da pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Soltar da pista‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cortar a pista no ponto de controle‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Deletar ponto de controle‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Conectar ao início da pista mais próximo.‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trilha‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Altura Referencial‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grade‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Manter na pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfico de setores‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Atrito‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravidade‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lua‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Pequena‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nenhum‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequeno‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Largo‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizado‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia na Pista de Skate‬",
    "JOIST/privacyPolicy": "‪Política de Privacidade‬",
    "JOIST/translation.credits.link": "‪Tradutores‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de Terceiros‬",
    "JOIST/donateToPhet": "‪Doe para o PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta Inválidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros de consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação iniciará com valores padrão para esses<br>parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Portal PhET…‬",
    "JOIST/menuItem.reportAProblem": "‪Informar problema...‬",
    "JOIST/menuItem.getUpdate": "‪Conferir atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de tela‬",
    "JOIST/menuItem.fullscreen": "‪Tela Cheia‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪Licença‬",
    "JOIST/keyboardShortcuts.title": "‪Teclas de Atalho‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para iniciar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Procurando atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Há uma nova versão disponível: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Atualizar...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Não foi possível verificar atualizações.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Líder do Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipe: {0}‬",
    "JOIST/credits.contributors": "‪Colaboradores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Garantia de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Artes Gráficas: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de Som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimentos‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão Geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de Áudio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Habilitar efeitos sonoros enquanto você interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na Sim. As imagens não pretendem retratar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Alterar idioma para traduzir o texto na tela. Descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos adicionando recursos às nossas simulações para torná-las mais inclusivas. Alguns deles oferecem acessibilidade para estudantes com diversas necessidades e em diversos ambientes. Explore as guias neste menu para revisar ou alterar as configurações.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Procure outras simulações com acessibilidade! Na página das simulações no Portal do PhET, olhe em Acessibilidade & Inclusão e filtre por Recursos Inclusivos.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicione destaques visuais para mouse e toque conforme você interage.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extras‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Tocar sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (apenas em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque ao conteúdo enquanto você interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪EUA‬",
    "JOIST/projectorMode": "‪Modo Projetor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste de cores para melhor visibilidade em sala de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o próximo item ou grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para item ou grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens de um grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressionar botões‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Abrir menu pop‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opção‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opções‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Fechar lista sem alterar‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Lista suspensa de {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Mover entre as {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Escolher nova {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controle Deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Pular para o máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Pular para o mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar controle deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuste em etapas menores‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuste em etapas maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} aos poucos‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} bastante‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Pular para o {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Pular para o {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover itens arrastáveis‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover devagar‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa ou continua‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Voltar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Descer página‬",
    "SCENERY_PHET/key.pageUp": "‪Subir página‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Pegar</b> ou <b>Soltar</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "pt": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Gráficos‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Unidades de Aceleração‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Selecionar as unidades exibidas no Controle de Gravidade.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Introdução‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Medida‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Parque de diversões‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Conectar Extremos da Pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪opção‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪opções‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancelar‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Controles do Cursor Gráfico‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Agarrar ou soltar‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Mover ou Saltar Skatista Agarrado‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪De Qualquer Lugar da Tela‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Controles de Cronômetro e Trena‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Controles da Pista‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinética‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Térmica‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tempo‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Posição‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Gráfico da Energia‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Posição (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tempo (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Altura = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Velocidade = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reiniciar Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪para <b>Escolher Conexão</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Saltar até skatista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Reiniciar skatista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Retornar à caixa de ferramentas‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remover da caixa de ferramentas‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pausar ou iniciar‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Analise os dados‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Mover na pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Saltar para o início da pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Saltar para o fim da pista‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Soltar da pista‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cortar a pista no ponto de controle‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Deletar ponto de controle‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Conectar ao início da pista mais próximo.‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Altura = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trajetória‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referência da Altura‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grelha‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Ajustar à Pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Gráfico Circular‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Velocidade‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Atrito‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravidade‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lua‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Terra‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Pequena‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Muita‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nenhuma‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Pequena‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Grande‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Personalizada‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia do Parque de Skate‬",
    "JOIST/privacyPolicy": "‪Política de Privacidade‬",
    "JOIST/translation.credits.link": "‪Créditos da tradução‬",
    "JOIST/thirdParty.credits.link": "‪Créditos de terceiros‬",
    "JOIST/donateToPhet": "‪Faça um donativo para o PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parâmetros de Consulta não Válidos‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Um ou mais parâmetros da consulta têm<br>valores inválidos:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪A simulação começará com valores padrão<br>para estes parâmetros de consulta.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Website PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Reportar um problema...‬",
    "JOIST/menuItem.getUpdate": "‪Procurar atualizações...‬",
    "JOIST/menuItem.screenshot": "‪Captura de ecrã‬",
    "JOIST/menuItem.fullscreen": "‪Ecrã inteiro‬",
    "JOIST/menuItem.about": "‪Sobre...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferências‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versão {0}‬",
    "JOIST/license.title": "‪Licença‬",
    "JOIST/keyboardShortcuts.title": "‪Atalhos do teclado‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪para começar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪A procurar atualizações...‬",
    "JOIST/updates.upToDate": "‪Esta simulação está atualizada.‬",
    "JOIST/updates.outOfDate": "‪Nova versão disponível‬",
    "JOIST/updates.newVersionAvailable": "‪Está disponível uma nova versão: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪A sua versão atual é: {0}.‬",
    "JOIST/updates.getUpdate": "‪Obter atualização...‬",
    "JOIST/updates.noThanks": "‪Não, obrigado‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Não é possível procurar atualizações.‬",
    "JOIST/credits.title": "‪Créditos‬",
    "JOIST/credits.leadDesign": "‪Direção de Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Desenvolvimento de Software: {0}‬",
    "JOIST/credits.team": "‪Equipa: {0}‬",
    "JOIST/credits.contributors": "‪Contribuidores: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Controlo de Qualidade: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafismo: {0}‬",
    "JOIST/credits.soundDesign": "‪Design de som: {0}‬",
    "JOIST/credits.thanks": "‪Agradecimento‬",
    "JOIST/preferences.tabs.overview.title": "‪Visão geral‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulação‬",
    "JOIST/preferences.tabs.visual.title": "‪Visual‬",
    "JOIST/preferences.tabs.audio.title": "‪Áudio‬",
    "JOIST/preferences.tabs.input.title": "‪Entrada‬",
    "JOIST/preferences.tabs.localization.title": "‪Localização‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Recursos de áudio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Reproduzir sonorizações e efeitos de som de acordo com a interação.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Região e Cultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selecione a representação de pessoas, lugares ou objetos na simulação. As imagens não pretendem representar toda a diversidade de uma região ou cultura.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Idiomas‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Altere o idioma para traduzir o texto no ecrã. As descrições adicionais, quando presentes, permanecem em inglês.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Estamos a adicionar recursos às nossas simulações para as tornar mais inclusivas. Alguns destes recursos são acessíveis a alunos com necessidades diversas e em ambientes diversos. Explore este menu para rever ou alterar as configurações padrão de apresenntação.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Para encontrar outras simulações com recursos inclusivos, procure por Acessível e Inclusão na página de filtros de simulação e filtre por recurso inclusivo.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Destaques Interativos‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Adicionar destaques visuais para o rato e toque de acordo com a sua interação.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sons‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sons Extra‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Reproduzir sons adicionais que podem ser úteis para alguns alunos.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voz (somente em inglês)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Dê voz e destaque o conteúdo enquanto interage.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪África‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪África (Modesta)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ásia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪América Latina‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceânia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatória‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Estados Unidos da América‬",
    "JOIST/projectorMode": "‪Modo de Projector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Aumente o contraste das cores para melhor visibilidade nas salas de aula.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mover para o item ou grupo seguinte‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mover para o item ou grupo anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Mover entre itens num grupo‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pressionar botões‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Sair do diálogo‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Definir valores no teclado‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Alternar caixas de seleção‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ações Básicas‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Alterar Opção‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opção‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opções‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Feche sem alterar‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Mostrar {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Mover através {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3.º Alterar {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controlos do Deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ajustar‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪deslizador‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Saltar para o máximo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Saltar para o mínimo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ajustar controle deslizante‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ajuste em etapas menores‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ajuste em etapas maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} em passos menores‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} em passos maiores‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ir para {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ir para {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mover Itens Arrastáveis‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mover‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mover lentamente‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ou‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausar ou reproduzir ação‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reiniciar Tudo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opção‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Voltar‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Iniciar‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Espaço‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rápido‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lento‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪para <b>Agarrar</b> ou <b>Largar</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ro": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafice‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪unități accelerație‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Introducere‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Măsurări‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Loc de joacă‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Cinetică‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potențială‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Căldură‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totală‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Timp‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Poziție‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Grafice Energie‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Poziție (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energie (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Timp (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energie‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Înălțimea = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Viteza = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Reia scena!‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Viteza‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Nivel de referință = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Puncte pe traiectorie‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nivel de referință‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Fundal grilă‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪În contact cu pista‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagramă circulară‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Viteza‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frecare‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitație‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Lună‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Pământ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Mică‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mare‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Zero‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masă‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Mică‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Mare‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Alege g‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia în skatepark‬",
    "JOIST/privacyPolicy": "‪Politica de confidențialitate‬",
    "JOIST/translation.credits.link": "‪Traducere‬",
    "JOIST/thirdParty.credits.link": "‪Terți‬",
    "JOIST/donateToPhet": "‪Fă o donație către PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametri de interogare greșiți‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Unul sau mai mulți parametri de interogare listați au <br> valori greșite:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simularea va începe cu valori implicite pentru <br> acei parametri de interogare.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Pagina web PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportează o problemă...‬",
    "JOIST/menuItem.getUpdate": "‪Caută actualizări...‬",
    "JOIST/menuItem.screenshot": "‪Captură de ecran‬",
    "JOIST/menuItem.fullscreen": "‪Afișare pe tot ecranul‬",
    "JOIST/menuItem.about": "‪Despre...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferințe‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versiunea {0}‬",
    "JOIST/license.title": "‪Licență‬",
    "JOIST/keyboardShortcuts.title": "‪Scurtături tastatură‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪pentru a începe‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Se caută actualizări...‬",
    "JOIST/updates.upToDate": "‪Această simulare este la zi.‬",
    "JOIST/updates.outOfDate": "‪Versiune nouă disponibilă‬",
    "JOIST/updates.newVersionAvailable": "‪Nouă versiune disponibilă: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versiunea curentă este: {0}‬",
    "JOIST/updates.getUpdate": "‪Descarcă actualizare...‬",
    "JOIST/updates.noThanks": "‪Nu, mulțumesc!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nu se pot căuta actualizări.‬",
    "JOIST/credits.title": "‪Credite‬",
    "JOIST/credits.leadDesign": "‪Design principal: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dezvoltare software: {0}‬",
    "JOIST/credits.team": "‪Echipa: {0}‬",
    "JOIST/credits.contributors": "‪Colaboratori: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Asigurarea calității: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafică: {0}‬",
    "JOIST/credits.soundDesign": "‪Sunet: {0}‬",
    "JOIST/credits.thanks": "‪Mulțumiri‬",
    "JOIST/preferences.tabs.overview.title": "‪Prezentare generală‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulare‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Intrare‬",
    "JOIST/preferences.tabs.localization.title": "‪Localizare‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Opțiuni audio‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Redă reprezentări și efecte sonore în timpul interacțiunii.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regiune și cultură‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Selectați reprezentarea persoanelor, a locurilor sau a obiectelor din simulare. Imaginile nu sunt concepute pentru a reprezenta întreaga diversitate a unei regiuni sau culturi.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Limbi‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Schimbați limba pentru a traduce textul de pe ecran. Descrierile suplimentare, atunci când sunt prezente, rămân în limba engleză‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Adăugăm caracteristici simulărilor noastre pentru a le face mai incluzive. Unele dintre aceste caracteristici sprijină accesibilitatea pentru cursanții cu nevoi diverse și în medii diverse. Explorați acest meniu pentru a revizui sau schimba setările implicite ale prezentării.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Pentru a găsi alte simulatoare cu caracteristici incluzive, caută Acces și Incluziune în pagina de filtrare a simulatoarelor și filtrează după caracteristicile incluzive.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Evidențiatori interactivi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Evidențiază cursorul în timpul interacțiunii cu mouse sau ecran tactil.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sunete‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sunete suplimentare‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Redă sunet suplimentar care poate fi de ajutor unora.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voce (doar în engleză)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voce și conținut evidențiat la interacțiune‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪America Latină‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Aleatoriu‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Statele Unite ale Americii‬",
    "JOIST/projectorMode": "‪Mod videoproiector‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Creșteți contrastul culorilor pentru o mai bună vizibilitate în sala de clasă.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Mergi la următorul element sau grup‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Mergi la elementul sau grupul anterior‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Deplasare între elementele unui grup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Apasă butoanele‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Ieși din fereastră‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Setați valorile din tastatură‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Comutare casete de selectare‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Acțiuni de bază‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Expandează meniul‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opțiune‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opțiuni‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Închide lista fără o modifica‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Lista pop-up cu {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Treci prin {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Alege {{thingSingular}} nouă‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Controale cursor‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Reglaje‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪glisor‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maxim‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Sari la maxim‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Sari la minim‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Reglaj cursor‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Reglaj în pași mici‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Reglaj în pași mari‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} în pași mai mici‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} în pași mai mari‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Sari la {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Sari la {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Mută elementele mobile‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Mută‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Mută mai lent‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪sau‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pauză sau redare acțiune‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetare‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Opțiuni‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Înapoi‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Șterge‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Acasă‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rapid‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Lent‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Prinde</b> sau <b>eliberează</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ru": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Графики‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Введение‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Измерение‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Игровая площадка‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетическая‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенциальная‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Тепловая‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Полная‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Время‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Координата‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪График энергии‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Координата, м‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Энергия, Дж‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Время, с‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Энергия‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} Дж‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Высота = {{value}} м‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪скорость = {{value}} м/с‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Перезапустить скейтера‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Скорость‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Высота = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Траектория‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Нулевой уровень‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Сетка‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Придерживаясь трека‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Круговая диаграмма‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Скорость‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Трение‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪гравитация‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Луна‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земля‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпитер‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Низкая‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Много‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Нет‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Масса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Маленький‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Большой‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Пользователь‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Энергетический скейт-парк‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Над переводом работали‬",
    "JOIST/thirdParty.credits.link": "‪Сторонние разработчики‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неверные параметры запроса‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один или несколько параметров запроса имеют недопустимые значения:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделирование начнется со значений по умолчанию<br>для этих параметров запроса.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Сайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Сообщить об ошибке...‬",
    "JOIST/menuItem.getUpdate": "‪Проверить на наличие обновлений...‬",
    "JOIST/menuItem.screenshot": "‪Фотография экрана‬",
    "JOIST/menuItem.fullscreen": "‪Во весь экран‬",
    "JOIST/menuItem.about": "‪Справка‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Предпочтения‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версия {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Горячие клавиши‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪чтобы начать‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Проверка обновлений...‬",
    "JOIST/updates.upToDate": "‪Обновление не требуется‬",
    "JOIST/updates.outOfDate": "‪Доступна новая версия‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна новая версия: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Текущая версия: {0}‬",
    "JOIST/updates.getUpdate": "‪Обновить...‬",
    "JOIST/updates.noThanks": "‪Нет, спасибо‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Невозможно проверить наличие обновлений.‬",
    "JOIST/credits.title": "‪Над программой работали‬",
    "JOIST/credits.leadDesign": "‪Дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Разработка ПО: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪В проекте участвовали: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Тестирование: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Звуковое оформление: {0}‬",
    "JOIST/credits.thanks": "‪Благодарности‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуальный‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудио‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Аудио функции‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Озвучивание и воспроизведение звуковых эффектов во время работы.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Мы добавляем функции в наши интерактивные модели, чтобы сделать их более содержательными. Некоторые из этих функций поддерживают доступность для обучающихся с различными потребностями и в различных средах. Изучите вкладки в этом меню, чтобы просмотреть ил‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Чтобы найти другие интерактивные модели с инклюзивными функциями, найдите «Доступ и включение» на странице фильтра симуляций и отфильтруйте по функции содержания.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивные базовые моменты‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Добавьте визуальную подсветку для мыши и сенсорного экрана во время работы.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звук‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Дополнительные звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Воспроизведите больше звуков, которые может быть полезны для некоторых обучающихся‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Перейти к следующему<br>пункту или группе‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти к предыдущему<br>пункту или группе‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переход между пунктами в группе‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Нажать графическую кнопку‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Выйти из диалогового окна‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Установить/снять галочку‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Базовые действия‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Всплывающее контекстное меню‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Настройка (опция)‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪настройки‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Закрыть список без изменений‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Всплывающий список {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Переместить через {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Выберите новый {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ползунок управления‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Регулировать‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Ползунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Установить максимальное значение‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Установить минимальное значение‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Регулировка ползунка‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Регулировка мелкими шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Регулировка крупными шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} малыми шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} большими шагами‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перейти к {{minimum}}у‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перейти к {{maximum}}у‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Пробел‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪быстрый‬",
    "SCENERY_PHET/speed.normal": "‪Стандартная скорость‬",
    "SCENERY_PHET/speed.slow": "‪Медленно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪чтобы <b>захватить</b> или <b>отпустить</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "rw": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Ibishushanyo ndangamiterere‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intangiriro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Igipimo‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Aho gukinira‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Ingufu mvamuvuduko‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Ingufu mvabutumburuke‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Ingufu mvabushyuhe‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Igiteranyo‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Igihe‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Umwanya‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Igishushanyo ndangamiterere cy'ingufu‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Umwanya (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Ingufu(J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Igihe(s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Ingufu‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Height = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Speed = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Gutangiza sikata‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Umuvuduko‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Uburebure = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Inzira‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Uburebure fatizo‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Utuzu‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Gukomerezaho‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Igishushanyo ruziga‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Umuvuduko‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Imbaraga zo kwikubeta‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Rukuruzi y'umubumbe‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ukwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Isi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiteri‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Gito‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Byinshi‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nta na kimwe‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Uburemere‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Gito‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Kinini‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Cyagenewe‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Ingufu za  sikata‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Gushimira abasemuzi‬",
    "JOIST/thirdParty.credits.link": "‪Abadafite aho babogamiye mu itangazwa ry'iki gikorwa‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ibisabwa ntibihura‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Kimwe cyangwa byinshi muri ibi bipimo by'ibibazo bifite agaciro <br>  ntizemewe:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Igereranya rizatangirana n'agaciro gasanzwe kuri <br> ibyo bipimo by'ibibazo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Urubuga rwa Phet...‬",
    "JOIST/menuItem.reportAProblem": "‪Vuga niba hari ikibazo...‬",
    "JOIST/menuItem.getUpdate": "‪Kureba ibigezweho...‬",
    "JOIST/menuItem.screenshot": "‪Ifoto ya ekara‬",
    "JOIST/menuItem.fullscreen": "‪Ekara yuzuye‬",
    "JOIST/menuItem.about": "‪Kuri...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Amahitamo‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪ingeri {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Inzira ya bugufi kuri karaviye‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪gutangira‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kureba niba ibigezweho byakozwe...‬",
    "JOIST/updates.upToDate": "‪Uku kwigana gukoresheje ikoranabuhanga kujyanye n'igihe.‬",
    "JOIST/updates.outOfDate": "‪Ingeri nshya ihari ubu‬",
    "JOIST/updates.newVersionAvailable": "‪Hari indi verisiyo nshyashya:{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ubu ingeri yawe ni:{0}.‬",
    "JOIST/updates.getUpdate": "‪Guhuza n'igihe...‬",
    "JOIST/updates.noThanks": "‪Oya  Murakoze‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ntushobora kugenzura ibijyanye n'igihe.‬",
    "JOIST/credits.title": "‪Gushimira‬",
    "JOIST/credits.leadDesign": "‪Uwabihimbye bwa mbere: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Inonosora rya porogaramu:{0}‬",
    "JOIST/credits.team": "‪Itsinda:{0}‬",
    "JOIST/credits.contributors": "‪Abagize uruhare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Ubwishingizi bufite ireme:{0}‬",
    "JOIST/credits.graphicArts": "‪Ubugeni:{0}‬",
    "JOIST/credits.soundDesign": "‪Ijwi ryongerewe:{0}‬",
    "JOIST/credits.thanks": "‪Murakoze‬",
    "JOIST/preferences.tabs.overview.title": "‪Incamake‬",
    "JOIST/preferences.tabs.simulation.title": "‪Iyigana‬",
    "JOIST/preferences.tabs.visual.title": "‪Bigaragara‬",
    "JOIST/preferences.tabs.audio.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.input.title": "‪Ibishyirwamo‬",
    "JOIST/preferences.tabs.localization.title": "‪Ahantu‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ibiranga amajwi‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Curanga za nyiramubande nk'uko musabana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Idini n'umuco‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Turimo kongeramo ibiranga mu mayigana byacu kugirango turusheho gufasha abantu bose. Bimwe muri ibi biranga gushyigikira abiga bafite ibyo bakeneye bitandukanye kandi mu buryo butandukanye. Shakisha ibisobanuro biri muri iyi menu kugirango usubiremo .‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kugirango ubone andi mayigana hamwe n'ibintu birimo, reba uburyo bwo Kwinjira no Kwinjiza ku rupapuro rwigana rwa filteri na filteri ukoresheje ibintu byose.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Iby'ingenzi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ongeraho ibintu byi'ngenzi byerekana suri no gukoraho igihe uri gukora .‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Amajwi‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Amajwi y'inyongera‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Gucuranga amajwi y'inyongera ashobora gufasha bamwe mu biga.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Amajwi(Icyongereza gusa)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ijwi kandi ugaragaze ibirimo nkuko musabana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Uburyo bwa porojegiteri‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Kongera uburyo ishusho rigaragara‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Imura ku kintu cyangwa itsinda rikurikira‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Imura ku bintu byabanjirije cyangwa itsinda‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Imura hagati y'ibintu mu matsinda‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Kanda izi buto‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Kurekeraho ikiganiro‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Kuzuza utudirishya‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Ibikorwa by'ibanze‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪menu ya pop open‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Amahitamo‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Amahitamo‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Funga urutonde nta cyo uhinduye‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Urutonde rwa Pop up rwa {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Nyuza kuri {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Hitamo  {{thingSingular}} nshya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kugenzura paji‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Kujyanisha‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪paji‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Kinini cyane‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Gito cyane‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Simbukira ku kinini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Simbukira ku gito‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Hindura paji‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Hindura ukoresheje inzira ngufi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Hindura ukoresheje inzira ndende‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mu ntera nto‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mu ntera nini‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jya kuri  {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jya kuri {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪cyangwa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tangira bushyashya‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Amahitamo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Injira‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Iherezo‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Ahabanza‬",
    "SCENERY_PHET/key.pageDown": "‪Paji yo hasi‬",
    "SCENERY_PHET/key.pageUp": "‪Paji yo hejuru‬",
    "SCENERY_PHET/key.space": "‪Umwanya‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Byihuta‬",
    "SCENERY_PHET/speed.normal": "‪Bisanzwe‬",
    "SCENERY_PHET/speed.slow": "‪Buhoro‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪Kuri <b> Gufata </b> cyangwa <b> Kurekura </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sk": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafy‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Jednotky zrýchlenia‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Úvod‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Meranie‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Ihrisko‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Pohybová‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Polohová‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tepelná‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Celková‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Čas‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Poloha‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Graf energie‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Poloha (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Čas (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Výška = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Rýchlosť = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Vrátiť skejtbordistu‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Rýchlosť‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Výška = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Dráha‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nulová hladina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mriežka‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Držať sa trasy‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Koláčový graf‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Rýchlosť‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenie‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} ms<sup>-2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitácia‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mesiac‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zem‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪malá‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪veľké‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪žiadne‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Hmotnosť‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪malá‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪veľká‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Vlastná‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energia v skejt parku‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Zásluhy za preklad‬",
    "JOIST/thirdParty.credits.link": "‪Zásluhy tretích strán‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Neplatné zadané parametre‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Jeden alebo viacero z týchto parametrov má<br>neplatné hodnoty:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulácia sa spustí s predvolenými hodnotami<br>pre tieto parametre nastavenia.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Stránka PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Nahlás problém‬",
    "JOIST/menuItem.getUpdate": "‪Skontroluj aktualizácie...‬",
    "JOIST/menuItem.screenshot": "‪Odfoť obrazovku‬",
    "JOIST/menuItem.fullscreen": "‪Celá obrazovka‬",
    "JOIST/menuItem.about": "‪O simulácii‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Predvoľby‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪verzia {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Klávesové skratky‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪začať‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kontrolujú sa aktualizácie‬",
    "JOIST/updates.upToDate": "‪Táto simulácia je aktuálna‬",
    "JOIST/updates.outOfDate": "‪Je dostupná nová verzia‬",
    "JOIST/updates.newVersionAvailable": "‪Je dostupná nová verzia: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša súčasná verzia je: {0}‬",
    "JOIST/updates.getUpdate": "‪Aktualizuj...‬",
    "JOIST/updates.noThanks": "‪Nie, ďakujem‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nie je možné skontrolovať aktualizácie‬",
    "JOIST/credits.title": "‪Zásluhy‬",
    "JOIST/credits.leadDesign": "‪Vedúci dizajnu: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Vývoj softvéru: {0}‬",
    "JOIST/credits.team": "‪Tím: {0}‬",
    "JOIST/credits.contributors": "‪Prispievatelia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Potvrdenie kvality: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Dizajn zvuku: {0}‬",
    "JOIST/credits.thanks": "‪Vďaka‬",
    "JOIST/preferences.tabs.overview.title": "‪Prehľad‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulácia‬",
    "JOIST/preferences.tabs.visual.title": "‪Zobrazenie‬",
    "JOIST/preferences.tabs.audio.title": "‪Zvuk‬",
    "JOIST/preferences.tabs.input.title": "‪Vstup‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizácia‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Funkcie zvuku‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Pri interakcii prehrávať zvuky  a zvukové efekty.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Región a kultúra‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Vyberte zobrazenie ľudí, miest alebo predmetov v sim. Obrázky nie sú určené na zobrazenie celej rozmanitosti regiónu alebo kultúry.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jazyky‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Zmeňte jazyk na preklad textu na obrazovke. Ďalšie popisy, ak sú k dispozícii, zostávajú v angličtine.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Do našich simulácií pridávame funkcie, aby boli široko využiteľné. Niektoré z týchto funkcií podporujú dostupnosť pre študentov s rôznymi potrebami a v rôznych prostrediach. Preskúmajte túto ponuku a skontrolujte alebo zmeň‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ak chcete nájsť ďalšie simulácie s inkluzívnymi funkciami, tak na stránke vyberte položku „Prístupnosť“ a zadajte podmienky filtrovania podľa požadovaných funkcií.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktívne zvýraznenia‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Zvýrazniť oblasť reagujúcu na stlačenie tlačidla myši.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra zvuky‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Prehrať dodatočný zvuk, ktorý môže byť pre niektorých študentov užitočný.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Komentovanie (len anglicky)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Komentuje a vysvetľuje obsah počas interakcie‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Ázia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinská Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceánia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Náhodný‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Spojené štáty americké‬",
    "JOIST/projectorMode": "‪Režim projektora‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Zvýšený farebný kontrast pre lepšiu viditeľnosť v triede.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Posun na ďalšiu položku alebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Posun na predchádzajúcu položku alebo skupinu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Posun medzi položkami v skupine‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Stlačenie tlačidla‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Koniec dialógu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavte hodnoty‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Prepnutie začiarkavacieho políčka‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Základné akcie‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Ponuka‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪možnosť‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪možnosti‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Zatvoriť zoznam bez zmeny‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Vyskakovací zoznam {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Presun na {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Vybrať nový údaj {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Ovládanie posúvača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Upraviť‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪posuvník‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Posun na maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Posun na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Zmena posúvača‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Posun po menších krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Posun po väčších krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} po malých krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} po veľkých krokoch‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skok na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skok na {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Posun presúvateľných položiek‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Posun‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Pomalý posun‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪alebo‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pozastaviť alebo prehrať akciu‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Obnoviť všetko‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Možnosť‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Medzera‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Rýchlo‬",
    "SCENERY_PHET/speed.normal": "‪Normálne‬",
    "SCENERY_PHET/speed.slow": "‪Spomalene‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>chytiť</b> alebo <b>pustiť</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sl": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Diagrami‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Enote za pospešek‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Uvod‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Meritve‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Igrišče‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetična‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potencialna‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Notranja‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Skupaj‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Čas‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Položaj‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energijski diagram‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Položaj (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energija (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Čas (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energija‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Višina = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Hitrost = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ponastavi rolkarja‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Hitrost‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Višina = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Pot‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referenčna višina‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Mreža‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Pritrjen na tračnice‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Tortni diagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hitrost‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Trenje‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitacija‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Luna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Zemlja‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Malo‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Veliko‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Nič‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Majhen‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Velik‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Poljubna‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energija v skate parku‬",
    "JOIST/privacyPolicy": "‪Zasebnost‬",
    "JOIST/translation.credits.link": "‪Zahvala prevajalcu‬",
    "JOIST/thirdParty.credits.link": "‪Zahvala tretji osebi.‬",
    "JOIST/donateToPhet": "‪Darujte PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Napačni iskalni parametri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Eden ali več od naštetih iskalnih<br>parametrov ima napačne vrednosti:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulacija se bo začela s privzetimi<br>vrednostmi za te iskalne parametre.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET spletna stran…‬",
    "JOIST/menuItem.reportAProblem": "‪Prijavi težavo‬",
    "JOIST/menuItem.getUpdate": "‪Preveri posodobitve...‬",
    "JOIST/menuItem.screenshot": "‪Zaslonska slika‬",
    "JOIST/menuItem.fullscreen": "‪Celozaslonska slika‬",
    "JOIST/menuItem.about": "‪O tem‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preference‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Verzija{0}‬",
    "JOIST/license.title": "‪Licenca‬",
    "JOIST/keyboardShortcuts.title": "‪Bližnjice na tipkovnici‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪za začetek‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Preverjanje za novimi posodobitvami...‬",
    "JOIST/updates.upToDate": "‪Ta simulacija je posodobljena.‬",
    "JOIST/updates.outOfDate": "‪Na voljo je nova verzija‬",
    "JOIST/updates.newVersionAvailable": "‪Na voljo je nova verzija: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Vaša verzija je: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pridobi posodobitev...‬",
    "JOIST/updates.noThanks": "‪Ne, hvala.‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ni mogoče preveriti, če so na voljo nove posodobitve.‬",
    "JOIST/credits.title": "‪Zahvala‬",
    "JOIST/credits.leadDesign": "‪Vodja oblikovanja: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programiranje: {0}‬",
    "JOIST/credits.team": "‪Skupina: {0}‬",
    "JOIST/credits.contributors": "‪Sodelavci: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kontrola kvalitete: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika: {0}‬",
    "JOIST/credits.soundDesign": "‪Zvok: {0}‬",
    "JOIST/credits.thanks": "‪Hvala‬",
    "JOIST/preferences.tabs.overview.title": "‪Pregled‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulacija‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizualno‬",
    "JOIST/preferences.tabs.audio.title": "‪Avdio‬",
    "JOIST/preferences.tabs.input.title": "‪Vnos‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizacija‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Avdio nastavitve‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Predvajaj zvoke in zvočne učinke ob interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Regija in kultura‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Izberi sliko oseb, krajev in okolice v simulaciji. Slike niso namenjene predstavitvi celotne raznolikosti okolja ali kulture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Jeziki‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Izberi jezik za prevajanje besedila. Dodatni opisi, če obstajajo, bodo ostali v angleščini.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulacijam dodajamo lastnosti, da postajajo bolj inkluzivne. Nekatere od lastnosti podpirajo dostop za osebe z različnimi potrebami znotraj različnih okolij. S pomočjo tega menuja preglejte ali spremenite privzete nastavitve za prikaz.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Če želite poiskati druge simulacije z inkluzivnimi lastnostmi, poglejte pod Dostop in Inkluzija na strani s simulacijami in filtrirajte po parametru inkluzija.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktivni napisi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Dodaj napise za miško in dotik‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Dodatni zvoki‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Predvajaj dodatni zvok, ki bi lahko bil v pomoč nekaterim učečim.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Izgovarjanje (le v angleščini)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Glas in označevanje vsebine ob interakciji.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (M)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Azija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinska Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanija‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Naključno‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Združene države Amerike‬",
    "JOIST/projectorMode": "‪Način projekcije‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Povečaj barvni kontrast za boljšo vidnost v učilnici.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Premakni se na naslednji predmet ali skupino‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Premakni se na prejšnji predmet ali skupino‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Premik med predmeti v skupini‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Pritisni na gumb‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Zapri okno‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Nastavi vrednosti s številčno tipkovnico‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Označi kvadratke‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Osnovne akcije‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Prikazni meni‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪možnost‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪možnosti‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Izberi seznam brez sprememb‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pojavno okno s seznamom {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Premakni se skozi {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Izberi novega {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrolniki drsnika‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Prilagodi‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪drsnik‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Skoči na maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Skoči na minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Prilagodi drsnik‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Povečaj v manjših korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Povečaj v večjih korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} v manjših korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} v večjih korakih‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Skoči na {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Skoči na {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Povleči premične predmete‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Premakni‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Počasneje‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ali‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ustavi ali predvajaj‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Resetiraj vse‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Dvigalka‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Možnost‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Enter‬",
    "SCENERY_PHET/key.enter": "‪Vnašalka‬",
    "SCENERY_PHET/key.capsLock": "‪Velike črke‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Konec‬",
    "SCENERY_PHET/key.backspace": "‪Vračalka‬",
    "SCENERY_PHET/key.delete": "‪Izbriši‬",
    "SCENERY_PHET/key.fn": "‪Fn (funkcijska tipka)‬",
    "SCENERY_PHET/key.home": "‪Domov‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Preslednica‬",
    "SCENERY_PHET/key.tab": "‪Tab(tabulatorska tipka)‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Hitro‬",
    "SCENERY_PHET/speed.normal": "‪Realno‬",
    "SCENERY_PHET/speed.slow": "‪Počasneje‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪za <b>držanje</> ali <b>sprostitev</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sq": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafiqet‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Hyrje‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Matje‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Këndi i lojërave‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetike‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potenciale‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termale‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Totale‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Koha‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Pozita‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Grafiku i energjisë‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Pozita (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energjia (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Koha (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energjia‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Lartësia = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Shpejtësia = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Ristarto pistën‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Shpejtësia‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Lartësia=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Shtegu‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Lartësia referenciale‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rrjeti‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Qëndro në pistë‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Diagram rrethor‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Shpejtësia‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Fërkimi‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Graviteti‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Hëna‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Toka‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiteri‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪I vogël‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪I lartë‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Aspak‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Masa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪E vogël‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪E madhe‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Përcakto‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energjia në një pistë parku‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Kreditet e Përkthimit‬",
    "JOIST/thirdParty.credits.link": "‪Kreditë për palët e treta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} - {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Parametra Hyrës të Papranueshëm‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Një ose disa parametra hyrëse kanë vlera të papranueshme:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulimi do të fillojë me vlerat e paracaktuara për<br>këto parametra hyrës.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Uebfaqja PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Raportoni një Problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrolloni për Përditësime...‬",
    "JOIST/menuItem.screenshot": "‪Screenshot‬",
    "JOIST/menuItem.fullscreen": "‪Ekran i Plotë‬",
    "JOIST/menuItem.about": "‪Për...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Preferencat‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪versioni {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Shkurtesat e Tastierës‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪për të filluar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Duke kontrolluar për përditësime...‬",
    "JOIST/updates.upToDate": "‪Ky simulim është i përditësuar.‬",
    "JOIST/updates.outOfDate": "‪Version i ri në dispozicion‬",
    "JOIST/updates.newVersionAvailable": "‪Ekziston një version i ri: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Versioni i juaj është: {0}.‬",
    "JOIST/updates.getUpdate": "‪Merr Përditësime...‬",
    "JOIST/updates.noThanks": "‪Jo Faleminderit‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Nuk mund të gjejmë përditësimet.‬",
    "JOIST/credits.title": "‪Kreditë:‬",
    "JOIST/credits.leadDesign": "‪Dizajni udhëheqës: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Zhvillimi i Softuerit: {0}‬",
    "JOIST/credits.team": "‪Ekipi: {0}‬",
    "JOIST/credits.contributors": "‪Kontribues: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sigurimi i Cilësisë: {0}‬",
    "JOIST/credits.graphicArts": "‪Arte Grafike: {0}‬",
    "JOIST/credits.soundDesign": "‪Rregullimi i Zërit: {0}‬",
    "JOIST/credits.thanks": "‪Faleminderit‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪E dukshme‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Të dhëna hyrëse‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Veçoritë e Audios‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Luani njoftime tingujsh dhe efekte zanore ndërsa ndërveproni.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ne po shtojmë veçori në simulimet tona për t'i bërë ato më gjithëpërfshirëse. Disa nga këto veçori mbështesin aksesin për nxënësit me nevoja të ndryshme dhe brenda mjediseve të ndryshme. Eksploroni këtë menu për të rishikuar ose ndryshuar cilësimet e para‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Për të gjetur simulime të tjera me veçori gjithëpërfshirëse, kërkoni për Leje dhe Përfshirje (Access and Inclusion) në faqen e filtrit të simulimit dhe filtrojeni sipas veçorisë përfshirëse.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Pika kryesore Interaktive‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Shtoni pikat kryesore vizuale për miun (mouse) dhe prekjen ndërsa ndërveproni.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tingujt‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Tinguj Shtesë‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Luani një tingull shtesë që mund të jetë i dobishëm për disa nxënës.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Formati i projektorit‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Rritni kontrastin e ngjyrave për shikueshmëri më të mirë në klasa.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Lëvizni në objektin ose grupin e ardhshëm‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Lëvizni në objektin ose grupin paraardhës‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Lëvizni ndërmjet objekteve në grup‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Shtypni butonat‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dilni nga dialogu‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Ndryshoni kutitë e kontrollit‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Veprimet Bazë‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Shfaqni menynë‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪mundësi‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪mundësitë‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Mbyllni listën pa ndryshuar‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Shfaqni Listën e {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Lëvizni nëpër {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Zgjidhni një {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Kontrolli i Rregulluesit‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rregulloni‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪rrëshqitës‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimumi‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimumi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Kërce në maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Kërce në minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Rregullo drejtimin‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Rregullo me hapa më të vegjël‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Rregullo me hapa më të mëdhenj‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} në hapa më të vegjël‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} në hapa më të mëdhenj‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Shkoni në {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Shkoni në {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ose‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Shpejt‬",
    "SCENERY_PHET/speed.normal": "‪Normale‬",
    "SCENERY_PHET/speed.slow": "‪Ngadalë‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ë <b>kapësh</b> ose të <b>lëshosh</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sr": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Графици‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Увод‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Мерење‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Игралиште‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кинетичка‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенцијална‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Топлотна‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Укупно‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Време‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Положај‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪График енергије‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Положај (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Енергија (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Време (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Енергија‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Висина= {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Брзина = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Врати скејтера‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Брзина‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Висина = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Путања‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Референтна висина‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Мрежа‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Причврсти за стазу‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Пита-график‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Брзина‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Трење‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪гравитација‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Месец‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земља‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Јупитер‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Слаба‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Много‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Без‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪маса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Мала‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Велика‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Подеси‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Енергија у скејт парку‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Владан Ал. Младеновић‬",
    "JOIST/thirdParty.credits.link": "‪Доприноси треће стране‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Неважећи параметри упита‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Један или више улазних параметара има неважеће вредности‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Симулација ће почети са заданим вредностима за ове <br> параметре упита‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET вебсајт...‬",
    "JOIST/menuItem.reportAProblem": "‪Пријави проблем...‬",
    "JOIST/menuItem.getUpdate": "‪Провери ажурирања‬",
    "JOIST/menuItem.screenshot": "‪Слика екрана (скриншот)‬",
    "JOIST/menuItem.fullscreen": "‪Цео екран‬",
    "JOIST/menuItem.about": "‪Детаљи...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Подешавања‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Верзија {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Пречице са тастатуре‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪започни‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Провера ажурирања‬",
    "JOIST/updates.upToDate": "‪Ова симулација је ажурирана.‬",
    "JOIST/updates.outOfDate": "‪Доступна нова верзија‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова верзија: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша тренутна верзија је: {0}.‬",
    "JOIST/updates.getUpdate": "‪Ажурирај...‬",
    "JOIST/updates.noThanks": "‪Не хвала!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Не могу да проверим ажурирања.‬",
    "JOIST/credits.title": "‪Заслуге‬",
    "JOIST/credits.leadDesign": "‪Дизајн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Развој софтвера: {0}‬",
    "JOIST/credits.team": "‪Тим: {0}‬",
    "JOIST/credits.contributors": "‪Сарадници: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Гаранција квалитета: {0}‬",
    "JOIST/credits.graphicArts": "‪Графика: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Хвала‬",
    "JOIST/preferences.tabs.overview.title": "‪Преглед‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симулација‬",
    "JOIST/preferences.tabs.visual.title": "‪Визуелно‬",
    "JOIST/preferences.tabs.audio.title": "‪Звук‬",
    "JOIST/preferences.tabs.input.title": "‪Улаз‬",
    "JOIST/preferences.tabs.localization.title": "‪Локализација‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Поставке звука‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Репродукујте звучне ефекте и звучне ефекте док сте у интеракцији.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Изаберите приказ људи, места или објеката у симулацији. Слике нису намењене да представљају целокупну разноликост региона или културе.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Језици‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Промените језик да бисте превели текст на екрану. Додатни описи, када су присутни, остају на енглеском.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Нашим симулацијама додајемо функције како бисмо их учинили обухватнијим. Неке од ових функција подржавају приступачност за ученике са различитим потребама и у различитим окружењима. Истражите картице у овом менију да бисте прегледали или променили подразумевана подешавања презентације.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Да бисте пронашли друге симулације са инклузивним функцијама, потражите Приступ (Access) и укључивање на страници филтера за симулацију и филтрирајте по инклузивној функцији.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Интерактивни детаљи‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додајте визуелно истицања за миша и додир током интеракције.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звукови‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додатни звук‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Пустите додатни звук који би могао бити од помоћи неким ученицима‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Гласајте и истакните садржај док сте у интеракцији.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Пројектор мод‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Повећајте контраст боја за бољу видљивост у учионицама‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Пређите на следећу ставку или  групу‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Вратите се на претходну ставку или групу‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Прелазите између ставки у групи‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Притисни тастере‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Изађите из дијалога‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Подесите вредности преко тастатуре‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Промените чекирања‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основне радње‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Искачући мени‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪опција‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪опције‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Затворите листу без промене‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Искачућа листа {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Кретање кроз {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Изаберите ново  {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Клизач контроле‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Подеси‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪клизач‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Иди на максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Иди на минимум‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Подесите клизач‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Подешавај полако‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Подешавај брже‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} мали кораци‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} велики кораци‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Скочи на {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Скочи на {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Померите ставке које се могу превући‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Крени‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Крећите се спорије‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪или‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Паузирајте или акција‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Све на почетак‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Опција‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Унос‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Изађи‬",
    "SCENERY_PHET/key.end": "‪Крај‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Почетак‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Размак‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Брзо‬",
    "SCENERY_PHET/speed.normal": "‪Нормално‬",
    "SCENERY_PHET/speed.slow": "‪Споро‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Ухвати</b> или <b>Пусти</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "st": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Likerafo‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Selelekela‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪metha‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪lebala la ho bapala‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪kakaretso‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪nako‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪boemo‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪kerafo ea matla‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪boemo(m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪matla(J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪nako(s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪matla‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪bophahamo= {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪lebelo= {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪qala sekeiti‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪lebelo‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪bophahamo = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪tsela‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪bophahamo ba sesupo‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪kerit‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪tsepama mophuleng‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪pie chart‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪lebelo‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪khohlano‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪khuleho‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪khoeli‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪lefaat'se‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪'nyane haholo‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪ngata‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪letho‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪boima‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪'nyane‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪kholo‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪tloaelehileng‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Matla a skate park‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Litlotlo mabapi le mosebetsi oa phetolelo‬",
    "JOIST/thirdParty.credits.link": "‪Litlotlo tsa motho oa boraro‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Mekhahlelo e Fokotseng ea Potso‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪E 'ngoe kapa tse ngata tsa lipotso tsena li na le<br>litheko tse fosahetseng:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Ketsiso e tla qala ka boleng ba kamehla bakeng sa<br>litlhophiso tseo tsa potso.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Website ea PhET‬",
    "JOIST/menuItem.reportAProblem": "‪Tlaleha bothata‬",
    "JOIST/menuItem.getUpdate": "‪Sheba liphethoho‬",
    "JOIST/menuItem.screenshot": "‪Senepe‬",
    "JOIST/menuItem.fullscreen": "‪Sekerine  se felletseng‬",
    "JOIST/menuItem.about": "‪Mabapi...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪likhetho‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Phetolelo e nngoe: {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Likhaoletso tsa Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ho qala‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Hlahloba liphethoho‬",
    "JOIST/updates.upToDate": "‪Simulation ena e ntse ele nakong‬",
    "JOIST/updates.outOfDate": "‪Sehlahisoa sa morao sea fumaneha‬",
    "JOIST/updates.newVersionAvailable": "‪Phethoho e ncha e ea fumaneha: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phetolelo e teng hona joale: {0}‬",
    "JOIST/updates.getUpdate": "‪Fumana Phethoho‬",
    "JOIST/updates.noThanks": "‪Che kea leboha‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ho se khone ho sheba liphethoho‬",
    "JOIST/credits.title": "‪Litlotlo‬",
    "JOIST/credits.leadDesign": "‪Boqapi  ba pele: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Khaho ea Software : {0}‬",
    "JOIST/credits.team": "‪Sehlopha: {0}‬",
    "JOIST/credits.contributors": "‪bat'sehetsi{0}‬",
    "JOIST/credits.qualityAssurance": "‪Netefatso ea boleng (quality): {0}‬",
    "JOIST/credits.graphicArts": "‪Lits'oants'o (Botaki): {0}‬",
    "JOIST/credits.soundDesign": "‪molumo o iketselitsoeng {0}‬",
    "JOIST/credits.thanks": "‪Kea leboha‬",
    "JOIST/preferences.tabs.overview.title": "‪kakaretso‬",
    "JOIST/preferences.tabs.simulation.title": "‪seka-papali‬",
    "JOIST/preferences.tabs.visual.title": "‪pono‬",
    "JOIST/preferences.tabs.audio.title": "‪molumo‬",
    "JOIST/preferences.tabs.input.title": "‪kenya letsoho‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Likarolo tsa melumo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪bapala sonification le molumo ha u sebetsa.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪re eketsa likaroloana ho etsa liketsiso tsa rona li kenyeletse motho e mong le e mong, hore baithuti bohle ba ithute ka nako ea bona le ho latela litlhoko tsa bona.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ho fumana mekhoa e meng e kenyelelitsoeng ka simulation, batlana le Tokollo le ho Kenyelletsa holuma leqephe le sefang la simulation ebe u sefa ka mokhoa o kenyeletsang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪lintlha-kholo tse rutang‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Kenya khanya Tsa pono bakeng sa toeba ebe u t'soara u ntse u sebetsa‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪melumo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪moimo o ekelitsoeng‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪bapala molumo o ka thusang moithuti haholo‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪lentsoe(senyesemane feela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪lentsoe le totobatsa litaba ha u ntse u sebetsa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪khuliso ka porojektor‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪eketsa khanya ea 'mala ho bonahala hantle  ka lihlopheng‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪E-ea ho ntho kapa sehlopha se latelang‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Suthela nthong kapa sehlopha se fetileng‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Tsamaisa pakeng tsa dintho ka sehlopha‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tobetsa likonopo‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪tsoa puisano‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Fetolela li-checkbox‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Liketso tsa Motheo‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Change Choice‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪khetho‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪likhetho‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪koala lenane u fetola‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪kenya lenane la{{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪tsamaea ka hare {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪khetha e ncha {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪laola sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪eketsa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪e felletseng‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪e sa fellang‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ho qhoma ho felletseng‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ho qhoma ho sa fellang‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪fetola sethellisa‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪fetola mehato e khut'soanyane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪fetola mehato e meholoanyane‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} mehato e menyane‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} mehato e meholo‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪qhomela ho {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪qhomela ho  {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪kapa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ketso ea ho Emisa ha nakoana kapa ho bapala‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Chechisa‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Likhetho‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Kenya‬",
    "SCENERY_PHET/key.capsLock": "‪Senotlolo sa litlhaku tse kholo‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪Qetello‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Hae‬",
    "SCENERY_PHET/key.pageDown": "‪Leqephe Tlase‬",
    "SCENERY_PHET/key.pageUp": "‪Leqephe Holimo‬",
    "SCENERY_PHET/key.space": "‪Sebaka‬",
    "SCENERY_PHET/key.tab": "‪Tlanya‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪kapele‬",
    "SCENERY_PHET/speed.normal": "‪tloaelo‬",
    "SCENERY_PHET/speed.slow": "‪butle‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ho <b>Ho tshwara</b> kapa <b>ho lokolla</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sv": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafer‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Intro‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Mätning‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Lekplats‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetisk‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potentiell‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Värme‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Total‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Tid‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Läge‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energigraf‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Läge (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energi (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Tid (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energi‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Höjd = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Fart = {{value}} m‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Hämta åkare‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Fart‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Höjd = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Path‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Nollnivå‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Rutnät‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Stanna på banan‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Cirkeldiagram‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hastighet‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Friktion‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitation‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Månen‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Jorden‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Pytteliten‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Väldigt stor‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Ingen‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Liten‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Stor‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Anpassad‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energiomvandlig‬",
    "JOIST/privacyPolicy": "‪Integritets policy‬",
    "JOIST/translation.credits.link": "‪Översättning‬",
    "JOIST/thirdParty.credits.link": "‪Tredjepart‬",
    "JOIST/donateToPhet": "‪Donera till PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Ogiltiga parametrar‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪En eller flera av dessa variabler har<br>ogiltiga värden:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simuleringen börjar med standardvärden för<br>dessa variabler.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Webbsida…‬",
    "JOIST/menuItem.reportAProblem": "‪Rapportera ett problem...‬",
    "JOIST/menuItem.getUpdate": "‪Kontrollera uppdateringar...‬",
    "JOIST/menuItem.screenshot": "‪Skärmdump‬",
    "JOIST/menuItem.fullscreen": "‪Helskärm‬",
    "JOIST/menuItem.about": "‪Om...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Inställningar‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪Licens‬",
    "JOIST/keyboardShortcuts.title": "‪Kortkommandon för tangentbordet‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪för att komma igång‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kontrollerar uppdateringar...‬",
    "JOIST/updates.upToDate": "‪Denna simulering är uppdaterad‬",
    "JOIST/updates.outOfDate": "‪Ny version tillgänglig‬",
    "JOIST/updates.newVersionAvailable": "‪Det finns en ny version att använda: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Din nuvarande version är: {0}.‬",
    "JOIST/updates.getUpdate": "‪Hämta uppdatering...‬",
    "JOIST/updates.noThanks": "‪Nej tack‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Det går inte att kontrollera uppdateringar.‬",
    "JOIST/credits.title": "‪Medverkande‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Mjukvaruutveckling: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Bidragsgivare: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kvalitetskontroll: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafik: {0}‬",
    "JOIST/credits.soundDesign": "‪Ljudskapare: {0}‬",
    "JOIST/credits.thanks": "‪Tack‬",
    "JOIST/preferences.tabs.overview.title": "‪Översikt‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulering‬",
    "JOIST/preferences.tabs.visual.title": "‪Synligt‬",
    "JOIST/preferences.tabs.audio.title": "‪Ljud‬",
    "JOIST/preferences.tabs.input.title": "‪Inmatning‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalisering‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ljudfunktioner‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Spela upp ljud och ljudeffekter‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region och kultur‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Välj skildring av människor, platser eller föremål i simuleringen. Bilder är inte avsedda att representera hela mångfalden av en region eller kultur.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Språk‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Välj språk för att översätta skärmtext. Ytterligare text, när den finns, förblir på engelska.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Vi lägger till funktioner i våra simuleringar för att göra dem mer inkluderande. Vissa av dessa funktioner stödjer tillgänglighet för elever med olika behov och inom olika miljöer. Utforska flikarna i den här menyn för att granska eller ändra standardinstä‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪För att hitta andra simuleringar med inkluderande funktioner, leta efter Access och Inclusion på simuleringsfiltersidan och filtrera efter inkluderande funktion.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiva höjdpunkter‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Visa markering när du använder mus eller pekfunktion.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ljud‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Extra ljud‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Spela upp ytterligare ljud som kan vara till hjälp för vissa elever.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Röststöd(Endast engelska)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Röststöd och markera innehåll medan du använder simuleringen.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika(Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latinamerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceanien‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Slumpmässig‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪USA‬",
    "JOIST/projectorMode": "‪Projektorläge‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Öka färgkontrasten för bättre bild i klassrum.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Flytta till nästa objekt eller grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Flytta till föregående objekt eller grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Flytta mellan objekt i en grupp‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tryck på knapparna‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Lämna ett dialogfönster‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ställ in värden med knappsatsen‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Markera i bockrutorna‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Grundläggande åtgärder‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Pop-up meny‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪alternativ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪alternativ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Stäng lista, utan att ändra‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pop-up-lista av {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Flytta genom {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Välj ny {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Skjutreglage‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Anpassa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪reglage‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hoppa till maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Hoppa till minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Justera reglaget‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Justera med mindre steg‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Justera med större steg‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} med mindre steg‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} med större steg‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Hoppa till {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Hoppa till {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Flytta dragbara objekt‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Flytta‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Flytta långsammare‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪eller‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pausa eller spela förlopp‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Återställ allt‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Alternativ‬",
    "SCENERY_PHET/key.alt": "‪alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪fn‬",
    "SCENERY_PHET/key.home": "‪Hem‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Mellanslag‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Snabb‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Långsam‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪till <b>Ta</b> eller<b>Släppa</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "sw": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafu‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Vizio vya kasi‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Utangulizi‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Pima‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Uwanja wa michezo‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetiki‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪'Potential'‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Joto‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jumla‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Wakati‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Nafasi‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Grafu ya Nishati‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Nafasi (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Nishati (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Muda (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Nishati‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Urefu = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Kasi = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Anzisha tena Skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Kasi‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Urefu = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Njia‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Urefu wa Marejeleo‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gridi‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Shikilia kwa njia‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Jedwali la mdwara‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Kasi‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Msuguano‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Mvuto‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mwezi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Dunia‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kidogo‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Mengi‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Hakuna‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Wingi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ndogo‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Kubwa‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Desturi‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Hifadhi ya Skate ya Nishati‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Shukurani kwa Waliotafsiri‬",
    "JOIST/thirdParty.credits.link": "‪Shukurani kwa watu wa nje‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Vigezo Batili vya Maulizo‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Moja au zaidi ya vigezo ulivyoweka vina<br>thamani batili:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mwigo utaanza na taarifa msingi za <br> maulizo yaliyowekwa‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Tovuti ya PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Wasilisha Itilafu...‬",
    "JOIST/menuItem.getUpdate": "‪Angalia toleo jipya...‬",
    "JOIST/menuItem.screenshot": "‪Picha ya Skrini‬",
    "JOIST/menuItem.fullscreen": "‪Skrini Nzima‬",
    "JOIST/menuItem.about": "‪Kuhusu...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Mapendeleo‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Toleo {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Njiamkato za Kiibodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪Kuanza‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Inaangalia uwepo wa toleo jipya...‬",
    "JOIST/updates.upToDate": "‪Mwigo huu ni toleo jipya‬",
    "JOIST/updates.outOfDate": "‪Toleo jipya linapatikana‬",
    "JOIST/updates.newVersionAvailable": "‪Kuna Toleo jipya linapatikana: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Toleo lako la sasa ni {0}.‬",
    "JOIST/updates.getUpdate": "‪Pata toleo jipya...‬",
    "JOIST/updates.noThanks": "‪Ghairi‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Imeshindwa kuangalia toleo jipya.‬",
    "JOIST/credits.title": "‪Shukurani‬",
    "JOIST/credits.leadDesign": "‪Muundo mama: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Uundaji wa maunzilaini: {0}‬",
    "JOIST/credits.team": "‪Timu: {0}‬",
    "JOIST/credits.contributors": "‪Walio Changia: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Udhibiti Ubora: {0}‬",
    "JOIST/credits.graphicArts": "‪Sanaa na Michoro: {0}‬",
    "JOIST/credits.soundDesign": "‪Muundo wa sauti {0}‬",
    "JOIST/credits.thanks": "‪Shukrani‬",
    "JOIST/preferences.tabs.overview.title": "‪Maoni‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mwigo‬",
    "JOIST/preferences.tabs.visual.title": "‪Kuona‬",
    "JOIST/preferences.tabs.audio.title": "‪Sauti‬",
    "JOIST/preferences.tabs.input.title": "‪Ingiza‬",
    "JOIST/preferences.tabs.localization.title": "‪Ujanibishaji‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Vipengele vya Sauti‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Cheza uimbaji na athari za sauti unapowasiliana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Eneo na Utamaduni‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Chagua picha ya watu, maeneo, au vitu kwenye sim. Picha hazikusudiwa kuwakilisha utofauti wote wa eneo au utamaduni.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Lugha‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Badili Lunga kutafsiri kwenyemaandishi ya  kiwambo. maelezo ya ziada ikiwa yanapatikana, yanabaki kwa Kiingereza‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Tunaongeza vipengele kwenye simulesheni yetu ili kuzifanya ziwe jumuishi zaidi. Baadhi ya vipengele hivi vinawezesha wanafunzi wenye mahitaji tofauti na mazingira tofauti kuweza kuzitumia. Chunguza menyu hii ili uboreshe au ubadili mipangilio ya muonekano msingi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ili kupata  simulesheni nyingine zilizojitosheleza, tafuta ufikiaji na utoshelevu kwenye kichujio cha simulesheni na uchuje kwa kipengele cha utoshelevu.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Mambo Muhimu Yanayoingiliana‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ruhusu mwanga kwa ajili ya kipanya na kigusio wakati unapovitumia‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sauti‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Sauti za ziada‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Cheza sauti ya ziada inayoweza kuwasaidia baadhi ya wanafunzi‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kutoa sauti (Kiingereza Pekee)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Sauti na onyesha yaliyomo unapoingiliana.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Amerika ya latini‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Ohenia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Bila kuzingatia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Umoja wa mataifa ya marekani‬",
    "JOIST/projectorMode": "‪Projekta hali-tumizi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Ongeza Utofauti wa rangi kwaajili ya kuonekana vizuri darasani‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Nenda kwenye bidha au kundi  linalofuata‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Rudi kwenye bidhaa au kundi lililopita‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Pita kati ya vitu katika kundi‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bonyeza vitufe‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Funga ujumbe‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Weka thamani ndani ya vitufe‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Badili vitufe vya kuteua‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪matendo za Msingi‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Onyesha menyu wazi‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪chaguo‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪chaguzi‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Funga orodha bila kubadilisha‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Orodha ibukizi ya {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Sogeza {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Chagua {{thingSingular}} mpya‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Vidhibiti vya Kitelezi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Rekebisha‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪kitelezi‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪Juu kabisa‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪Chini kabisa‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Nenda Hadi mwisho‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Nenda Hadi chini‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Rekebisha katika hatua ndogo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Maelezo madogo‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Rekebisha katika hatua kubwa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} kwa hatua ndogo‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} kwa hatua kubwa zaidi‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Ruka hadi {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Ruka hadi {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Sogeza Vipengee Vinavyoweza Kuburutwa‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Songeza‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Songeza polepole‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪Au‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sitisha au cheza kitendo‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪weka upya zote‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪hamisha‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Chaguo‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Ingiza‬",
    "SCENERY_PHET/key.capsLock": "‪Kitufe cha herufi kubwa‬",
    "SCENERY_PHET/key.esc": "‪Ondoka‬",
    "SCENERY_PHET/key.end": "‪Mwisho‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Mwanzo‬",
    "SCENERY_PHET/key.pageDown": "‪shusha kurasa‬",
    "SCENERY_PHET/key.pageUp": "‪pandisha kurasa‬",
    "SCENERY_PHET/key.space": "‪Nafasi‬",
    "SCENERY_PHET/key.tab": "‪kichupo‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Haraka‬",
    "SCENERY_PHET/speed.normal": "‪Kawaida‬",
    "SCENERY_PHET/speed.slow": "‪polepole‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ili <b>Kunyakua</b> au <b>Kuachilia</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "ta": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪வரைபடங்கள்‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪அறிமுகம்‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪அளவீடு‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪விளையாட்டு மைதானம்‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪இயக்கம் சார்ந்த‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪நிலை‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪வெப்ப‬",
    "ENERGY_SKATE_PARK/energies.total": "‪மொத்தம்‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪நேரம்‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪நிலை‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪ஆற்றல் வரைபடம்‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪நிலை (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪ஆற்றல் (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪நேரம் (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪ஆற்றல்‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪உயரம் = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪வேகம் = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪சறுக்குபவர் மறுதொடக்கம்‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪வேகம்‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪உயரம் = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪பாதை‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪உயர குறிப்பு‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪கட்டம்‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪தடமில் ஒட்டி கொள்ளவும்‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪பை அட்டவனை‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪வேகம்‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪உராய்வு‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ஈர்ப்புப்புலம்‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪நிலா‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪பூமி‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪வியாழன்‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪குறைவு‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪அதிகம்‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪இல்லை‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪நிறை‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪சிறிய‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪பெரிய‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪விருப்பம்‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪சறுக்கு ஆற்றல் பூங்கா‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪மொழிபெயர்ப்பு உதவிகள்‬",
    "JOIST/thirdParty.credits.link": "‪மூன்றாம் தரப்பு நன்றிகள்‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Invalid Query Parameters‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪One or more of these query parameters have<br>invalid values:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪The simulation will start with default values for<br>those query parameters.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET வலைத்தளம்‬",
    "JOIST/menuItem.reportAProblem": "‪பிரச்சினையை அறிவி...‬",
    "JOIST/menuItem.getUpdate": "‪இற்றைப்படுத்தலை சரிபார்‬",
    "JOIST/menuItem.screenshot": "‪திரைக்காட்சி‬",
    "JOIST/menuItem.fullscreen": "‪முழுத் திரை‬",
    "JOIST/menuItem.about": "‪பற்றி...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪விருப்பத்தெரிவுகள்‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪பதிப்பு {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪விசைப்பலகைக் குறுக்கு வழி‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪தொடங்க‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪இற்றைப்படுத்தல் சரிபார்க்கப் படுகிறது‬",
    "JOIST/updates.upToDate": "‪இந்த உருவகப்படுத்துதல் இற்றைப் படுத்தப்பட்டுள்ளது.‬",
    "JOIST/updates.outOfDate": "‪புதிய பதிப்பு கிடைக்கும்‬",
    "JOIST/updates.newVersionAvailable": "‪புதிய பதிப்பு பெற்றுக் கொள்ளலாம்: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪உமது தற்போதைய பதிப்பு: {0}.‬",
    "JOIST/updates.getUpdate": "‪இற்றைப்படுத்தலை பெறு‬",
    "JOIST/updates.noThanks": "‪வேண்டாம் நன்றி‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪இற்றைப் படுத்தலைச் சரிபார்க்க முடியாது‬",
    "JOIST/credits.title": "‪நன்றிகள்‬",
    "JOIST/credits.leadDesign": "‪தலைமை வடிவமைப்பு: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪மென்பொருள் விருத்தி: {0}‬",
    "JOIST/credits.team": "‪குழு: {0}‬",
    "JOIST/credits.contributors": "‪பங்களிப்பாளர்கள்: {0}‬",
    "JOIST/credits.qualityAssurance": "‪தர உறுதி: {0}‬",
    "JOIST/credits.graphicArts": "‪வரைபடக் கலைகள்: {0}‬",
    "JOIST/credits.soundDesign": "‪ஒலி வடிவமைப்பு: {0}‬",
    "JOIST/credits.thanks": "‪நன்றிகள்‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪காட்சி‬",
    "JOIST/preferences.tabs.audio.title": "‪ஒலி‬",
    "JOIST/preferences.tabs.input.title": "‪உள்ளீடு‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ஒலி அமைப்புக்கள்‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪மொழிகள்‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. Some of these features support accessibility for learners with diverse needs and within diverse environments. Explore this menu to review or change the default presentation settings.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and Inclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ஒலிகள்‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪மேலதிக ஒலி‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ஆப்பிரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ஆப்பிரிக்கா (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ஆசியா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪இலத்தீன் அமெரிக்கா‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪அமெரிக்க ஐக்கிய நாடுகள்‬",
    "JOIST/projectorMode": "‪ப்ரொஜெக்டர் வழி‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Increase color contrast for better visibility in classrooms.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪அடுத்து செல்ல‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪முன் செல்ல‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Move between items in a group‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Press buttons‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪வெளியேற‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Toggle checkboxes‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪அடிப்படைச் செயற்பாடு‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Pop open menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪விருப்பத்தெரிவு‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪options‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close list without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pop up list of {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Choose new {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slider Controls‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪சீராக்க‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slider‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪பெருமம்‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪சிறுமம்‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Jump to maximum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Jump to minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Adjust slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Adjust in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Adjust in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪or‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪விசைப்பலகையின் PageDown‬",
    "SCENERY_PHET/key.pageUp": "‪விசைப்பலகையின் PageUp‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪வேகம்‬",
    "SCENERY_PHET/speed.normal": "‪இயல்பாக‬",
    "SCENERY_PHET/speed.slow": "‪மெதுவாக‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b> பிடிக்க </b> or <b> விட</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "te": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪గ్రాఫ్‌లు‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪పరిచయం‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪మాపనం‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪ఆట మైదానం‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪గతిజ‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪స్థితిజ‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪ఉష్ణీయ‬",
    "ENERGY_SKATE_PARK/energies.total": "‪మొత్తం శక్తి‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪కాలం‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪స్థితి‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪శక్తి గ్రాఫ్‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪స్థితి(m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪శక్తి(J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪కాలం(s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪శక్తి‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪ఎత్తు ={{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪వడి= {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪స్కేటర్‌ ను తిరిగి ఆరంభించండి‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪వడి‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ఎత్తు = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪పథం‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪నిర్దేశక ఎత్తు‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪గ్రిడ్‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ఆ ట్రాక్ కే అంటిపెట్టుకొని ఉండు‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪వలయ పట్టిక‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪వడి‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ఘర్షణ‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪గురుత్వాకర్షణ‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪చంద్రుడు‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪భూమి‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪గురుడు‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪స్వల్పం‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪అధికం‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪సున్నా‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪ద్రవ్యరాశి‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪చిన్న‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪పెద్ద‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ఇష్టానుసారం‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪శక్తి స్కేట్‌ పార్క్‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪అనువాద క్రెడిట్స్‬",
    "JOIST/thirdParty.credits.link": "‪థర్డ్ పార్టీ క్రెడిట్స్‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪చెల్లని ప్రశ్న పారామీటర్లు‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪ఒకటి లేదా మరెన్నోల్లో ప్రశ్న పారామీటర్లలో   <br> చెల్లని విలువలు ఉన్నాయి:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ఆ క్వెరీ పరామితుల కోసం డిఫాల్ట్ విలువలతో సిమ్యులేషన్ ప్రారంభమవుతుంది.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET వెబ్సైట్ ...‬",
    "JOIST/menuItem.reportAProblem": "‪సమస్యను నివేదించండి ...‬",
    "JOIST/menuItem.getUpdate": "‪అప్డేట్ల కోసం తనిఖీ చేయండి ...‬",
    "JOIST/menuItem.screenshot": "‪స్క్రీన్ షాట్‬",
    "JOIST/menuItem.fullscreen": "‪పూర్తి స్క్రీన్‬",
    "JOIST/menuItem.about": "‪గురించి ...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ప్రాధాన్యతలు‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪వెర్షన్ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪కీబోర్డ్ చిట్కాలు‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪మొదలుపెట్టండి‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪అప్డేట్ల కోసం తనిఖీ చేస్తోంది ...‬",
    "JOIST/updates.upToDate": "‪ఈ సిమ్యులేషన్  తాజాగా ఉంది.‬",
    "JOIST/updates.outOfDate": "‪అందుబాటులో న్యూ వెర్షన్‬",
    "JOIST/updates.newVersionAvailable": "‪అందుబాటులో కొత్త వెర్షన్ ఉంది :{0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪మీ ప్రస్తుత వెర్షన్:{0}‬",
    "JOIST/updates.getUpdate": "‪అప్డేట్ల ను పొందండి ...‬",
    "JOIST/updates.noThanks": "‪వద్దండీ, ధన్యవాదాలు!‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪అప్డేట్ల  కోసం తనిఖీ చెయ్యలేకపోయాము.‬",
    "JOIST/credits.title": "‪క్రెడిట్స్‬",
    "JOIST/credits.leadDesign": "‪లీడ్ డిజైన్: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪సాఫ్ట్వేర్ డెవలప్మెంట్: {0}‬",
    "JOIST/credits.team": "‪జట్టు: {0}‬",
    "JOIST/credits.contributors": "‪సహకారులు: {0}‬",
    "JOIST/credits.qualityAssurance": "‪క్వాలిటీ అస్యూరెన్స్ : {0}‬",
    "JOIST/credits.graphicArts": "‪గ్రాఫిక్ ఆర్ట్స్ : {0}‬",
    "JOIST/credits.soundDesign": "‪సౌండ్ డిజైన్: {0}‬",
    "JOIST/credits.thanks": "‪ధన్యవాదాలు‬",
    "JOIST/preferences.tabs.overview.title": "‪విహంగ వీక్షణం‬",
    "JOIST/preferences.tabs.simulation.title": "‪సిమ్యులేషన్‬",
    "JOIST/preferences.tabs.visual.title": "‪దృశ్యం‬",
    "JOIST/preferences.tabs.audio.title": "‪శ్రవణం‬",
    "JOIST/preferences.tabs.input.title": "‪ఇన్‌పుట్‬",
    "JOIST/preferences.tabs.localization.title": "‪స్థానికీకరణ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪శ్రవణ విశిష్టతలు‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు సోనిఫికేషన్స్ మరియు సౌండ్ ఎఫెక్ట్స్‌ను ప్లే చేయండి.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ప్రాంతమూ, సంస్కతి‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪సిమ్‌లో వ్యక్తులు, ప్రదేశాలు లేదా వస్తువుల ప్రతిరూపాన్ని ఎంచుకోండి. చిత్రాలు ఒక ప్రాంతం లేదా సంస్కృతిలోని మొత్తం వైవిధ్యాన్ని ప్రతిబింబించడానికి ఉద్దేశించబడలేదు.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪భాషలు‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪స్క్రీన్‌పై ఉన్న పాఠ్యాన్ని అనువదించడానికి భాషను మార్చండి. అదనపు వివరణలు ఉన్నట్లయితే అవి ఇంగ్లీష్‌లోనే ఉంటాయి. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪మా సిమ్యులేషన్లను మరింత సమగ్రంగా చేయడానికి కొత్త ఫీచర్లను జోడిస్తున్నాము. ఈ ఫీచర్లలో కొన్ని వివిధ అవసరాలు కలిగిన అభ్యాసకులకు మరియు భిన్నమైన పరిసరాల్లో యాక్సెసిబిలిటీని మెరుగుపరచడానికి సహాయపడతాయి. డిఫాల్ట్ ప్రెజెంటేషన్ సెట్టింగ్స్‌ను సమీక్షించడానికి లేదా మార్చడానికి ఈ మెనూను అన్వేషించండి.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪అందుబాటులో ఉన్న అన్ని ఫీచర్లతో కూడిన సిమ్యులేషన్లను కనుగొనడానికి PhET వెబ్‌సైట్‌లోని Simulations Filter పేజీలో Inclusive Features కోసం చూడండి.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ఇంటరాక్టివ్ హైలైట్స్‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు మౌస్ మరియు టచ్ కోసం విజువల్ హైలైట్స్‌ను జోడించండి.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪అదనపు ధ్వనులు‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪కొంతమంది అభ్యాసకులకు ఉపయోగకరంగా ఉండే అదనపు శబ్దాలను ప్లే చేయండి.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪వాయిసింగ్ (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪మీరు ఇంటరాక్ట్ చేస్తున్నప్పుడు కంటెంట్‌ను వాయిస్ ద్వారా చదివి హైలైట్ చేయండి.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ఆఫ్రికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ఆఫ్రికా(మోడెస్ట్)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ఆసియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪లాటిన్ అమెరికా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ఓషేనియా‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪యాదృచ్ఛిక‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪అమెరికా సంయుక్త రాష్ట్రాలు‬",
    "JOIST/projectorMode": "‪ప్రొజెక్టర్ వీక్షణం‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪తరగతి గదిలో మెరుగైన దృశ్య స్పష్టత కోసం రంగుల గాఢతను పెంచండి.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪తర్వాతి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪మునుపటి అంశం లేదా సమూహం వైపు కదులు‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ఒక సమూహంలోని వివిధ అంశాల మధ్య కదులు‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪బటన్లను నొక్కండి‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪పరిశీలనాంశం నుండి బయటకు రండి‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪కీప్యాడ్‌లో విలువలను సెట్ చేయండి‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪చెక్ బాక్స్‌లను మార్చు‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪ప్రాథమిక క్రియలు‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Pop open menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪option‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪options‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Close list without changing‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pop up list of {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Choose new {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪స్లైడర్ నియంత్రణలు‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Adjust‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪స్లైడర్‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪గరిష్ట‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪కనిష్ట‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪గరిష్ఠ స్థానానికి దుంకు‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪కనిష్ఠ స్థానానికి దుంకు‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪స్లైడర్ ను సర్దుబాటు చేయండి‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪చిన్న చిన్న అంచెలలో మార్చండి‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪పెద్ద పెద్ద అంచెలలో మార్చండి‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}}చిన్న దశల్లో‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} పెద్ద దశల్లో‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪కదిలించు‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪నెమ్మదిగా కదిలించు‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪లేదా‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪అన్నింటిని పునఃసాధన చేయు‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪త్వరితం‬",
    "SCENERY_PHET/speed.normal": "‪సాధారణం‬",
    "SCENERY_PHET/speed.slow": "‪నిదానం‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "th": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪กราฟ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪แนะนำ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪การวัดค่า‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪ทดลองเล่น‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪พลังงานจลน์‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪พลังงานศักย์‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪พลังงานความร้อน‬",
    "ENERGY_SKATE_PARK/energies.total": "‪พลังงานรวม‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪เวลา‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪ตำแหน่ง‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪กราฟพลังงาน‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪ตำแหน่ง (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪พลังงาน (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪เวลา (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪พลังงาน‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪ความสูง = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪อัตราเร็ว = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪เริ่มสเก็ตใหม่‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪อัตราเร็ว‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ความสูง = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪เส้นทาง‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ความสูงอ้างอิง‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪ตาราง‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪ติดกับราง‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪แผนภูมิวงกลม‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪อัตราเร็ว‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ความเสียดทาน‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪ความโน้มถ่วง‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪ดวงจันทร์‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪โลก‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪ดาวพฤหัสบดี‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪เล็ก ๆ‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪มาก ๆ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ไม่กำหนด‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪มวล‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪เล็ก‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪ใหญ่‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ปรับค่าเอง‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪พลังงานในการสเก็ต‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪ข้อมูลผู้แปลภาษา‬",
    "JOIST/thirdParty.credits.link": "‪ผู้พัฒนาภายนอก‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪พารามิเตอร์ผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪พารามิเตอร์ที่เลือกใช้<br>ตั้งค่าผิดพลาด‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪แบบจำลองจะเริ่มต้นด้วยค่าปริยายสำหรับ<br>พารามิเตอร์ที่ต้องใช้‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪เว็บไซต์ของ PhET‬",
    "JOIST/menuItem.reportAProblem": "‪แจ้งปัญหาการใช้งาน‬",
    "JOIST/menuItem.getUpdate": "‪ตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/menuItem.screenshot": "‪ภาพหน้าจอ‬",
    "JOIST/menuItem.fullscreen": "‪แสดงผลแบบเต็มจอ‬",
    "JOIST/menuItem.about": "‪ข้อมูลสถานการณ์จำลอง‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪ปรับแต่งค่าการเล่น‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪เวอร์ชันที่ {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪ทางลัด‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪เพื่อเริ่มต้นใช้งาน‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪กำลังตรวจสอบการพัฒนาล่าสุด‬",
    "JOIST/updates.upToDate": "‪สถานการณ์จำลองนี้เป็นเวอร์ชันล่าสุด‬",
    "JOIST/updates.outOfDate": "‪เวอร์ชันใหม่พร้อมแล้ว‬",
    "JOIST/updates.newVersionAvailable": "‪มีสถานการณ์จำลองเวอร์ชันใหม่มาแล้ว: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪สถานการณ์จำลองนี้เป็นเวอร์ชัน: {0}‬",
    "JOIST/updates.getUpdate": "‪รับสารสนเทศล่าสุด‬",
    "JOIST/updates.noThanks": "‪ไม่เป็นไร ขอบคุณ‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪ตรวจสอบแล้วไม่พบการปรับปรุงใหม่กว่านี้‬",
    "JOIST/credits.title": "‪ผู้พัฒนา‬",
    "JOIST/credits.leadDesign": "‪ผู้ออกแบบหลัก: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪ผู้พัฒนาซอฟแวร์: {0}‬",
    "JOIST/credits.team": "‪ทีมผู้ร่วมพัฒนา: {0}‬",
    "JOIST/credits.contributors": "‪ตัวช่วย: {0}‬",
    "JOIST/credits.qualityAssurance": "‪ผู้ควบคุมคุณภาพการผลิต: {0}‬",
    "JOIST/credits.graphicArts": "‪ผู้ออกแบบกราฟิก: {0}‬",
    "JOIST/credits.soundDesign": "‪ออกแบบเสียง {0}‬",
    "JOIST/credits.thanks": "‪ขอบคุณ‬",
    "JOIST/preferences.tabs.overview.title": "‪ภาพรวม‬",
    "JOIST/preferences.tabs.simulation.title": "‪สถานการณ์จำลอง‬",
    "JOIST/preferences.tabs.visual.title": "‪แสดงภาพ‬",
    "JOIST/preferences.tabs.audio.title": "‪เสียง‬",
    "JOIST/preferences.tabs.input.title": "‪ตัวรับเข้า‬",
    "JOIST/preferences.tabs.localization.title": "‪การรองรับหลายภาษา‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪ปรับการแสดงเสียง‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪เล่นเสียงเตือนและเสียงเอฟเฟกต์เมื่อมีการลงมือทำ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪ภูมิภาคและวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪เลือกการแสดงภาพบุคคล สถานที่ หรือวัตถุในแบบจำลอง ภาพต่าง ๆ ไม่ได้มีจุดประสงค์ในการนำเสนอถึงความหลากหลายทั้งหมดของภูมิภาคหรือวัฒนธรรม‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪ภาษา‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪เปลี่ยนภาษาเพื่อแสดงผลลัพธ์ของการแปลภาษา แต่หากมีคำอธิบายเพิ่มเติมในการนำเสนอนั้นจะยังคงเป็นภาษาอังกฤษเป็นหลัก‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪เราจะเพิ่มส่วนประกอบยังการจำลองแบบเพื่อให้สอดคล้องที่สุด โดยส่วนประกอบนี้จะช่วยตอบสนองความต้องการของผู้เรียนที่แตกต่างกันได้ โดยสามารถปรับแต่งจากค่าตั้งต้นได้‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪หาสถานการณ์จำลองอื่น ๆ ที่มีส่วนประกอบเพิ่มเติม กรุณาเลือกใช้ตัวกรองที่หน้าการจำลองแบบ‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪ไฮไลท์การมีปฏิสัมพันธ์‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪แสดงตำแหน่งให้เห็นได้ของเมาส์และการทัชตามการใช้งาน‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪เสียง‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪เสียงพิเศษ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪เล่นเสียงเพิ่มเติมเพื่อช่วยเหลือผู้เรียนบางกลุ่ม‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪เล่นเสียง (ภาษาอังกฤษเท่านั้น)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪เสียงและเนื้อหาสำคัญที่ถูกใช้งาน‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪แอฟริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪แอฟริกา (สมัยใหม่)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪เอเชีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ละตินอเมริกา‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪โอเชียเนีย‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪สุ่ม‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪สหรัฐอเทริกา‬",
    "JOIST/projectorMode": "‪โหมดฉายภาพ‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪เพิ่มความแตกต่างสีเพื่อให้สังเกตง่ายขึ้นในชั้นเรียน‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มถัดไป‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪ไปยังตัวเลือกหรือกลุ่มที่แล้ว‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪ย้ายระหว่างตัวเลือกในกลุ่ม‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪กดปุ่ม‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪ออกจากกล่องข้อความ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪ตั้งค่าด้วยปุ่มตัวเลข‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪เลือกกล่องข้อความ‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪การใช้งานโดยพื้นฐาน‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪เมนูป๊อปอัพ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪ตัวเลือก‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪ตัวเลือก‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. ปิดโดยไม่เปลี่ยนแปลง‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. แสดงรายการของ {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. เคลื่อนผ่าน {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. เลือก {{thingSingular}} ใหม่‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪ควบคุมตัวสไลด์‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪ปรับค่า‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪ตัวเลื่อน‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪มากที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪น้อยที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪ไปยังค่ามากที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪ไปยังค่าน้อยที่สุด‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪ปรับตัวสไลด์‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪ปรับการเพิ่มลดลง‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪ปรับการเพิ่มมากขึ้น‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} การเพิ่มค่าแคบลง‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} การเพิ่มค่ากว้างขึ้น‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪ไปที่ {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪ไปที่ {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪ลากเคลื่อนวัตถุ‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪เคลื่อน‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪เคลื่อนช้าลง‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪หรือ‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪หยุดชั่วคราวหรือให้แสดงผล‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪เริ่มใหม่ทั้งหมด‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪กดแป้น Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪กดแป้น A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪กดแป้น C‬",
    "SCENERY_PHET/key.d": "‪กดแป้น D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪กดแป้น K‬",
    "SCENERY_PHET/key.l": "‪กดแป้น L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪กดแป้น R‬",
    "SCENERY_PHET/key.s": "‪กดแป้น S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪กดแป้น W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪กดแป้น 1‬",
    "SCENERY_PHET/key.two": "‪กดแป้น 2‬",
    "SCENERY_PHET/key.three": "‪กดแป้น 3‬",
    "SCENERY_PHET/key.option": "‪กดแป้น Option‬",
    "SCENERY_PHET/key.alt": "‪กดแป้น Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪เข้าใช้งาน‬",
    "SCENERY_PHET/key.capsLock": "‪กดแป้น Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪กดแป้น Esc‬",
    "SCENERY_PHET/key.end": "‪สิ้นสุด‬",
    "SCENERY_PHET/key.backspace": "‪กดแป้น Backspace‬",
    "SCENERY_PHET/key.delete": "‪กดแป้น Delete‬",
    "SCENERY_PHET/key.fn": "‪กดแป้น Fn‬",
    "SCENERY_PHET/key.home": "‪กดแป้น Home‬",
    "SCENERY_PHET/key.pageDown": "‪เลื่อนหน้าลง‬",
    "SCENERY_PHET/key.pageUp": "‪เลื่อนหน้าขึ้น‬",
    "SCENERY_PHET/key.space": "‪กดแป้น Space‬",
    "SCENERY_PHET/key.tab": "‪กดแป้น Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪เร็ว‬",
    "SCENERY_PHET/speed.normal": "‪ปกติ‬",
    "SCENERY_PHET/speed.slow": "‪ช้า‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪เพื่อ <b>จับ</b> หรือ <b>ปล่อย</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "tk": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Çyzgylar‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Giriş‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Ölçeg‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Oýun meýdançasy‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetiki‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Termal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Jemi‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Wagt‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Ýer‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energiýa çyzgysy‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Ýer (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energiýa (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Wagt (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energiýa‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Beýiklik = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Tizlik = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Skeýtbordisti täzeden başlat‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tizlik‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Beýiklik = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ýol‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Salgylanma beýikligi‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Çyzyklar‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Ýodada dur‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Tegelek çyzgy‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tizlik‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Sürtülme‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Grawitasiýa‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Aý‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ýer‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Ýupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kiçijik‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Köp‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Hiç‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kiçi‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Uly‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ýörite‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energiýa skeýt seýilgähi‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Terjime edenler‬",
    "JOIST/thirdParty.credits.link": "‪Üçünji taraplaryň ýerine ýetiren işleri‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Sorag parametrleri nädogry‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Şu sorag parametrleriniň biriniň ýa-da birnäçesiniň<br> bahasy nädogry:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Şol sorag parametrleri üçin bu simulýasiýa<br> öňden bellenen bahalar bilen başlar.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET websaýty…‬",
    "JOIST/menuItem.reportAProblem": "‪Meseläni habar ber…‬",
    "JOIST/menuItem.getUpdate": "‪Täzelenmeleri barla…‬",
    "JOIST/menuItem.screenshot": "‪Ekran suraty‬",
    "JOIST/menuItem.fullscreen": "‪Doly ekran‬",
    "JOIST/menuItem.about": "‪Hakynda…‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Saýlamalar‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪wersiýa {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Düwme gysga ýollary‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak üçin‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Täzelenmeleri barlaýar…‬",
    "JOIST/updates.upToDate": "‪Bu simulýasiýa täzelenen.‬",
    "JOIST/updates.outOfDate": "‪Täze wersiýa elýeterli‬",
    "JOIST/updates.newVersionAvailable": "‪Täze elýeterli wersiýa bar: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Siziň häzirki wersiýaňyz: {0}.‬",
    "JOIST/updates.getUpdate": "‪Täzelenme al…‬",
    "JOIST/updates.noThanks": "‪Ýok, sag boluň‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Täzelenmeleri barlap bilmeýär.‬",
    "JOIST/credits.title": "‪Ýerine ýetirijiler barada maglumat‬",
    "JOIST/credits.leadDesign": "‪Baş dizaýner: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Programma üpjünçiligini düzenler: {0}.‬",
    "JOIST/credits.team": "‪Topar: {0}‬",
    "JOIST/credits.contributors": "‪Goşant goşanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Hil barlagy: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika işleri: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses bezegi: {0}‬",
    "JOIST/credits.thanks": "‪Minnetdarlyk‬",
    "JOIST/preferences.tabs.overview.title": "‪Overview‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulation‬",
    "JOIST/preferences.tabs.visual.title": "‪Wizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Giriz‬",
    "JOIST/preferences.tabs.localization.title": "‪Localization‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses aýratynlyklary‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Täsirleşeniňizde sonifikaiýalary we ses effektlerini aýtdyr.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simulýasiýalarymyzy inklýuziw etmek üçin olara aýratynlyklary goşýarys. Bu aýratynlyklaryň käbirleri dürli zerurlyklary bolan we dürli gurşawdaky öwrenijilere elýeterliligi goldaýar. Öňden bellenen görkeziş sazlamalaryny gözden geçirmek ýa-da üýtgetmek üçin bu menýuny görüň.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklýuziw aýratynlyklary bolan başga simulýasiýalary tapmak üçin, simulýasiýa süzgüji sahypasynda Elýeterlilik we Inklýuziýa gözläň we inklýuziýa aýratynlygy boýunça süzüň.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiw tapawutlanmalar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Täsirleşip syçanjyk we basmak üçin wizual effektleri goş‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Baýlaşdyrylan sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Käbir öwrenijiler üçin peýdaly bolup biljek goşmaça sesi aýtdyr.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Proýektor tertibi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Synplarda gowy görünmegi üçin reňk kontrastyny ýokarlandyr.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Indiki elemente ýa-da topara geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Öňki elemente ýa-da topara geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Toparyň içindäki elementleriň arasynda geç‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düwmelere bas‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Gepleşik penjiresinden çyk‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Barlag gutularyny belle-aýyr‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Esasy hereketler‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Açylýan menýu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪opsiýa‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪opsiýalar‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Sanawy üýtgetmän ýap‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1.{{thingPlural}} açylýan sanawy‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. {{thingPlural}} içinden geç‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Täze {{thingSingular}} saýla‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Slaýder dolandyryşlary‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪slaýder‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma bök‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma bök‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slaýderi sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kiçiräk ädimlerde sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ulurak ädimlerde sazla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪Kiçiräk ädimlerde {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪Ulurak ädimlerde {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}-a bök‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}-a bök‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪ýa-da‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset All‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Sahypa aşak‬",
    "SCENERY_PHET/key.pageUp": "‪Sahypa ýokaryk‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Tiz‬",
    "SCENERY_PHET/speed.normal": "‪Kadaly‬",
    "SCENERY_PHET/speed.slow": "‪Haýal‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tut</b> ýa-da <b>goýber</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "tr": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafikler‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Giriş‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Ölçüm‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Oyun Alanı‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potansiyel‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Isı‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Toplam‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Zaman‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Konum‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Enerji Grafiği‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Konum‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Enerji‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Zaman‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Enerji‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Yükseklik = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Hız = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Tekrar Başlat‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Hız‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Yükseklik = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Yol‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Referans Yükseklik‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Izgara‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Takip Et‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pasta Grafiği‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Hız‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Sürtünme‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Yerçekimi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Ay‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Dünya‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jüpiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Az‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Çok‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Az‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Kütle‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Küçük‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Büyük‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Özel‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Enerji - Kaykay Parkı‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Çeviri tanıtımı‬",
    "JOIST/thirdParty.credits.link": "‪Üçüncü taraf tanıtımı‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Geçersiz Sorgu Parametreleri‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir ya da daha fazla sorgu parametresi <br>geçersiz değerlere sahip:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Bu Simülasyon mevcut sorgu parametreleri için <br>varsayılan değerlerle başlayacak.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Anasayfa‬",
    "JOIST/menuItem.reportAProblem": "‪Problem Bildir‬",
    "JOIST/menuItem.getUpdate": "‪Güncellemeler için tıklayınız‬",
    "JOIST/menuItem.screenshot": "‪Ekran görüntüsü‬",
    "JOIST/menuItem.fullscreen": "‪Tam Ekran‬",
    "JOIST/menuItem.about": "‪Hakkında...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Seçenekler‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Versiyon {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Klavye Kısayolları‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪başlamak için‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Güncellemeler kontrol ediliyor‬",
    "JOIST/updates.upToDate": "‪Simülasyon güncel‬",
    "JOIST/updates.outOfDate": "‪Yeni versiyonu mevcut‬",
    "JOIST/updates.newVersionAvailable": "‪Yeni sürüm mevcut: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Kullandığınız versiyon: {0}‬",
    "JOIST/updates.getUpdate": "‪Güncelle..‬",
    "JOIST/updates.noThanks": "‪Hayır, teşekkürler‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Güncellemeler kontrol edilemiyor.‬",
    "JOIST/credits.title": "‪Tanıtım‬",
    "JOIST/credits.leadDesign": "‪Ana dizayn: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Yazılım Geliştirme: {0}‬",
    "JOIST/credits.team": "‪Takım: {0}‬",
    "JOIST/credits.contributors": "‪Katkıda bulunanlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Kalite Garantisi: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafikler: {0}‬",
    "JOIST/credits.soundDesign": "‪Ses Tasarımı: {0}‬",
    "JOIST/credits.thanks": "‪Teşekkürler‬",
    "JOIST/preferences.tabs.overview.title": "‪Genel Bakış‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simülasyon‬",
    "JOIST/preferences.tabs.visual.title": "‪Görsel‬",
    "JOIST/preferences.tabs.audio.title": "‪Ses‬",
    "JOIST/preferences.tabs.input.title": "‪Girdi‬",
    "JOIST/preferences.tabs.localization.title": "‪Yerelleştirme‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Ses Özellikleri‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Etkileşim kurarken sonifikasyonları ve ses efektlerini çalın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Bölge ve Kültür‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simülasyondaki insanların, yerlerin veya nesnelerin tasvirini seçin. Görseller bir bölgenin veya kültürün tüm çeşitliliğini temsil etmeyi amaçlamaz.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Diller‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandaki metni çevirmek için dili değiştirin. Mevcut olduğunda ek açıklamalar İngilizce olarak kalır.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Simülasyonlarımızı daha kapsayıcı hale getirmek için özellikler ekliyoruz. Bu özelliklerden bazıları, farklı ihtiyaçları olan ve farklı ortamlarda bulunan öğrenciler için erişilebilirliği destekler. Varsayılan sunum ayarlarını gözden geçirmek veya değiştirmek için bu menüyü inceleyin.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Kapsayıcı özelliklere sahip diğer simülasyonları bulmak için, simülasyon filtresi sayfasında Erişim ve Dahil Etme'yi arayın ve kapsayıcı özelliğe göre filtreleyin.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Simülasyonda Öne Çıkanlar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Etkileşim sırasında fare ve dokunma için görsel vurgular ekleyin.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ek Sesler‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bazı öğrenciler için yararlı olabilecek ek sesi çalın.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Seslendirme (Yalnızca İngilizce)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Etkileşim kurarken içeriği seslendirin ve vurgulayın.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okyanusya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Rastgele‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Birleşik Devletleri‬",
    "JOIST/projectorMode": "‪Projektör Modu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sınıflarda daha iyi görünüm için renk kontrastını arttır.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Sonraki maddeye ya da gruba geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Önceki maddeye ya da gruba geç‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Grup içindeki maddeler arasında geçiş yap‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Düğmelere basın‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Diyaloğu kapat‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Tuş takımı içinde değerleri ayarlayın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Onay kutularını aç/kapat‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Temel Eylemler‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Açılır menü‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Seçenek‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Seçenekler‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Değiştirmeden kapatın‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}}'ı göster‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. {{thingPlural}} üzerinden geçin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. {{thingSingular}}'ı değiştirin‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Sürgü Ayarları‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Hizala‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪sürgü‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimum‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimum‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Maksimuma atla‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Minimuma atla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Kaydırıcıyı ayarl‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Daha küçük adımlarla ayarla‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Daha büyük adımlarla ayarla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} küçük adımlarla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} büyük adımlarla‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Şuna atla {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Şuna atla {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Sürüklenebilir Öğeleri Taşı‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Taşı‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Daha yavaş hareket et‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪veya‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Duraklatma veya oynatma eylemi‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hepsini sıfırla‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Değiştir‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Seçenek‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Giriş‬",
    "SCENERY_PHET/key.capsLock": "‪Büyük Harf Tuşu‬",
    "SCENERY_PHET/key.esc": "‪Çıkış‬",
    "SCENERY_PHET/key.end": "‪Son‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Anasayfa‬",
    "SCENERY_PHET/key.pageDown": "‪Aşağı‬",
    "SCENERY_PHET/key.pageUp": "‪Yukarı‬",
    "SCENERY_PHET/key.space": "‪Boşluk‬",
    "SCENERY_PHET/key.tab": "‪Sekme‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Hızlı‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Yavaş‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "tw": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Graafo‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Nnianim‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Susu‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Agopramma so‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kanɛtik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potɛnhyial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Tɛɛmal‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Ne Nyinaa‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Mmerɛ‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Gyinabea‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Ahoɔden Graafo‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Gyinabea (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Ahoɔden (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Mmerɛ (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Ahoɔden‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Tenten = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Mirika = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪San hyɛ Skata no ase‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Ahoɔhare‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Tenten = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Kwan‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Ne tenten Nhwɛsoɔ‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Grid‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Kɔso fa so‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Pai Kyat‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Mirika‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Frekhyen‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravity‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Bosome‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Asase‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Jupita‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Ketekete‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Pii‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪ɛnyɛ mu bia‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Maas‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪({{value}} kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ketewa‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Keseɛ‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Amaneɛ‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Ahoɔden Skeat Agopramma so‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Nkyerɛaseɛ Abasobɔ Nsɛm‬",
    "JOIST/thirdParty.credits.link": "‪Deɛ wabɛka ho no abasobɔ nsɛm‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Nkwankyerɛ a eni ngyinasoↄ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Baako anaa Dodoɔ a ɛwɔ adeyɔ yi mu<br> ne no mfa:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Dwumadie yi bɛhyɛ aseɛ wɔ ɔno ara tumi so<br>ɛwɔ adeyɔ yi mu.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Ntentanfidie...‬",
    "JOIST/menuItem.reportAProblem": "‪Ka ɔhaw a aba...‬",
    "JOIST/menuItem.getUpdate": "‪Hwɛ deɛ Akɔsi...‬",
    "JOIST/menuItem.screenshot": "‪Twa ani‬",
    "JOIST/menuItem.fullscreen": "‪Ma Anii Nyɛ Kɛse‬",
    "JOIST/menuItem.about": "‪ɛfa ho...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Nkyɛnsodeɛ‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Ade pɔtee {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Kwan tiawa a yɛfa so Timtim‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ansa na wo b3 hyease no‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Hwehwɛ deɛ Akɔsi...‬",
    "JOIST/updates.upToDate": "‪Dwumadie yi yɛ foforɔ koraa.‬",
    "JOIST/updates.outOfDate": "‪Ade foforɔ aba‬",
    "JOIST/updates.newVersionAvailable": "‪Ade foforɔ aba: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Wo mprenpren foforɔyɛ no yɛ: {0}.‬",
    "JOIST/updates.getUpdate": "‪Pɛ deɛ Akɔsi...‬",
    "JOIST/updates.noThanks": "‪Daabi Meda wo ase‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Antumi anhwɛ deɛ Akɔsi.‬",
    "JOIST/credits.title": "‪Mfasoɔ‬",
    "JOIST/credits.leadDesign": "‪Adeyɛ Asehyɛ: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Nniema foforɔ adeyɛ: {0}‬",
    "JOIST/credits.team": "‪ɛkou: {0}‬",
    "JOIST/credits.contributors": "‪Aboafoɔ: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Mfomsoɔ kwansie: {0}‬",
    "JOIST/credits.graphicArts": "‪Mfonini Adeyɛ: {0}‬",
    "JOIST/credits.soundDesign": "‪Ngyegee adeyɛ: {0}‬",
    "JOIST/credits.thanks": "‪Mada wo ase‬",
    "JOIST/preferences.tabs.overview.title": "‪Tofa‬",
    "JOIST/preferences.tabs.simulation.title": "‪Nfatohɔ nfonii‬",
    "JOIST/preferences.tabs.visual.title": "‪Ahwihwɛdeɛ‬",
    "JOIST/preferences.tabs.audio.title": "‪Otie‬",
    "JOIST/preferences.tabs.input.title": "‪Nea wo de ahyɛ mu (Input)‬",
    "JOIST/preferences.tabs.localization.title": "‪Nfibea‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Otie ahyɛnsode‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Bɔ ngyegyeɛ no nsunsoansoɔ abre a wo redi nkitahodie.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Biai a wɔfri‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Yɛ de dwumadie yi su bi ɛɛka ho sɛ nia ɛbɛ yɛ a, ɛbɛ si pi. Saa ɛsu yi boa ma asuafoɔ a wowɔ miamia bebire bɛ di ho mfasoɔ. Hwiwhɛ ɛsu yi mu na sesa nhyɛasedie a wo de ayɛ ayɛ dwuma yi.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Sɛ wo rehwihwɛ dwumadie yi su a biribiara wom a, hwɛ dwumadie yi mu kratafa a wa hyɛ biribiara no.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Nkomↄdie napↄso‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Fa nhwɛe ngyinasoɔ no be ka ho, nɛ som abre a wo redi nkitahodie no.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ngygee dodoɔ‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Ngyegye3 nkeka ho‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Bɔ ngygeɛ a ɛbɛ ba mfasoɔ ama adesuafoɔ.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Kasa (Brɔfo Pɛ)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Projekta Nsususo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪bue hann no yie sedeɛ yɛbɛhunu sukuu dan no mu yie‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Kɔ ade foforɔ so Anaa ekuo foforɔ mu‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪San kɔ deɛ atwam no so Anaa ekuo foforɔ nu mu bio‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Kyinkyini akuo no mu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Mia so‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Fa nkitahodie no bra awieeɛ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Sɔ anaa ɛensɔ wɔ adaka yi mu‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Mfiase ndeyɛe‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪keyrɛ opin mnu no‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪Akwan foforɔ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Akwan foforɔ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Wie wo brɛ a wo nsesa‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪{{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Kan fa mu{{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Yi foforɔ{{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Watiri di so‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Siesie‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪Watiri‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪deɛ ɛso‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ketewa, deɛ ɛsua‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Hure kɔ kɛseɛ mu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Hure kɔ nketewa mu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Sesa slaida‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Sesa wɔ anamɔn nketewam‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Sesa wɔ anamɔn nketewam‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nketewa‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} akɛseɛ tia‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Huri kɔ {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Huri kɔ {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Move Draggable Items‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Move‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Move slower‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪anaa‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hyɛ biri biaasi bio‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Twe kɔ‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Wuramu‬",
    "SCENERY_PHET/key.capsLock": "‪Deɛ ɛbɔ Ntwerɛdeɛ Akɛseɛ‬",
    "SCENERY_PHET/key.esc": "‪Firi mu‬",
    "SCENERY_PHET/key.end": "‪Awiei‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Efie‬",
    "SCENERY_PHET/key.pageDown": "‪Pia ko fom koraa‬",
    "SCENERY_PHET/key.pageUp": "‪Pia ko soro koraa‬",
    "SCENERY_PHET/key.space": "‪Gya kwan tum‬",
    "SCENERY_PHET/key.tab": "‪Kɔ foforɔ so‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Nt3m‬",
    "SCENERY_PHET/speed.normal": "‪Nɔɔmal‬",
    "SCENERY_PHET/speed.slow": "‪Bɔkɔɔ‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪kɔ <b>Sɔ mu</b> or <b>Gyae mu</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "uk": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Графік‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Вступ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Вимірювання‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Скейтодром‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Кінетична‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Потенц.‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Теплова‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Повна‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Час‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Координата‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Графік енергії‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Координата (м)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Енергія (Дж)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Час (с)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Енергія‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} Дж‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Висота = {{value}} м‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Швидкісь = {{value}} м/с‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪На початок руху‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Швидкість‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} м/с‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪м‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 м‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Висота = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} Н/кг‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Трек‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Відносна висота‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Сітка‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪\"Приклеєний\" до треку‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Кругова діаграма ен.‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Швидкість‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Тертя‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} м/с<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Гравітація‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Місяць‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Земля‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Юпітер‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Дуже мал.‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Велик.‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Немає‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Маса‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} кг‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Мала‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Велика‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Невідом.‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Парк для скейтів‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Кредити перекладу‬",
    "JOIST/thirdParty.credits.link": "‪Кредити сторонніх осіб‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Недійсні параметри‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Один або кілька параметрів запиту мають недійсні значення:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Моделювання розпочнеться із значень за замовчуванням для таких <br>параметрів.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Вебсайт PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Повідомте про проблему...‬",
    "JOIST/menuItem.getUpdate": "‪Перевір оновлення‬",
    "JOIST/menuItem.screenshot": "‪Скріншот‬",
    "JOIST/menuItem.fullscreen": "‪Повний екран‬",
    "JOIST/menuItem.about": "‪Інформ.‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Вподобання‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪версія {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Гарячі клавіші‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪розпочати‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Перевірка оновлення‬",
    "JOIST/updates.upToDate": "‪Це моделювання оновлено.‬",
    "JOIST/updates.outOfDate": "‪Нова версія‬",
    "JOIST/updates.newVersionAvailable": "‪Доступна нова версія: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Ваша поточна версія: {0}.‬",
    "JOIST/updates.getUpdate": "‪Отримати оновлення..‬",
    "JOIST/updates.noThanks": "‪Ні, дякуємо‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Не вдається перевірити наявність оновлень.‬",
    "JOIST/credits.title": "‪Кредити‬",
    "JOIST/credits.leadDesign": "‪Провідний дизайн: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Розробка програмного забезпечення: {0}‬",
    "JOIST/credits.team": "‪Команда: {0}‬",
    "JOIST/credits.contributors": "‪Автори: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Забезпечення якості: {0}‬",
    "JOIST/credits.graphicArts": "‪Графіка: {0}‬",
    "JOIST/credits.soundDesign": "‪Дизайн звуку: {0}‬",
    "JOIST/credits.thanks": "‪Дякуємо‬",
    "JOIST/preferences.tabs.overview.title": "‪Огляд‬",
    "JOIST/preferences.tabs.simulation.title": "‪Симуляція‬",
    "JOIST/preferences.tabs.visual.title": "‪Візуальн.‬",
    "JOIST/preferences.tabs.audio.title": "‪Аудіо‬",
    "JOIST/preferences.tabs.input.title": "‪Введення даних‬",
    "JOIST/preferences.tabs.localization.title": "‪Переклад‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Функції аудіо‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Використовуйте озвучування та звукові ефекти під час взаємодії.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Ми додаємо функції до наших симуляцій, щоб зробити їх більш інклюзивними. Деякі з цих функцій підтримують доступність для учнів з різними потребами та в різних середовищах. Перегляньте вкладки в цьому меню, щоб переглянути або змінити налаштування предста‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Щоб знайти інші моделювання з інклюзивними функціями, знайдіть‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Інтерактивні моменти‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Додайте візуальні виділення для миші та дотику під час взаємодії.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Додаткові звуки‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Відтворюйте додатковий звук, який може бути корисним для деяких учнів.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Voicing (English Only)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Режим проектора‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Підвищити контраст для того, щоб було краще видно в класі‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Переміщення до наступного елементу чи групи‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Перейти до попередньої позиції чи групи‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Переміщення між елементами в групі‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Натисніть на кнопку‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Вийти з діалогового вікна‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Перемкнути прапорці‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Основні дії‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Спливне відкрите меню‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪опція‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪опції‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Закрити список без змін‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪Спливаючий список {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪Перейти через {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪Виберіть новий {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Управління повзунками‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Налаштуйте‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪повзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪максимум‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪мінімум‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Перейти до максимуму‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Перейти до мінімуму‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Налаштуйте повзунок‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Налаштуйте менші кроки‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Налаштуйте більші кроки‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} меншими кроками‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} більшими кроками‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Перейти до {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Перейти до {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Переміщення елементів‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Перемістити‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Перемістити повільніше‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪або‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Pause or play action‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Скинути налаштування‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Ввести‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Down‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Швидко‬",
    "SCENERY_PHET/speed.normal": "‪Нормально‬",
    "SCENERY_PHET/speed.slow": "‪Повільно‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪до <b> Схопити </b> або <b> Відпустити </b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "uz": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Grafiklar‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Tezlanish Birliklari‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Kirish‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪O‘lchash‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪O‘yingoh‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinetik‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potensial‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Issiqlik‬",
    "ENERGY_SKATE_PARK/energies.total": "‪To‘la‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Vaqt‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Koordinata‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Energiya grafigi‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Koordinata (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Energiya (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Vaqt (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Energiya‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Balandlik = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Tezlik = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Qayta uchish‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tezlik‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Balandlik = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Trayektoriya‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Koordianata boshi (h = 0)‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Setka‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Rels - trayektoriya‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Doiraviy diagramma‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tezlik‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Ishqalanish‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gravitatsiya‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Oy‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Yer‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Yupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Juda kichik‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Ko‘p‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Yo‘q‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Massa‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kichik‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Katta‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Ixtiyoriy‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Skeyt parkda energiya‬",
    "JOIST/privacyPolicy": "‪Maxfiylik siyosati‬",
    "JOIST/translation.credits.link": "‪Tarjima uchun minnatdorchilik‬",
    "JOIST/thirdParty.credits.link": "‪Uchinchi tomon qatnashchilar‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Yaroqsiz so‘rov parametrlari‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Bir yoki ko‘proq ushbu so‘rov paramentrlarida<br>yaroqsiz qiymat mavjud:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulyatsiya ushbu<br>so‘rov parametrlari uchun avvaldan belgilangan qiymatlar bilan boshlanadi.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET vebsayti...‬",
    "JOIST/menuItem.reportAProblem": "‪Muammo haqida xabar berish...‬",
    "JOIST/menuItem.getUpdate": "‪Yangilanishlarni tekshirish…‬",
    "JOIST/menuItem.screenshot": "‪Ekranni rasmga olish‬",
    "JOIST/menuItem.fullscreen": "‪To‘liq ekran‬",
    "JOIST/menuItem.about": "‪Simulyatsiya haqida…‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Afzalliklar‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪{0} versiya‬",
    "JOIST/license.title": "‪Litsenziya‬",
    "JOIST/keyboardShortcuts.title": "‪Tezkor tugmalar‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪boshlash‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Yangilanishlar tekshirilmoqda…‬",
    "JOIST/updates.upToDate": "‪Ushbu simulyatsiya eng so`nggi talqingacha yangilangan‬",
    "JOIST/updates.outOfDate": "‪Yangi versiyasi mavjud‬",
    "JOIST/updates.newVersionAvailable": "‪Yangi versiyasi mavjud: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Sizdagi hozirgi versiya: {0}‬",
    "JOIST/updates.getUpdate": "‪Yangilanishlarni olish…‬",
    "JOIST/updates.noThanks": "‪Yo‘q, rahmat‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Yangilanishlarni tekshirib bo‘lmadi‬",
    "JOIST/credits.title": "‪Kreditlar‬",
    "JOIST/credits.leadDesign": "‪Loyiha yetakchisi:{0}‬",
    "JOIST/credits.softwareDevelopment": "‪Dasturiy ta'minot ishlab chiqarish: {0}‬",
    "JOIST/credits.team": "‪Jamoa: {0}‬",
    "JOIST/credits.contributors": "‪Hissa qo‘shganlar: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Sifat nazoratchilari: {0}‬",
    "JOIST/credits.graphicArts": "‪Grafika muharrirlari: {0}‬",
    "JOIST/credits.soundDesign": "‪Ovoz dizayni: {0}‬",
    "JOIST/credits.thanks": "‪Minnatdorchilik bildiramiz‬",
    "JOIST/preferences.tabs.overview.title": "‪Umumiy koʻrinish‬",
    "JOIST/preferences.tabs.simulation.title": "‪Simulyatsiya‬",
    "JOIST/preferences.tabs.visual.title": "‪Vizual‬",
    "JOIST/preferences.tabs.audio.title": "‪Audio‬",
    "JOIST/preferences.tabs.input.title": "‪Kiritish‬",
    "JOIST/preferences.tabs.localization.title": "‪Lokalizatsiya‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio xususiyatlari‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪O‘zaro aloqada bo'lganingizda sonifikatsiyalar va ovoz effektlarini chaling.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Mintaqa va madaniyat‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Simulyatsiyadagi odamlar, joylar yoki narsalarning ko'rinishini belgilang. Rasmlar biror bir hudud yoki madaniyatning to'liq xilma-xilligini ifodalash uchun mo'ljallanmagan.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Tillar‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Ekrandagi matnni tarjima qilish uchun tilni oʻzgartiring. Qo'shimcha tavsiflar, agar mavjud bo'lsa, ingliz tilida qoladi.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Biz simulyatsiyalarimizni yanada qamrab olish uchun xususiyatlarni qo'shmoqdamiz. Ushbu xususiyatlardan ba'zilari turli xil ehtiyojlarga ega va turli muhitlarda o'quvchilar uchun foydalanish imkoniyatini qo'llab-quvvatlaydi. Standart taqdimot sozlamalarini ko‘rib chiqish yoki o‘zgartirish uchun ushbu menyuni o‘rganing.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Inklyuziv xususiyatlarga ega boshqa simulyatsiyalarni topish uchun simulyatsiya filtri sahifasida Kirish va Inklyuzionni qidiring va inklyuziv xususiyat bo'yicha filtrlang.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interaktiv diqqatga sazovor joylar‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪O'zaro aloqada sichqoncha va teginish uchun alohida vizual o‘rinlarni qo'shing.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Qo‘shimcha tovushlar‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Ba'zi o‘quvchilar uchun foydali bo'lishi mumkin bo'lgan qo'shimcha tovushni ijro eting.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ovoz berish (Faqat Ingliz tilida)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Aloqada bo‘lganingizda ovoz chiqaring va kontentni ta'kidlang.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Afrika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Afrika (kichik)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Osiyo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Lotin Amerikasi‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Okeaniya‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Tasodifiy‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Amerika Qo'shma Shtatlari‬",
    "JOIST/projectorMode": "‪Proyektor rejimi‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Sinflarda yaxshiroq ko'rinish uchun ranglar kontrastini oshiring.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Keyingi element yoki elementlar guruhiga o‘tish‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Avvalgi element yoki elementlar guruhiga qaytish‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Guruh elementlari orasida harakatlantirish‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tugmachalarni bosing‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Dialog oynani tark etish‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Klaviaturada qiymatlarni o'rnating‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪O‘tish qutilari‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Asosiy harakatlar‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Variantlarni tanlash‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪variant‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪variantlar‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Roʻyxatni oʻzgartirmasdan yopish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}} listini ko‘rsatish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. {{thingPlural}} orqali o‘tish‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Yangi {{thingSingular}}ni tanlash‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Dastak boshqaruvi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪tutqich‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪maksimal‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪minimal‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Eng yuqorisiga chiqarish‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Eng pastgisiga tushirish‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Slayderni sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Kichikroq oraliqda sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Kattaroq oraliqda sozlash‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪kichikroq qadamlarda {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪kattaroq qadamlarda {{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪{{minimum}}ga oʻtish‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪{{maximum}}ga oʻtish‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Tortib olinadigan elementlarni ko‘chirish‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Ko‘chirish‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Sekinroq ko‘chirish‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪yoki‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪To‘xtatib turish yoki o‘ynatish‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Hammasini tiklash‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪l‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Option‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Tez‬",
    "SCENERY_PHET/speed.normal": "‪Normal‬",
    "SCENERY_PHET/speed.slow": "‪Sekin‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Tanlash</b>yoki<b>Bekor qilish</b>uchun‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "vi": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Đồ thị‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Đơn vị gia tốc‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Chọn đơn vị‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪Phần giới thiệu‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Đo lường‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Sân chơi‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Nối vào điểm đầu‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪Tuỳ chọn‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪Tuỳ chọn‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Điều khiển con chạy‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Giữ hay thả‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Di chuyển người trượt‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪Từ điểm bất kỳ‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Điều khiển đường trượt‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Động năng‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Thế năng‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Nhiệt năng‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Toàn phần‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Thời gian‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Vị trí‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Đồ thị năng lượng‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Vị trí (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Năng lượng (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Thời gian (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Năng lượng‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Độ cao = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Tốc độ = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Khởi động ván trượt‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Tốc độ‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪<b>Chọn thanh nối</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Tới người trượt‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Láy ra khỏi toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Di chuyển dọc theo đường trượt‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Đến điểm đầu‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Đến điểm cuối‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Tách rời khỏi đường trượt‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cắt đường trượt‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Xoá điểm điều khiển‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Nối vào điểm bắt đầu gần nhất‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Độ cao = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Đường đi‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪Độ cao gốc‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Lưới‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Dính vào đường trượt‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Biểu đồ tròn‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Tốc độ‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Ma sát‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Gia tốc trọng lực‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Mặt trăng‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Trái đất‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Mộc tinh‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Nhỏ‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Lớn‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Không có‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Khối lượng‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Ít‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Lớn‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Tuỳ chỉnh‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Công viên ván trượt‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Công trạng phần biên dịch‬",
    "JOIST/thirdParty.credits.link": "‪Công trạng bên thứ ba‬",
    "JOIST/donateToPhet": "‪Tài trợ cho PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Một hay nhiều tham số không đúng‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Mô phỏng sẽ bắt đầu với giá trị mặc định đối với<br> tham số được yêu cầu‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET Website…‬",
    "JOIST/menuItem.reportAProblem": "‪Thông báo sự cố...‬",
    "JOIST/menuItem.getUpdate": "‪Kiểm tra phiên bản...‬",
    "JOIST/menuItem.screenshot": "‪Ảnh chụp màn hình‬",
    "JOIST/menuItem.fullscreen": "‪Toàn màn hình‬",
    "JOIST/menuItem.about": "‪Thông tin...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Điều chỉnh‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪phiên bản {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Phím tắt‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪để bắt đầu‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Kiểm tra phiên bản...‬",
    "JOIST/updates.upToDate": "‪Phiên bản đã cập nhật‬",
    "JOIST/updates.outOfDate": "‪Đã có phiên bản mới‬",
    "JOIST/updates.newVersionAvailable": "‪Đã có phiên bản mới: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪Phiên bản hiện tại: {0}‬",
    "JOIST/updates.getUpdate": "‪Tải cập nhật...‬",
    "JOIST/updates.noThanks": "‪Không, cám ơn‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Không thể kiểm tra phiên bản‬",
    "JOIST/credits.title": "‪Công trạng‬",
    "JOIST/credits.leadDesign": "‪Thiết kế chính: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Phát triển phần mềm: {0}‬",
    "JOIST/credits.team": "‪Nhóm thiết kế: {0}‬",
    "JOIST/credits.contributors": "‪Những người đóng góp:{0}‬",
    "JOIST/credits.qualityAssurance": "‪Kiểm định chất lượng: {0}‬",
    "JOIST/credits.graphicArts": "‪Đồ hoạ: {0}‬",
    "JOIST/credits.soundDesign": "‪Thiết kế âm thanh: {0}‬",
    "JOIST/credits.thanks": "‪Tri ân‬",
    "JOIST/preferences.tabs.overview.title": "‪Tổng quan‬",
    "JOIST/preferences.tabs.simulation.title": "‪Mô phỏng‬",
    "JOIST/preferences.tabs.visual.title": "‪Hình ảnh‬",
    "JOIST/preferences.tabs.audio.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.input.title": "‪Input‬",
    "JOIST/preferences.tabs.localization.title": "‪Địa phương hoá‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Features‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Play sonifications and sound effects as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Region and Culture‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Ngôn ngữ‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Đổi ngôn ngữ để dịch văn bản trên màn hình‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪We are adding features to our simulations to make them more inclusive. \n\nSome of these features support accessibility for learners with diverse \n\nneeds and within diverse environments. Explore the tabs in this menu to \n\nreview or change the default‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪To find other simulations with inclusive features, look for Access and \n\nInclusion on the simulation filter page and filter by inclusive feature.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Interactive Highlights‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Add visual highlights for mouse and touch as you interact.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Thêm âm thanh‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Play additional sound that may be helpful for some learners.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Tiếng (tiếng Anh)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Voice and highlight content as you interact.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Chế độ đèn chiếu‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Tăng độ tương phản‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Chuyển tới đối tượng/nhóm kế tiếp‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Chuyển tới đối tượng/nhóm trước đó‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Di chuyển giữa các đối tượng‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Bấm phím‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Thoát khỏi dialog‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Set values within keypad‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Thay đổi dấu chọn‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Thao tác cơ bản‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Pop open menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪tuỳ chọn‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪tuỳ chọn‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Đóng danh sách và không thay đổi gì‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Danh sách của {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Di chuyển qua {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Thay đổi {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Điều khiển con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Điều chỉnh‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪cực đại‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪cực tiểu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Nhảy tới trị cực đại‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Nhảy tới trị cực tiểu‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Điều chỉnh con chạy‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Điều chỉnh từng phần nhỏ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Điều chỉnh từng phần lớn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}}  {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} nhiều bước nhỏ hơn‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} nhiều bước lớn hơn‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Chuyển tới {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Chuyển tới {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Kéo thả vật‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Di chuyển‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Di chuyển chậm‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪hay‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Ngừng hay chạy tiếp‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Reset all‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Tuỳ chọn‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪End‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪Home‬",
    "SCENERY_PHET/key.pageDown": "‪Pg Dn‬",
    "SCENERY_PHET/key.pageUp": "‪Pg Up‬",
    "SCENERY_PHET/key.space": "‪Space‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪Nhanh‬",
    "SCENERY_PHET/speed.normal": "‪Bình thường‬",
    "SCENERY_PHET/speed.slow": "‪Chậm‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>Giữ</b>hay<b>Thả</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "yo": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪Atẹ‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪káábọ̀‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪Ṣe ìwọ̀n‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪Ọdàn ìṣeré‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪Kinẹtiki‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪Potẹ̀nsia‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪Gbonà‬",
    "ENERGY_SKATE_PARK/energies.total": "‪Lápapọ̀‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪Aágogo‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪Ipò‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪Atẹ Agabra‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪Ipò (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪Agbára  (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪Aágogo (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪Agbára‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Gíga= {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Iyára = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪Sàtúnbẹ̀rẹ̀ onì sìkètì‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪Iyára‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪Gíga= 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪Ọ̀nà‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ìtọ́kasí ibi gíga‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪Gírìdì‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Duro si  Ọna‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Atẹ ónì pie‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪Iyára‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪Idena láàárín ohun‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Oòfà‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪Òsùpá‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪Ayé‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪Júpítérì‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪Kékeré‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪Ọpọlọpọ‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪Kò sí‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Àkójọ‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪Kéré‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪Nińlá‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪Asà‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Sìketì Agbára‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Awọn Kirẹditi Itumọ‬",
    "JOIST/thirdParty.credits.link": "‪Awọn kirediti ẹni-kẹta‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Awọn paramita ibeere ti ko tọ‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪Ọkan tabi diẹ ẹ sii ti awọn paramita ibeere wọnyi ni<br>aiṣedeede esi:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪Simulation yoo bẹrẹ pẹlu aiyipada iye fun<br>awon paramita ibeere‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Itakun ayelujara PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Jabọ isoro kan…‬",
    "JOIST/menuItem.getUpdate": "‪Ṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/menuItem.screenshot": "‪Asareya‬",
    "JOIST/menuItem.fullscreen": "‪Kun oju aworan‬",
    "JOIST/menuItem.about": "‪Nipa‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪Awọn ayanfẹ‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪Eda{0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪Awọn ọna abuja Keyboard‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪lati bẹrẹ‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Ṣiṣayẹwo fun awọn imudojuiwọn…‬",
    "JOIST/updates.upToDate": "‪Yi kikopa jẹ imudojuiwọn‬",
    "JOIST/updates.outOfDate": "‪Eda titun ti wa‬",
    "JOIST/updates.newVersionAvailable": "‪Ẹya tuntun wa: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Eda titun: {0}.‬",
    "JOIST/updates.getUpdate": "‪Dide...‬",
    "JOIST/updates.noThanks": "‪Rara Ese‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ko le ṣayẹwo fun awọn imudojuiwọn.‬",
    "JOIST/credits.title": "‪Awọn kirediti‬",
    "JOIST/credits.leadDesign": "‪Siwaju batani: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Idagbasoke Software: {0}‬",
    "JOIST/credits.team": "‪Egbe: {0}‬",
    "JOIST/credits.contributors": "‪Àwọn olùkópa: {0}‬",
    "JOIST/credits.qualityAssurance": "‪: {0}‬",
    "JOIST/credits.graphicArts": "‪Aworan: {0}‬",
    "JOIST/credits.soundDesign": "‪Apẹrẹ ohun: {0}‬",
    "JOIST/credits.thanks": "‪E se‬",
    "JOIST/preferences.tabs.overview.title": "‪Akopọ‬",
    "JOIST/preferences.tabs.simulation.title": "‪Afọwọṣe‬",
    "JOIST/preferences.tabs.visual.title": "‪Awoju‬",
    "JOIST/preferences.tabs.audio.title": "‪ohun‬",
    "JOIST/preferences.tabs.input.title": "‪Tewole‬",
    "JOIST/preferences.tabs.localization.title": "‪Isọdibilẹ‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪Audio Awọn ẹya ara ẹrọ‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Mu sonifications ati awọn ipa didun ohun bi o ṣe nlo‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Ekun ati Asa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Yan aworan eniyan, awọn aaye, tabi awọn nkan ninu SIM yi. Awọn aworan ko ni ipinnu lati ṣe aṣoju gbogbo oniruuru agbegbe tabi aṣa.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Awon ede‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Yi ede pada lati tumọ lori ọrọ aworan.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪A n ṣafikun awọn ẹya si awọn iṣeṣiro wa lati jẹ ki wọn ni itọsi diẹ sii. Diẹ ninu awọn ẹya wọnyi ṣe atilẹyin iraye si fun awọn akẹẹkọ pẹlu awọn iwulo oniruuru ati laarin awọn agbegbe oniruuru. Ṣawari akojọ aṣayan yii lati ṣe atunyẹwo tabi yi awọn eto igbe‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Lati wa awọn iṣeṣiro miiran pẹlu awọn ẹya ifisi, wa Wiwọle ati Ifisi lori oju-iwe àlẹmọ kikopa ati àlẹmọ nipasẹ ẹya ara ẹrọ.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪Banisọrọ Ifojusi‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪Ṣafikun awọn ifojusi wiwo fun Asin ati ifọwọkan bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪Ohun‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪Awọn ohun afikun‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪Mu ohun afikun ṣiṣẹ ti o le ṣe iranlọwọ fun diẹ ninu awọn akẹẹkọ‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪Ngbohun (Gẹẹsi nikan)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪Ohùn ati ṣe afihan akoonu bi o ṣe n ṣe ajọṣepọ‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪ile Afirika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪ile Afirika (onírẹ̀lẹ̀)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪ile Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪ile Latin Amerika‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪ile Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪laileto‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪Ilu Amẹrika‬",
    "JOIST/projectorMode": "‪Pirojekito Ipo‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪Mu iyatọ awọ pọ si fun hihan to dara julọ ni awọn yara ikawe‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪Gbe lọ si nkan ti o tẹle tabi ẹgbẹ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪Gbe lọ si nkan iṣaaju tabi ẹgbẹ‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪Gbe laarin awọn ohun kan ninu ẹgbẹ kan‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪Tẹ awọn bọtini‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪Jade ajọṣọ‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪Ṣeto awọn iye laarin oriṣi bọtini‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪Yipada awọn apoti ayẹwo‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Awọn iṣe ipilẹ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Agbejade ìmọ akojọ‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪aṣayan‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪Awon aṣayan‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. Pa akojọ laisi iyipada‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Agbejade soke akojọ ti awọn {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Gbe nipasẹ {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Yan titun {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪Awọn iṣakoso Slider‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪Ṣatunṣe‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪esun‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪to pọju‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪to kere ju‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪Lọ si iwọn ti o pọju‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪Lọ si iwon ti o kere julọ‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪Ṣatunṣe esun‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪Ṣatunṣe ni awọn igbesẹ kekere‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪Ṣatunṣe ni awọn igbesẹ nla‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} awọn igbesẹ kekere‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} o tobi awọn igbesẹ ti‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪Gbe Awọn nkan Fa Fa‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪Gbe‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪Gbe lọra‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪tabi‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪Sinmi tabi mu igbese‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪Tun Gbogbo‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Yi lọ yi bọ‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪Aṣayan‬",
    "SCENERY_PHET/key.alt": "‪yiyan‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Sàtẹ̀wọlé‬",
    "SCENERY_PHET/key.capsLock": "‪Botini ise leta nla‬",
    "SCENERY_PHET/key.esc": "‪ona abayo‬",
    "SCENERY_PHET/key.end": "‪Ipari‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪bọtini iṣẹ‬",
    "SCENERY_PHET/key.home": "‪Ile‬",
    "SCENERY_PHET/key.pageDown": "‪oju-iwe si isalẹ‬",
    "SCENERY_PHET/key.pageUp": "‪oju-iwe soke‬",
    "SCENERY_PHET/key.space": "‪Alàfo‬",
    "SCENERY_PHET/key.tab": "‪táàbù‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪kíákíá‬",
    "SCENERY_PHET/speed.normal": "‪Deedee‬",
    "SCENERY_PHET/speed.slow": "‪Lọ̀rà‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪to <b>Grab</b> or <b>Release</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "zh_CN": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪图形‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪Acceleration Units‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪入门‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪测量‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪游乐场‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪动能‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪势能‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪热能‬",
    "ENERGY_SKATE_PARK/energies.total": "‪总能量‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪时间‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪位置‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪能量图‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪位置(米, m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪能量(焦耳, J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪时间(秒, s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪能量‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}}焦耳(J)‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪高度 = {{value}}米(m)‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪速度 = {{value}}米/秒(m/s)‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪重新开始滑‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪速度‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}}米/秒(m/s)‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪米(m)‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 米‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪高度 = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}}牛顿/千克(N/kg)‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪路径‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪参考高度‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪栅格‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪粘附在轨道上‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪饼图‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪速度‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪摩擦力‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}}米/秒<sup>2</sup>(m/s<sup>2</sup>)‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪重力‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪月亮‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪地球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪木星‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪零‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪质量‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}}千克(kg)‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪轻‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪重‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪自定义‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪能量滑板竞技场‬",
    "JOIST/privacyPolicy": "‪隐私政策‬",
    "JOIST/translation.credits.link": "‪翻译组‬",
    "JOIST/thirdParty.credits.link": "‪第三方协助‬",
    "JOIST/donateToPhet": "‪向PhET捐款‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪无效的查询值‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪一个或多个参数有<br>无效值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪模拟应用将会从<br>这些询问值的默认值开始‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 网站…‬",
    "JOIST/menuItem.reportAProblem": "‪报告问题……‬",
    "JOIST/menuItem.getUpdate": "‪检查更新……‬",
    "JOIST/menuItem.screenshot": "‪屏幕截图‬",
    "JOIST/menuItem.fullscreen": "‪全屏‬",
    "JOIST/menuItem.about": "‪关于……‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪参数设定‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪许可证‬",
    "JOIST/keyboardShortcuts.title": "‪快捷键‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪开始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪正在检查更新……‬",
    "JOIST/updates.upToDate": "‪已经是最新版本‬",
    "JOIST/updates.outOfDate": "‪新版本可用‬",
    "JOIST/updates.newVersionAvailable": "‪有一个新的版本可用: {0}‬",
    "JOIST/updates.yourCurrentVersion": "‪当前版本: {0}‬",
    "JOIST/updates.getUpdate": "‪获取更新…‬",
    "JOIST/updates.noThanks": "‪不了谢谢‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪无法检查更新‬",
    "JOIST/credits.title": "‪制作者‬",
    "JOIST/credits.leadDesign": "‪首席设计: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪软件开发: {0}‬",
    "JOIST/credits.team": "‪团队: {0}‬",
    "JOIST/credits.contributors": "‪投稿者:{0}‬",
    "JOIST/credits.qualityAssurance": "‪品质保证: {0}‬",
    "JOIST/credits.graphicArts": "‪美工设计: {0}‬",
    "JOIST/credits.soundDesign": "‪声音设计：{0}‬",
    "JOIST/credits.thanks": "‪致谢‬",
    "JOIST/preferences.tabs.overview.title": "‪综述‬",
    "JOIST/preferences.tabs.simulation.title": "‪仿真‬",
    "JOIST/preferences.tabs.visual.title": "‪视觉‬",
    "JOIST/preferences.tabs.audio.title": "‪音频‬",
    "JOIST/preferences.tabs.input.title": "‪输入‬",
    "JOIST/preferences.tabs.localization.title": "‪本地化‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪声音特性‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪互动时播放音频和音效‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪地域与文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪选择模拟程序中的人物、地点或物体的描绘。这些图像并非展现某一地区或文化的全貌。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪语言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪更改语言可实现屏幕上显示特定语言。若有其他说明，仍以英文呈现。‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我们正在为模拟程序添加一些功能，使其更具包容性。其中一些功能能够满足不同需求的学习者以及不同环境下的学习者。请浏览此菜单，以查看或更改默认的展示设置。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪若要查找具有包容性的其他模拟程序，请在筛选页面中找到“访问”和“包容性”，然后根据包容性特征进行筛选。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互动两点‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪在您进行互动时，为鼠标或触摸操作增加视觉效果‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪声音‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪额外声音‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放可能对部分学习者有帮助的额外音频。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪发声（仅限英语）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪与他人交流时，播报并突显相关内容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪中非‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亚洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪随机‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美国‬",
    "JOIST/projectorMode": "‪投影模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增强颜色对比度，使得在教室环境下有更好的视觉效果。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪下一个物体或组合‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪上一个物体或组合‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪移到组内物体‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按钮‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪退出对话‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用键盘设置数值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪勾选框‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本操作‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪更改选择‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪选项‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪选项‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4.关闭清单不做改变‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1.{{thingPlural}}的弹出清单‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2.在{{thingPlural}}清单中移动‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3.选择新的{{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪滑块控件‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪调整‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪滑块‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪调到最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪调到最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪调整滑块‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪小跨度调整‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪大跨度调整‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} 小幅度‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} 大幅度‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪调到{{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪调到{{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪移动可拖动的项目‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪移动‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪放慢速度‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或者‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暂停或执行动作‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪重置‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C\nC‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪选择‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪输入‬",
    "SCENERY_PHET/key.capsLock": "‪锁定大写‬",
    "SCENERY_PHET/key.esc": "‪退出‬",
    "SCENERY_PHET/key.end": "‪结束‬",
    "SCENERY_PHET/key.backspace": "‪返回‬",
    "SCENERY_PHET/key.delete": "‪删除‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪主页‬",
    "SCENERY_PHET/key.pageDown": "‪下翻‬",
    "SCENERY_PHET/key.pageUp": "‪上翻‬",
    "SCENERY_PHET/key.space": "‪空格‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪快‬",
    "SCENERY_PHET/speed.normal": "‪正常‬",
    "SCENERY_PHET/speed.slow": "‪慢速‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪用于<b>抓取</b>或<b>释放</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "zh_TW": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪圖形‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪加速單位‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪牛頓/公斤‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪介紹‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪測量‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪遊樂場‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪動能‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪位能‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪熱能‬",
    "ENERGY_SKATE_PARK/energies.total": "‪總計‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪時間‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪位置‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪能量圖表‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪位置（公尺）‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪能量（焦耳）‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪時間（秒）‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪能量‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} 焦耳‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪高度 = {{value}} 公尺‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪速度 = {{value}} 公尺/秒‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪送回滑板玩家‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪速率‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} 公尺/秒‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪公尺‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 公尺‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪高度 = 0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} 牛頓/公斤‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪路徑‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪參考高度‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪格線‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪貼著軌道‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪圓餅圖‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪速率‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪摩擦力‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} 公尺/秒<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪重力‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪月球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪地球‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪木星‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪微‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪多‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪無‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪質量‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} 公斤‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪小‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪大‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪自訂‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪Energy Skate Park_能量滑板競技場‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪翻譯貢獻者‬",
    "JOIST/thirdParty.credits.link": "‪感謝第三方團體的協助‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪查詢參數不正確‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪查詢參數中有不正確的值：‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪此模擬教材會以這些參數當預設值。‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪PhET 網站...‬",
    "JOIST/menuItem.reportAProblem": "‪回報問題...‬",
    "JOIST/menuItem.getUpdate": "‪檢查更新...‬",
    "JOIST/menuItem.screenshot": "‪螢幕快照‬",
    "JOIST/menuItem.fullscreen": "‪全螢幕‬",
    "JOIST/menuItem.about": "‪關於...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪喜好設定‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪版本 {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪快捷鍵‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪開始‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪正在檢查更新...‬",
    "JOIST/updates.upToDate": "‪此模擬已是最新版本‬",
    "JOIST/updates.outOfDate": "‪有新版本可使用‬",
    "JOIST/updates.newVersionAvailable": "‪已經有新版本：{0}。‬",
    "JOIST/updates.yourCurrentVersion": "‪您目前的版本為 {0}。‬",
    "JOIST/updates.getUpdate": "‪取得更新...‬",
    "JOIST/updates.noThanks": "‪不用了，謝謝‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪無法檢查更新。‬",
    "JOIST/credits.title": "‪謝誌‬",
    "JOIST/credits.leadDesign": "‪首席設計：{0}‬",
    "JOIST/credits.softwareDevelopment": "‪軟體開發：{0}‬",
    "JOIST/credits.team": "‪團隊：{0}‬",
    "JOIST/credits.contributors": "‪貢獻者：{0}‬",
    "JOIST/credits.qualityAssurance": "‪品管：{0}‬",
    "JOIST/credits.graphicArts": "‪美術設計：{0}‬",
    "JOIST/credits.soundDesign": "‪音效設計：{0}‬",
    "JOIST/credits.thanks": "‪感謝‬",
    "JOIST/preferences.tabs.overview.title": "‪概觀‬",
    "JOIST/preferences.tabs.simulation.title": "‪模擬‬",
    "JOIST/preferences.tabs.visual.title": "‪視覺‬",
    "JOIST/preferences.tabs.audio.title": "‪音效‬",
    "JOIST/preferences.tabs.input.title": "‪輸入‬",
    "JOIST/preferences.tabs.localization.title": "‪在地化‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪音效功能‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪在您玩模擬教材時播放聲音與音效。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪區域與文化‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪選擇模擬遊戲中人物、地點或物件的圖像。圖像並未意圖代表一個地區或文化的整體多樣性。‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪語言‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪改變螢幕上顯示的語言。若有額外的描述則會仍保持在英文。‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪我們正嘗試在模擬教材中加入更多功能。這些功能中有些是為了支援各種無障礙需求的學習者與環境。在此選單的分頁中查看與變更預設的設定。‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪要查詢其他有無障礙功能的模擬教材，請到教材清單的過濾器選擇。‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪互動突顯‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪用滑鼠游標或觸控互動時加上視覺突顯。‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪額外音效‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪播放額外的音效可能對一些學習者有幫助。‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪語音（只有英文）‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪互動時發出語音與突顯內容。‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪非洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪非洲（小型區域）‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪亞洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪拉丁美洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪大洋洲‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪隨機‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪美國‬",
    "JOIST/projectorMode": "‪投射模式‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪增加色彩對比，以便在教室內能看得更清楚。‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪移動到下一個項目或群組‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪移動到前一個項目或群組‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪在一個群組裡的項目間移動‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪按下按鍵‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪離開對話框‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪用數字鍵設定值‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪切換勾選盒‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪基本動作‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪彈出式選單‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪選項‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪選項‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪4. 不儲存改變直接關閉視窗‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. {{thingPlural}}的彈出式清單‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. 在 {{thingPlural}}清單中移動‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. 選擇新的{{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪滑動器控制‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪調整‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪滑動器‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪跳到最大值‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪跳到最小值‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪調整滑動器‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪以較小幅度調整‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪以較大幅度調整‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪以較小幅度{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪以較大幅度{{verb}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪跳到 {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪跳到 {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪移動可拖曳物件‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪移動‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪緩慢移動‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪或‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪暫停或播放‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪全部重置‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪Shift 鍵‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪選項‬",
    "SCENERY_PHET/key.alt": "‪Alt‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪Enter 鍵‬",
    "SCENERY_PHET/key.capsLock": "‪大寫鎖定‬",
    "SCENERY_PHET/key.esc": "‪ESC 鍵‬",
    "SCENERY_PHET/key.end": "‪End 鍵‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn 鍵‬",
    "SCENERY_PHET/key.home": "‪Home 鍵‬",
    "SCENERY_PHET/key.pageDown": "‪Page Down 鍵‬",
    "SCENERY_PHET/key.pageUp": "‪Page Up 鍵‬",
    "SCENERY_PHET/key.space": "‪空白鍵‬",
    "SCENERY_PHET/key.tab": "‪Tab 鍵‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪快‬",
    "SCENERY_PHET/speed.normal": "‪正常‬",
    "SCENERY_PHET/speed.slow": "‪慢‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪<b>抓</b>或<b>放</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  },
  "zu": {
    "ENERGY_SKATE_PARK/screens.graphs": "‪amagrafu‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.graphs.accessibleHelpText": "‪Analyze the skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnits": "‪amayunithi wokusheshisa‬",
    "ENERGY_SKATE_PARK/preferences.accelerationUnitsDescription": "‪Choose the units displayed in the Gravity Control.‬",
    "ENERGY_SKATE_PARK/preferences.metersPerSecondSquared": "‪m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/a11y.preferences.metersPerSecondSquaredRadioButton": "‪meters per second squared‬",
    "ENERGY_SKATE_PARK/preferences.newtonsPerKilogram": "‪N/kg‬",
    "ENERGY_SKATE_PARK/a11y.preferences.newtonsPerKilogramRadioButton": "‪newtons per kilogram‬",
    "ENERGY_SKATE_PARK/screens.intro": "‪isingeniso‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.intro.accessibleHelpText": "‪Explore different tracks and skaters and observe how the energy changes.‬",
    "ENERGY_SKATE_PARK/screens.measure": "‪linganisa‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.measure.accessibleHelpText": "‪Measure and compare the skater's energy at different points along the track.‬",
    "ENERGY_SKATE_PARK/screens.playground": "‪inkundla yokudlala‬",
    "ENERGY_SKATE_PARK/a11y.screenButtons.playground.accessibleHelpText": "‪Build your own custom tracks, ramps, and jumps for the skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.label": "‪Connect Track Endpoints‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingSingular": "‪option‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.thingPlural": "‪options‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.connectTrackEndpoints.cancel": "‪4. Cancel‬",
    "ENERGY_SKATE_PARK/a11y.keyboardHelpDialog.connectTrackEndpoints.cancel": "‪Cancel‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleName": "‪Erase Tracks‬",
    "ENERGY_SKATE_PARK/a11y.eraseTracksButton.accessibleContextResponse": "‪All tracks removed from your skate park.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHelpText": "‪Add track pieces as needed. Then, use connection options to connect tracks. Everything is movable with the Arrow keys. Check out Keyboard Shortcuts for more handy shortcuts.‬",
    "ENERGY_SKATE_PARK/a11y.tracksJoined.accessibleContextResponse": "‪Connected.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.graphCursorControls": "‪Graph Cursor Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.grabOrRelease": "‪Grab or release‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.skaterControls": "‪Move or Jump Grabbed Skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.fromAnywhereInScreen": "‪From Anywhere in Screen‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.stopwatchAndMeasuringTapeControls": "‪Stopwatch and Measuring Tape Controls‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.trackControls": "‪Track Controls‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.parabolaRadioButton.accessibleName": "‪Parabola‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.rampRadioButton.accessibleName": "‪Ramp‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.doubleWellRadioButton.accessibleName": "‪Double Well‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.loopRadioButton.accessibleName": "‪Loop‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.intro": "‪At your skate park, a skater can move along a track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.friction": "‪At your skate park, a skater can move along a track with an adjustable amount of friction. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.measure": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Sensor measures energy, speed, and height along the skater's path.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.graphs": "‪At your skate park, a skater can move along an adjustable track. You can explore graphical representations of energy and measure speed. Additionally, the Energy Graph plots energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseAdjustable": "‪Track shape is { $trackShape } with { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackPhraseFixed": "‪Track shape is { $trackShape }.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withTrackSelection": "‪You can choose your track shape, adjust experiment settings, and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.hasTrack": "‪Place skater on the track to begin exploring.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleContextResponse": "‪Skater on ground.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrack": "‪Skater is on track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOffTrack": "‪Skater is off track.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.trackAndSkaterParagraph": "‪{ $trackPhrase } { $skaterPhrase }‬",
    "ENERGY_SKATE_PARK/energies.kinetic": "‪amandla kinetic‬",
    "ENERGY_SKATE_PARK/energies.potential": "‪amandla potential‬",
    "ENERGY_SKATE_PARK/energies.thermal": "‪amandla ashisayo‬",
    "ENERGY_SKATE_PARK/energies.total": "‪inani‬",
    "ENERGY_SKATE_PARK/plots.timeSwitchLabel": "‪isikhathi‬",
    "ENERGY_SKATE_PARK/plots.positionSwitchLabel": "‪isikhundla‬",
    "ENERGY_SKATE_PARK/plots.energyGraph.label": "‪igrafu yamandla‬",
    "ENERGY_SKATE_PARK/plots.positionLabel": "‪ilebula yendawo (m)‬",
    "ENERGY_SKATE_PARK/plots.energyLabel": "‪ilebula yamandla (J)‬",
    "ENERGY_SKATE_PARK/plots.timeLabel": "‪ilebula yesikhathi (s)‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseChecked": "‪Kinetic energy data displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.kineticCheckbox.accessibleContextResponseUnchecked": "‪Kinetic energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseChecked": "‪Potential energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.potentialCheckbox.accessibleContextResponseUnchecked": "‪Potential energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseChecked": "‪Thermal energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.thermalCheckbox.accessibleContextResponseUnchecked": "‪Thermal energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseChecked": "‪Total energy displayed in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.totalCheckbox.accessibleContextResponseUnchecked": "‪Total energy data removed from Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variablePosition": "‪Position‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableTime": "‪Time‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsMeters": "‪meters‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.unitsSeconds": "‪seconds‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyKinetic": "‪Kinetic‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyPotential": "‪Potential‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyThermal": "‪Thermal‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyTotal": "‪Total‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.energyNone": "‪no‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListOne": "‪{$item1}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListTwo": "‪{$item1} and {$item2}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListThree": "‪{$item1}, {$item2}, and {$item3}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkedEnergiesListFour": "‪{$item1}, {$item2}, {$item3}, and {$item4}‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphDescriptionParagraph": "‪Energy Graph plots energy as a function of {$variable}. Energy measured in Joules and {$variable} measured in {$units}. Currently, {$checkedEnergiesList} energy in plot.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.checkboxGroupParagraph": "‪Choose which energy types to display in Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.accessibleName": "‪Erase Energy Graph Data‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.positionResponse": "‪Data cleared from the Energy Graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.eraserButton.timeResponse": "‪Data cleared from the Energy Graph. Time reset to 0 seconds.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.variableSwitch.accessibleHelpText": "‪Plot skater's energy as a function of position or time.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomLevelResponse": "‪Energy range now {$min} to {$max} Joules.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out Energy Axis‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the Energy axis only.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.accessibleHelpTextCollapsed": "‪Explore skater's energy plotted as a function of position or time.‬",
    "ENERGY_SKATE_PARK/energies.energy": "‪amandla‬",
    "ENERGY_SKATE_PARK/pathSensor.energyJoulesPattern": "‪{{value}} J‬",
    "ENERGY_SKATE_PARK/pathSensor.heightMetersPattern": "‪Height = {{value}} m‬",
    "ENERGY_SKATE_PARK/pathSensor.speedMetersPerSecondPattern": "‪Speed = {{value}} m/s‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.sampleReadoutPattern": "‪Height {$height} meters. Speed {$speed} meters per second. { a11y_energyReadoutPattern }‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHeading": "‪Energy Sensor‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleHelpText": "‪Move probe along skater's path to measure speed, height, and energy. Path fades away when skater turns around. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.accessibleName": "‪Energy Sensor Probe‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.movedOffSamples": "‪Sensor moved off of sample points.‬",
    "ENERGY_SKATE_PARK/a11y.energySensorNode.nothingToMeasure": "‪Nothing to measure yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseSingle": "‪Your custom-built track has 1 track and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseMultiple": "‪Your custom-built track has { $numberTracks } tracks and { $numberControlPoints ->\n  [one] { $numberControlPoints } adjustable control point\n *[other] { $numberControlPoints } adjustable control points\n}.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.noTrackBuilt": "‪Currently, no track built.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.interactionHint.noTrack": "‪Add tracks to start building your own skate park.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.playArea.playground": "‪At your skate park, a skater can move along a custom-built track. You can explore graphical representations of energy and measure speed.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.controlArea.withoutTrackSelection": "‪You can adjust experiment settings and enable measurement tools. There is a button to pause the sim for closer analysis of energy and speed. Reset sim to start over.‬",
    "ENERGY_SKATE_PARK/skaterControls.restartSkater": "‪qala kabusha i-skater‬",
    "ENERGY_SKATE_PARK/speedometer.label": "‪isivinini‬",
    "ENERGY_SKATE_PARK/speedometer.metersPerSecondPattern": "‪{{value}} m/s‬",
    "ENERGY_SKATE_PARK/measuringTape.units": "‪m‬",
    "ENERGY_SKATE_PARK/a11y.restartSkaterButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleContextResponse": "‪Skater returned to starting position.‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleHeading": "‪Speedometer‬",
    "ENERGY_SKATE_PARK/a11y.speedometer.accessibleParagraph": "‪Skater's speed is { $speed } meters per second.‬",
    "ENERGY_SKATE_PARK/keyboardCues.toChooseConnection": "‪to <b>Choose Connection</b>‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.snapToTrackContextResponse": "‪Skater on track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.detachFromTrackContextResponse": "‪Skater off track.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleName": "‪Return Skater to Starting Position‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToPreviousStartingPositionButton.accessibleHelpText": "‪Return skater to most recent starting position and repeat experiment.‬",
    "ENERGY_SKATE_PARK/a11y.returnSkaterToGroundButton.accessibleName": "‪Return Skater to Ground‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.accessibleHeading": "‪Your Skate Park‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.offScreenContextResponse": "‪Skater off screen. Return skater.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.jumpToSkater": "‪Jump to skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.restartSkater": "‪Restart skater‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.returnToToolbox": "‪Return to toolbox‬",
    "ENERGY_SKATE_PARK/a11y.trackToolboxPanel.accessibleName": "‪Add Track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.removeFromToolbox": "‪Remove from toolbox‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.playgroundTrackPhraseNone": "‪No track yet.‬",
    "ENERGY_SKATE_PARK/a11y.yourSkatePark.skaterOnTrackWithIndex": "‪Skater is on track { $index }.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleName": "‪Graph Cursor‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.accessibleHelpText": "‪Scrub through time and review skater data. Pause or play with space.‬",
    "ENERGY_SKATE_PARK/a11y.energyGraph.graphCursor.movementResponse": "‪Time now {$sampleTime} seconds.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.togglePause": "‪Pause or play‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.scrubThroughData": "‪Scrub through data‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveAlongTrack": "‪Move along track‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToStartOfTrack": "‪Jump to track start‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.moveToEndOfTrack": "‪Jump to track end‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.detachFromTrack": "‪Detach from track‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleObjectResponse": "‪at x equals { $xCoordinate } and y equals { $yCoordinate } meters‬",
    "ENERGY_SKATE_PARK/a11y.controlPointNode.accessibleName": "‪Control Point { $index }‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.cutTrackAtControlPoint": "‪Cut track at control point‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.deleteControlPoint": "‪Delete control point‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.accessibleName": "‪Skater‬",
    "ENERGY_SKATE_PARK/a11y.grabSkaterButton.accessibleHelpText": "‪Look for skater to grab. Once grabbed, use Keyboard Shortcuts to attach to track or move along track.‬",
    "ENERGY_SKATE_PARK/a11y.skaterNode.firstGrabContextResponse": "‪Press Alt key plus T key to attach skater to track start. Space to release.‬",
    "ENERGY_SKATE_PARK/keyboardHelpDialog.attachToTrack": "‪Attach to nearest track start‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeading": "‪Track‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHeadingWithIndex": "‪Track { $index }‬",
    "ENERGY_SKATE_PARK/a11y.trackNode.accessibleHelpText": "‪Move the control points to alter track shape.‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.skaterPhrase": "‪{ $onTrack ->\n  [on] { $motion ->\n         [inMotion] Currently, skater is on the track and in motion.\n         *[atRest] Currently, skater is on the track and at rest.\n       }\n  *[off] { $motion ->\n           [inMotion] Currently, skater is off the track and in motion.\n           *[atRest] Currently, skater is off the track and at rest.\n         }\n}‬",
    "ENERGY_SKATE_PARK/a11y.screenSummary.currentDetails.frictionPhrase": "‪{ $hasFriction ->\n  [true] Track surface has friction.\n  *[false] Track surface is frictionless.\n}‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleName": "‪Energy Bar Graph‬",
    "ENERGY_SKATE_PARK/a11y.controlPanel.experimentSettingsHeading": "‪Experiment Settings‬",
    "ENERGY_SKATE_PARK/heightLabels.zeroM": "‪0 m‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleName": "‪Clear Thermal Energy‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleHelpText": "‪Removes thermal energy accumulated in the system.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.clearThermalButton.accessibleContextResponse": "‪Thermal energy set to zero.‬",
    "ENERGY_SKATE_PARK/a11y.noDataParagraph": "‪No data to display. Grab skater to get started.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.negativeEnergyParagraph": "‪In Pie Chart: Total Energy 100%.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.kineticPercentPattern": "‪Kinetic Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.potentialPercentPattern": "‪Potential Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.thermalPercentPattern": "‪Thermal Energy {$percent}%‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.positiveEnergyParagraph": "‪In Pie Chart: {$energiesList}.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.energiesListPattern": "‪{ $first }, { $second }‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleParagraph": "‪Pie Chart displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendKinetic": "‪Kinetic: Green‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendPotential": "‪Potential: Blue‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendThermal": "‪Thermal: Red‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendTotal": "‪Total: Purple‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.accessibleHeading": "‪Pie Chart‬",
    "ENERGY_SKATE_PARK/a11y.pieChart.legendHeading": "‪Energy Legend‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.measuringTape.accessibleName": "‪Add Measuring Tape‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.stopwatch.accessibleName": "‪Add Stopwatch‬",
    "ENERGY_SKATE_PARK/a11y.toolboxPanel.accessibleHeading": "‪Toolbox‬",
    "ENERGY_SKATE_PARK/heightLabels.heightEqualsZero": "‪ubude=0‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleName": "‪Reference Height Line‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHeading": "‪Reference Height‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.accessibleHelpText": "‪Set the vertical position where height is zero.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.aboveGroundPattern": "‪{ $distance } meters above ground‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightLine.atGroundLevel": "‪at ground level‬",
    "ENERGY_SKATE_PARK/a11y.controlPointAttachment.noConnectionsAvailable": "‪No other track endpoints available.‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityNewtonsPerKilogramPattern": "‪{{value}} N/kg‬",
    "ENERGY_SKATE_PARK/a11y.gravityControl.accessibleHelpText": "‪Set acceleration due to gravity.‬",
    "ENERGY_SKATE_PARK/a11y.gravitySlider.accessibleHelpText": "‪Set acceleration due to gravity, ranging from tiny to lots.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.gravityValuePattern": "‪{ $units ->\n  [metersPerSecondSquared] {$value} meters per second squared\n  *[newtonsPerKilogram] {$value} newtons per kilogram\n}‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleContextResponse": "‪Gravity now {$gravityValue}.‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleName": "‪Gravity Benchmark‬",
    "ENERGY_SKATE_PARK/a11y.gravityComboBox.accessibleHelpText": "‪Set acceleration due to gravity to match the chosen benchmark.‬",
    "ENERGY_SKATE_PARK/visibilityControls.path": "‪indlela‬",
    "ENERGY_SKATE_PARK/visibilityControls.referenceHeight": "‪ukuphakama kwereferensi‬",
    "ENERGY_SKATE_PARK/visibilityControls.grid": "‪igridi‬",
    "ENERGY_SKATE_PARK/trackControls.stickToTrack": "‪Unamathele Ukulandelela‬",
    "ENERGY_SKATE_PARK/plots.pieChart.label": "‪Ishadi Likaphayi‬",
    "ENERGY_SKATE_PARK/visibilityControls.speed": "‪isivinini‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleHelpText": "‪Show or hide pie chart representation of skater's energy.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseChecked": "‪Pie chart added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.pieChartCheckbox.accessibleContextResponseUnchecked": "‪Pie chart hidden.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleHelpText": "‪Show or hide grid lines behind the skate track to measure height.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseChecked": "‪Grid lines shown.‬",
    "ENERGY_SKATE_PARK/a11y.gridCheckbox.accessibleContextResponseUnchecked": "‪Grid lines hidden.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleHelpText": "‪Explore with or without speed measurements.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseChecked": "‪Speedometer added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.speedCheckbox.accessibleContextResponseUnchecked": "‪Speedometer hidden.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleHelpText": "‪Explore with or without dots drawn along the skater's path in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseChecked": "‪Path dots drawn in equal time intervals.‬",
    "ENERGY_SKATE_PARK/a11y.pathCheckbox.accessibleContextResponseUnchecked": "‪Path dots hidden.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleHelpText": "‪Experiment with or without an adjustable reference height.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseChecked": "‪Reference Height added to Play Area.‬",
    "ENERGY_SKATE_PARK/a11y.referenceHeightCheckbox.accessibleContextResponseUnchecked": "‪Reference Height hidden.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseChecked": "‪Stick to Track mode enabled.‬",
    "ENERGY_SKATE_PARK/a11y.stickToTrackCheckbox.accessibleContextResponseUnchecked": "‪Stick to Track mode off.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.accessibleParagraph": "‪Bar Graph displays skater's energy in real time. Pause to analyze values.‬",
    "ENERGY_SKATE_PARK/a11y.energyReadoutPattern": "‪Energy in Joules: Kinetic {$kinetic}, Potential {$potential}, Thermal {$thermal}, Total {$total}.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomLevelResponse": "‪Zoom level { $level } of { $max }.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleName": "‪Zoom In‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomIn.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleName": "‪Zoom Out‬",
    "ENERGY_SKATE_PARK/a11y.energyBarGraphAccordionBox.zoomButtonGroup.zoomOut.accessibleHelpText": "‪Adjust visual scale of the bar graph.‬",
    "ENERGY_SKATE_PARK/physicalControls.friction": "‪ukungqubuzana‬",
    "ENERGY_SKATE_PARK/a11y.frictionSlider.accessibleHelpText": "‪Set coefficient of friction, ranging from none to lots.‬",
    "ENERGY_SKATE_PARK/a11y.trackSelectionRadioButtonGroup.accessibleName": "‪Track Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater1RadioButton.accessibleName": "‪Skater 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater2RadioButton.accessibleName": "‪Skater 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater3RadioButton.accessibleName": "‪Skater 3‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater4RadioButton.accessibleName": "‪Skater 4‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater5RadioButton.accessibleName": "‪Skater 5‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.skater6RadioButton.accessibleName": "‪Skater 6‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal1RadioButton.accessibleName": "‪Animal 1‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.animal2RadioButton.accessibleName": "‪Animal 2‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleName": "‪Skater Selection‬",
    "ENERGY_SKATE_PARK/a11y.skaterSelectionControls.accessibleHelpText": "‪Select skater portrayal.‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleHelpText": "‪Set skater mass.‬",
    "ENERGY_SKATE_PARK/a11y.massSlider.accessibleHelpText": "‪Set skater mass, ranging from small to large.‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravityMetersPerSecondSquaredPattern": "‪{{value}} m/s<sup>2</sup>‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.gravity": "‪Amandla adonsela phansi‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.moon": "‪inyanga‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.earth": "‪umhlaba‬",
    "ENERGY_SKATE_PARK/physicalControls.gravityControls.jupiter": "‪I-Jupiter‬",
    "ENERGY_SKATE_PARK/physicalControls.tiny": "‪mncane‬",
    "ENERGY_SKATE_PARK/physicalControls.lots": "‪inkatho‬",
    "ENERGY_SKATE_PARK/physicalControls.none": "‪akukho‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.mass": "‪Ubuningi‬",
    "ENERGY_SKATE_PARK/physicalControls.massControls.massKilogramsPattern": "‪{{value}} kg‬",
    "ENERGY_SKATE_PARK/a11y.massControl.accessibleValuePattern": "‪{$value} kilograms‬",
    "ENERGY_SKATE_PARK/physicalControls.small": "‪encane‬",
    "ENERGY_SKATE_PARK/physicalControls.large": "‪enkulu‬",
    "ENERGY_SKATE_PARK/physicalControls.custom": "‪ngokwezifiso‬",
    "ENERGY_SKATE_PARK/energy-skate-park.title": "‪I-energy Skate Park‬",
    "JOIST/privacyPolicy": "‪Privacy Policy‬",
    "JOIST/translation.credits.link": "‪Amakhredithi okuhumosha‬",
    "JOIST/thirdParty.credits.link": "‪Amakhredithi ezinkampani zangaphandle‬",
    "JOIST/donateToPhet": "‪Donate to PhET‬",
    "JOIST/simTitleWithScreenNamePattern": "‪{{simName}} — {{screenName}}‬",
    "JOIST/a11y.screenNamePattern": "‪{{name}} Screen‬",
    "JOIST/a11y.goToScreenPattern": "‪Go to {{name}} Screen.‬",
    "JOIST/a11y.screenSimPattern": "‪{{screenName}}, {{simName}}‬",
    "JOIST/a11y.simScreen": "‪Sim Screen‬",
    "JOIST/a11y.home": "‪Home‬",
    "JOIST/a11y.homeScreenButtonDetailsPattern": "‪On {{name}}, {{screenHint}}‬",
    "JOIST/a11y.homeScreenHint": "‪Choose a screen to start exploring.‬",
    "JOIST/a11y.homeScreenDescriptionPattern": "‪Welcome to {{name}}. It has {{screens}} interactive screens that you can explore.‬",
    "JOIST/a11y.homeScreenIntroPattern": "‪{{description}} {{hint}}‬",
    "JOIST/a11y.simScreens": "‪Sim Screens‬",
    "JOIST/a11y.simResources": "‪Sim Resources‬",
    "JOIST/queryParametersWarningDialog.invalidQueryParameters": "‪Amapharamitha Wombuzo Angavumemelekile‬",
    "JOIST/queryParametersWarningDialog.oneOrMoreQueryParameters": "‪eyodwa noma ngaphezulu yale pharamitha yombuzo inamanani <br>angavumelekile:‬",
    "JOIST/queryParametersWarningDialog.theSimulationWillStart": "‪ukulingisa kuzoqala ngamavelu azenzakalelayo<br> alawo mapharamitha wombuzo.‬",
    "JOIST/a11y.voicingToolbar.openToolbar": "‪Open Toolbar‬",
    "JOIST/a11y.voicingToolbar.closeToolbar": "‪Close Toolbar‬",
    "JOIST/a11y.voicingToolbar.hideToolbar": "‪Hide Toolbar‬",
    "JOIST/a11y.voicingToolbar.showToolbar": "‪Show Toolbar‬",
    "JOIST/a11y.voicingToolbar.toolbarShown": "‪Toolbar Shown.‬",
    "JOIST/a11y.voicingToolbar.toolbarHidden": "‪Toolbar hidden.‬",
    "JOIST/a11y.phetMenu": "‪PhET Menu‬",
    "JOIST/a11y.inPlayArea": "‪In Play Area:‬",
    "JOIST/a11y.inControlArea": "‪In Control Area:‬",
    "JOIST/a11y.voicingToolbar.voicing.title": "‪Sim Voicing‬",
    "JOIST/a11y.voicingToolbar.voicing.quickInfo": "‪Quick Info‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOnAlert": "‪Sim Voicing on.‬",
    "JOIST/a11y.voicingToolbar.voicing.simVoicingOffAlert": "‪Sim Voicing off.‬",
    "JOIST/a11y.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.voicingToolbar.voicing.playOverviewLabel": "‪Play Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.playDetailsLabel": "‪Play Details‬",
    "JOIST/a11y.voicingToolbar.voicing.playHintLabel": "‪Play Hint‬",
    "JOIST/a11y.voicingToolbar.voicing.overviewLabel": "‪Overview‬",
    "JOIST/a11y.voicingToolbar.voicing.detailsLabel": "‪Details‬",
    "JOIST/a11y.voicingToolbar.voicing.hintLabel": "‪Hint‬",
    "JOIST/menuItem.phetWebsite": "‪Iwebhusayathi ye-PhET...‬",
    "JOIST/menuItem.reportAProblem": "‪Bika inkinga...‬",
    "JOIST/menuItem.getUpdate": "‪Hlola izibuyekezo...‬",
    "JOIST/menuItem.screenshot": "‪Sithombe-skrini‬",
    "JOIST/menuItem.fullscreen": "‪Sikrini esigcwele‬",
    "JOIST/menuItem.about": "‪Mayelana...‬",
    "JOIST/a11y.keyboardHelp.keyboardShortcuts": "‪Keyboard Shortcuts‬",
    "JOIST/a11y.soundToggle.label": "‪All Audio‬",
    "JOIST/a11y.soundToggle.alert.simSoundOn": "‪Audio Features on.‬",
    "JOIST/a11y.soundToggle.alert.simSoundOff": "‪Audio Features off.‬",
    "JOIST/preferences.title": "‪izintandokazi‬",
    "JOIST/a11y.updateDialog.accessibleName": "‪Update Status‬",
    "JOIST/versionPattern": "‪version {0}‬",
    "JOIST/license.title": "‪License‬",
    "JOIST/keyboardShortcuts.title": "‪izinqamuleli sekhibhodi‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.readingBlockNameResponse": "‪Tab to get started.‬",
    "JOIST/keyboardShortcuts.toGetStarted": "‪ukuze uqalise‬",
    "JOIST/a11y.keyboardHelp.tabToGetStarted.accessibleHelpText": "‪Use Tab to find sim actions, cursor keys to read details.‬",
    "JOIST/updates.checking": "‪Ibheka izibuyekezo‬",
    "JOIST/updates.upToDate": "‪Lokhu sekulingisa. kusesikhathini samanje‬",
    "JOIST/updates.outOfDate": "‪Inguqulo entsha etholakalayo‬",
    "JOIST/updates.newVersionAvailable": "‪There is a new version available: {0}.‬",
    "JOIST/updates.yourCurrentVersion": "‪Your current version is: {0}.‬",
    "JOIST/updates.getUpdate": "‪Thola isibuyekezo...‬",
    "JOIST/updates.noThanks": "‪Cha \n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\ncha ngiyabonga‬",
    "JOIST/a11y.updateDialog.noThanksButton.accessibleContextResponse": "‪Continuing with current version.‬",
    "JOIST/updates.offline": "‪Ayikwazi ukuhlola izibuyekezo‬",
    "JOIST/credits.title": "‪Amakhredithi‬",
    "JOIST/credits.leadDesign": "‪Lead Design: {0}‬",
    "JOIST/credits.softwareDevelopment": "‪Software Development: {0}‬",
    "JOIST/credits.team": "‪Team: {0}‬",
    "JOIST/credits.contributors": "‪Contributors: {0}‬",
    "JOIST/credits.qualityAssurance": "‪Quality Assurance: {0}‬",
    "JOIST/credits.graphicArts": "‪Graphic Arts: {0}‬",
    "JOIST/credits.soundDesign": "‪Sound Design: {0}‬",
    "JOIST/credits.thanks": "‪Ngiyabonga‬",
    "JOIST/preferences.tabs.overview.title": "‪ukubuka konke‬",
    "JOIST/preferences.tabs.simulation.title": "‪ukulingiswa‬",
    "JOIST/preferences.tabs.visual.title": "‪ezibonakalayo‬",
    "JOIST/preferences.tabs.audio.title": "‪umsindo‬",
    "JOIST/preferences.tabs.input.title": "‪okokufaka‬",
    "JOIST/preferences.tabs.localization.title": "‪ukwenziwa kwasendaweni‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.enabledAlert": "‪Custom taps and swipes on.‬",
    "JOIST/a11y.preferences.tabs.input.gestureControl.disabledAlert": "‪Custom taps and swipes off.‬",
    "JOIST/a11y.preferences.tabs.labelledDescriptionPattern": "‪{{label}}, {{description}}‬",
    "JOIST/preferences.tabs.audio.audioFeatures.title": "‪izici zomsindo‬",
    "JOIST/preferences.tabs.audio.sounds.description": "‪Dlala i-sonification nemisindo njengoba uhlanganyela.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.title": "‪Isifunda Namasiko‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.description": "‪Select the portrayal of people, places, or objects in the sim. Images are not intended to represent the entire diversity of a region or culture.‬",
    "JOIST/preferences.tabs.localization.languageSelection.title": "‪Languages‬",
    "JOIST/preferences.tabs.localization.languageSelection.description": "‪Change language to translate on-screen text. Additional descriptions, when present, remain in English.‬",
    "JOIST/a11y.preferences.tabs.tabResponsePattern": "‪Preferences, {{title}} Tab‬",
    "JOIST/preferences.tabs.general.accessibilityIntro": "‪Sengeza izici emifanekisweni yethu ukuze siyenze ibandakanye kakhudlwana. Ezinye zalezi zic zisekela ukufinyeleleka abafundi anezidingo ezihlukahlukene futhi ngaphakathi kwendawo ehlukahlukene,Hlola le menyu ukuze ubuyekeze noma uguqule izilungiselelo zephrezentheshini ezizenzakalelayo.‬",
    "JOIST/preferences.tabs.general.moreAccessibility": "‪Ukuze uthole okunye ukulingisa okunezici ezikhethekile, bheka okuthi Ukufinyelela nokufakwa ekhasini.‬",
    "JOIST/preferences.tabs.visual.interactiveHighlights": "‪amaphuzu avelele asebenzisanayo‬",
    "JOIST/preferences.tabs.visual.interactiveHighlightsDescription": "‪engeza okuvelele okubukwayo kwegundane bese uthinta njengoba‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.enabledAlert": "‪Highlights on for all input.‬",
    "JOIST/a11y.preferences.tabs.visual.interactiveHighlights.disabledAlert": "‪Highlights off for mouse and touch.‬",
    "JOIST/preferences.tabs.visual.patterns": "‪Patterns‬",
    "JOIST/preferences.tabs.visual.patternsDescription": "‪Adds patterns to graphs to increase color contrast.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseRightValue": "‪Patterns added to graphs.‬",
    "JOIST/a11y.preferences.tabs.visual.patternsEnabledControl.accessibleContextResponseLeftValue": "‪Patterns removed from graphs.‬",
    "JOIST/preferences.tabs.audio.sounds.title": "‪umsindo‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.title": "‪umsindo owengeziwe‬",
    "JOIST/preferences.tabs.audio.sounds.extraSounds.description": "‪dlala umsindo owengeziwe ongaba usizo kwabanye abafundi.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOn": "‪Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.soundsOff": "‪Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOn": "‪Extra Sounds on.‬",
    "JOIST/a11y.preferences.tabs.audio.sounds.extraSounds.extraSoundsOff": "‪Extra Sounds off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.title": "‪Voicing‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.title": "‪Toolbar‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.title": "‪Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.labelString": "‪Voice Rate‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.pitch.title": "‪Pitch‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOn": "‪Voicing on.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOff": "‪Voicing off.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingOffOnlyAvailableInEnglish": "‪Voicing off. Only available in English.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.variablesPattern": "‪{{value}}x‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.title": "‪Customize Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarRemoved": "‪Toolbar removed.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.voicingToolbar.toolbarAdded": "‪Toolbar added to sim.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.title": "‪Sim Voicing Options‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.description": "‪Choose details you want voiced as you interact.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.label": "‪Voice object details and changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.label": "‪Voice surrounding context changes‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.label": "‪Voice helpful hints‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.enabledAlert": "‪Voicing object details and changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.objectDetails.disabledAlert": "‪Object details and changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.enabledAlert": "‪Voicing surrounding context changes.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.contextChanges.disabledAlert": "‪Surrounding context changes muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.enabledAlert": "‪Voicing extra help.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.simVoicingOptions.helpfulHints.disabledAlert": "‪Extra help muted.‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.title": "‪Voice‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.titlePattern": "‪Voice: {{value}}‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.voice.noVoicesAvailable": "‪No voices available‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.expandedAlert": "‪expanded‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.collapsedAlert": "‪collapsed‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.writtenVariablesPattern": "‪{{value}} times‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.voiceRateNormal": "‪normal‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.low": "‪in low range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.normal": "‪in normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.aboveNormal": "‪above normal range‬",
    "JOIST/a11y.preferences.tabs.audio.voicing.customizeVoice.rate.rangeDescriptions.high": "‪in high range‬",
    "JOIST/preferences.tabs.audio.voicing.titleEnglishOnly": "‪ukuphimisa(isiNgisi kuphela)‬",
    "JOIST/preferences.tabs.audio.voicing.description": "‪izwi futhi ugqamise okuqukethwe njengoba uhlanganyela.‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africa": "‪Africa‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.africaModest": "‪Africa (Modest)‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.asia": "‪Asia‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.latinAmerica": "‪Latin America‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.oceania": "‪Oceania‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.random": "‪Random‬",
    "JOIST/preferences.tabs.localization.regionAndCulture.unitedStatesOfAmerica": "‪United States of America‬",
    "JOIST/projectorMode": "‪Imodi Yeprojektha‬",
    "JOIST/preferences.tabs.visual.projectorModeDescription": "‪khulisa ukugqama kombala ukuze kubonakale kangcono emakilasini.‬",
    "JOIST/a11y.preferences.tabs.localization.languageSelection.languageChangeResponsePattern": "‪On-screen text now in {{language}}.‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToNextItemOrGroup": "‪hambisa entweni elandelayo noma eqenjini‬",
    "SCENERY_PHET/keyboardHelpDialog.moveToPreviousItemOrGroup": "‪hambisa entweni yangaphambilini noma eqenjini‬",
    "SCENERY_PHET/keyboardHelpDialog.moveBetweenItemsInAGroup": "‪hamba phaka kwezinto ngeqembu‬",
    "SCENERY_PHET/keyboardHelpDialog.pressButtons": "‪cindezela izinkinobho‬",
    "SCENERY_PHET/keyboardHelpDialog.exitADialog": "‪phuma engxoxweni‬",
    "SCENERY_PHET/keyboardHelpDialog.setValuesInKeypad": "‪setha amanani ngaphakathi kwekhiphedi‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.general.setValuesInKeypadDescription": "‪Set values within keypad using number keys 0-9.‬",
    "SCENERY_PHET/keyboardHelpDialog.toggleCheckboxes": "‪guqula amabhokisi okuhlola‬",
    "SCENERY_PHET/keyboardHelpDialog.basicActions": "‪Izenzo Eziyisisekelo‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.headingString": "‪Pop open menu‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.option": "‪inkhetho‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.options": "‪ongakhetha kukho‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.closeWithoutChanging": "‪vala uhlu ngaphandle kokushintsha‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.closeWithoutChanging": "‪Close without changing‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.popUpListPattern": "‪1. Pop up list of {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.popUpListPattern": "‪Show {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.moveThroughPattern": "‪2. Move through {{thingPlural}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.moveThroughPattern": "‪Move through {{thingPlural}}‬",
    "SCENERY_PHET/keyboardHelpDialog.comboBox.chooseNewPattern": "‪3. Choose new {{thingSingular}}‬",
    "SCENERY_PHET/a11y.keyboardHelpDialog.comboBox.chooseNewPattern": "‪Change {{thingSingular}}‬",
    "SCENERY_PHET/keyboardHelpDialog.sliderControls": "‪izilawuli zesilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjust": "‪lungisa‬",
    "SCENERY_PHET/keyboardHelpDialog.slider": "‪isilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.maximum": "‪esiphezulu‬",
    "SCENERY_PHET/keyboardHelpDialog.minimum": "‪ubuncane‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximum": "‪gxumela phezulu‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimum": "‪gxuma ube ubuncane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustSlider": "‪lungisa isilayidi‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInSmallerSteps": "‪lungisa ngezinyathelo ezincane‬",
    "SCENERY_PHET/keyboardHelpDialog.adjustInLargerSteps": "‪lungisa ngezinyathelo ezinkulu‬",
    "SCENERY_PHET/keyboardHelpDialog.verbSliderPattern": "‪{{verb}} {{slider}}‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInSmallerStepsPattern": "‪{{verb}} in smaller steps‬",
    "SCENERY_PHET/keyboardHelpDialog.verbInLargerStepsPattern": "‪{{verb}} in larger steps‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMinimumPattern": "‪Jump to {{minimum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.jumpToMaximumPattern": "‪Jump to {{maximum}}‬",
    "SCENERY_PHET/keyboardHelpDialog.moveDraggableItems": "‪hambisaizinto ezihuduleka‬",
    "SCENERY_PHET/keyboardHelpDialog.move": "‪hambisa‬",
    "SCENERY_PHET/keyboardHelpDialog.moveSlower": "‪hamba kancane‬",
    "SCENERY_PHET/a11y.eraserButton.accessibleName": "‪Erase‬",
    "SCENERY_PHET/a11y.playPauseButton.playingAccessibleContextResponse": "‪Sim playing.‬",
    "SCENERY_PHET/a11y.playPauseButton.pausedAccessibleContextResponse": "‪Sim paused.‬",
    "SCENERY_PHET/keyboardHelpDialog.or": "‪noma‬",
    "SCENERY_PHET/a11y.playControlButton.play": "‪Play‬",
    "SCENERY_PHET/keyboardHelpDialog.timingControls.pauseOrPlayAction": "‪phumula noma udlale isenzo‬",
    "SCENERY_PHET/a11y.measuringTape.accessibleHeading": "‪Measuring Tape‬",
    "SCENERY_PHET/a11y.measuringTape.base.accessibleName": "‪Measuring Tape Base‬",
    "SCENERY_PHET/a11y.measuringTape.tip.accessibleName": "‪Measuring Tape Tip‬",
    "SCENERY_PHET/measuringTapeReadoutPattern": "‪{{distance}} {{units}}‬",
    "SCENERY_PHET/a11y.resetAll.accessibleName": "‪Reset All‬",
    "SCENERY_PHET/a11y.resetAll.accessibleContextResponse": "‪Everything reset.‬",
    "SCENERY_PHET/keyboardHelpDialog.resetAll": "‪setha ka busha konke‬",
    "SCENERY_PHET/keyboardHelpDialog.hyphen": "‪-‬",
    "SCENERY_PHET/a11y.keyboard.key.control": "‪Control‬",
    "SCENERY_PHET/key.shift": "‪shift‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionStatement": "‪{ $action }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.actionWithKeys": "‪{ $action } with { $keys }.‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifiersPlusKeys": "‪{ $modifiers } plus { $keys }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.modifierSeparatorPattern": "‪{ $first } plus { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.singleKey": "‪{ $keyLabel } key‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.multipleKeys": "‪{ $keyLabels } keys‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.twoItemList": "‪{ $first } or { $second }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.serialList": "‪{ $items }, or { $last }‬",
    "SCENERY_PHET/a11y.keyboard.helpPatterns.listSeparatorPattern": "‪{ $first }, { $second }‬",
    "SCENERY_PHET/a11y.grabDrag.movable": "‪movable‬",
    "SCENERY_PHET/a11y.timeControlNode.accessibleHeading": "‪Time Controls‬",
    "SCENERY_PHET/stopwatchValueUnitsPattern": "‪{{value}} {{units}}‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.pattern": "‪{ $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.minutesAndSeconds.pattern": "‪{ $minutes ->\n  [one] { $minutes } minute\n  *[other] { $minutes } minutes\n} and { $seconds } seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.seconds.seconds": "‪seconds‬",
    "SCENERY_PHET/a11y.stopwatch.units.valueUnits.pattern": "‪{ $value } { $units }‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHeading": "‪Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleName": "‪Stopwatch Readout‬",
    "SCENERY_PHET/a11y.stopwatch.accessibleHelpText": "‪Measure elapsed time.‬",
    "SCENERY_PHET/a11y.stopwatch.pauseButton.accessibleName": "‪Pause Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.playButton.accessibleName": "‪Start Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleName": "‪Reset Stopwatch‬",
    "SCENERY_PHET/a11y.stopwatch.resetButton.accessibleContextResponse": "‪Stopwatch reset.‬",
    "SCENERY_PHET/units.meters.symbol": "‪m‬",
    "SCENERY_PHET/units.meters.symbolPattern": "‪{{value}} m‬",
    "SCENERY_PHET/a11y.units.meters.pattern": "‪{ $value ->\n  [one] { $value } meter\n  *[other] { $value } meters\n}‬",
    "SCENERY_PHET/a11y.grabDrag.grabPattern": "‪Grab {{objectToGrab}}‬",
    "SCENERY_PHET/a11y.grabDrag.gestureHelpTextPattern": "‪Double tap and hold to drag {{objectToGrab}}. Lift finger to release.‬",
    "SCENERY_PHET/a11y.grabDrag.button": "‪button‬",
    "SCENERY_PHET/a11y.grabDrag.defaultObjectToGrab": "‪Object‬",
    "SCENERY_PHET/a11y.grabDrag.released": "‪Released.‬",
    "SCENERY_PHET/a11y.grabDrag.grabbed": "‪Grabbed.‬",
    "SCENERY_PHET/a11y.grabDrag.spaceToGrabOrRelease": "‪Space to Grab or Release.‬",
    "SCENERY_PHET/a11y.simSection.controlArea": "‪Control Area‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.multiScreenIntro": "‪The {{screen}} changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.singleScreenIntroPattern": "‪{{sim}} is an interactive sim. It changes as you play with it. It has a Play Area and a Control Area.‬",
    "SCENERY_PHET/a11y.simSection.screenSummary.keyboardShortcutsHint": "‪This screen has custom interactions. If needed, check out keyboard shortcuts under Sim Resources.‬",
    "SCENERY_PHET/a11y.simSection.playArea": "‪Play Area‬",
    "SCENERY_PHET/a11y.negativeNumber": "‪negative { $value }‬",
    "SCENERY_PHET/a11y.scientificNotation": "‪{ $value } times { $base } to the { $exponent } power‬",
    "SCENERY_PHET/scientificNotation": "‪{{value}} × {{base}}<sup>{{exponent}}</sup>‬",
    "SCENERY_PHET/key.a": "‪A‬",
    "SCENERY_PHET/key.b": "‪B‬",
    "SCENERY_PHET/key.c": "‪C‬",
    "SCENERY_PHET/key.d": "‪D‬",
    "SCENERY_PHET/key.e": "‪E‬",
    "SCENERY_PHET/key.f": "‪F‬",
    "SCENERY_PHET/key.g": "‪G‬",
    "SCENERY_PHET/key.h": "‪H‬",
    "SCENERY_PHET/key.i": "‪I‬",
    "SCENERY_PHET/key.j": "‪J‬",
    "SCENERY_PHET/key.k": "‪K‬",
    "SCENERY_PHET/key.l": "‪L‬",
    "SCENERY_PHET/key.m": "‪M‬",
    "SCENERY_PHET/key.n": "‪N‬",
    "SCENERY_PHET/key.o": "‪O‬",
    "SCENERY_PHET/key.p": "‪P‬",
    "SCENERY_PHET/key.q": "‪Q‬",
    "SCENERY_PHET/key.r": "‪R‬",
    "SCENERY_PHET/key.s": "‪S‬",
    "SCENERY_PHET/key.t": "‪T‬",
    "SCENERY_PHET/key.u": "‪U‬",
    "SCENERY_PHET/key.v": "‪V‬",
    "SCENERY_PHET/key.w": "‪W‬",
    "SCENERY_PHET/key.x": "‪X‬",
    "SCENERY_PHET/key.y": "‪Y‬",
    "SCENERY_PHET/key.z": "‪Z‬",
    "SCENERY_PHET/key.zero": "‪0‬",
    "SCENERY_PHET/key.one": "‪1‬",
    "SCENERY_PHET/key.two": "‪2‬",
    "SCENERY_PHET/key.three": "‪3‬",
    "SCENERY_PHET/key.option": "‪inketho‬",
    "SCENERY_PHET/key.alt": "‪okunye‬",
    "SCENERY_PHET/key.return": "‪Return‬",
    "SCENERY_PHET/key.enter": "‪ngena‬",
    "SCENERY_PHET/key.capsLock": "‪Caps Lock‬",
    "SCENERY_PHET/key.esc": "‪Esc‬",
    "SCENERY_PHET/key.end": "‪qeda‬",
    "SCENERY_PHET/key.backspace": "‪Backspace‬",
    "SCENERY_PHET/key.delete": "‪Delete‬",
    "SCENERY_PHET/key.fn": "‪Fn‬",
    "SCENERY_PHET/key.home": "‪ekhaya‬",
    "SCENERY_PHET/key.pageDown": "‪ehla ngekhasi‬",
    "SCENERY_PHET/key.pageUp": "‪ikhasi phezulu‬",
    "SCENERY_PHET/key.space": "‪isikhala‬",
    "SCENERY_PHET/key.tab": "‪Tab‬",
    "SCENERY_PHET/a11y.keyboard.key.escape": "‪Escape‬",
    "SCENERY_PHET/a11y.keyboard.key.leftArrow": "‪Left Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.rightArrow": "‪Right Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.upArrow": "‪Up Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.downArrow": "‪Down Arrow‬",
    "SCENERY_PHET/a11y.keyboard.key.pageUp": "‪Page Up‬",
    "SCENERY_PHET/a11y.keyboard.key.pageDown": "‪Page Down‬",
    "SCENERY_PHET/key.four": "‪4‬",
    "SCENERY_PHET/key.five": "‪5‬",
    "SCENERY_PHET/key.six": "‪6‬",
    "SCENERY_PHET/key.seven": "‪7‬",
    "SCENERY_PHET/key.eight": "‪8‬",
    "SCENERY_PHET/key.nine": "‪9‬",
    "SCENERY_PHET/a11y.keySets.arrowOrWASD": "‪Arrow keys or W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.arrow": "‪Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrUpDownArrows": "‪Left and Right Arrow keys or Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightArrows": "‪Left and Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.leftOrRightArrows": "‪Left or Right Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upDownArrows": "‪Up and Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.upOrDownArrows": "‪Up or Down Arrow keys‬",
    "SCENERY_PHET/a11y.keySets.wasd": "‪W, A, S, or D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ad": "‪A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.ws": "‪W and S letter keys‬",
    "SCENERY_PHET/a11y.keySets.leftRightOrAD": "‪Left and Right Arrow keys or A and D letter keys‬",
    "SCENERY_PHET/a11y.keySets.upDownOrWS": "‪Up and Down Arrow keys or W and S letter keys‬",
    "SCENERY_PHET/a11y.playControlButton.stop": "‪Stop‬",
    "SCENERY_PHET/speed.fast": "‪ngokushesha‬",
    "SCENERY_PHET/speed.normal": "‪okuvamile‬",
    "SCENERY_PHET/speed.slow": "‪kancane‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeeds": "‪Sim Speeds‬",
    "SCENERY_PHET/a11y.timeControlNode.simSpeedDescription": "‪For closer observations Play sim on slower speed.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.playingHelpText": "‪Pause sim to step through little by little.‬",
    "SCENERY_PHET/a11y.playPauseStepButtonGroup.pausedHelpText": "‪Step through little by little.‬",
    "SCENERY_PHET/a11y.listItemPunctuation.commaPattern": "‪{{content}},‬",
    "SCENERY_PHET/a11y.listItemPunctuation.semicolonPattern": "‪{{content}};‬",
    "SCENERY_PHET/a11y.listItemPunctuation.periodPattern": "‪{{content}}.‬",
    "SCENERY_PHET/key.toGrabOrRelease": "‪ku<b>bamba</b>noma<b>khulula</b>‬",
    "SCENERY_PHET/a11y.close": "‪Close‬",
    "SCENERY_PHET/a11y.playControlButton.pause": "‪Pause‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleName": "‪Step Forward‬",
    "SCENERY_PHET/a11y.stepForwardButton.accessibleContextResponse": "‪Stepping forward.‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleName": "‪Step Backward‬",
    "SCENERY_PHET/a11y.stepBackwardButton.accessibleContextResponse": "‪Stepping backward.‬",
    "SUN/a11y.radioButtonGroup.combinedNameResponse": "‪{{groupName}}, {{buttonName}}‬",
    "SUN/a11y.aBSwitch.accessibleNamePattern": "‪{{selectedValue}}, Switch to {{otherValue}}‬",
    "SUN/a11y.closed": "‪Closed‬",
    "SUN/a11y.titleClosePattern": "‪{{title}}, Close.‬"
  }
}